Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 18:20:20 Player: youngster Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (119) 595 Value Destroyed (4894) 4894 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (2671) 2671 TOTAL SCORE: 18680 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 277 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Compact Battery Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Heavy Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle KE Penetrator KE Penetrator KE Penetrator Railgun Power Sword > --- INVENTORY -------- Micro Fission Core Particle Reactor Particle Reactor Medium Treads Medium Treads Biometal Heavy Treads Myomer Leg Biometal Leg Advanced Terrain Scanner Layered Medium Armor Plating Improved System Shield Heavy Machine Gun KE Penetrator Shock Bomb Launcher [Rating: 135] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Gamma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Utility 8 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . 2 1 . Weapon 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Parts Attached 186 | 6 9 13 3 . 28 10 7 6 . 3 3 7 2 . 7 6 8 3 2 5 5 31 14 8 Power 16 | 1 1 1 . . 3 . . . . . . 1 . . 1 1 3 1 . . 1 2 . . Engine 8 | 1 1 1 . . 1 . . . . . . . . . 1 1 1 1 . . . . . . Core 6 | . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 25 | 2 1 4 . . 1 . . . . . . . . . 1 1 3 . . . . 5 3 4 Treads 14 | 2 1 1 . . . . . . . . . . . . . . . . . . . 3 3 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Flight 7 | . . . . . 1 . . . . . . . . . 1 1 2 . . . . 2 . . Utility 70 | 1 2 . 1 . 9 7 5 4 . 2 2 3 2 . 1 2 2 1 2 5 1 11 6 1 Device 28 | . . . . . 1 4 2 2 . 1 . 2 1 . 1 1 . . 1 2 1 8 1 . Storage 9 | 1 2 . 1 . 1 . 2 . . . . . . . . . . . . . . 1 1 . Processor 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Protection 26 | . . . . . 6 2 1 2 . 1 2 1 . . . 1 2 1 . 3 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 5 8 2 . 15 3 2 2 . 1 1 3 . . 4 2 . 1 . . 3 13 5 3 Energy Gun 7 | . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | 2 3 6 1 . 8 2 1 1 . . 1 2 . . 2 . . 1 . . 2 7 4 . Ballistic Cannon 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Launcher 14 | . 1 2 . . 2 . . 1 . 1 . 1 . . 2 1 . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . . . . . . . . 4 . . . . 1 1 1 Parts Lost 59 | . 2 9 . . 12 . . . . . . 2 . . . 4 . 2 . 2 . 15 1 10 Power 8 | . 1 1 . . 2 . . . . . . 1 . . . 1 . 1 . . . . . 1 Propulsion 9 | . . 4 . . . . . . . . . . . . . . . . . . . 2 1 2 Utility 17 | . . . . . 3 . . . . . . . . . . 1 . . . 2 . 6 . 5 Weapon 25 | . 1 4 . . 7 . . . . . . 1 . . . 2 . 1 . . . 7 . 2 Highest Loss Streak 9 | . 1 8 . . 6 . . . . . . 2 . . . 3 . 1 . 2 . 4 1 9 Average Slot Usage (%) 79 | . 96 96 100 100 68 67 76 76 76 76 72 73 66 58 70 71 71 75 72 70 76 66 68 62 Engine 5 | . 14 13 14 14 2 . . . . . . . . . 2 5 2 . 5 5 1 . . . Core 2 | . . . . . 5 7 7 7 7 7 6 5 6 5 2 . 1 4 . . 4 3 . . Treads 7 | . 28 12 . . . . . . . . . . . . . . . . . . . 6 15 10 Hover 3 | . . 12 28 28 . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 9 7 7 7 7 7 6 6 6 5 9 14 17 17 15 15 15 7 . . Device 4 | . . . . . . 4 6 4 7 6 2 3 6 5 5 4 5 4 4 12 14 12 10 9 Storage 17 | . 25 28 28 28 18 15 15 15 15 15 13 13 13 11 11 11 11 11 10 10 10 10 10 9 Processor 2 | . . . . . . . 