Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.21 @ 01:45:08

Player: Farfid

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (405)     2025
Value Destroyed (23916)    23916
Prototype IDs (49)         980
Alien Tech Used (0)        0
Bonus (17280)              17280
              TOTAL SCORE: 55101

 Bonus
-------
High Alert Combat Kills    1618
Follower Combat Kills      6369
Entered Garrisons          2200
Used RIF Installer         5500
Aligned with FarCom        300
Win                        3000
Friendly Fire              -1707

 Cogmind 
---------
Core Integrity             24/1600
Matter                     273/300
Energy                     244/250
System Corruption          13%
Temperature                Cool (0)
Movement                   Rolling (96) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (2) --------
          Light Antimatter Reactor
          Light Particle Reactor
>               --- PROPULSION (8) ---
         Medium Treads
                Biometal Medium Treads
                Wheel
                Wheel
                Wheel
                Wheel
        Compact Wheel
        Compact Wheel
>               --- UTILITY (11) -----
       Advanced Heat Sink
         Medium Storage Unit
         Medium Storage Unit
         Medium Storage Unit
  High-capacity Storage Unit
       Advanced Target Analyzer
       Advanced Armor Integrity Analyzer
                Relay Coupler [NC] (4)
                Relay Coupler [C] (6)
                Relay Coupler [C] (54)
>               --- WEAPON (4) -------
         Cooled Particle Cannon
       Enhanced Coil Gun
                Railgun
                Railgun
>               --- INVENTORY (24) ---
          Light Antimatter Reactor
                Wheel
                Wheel
                Wheel
        Compact Wheel
   Experimental Matter Compressor (500)
                Relay Coupler [C] (54)
                Relay Coupler [C] (59)
                Relay Coupler [C] (57)
       Advanced Drone Bay (2/2)
          Heavy Machine Gun
          Heavy Machine Gun
                KE Penetrator
       Enhanced Coil Gun
  Hypervelocity Railgun
                Micro-nuke Launcher
       Advanced Remote Datajack
       Advanced Remote Datajack
       Advanced Remote Datajack

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
                Quantum Reactor
>               --- PROPULSION -------
       Advanced Medium Treads
       Advanced Heavy Siege Treads
       Advanced Heavy Siege Treads
                Wheel
                Wheel
                Wheel
>               --- UTILITY ----------
   Experimental Power Amplifier
       Advanced Heat Sink
         Medium Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Signal Interpreter
   Experimental Thermal Shield
                Relay Coupler [NC]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [Hunter]
>               --- WEAPON -----------
                Coil Gun
          Heavy Machine Gun
                KE Penetrator
       Advanced Remote Datajack
>               --- INVENTORY --------
          Light Quantum Reactor
                Wheel
        Compact Matter Pod
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [Hunter]
       Improved System Restoration Module
                Drone Bay
       Advanced Drone Bay
         Cooled Particle Cannon
          Heavy Machine Gun
                KE Penetrator
                KE Penetrator
                Railgun
  Hypervelocity Railgun
          Heavy Gauss Cannon
                Micro-nuke Launcher
       Advanced Remote Datajack
       Advanced Remote Datajack
[Rating: 151]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Improved Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Wheel
  Treads                   Heavy Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Wheel
  Flight Unit              Field Propulsion Drive
Utility                    High-capacity Storage Unit
  Device                   Improved Coolant Injector
  Storage                  High-capacity Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Relay Coupler [Hunter]
  Protection               Improved Medium Armor Plating
Weapon                     KE Penetrator
  Energy Gun               Heavy Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Rocket Array
  Special Weapon           Advanced Remote Datajack
  Slashing Weapon          Chainsword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   2   .   2   .   2   .   .   .   2   .   .   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   
  Utility                  9    | .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Parts Attached             651  | 6   11  5   15  4   1   4   5   12  5   20  1   .   16  19  24  11  22  19  43  30  40  7   44  1   13  21  44  7   21  13  29  138 
  Power                    49   | 1   2   1   2   .   1   .   .   2   1   3   .   .   1   1   3   .   2   5   1   .   3   1   3   .   .   .   2   1   .   2   3   8   
    Engine                 18   | 1   2   .   2   .   1   .   .   1   1   1   .   .   .   1   3   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   1   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   2   1   .   .   .   3   .   .   .   .   .   .   .   1   1   
    Reactor                18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   2   1   .   2   2   7   
  Propulsion               138  | 2   2   2   4   2   .   .   1   4   2   4   1   .   1   8   3   .   6   3   9   4   6   3   5   .   2   5   8   2   4   1   3   41  
    Treads                 38   | .   .   .   1   .   .   .   1   1   .   .   .   .   1   2   1   .   .   1   6   2   .   .   3   .   2   .   1   1   .   .   1   14  
    Leg                    14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   .   2   .   4   .   .   .   .   1   1   .   .   .   .   .   
    Wheel                  85   | 2   2   2   3   2   .   .   .   3   2   4   1   .   .   3   2   .   3   2   1   2   2   2   2   .   .   4   6   1   4   1   2   27  
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  188  | 1   2   .   2   .   .   .   1   1   1   .   .   .   5   2   5   4   4   5   14  12  10  2   9   1   8   5   19  1   8   2   12  52  
    Device                 49   | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   1   .   3   3   3   4   2   2   1   .   1   1   1   .   1   1   21  
    Storage                16   | 1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   8   
    Processor              16   | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   .   .   2   1   .   .   1   .   6   
    Hackware               81   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   4   .   8   3   4   .   5   .   8   .   10  .   8   .   11  16  
    Protection             26   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   2   .   2   3   4   2   .   2   .   .   2   4   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   276  | 2   5   2   7   2   .   4   3   5   1   13  .   .   9   8   13  7   10  6   19  14  21  1   27  .   3   11  15  3   9   8   11  37  
    Energy Gun             78   | 1   1   .   4   .   .   3   .   1   1   8   .   .   3   2   3   2   1   3   9   6   13  .   11  .   1   3   .   .   2   .   .   .   
    Energy Cannon          15   | .   .   .   1   1   .   1   3   1   .   .   .   .   2   1   .   1   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          87   | 1   3   2   2   1   .   .   .   3   .   3   .   .   2   4   1   2   5   1   4   .   1   1   4   .   2   5   9   2   5   1   6   17  
    Ballistic Cannon       16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   2   .   5   .   .   .   .   1   .   .   .   2   
    Launcher               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   4   
    Special Weapon         45   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   6   3   5   .   5   .   .   1   4   .   1   3   2   12  
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        25   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   4   2   1   2   .   2   .   .   1   .   .   2   2   .   1   3   1   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  19   | .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   2   .   2   .   .   .   .   .   3   .   .   .   1   .   5   
Parts Lost                 164  | .   5   5   2   .   .   2   .   6   3   8   .   .   .   7   3   1   4   3   4   1   17  .   11  .   2   1   6   .   .   .   17  56  
  Power                    16   | .   2   1   .   .   .   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   6   
  Propulsion               61   | .   .   2   1   .   .   .   .   2   1   1   .   .   .   4   1   .   2   2   3   .   5   .   4   .   .   1   2   .   .   .   7   23  
  Utility                  26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   2   .   2   .   .   .   4   14  
  Weapon                   61   | .   3   2   1   .   .   2   .   3   1   6   .   .   .   2   2   1   2   .   .   1   9   .   6   .   .   .   2   .   .   .   5   13  
  Highest Loss Streak      19   | .   2   5   1   .   .   2   .   2   2   3   .   .   .   3   2   1   2   2   2   1   9   .   5   .   1   1   5   .   .   .   7   19  
Average Slot Usage (%)     92   | .   95  86  99  100 100 90  100 99  98  92  92  92  99  94  98  92  98  96  98  96  94  99  88  85  86  93  94  94  93  94  85  85  
  Engine                   2    | .   11  1   9   11  11  11  9   6   8   3   .   .   .   1   7   6   5   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   7   1   .   .   .   .   2   .   5   7   7   7   5   .   .   .   2   8   10  3   .   7   9   9   9   5   4   4   .   2   2   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   10  1   .   .   .   2   4   4   7   5   4   
  Treads                   7    | .   .   .   8   7   .   .   2   7   9   7   .   .   5   6   7   6   6   7   13  13  2   .   8   9   11  7   4   4   4   4   3   10  
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   10  9   .   .   .   .   .   .   .   .   .   .   
