Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.24 @ 14:23:46 Player: ForgotInhibitor Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (104) 520 Value Destroyed (2283) 2283 Prototype IDs (84) 1680 Alien Tech Used (15) 3000 Bonus (14896) 14896 TOTAL SCORE: 33279 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 50 Follower Combat Kills 227 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -17781 Cogmind --------- Core Integrity 787/1600 Matter 425/425 Energy 236/240 System Corruption 0% Temperature Cool (4) Movement Flying (29) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (15) ----- Lightpack 2.0 Experimental Optical Array Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Matter Drive Microwarp Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (26) --- Biometal Heavy Treads Xenon Bombardment Thruster Field Propulsion Array Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Precision Matter Filter Advanced Kinecellerator Microactuators Advanced Phase Shifter Centrium Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Matter Drive Gamma Rifle Omega Cannon Supercharged Sigix Terminator Nanosword Plasma Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Experimental Target Analyzer Microactuators Advanced ECM Suite Experimental Cloaking Device Improved Propulsion Shielding Centrium Heavy Armor Plating Experimental Focal Shield Matter Drive Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Q-thruster Advanced Energy Well Experimental Matter Compressor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Precision Matter Filter Microactuators Experimental Actuator Array System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Matter Drive Null Cannon Sigix Terminator Force Lance Plasma Lance Vortex Lance [Rating: 261] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg High-density Centrium Leg Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Lightpack 2.0 Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Sigix Broadsword Energy Gun Spread Laser Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Utility 13 | . . . 1 . . . . 2 . . . . 1 . . 2 . . . . 2 . . . . 1 . 2 . . 2 . Weapon . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . Parts Attached 351 | 8 7 4 6 2 1 . 18 14 . 2 6 9 11 7 . 10 2 . 12 2 14 2 1 3 . 4 3 11 4 5 2 181 Power 13 | 2 . . 1 . . . 3 . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 3 Engine 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 3 Propulsion 84 | 2 . . 1 . . . 3 4 . . . 2 2 . . 1 2 . 2 . 5 . 1 . . 1 1 2 . . . 55 Treads 11 | 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Leg 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 57 | . . . . . . . . 4 . . . 2 2 . . 1 2 . 2 . 5 . 1 . . 1 1 2 . . . 34 Utility 164 | 2 1 1 3 . 1 . 5 6 . 1 2 4 5 4 . 4 . . 6 1 5 1 . 2 . 3 . 6 1 4 2 94 Device 71 | 1 . . 2 . . . 3 2 . . 2 3 1 3 . 1 . . 3 1 2 1 . 2 . 2 . 4 . . . 38 Storage 13 | . . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . . 7 Processor 28 | 1 . . . . . . . 2 . . . . . 1 . 2 . . 1 . 2 . . . . . . . . . 2 17 Hackware 9 | . . . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . . . . 1 . . . 1 . 2 Protection 31 | . 1 . 1 . . . 2 . . 1 . 1 3 . . . . . . . . . . . . . . 1 . . . 21 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 Weapon 90 | 2 6 3 1 2 . . 7 4 . 1 3 3 3 3 . 5 . . 4 1 2 1 . 1 . . 2 3 3 1 . 29 Energy Gun 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 Ballistic Gun 16 | 1 3 3 1 1 . . 2 1 . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 14 | . . . . 1 . . 3 . . . . 1 1 3 . 1 . . 1 1 1 . . 1 . . . . . . . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . . . . . 1 2 . 1 3 2 1 . . 1 . . . . 1 . . . . . . 1 1 1 . 17 Piercing Weapon 12 | . . . . . . . . . . . . . . . . 2 . . 2 . . 1 . . . . . 2 . . . 5 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . . . . . . . . 2 . . . . . 6 . . . . 2 . . 2 . 2 . 1 19 Parts Lost 28 | . . 2 . . . . 2 1 . . . 2 1 . . 2 3 . . . . . 2 . . 1 . . . . . 12 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | . . . . . . . 1 . . . . 2 1 . . 1 2 . . . . . 1 . . 1 . . . . . 6 Utility 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Weapon 5 | . . 2 . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . 1 . . . . 2 1 . . . 2 1 . . 2 2 . . . . . 