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 6 5 Protection 2 | . . . . . 6 6 . 2 . . 9 9 6 5 5 2 1 5 10 2 . . 2 2 Energy Gun 1 | . 4 . . . 3 . . . . . . . . . . 2 5 4 . . . . 2 3 Ballistic Gun 18 | . 22 27 22 28 15 18 22 23 23 19 20 20 13 11 18 14 11 11 10 10 18 13 9 12 Slashing Weapon 3 | . . . . . 5 6 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 2 4 3 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 119 | 12 43 43 58 58 69 70 68 69 68 70 72 73 67 67 77 79 79 79 82 79 80 119 114 114 Greatest Support 210 | 40 40 44 44 44 72 72 72 72 72 72 72 72 72 72 77 77 82 82 82 82 82 210 191 205 Greatest Overweight (x) 12 | 2 1 12 1 1 . . . . . . . 1 . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 18 18 18 18 20 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 Average Capacity 16 | 5 11 16 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 17 13 12 Most Carried 18 | 3 15 15 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 Average Carried 14 | 1 8 13 16 17 16 17 17 17 18 18 18 17 18 18 17 17 17 17 17 17 17 13 10 11 Final Capacity 18 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 4 Final Carried 18 | 3 15 13 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 17 18 18 16 . Class Distribution -------------------- 53% | Mutant 14% | Skirmisher 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Matter Collected 4562 | 222 497 239 . 81 687 . 125 174 . 21 . 289 20 . 120 214 . 132 . 17 152 1083 377 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5376 | . 866 212 . . 1315 . 39 47 . 41 . 209 . . 185 323 . 143 . . 120 1243 462 171 Parts 281 | . 52 10 . . 67 . . 4 . 5 . 7 . . 3 20 . 8 . . 9 66 22 8 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 4 . 5 . 5 . . 2 16 . 7 . 11 7 . . . Prevented 8 | . . . . . . . . . . . . 2 . . . 2 . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 106 | . 18 8 . . 30 . 1 3 . 4 . 3 . . 3 8 . 2 . . 2 17 5 2 Melee 14 | . . . . . 11 . . . . . . . . . . . . 1 . . . . 2 . Guns 70 | . 18 7 . . 13 . 1 . . . . 3 . . 1 6 . 1 . . 2 13 3 2 Cannons 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . AOE 18 | . . 1 . . 5 . . 3 . 4 . . . . 2 2 . . . . . 1 . . Classes Destroyed 17 | . 7 2 . . 3 . . . . . . . . . . . . 1 . . 1 3 . . Worker 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 28 | . 6 . . . 7 . . 3 . 4 . . . . 1 5 . . . . . 2 . . Grunt 38 | . 12 4 . . 14 . 1 . . . . 3 . . 1 3 . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Sentry 18 | . . . . . 8 . . . . . . . . . 1 . . 1 . . . 6 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . 2 6 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 . . 10 . 1 3 . 4 . 3 . . 3 5 . 1 . . 2 3 3 2 Combat Bots Only 7 | . 3 2 . . 7 . 1 3 . 4 . 3 . . 3 5 . 1 . . 2 3 3 2 Max Kills in Single Turn 4 | . 1 1 . . 4 . 1 2 . 3 . 1 . . 2 2 . 1 . . 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Exploded 3 | . . 1 . . 3 . . 2 . 3 . . . . 2 2 . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Damage Taken 14825 | . 702 1085 . 20 2305 . 15 160 . 16 . 430 . . 207 565 . 162 . 258 40 4329 1246 3285 Core 2472 | . 80 119 . . 386 . . . . . . 82 . . . 65 . . . 56 . 211 95 1378 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 234 | . . . . . . . . . . . . . . . . . . . . . . 87 . 147 Core Remaining (%) 75 | 100 . . . 20 29 . . . . 100 . . 90 . . . . 93 . . 95 76 . . Volleys Fired 296 | . 68 29 . . 69 . 3 5 . 2 . 8 . . 