  Wheel                    15   | .   28  21  23  25  33  33  25  19  17  18  30  30  24  20  22  20  13  20  12  10  10  15  5   4   1   8   15  21  21  24  17  14  
  Device                   7    | .   .   .   .   .   .   .   9   8   9   9   7   7   7   7   6   9   13  10  8   10  11  9   5   9   7   4   3   .   4   6   7   7   
  Storage                  15   | .   14  14  22  22  22  22  18  18  18  18  15  15  15  15  15  13  13  11  11  15  15  15  15  14  14  14  15  21  21  20  18  13  
  Processor                2    | .   12  14  11  11  11  11  9   9   9   9   7   7   6   .   .   3   6   2   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Hackware                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  14  6   12  10  13  16  14  21  21  19  17  23  20  19  15  16  15  14  
  Protection               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   3   .   5   .   2   4   3   2   .   3   4   4   3   2   .   .   .   .   .   
  Energy Gun               4    | .   1   .   5   .   .   7   .   1   9   17  7   7   2   2   6   11  7   7   8   9   12  10  6   .   1   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   1   27  20  9   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            9    | .   21  26  16  21  22  4   .   5   9   2   15  15  15  13  6   2   10  7   5   1   .   3   3   9   12  12  14  13  12  11  11  10  
  Special Weapon           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   2   1   1   4   4   4   3   3   4   3   3   3   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             188  | 13  41  39  78  78  78  80  85  85  82  83  75  75  93  90  95  97  97  105 107 138 152 134 140 131 136 134 165 168 169 188 187 141 
  Greatest Support         168  | 20  26  28  40  30  30  30  30  34  22  36  48  48  48  36  40  40  45  44  44  96  36  58  163 140 168 168 60  60  60  72  72  72  
  Greatest Overweight (x)  24   | .   1   2   6   3   2   2   4   4   7   4   1   1   2   7   3   2   7   3   9   13  8   4   7   .   .   5   10  2   2   2   5   24  
  Average Overweight (x)   2    | .   .   1   2   2   2   2   2   2   3   2   1   1   1   2   2   2   1   2   5   4   3   2   .   .   .   3   3   2   2   2   2   2   
Largest Inventory Capacity 40   | 6   12  12  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  28  28  28  28  28  28  28  40  40  40  40  40  32  
  Average Capacity         25   | 5   8   12  19  20  20  20  20  20  19  20  20  20  20  20  20  20  20  20  20  28  28  28  28  28  28  28  29  40  40  40  36  24  
  Most Carried             40   | 4   12  11  20  20  20  20  20  20  20  20  19  20  20  20  20  20  20  20  20  28  28  28  28  28  28  28  38  40  40  40  40  30  
  Average Carried          24   | 1   6   9   15  20  19  18  17  19  19  18  19  19  19  19  19  19  19  19  19  23  25  27  27  28  27  26  28  39  39  39  34  22  
  Final Capacity           40   | 6   12  12  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  28  28  28  28  28  28  28  40  40  40  40  32  24  
  Final Carried            40   | 1   11  10  20  20  20  18  19  20  20  20  19  20  20  20  20  20  20  20  20  28  28  28  28  28  28  28  38  39  40  40  28  20  

 Class Distribution 
--------------------
 34% | Botlord-Mutant
 28% | Botlord-Skirmisher
  6% | Hauler-Skirmisher
  5% | Scavenger-Mutant
  5% | Bothacker-Mutant
  4% | Scavenger-Skirmisher
  4% | Hauler-Mutant
  3% | Bothacker-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
     Scavenger-Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
     Scavenger-Mutant | -9/Exiles
        Hauler-Mutant | -8/Mines
    Hauler-Skirmisher | -8/Materials
    Hauler-Skirmisher | -8/Garrison
    Hauler-Skirmisher | -8/Materials
 Scavenger-Skirmisher | -8/Garrison
 Scavenger-Skirmisher | -7/Factory
 Bothacker-Skirmisher | -7/Waste
    Hauler-Skirmisher | -7/Factory
     Bothacker-Mutant | -7/Garrison
     Bothacker-Mutant | -7/Factory
 Bothacker-Skirmisher | -6/Factory
 Bothacker-Skirmisher | -6/Garrison
   Botlord-Skirmisher | -5/Factory
       Botlord-Mutant | -5/Garrison
   Botlord-Skirmisher | -4/Factory
   Botlord-Skirmisher | -4/Garrison
   Botlord-Skirmisher | -4/Factory
       Botlord-Mutant | -4/Garrison
       Botlord-Mutant | -3/Research
       Botlord-Mutant | -3/Garrison
   Botlord-Skirmisher | -3/Research
   Botlord-Skirmisher | -3/Garrison
   Botlord-Skirmisher | -2/Research
       Botlord-Mutant | -2/Garrison
   Botlord-Skirmisher | -1/Access
       Botlord-Mutant | -1/Garrison
       Botlord-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  
Matter Collected           19220 | 216  460  131  568  175  .    70   50   183  323  187  .    .    196  517  426  180  622  321  787  533  604  102  1141 .    843  381  2125 98   1174 286  1092 5429 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            21433 | 27   665  356  808  268  .    146  72   1030 613  1512 .    .    125  1200 871  196  1109 464  692  634  1506 178  1268 .    722  235  927  .    748  315  488  4258 
  Parts                    919   | 3    36   12   61   27   .    5    8    54   34   32   .    .    7    40   35   12   36   21   38   15   42   7    47   .    32   24   23   .    19   22   19   208  
Haulers Intercepted        18    | .    2    .    5    .    .    .    .    .    1    .    .    .    .    .    3    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    4    
Recyclers Shooed           25    | .    2    3    1    1    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    2    .    2    .    .    .    1    .    .    .    .    .    9    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Combat Hostiles Destroyed  305  | .   12  4   12  12  .   3   1   28  8   23  .   .   2   24  7   4   19  3   16  4   27  .   21  .   14  3   10  .   6   5   8   29  
  Melee                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     254  | .   10  4   12  9   .   3   .   4   5   23  .   .   2   24  6   3   16  3   15  3   25  .   18  .   14  3   10  .   6   3   8   25  
  Cannons                  35   | .   2   .   .   .   .   .   1   24  3   .   .   .   .   .   .   1   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  AOE                      7    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   
Classes Destroyed          17   | 1   6   .   2   .   .   .   .   .   1   1   .   .   1   1   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   1   
  Worker                   21   | .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   4   .   .   3   .   .   .   1   .   .   .   1   .   .   .   .   .   8   
  Builder                  12   | .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   6   
  Tunneler                 9    | 1   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   2   
  Hauler                   18   | .   2   .   5   .   .   .   .   .   1   .   .   .   .   .   3   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   4   
  Recycler                 25   | .   2   3   .   1   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   11  
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  8    | .   1   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  113  | .   6   .   3   12  .   .   .   10  .   6   .   .   .   12  2   4   5   .   9   .   14  .   12  .   8   .   6   .   .   .   2   2   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    114  | .   6   4   7   .   .   3   .   12  5   16  .   .   .   7   1   .   10  .   6   2   13  .   7   .   4   .   .   .   7   2   1   1   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   
  Sentry                   25   | .   .   .   2   .   .   .   1   6   2   .   .   .   1   2   3   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   4   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hunter                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   2   
  Programmer               39   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   2   1   1   .   .   2   .   .   3   .   .   .   3   4   20  
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           10   | 1   5   3   3   7   .   3   1   4   2   4   .   .   2   10  3   3   7   2   4   1   9   1   3   .   3   2   3   .   1   3   2   3   
  Combat Bots Only         10   | .   3   2   3   7   .   3   1   4   2   4   .   .   2   10  2   3   7   2   4   1   9   .   3   .   3   2   3   .   1   3   2   2   
Max Kills in Single Turn   3    | 1   1   1   1   3   .   1   1   1   1   1   .   .   1   2   1   1   2   1   2   1   2   1   2   .   1   1   1   .   1   2   1   2   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  
Damage Taken               28455 | .    746  378  493  284  .    268  .    852  405  764  .    .    96   1487 711  517  565  431  742  267  2074 .    1174 .    659  580  1433 137  1058 167  3125 9042 
  Core                     3511  | .    170  59   106  59   .    37   .    69   55   95   .    .    .    196  136  76   62   25   66   .    241  .    102  .    63   72   129  .    117  26   329  1221 
  Absorbed by Shields      3240  | .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    363  .    631  .    897  .    222  .    100  .    193  .    109  .    651  .    