2 . . 1 . . . . . 4 Average Slot Usage (%) 72 | . 99 99 100 100 96 88 92 77 . 75 71 66 64 61 66 70 81 76 70 79 72 82 80 74 84 80 85 84 84 75 62 62 Engine 1 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Treads 4 | . 28 28 22 22 22 22 26 . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 15 | . . . . . . . . 29 . 30 30 29 30 33 33 28 29 29 29 29 23 26 26 26 26 24 27 25 26 26 24 11 Device 10 | . 14 1 3 11 7 . 8 8 . 14 15 13 2 . . . 5 5 1 11 9 15 15 11 15 14 19 25 27 15 . 10 Storage 5 | . . 12 11 11 11 11 9 7 . 7 7 7 6 6 6 5 5 5 6 5 5 5 5 5 5 4 4 4 4 7 4 4 Processor 8 | . 9 . . . . . . 4 . . . . . . 6 12 17 17 12 11 12 10 10 10 10 7 4 1 . . 2 13 Hackware 2 | . . . . . . . . 2 . . . . 5 . . 3 5 5 5 5 10 10 10 10 10 14 14 12 8 8 12 . Protection 4 | . 4 14 18 11 11 11 8 . . . . . 4 6 6 1 . . . . . . . . . . . 2 4 4 4 5 Ballistic Gun 3 | . 10 26 33 28 22 22 8 . . . . . . . . . . . . 2 . . . . . . . . . . . . Launcher 1 | . . . . 4 11 11 7 7 . 7 7 5 . . . . 4 . 2 2 . 5 1 . 5 4 4 4 1 . . . Slashing Weapon 3 | . . . . . . . 4 2 . 7 2 . 5 6 6 5 5 5 . . 4 . . . . . . . 2 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 9 12 15 19 18 23 21 35 24 18 19 22 19 31 32 27 27 25 24 31 29 31 32 32 31 31 31 30 41 40 47 43 97 Greatest Support 205 | 40 40 40 40 40 40 40 60 20 20 20 20 21 27 27 33 33 31 26 31 31 32 47 47 32 47 51 52 53 53 53 50 205 Greatest Overweight 82 | . . . . . . . . 4 . . 2 . 4 5 . . . . 3 . . . . . . . . . . 6 2 82 Average Overweight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 4 4 7 7 7 9 9 9 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 Average Capacity 20 | 4 4 6 7 7 8 9 9 17 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 22 Most Carried 26 | 4 4 7 7 7 9 8 9 12 11 18 23 24 21 24 24 24 23 22 24 19 23 24 24 24 23 22 23 24 24 26 26 26 Average Carried 17 | 1 3 5 6 7 7 8 8 9 11 12 21 22 19 23 24 21 21 22 21 18 21 23 23 23 22 20 21 23 21 21 25 19 Final Capacity 26 | 4 4 7 7 7 9 9 9 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 Final Carried 26 | 3 4 6 7 7 8 8 9 11 11 18 22 21 21 24 24 21 22 22 17 19 23 24 23 22 23 20 23 24 19 25 26 25 Class Distribution -------------------- 20% | Alien-Gladiator 16% | Hacker-Sprinter 15% | Alien-Mutant 13% | Alien-Sprinter 11% | Sprinter 9% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6008 | 326 50 67 104 41 . . 225 59 . 86 51 53 278 269 62 168 . . 655 63 143 50 10 . 40 23 . 152 70 . 116 2847 Remotely 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 Salvage Created 7316 | 249 50 142 240 74 . . 631 59 . 33 51 . 278 191 . 425 50 . . 31 203 . . . . 23 . 371 155 66 235 3759 Parts 254 | 17 2 11 10 8 . . 37 2 . 5 3 . 9 21 . 10 3 . . 7 4 . . . . 2 . 11 8 4 13 67 Haulers Intercepted 13 | . . . . . . . 2 1 . . . . 1 . . 1 . . . . 2 . . . . . . 3 1 . 2 . Recyclers Shooed 12 | . . 1 . . . . 4 . . . . . 2 . . 1 . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . . . 13 . . 9 . 60 1 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 48 | . 1 5 5 5 . . 9 . . 1 . . . 12 . . 4 . . 3 . . . . . . . . . . . 3 Melee 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Guns 20 | . 1 5 5 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . . . 1 . . 4 . . . . . . 12 . . 4 . . 3 . . . . . . . . . . . . Classes Destroyed 15 | 3 1 1 1 1 . . 3 . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . . 1 Worker 10 | 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Builder 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . . . . . 2 1 . . . . 1 . . 1 . . . . 2 . . . . . . 3 1 . 2 . Recycler 17 | 1 . . . . . . 3 . . . . . 1 . . 2 . . . . . . . . . . . . . . . 10 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Swarmer 25 | . . 3 . 3 . . . . . . . . . 12 . . 4 . . 3 . . . . . . . . . . . . Grunt 13 | . 1 2 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Best Kill Streak 12 | 3 1 3 2 3 . . 8 1 . 1 4 . 1 12 . 2 4 . . 3 1 . . . . 1 . 2 1 1 3 3 Combat Bots Only 12 | . 1 3 2 3 . . 4 . . 1 . . . 12 . . 4 . . 3 . . . . . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 1 2 . . 3 1 . 1 1 . 1 4 . 1 2 . . 3 1 . . . . 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 2 . . . . . . 4 . . 2 . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 10031 | . 217 236 277 98 . . 509 33 . 70 . 219 . 88 92 67 230 20 . 