6 13 . 3 . . 3 64 19 4 Largest 5 | . 2 2 . . 3 . 3 3 . 1 . 4 . . 3 4 . 3 . . 3 4 5 5 Hottest 209 | . 70 50 . . 86 . 79 79 . 33 . 107 . . 84 112 . 106 . . 86 163 209 209 Shots Fired 703 | . 135 54 . . 147 . 9 11 . 2 . 22 . . 10 39 . 7 . . 9 203 38 17 Gun 621 | . 134 50 . . 123 . 9 9 . . . 20 . . 6 37 . 7 . . 9 163 38 16 Cannon 47 | . . . . . 19 . . . . . . . . . . . . . . . . 28 . . Launcher 35 | . 1 4 . . 5 . . 2 . 2 . 2 . . 4 2 . . . . . 12 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 628 | . 118 50 . . 135 . 9 9 . . . 20 . . 6 35 . 6 . . 9 191 28 12 Thermal 23 | . 16 . . . 7 . . . . . . . . . . . . . . . . . . . Explosive 14 | . 1 4 . . 5 . . 2 . 2 . . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . 2 . . 4 4 . 1 . . . 12 10 5 Robot Hit Streak 27 | . 15 11 . . 11 . 9 11 . 1 . 6 . . 5 8 . 8 . . 10 27 11 21 Robot Miss Streak 8 | . 2 2 . . 5 . 3 6 . . . 7 . . 1 8 . 3 . . 5 4 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Secondary Targets 6 | . 1 . . . 1 . . . . . . 1 . . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . Shots Hit Robots 573 | . 95 40 4 . 136 . 7 10 . 1 . 20 . . 6 30 . 9 . . 7 157 38 13 Core Hits 307 | 1 44 16 . . 67 . 4 6 . 6 . 18 . . 11 30 . 10 . . 4 64 16 10 Critical Hits 18 | . 2 . . . 6 . . . . . . . . . . . . 1 . . . 6 2 1 Critical Kills 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 9 | . 2 . . . 4 . . . . . . . . . . . . 1 . . . 1 1 . Melee Attacks 140 | . . . 4 . 59 . . 4 . 4 . . 1 . . . . 15 3 2 . 33 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . 59 . . 4 . 4 . . 1 . . . . 15 3 2 . 33 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13602 | 3 1026 718 . . 3533 . 92 257 . 286 . 401 . . 295 613 . 236 . . 217 4410 1080 435 Guns 8332 | . 1005 544 . . 1318 . 92 45 . . . 320 . . 157 498 . 170 . . 217 2921 693 352 Cannons 922 | . . . . . 205 . . . . . . . . . . . . . . . . 717 . . Explosions 2236 | . . 161 . . 837 . . 212 . 286 . 81 . . 138 115 . . . . . 376 . 30 Melee 1882 | . . . . . 1173 . . . . . . . . . . . . 66 . . . 269 374 . Ramming 230 | 3 21 13 . . . . . . . . . . . . . . . . . . . 127 13 53 Kinetic 8665 | . 845 544 . . 1422 . 92 45 . . . 320 . . 157 498 . 158 . . 217 3638 449 280 Thermal 283 | . 160 . . . 101 . . . . . . . . . . . . . . . . 22 . . Explosive 1496 | . . 161 . . 837 . . 212 . 286 . . . . . . . . . . . . . . Electromagnetic 1046 | . . . . . . . . . . . . 81 . . 138 115 . 12 . . . 354 244 102 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1882 | . . . . . 1173 . . . . . . . . . . . . 66 . . . 269 374 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 1 1 . . . . . . . . . . . . . . . 6 6 18 . 6 Average Corruption 4 | . 1 1 1 1 . . . . . . . . . . . . . . . 6 6 11 . 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 85 | . 3 4 3 2 . . . . . . . . . . . . . . . 1 3 68 . 1 Message Errors 22 | . 1 3 1 2 . . . . . . . . . . . . . . . . . 14 . 1 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . 1 . 7 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 9 | . 1 1 2 . . . . . . . . . . . . . . . . . 1 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Targeting Errors 28 | . . . . . . . . . . . . . . . . . . . . . . 28 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 175 | . . 9 . . 146 . . 4 . . . . . . . . . . . . . 16 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . 9 . . 42 . . 