Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 10:03:59 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (964) 964 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2115 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Walking (160) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Compact Matter Pod (150) Advanced Signal Interpreter Hacking Suite High-powered Tractor Beam Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg VTOL Module VTOL Module VTOL Module Melee Analysis Suite Hacking Suite Shotgun Shotgun [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Improved Flight Unit Utility Melee Analysis Suite Storage Large Storage Unit Processor Melee Analysis Suite Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 6 5 18 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg 10 | 2 2 6 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 1 . 4 Device . | . . . Storage 2 | 1 . 1 Processor 3 | . . 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 93 | . 85 94 Engine 7 | . 6 7 Core 2 | . 7 1 Leg 20 | . 28 19 Storage 11 | . 14 11 Processor 28 | . . 32 Ballistic Gun 13 | . 20 12 Launcher 5 | . 7 4 Impact Weapon 4 | . . 4 Naked Turns . | . . . Heaviest Build 29 | 11 15 29 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 9 | 5 6 9 Most Carried 10 | . 6 10 Average Carried 8 | . 3 9 Final Capacity 10 | 6 6 10 Final Carried 10 | . 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1169 | 223 105 841 Remotely . | . . . Salvage Created 1192 | . 164 1028 Parts 84 | . 13 71 Haulers Intercepted 4 | . . 4 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | . 6 21 Melee 3 | . . 3 Guns 13 | . 5 8 AOE 9 | . 1 8 Classes Destroyed 10 | . 3 7 Worker 3 | . . 3 Builder 2 | . . 2 Tunneler 1 | . . 1 Hauler 4 | . . 4 Recycler 1 | . . 1 Operator 4 | . 1 3 Watcher 2 | . . 2 Swarmer 9 | . 3 6 Grunt 12 | . 3 9 Sentry 6 | . . 6 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1851 | . 213 1638 Core 422 | . 10 412 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 92 | . 24 68 Largest 2 | . 2 2 Hottest 53 | . 53 53 Shots Fired 137 | . 40 97 Gun 122 | . 38 84 Cannon . | . . . Launcher 15 | . 2 13 Special . | . . . Kinetic 122 | . 38 84 Thermal . | . . . Explosive 15 | . 2 13 Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 143 | . 26 117 Core Hits 65 | . 15 50 Critical Hits 3 | . 1 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks 51 | . . 51 Impact 51 | . . 51 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3235 | . 303 2932 Guns 1161 | . 261 900 Cannons . | . . . Explosions 781 | . 42 739 Melee 1293 | . . 1293 Ramming . | . . . Kinetic 1161 | . 261 900 Thermal 142 | . . 142 Explosive 639 | . 42 597 Electromagnetic . | . . . Impact 1293 | . . 1293 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 260 | . 6 254 Projectiles . | . . . Explosions 55 | . 6 49 Melee 205 | . . 205 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 214 | . . 214 Shots 6 | . . 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 5 Average Temperature 5 | . 9 1 Received Heat Transfer 645 | . 99 546 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 10 | . . 10 Impact Corruptions 15 | . . 15 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 420 | . 170 420 Initial 71 | . . 71 Average 230 | . 63 259 Maximum Alert Level 2 | . . 2 Low Security (%) 37 | 100 100 27 Level 1 56 | . . 65 Level 2 6 | . . 7 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 12 40 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . . 7 Successful 3 | . . 3 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . . 7 Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . . 3 Terminals 3 | . . 3 Track 1 | . . 1 Assimilate 1 | . . 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1961 | 45 230 1686 Spaces Moved 1063 | 30 120 913 Core 10 | 10 . . Treads . | . . . Legs 1053 | 20 120 913 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 135 | 121 120 137 Slowest Speed 200 | 200 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 29 70 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 132 | . 6 126 Melee 4 | . . 4 Projectile . | . . . AOE 128 | . 6 122 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1382 | 35 174 1173 Wait 104 | . 10 94 Move 1061 | 29 119 913 Hop . | . . . Pick Up 23 | . 10 13 Fast Attach 17 | 6 . 11 Attach 4 | . 2 2 Detach . | . . . Swap 8 | . 3 5 Drop 22 | . 6 16 Fire 92 | . 24 68 Melee 51 | . . 51 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 1215 | -9/Materials | Core integrity fell below 50% 1336 | -9/Materials | Discovered new exit (range 15) 1532 | -9/Materials | Discovered new exit (range 14) 1802 | -9/Materials | Core integrity fell below 20% 1962 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01899_ R-06 Scavenger inserts Transport Network Coupler into recycling unit. 01900_ Recycling unit begins recycling process. 01902_ R-06 Scavenger inserts Hover Unit into recycling unit. 01905_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01906_ Recycling unit begins recycling process. 01907_ Recycling unit begins matter transfer process. 01917_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 01923_ O-16 Technician sends out distress signal. 01923_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01928_ O-16 Technician accesses terminal... 01928_ O-16 Technician IFF database reprogrammed. 01929_ Technician 2a reveals location of hidden door. 01950_ Aluminum Leg destroyed. 01953_ Shotgun destroyed. 01959_ Destroyed Heat Sink. 01959_ Y-45 Defender system corrupted by crushing effect. 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