Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 23:03:47 Player: Mercey Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2710) 2710 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 8960 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 1001 Met Imprinter 300 Was Imprinted 300 Friendly Fire -985 Cogmind --------- Core Integrity 0/1150 Matter 161/300 Energy 52/100 System Corruption 9% Temperature Warm (122) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Programmer] (53) Relay Coupler [Programmer] (62) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Enhanced Optical Array Improved Terrain Scanner Armor Integrity Analyzer Matter Filter Improved Focal Shield System Restoration Module > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Enhanced Fission Core Light Treads Light Treads Light Treads Large Storage Unit Advanced ECM Suite Improved Core Shielding Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved Focal Shield Advanced Hacking Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Riot Gun Force Rifle Improved Light Cannon Gauss Cannon Missile Launcher Heavy Rocket Launcher Datajack CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . . 1 Utility 8 | . . 2 . . . 3 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 106 | 6 12 24 3 4 6 14 9 2 9 17 Power 11 | 1 1 2 . 1 . 3 2 . 1 . Engine 5 | 1 1 2 . 1 . . . . . . Core 5 | . . . . . . 3 2 . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 29 | 2 3 6 1 3 2 3 1 . 3 5 Treads 23 | 2 . 6 1 3 2 3 1 . 3 2 Leg 3 | . 3 . . . . . . . . . Wheel 3 | . . . . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 1 5 . . 1 7 3 . 3 5 Device 12 | . . 3 . . . 4 2 . 1 2 Storage 3 | 1 1 . . . . 1 . . . . Processor 3 | . . . . . . 2 1 . . . Hackware . | . . . . . . . . . . . Protection 8 | . . 2 . . 1 . . . 2 3 Artifact . | . . . . . . . . . . . Weapon 40 | 2 7 11 2 . 3 1 3 2 2 7 Energy Gun 6 | 1 2 1 . . . 1 . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 14 | 1 4 2 . . . . 3 1 1 2 Ballistic Cannon 12 | . . 7 1 . 2 . . . . 2 Launcher 5 | . 1 . 1 . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . 2 . . . 1 2 . . . Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 5 | . . . . . 5 . . . . . Parts Lost 37 | . 3 2 1 . 2 1 . . 9 19 Power 3 | . 1 . . . . . . . . 2 Propulsion 11 | . . . 1 . . . . . 5 5 Utility 13 | . . 1 . . . 1 . . 4 7 Weapon 10 | . 2 1 . . 2 . . . . 5 Highest Loss Streak 13 | . 1 1 1 . 1 1 . . 9 13 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 84 98 98 100 99 99 98 100 83 75 Engine 8 | . 13 11 11 11 11 3 . . . . Core 2 | . . . . . . 9 11 11 9 3 Treads 18 | . 12 18 21 22 22 26 23 23 15 8 Leg 3 | . 15 2 . . . . . . . . Device 16 | . . 16 22 22 15 21 27 29 15 8 Storage 9 | . 14 11 11 11 11 6 5 5 5 4 Processor 4 | . . . . . . 12 17 17 13 9 Protection 8 | . . 15 11 11 17 4 . . 6 21 Energy Gun 3 | . 13 2 . . . 4 1 . . . Ballistic Gun 5 | . 14 . . . . . 7 10 10 6 Ballistic Cannon 10 | . . 18 19 22 20 7 1 . . 2 Peak Build Rating 86 | 6 9 17 16 19 30 61 86 86 86 75 Average Rating 32 | 4 7 16 15 17 25 51 80 85 70 64 On Entrance 35 | . 6 9 16 16 19 30 61 86 86 65 Naked Turns 32 | . . . . . . . . . . 32 Heaviest Build 150 | 12 32 44 38 38 45 114 126 127 136 150 Greatest Support 111 | 40 40 40 40 40 60 108 111 111 111 42 Greatest Overweight (x) 6 | . 1 2 1 . . 1 1 1 3 6 Average Overweight (x) . | . . . . . . . . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Average Capacity 17 | 6 12 15 15 15 15 21 25 25 25 23 Most Carried 25 | 2 15 15 15 15 15 20 25 25 25 20 Average Carried 14 | 1 8 14 13 13 14 14 23 25 21 16 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 5 Final Carried 25 | 2 15 15 13 15 15 20 25 25 20 2 Class Distribution -------------------- 67% | Scavenger-Mutant 25% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 2736 | 194 311 865 259 40 93 . 