4 . . . . . . . . . . . . . . . . Melee 120 | . . . . . 104 . . . . . . . . . . . . . . . . 16 . . Knockbacks 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . 19 62 . . 27 . . . . . . . . . . 8 . . . . . 100 . 40 Shots 7 | . 1 3 . . 1 . . . . . . . . . . 2 . . . . . . . . Rammed 26 | 1 7 1 . . . . . . . . . . . . . . . . . . . 8 3 6 Targets Rammed 28 | 1 9 1 . . . . . . . . . . . . . . . . . . . 8 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 72 18 . . 257 . 45 36 . . . 153 . . 21 323 . 63 . . 3 472 257 181 Average Temperature 79 | . 18 7 . . 80 . 21 18 . . . 95 . . 12 134 . 41 . . 1 106 71 103 Received Heat Transfer 2385 | . 300 138 . . 927 . 9 27 . . . 180 . . 27 147 . 27 . . . 234 135 234 Effects 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Turns 51 | . . . . . . . . . . . . . . . . . . . . . . 39 . 12 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . 39 . 12 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 753 | . 481 . . . 222 . . . . . . . . . . . . . . . . 50 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Peak Influence 1765 | . 202 169 . . 575 280 . . . . 94 . . 84 . . . . 76 . . 315 247 1765 Initial 256 | . . 24 . . . 256 . . . . 67 . . 84 . . . . 25 . . 47 144 76 Average 207 | . 89 75 . . 336 259 . . . . 70 . . 84 . . . . 40 . . 168 157 1599 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 1 5 Low Security (%) 64 | 100 96 100 . 100 16 . . . . . 100 . . 100 . . . . 100 . . 52 68 . Level 1 25 | . 3 . . . 44 100 . . . . . . . . . . . . . . . 47 31 . Level 2 6 | . . . . . 39 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . 4 . . . 6 . . . . . 1 . . 1 . . . . . . . 7 2 13 Investigation 6 | . 2 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . Reinforcement 11 | . 2 . . . 4 . . . . . 1 . . . . . . . . . . 2 1 1 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Distress Signals 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 27 10 . . 53 . 1 8 . 3 1 7 . . 4 8 . 3 1 . 2 39 9 51 Peak Tracking Total 29 | . 3 2 . . 10 . 1 4 . 3 1 3 . . 3 5 . 2 1 . 2 9 6 29 Tactical Retreats 21 | . . 1 . . 8 . . 2 . . . 2 . . 1 . . . . . . 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Traps Triggered 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Exploded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Machines Disabled 6 | . . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Machines Accessed 46 | . 8 1 2 1 8 2 . . 4 . 4 1 . 1 2 . 6 1 1 . . 3 1 . Terminals 17 | . 5 . . . 5 . . . . . 1 1 . 1 . . . 1 . . . 2 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 136 | . 16 1 24 1 18 7 . . 21 . 10 1 . 2 6 . 19 1 1 . . 7 1 . Successful 100 | . 10 1 24 1 7 3 . . 21 . 4 1 . . 6 . 19 1 1 . . 1 . . Failed 36 | . 6 . . . 11 4 . . . . 6 . . 2 . . . . . . . 6 1 . Catastrophic 9 | . 2 . . . 3 . . . . . . . . 1 . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 5 . 1 . 8 . . . . . . . . 1 . . . . . . . 1 . . Terminals 35 | . 11 . . . 14 . . . . . 1 1 . 2 . . . 1 . . . 4 1 . Fabricators 8 | . . . . . . . . . . . 5 . . . . . . . . . . 3 . . Repair Stations 10 | . 2 . . . 2 3 . . . . 3 . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 86 | . 7 1 24 1 4 . . . 21 . 1 1 . . 6 . 19 1 . . . . . . Record 46 | . . . 23 . 1 . . . 8 . . 1 . . 5 . 7 1 . . . . . . Part Schematic 8 | . . . . . . . . . 4 . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 . . . 