31 . . 72 . . 30 44 127 405 881 47 6238 Core 1446 | . 12 55 31 7 . . 15 . . 9 . 76 . . . . 82 . . . . . . . . . . . 39 166 47 907 Absorbed by Shields 77 | . . . 16 38 . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Core Remaining (%) 84 | 100 . 73 . . . 90 97 . . . . 87 . . 100 . . . . 91 . . . . 100 . 100 . . 43 . 49 Volleys Fired 161 | 46 11 14 18 6 . . 28 . . . . 2 2 5 . . 2 . . 4 . . . . . . 1 . 4 . . 18 Largest 3 | 1 2 2 3 3 . . 3 . . . . 1 1 1 . . 1 . . 1 . . . . . . 1 . 1 . . 1 Hottest 130 | 20 100 60 60 60 . . 118 . . . . 39 36 39 . . 30 . . 39 . . . . . . 130 . 130 . . 130 Shots Fired 259 | 46 13 25 54 15 . . 68 . . . . 2 2 5 . . 2 . . 4 . . . . . . 1 . 4 . . 18 Gun 203 | 46 4 25 54 14 . . 59 . . . . . 1 . . . . . . . . . . . . . . . . . . . Cannon 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 18 Launcher 24 | . . . . 1 . . 9 . . . . 2 1 5 . . 2 . . 4 . . . . . . . . . . . . Special 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 178 | 46 2 22 54 14 . . 39 . . . . . 1 . . . . . . . . . . . . . . . . . . . Thermal 52 | . 9 . . . . . 20 . . . . . . . . . . . . . . . . . . . 1 . 4 . . 18 Explosive 23 | . . . . 1 . . 9 . . . . 2 . 5 . . 2 . . 4 . . . . . . . . . . . . Electromagnetic 6 | . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 3 6 11 4 . . 14 . . . . . 9 10 . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | 2 2 2 3 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 391 | 34 3 18 36 9 . . 46 3 . 1 6 . 11 3 . 10 . . . . 4 . . . . 5 . 16 5 5 7 169 Core Hits 222 | 16 3 11 15 7 . . 47 1 . 1 3 . 3 15 . 5 6 . . 4 2 . . . . 1 . 6 2 1 3 70 Critical Hits 40 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 1 1 1 31 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 9 Critical Parts Destroyed 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 13 Melee Attacks 381 | . . . . . . . 3 4 . 9 14 1 22 2 1 18 1 1 3 . 9 . 2 . . 8 3 23 30 27 9 191 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 322 | . . . . . . . 3 3 . 9 14 1 22 2 1 14 1 1 . . 9 . . . . . . 3 15 27 9 188 Piercing 56 | . . . . . . . . . . . . . . . . 4 . . 1 . . . 2 . . 8 3 20 15 . . 3 Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sneak Attacks 104 | . . . . . . . 1 3 . . 6 . 4 1 . 7 . . . . 3 . . . . 2 . 6 4 3 2 62 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . 20 Damage Inflicted 39288 | 264 40 154 333 141 . . 1367 231 . 65 814 . 809 893 . 915 309 . . 393 477 . . . . 366 . 1581 896 1323 1045 26872 Guns 1312 | 264 27 154 333 66 . . 468 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2306 | . . . . 75 . . 764 . . . . . 15 750 . . 309 . . 393 . . . . . . . . . . . . Melee 35657 | . . . . . . . 135 231 . 65 814 . 794 143 . 915 . . . . 477 . . . . 366 . 1581 896 1323 1045 26872 Ramming 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1051 | 264 14 134 333 66 . . 240 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 228 | . . . . . . . 228 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2291 | . . . . 75 . . 764 . . . . . . 750 . . 309 . . 393 . . . . . . . . . . . . Electromagnetic 48 | . 13 20 . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32823 | . . . . . . . 135 231 . 65 814 . 794 143 . 624 . . . . 477 . . . . . . 262 291 1323 1045 26619 Piercing 2834 | . . . . . . . . . . . . . . . . 291 . . . . . . . . . 366 . 1319 605 . . 253 Highest Corruption 24 | . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . 1 . 24 Average Corruption 7 | . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . 1 . 8 Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Effects 101 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . 1 . 96 Message Errors 30 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 28 Matter Fused 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heat Flow Errors 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 11 Energy Discharges 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7046 | . . . . . . . 61 104 . . 283 . 274 35 . 258 49 . . 16 . . . . . . . 329 375 432 303 4527 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . . . . . . 13 . . . . . . 35 . . 49 . . 16 . . . . . . . . . . . . Melee 6933 | . . . . . . . 48 104 . . 283 . 274 . . 258 . . . . . . . . . . . 329 375 432 303 4527 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . 49 . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . Shots 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | . 120 55 117 16 . . 120 . . . . 14 221 16 9 6 22 . . 3 . 27 99 . 11 59 84 19 52 33 . 177 Average Temperature 43 | . 49 28 42 12 . . 46 . . . . 14 88 7 5 5 10 . . 3 . 27 50 . 7 21 60 19 27 17 . 75 Received Heat Transfer 1099 | . 120 90 123 . . . 180 9 . 29 . 33 . . 12 18 . . . . . . . . . 9 9 9 53 90 . 315 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 275 | . . . . . . . 275 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2495 | 40 206 179 266 173 . . 368 159 . . . . 264 . . 382 . . . . 149 . . . . 83 1666 1242 2189 2495 1550 1294 Initial 1496 | . 26 79 69 103 . . . 23 . . . . 25 . . 254 . . . . 53 . . . . . 46 1100 629 1230 1496 992 Average 618 | 26 98 157 154 171 . . 141 76 . . . . 120 . . 315 . . . . 78 . . . . 16 1596 1116 1797 1994 1535 817 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . 5 4 5 5 4 4 Low Security (%) 21 | 100 88 100 62 100 . 100 76 100 . . . . 74 . . . . . . . 100 . . . . 100 1 . . . . . Level 1 4 | . 11 . 37 . . . 23 . . . . . 25 . . 100 . . . . . . . . . . . . . . . . Level 2 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . 13 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . 100 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 99 99 . . Squads Dispatched 47 | . 5 . . . . . 4 3 . . . . 2 . . 1 . . . . 2 . . . . 1 . 1 12 13 2 1 Investigation 7 | . 3 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Reinforcement 14 | . 2 . . . . . 3 3 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 2 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 41 | . 1 . 1 . . . 4 1 . . . . . . . . . . 1 . 1 . . . . 1 . 3 1 4 1 22 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 10 5 9 5 . . 20 7 . 14 . 10 2 15 1 4 6 1 17 1 3 . 3 . . 5 6 15 83 64 2 22 Peak Tracking Total 39 | . 5 3 3 3 . . 5 5 . 13 . 7 1 8 1 1 2 1 7 1 4 . 2 . . 4 6 5 37 39 6 4 Tactical Retreats 36 | . 1 . . . . . 1 2 . . . 2 1 1 . 1 1 . . 1 1 . . . . . . 1 3 9 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 1 . . . . . 1 . . . . . 2 . . . . . . . 2 . . . . . . . 1 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . 1 . 11 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 27 | . . . . . . . 2 . . 3 1 . 1 . . 1 . . 1 . . . . . . . 1 1 7 9 . . Max in Single Turn 1 | . . . . . . . 1 . . 1 1 . 1 . . 1 . . 1 . . . . . . . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 66 | . 5 . 2 . 2 . 4 6 . . . . 5 1 . 5 3 . 4 . 4 . . 4 . 4 . 1 . . 1 15 Terminals 38 | . 3 . 2 . . . 4 4 . . . . 2 1 . 4 . . . . 2 . . . . 2 . . . . 1 13 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 151 | . 12 . 4 . 2 . 9 13 . . . . 12 2 . 9 4 . 7 . 7 . . 17 . 9 . 4 . . 1 39 Successful 103 | . 7 . 3 . 2 . 5 8 . . . . 7 2 . 2 4 . 7 . 5 . . 17 . 5 . 2 . . 1 26 Failed 48 | . 5 . 1 . . . 4 5 . . . . 5 . . 7 . . . . 2 . . . . 4 . 2 . . . 13 Catastrophic 11 | . . . . . . . 4 2 . . . . . . . 2 . . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 6 . 1 . 1 . 3 4 . . . . 5 . . 4 . . . . . . . . . 3 . . . . . 20 Terminals 96 | . 9 . 4 . . . 9 10 . . . . 8 2 . 8 . . . . 3 . . . . 6 . . . . 1 36 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . . 3 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 3 . 3 . 2 . 5 4 . . . . 4 2 . 1 4 . 7 . 2 . . 17 . 2 . . . . 1 18 Record 16 | . . . . . 1 . . . . . . . . 2 . . 2 . 6 . . . . 5 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Open Door 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Locate Traps 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 3 Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 Repair 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Insert Component 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . 5 Terminals 10 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 5 Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Botnet 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 1 . . . 4 4 . . . . 4 . . 4 . . . . 3 . . . . 4 . . . . 1 14 Full Trace Events 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . Matter 636 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . 384 . . . . . . Time 135 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . 68 . . . . . . Total Robot Build Rating 44 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . 32 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Time 214 | . . . . . . . . . . . . . . . . . . . . . 80 . . . . . . 108 . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 7 | . . . . . . . . 1 . . . . . . . 1 . . 4 . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 68 | . . . . . . . . 4 . . . . 3 . . 1 . . 4 . . . 1 . . 5 . . . . . 50 Largest Group 41 | . . . . . . . . 4 . . . . 3 . . 1 . . 4 2 . . 1 . . 3 . . . . . 41 Highest-Rated Group 568 | . . . . . . . . 92 . . . . 87 . . 12 . . 228 130 . . 56 . . 90 . . . . . 568 Highest-Rated Ally 65 | . . . . . . . . 32 . . . . 29 . . 12 . . 65 65 . . 56 . . 44 . . . . . 44 Total Orders 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . 4 . . . . . . . 1 . . 9 . . . 15 . . 7 . . . . . 27 Total Damage 1044 | . . . . . . . . 106 . . . . . . . 17 . . 215 . . . 54 . . 127 . . . . . 525 Kills 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . 2 . 2 . 1 1 . 2 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 15979 | 348 308 376 291 209 536 34 613 247 3 434 311 237 299 157 78 268 135 101 666 108 295 234 125 51 77 77 76 680 345 263 141 7856 Spaces Moved 22617 | 101 140 204 138 87 332 22 277 695 6 1523 603 489 529 501 316 888 517 332 800 393 709 405 422 171 332 229 282 1806 818 806 301 7443 Core 35 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Treads 2266 | 98 140 204 138 87 332 22 277 . . . . . . . . . . . . . . . . . . . . . . . . 968 Legs 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1259 Flight 18578 | . . . . . . . . 695 6 1523 603 489 529 501 316 888 517 332 800 393 709 405 422 171 332 229 282 1806 818 544 181 5087 Fastest Speed 5 | 50 160 160 160 160 160 160 160 26 26 26 26 26 23 23 17 17 17 23 23 23 23 5 5 23 5 6 6 6 6 6 17 6 Average Speed 41 | 156 160 160 160 160 160 160 162 26 26 26 34 26 23 23 22 23 22 23 23 23 24 22 21 23 22 21 19 20 19 18 41 51 Slowest Speed 282 | 160 160 160 160 160 160 160 165 123 26 26 117 29 120 122 23 26 23 23 120 23 26 23 23 23 23 24 24 23 20 115 104 282 Overloaded Moves 608 | . . . . . . . . . . . . . . . 4 10 71 . . . 1 5 28 . 3 28 5 20 63 64 129 177 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hopped 51 | . . . . . . . . 6 . . . . . . . 1 1 . . . 2 . . . . 1 10 9 6 3 . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Microwarps 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 17 6 Exploration Rate (%) 45 | 6 36 30 21 21 69 13 35 22 5 88 66 72 15 74 41 29 73 56 89 62 13 54 51 60 60 11 39 39 86 61 6 89 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 2 1 . . 1 . . . . 3 . 1 . 1 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . . . 1 . . . 1 . 1 1 . . . . Unknown Exits Taken 22 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 . 1 . . 1 1 1 . Scrap Searched 21 | . . 1 . . . . . . . 3 . 2 . 3 2 . . . . 2 . 2 2 . 4 . . . . . . . Spaces Dug 92 | . 3 . . . . . 1 1 . . . 19 2 . 1 4 16 1 . . 5 . 2 . . 3 3 2 10 10 . 9 Terrain Destroyed 294 | . 9 . . 12 . . 34 1 . . . 33 2 70 1 4 16 1 . 51 5 . 2 . . 3 3 2 13 10 . 22 Melee 51 | . . . . . . . 1 1 . . . 1 2 . 1 4 1 1 . . 5 . 2 . . 3 2 2 9 10 . 6 Projectile 30 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 16 AOE 213 | . . . . 12 . . 33 . . . . 32 . 70 . . 15 . . 51 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 28280 | 252 189 235 180 148 339 21 387 747 6 1542 682 597 661 536 319 924 530 354 1279 406 810 547 450 183 332 245 285 2076 949 646 228 11195 Wait 4625 | 92 28 . 11 53 . . 40 15 1 . 53 88 83 . 1 3 7 22 421 5 69 136 24 . . 2 2 227 65 22 17 3138 Move 22082 | 100 139 203 137 86 331 21 276 682 5 1522 602 488 528 500 315 885 514 331 799 392 704 404 421 170 331 226 263 1788 805 562 197 7355 Hop 42 | . . . . . . . . 6 . . . . . . . 1 1 . . . 2 . . . . 1 8 8 6 3 . 6 Pick Up 170 | 5 1 8 3 . 2 . 10 10 . 7 3 1 6 9 1 5 3 . 1 1 11 2 . 3 1 1 3 8 6 10 . 49 Fast Attach 186 | 6 1 . 2 . . . 7 5 . . . . 2 1 . 2 . . 8 . 5 1 . 2 . 1 1 8 3 8 2 121 Attach 140 | 2 . 3 2 . . . 5 8 . 1 4 9 6 6 . 6 2 . 4 1 8 . 1 2 . 3 2 2 6 4 . 53 Detach 132 | . 1 . 1 . . . . 7 . 2 4 7 4 7 . 2 . . 6 2 . 1 . 2 . 1 2 2 1 2 3 75 Swap 46 | . 6 1 2 2 1 . 6 1 . 1 2 . 4 . . 2 . . . 1 1 1 . . . . . 1 2 1 . 11 Drop 222 | 1 . 5 4 1 5 . 12 8 . . . 