Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 02:19:54 Player: Red Box Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (615) 615 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1625 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 245/250 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Subdweller Power Source Light Treads Disposable Heat Sink Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Scrap Shield Rainbow Chip Particle Cannon Particle Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Disposable Heat Sink Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Scrap Shield Rainbow Chip Particle Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 13 1 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 2 | . 1 . 1 Leg 2 | 2 . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 . 1 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 14 | 2 5 1 6 Energy Gun 6 | . 4 1 1 Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes 1 | . . . 1 Average Backups 12 | 5 10 14 14 Power . | . . . 1 Propulsion 2 | 3 2 1 1 Utility 4 | . 2 5 6 Weapon 5 | 1 5 8 5 Tool/Special . | . . . . Unused Backups 19 | . 5 1 13 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 9 | . 2 . 7 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Treads 8 | . 1 14 14 Leg 10 | . 24 . . Wheel 8 | . 1 14 14 Device 4 | . 10 . . Storage 14 | . 14 14 14 Protection 9 | . 3 14 14 Energy Gun 17 | . 23 28 6 Energy Cannon 8 | . . . 21 Ballistic Gun 1 | . 3 . . Peak Build Rating 14 | 9 13 13 14 Average Rating 12 | 6 11 12 13 On Entrance 8 | . 9 12 13 Avg Prop Armor Cover (%) 9 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 38 | 12 36 36 38 Greatest Support 20 | 20 20 10 10 Greatest Overweight (x) 3 | 2 3 3 3 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 5 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 727 | 286 223 10 208 Remotely . | . . . . Salvage Created 875 | 108 393 69 305 Parts 62 | 8 31 8 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 10 4 11 Guns 15 | . 10 4 1 Cannons 2 | . . . 2 AOE 6 | . . . 6 Classes Destroyed 10 | 2 5 2 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 16 | . 8 3 5 Grunt 2 | . 2 . . Demolisher 1 | . . 1 . Subdweller 6 | . . . 6 Best Kill Streak 4 | 2 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 123 | . 44 15 64 Missed 33 | . 10 5 18 Hits 90 | . 34 10 46 Projectile 90 | . 34 10 46 Critical Strikes 2 | . . . 2 Damage Taken 1343 | . 335 83 925 Core 253 | . 81 24 148 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 135 | 4 55 7 69 Largest 2 | 2 2 2 2 Hottest 136 | 40 115 90 136 Shots Fired 230 | 8 101 14 107 Gun 145 | 8 93 14 30 Cannon 68 | . . . 68 Launcher 9 | . . . 9 Special 8 | . 8 . . Kinetic 36 | 8 28 . . Thermal 127 | . 59 . 68 Explosive 9 | . . . 9 Electromagnetic 58 | . 14 14 30 Robot Hit Streak 13 | 3 11 4 13 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 116 | 5 53 12 46 Core Hits 53 | 3 22 8 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Burn 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2124 | 51 736 143 1194 Guns 1296 | 51 736 143 366 Cannons 330 | . . . 330 Explosions 498 | . . . 498 Melee . | . . . . Ramming . | . . . . Kinetic 241 | 51 190 . . Thermal 738 | . 408 . 330 Explosive 498 | . . . 498 Electromagnetic 647 | . 138 143 366 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . . 49 Projectiles 1 | . . . 1 Explosions 48 | . . . 48 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 378 270 197 Average Temperature 81 | . 84 124 52 Received Heat Transfer 255 | . 84 . 171 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 6 | . 4 . 2 Heat Transferred 1998 | . 1406 . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 10 107 75 . Initial 39 | . . 39 . Average 10 | 1 10 10 . Influence Increases 637 | 10 377 95 155 Destroy 0b10 Robot/C 380 | . 200 80 100 Destroy 0b10 Robot/NC 45 | 10 30 5 . Destroy Leader 60 | . 40 10 10 Successful Hack 40 | . 40 . . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 7 | . 7 . . Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 552 | 10 274 198 70 Entered New Map 64 | . . 