Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 11:41:12 Player: JustDragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (771) 771 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2781 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Improved Heat Sink [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 24 | 6 2 2 5 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads 6 | 2 . 1 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 1 5 Device 2 | . 1 . 1 . Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 1 . 3 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 11 5 Power 2 | . . . 1 1 Propulsion 5 | . . . 3 2 Utility 3 | . . . 2 1 Weapon 6 | . . . 5 1 Highest Loss Streak 6 | . . . 6 3 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 5 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 2 2 1 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 6 | . 1 2 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 3 | . 1 2 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 80 | . 93 98 77 43 Engine 9 | . 14 14 8 . Treads 22 | . 28 28 22 10 Device 10 | . 10 14 17 . Storage 11 | . 14 14 11 7 Processor 3 | . . . . 15 Energy Gun 1 | . 7 . . . Ballistic Gun 17 | . 17 27 10 6 Launcher 1 | . . . 8 . Peak Build Rating 12 | 6 7 8 10 12 Average Rating 7 | 4 6 6 8 8 On Entrance 4 | . 6 6 7 2 Avg Prop Armor Cover (%) 21 | . . . . 21 Naked Turns . | . . . . . Heaviest Build 90 | 12 13 12 15 90 Greatest Support 63 | 40 40 40 63 40 Greatest Overweight (x) 29 | . . . 2 29 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 10 | 7 8 8 8 19 Most Carried 8 | 5 6 8 8 5 Average Carried 4 | 1 3 5 4 2 Final Capacity 25 | 8 8 8 8 25 Final Carried 6 | 1 5 4 6 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 674 | 247 94 119 58 156 Remotely . | . . . . . Salvage Created 748 | . 112 142 262 232 Parts 73 | . 13 11 37 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 4 5 20 4 Guns 14 | . 4 5 1 4 AOE 19 | . . . 19 . Classes Destroyed 8 | . 4 . 2 2 Worker 1 | . 1 . . . Builder 2 | . . . 2 . Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 21 | . 3 3 15 . Grunt 8 | . 1 2 4 1 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 3 4 2 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 284 | . 29 32 129 94 Missed 97 | . 14 10 45 28 Hits 187 | . 15 22 84 66 Projectile 187 | . 15 22 84 66 AOE 1 | . . . 1 . Critical Strikes 5 | . . 1 1 3 Damage Taken 2655 | . 192 250 1071 1142 Core 901 | . 28 68 247 558 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 61 38 . Volleys Fired 101 | . 16 25 27 33 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 40 50 25 Shots Fired 133 | . 29 37 34 33 Gun 118 | . 29 37 19 33 Cannon . | . . . . . Launcher 15 | . . . 15 . Special . | . . . . . Kinetic 106 | . 17 37 19 33 Thermal 12 | . 12 . . . Explosive 15 | . . . 15 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 7 7 15 Robot Miss Streak 6 | . 6 3 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 85 | . 16 21 21 27 Core Hits 57 | . 8 8 30 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2389 | . 184 193 1550 462 Guns 947 | . 184 193 108 462 Cannons . | . . . . . Explosions 1442 | . . . 1442 . Melee . | . . . . . Ramming . | . . . . . Kinetic 870 | . 107 193 108 462 Thermal 77 | . 77 . . . Explosive 1442 | . . . 1442 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 . . Average Corruption 5 | . 4 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 6 31 . . Message Errors 9 | . 1 8 . . Matter Fused 5 | . 1 4 . . Heat Flow Errors 8 | . 1 7 . . Energy Discharges 9 | . 1 8 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . 39 . Projectiles . | . . . . . Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . . 128 . Shots 6 | . . . 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 89 223 8 21 Average Temperature 55 | . 22 83 5 8 Received Heat Transfer 657 | . 18 114 156 369 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . 296 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 51 100 Level 1 8 | . . . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 351 | . 66 60 351 137 Initial 137 | . . . 12 137 Average 47 | . 17 6 160 55 Influence Increases 963 | . 113 120 611 119 Destroy 0b10 Robot/C 660 | . 80 100 400 80 Destroy 0b10 Robot/NC 25 | . 10 . 10 5 Destroy Leader 142 | . 22 20 70 30 Successful Hack 4 | . . . . 4 Disable Machine 30 | . . . 30 . Destroy Structure 57 | . 1 . 