3 . 1 . . . . . 4 . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 6 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 6 . . . 6 2 . . . . 3 . . 1 . . . . . . . 3 1 . Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 4 . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Time 51 | . . . . . 32 19 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Total Allies 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 94 | . . 42 42 . . . . . . 94 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 94 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Damage 47 | . . . . . . . . . . 47 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 . . . . 1 . . 2 1 . 1 . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Turns Passed 9088 | 70 1421 776 538 384 1102 206 182 335 38 157 78 200 50 47 184 203 77 331 164 58 100 1575 565 247 Spaces Moved 8127 | 38 675 565 463 261 864 323 284 513 75 240 145 210 25 94 309 308 145 533 240 121 108 1136 271 181 Core 98 | 6 . 5 . . . . . . . . . . . . . . . . . . . . . 87 Treads 1483 | 32 675 169 . . . . . . . . . . . . . . . . . . . 242 271 94 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . Hover 1104 | . . 380 463 261 . . . . . . . . . . . . . . . . . . . . Flight 5431 | . . . . . 864 323 284 513 75 240 145 210 25 94 309 308 145 533 240 121 108 894 . . Fastest Speed 37 | 50 160 76 76 146 50 50 50 50 50 50 50 50 50 50 42 42 37 37 37 37 37 37 158 50 Average Speed 75 | 151 162 113 109 146 50 50 50 50 50 50 50 50 50 50 42 44 39 37 37 37 37 66 161 106 Slowest Speed 650 | 160 180 650 146 146 50 50 50 50 50 50 50 150 50 50 50 132 42 37 37 37 37 165 163 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 11 . 4 . . . 2 2 . 1 . 1 . . 2 . . 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 99 94 67 72 67 9 51 63 68 47 4 42 4 4 55 51 60 76 4 34 11 36 7 22 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . 2 1 1 . 1 . . . 1 . . . . . 1 . 3 . . . . . . . Known Exits Taken 18 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . 1 1 . . . 3 1 . 2 1 . 3 . 1 2 . . . Spaces Dug 85 | . 2 8 . . 16 . . 4 . 4 . . 1 . . . . 11 3 2 . 29 5 . Terrain Destroyed 182 | . 2 23 . . 53 . . 16 . 20 . . 1 . . . . 11 3 2 . 41 8 2 Melee 69 | . . . . . 16 . . 4 . 4 . . 1 . . . . 11 3 2 . 23 5 . Projectile 21 | . . . . . . . . . . . . . . . . . . . . . . 16 3 2 AOE 91 | . 2 23 . . 37 . . 12 . 16 . . . . . . . . . . . 1 . . Terrain Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Total 10269 | 47 874 642 493 266 1306 366 312 574 74 266 149 285 60 92 351 342 162 637 308 128 160 1792 353 230 Wait 1311 | . 85 31 13 . 262 27 12 43 . 18 . 57 31 . 27 12 1 81 64 1 39 475 17 15 Move 8049 | 37 674 564 462 260 842 322 276 512 74 239 140 205 24 91 308 305 144 532 235 120 107 1125 270 181 Hop 26 | . . . . . 10 . 3 . . . 2 2 . 1 . 1 . . 2 . . 5 . . Pick Up 100 | 3 18 3 6 3 18 1 6 2 . . 2 2 . . . 3 2 1 1 . 2 15 11 1 Fast Attach 82 | 6 3 3 . . 11 8 3 . . . 1 . 2 . 3 1 6 1 1 . 4 13 12 4 Attach 54 | . 1 6 . . 11 1 . . . . . 4 . . 3 3 1 1 1 1 1 14 2 4 Detach 23 | . 1 . . . 3 1 1 . . . . 3 1 . 2 1 . 1 . . 1 7 1 . Swap 52 | . 5 4 3 . 6 1 4 6 . 3 2 3 . . 1 2 2 1 . 4 . 5 . . Drop 95 | . 10 . 5 3 15 5 4 2 . . 2 1 1 . 1 1 6 1 1 . 3 27 3 4 Fire 296 | . 68 29 . . 69 . 3 5 . 2 . 8 . . 6 13 . 3 . . 3 64 19 4 Melee 140 | . . . 4 . 59 . . 4 . 4 . . 1 . . . . 15 3 2 . 