Core Remaining (%)         62    | 100  .    8    .    .    .    49   .    .    .    60   .    .    .    .    52   .    83   .    90   .    .    .    70   .    .    .    79   .    91   .    .    1    
Volleys Fired              1658  | 2    65   35   85   23   .    5    3    67   42   59   .    .    2    62   47   21   61   26   69   55   90   7    129  .    64   24   109  9    87   17   84   309  
  Largest                  4     | 2    2    2    2    2    .    2    3    3    3    3    .    .    3    2    3    3    3    3    3    3    3    3    3    .    3    3    4    3    3    3    4    4    
  Hottest                  242   | 60   55   55   79   91   .    46   204  204  152  186  .    .    136  56   176  185  185  190  191  217  242  162  207  .    141  99   123  93   93   95   148  176  
Shots Fired                3389  | 4    122  70   165  45   .    16   9    173  125  147  .    .    6    110  92   53   131  72   138  93   222  18   209  .    124  63   210  12   161  34   163  602  
  Gun                      2696  | 4    97   63   165  43   .    16   .    39   83   145  .    .    4    98   77   43   110  72   122  60   213  18   141  .    103  58   175  6    117  28   126  470  
  Cannon                   319   | .    25   7    .    2    .    .    9    134  42   2    .    .    2    10   15   10   6    .    .    15   5    .    19   .    .    .    .    .    .    .    .    16   
  Launcher                 14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    5    
  Special                  360   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    15   .    16   18   4    .    49   .    21   5    35   6    44   5    29   111  
  Kinetic                  1930  | 2    122  70   114  43   .    10   .    35   41   8    .    .    4    84   45   20   72   38   54   16   8    6    53   .    94   58   175  6    117  28   126  481  
  Thermal                  1083  | .    .    .    51   2    .    6    9    138  84   139  .    .    2    24   47   33   44   34   68   59   210  12   107  .    9    .    .    .    .    .    .    5    
  Explosive                14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    5    
  Electromagnetic          2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         36    | 1    14   12   8    10   .    6    7    36   12   23   .    .    7    10   7    5    17   9    9    12   29   6    12   .    20   7    12   2    9    10   15   12   
  Robot Miss Streak        10    | 1    5    3    4    2    .    1    1    4    4    3    .    .    .    6    10   6    3    4    3    4    3    1    8    .    3    6    5    3    3    2    4    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    1    .    .    1    .    1    .    .    .    .    .    .    1    
  Secondary Targets        39    | .    1    1    .    3    .    1    .    .    .    1    .    .    .    4    .    .    3    .    5    .    6    .    4    .    2    2    1    .    .    1    1    3    
    Max Gunslinging Chain  1     | .    1    1    .    1    .    1    .    .    .    1    .    .    .    1    .    .    1    .    1    .    1    .    1    .    1    1    1    .    .    1    1    1    
  Autonomous               55    | .    .    .    .    .    .    6    .    .    .    34   .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           2261  | 2    75   52   104  28   .    14   4    108  77   144  .    .    6    79   78   23   103  52   77   64   146  10   148  .    77   40   131  6    113  22   96   382  
  Core Hits                796   | 1    34   18   35   16   .    6    2    40   26   50   .    .    4    40   33   7    40   14   24   16   58   5    43   .    33   8    29   .    30   14   32   138  
  Critical Hits            106   | .    1    1    .    1    .    .    2    14   4    1    .    .    1    4    3    .    1    3    3    5    7    .    13   .    3    .    5    .    3    .    2    29   
  Critical Kills           38    | .    .    .    .    1    .    .    1    3    .    1    .    .    1    2    1    .    1    1    .    .    4    .    4    .    1    .    4    .    2    .    .    11   
  Critical Parts Destroyed 65    | .    1    1    .    .    .    .    .    10   4    .    .    .    .    2    2    .    .    2    3    4    3    .    9    .    2    .    1    .    1    .    2    18   
Melee Attacks              153   | .    .    .    .    .    .    .    .    .    .    37   .    .    .    8    27   10   11   3    .    3    .    .    10   .    .    5    10   .    10   7    1    11   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 144   | .    .    .    .    .    .    .    .    .    .    37   .    .    .    8    18   10   11   3    .    3    .    .    10   .    .    5    10   .    10   7    1    11   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           48271 | 13   779  437  1316 622  .    279  82   2043 1364 4818 .    .    150  2486 1456 417  2624 1360 1269 1007 3021 214  2932 .    1422 1000 2619 40   2384 586  2250 9281 
  Guns                     35139 | 13   554  370  1316 444  .    279  .    257  849  2045 .    .    93   1787 1000 373  1711 1360 1269 844  2989 214  1843 .    1422 904  1693 40   1476 348  1568 8078 
  Cannons                  3872  | .    225  67   .    21   .    .    82   1786 515  41   .    .    57   54   227  44   109  .    .    163  32   .    212  .    .    .    .    .    .    .    .    237  
  Explosions               1546  | .    .    .    .    157  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    238  682  469  
  Melee                    7555  | .    .    .    .    .    .    .    .    .    .    2732 .    .    .    645  229  .    804  .    .    .    .    .    877  .    .    96   926  .    908  .    .    338  
  Ramming                  159   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    159  
  Kinetic                  23958 | 13   779  437  792  444  .    128  .    213  261  42   .    .    93   1391 566  135  1041 705  459  163  62   70   595  .    1225 904  1693 40   1476 348  1568 8315 
  Thermal                  15210 | .    .    .    524  178  .    151  82   1830 1103 2044 .    .    57   450  661  282  779  655  810  844  2959 144  1460 .    197  .    .    .    .    .    .    .    
  Explosive                1389  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    238  682  469  
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 7555  | .    .    .    .    .    .    .    .    .    .    2732 .    .    .    645  229  .    804  .    .    .    .    .    877  .    .    96   926  .    908  .    .    338  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    .    2    3    4    4    4    5    .    .    8    8    .    .    .    5    35   
  Average Corruption       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    1    2    3    4    4    4    .    .    7    8    .    .    .    3    13   
  Corruption Purged        46    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   
  Effects                  704   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   29   .    .    3    40   6    48   15   77   .    .    10   130  .    .    .    44   291  
    Message Errors         138   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    8    .    .    2    12   3    10   5    12   .    .    1    24   .    .    .    15   43   
    Matter Fused           131   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    10   2    15   1    16   .    .    2    31   .    .    .    9    41   
    Heat Flow Errors       76    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    7    .    7    2    10   .    .    2    16   .    .    .    9    18   
    Energy Discharges      55    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    1    .    3    2    8    .    .    .    12   .    .    .    3    23   
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    2    
    Data Loss (minor)      74    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    .    .    .    8    .    6    1    11   .    .    .    13   .    .    .    5    21   
    Data Loss (major)      16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    5    .    .    .    .    6    
    Misfires               23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    1    9    .    .    .    .    8    
    Alerts                 5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Misdirections          42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   
    Targeting Errors       118   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    1    1    1    5    1    10   .    .    4    16   .    .    .    3    71   
    Weapon Failures        22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    2    3    .    .    .    .    3    .    .    .    .    11   
Overload Shots             6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Overflow Damage            770   | .    16   .    .    .    .    .    .    .    14   352  .    .    .    54   .    .    .    .    .    .    .    .    105  .    .    .    96   .    80   .    5    48   
  Projectiles              30    | .    16   .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  Melee                    735   | .    .    .    .    .    .    .    .    .    .    352  .    .    .    54   .    .    .    .    .    .    .    .    105  .    .    .    96   .    80   .    .    48   
Knockbacks                 15    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    5    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kinetic                  12    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    3    
  Secondary                1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      236   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    158  78   
  Shots                    8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    
  Rammed                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Targets Rammed             7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        369   | .    28   100  349  48   .    19   129  199  198  199  .    .    120  193  191  198  196  199  209  250  262  46   369  .    183  198  246  54   90   18   233  233  
  Average Temperature      68    | .    8    27   41   26   .    11   66   106  89   93   .    .    65   38   60   131  80   84   92   77   47   24   69   .    38   55   46   25   29   11   58   87   
  Received Heat Transfer   3306  | .    189  210  207  .    .    144  .    333  216  396  .    .    .    363  135  .    187  27   122  42   258  .    110  .    63   .    .    9    143  9    62   81   
  Effects                  4     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Interference           2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Robots Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             64    | .    .    .    1    1    .    .    .    3    2    12   .    .    .    2    .    1    2    2    1    4    24   2    1    .    1    .    .    .    2    .    .    3    
  Heat Transferred         27273 | .    .    .    1322 237  .    185  148  3330 2072 3737 .    .    100  555  1343 624  1517 1073 1221 1579 5098 296  2401 .    435  .    .    .    .    .    .    .    