64 . Time Decay 488 | 10 274 134 70 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 23 3 13 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 10 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 38 . 4 Successful 25 | . 21 . 4 Failed 17 | . 17 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 26 | . 26 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 3 | . . . 3 Robot Analysis 3 | . 3 . . Locate Traps 2 | . 2 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 13 . . Terminals 10 | . 10 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 311 | 36 275 . . Terrain 311 | 36 275 . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5103 | 99 2213 843 1948 Spaces Moved 3195 | 65 1246 584 1300 Core 16 | 16 . . . Treads . | . . . . Legs 1072 | 49 1023 . . Wheels 2107 | . 223 584 1300 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 125 125 Average Speed 135 | 109 152 125 125 Slowest Speed 190 | 190 190 125 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 99 99 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 1 6 Spaces Dug 9 | . 7 . 2 Terrain Destroyed 78 | . 7 . 71 Melee . | . . . . Projectile 9 | . 7 . 2 AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3727 | 82 1448 685 1512 Wait 295 | . 94 84 117 Move 3192 | 64 1245 583 1300 Hop . | . . . . Pick Up 41 | 7 22 5 7 Fast Attach 7 | 7 . . . Attach 10 | . 4 1 5 Detach 1 | . 1 . . Swap 21 | . 12 . 9 Drop 25 | . 15 5 5 Fire 135 | 4 55 7 69 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 11) 280 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 494 | -10/Materials | Discovered new exit (range 11) 691 | -10/Materials | Discovered new exit (range 15) 1047 | -10/Materials | Loaded intel: 1 repair station location 1107 | -10/Materials | Learned location of Subcaves (-10) 1200 | -10/Materials | Learned location of 3 exits from Materials 1230 | -10/Materials | Learned location of 3 exits from Materials 1319 | -10/Materials | Learned 4 Recycling zone layouts 2313 | -10/Materials | Entered Mines 2316 | -10/Mines | Assembled infested the area 2412 | -10/Mines | Discovered new exit (range 14) 2681 | -10/Mines | Learned 2 Materials zone layouts 2721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2721 | -10/Mines | Discovered new exit (range 5) 2739 | -10/Mines | Found DCF Scrap (15 items) 2777 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2781 | -10/Mines | Found Prototype Device 2871 | -10/Mines | Discovered new exit (range 13) 3129 | -10/Mines | Discovered new exit (range 7) 3156 | -10/Mines | Entered Subcaves 3157 | -10/Subcaves | Approached by a straggling Scientist 3188 | -10/Subcaves | Learned location of 1 exit from Materials 3209 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3219 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3307 | -10/Subcaves | Learned Materials terminal intel 3464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3628 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3704 | -10/Subcaves | Core integrity fell below 50% 3835 | -10/Subcaves | Core integrity fell below 20% 3943 | -10/Subcaves | Visited Clippyterm 3946 | -10/Subcaves | Learned Factory fabricator intel 3946 | -10/Subcaves | Learned Factory emergency access door positions 4194 | -10/Subcaves | Visited 4L-MR0's lab 4213 | -10/Subcaves | Found Rainbow Chip 4618 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4621 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 5104 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04410_ Lgt. Ion Engine fries itself beyond repair. 04491_ Acquired 13 matter. 04530_ Acquired 50 matter. 04539_ Acquired 2 matter. Battle Rifle falls loose from the Twisted Machinery. Mak. Leg falls loose from the Twisted Machinery. 04926_ 3L-DCN(u) builds Twisted Machinery. 04980_ Searching scrap... 04980_ Found Sub. Laser. 04980_ Found 47 Matter. 04981_ Searching scrap... 04981_ Found Sub. Power Source. 04981_ Found Mak. Leg. 04981_ Found 65 Matter. 04982_ Searching scrap... 04982_ Found Sub. Shrapnel Launcher. 04982_ Found 50 Matter. 04983_ Subatomizers dissect the Sub. Laser. 05097_ Destroyed Flight Unit. 05101_ S-10 Pest destroyed. 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