1 4 6 1 4 . . 10 . 1 2 . 4 . 2 . 10 8 7 . 126 Fire 161 | 46 11 14 18 6 . . 28 . . . . 2 2 5 . . 2 . . 4 . . . . . . 1 . 4 . . 18 Melee 350 | . . . . . . . 3 4 . 9 14 1 22 2 1 13 1 1 2 . 9 . 2 . . 8 3 22 27 27 9 170 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 63 Rewire 42 | . . . . . . . . 1 . . . . . . . 1 . . 28 . . . 2 . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / [*Tes]) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 349 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Entered Mines 878 | -10/Mines | Learned location of Zion (-7) 891 | -10/Mines | Discovered new exit (range 12) 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Build established: Tank 1324 | -9/Materials | Entered Mines 1325 | -9/Mines | Assembled infested the area 1478 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -9/Mines | Discovered new exit (range 5) 1533 | -9/Mines | Entered Exiles 1580 | -9/Exiles | Met 8R-AWN 1602 | -9/Exiles | Met EX-HEX 1661 | -9/Exiles | Met EX-DEC 1764 | -9/Exiles | Build established: Scavenger-Mutant 1826 | -9/Exiles | Met EX-BIN 1851 | -9/Exiles | Aligned with FarCom system 1853 | -9/Exiles | Given EX-Vault access code 1890 | -9/Exiles | Opened EX-Vault 1901 | -9/Exiles | Found Lightpack 2.0 1935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -9/Exiles | Discovered new exit (range 14) 2069 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2069 | -9/Exiles | Entered Mines 2081 | -8/Mines | Discovered new exit (range 15) 2103 | -8/Mines | Entered Materials 2103 | -8/Materials | Evolved 2 slots: Propulsion x2 2694 | -8/Materials | Discovered new exit (range 15) 2714 | -8/Materials | Build established: Mutant 2716 | -8/Materials | Entered Factory 2716 | -7/Factory | Evolved 2 slots: Utility x2 2868 | -7/Factory | Identified exit to Storage 2868 | -7/Factory | Identified exit to Lower Caves 2891 | -7/Factory | Fabricated B-48 Gladiator? 2926 | -7/Factory | Discovered new exit (range 16) 2963 | -7/Factory | Entered Lower Caves 2964 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2966 | -7/Lower Caves | Entered Zion 2977 | -7/Zion | Discovered new exit (range 11) 3020 | -7/Zion | Build established: Sprinter 3045 | -7/Zion | Learned location of Extension (-4) 3167 | -7/Zion | Discovered new exit (range 3) 3167 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3196 | -7/Zion | Rebuked by Imprinter 3206 | -7/Zion | Found Relay Coupler [Programmer] 3208 | -7/Zion | Found Relay Coupler [Programmer] 3209 | -7/Zion | Found Relay Coupler [Programmer] 3366 | -7/Zion | Attempted to imprint without authorization 3366 | -7/Zion | Attacked by Zionites 3378 | -7/Zion | Destroyed Imprinter 3382 | -7/Zion | Extracted access codes from Imprinter's data core 3400 | -7/Zion | Entered Deep Caves 3494 | -7/Deep Caves | Found Prototype Protection 3544 | -7/Deep Caves | Z-Facility disabled 3611 | -7/Deep Caves | Discovered new exit (range 6) 3711 | -7/Deep Caves | Entered Proximity Caves 3921 | -6/Proximity Caves | Learned Factory terminal intel 3932 | -6/Proximity Caves | Spotted B-75 Beast 3945 | -6/Proximity Caves | Discovered new exit (range 15) 3948 | -6/Proximity Caves | Entered Factory 3948 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3949 | -6/Factory | Loaded intel: 20 terminal locations 3953 | -6/Factory | Identified exit to Lower Caves 4071 | -6/Factory | Identified Zio. Heavy Carapace 4119 | -6/Factory | Identified exit to Factory 4247 | -6/Factory | Entered Lower Caves 4371 | -6/Lower Caves | Destroyed 12 combat bots 4374 | -6/Lower Caves | Encountered a Warlord checkpoint 4395 | -6/Lower Caves | Discovered new exit (range 9) 4404 | -6/Lower Caves | Entered another Lower Caves area 4424 | -6/Lower Caves | Spotted B-75 Beast 4455 | -6/Lower Caves | Learned Factory security intel 4481 | -6/Lower Caves | Discovered exit to Factory (range 3) 4482 | -6/Lower Caves | Encountered a Warlord checkpoint 4482 | -6/Lower Caves | Entered Factory 4482 | -5/Factory | Evolved 2 slots: Utility x2 4565 | -5/Factory | Discovered new exit (range 14) 4616 | -5/Factory | Discovered new exit (range 14) 4642 | -5/Factory | Discovered new exit (range 4) 4643 | -5/Factory | Discovered new exit (range 16) 4733 | -5/Factory | Identified exit to Upper Caves 4750 | -5/Factory | Entered Upper Caves 4819 | -5/Upper Caves | Learned location of 1 exit from Factory 4829 | -5/Upper Caves | Learned Factory stockpile data 4874 | -5/Upper Caves | Learned Factory interactive machine intel 4884 | -5/Upper Caves | Discovered new exit (range 9) 4885 | -5/Upper Caves | Entered another Upper Caves area 4953 | -5/Upper Caves | Encountered a Warlord checkpoint 4954 | -5/Upper Caves | Build established: Derelict-Sprinter 4954 | -5/Upper Caves | Learned location of 1 exit from Factory 4957 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4984 | -5/Upper Caves | Discovered new exit (range 9) 4986 | -5/Upper Caves | Entered Warlord 5067 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5093 | -5/Warlord | Visited the Vortex Lab 5094 | -5/Warlord | Found Prototype Piercing Weapon 5094 | -5/Warlord | Identified Vortex Lance 5096 | -5/Warlord | Found Vortex Lance 5114 | -5/Warlord | Warlord's base attacked by MAIN.C 5121 | -5/Warlord | Learned Quarantine emergency access door positions 5121 | -5/Warlord | Learned 4 Armory zone layouts 5121 | -5/Warlord | Learned 4 Armory zone layouts 5121 | -5/Warlord | Learned 4 Testing zone layouts 5122 | -5/Warlord | Learned Factory recycling unit intel 5122 | -5/Warlord | Learned Armory scanalyzer intel 5124 | -5/Warlord | Met Warlord 5134 | -5/Warlord | Found Prototype Device 5134 | -5/Warlord | Identified Exp. Cloaking Device 5139 | -5/Warlord | Found Prototype Hackware 5139 | -5/Warlord | Identified System Mapper 5421 | -5/Warlord | Build established: Hacker-Sprinter 5464 | -5/Warlord | Warlord forces counterattacked 5632 | -5/Warlord | Discovered new exit (range 14) 5652 | -5/Warlord | Entered Proximity Caves 5652 | -4/Proximity Caves | Accompanied by 2 allies 5740 | -4/Proximity Caves | Learned location of Testing (-3) 5754 | -4/Proximity Caves | Discovered new exit (range 15) 5760 | -4/Proximity Caves | Entered Factory 5760 | -4/Factory | Evolved 2 slots: Utility x2 5761 | -4/Factory | Identified exit to Upper Caves 5761 | -4/Factory | Identified exit to Research 5763 | -4/Factory | Loaded intel: 47 interactive machine locations 5764 | -4/Factory | Loaded intel: 6 recycling unit locations 5905 | -4/Factory | Repaired Cld. Cesium-ion Thruster 6055 | -4/Factory | Entered Upper Caves 6087 | -4/Upper Caves | Learned Research security intel 6288 | -4/Upper Caves | Discovered new exit (range 10) 6289 | -4/Upper Caves | Entered another Upper Caves area 6289 | -4/Upper Caves | Discovered exit to Research (range 6) 6407 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6409 | -4/Upper Caves | Discovered new exit (range 8) 6412 | -4/Upper Caves | Spotted B-86 Titan 6414 | -4/Upper Caves | Entered Zhirov 6414 | -4/Zhirov | Discovered new exit (range 3) 6419 | -4/Zhirov | Met Zhirov 6425 | -4/Zhirov | Found Alien Artifact 6425 | -4/Zhirov | Identified Integrated Reactor 6425 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6431 | -4/Zhirov | Learned location of Quarantine (-2) 6431 | -4/Zhirov | Learned location of Command (-1) 6434 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6452 | -4/Zhirov | Found Alien Artifact 6465 | -4/Zhirov | Entered Proximity Caves 6538 | -3/Proximity Caves | Discovered exit to Research (range 13) 6542 | -3/Proximity Caves | Entered Research 6542 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6569 | -3/Research | Spotted B-86 Titan 6578 | -3/Research | Spotted B-86 Titan 6582 | -3/Research | Fabricated S-43 Plague? 6597 | -3/Research | Discovered new exit (range 15) 6608 | -3/Research | Identified exit to Research 6619 | -3/Research | Entered Testing 6620 | -3/Testing | Maximum security lockdown engaged 6630 | -3/Testing | Spotted PL-DMUMN232G4 6684 | -3/Testing | Found Prototype Energy Cannon 6684 | -3/Testing | Identified Null Cannon 6695 | -3/Testing | Entered Research 6695 | -2/Research | Warlord forces began assault on 0b10 6695 | -2/Research | Evolved 2 slots: Utility x2 6696 | -2/Research | Identified exit to Quarantine 6719 | -2/Research | Found Prototype Device 6785 | -2/Research | Identified Exp. Force Field 6805 | -2/Research | Research machine network offline 6813 | -2/Research | Repaired Cld. Impulse Thruster 6873 | -2/Research | Found Enh. Force Lance 6897 | -2/Research | Found