Parts Sabotaged            8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    3    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  
Peak Influence             1017 | 5    165  122  242  375  .    65   75   898  510  785  411  158  124  778  411  324  731  420  857  550  840  446  1017 603  894  527  318  260  605  514  541  271  
  Initial                  571  | .    3    42   47   .    .    .    25   48   437  115  411  143  110  35   408  74   10   383  97   449  196  441  180  571  452  502  43   178  195  362  360  254  
  Average                  347  | 1    69   75   97   187  .    51   45   506  327  405  411  149  83   459  157  144  383  265  635  413  555  378  653  583  714  336  169  195  421  411  433  77   
Maximum Alert Level        3    | .    .    .    1    1    .    .    .    3    2    3    2    .    .    3    2    1    3    2    3    2    3    2    3    2    3    2    1    1    2    2    2    1    
  Low Security (%)         39   | 100  100  100  85   58   .    100  100  13   24   19   .    100  100  15   82   81   31   21   8    .    15   .    1    .    .    22   65   75   1    .    .    97   
  Level 1                  19   | .    .    .    14   41   .    .    .    16   44   37   .    .    .    17   9    18   8    74   18   46   12   32   27   .    .    26   34   24   48   41   6    2    
  Level 2                  28   | .    .    .    .    .    .    .    .    48   31   31   100  .    .    48   8    .    55   3    18   53   37   67   26   100  54   50   .    .    49   58   93   .    
  Level 3                  12   | .    .    .    .    .    .    .    .    21   .    12   .    .    .    18   .    .    4    .    53   .    33   .    44   .    45   .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          55   | .    4    .    3    .    .    .    .    .    1    .    .    .    2    .    4    1    .    3    .    2    .    .    .    .    .    4    .    1    .    2    .    28   
  Investigation            5    | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            24   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    .    1    .    1    .    .    .    .    .    2    .    .    .    2    .    14   
  Reinforcement            12   | .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    5    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 13   | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    9    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
Alert ID Control Effect    53   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    52   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Distress Signals           10   | .   .   .   1   1   .   .   .   .   3   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   
Communications Jammed      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Distress Signals         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Times Spotted              732  | .   22  4   25  20  .   3   1   31  22  24  .   4   2   30  21  7   30  4   35  14  35  .   51  .   33  8   51  4   56  13  36  146 
  Peak Tracking Total      10   | .   6   2   4   7   .   3   1   4   3   7   .   4   2   10  5   5   6   2   7   5   9   .   7   .   7   3   9   2   8   5   6   5   
  Tactical Retreats        55   | .   3   .   2   2   .   .   .   2   .   2   .   2   .   2   2   .   4   .   .   .   3   .   4   .   1   .   9   .   3   .   6   8   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Traps Triggered            94   | .   1   .   2   .   .   .   .   15  .   14  1   .   .   9   4   1   7   .   11  2   6   .   3   .   .   .   6   1   7   .   3   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Machines Disabled          77   | .   2   .   1   5   .   1   .   4   2   4   .   .   .   4   2   6   6   .   5   2   4   .   4   .   4   1   5   .   4   .   5   6   
  Max in Single Turn       6    | .   1   .   1   4   .   1   .   1   1   1   .   .   .   1   1   6   1   .   1   1   1   .   1   .   1   .   1   .   1   .   1   1   
  Garrison Relay           44   | .   .   .   .   .   .   .   .   4   .   4   .   .   .   4   .   .   4   .   4   .   4   .   4   .   4   .   4   .   4   .   4   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Machines Accessed          62   | .   3   .   5   .   1   1   1   .   7   .   1   .   3   .   16  6   .   7   .   2   .   2   .   1   .   1   .   2   .   3   .   .   
  Terminals                28   | .   3   .   5   .   .   1   .   .   3   .   .   .   1   .   6   3   .   3   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   
Total Hacks                122  | .   7   .   9   .   1   3   1   .   20  .   1   .   7   .   31  10  .   11  .   6   .   3   .   3   .   2   .   3   .   4   .   .   
  Successful               65   | .   5   .   2   .   1   1   1   .   13  .   .   .   4   .   12  6   .   4   .   4   .   2   .   3   .   2   .   2   .   3   .   .   
  Failed                   57   | .   2   .   7   .   .   2   .   .   7   .   1   .   3   .   19  4   .   7   .   2   .   1   .   .   .   .   .   1   .   1   .   .   
    Catastrophic           18   | .   1   .   .   .   .   .   .   .   2   .   1   .   1   .   5   3   .   3   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   31   | .   .   .   7   .   1   .   .   .   6   .   .   .   1   .   4   .   .   4   .   4   .   1   .   1   .   .   .   .   .   2   .   .   
  Terminals                53   | .   7   .   9   .   .   3   .   .   6   .   .   .   3   .   12  4   .   6   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Fabricators              16   | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   11  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          8    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              11   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          23   | .   .   .   .   .   .   .   1   .   2   .   .   .   2   .   .   2   .   2   .   3   .   2   .   3   .   2   .   2   .   2   .   .   
Terminal Hacks             15   | .   5   .   2   .   1   1   .   .   1   .   .   .   1   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      21   | .   .   .   .   .   .   .   1   .   2   .   .   .   2   .   .   2   .   2   .   2   .   2   .   2   .   2   .   2   .   2   .   .   
  Unlock Access            11   | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   
  Coupler Status           10   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   
Unauthorized Hacks         7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   2   .   .   .   1   .   .   .   .   .   1   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   3   .   4   .   .   .   .   .   4   .   1   .   3   .   15  5   .   6   .   2   .   2   .   .   .   1   .   2   .   2   .   .   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 420  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   168 252 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   109  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   42  67  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     70   | .   .   .   .   .   .   .   .   .   26  .   .   .   .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Used RIF Installer         11   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Command Fork             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crosswire                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              191  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   .   6   .   10  11  4   .   16  .   12  2   20  2   21  2   19  58  
  Non-combat               27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   5   .   .   .   .   .   2   .   .   .   1   .   16  
  Combat                   164  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   6   .   10  6   4   .   16  .   12  .   20  2   21  1   19  42  
Robot Hacks Applied        217  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   .   7   .   11  15  4   .   20  .   13  3   21  3   24  3   20  64  
  parse_system             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_repairs           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  map_walls                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
  map_earth                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  recall_reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_parts             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   1   .   .   .   .   .   1   
  purge_threat             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   
  find_terminals           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  locate_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  find_garrison            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  reboot_propulsion        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  scatter_targeting        9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   .   4   
  broadcast_data           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  disrupt_area             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  spike_heat               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   
  amplify_resonance        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            48   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   1   3   .   9   .   4   .   4   .   6   .   13  5   
  streamctrl_high          25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   3   2   1   .   3   .   4   .   4   1   2   .   .   2   
  formatsys_high           78   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   7   3   .   .   5   .   2   .   13  .   11  .   6   30  
Relay Couplers Released    196  | .   .   .   .   .   .   .   .   17  .   17  .   .   4   16  .   .   14  .   19  .   16  .   14  .   17  .   19  .   18  .   18  7   
  Machine Destruction      185  | .   .   .   .   .   .   .   .   17  .   17  .   .   .   16  .   .   14  .   19  .   16  .   14  .   17  .   19  .   18  .   18  .   