48 283 296 347 Remotely 104 | . . . . . . . . . . 104 Salvage Created 2812 | . 750 912 111 . . . . 233 452 354 Parts 171 | . 45 71 20 . . . . 5 11 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 9 . . 14 17 . Prevented 10 | . . . . . 9 . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 74 | . 14 26 13 . . . . 4 9 8 Guns 19 | . 12 . . . . . . 1 5 1 Cannons 41 | . . 26 10 . . . . . . 5 AOE 14 | . 2 . 3 . . . . 3 4 2 Classes Destroyed 15 | . 6 2 2 . . . . 2 2 1 Worker 1 | . 1 . . . . . . . . . Builder 8 | . 2 5 . . . . . . . 1 Tunneler 1 | . . . 1 . . . . . . . Recycler 4 | . 1 2 . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 1 5 . . . . . . . . Swarmer 22 | . . 9 7 . . . . 1 . 5 Grunt 32 | . 14 11 2 . . . . 2 2 1 Brawler 4 | . . . . . . . . . 4 . Duelist 3 | . . . . . . . . 1 2 . Protector 1 | . . . . . . . . . 1 . Sentry 6 | . . 6 . . . . . . . . Programmer 2 | . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . 1 . Assembled 4 | . . . 4 . . . . . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 4 6 4 . . . . 3 7 5 Combat Bots Only 7 | . 2 4 3 . . . . 3 7 5 Max Kills in Single Turn 3 | . 3 2 2 . . . . 3 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . . 3 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 671 | . 70 128 49 . 4 18 2 27 75 298 Missed 200 | . 12 40 13 . . 5 1 13 18 98 Damage Taken 7437 | . 787 958 434 . 137 100 24 337 1449 3211 Core 1876 | . 133 120 154 . 25 6 . 59 229 1150 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 121 | . . 17 14 . . . . . . 90 Ignored by Resistances 46 | . . . . . . . . 46 . . Regen/Repaired (Parts) 152 | . 63 . . . . . . . . 89 Core Remaining (%) 68 | 100 46 . . . 25 99 . . 71 . Volleys Fired 252 | . 69 76 30 . . 1 . 13 24 39 Largest 2 | . 2 2 2 . . 2 . 2 2 2 Hottest 119 | . 85 78 78 . . 119 . 72 72 98 Shots Fired 479 | . 131 148 54 . 1 2 . 26 48 69 Gun 225 | . 127 . . . . 1 . 21 41 35 Cannon 234 | . . 148 51 . 1 1 . . . 33 Launcher 20 | . 4 . 3 . . . . 5 7 1 Special . | . . . . . . . . . . . Kinetic 392 | . 64 148 51 . 1 1 . 21 41 65 Thermal 49 | . 48 . . . . 1 . . . . Explosive 20 | . 4 . 3 . . . . 5 7 1 Electromagnetic 18 | . 15 . . . . . . . . 3 Robot Hit Streak 12 | . 8 11 5 . . 2 . 5 12 8 Robot Miss Streak 4 | . 4 3 4 . 1 . . 3 2 3 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 3 | . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 261 | . 64 88 24 . 2 2 . 14 30 37 Core Hits 165 | . 38 38 14 . . 1 . 22 37 15 Critical Kills 3 | . . . . . . . . . 3 . Critical Parts Destroyed 4 | . . . . . . . . 1 3 . Critical Strikes 15 | . 1 3 3 . . . . 1 6 1 Destroy 7 | . . . . . . . . 1 6 . Blast 7 | . . 3 3 . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7914 | . 1031 1842 617 . . 55 . 1064 1995 1310 Guns 2363 | . 834 . . . . 25 . 383 743 378 Cannons 3178 | . . 1835 525 . . 22 . . . 796 Explosions 2350 | . 197 . 88 . . . . 681 1252 132 Melee . | . . . . . . . . . . . Ramming 23 | . . 7 4 . . 8 . . . 4 Kinetic 4986 | . 335 1835 525 . . 22 . 383 743 1143 Thermal 400 | . 375 . . . . 25 . . . . Explosive 2350 | . 197 . 88 . . . . 681 1252 132 Electromagnetic 155 | . 124 . . . . . . . . 31 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 3 1 1 1 5 . . . 13 9 Average Corruption 2 | . 1 1 1 1 4 . . . 12 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . 19 7 1 2 6 . . . 9 8 Message Errors 11 | . 5 2 . 1 1 . . . 2 . Matter Fused 13 | . 2 2 . . 2 . . . 3 4 Heat Flow Errors 7 | . 3 1 . . 1 . . . 1 1 Energy Discharges 8 | . 2 2 1 1 1 . . . 1 . Data Loss (minor) 5 | . 3 . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 5 | . 4 . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 158 | . . 