33 15 . Ram 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | 1 9 1 . . . . . . . . . . . . . . . . . . . 8 3 . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 6) 1006 | -10/Materials | Discovered new exit (range 8) 1121 | -10/Materials | Discovered new exit (range 15) 1492 | -10/Materials | Entered Mines 1576 | -10/Mines | Discovered new exit (range 15) 1812 | -10/Mines | Assembled infested the area 1858 | -10/Mines | Core integrity fell below 50% 1880 | -10/Mines | Met 8R-AWN 1914 | -10/Mines | Lost 8 parts (1p4n3w) 1961 | -10/Mines | Discovered new exit (range 5) 2062 | -10/Mines | Found the Drone Emporium 2066 | -10/Mines | Found Prototype Device 2180 | -10/Mines | Learned 2 Materials zone layouts 2196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2220 | -10/Mines | Discovered new exit (range 5) 2221 | -10/Mines | Learned location of Storage (-7) 2268 | -10/Mines | Entered Exiles 2268 | -10/Exiles | Accompanied by 2 allies 2298 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2304 | -10/Exiles | Welcomed by 8R-AWN 2320 | -10/Exiles | Met EX-HEX 2352 | -10/Exiles | Met EX-BIN 2363 | -10/Exiles | Aligned with FarCom system 2363 | -10/Exiles | Given EX-Vault access code 2381 | -10/Exiles | Opened EX-Vault 2388 | -10/Exiles | Found Flying Fortress v7 2406 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2428 | -10/Exiles | Met EX-DEC 2450 | -10/Exiles | Learned location of Zion (-6) 2508 | -10/Exiles | Discovered new exit (range 10) 2806 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2806 | -10/Exiles | Entered Mines 2872 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3097 | -9/Mines | Discovered new exit (range 14) 3148 | -9/Mines | Learned Materials interactive machine intel 3190 | -9/Mines | Entered Materials 3190 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3192 | -8/Materials | Loaded intel: 19 interactive machine locations 3355 | -8/Materials | Discovered new exit (range 4) 3415 | -8/Materials | Destroyed 7 combat bots 3590 | -8/Materials | Lost 6 parts (1p1u4w) 3975 | -8/Materials | Core integrity fell below 50% 4128 | -8/Materials | Repaired Hvy. Assault Rifle 4290 | -8/Materials | Discovered new exit (range 5) 4292 | -8/Materials | Entered Factory 4292 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4392 | -7/Factory | Identified Decoy Drone Bay 4475 | -7/Factory | Repaired Scythe 4494 | -7/Factory | Discovered new exit (range 4) 4498 | -7/Factory | Identified exit to Lower Caves 4498 | -7/Factory | Entered Lower Caves 4525 | -7/Lower Caves | Learned 8 Factory zone layouts 4599 | -7/Lower Caves | Learned Factory emergency access door positions 4679 | -7/Lower Caves | Discovered new exit (range 3) 4680 | -7/Lower Caves | Identified exit to Lower Caves 4680 | -7/Lower Caves | Entered another Lower Caves area 4776 | -7/Lower Caves | Encountered a Warlord checkpoint 5013 | -7/Lower Caves | Discovered new exit (range 6) 5015 | -7/Lower Caves | Identified exit to Data Miner 5015 | -7/Lower Caves | Entered Data Miner 5015 | -7/Data Miner | Discovered new exit (range 6) 5018 | -7/Data Miner | Identified exit to Proximity Caves 5025 | -7/Data Miner | Met Data Miner 5034 | -7/Data Miner | Learned location of Section 7 (-3) 5034 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5042 | -7/Data Miner | Received God Mode back door access code from Data