  Programmers              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Attached                 81   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   4   .   8   3   4   .   5   .   8   .   10  .   8   .   11  16  
  Crosswired               32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   8   .   7   3   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -7    -6    -6    -5    -5    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Was   Fac   Gar   Fac   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Gar   Res   Gar   Res   Gar   Res   Gar   Acc   Gar   Acc   
Total Allies               191   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     .     2     .     10    5     4     .     26    .     13    .     25    1     28    .     20    53    
  Largest Group            11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     1     .     5     5     2     1     11    11    11    4     7     6     8     6     4     11    
  Highest-Rated Group      677   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    64    .     81    .     245   245   107   49    338   338   436   198   399   345   426   377   185   677   
  Highest-Rated Ally       115   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    32    .     81    .     81    58    58    49    115   56    58    56    64    64    69    69    69    69    
Total Orders               107   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     6     2     2     2     12    .     17    1     13    3     13    .     7     27    
  STAY                     60    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     4     1     1     1     5     .     12    1     7     1     9     .     5     12    
  ROAM                     1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  FOLLOW                   41    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     2     1     1     1     6     .     5     .     5     2     4     .     2     11    
  GUARD                    1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
  EXPLORE                  4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Ally Attacks               1003  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    9     .     17    .     41    17    10    .     67    6     97    18    63    11    123   62    64    386   
  Total Damage             30119 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     273   398   .     659   .     1093  427   204   .     2023  107   2317  610   1649  380   4023  2073  2052  11831 
  Kills                    165   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     5     .     4     .     9     5     2     .     14    1     10    2     10    3     19    9     7     62    
Allies Corrupted           10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     1     .     .     .     .     1     6     
Allies Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  
Turns Passed               40899 | 38   640  271  1203 433  278  88   96   1504 1275 1604 27   176  574  973  2305 865  1364 1023 2439 916  1856 593  2479 45   2605 506  3214 274  1710 766  2853 5906 
Spaces Moved               23967 | 31   403  157  722  332  261  62   72   784  637  942  27   171  479  568  1472 528  752  732  1408 395  915  386  1260 18   1273 243  1863 195  1058 506  1376 3939 
  Core                     16    | 14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Treads                   2426  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    50   .    .    1012 18   1273 38   .    .    .    .    .    30   
  Legs                     180   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    180  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   21345 | 17   403  157  722  332  261  62   72   784  637  942  27   171  479  568  1472 528  572  732  1403 345  915  386  248  .    .    205  1863 195  1058 506  1376 3907 
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   105  103  100  100  100  100  106  105  100  100  100  100  110  110  113  103  105  103  116  116  115  115  160  160  105  105  110  110  110  110  96   
  Average Speed            119   | 66   90   106  113  106  100  100  104  113  114  112  100  100  108  112  111  113  122  108  133  140  136  122  153  160  160  139  123  110  110  110  116  109  
  Slowest Speed            1250  | 80   100  110  150  110  100  100  120  120  150  120  100  100  110  160  120  113  180  120  250  210  180  140  180  160  160  180  190  110  110  110  140  1250 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Exploration Rate (%)       50    | 3    63   47   54   76   65   17   9    83   38   74   1    84   12   83   39   9    98   13   98   8    97   5    97   3    99   8    99   11   93   13   99   77   
  Regions Visited          32
    Branch Regions         4
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        14    | .    .    1    1    .    .    1    1    .    1    .    .    .    1    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    .    
  Unknown Exits Taken      5     | 1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 74    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   10   .    3    .    3    .    .    .    .    .    4    .    .    .    7    37   .    
Terrain Destroyed          288   | .    .    .    .    25   .    .    .    .    .    .    .    .    .    3    14   33   7    4    9    3    .    .    1    .    5    4    8    1    5    15   77   74   
  Melee                    38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   10   .    3    .    3    .    .    .    .    .    4    .    .    .    7    1    .    
  Projectile               69    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    7    1    9    .    .    .    1    .    5    .    8    1    5    1    14   10   
  AOE                      181   | .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    7    62   64   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  
Total                      33465 | 43   571  203  958  366  279  78   87   1271 1089 1339 28   176  531  798  2025 737  1081 904  1853 682  1356 492  1637 33   1752 358  2633 249  1509 681  2518 5148 
  Wait                     5670  | .    70   3    82   6    11   5    1    278  381  133  .    5    17   61   411  149  167  107  245  163  225  82   146  14   385  47   507  34   263  126  966  580  
  Move                     23942 | 30   402  156  721  331  260  61   72   783  637  941  27   170  478  567  1471 528  751  732  1407 395  914  386  1258 18   1272 243  1862 194  1057 506  1375 3937 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  451   | 5    18   4    34   .    3    .    4    17   16   24   .    1    2    11   11   4    11   5    9    25   26   4    23   .    7    7    35   2    12   5    22   104  
  Fast Attach              175   | 2    2    .    2    1    .    1    .    1    3    .    .    .    11   7    15   6    3    12   17   5    3    2    17   1    7    6    15   3    3    4    1    25   
  Attach                   292   | 4    8    5    11   .    1    3    5    10   2    20   1    .    1    11   3    3    10   4    5    15   23   3    13   .    2    8    9    2    5    2    20   83   
  Detach                   21    | .    .    .    .    .    .    2    1    .    .    4    .    .    1    3    1    1    1    .    .    .    1    .    .    .    .    1    .    .    .    .    2    3    
  Swap                     184   | .    1    .    2    3    .    .    .    1    .    .    .    .    4    1    6    2    9    3    21   10   14   2    14   .    4    7    20   2    13   7    8    30   
  Drop                     359   | .    5    .    21   2    4    1    1    10   8    15   .    .    15   11   24   5    9    12   18   10   12   6    26   .    10   10   31   3    16   7    12   55   
  Fire                     1658  | 2    65   35   85   23   .    5    3    67   42   59   .    .    2    62   47   21   61   26   69   55   90   7    129  .    64   24   109  9    87   17   84   309  
  Melee                    153   | .    .    .    .    .    .    .    .    .    .    37   .    .    .    8    27   10   11   3    .    3    .    .    10   .    .    5    10   .    10   7    1    11   