44 33 . . . . . 9 72 Projectiles 94 | . . 44 33 . . . . . . 17 Explosions 64 | . . . . . . . . . 9 55 Melee . | . . . . . . . . . . . Knockbacks 26 | . . 20 3 . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 25 | . . 19 3 . . . . . . 3 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . 60 2 54 Shots 3 | . . . . . . . . 1 1 1 Rammed 5 | . . 2 1 . . 1 . . . 1 Targets Rammed 5 | . . 2 1 . . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 542 | . 399 132 5 . 133 30 . . 317 542 Average Temperature 119 | . 83 25 5 . 77 10 . . 164 187 Received Heat Transfer 1303 | . 498 291 117 . 12 30 9 63 283 . Effects 16 | . 1 . . . . . . . 1 14 Shutdowns 5 | . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . 1 Interference 5 | . 1 . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . Heat Transferred 925 | . 888 . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 935 | . 224 465 357 . . 935 477 . . 419 Initial 935 | . . . 181 . . 935 333 . . 354 Average 271 | . 76 237 282 . . 801 351 . . 306 Maximum Alert Level 3 | . 1 2 1 . . 3 2 . . 2 Low Security (%) 42 | 100 91 39 21 . . . . . . 8 Level 1 39 | . 8 41 78 . . . 93 . . 89 Level 2 10 | . . 18 . . . 37 6 . . 1 Level 3 7 | . . . . . . 62 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 3 . . . 1 1 . 1 4 Investigation 4 | . . 3 . . . . . . . 1 Extermination 4 | . . . . . . 1 1 . . 2 Reinforcement 2 | . 1 . . . . . . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 1 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 25 38 14 . 6 2 3 14 13 17 Peak Tracking Total 11 | . 6 5 3 . 4 1 2 7 9 11 Tactical Retreats 9 | . 1 3 2 . 1 . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 9 | . 4 3 . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 9 | . . 9 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 8 | . . 4 1 . . . . 1 1 1 Max in Single Turn 1 | . . 1 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 17 | . 9 5 . 1 . 1 . . . 1 Terminals 10 | . 6 4 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . 1 Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 23 11 . 4 . 2 . . . 3 Successful 21 | . 11 4 . 4 . . . . . 2 Failed 22 | . 12 7 . . . 2 . . . 1 Catastrophic 3 | . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 2 . 1 . 3 3 . . . Terminals 20 | . 11 9 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 4 . . . . 2 . . . 3 Recycling Units 10 | . 8 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 7 4 . 4 . . . . . . Record 2 | . 1 1 . . . . . . . . Part Schematic 4 | . . . . 4 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 6 4 . . . 1 . . . 1 Full Trace Events 3 | . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 19 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 Time 58 | . 32 . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . parse_system 2 | . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 12 | . . . . 9 . 3 . . . . Largest Group 9 | . . . . 9 9 8 8 5 2 . Highest-Rated Group 377 | . . . . 276 276 377 377 288 185 . Highest-Rated Ally 96 | . . . . 39 39 96 96 96 96 . Zionite Dispatches 1 | . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 172 | . . . . . 81 14 10 57 10 . Total Damage 3974 | . . . . . 820 434 420 2022 278 . Kills 31 | . . . . . 10 2 3 12 4 . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 8677 | 61 1715 1573 483 1605 428 638 529 752 290 603 Spaces Moved 3923 | 34 792 608 232 966 251 302 205 296 62 175 Core 55 | 3 . . . . . . . . . 52 Treads 3334 | 31 361 537 232 966 251 302 205 296 62 91 Legs 502 | . 431 71 . . . . . . . . Wheels 32 | . . . . . . . . . . 