Miner 5053 | -7/Data Miner | Entered Proximity Caves 5116 | -6/Proximity Caves | Build established: Skirmisher 5152 | -6/Proximity Caves | Escorted by Enhanced Grunt 5181 | -6/Proximity Caves | Discovered new exit (range 15) 5187 | -6/Proximity Caves | Identified exit to Factory 5210 | -6/Proximity Caves | Entered Factory 5210 | -6/Factory | Accompanied by 1 ally 5210 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5284 | -6/Factory | Discovered new exit (range 7) 5288 | -6/Factory | Identified exit to Lower Caves 5288 | -6/Factory | Entered Lower Caves 5291 | -6/Lower Caves | Learned Factory security intel 5483 | -6/Lower Caves | Discovered new exit (range 11) 5484 | -6/Lower Caves | Encountered a Warlord checkpoint 5487 | -6/Lower Caves | Identified exit to Lower Caves 5488 | -6/Lower Caves | Entered another Lower Caves area 5499 | -6/Lower Caves | Discovered new exit (range 9) 5538 | -6/Lower Caves | Identified exit to Factory 5538 | -6/Lower Caves | Entered Factory 5538 | -5/Factory | Evolved 2 slots: Propulsion x2 5577 | -5/Factory | Discovered new exit (range 15) 5585 | -5/Factory | Identified exit to Upper Caves 5585 | -5/Factory | Entered Upper Caves 5610 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5669 | -5/Upper Caves | Learned location of Armory (-4) 5693 | -5/Upper Caves | Encountered a Warlord checkpoint 5722 | -5/Upper Caves | Learned 4 Factory zone layouts 5735 | -5/Upper Caves | Learned Extension stockpile data 5735 | -5/Upper Caves | Learned Extension garrison access intel 5746 | -5/Upper Caves | Discovered new exit (range 16) 5751 | -5/Upper Caves | Identified exit to Upper Caves 5769 | -5/Upper Caves | Entered another Upper Caves area 5887 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5933 | -5/Upper Caves | Encountered a Warlord checkpoint 5940 | -5/Upper Caves | Learned Factory trap positions 5968 | -5/Upper Caves | Discovered new exit (range 9) 5971 | -5/Upper Caves | Identified exit to Zhirov 5972 | -5/Upper Caves | Entered Zhirov 5972 | -5/Zhirov | Discovered new exit (range 3) 5973 | -5/Zhirov | Identified exit to Proximity Caves 5980 | -5/Zhirov | Met Zhirov 5989 | -5/Zhirov | Learned location of Quarantine (-3) 5989 | -5/Zhirov | Learned location of Command (-1) 5992 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6001 | -5/Zhirov | Found Alien Artifact 6008 | -5/Zhirov | Found Alien Artifact 6008 | -5/Zhirov | Identified Integrated Reactor 6008 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6049 | -5/Zhirov | Entered Proximity Caves 6168 | -4/Proximity Caves | Identified exit to Factory 6250 | -4/Proximity Caves | Spotted B-86 Titan 6331 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6380 | -4/Proximity Caves | Entered Factory 6380 | -4/Factory | Evolved 2 slots: Utility x2 6381 | -4/Factory | Identified exit to Armory 6382 | -4/Factory | Loaded intel: 107 trap records 6497 | -4/Factory | Discovered new exit (range 14) 6541 | -4/Factory | Identified exit to Upper Caves 6544 | -4/Factory | Entered Upper Caves 6571 | -4/Upper Caves | Crushed by falling debris 6596 | -4/Upper Caves | Discovered new exit (range 16) 6602 | -4/Upper Caves | Identified exit to Upper Caves 6602 | -4/Upper Caves | Entered another Upper Caves area 6635 | -4/Upper Caves | Learned Research garrison access intel 6700 | -4/Upper Caves | Discovered new exit (range 5) 6701 | -4/Upper Caves | Identified exit to Research 6702 | -4/Upper Caves | Entered Research 6702 | -3/Research | Evolved 2 slots: Utility x2 6703 | -3/Research | Loaded intel: 3 garrison access locations 7250 | -3/Research | Spotted B-86 Titan 7260 | -3/Research | Build established: Scavenger-Mutant 7520 | -3/Research | System corruption reached 10% 7538 | -3/Research | Identified Transdimensional Reconstructor 7538 | -3/Research | Warped through subspace 7550 | -3/Research | Lost 4 parts (1n3w) 7566 | -3/Research | Destroyed B-86 Titan 7873 | -3/Research | Build established: Scavenger-Skirmisher 8061 | -3/Research | Discovered new exit (range 63) 8231 | -3/Research | Lost 4 parts (1u3w) 8276 | -3/Research | Identified exit to Research 8277 | -3/Research | Entered another Research area 8277 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8427 | -2/Research | Found Hvy. Insulated Plating 8754 | -2/Research | Discovered new exit (range 2) 8765 | -2/Research | Identified exit to Testing 8772 | -2/Research | Found Prototype Hackware 8804 | -2/Research | Spotted B-90 Cyclops 8842 | -2/Research | Entered Testing 8843 | -2/Testing | Maximum security lockdown engaged 8856 | -2/Testing | Build established: Scavenger-Executioner 9020 | -2/Testing | Released all parts (16) 9025 | -2/Testing | Spotted Executioner 9027 | -2/Testing | Identified Exp. Hacking Suite 9029 | -2/Testing | Core integrity fell below 50% 9067 | -2/Testing | Lost 9 parts (1p1n5u2w) 9077 | -2/Testing | Core integrity fell below 20% 9077 | -2/Testing | Spotted Striker 9079 | -2/Testing | Scanned by Researcher 9089 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09079_ Held in stasis. 09079_ C-65 Expert is analyzing... 09079_ ALERT: Encountered unknown unique technology, formulating response. 09082_ ALERT: Terrabomb reconfiguration apparatus unstable. Structure dematerialization imminent. 09082_ TB3 Reconfiguration Apparatus disabled. 09083_ Held in stasis. 09083_ C-65 Expert is analyzing... 09084_ Broken Biometal Heavy Treads destroyed. 09084_ Knocked back. 09087_ C-30 ARC bursts open, deploying its payload. 09087_ G-73 Enforcer unfolds itself. 09087_ L-61 Swordsman unfolds itself. 09087_ G-73 Enforcer unfolds itself. 09087_ M-36 Artificer unfolds itself. 09087_ Investigator unfolds itself. 09087_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 09087_ Held in stasis. 09087_ C-65 Expert is analyzing... 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"????? | | ?###+####### """"""" "#???????# g # "????? | | ?# # #???????# # """ T????? | | ##%" # ######### + """ "????? | | %/%%" # g # """ "????? | | ##%" =# # ????? | | ?# # ]] g w##########???? | | ?# =# ]] ig gg ? | | ?# # b """ """ ? | | ?# # """ """ ? | | ?####/###### """ """ ? | | ?# #################+?? | | ?# """ """ """ #??????????????????? | | ?# ! """ """ """ #??????????????????? | | ?# """ """ """ +??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 625 Matter Stores 404 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1200 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSurveybotSplitter Manual? 0 Play Time 02:58:03 Cumulative 65.2 hours Start 2021.08.13 @ 04:21:12 End 2021.08.14 @ 18:20:20 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 64 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7fbe8323-dcc7-45b1-aae9-405f22c450cc