  Ram                      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            530   | .    .    .    .    .    .    .    .    104  .    106  .    .    .    56   8    8    47   .    56   .    48   .    .    .    .    .    32   .    40   .    24   1    
  Rewire                   23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    6    1    .    .    1    .    1    .    3    .    3    .    3    3    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access
-1/Garrison (discovered 3 exits: [*Acc x3])
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location      | Event
     9 | -11/Scrapyard | Discovered new exit (range 15)
    39 | -11/Scrapyard | Entered Materials
   323 | -10/Materials | Core integrity fell below 50%
   335 | -10/Materials | Build established: Mutant
   367 | -10/Materials | Discovered new exit (range 16)
   536 | -10/Materials | Identified exit to Materials
   659 | -10/Materials | Discovered new exit (range 11)
   679 | -10/Materials | Entered Mines
   704 | -10/Mines     | Core integrity fell below 20%
   748 | -10/Mines     | Lost 5 parts (1p2n2w)
   920 | -10/Mines     | Learned 2 Materials zone layouts
   937 | -10/Mines     | Discovered exit to Materials (range 2)
   950 | -10/Mines     | Entered Materials
   950 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
   951 | -9/Materials  | Identified exit to Mines
   951 | -9/Materials  | Identified exit to Materials
  1240 | -9/Materials  | Build established: Hauler-Mutant
  1671 | -9/Materials  | Build established: Scavenger-Mutant
  1939 | -9/Materials  | Discovered exit to Materials (range 11)
  2153 | -9/Materials  | Entered Mines
  2162 | -9/Mines      | Learned Materials garrison access intel
  2191 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2332 | -9/Mines      | Discovered exit to Materials (range 8)
  2418 | -9/Mines      | Destroyed 7 combat bots
  2581 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  2582 | -9/Mines      | Discovered new exit (range 5)
  2586 | -9/Mines      | Entered Exiles
  2610 | -9/Exiles     | Met 8R-AWN
  2650 | -9/Exiles     | Met EX-HEX
  2680 | -9/Exiles     | Met EX-BIN
  2692 | -9/Exiles     | Aligned with FarCom system
  2693 | -9/Exiles     | Given EX-Vault access code
  2717 | -9/Exiles     | Opened EX-Vault
  2725 | -9/Exiles     | Found AWS/Thermal
  2746 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  2774 | -9/Exiles     | Met EX-DEC
  2853 | -9/Exiles     | Discovered new exit (range 12)
  2864 | -9/Exiles     | Left Exiles lab with AWS/Thermal
  2864 | -9/Exiles     | Entered Mines
  2876 | -8/Mines      | Core integrity fell below 50%
  2945 | -8/Mines      | Discovered exit to Materials (range 8)
  2952 | -8/Mines      | Entered Materials
  2952 | -8/Materials  | Evolved 2 slots: Utility x1, Weapon x1
  2953 | -8/Materials  | Loaded intel: 1 garrison access location
  3048 | -8/Materials  | Identified exit to Garrison
  3048 | -8/Materials  | Entered Garrison
  3106 | -8/Garrison   | Triggered checkpoint
  3171 | -8/Garrison   | Garrison Relay disabled
  3488 | -8/Garrison   | Triggered checkpoint
  3554 | -8/Garrison   | Discovered new exit (range 14)
  3577 | -8/Garrison   | Installed Relay Interface Framework
  3766 | -8/Garrison   | Build established: Hauler-Mutant
  3769 | -8/Garrison   | Triggered checkpoint
  3913 | -8/Garrison   | Discovered new exit (range 10)
  3950 | -8/Garrison   | Triggered checkpoint
  4029 | -8/Garrison   | Garrison Relay disabled
  4089 | -8/Garrison   | Triggered checkpoint
  4230 | -8/Garrison   | Triggered checkpoint
  4245 | -8/Garrison   | Discovered new exit (range 14)
  4344 | -8/Garrison   | Triggered checkpoint
  4349 | -8/Garrison   | Garrison Relay disabled
  4486 | -8/Garrison   | Triggered checkpoint
  4515 | -8/Garrison   | Garrison Relay disabled
  4552 | -8/Garrison   | Entered Materials
  4842 | -8/Materials  | Repaired Hcp. Storage Unit
  4878 | -8/Materials  | Build established: Scavenger-Skirmisher
  4888 | -8/Materials  | Garrison activated, responded to threat
  5392 | -8/Materials  | Discovered new exit (range 7)
  5640 | -8/Materials  | Build established: Hauler-Skirmisher
  5827 | -8/Materials  | Identified exit to Garrison
  5827 | -8/Materials  | Entered Garrison
  6129 | -8/Garrison   | Triggered checkpoint
  6253 | -8/Garrison   | Triggered checkpoint
  6303 | -8/Garrison   | Garrison Relay disabled
  6464 | -8/Garrison   | Discovered new exit (range 13)
  6526 | -8/Garrison   | Triggered checkpoint
  6599 | -8/Garrison   | Garrison Relay disabled
  6733 | -8/Garrison   | Triggered checkpoint
  6865 | -8/Garrison   | Discovered new exit (range 8)
  6906 | -8/Garrison   | Triggered checkpoint
  6997 | -8/Garrison   | Garrison Relay disabled
  7035 | -8/Garrison   | Build established: Scavenger-Skirmisher
  7072 | -8/Garrison   | Triggered checkpoint
  7124 | -8/Garrison   | Lost 3 parts (1n2w)
  7142 | -8/Garrison   | Discovered new exit (range 15)
  7164 | -8/Garrison   | Expanded RIF knowledge: Program Shield
  7231 | -8/Garrison   | Triggered checkpoint
  7360 | -8/Garrison   | Garrison Relay disabled
  7431 | -8/Garrison   | Entered Factory
  7431 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  7458 | -7/Factory    | Sucked down chute
  7458 | -7/Factory    | Entered Waste
  7500 | -7/Waste      | Spotted C-40 Crusher
  7531 | -7/Waste      | Spotted C-40 Crusher
  7534 | -7/Waste      | Spotted C-40 Crusher
  7552 | -7/Waste      | Spotted C-40 Crusher
  7577 | -7/Waste      | Spotted C-40 Crusher
  7623 | -7/Waste      | Discovered new exit (range 11)
  7634 | -7/Waste      | Entered Factory
  7684 | -7/Factory    | Found Prototype Launcher
  7684 | -7/Factory    | Identified Rocket Array
  7835 | -7/Factory    | Identified exit to Garrison
  7978 | -7/Factory    | Build established: Hauler-Skirmisher
  8158 | -7/Factory    | Garrison activated, responded to threat
  8208 | -7/Factory    | Entered Garrison
  8328 | -7/Garrison   | Triggered checkpoint
  8410 | -7/Garrison   | Garrison Relay disabled
  8476 | -7/Garrison   | Build established: Bothacker-Mutant
  8495 | -7/Garrison   | Triggered checkpoint
  8495 | -7/Garrison   | Triggered checkpoint
  8544 | -7/Garrison   | Lost 3 parts (2n1w)
  8576 | -7/Garrison   | Destroyed 10 combat bots
  8694 | -7/Garrison   | Discovered new exit (range 8)
  8734 | -7/Garrison   | Triggered checkpoint
  8766 | -7/Garrison   | Garrison Relay disabled
  8838 | -7/Garrison   | Triggered checkpoint
  8891 | -7/Garrison   | Discovered new exit (range 10)
  8910 | -7/Garrison   | Expanded RIF knowledge: Structural Interface
  9004 | -7/Garrison   | Garrison Relay disabled
  9107 | -7/Garrison   | Garrison Relay disabled
  9164 | -7/Garrison   | Discovered new exit (range 15)
  9181 | -7/Garrison   | Entered Factory
  9430 | -7/Factory    | Discovered new exit (range 5)
  9474 | -7/Factory    | Build established: Scavenger-Skirmisher
 10076 | -7/Factory    | Discovered new exit (range 7)
 10125 | -7/Factory    | Build established: Bothacker-Mutant
 10785 | -7/Factory    | Fabricated Mic. Nuclear Core?
 11182 | -7/Factory    | Discovered new exit (range 5)
 11334 | -7/Factory    | Discovered new exit (range 5)
 11397 | -7/Factory    | Identified exit to Storage
 11397 | -7/Factory    | Identified exit to Lower Caves
 11486 | -7/Factory    | Entered another Factory area
 11486 | -6/Factory    | Evolved 2 slots: Utility x2
 11713 | -6/Factory    | Fabricated Cld. Particle Cannon?
 11890 | -6/Factory    | Repaired Imp. Medium Armor Plating
 12351 | -6/Factory    | Identified exit to Garrison
 12351 | -6/Factory    | Entered Garrison
 12459 | -6/Garrison   | Spotted B-75 Beast
 12544 | -6/Garrison   | Triggered checkpoint
 12573 | -6/Garrison   | Garrison Relay disabled
 12646 | -6/Garrison   | Triggered checkpoint
 12860 | -6/Garrison   | Hijacked Beast 5a control node with streamctrl_high
 12886 | -6/Garrison   | Triggered checkpoint
 12900 | -6/Garrison   | Triggered checkpoint
 12927 | -6/Garrison   | Destroyed 7 combat bots
 13024 | -6/Garrison   | Discovered new exit (range 14)