32 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 50 Average Speed 187 | 150 176 189 162 160 160 193 239 240 340 247 Slowest Speed 400 | 160 190 320 240 160 160 240 240 240 400 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 91 54 47 88 49 10 6 49 11 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . 18 5 25 . . . . 53 54 29 Melee . | . . . . . . . . . . . Projectile 35 | . . 5 7 . . . . 2 7 14 AOE 149 | . 18 . 18 . . . . 51 47 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total 4786 | 41 992 885 286 1029 275 352 248 312 94 272 Wait 383 | . 98 138 17 44 12 24 15 . . 35 Move 3913 | 33 791 607 231 965 250 301 204 295 61 175 Hop . | . . . . . . . . . . . Pick Up 72 | 2 18 15 1 9 2 8 12 1 . 4 Fast Attach 28 | 6 3 10 . . 1 2 1 . . 5 Attach 38 | . 5 4 2 . 4 6 1 . 6 10 Detach 2 | . . . 1 . . 1 . . . . Swap 42 | . 4 10 1 4 3 6 7 2 3 2 Drop 49 | . 4 23 2 7 1 2 8 1 . 1 Fire 252 | . 69 76 30 . . 1 . 13 24 39 Melee 2 | . . . . . 2 . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 4 | . . 2 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Identified exit to Mines 904 | -10/Materials | Discovered new exit (range 4) 1434 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Repaired Particle Gun 1777 | -10/Materials | Entered another Materials area 1777 | -9/Materials | Evolved 2 slots: Utility x2 1800 | -9/Materials | Build established: Scavenger-Mutant 2168 | -9/Materials | Build established: Mutant 2328 | -9/Materials | Discovered new exit (range 14) 2511 | -9/Materials | Discovered new exit (range 14) 2728 | -9/Materials | Discovered new exit (range 6) 2848 | -9/Materials | Discovered new exit (range 4) 2854 | -9/Materials | Build established: Scavenger-Mutant 3350 | -9/Materials | Entered Mines 3495 | -9/Mines | Assembled infested the area 3631 | -9/Mines | Core integrity fell below 50% 3830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3833 | -9/Mines | Entered Zion 3973 | -7/Zion | System corruption cleaned by Quarantine Array 4267 | -7/Zion | Learned Factory terminal intel 4379 | -7/Zion | Met Imprinter 4411 | -7/Zion | Imprinted 4413 | -7/Zion | Declared Zion's savior 4720 | -7/Zion | Found Relay Coupler [Programmer] 4723 | -7/Zion | Found Relay Coupler [Programmer] 4731 | -7/Zion | Found Relay Coupler [Programmer] 4733 | -7/Zion | Found Relay Coupler [Programmer] 4748 | -7/Zion | Found Relay Coupler [Programmer] 5129 | -7/Zion | Gained Derelict followers 5295 | -7/Zion | Found CR-A16's Pointy Stick 5363 | -7/Zion | Discovered new exit (range 16) 5377 | -7/Zion | Given A8's code to call for help 5438 | -7/Zion | Entered Proximity Caves 5438 | -6/Proximity Caves | Accompanied by 9 allies 5441 | -6/Proximity Caves | Spotter reported a threat 5460 | -6/Proximity Caves | Spotter reported a threat 5494 | -6/Proximity Caves | Spotter reported a threat 5512 | -6/Proximity Caves | Spotter reported a threat 5568 | -6/Proximity Caves | Spotter reported a threat 5573 | -6/Proximity Caves | Spotted B-75 Beast 5599 | -6/Proximity Caves | Allies destroyed B-75 Beast 5611 | -6/Proximity Caves | Spotter reported a threat 5621 | -6/Proximity Caves | Spotter reported a threat 5842 | -6/Proximity Caves | Discovered new exit (range 11) 5866 | -6/Proximity Caves | Entered Factory 5866 | -6/Factory | Accompanied by 6 allies 5866 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5867 | -6/Factory | Loaded intel: 28 terminal locations 6158 | -6/Factory | Build established: Scavenger-Skirmisher 6216 | -6/Factory | Search patrols dispatched 6384 | -6/Factory | Zion Thermal Resupply teleported in 6387 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6391 | -6/Factory | Discovered new exit (range 16) 6394 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6504 | -6/Factory | Entered another Factory area 6504 | -5/Factory | Accompanied by 8 allies 6504 | -5/Factory | Evolved 2 slots: Utility x2 6767 | -5/Factory | Build established: Scavenger-Mutant 7009 | -5/Factory | Discovered new exit (range 11) 7033 | -5/Factory | Entered Upper Caves 7033 | -5/Upper Caves | Accompanied by 5 allies 7108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7592 | -5/Upper Caves | Learned location of Armory (-3) 7694 | -5/Upper Caves | Discovered new exit (range 15) 7785 | -5/Upper Caves | Entered another Upper Caves area 7785 | -5/Upper Caves | Accompanied by 2 allies 7829 | -5/Upper Caves | Discovered new exit (range 20) 7839 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7879 | -5/Upper Caves | System corruption reached 10% 7917 | -5/Upper Caves | Destroyed 7 combat bots 7934 | -5/Upper Caves | Lost 9 parts (5n4u) 8075 | -5/Upper Caves | Entered Factory 8075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8144 | -4/Factory | Repaired Lgt. Treads 8621 | -4/Factory | Released all parts (6) 8632 | -4/Factory | Core integrity fell below 50% 8649 | -4/Factory | Lost 13 parts (1p5n5u2w) 8655 | -4/Factory | Core integrity fell below 20% 8678 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Subcomponent Replicator disabled. Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Hvy. Rocket Launcher destroyed. Destroyed Hvy. Rocket Launcher. System corrupted: Matter fused (-8). S-27 Virus destroyed. Penetrated by Slug. Slug penetrates S-27 Virus. Destroyed VTOL Module. Penetrated by Slug. Slug penetrates Wall. S-27 Virus destroyed. Slug penetrates S-27 Virus. Riot Gun destroyed. S-27 Virus destroyed. System corrupted: Heat flow error (+270). Penetrated by Slug. Gauss Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# # =! """ "" | | ?????????????# # ##### | | ?????????????# # """ #?#? | | ?????????????########+## """ #??? | | ????????????????????# """ #??? | | ?????????????????#### [!! #??? | | ?????????????????# # [!! """ %"" #??? | | ??????????????????# ! !!! ""% """ #??? | | ??????????????????# # ########## ""% """ #??? | | ??????????????????###*# # ?? #??? | | ????????????????????# # # """ ??" +??? | | ????????????????????# # # "?? ??? ???? | | ????????????????????# # # "??????????????? | | ????????????????????# + """""" #?????????????????? | | ????????????????????### """""" #??????"??????????? | | ??????????????????????# """""" #??""" "??????????? | | ??????????????????????# """""" #? """ "??????????? | | ??????????????????????# # ???????????? | | ??????????????????????######/### """ ???????????? | | ???????????????????????????#*##;hh""" ???????????? | | ???????????????????????#####%* % """ "????????? | | ??????????????????????## ==%% ph ?????? | | ??????????????????##### %# ?????? | | ??????????????????# = ############??????? | | ??????????????????# % #?????????????????? | | ??????????????????# @ #?????????????????? | | ??????????????????# ! """ #?????????????????? | | ??????????????????# "" #?????????????????? | | ??????????????????# "" ##?????????????????? | | ??????????????????#! #??????????????????? | | ??????????????????#############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 25 Core Shielding 30 Utility Shielding 33 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fission Core | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Free Ripper | -7/Zion | Free Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Leap Before You Look Robot Respite Tank The One Use The Force Challenges ------------ None Game ------ Seed DeliveryReflectiveWings Manual? 0 Play Time 01:24:36 Cumulative 13.4 hours Start 2024.10.17 @ 21:35:38 End 2024.10.17 @ 23:03:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/X11 Map View 25x22 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c6a6f34-5ebd-42d5-a0ba-196d4ff7209b