56 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 963 | . 113 88 318 444 Entered New Map 208 | . . . 20 188 Time Decay 608 | . 113 88 188 219 Lost Part 147 | . . . 110 37 Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 5 26 16 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful 6 | . 4 . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Record 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 209 | . 209 . . . Retrieved Matter 209 | . 209 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2086 | . 308 883 354 541 Optics 541 | . . . . 541 Sensors 327 | . . . 327 . Seismic 1545 | . 308 883 354 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2353 | 85 416 883 425 544 Spaces Moved 1230 | 61 226 510 225 208 Core 168 | 24 . . 28 116 Treads 1062 | 37 226 510 197 92 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 168 | 116 160 160 156 225 Slowest Speed 1500 | 160 160 160 160 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 33 93 23 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . 58 . Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . 58 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1408 | 75 251 547 265 270 Wait 1 | . 1 . . . Move 1226 | 60 225 509 224 208 Hop . | . . . . . Pick Up 34 | 7 6 5 7 9 Fast Attach . | . . . . . Attach 25 | 7 1 1 6 10 Detach 6 | 1 1 . 1 3 Swap 3 | . 1 2 . . Drop 12 | . . 5 . 7 Fire 101 | . 16 25 27 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 502 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Learned location of 1 exit from Materials 1267 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Discovered new exit (range 7) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Identified exit to Materials 1699 | -9/Materials | Lost 4 parts (2n2w) 1759 | -9/Materials | Core integrity fell below 50% 1781 | -9/Materials | Discovered exit to Materials (range 3) 1799 | -9/Materials | Lost 6 parts (1p1n2u2w) 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -8/Materials | Discovered new exit (range 12) 2237 | -8/Materials | Core integrity fell below 50% 2335 | -8/Materials | Core integrity fell below 20% 2354 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. W-25 Informer sends out distress signal. Critical hit (Burn: +37). Lgt. Treads destroyed. Critical hit (Burn: +37). M-13 Machinist destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Enh. Autogun destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????? ??????????? ???????????????????????????? | | ??????? ??????????# ???????????????????????????? | | ??????# ??????????# ???????????????????????????? | | ??????# ??????????# #######????????????????????? | | ??????# #?????????# # #####????????????????? | | ??????# #?????????# # ?????????????????? | | ??????# #?????????# # T ??????H???????????? | | ??????# #?????????# # ???????????????????? | | ??????# #?????????# #! #????????????????????? | | ??????# #?????????# Y#?????????????????????? | | ??????# #?###?????# #?????????????????????? | | ??????# ### ###### r #?????????????????????? | | ??????# # ## g%g #?????????????????????? | | ??????# #""" ### ## % #?????????????????????? | | #####?# # #### @ #?????????????????????? | | ### # + w #?????????????????????? | | ## # ########+#####??????????????????? | | ## " ## #??????????????????? | | ## " ### """#??????????????????? | | ## " #?# """#??????????????????? | | ## "" #?# """#??????????????????? | | ##+### ##"##"###?# #??????????????????? | | # #??# """#??????????????????? | | # """ #??# """#??????????????????? | | # "T" #??# """#??????????????????? | | ###### # #??# #??????????????????? | | ?????####### #??##########??????????????????? | | ???????????# #??????????????????????????????? | | #############+##########?????????????????????????? | | !##????????????????????????? | | !#????????????????????????? | | !#????????????????????????? | | ##### ########## !#?????????????#??????????? | | ## #????????# #???????????? #??????????? | | ## #????????# !##??????????? #??????????? | | ## #???????## ####??????????? #??????????? | | "" ## #???????# ############## #??????????? | | "" ## #???????# #??????????? | | "" ## #???????# < ########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicPowerUnit Manual? 0 Play Time 00:21:10 Cumulative 2.4 hours Start 2026.01.02 @ 11:21:00 End 2026.01.02 @ 11:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67ed4627-5d78-4b3c-8536-d96fb66670e5