 13055 | -6/Garrison   | Build established: Bothacker-Skirmisher
 13109 | -6/Garrison   | Triggered checkpoint
 13252 | -6/Garrison   | Garrison Relay disabled
 13353 | -6/Garrison   | Discovered new exit (range 10)
 13377 | -6/Garrison   | Expanded RIF knowledge: Watcher Feeds
 13412 | -6/Garrison   | Triggered checkpoint
 13466 | -6/Garrison   | Garrison Relay disabled
 13628 | -6/Garrison   | Discovered new exit (range 18)
 13658 | -6/Garrison   | Garrison Relay disabled
 13715 | -6/Garrison   | Entered Factory
 13715 | -5/Factory    | Evolved 2 slots: Power x1, Propulsion x1
 13755 | -5/Factory    | Build established: Botlord-Mutant
 14253 | -5/Factory    | Garrison activated, responded to threat
 14348 | -5/Factory    | Build established: Botlord-Skirmisher
 14738 | -5/Factory    | Identified exit to Garrison
 14738 | -5/Factory    | Entered Garrison
 14745 | -5/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 14890 | -5/Garrison   | Triggered checkpoint
 14946 | -5/Garrison   | Garrison Relay disabled
 15112 | -5/Garrison   | Triggered checkpoint
 15406 | -5/Garrison   | Spotted B-75 Beast
 15407 | -5/Garrison   | Assimilated Beast 6a with formatsys_high
 15410 | -5/Garrison   | Triggered checkpoint
 15544 | -5/Garrison   | Triggered checkpoint
 15557 | -5/Garrison   | Discovered new exit (range 14)
 15692 | -5/Garrison   | Triggered checkpoint
 15697 | -5/Garrison   | Garrison Relay disabled
 15766 | -5/Garrison   | Triggered checkpoint
 15800 | -5/Garrison   | Discovered new exit (range 7)
 15836 | -5/Garrison   | Triggered checkpoint
 15919 | -5/Garrison   | Garrison Relay disabled
 16099 | -5/Garrison   | Triggered checkpoint
 16171 | -5/Garrison   | Garrison Relay disabled
 16369 | -5/Garrison   | Build established: Botlord-Mutant
 16711 | -5/Garrison   | Discovered new exit (range 10)
 17113 | -5/Garrison   | Build established: Botlord-Skirmisher
 17177 | -5/Garrison   | Entered Factory
 17177 | -4/Factory    | Accompanied by 5 allies
 17177 | -4/Factory    | Evolved 2 slots: Utility x2
 17427 | -4/Factory    | First assault squad dispatched
 18091 | -4/Factory    | Identified exit to Garrison
 18093 | -4/Factory    | Entered Garrison
 18093 | -4/Garrison   | Accompanied by 1 ally
 18252 | -4/Garrison   | Triggered checkpoint
 18496 | -4/Garrison   | Triggered checkpoint
 18501 | -4/Garrison   | Lost 5 parts (2n3w)
 18502 | -4/Garrison   | Garrison Relay disabled
 18663 | -4/Garrison   | Destroyed 9 combat bots
 18668 | -4/Garrison   | Lost 9 parts (3n2u4w)
 18899 | -4/Garrison   | Triggered checkpoint
 19004 | -4/Garrison   | Discovered new exit (range 10)
 19044 | -4/Garrison   | Expanded RIF knowledge: Patrol Navigation
 19074 | -4/Garrison   | Triggered checkpoint
 19140 | -4/Garrison   | Garrison Relay disabled
 19216 | -4/Garrison   | Triggered checkpoint
 19262 | -4/Garrison   | Discovered new exit (range 5)
 19302 | -4/Garrison   | Triggered checkpoint
 19345 | -4/Garrison   | Garrison Relay disabled
 19519 | -4/Garrison   | Discovered new exit (range 7)
 19577 | -4/Garrison   | Triggered checkpoint
 19672 | -4/Garrison   | Garrison Relay disabled
 19879 | -4/Garrison   | Build established: Botlord-Mutant
 19949 | -4/Garrison   | Entered Factory
 19949 | -4/Factory    | Accompanied by 1 ally
 20405 | -4/Factory    | Build established: Botlord-Skirmisher
 20540 | -4/Factory    | Identified exit to Garrison
 20542 | -4/Factory    | Entered Garrison
 20542 | -4/Garrison   | Accompanied by 1 ally
 20577 | -4/Garrison   | Garrison Relay disabled
 20606 | -4/Garrison   | Triggered checkpoint
 20722 | -4/Garrison   | Spotted B-86 Titan
 20837 | -4/Garrison   | Lost 3 parts (2n1w)
 20936 | -4/Garrison   | Assimilated Titan 7a with formatsys_high
 20946 | -4/Garrison   | Triggered checkpoint
 20995 | -4/Garrison   | Triggered checkpoint
 21047 | -4/Garrison   | Lost 5 parts (1p1n3w)
 21155 | -4/Garrison   | Discovered new exit (range 10)
 21186 | -4/Garrison   | Expanded RIF knowledge: Command Fork
 21240 | -4/Garrison   | Triggered checkpoint
 21294 | -4/Garrison   | Build established: Botlord-Mutant
 21338 | -4/Garrison   | Garrison Relay disabled
 21501 | -4/Garrison   | Triggered checkpoint
 21590 | -4/Garrison   | Discovered new exit (range 10)
 21642 | -4/Garrison   | Triggered checkpoint
 21679 | -4/Garrison   | Garrison Relay disabled
 22071 | -4/Garrison   | Discovered new exit (range 11)
 22184 | -4/Garrison   | Triggered checkpoint
 22359 | -4/Garrison   | Found Unknown Device
 22359 | -4/Garrison   | Identified Antimissile System
 22376 | -4/Garrison   | Triggered checkpoint
 22409 | -4/Garrison   | Garrison Relay disabled
 22452 | -4/Garrison   | Triggered checkpoint
 22672 | -4/Garrison   | Triggered checkpoint
 23021 | -4/Garrison   | Entered Research
 23021 | -3/Research   | Accompanied by 11 allies
 23021 | -3/Research   | Evolved 2 slots: Utility x1, Weapon x1
 23052 | -3/Research   | Identified exit to Garrison
 23066 | -3/Research   | Entered Garrison
 23066 | -3/Garrison   | Accompanied by 11 allies
 23197 | -3/Garrison   | Garrison Relay disabled
 23365 | -3/Garrison   | Spotted B-86 Titan
 23517 | -3/Garrison   | Triggered checkpoint
 23812 | -3/Garrison   | Triggered checkpoint
 23818 | -3/Garrison   | Triggered checkpoint
 23835 | -3/Garrison   | Triggered checkpoint
 23835 | -3/Garrison   | Allies destroyed B-86 Titan
 23980 | -3/Garrison   | Discovered new exit (range 5)
 24107 | -3/Garrison   | Garrison Relay disabled
 24192 | -3/Garrison   | Discovered new exit (range 15)
 24581 | -3/Garrison   | Triggered checkpoint
 24612 | -3/Garrison   | Garrison Relay disabled
 24699 | -3/Garrison   | Discovered new exit (range 14)
 24742 | -3/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 24968 | -3/Garrison   | Triggered checkpoint
 25028 | -3/Garrison   | Garrison Relay disabled
 25164 | -3/Garrison   | Triggered checkpoint
 25556 | -3/Garrison   | Build established: Botlord-Skirmisher
 25671 | -3/Garrison   | Entered Research
 25671 | -3/Research   | Accompanied by 4 allies
 26177 | -3/Research   | Identified exit to Garrison
 26177 | -3/Research   | Entered Garrison
 26288 | -3/Garrison   | Triggered checkpoint
 26351 | -3/Garrison   | Garrison Relay disabled
 26704 | -3/Garrison   | Spotted B-86 Titan
 26807 | -3/Garrison   | Triggered checkpoint
 26813 | -3/Garrison   | Triggered checkpoint
 26926 | -3/Garrison   | Lost 5 parts (2n1u2w)
 27285 | -3/Garrison   | Triggered checkpoint
 27467 | -3/Garrison   | Triggered checkpoint
 27760 | -3/Garrison   | Allies destroyed B-86 Titan
 28018 | -3/Garrison   | Triggered checkpoint
 28082 | -3/Garrison   | Garrison Relay disabled
 28168 | -3/Garrison   | Discovered new exit (range 11)
 28297 | -3/Garrison   | Garrison Relay disabled
 28304 | -3/Garrison   | Triggered checkpoint
 28401 | -3/Garrison   | Discovered new exit (range 14)
 28575 | -3/Garrison   | Expanded RIF knowledge: Crosswire
 28854 | -3/Garrison   | Triggered checkpoint
 28875 | -3/Garrison   | Garrison Relay disabled
 28947 | -3/Garrison   | Triggered checkpoint
 28981 | -3/Garrison   | Discovered new exit (range 14)
 29179 | -3/Garrison   | Build established: Botlord-Mutant
 29391 | -3/Garrison   | Entered Research
 29391 | -2/Research   | Accompanied by 6 allies
 29391 | -2/Research   | Evolved 2 slots: Propulsion x2
 29648 | -2/Research   | Garrison activated, responded to threat
 29654 | -2/Research   | Identified exit to Garrison
 29665 | -2/Research   | Entered Garrison
 29665 | -2/Garrison   | Accompanied by 4 allies
 29671 | -2/Garrison   | Expanded RIF knowledge: Command Fork
 29738 | -2/Garrison   | Triggered checkpoint
 29852 | -2/Garrison   | Garrison Relay disabled
 29996 | -2/Garrison   | Spotted B-90 Cyclops
 30004 | -2/Garrison   | Triggered checkpoint
 30012 | -2/Garrison   | Triggered checkpoint
 30194 | -2/Garrison   | Allies destroyed B-90 Cyclops
 30213 | -2/Garrison   | Triggered checkpoint
 30398 | -2/Garrison   | Discovered new exit (range 10)
 30494 | -2/Garrison   | Triggered checkpoint
 30517 | -2/Garrison   | Garrison Relay disabled
 30612 | -2/Garrison   | Triggered checkpoint
 30694 | -2/Garrison   | Discovered new exit (range 15)
 30744 | -2/Garrison   | Triggered checkpoint
 30870 | -2/Garrison   | Garrison Relay disabled
 31016 | -2/Garrison   | Triggered checkpoint
 31071 | -2/Garrison   | Garrison Relay disabled
 31119 | -2/Garrison   | Discovered new exit (range 14)
 31375 | -2/Garrison   | Entered Access
 31375 | -1/Access     | Accompanied by 6 allies
 31375 | -1/Access     | Evolved 2 slots: Propulsion x1, Utility x1
 31613 | -1/Access     | Build established: Botlord-Skirmisher
 32141 | -1/Access     | Identified exit to Garrison
 32141 | -1/Access     | Entered Garrison
 32323 | -1/Garrison   | Triggered checkpoint
 32338 | -1/Garrison   | Garrison Relay disabled
 32840 | -1/Garrison   | Spotted B-99 Colossus
 32844 | -1/Garrison   | Triggered checkpoint
 32845 | -1/Garrison   | Triggered checkpoint
 32984 | -1/Garrison   | Triggered checkpoint
 33106 | -1/Garrison   | Triggered checkpoint
 33390 | -1/Garrison   | Build established: Botlord-Mutant
 33636 | -1/Garrison   | Lost 4 parts (2n1u1w)
 33778 | -1/Garrison   | Discovered new exit (range 10)
 33796 | -1/Garrison   | Triggered checkpoint
 33804 | -1/Garrison   | Garrison Relay disabled
 34040 | -1/Garrison   | Triggered checkpoint
 34069 | -1/Garrison   | Garrison Relay disabled
 34156 | -1/Garrison   | Discovered new exit (range 12)
 34180 | -1/Garrison   | Expanded RIF knowledge: Alert ID Control
 34426 | -1/Garrison   | Lost 7 parts (1n2u4w)
 34578 | -1/Garrison   | Crushed by falling debris
 34631 | -1/Garrison   | Garrison Relay disabled
 34652 | -1/Garrison   | Discovered new exit (range 9)
 34732 | -1/Garrison   | Triggered checkpoint
 34994 | -1/Garrison   | Entered Access
 35284 | -1/Access     | System corruption reached 10%
 35370 | -1/Access     | Lost 7 parts (2p1n1u3w)
 35403 | -1/Access     | System corruption reached 30%
 35448 | -1/Access     | Lost 6 parts (3n2u1w)
 36292 | -1/Access     | Garrison activated, responded to threat
 36905 | -1/Access     | Build established: Botlord-Skirmisher
 36979 | -1/Access     | Found Exp. Thermal Shield
 37618 | -1/Access     | Garrison activated, responded to threat
 39043 | -1/Access     | Crushed by falling debris
 39044 | -1/Access     | Core integrity fell below 50%
 39159 | -1/Access     | Spotted B-99 Colossus
 39161 | -1/Access     | Spotted B-99 Colossus
 39313 | -1/Access     | Garrison activated, responded to threat
 39631 | -1/Access     | Core integrity fell below 20%
 39664 | -1/Access     | Lost 19 parts (2p8n4u5w)
 40241 | -1/Access     | Destroyed B-99 Colossus
 40605 | -1/Access     | Lost 3 parts (1p1n1u)
 40711 | -1/Access     | Lost 7 parts (1p4n2w)
 40726 | -1/Access     | Destroyed B-99 Colossus
 40894 | -1/Access     | Discovered new exit (range 4)
 40900 | ***           | Escaped!

 Last Messages 
---------------
40838_ >> Watcher Feeds: Established visual feed link with W-44 Eye.
40839_ K-01 Serf collects debris.
40841_ >> Watcher Feeds: Feed link from W-44 Eye lost.
40843_ K-01 Serf collects debris.
40845_ Acquired 40 matter.
40853_ System corrupted: FCS attempts to trigger Railgun.
40853_ System corrupted: Railgun misfires.
40853_ Acquired 5 matter.
40853_ Slug penetrates Wall. <x2>
40860_ Sealed Heavy Doors breached.
40876_ System corrupted: Cld. Particle Cannon targeting data glitched.
40882_ System corrupted: Matter fused (-7).
40892_ System corrupted: Cld. Particle Cannon failed to cycle.
40894_ Main Access Shell breached.
40894_ EXIT=FOUND
[Achievement: 40k Club]
[Achievement: 50k Club]
[Achievement: Epsilon Run]
[Achievement: By A Hair]
[Achievement: One Last FU]

 Map 
-----
+----------------------------------------------------+
|           #[!##?????#        #???????????????????? |
|           #[%##?????+        #???????????????????? |
|           #%*##?????#        #???????????????????? |
| ###########=!##?????#        #???????????????????? |
| ###########*%########% [     #???????????????????? |
|           #%=########+########???????????????????? |
|           #==#             #?????????????????????? |
|         ""#==#             #?????????????????????? |
|         ""#=%#             #?????????????????????? |
|         ""#= #      ""     #?????????????????????? |
|      |   T#  #      ""     #?????????????????????? |
|         ""#  #    """"""   #?????????????????????? |
|  """""  ""#! #    """"""   #?????????????????????? |
|  """"   ""#%=#      ""     #?????????????????##### |
|  """""  ! +%%+      ""     #?????????????????#     |
|  """""  =!#%!#             #?????????????????#     |
|  """""   [#!%#             #?????????????????#     |
| ###########  ###############?????????????????#     |
| ??????????#% #???????????????????????????????#     |
| ??????????#  #######"##########??#########???#     |
| ??????????#  """T""""         "??"       #???#     |
| ??????????#% """ """"         "??"       #####     |
| ??????????# %*      "  """""" "??"    %* ######### |
| ??????????#%        " g"    " """"      %*!%!  =%[ |
| ??????????#         "  g "" "          * ! |%   !% |
| ??????????#   *     "  " @" " """"        !   % != |
| ??????????#  [%  * ="  "    " "??"              !% |
| ??????????#    %    "  """""" "??"       ######### |
| ??????????#         "   ????  "??"       #         |
| ???   ????#         "   ????  "??"       #%        |
| ???!  ????#  #######"####???###??#########         |
| ???   ????#  #          #????????????????#     [   |
| ???   ????#  ###        #????????????????#       * |
| ???  #????#  #?#  ###   #???????????########+##### |
| ???  #????#  ########################           %[ |
| ???  #????#  ##   =  "%"   + =!*%!  !           != |
| ??#  #????#  ##       "    ########## =        = = |
| ??#  #????#  ##         !  #??#########+########## |
| ??#  #???##  ##        %   #??#         #      %#  |
| ??#  #####    #            #??#         #       ## |
| ??#        "" #            #??#      "  #          |
| ??#        T" /            #??#     """ #          |
| ??# ######    #    % " ""  #??# =    """#          |
| ??# #????######     ""T""  #??#       " #          |
| ### ###########   % %"""   #??#         #          |
|               +            #??#         ##         |
|         #######   %        #??############         |
|         #?????###/########################         |
|         #???????# #?#"#####                        |
| ##+####+###?????# #??#                             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           89
Coolant Potential          80
Energy Generation          47
Energy Capacity            590
Matter Stores              550
Matter Capacity            550
Sight Range                20
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              8
Base Temperature (-)       200
Armor Coverage             600
Resistance: KI             25
Resistance: TH             30
Core Shielding             30
Propulsion Shielding       66
Point Defense Rating       240
Evasion (%)                50
Targeting Accuracy         8
Target Analysis            8
Core Analysis              10
Armor Integrity Analysis   66
Recoil Reduction           5
Relay Coupler Types        171
Relay Coupler Value        7

 Item Schematics 
-----------------
 Hrd. Medium Armor Plating | -8/Materials | Scanalyzed
     Rnf. Deuterium Engine | -8/Materials | Scanalyzed
      Cld. Particle Cannon | -7/Factory   | Scanalyzed
         Hcp. Storage Unit | -7/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
    Mic. Nuclear Core | x2 | -7/Factory | Preloaded
 Cld. Particle Cannon | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
40k Club
50k Club
Beloved
By A Hair
Collateral Damage
Epsilon Run
Generalissimo
One Last FU
Packrat

 Challenges 
------------
None

 Game 
------
Seed              AssemblyMyomerPropulsion
  Manual?         0
Play Time         08:59:09
  Cumulative      111.2 hours
  Start           2021.04.18 @ 21:07:15
  End             2021.04.21 @ 01:45:08
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          42
  Rogue           42
  Adventurer      0
  Explorer        0
Win Type          0
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          61
Achievement%      48
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 053c87e1-acb9-4418-93ce-0688a1e354c0