Prototype Processor 6935 | -2/Research | Identified Exp. Core Analyzer 7063 | -2/Research | Borebot progress halted 7152 | -2/Research | Borebot progress halted 7209 | -2/Research | Discovered new exit (range 6) 7221 | -2/Research | Borebot progress halted 7321 | -2/Research | Found Prototype Device 7373 | -2/Research | Spotted Striker 7374 | -2/Research | Spotted B-90 Cyclops 7375 | -2/Research | Entered Quarantine 7376 | -2/Quarantine | Maximum security lockdown engaged 7377 | -2/Quarantine | Spotted Alpha 7 7398 | -2/Quarantine | Found Alien Launcher 7419 | -2/Quarantine | Found Alien Artifact 7425 | -2/Quarantine | Identified Exp. Actuator Array 7465 | -2/Quarantine | Found Alien Artifact 7469 | -2/Quarantine | Found Alien Artifact 7470 | -2/Quarantine | Found Alien Artifact 7471 | -2/Quarantine | Found Alien Artifact 7473 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x4) 7473 | -2/Quarantine | Warped through subspace 7486 | -2/Quarantine | Found Alien Artifact 7486 | -2/Quarantine | Identified Core Reset Matrix 7486 | -2/Quarantine | Identified Transdimensional Reconstructor 7486 | -2/Quarantine | Identified Subatomic Replicator 7486 | -2/Quarantine | Identified Sigix Terminator 7486 | -2/Quarantine | Used Core Reset Matrix 7490 | -2/Quarantine | Detected hypermatrix surge 7490 | -2/Quarantine | Sensed 6 artifacts in vicinity 7498 | -2/Quarantine | Found Sigix Broadsword 7500 | -2/Quarantine | Warped through subspace 7501 | -2/Quarantine | Warped through subspace 7575 | -2/Quarantine | Warped through subspace 7598 | -2/Quarantine | Spotted Executioner 7598 | -2/Quarantine | Spotted Investigator 7601 | -2/Quarantine | Scanned by Researcher 7601 | -2/Quarantine | Warped through subspace 7663 | -2/Quarantine | Found Terrabomb 7663 | -2/Quarantine | Used Terrabomb 7680 | -2/Quarantine | Spotted Fortress 7693 | -2/Quarantine | Discovered new exit (range 5) 7720 | -2/Quarantine | Entered Section 7 7721 | -2/Section 7 | Maximum security lockdown engaged 7721 | -2/Section 7 | Sensed 24 artifacts in vicinity 7728 | -2/Section 7 | Found Integrated Dissipator 7728 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7740 | -2/Section 7 | Spotted S7 Guard 7745 | -2/Section 7 | Found Integrated Heat Negator 7745 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 7756 | -2/Section 7 | Found Integrity Redistributor 7756 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-71) 7773 | -2/Section 7 | Found Integrated Reactor 7773 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7795 | -2/Section 7 | Spotted S7 Guard 7800 | -2/Section 7 | Scanned by Researcher 7811 | -2/Section 7 | Found Core Physics Calibrator 7813 | -2/Section 7 | Discovered new exit (range 10) 7817 | -2/Section 7 | Found Microwarp Drive 7835 | -2/Section 7 | Spotted Alpha 7 7835 | -2/Section 7 | Spotted Alpha 7 7837 | -2/Section 7 | Spotted B-99 Colossus 7849 | -2/Section 7 | Found Integrity Redistributor 7849 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-58) 7851 | -2/Section 7 | Found Integrity Redistributor 7852 | -2/Section 7 | Found Integrity Redistributor 7866 | -2/Section 7 | Found LRC Storage 7866 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7869 | -2/Section 7 | Found LRC Matter Compressor 7869 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7884 | -2/Section 7 | Found Integrated Reactor 7884 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7920 | -2/Section 7 | Core integrity fell below 50% 7938 | -2/Section 7 | Found Transdimensional Reconstructor 7940 | -2/Section 7 | Found Transdimensional Reconstructor 7941 | -2/Section 7 | Found Transdimensional Reconstructor 7949 | -2/Section 7 | Found Matter Drive 7958 | -2/Section 7 | Found Matter Drive 7967 | -2/Section 7 | Spotted Executioner 7967 | -2/Section 7 | Spotted Executioner 7977 | -2/Section 7 | Spotted B-90 Cyclops 7983 | -2/Section 7 | Entered Access 7983 | -1/Access | Evolved 2 slots (calibrated): Propulsion x1, Utility x2, -Weapon x1 8042 | -1/Access | Found Prototype Processor 8042 | -1/Access | Identified Exp. Targeting Computer 8062 | -1/Access | Discovered new exit (range 3) 8124 | -1/Access | Entered Command 8149 | -1/Command | Identified exit to Surface 8152 | -1/Command | Spotted B-99 Colossus 8273 | -1/Command | Spotted B-99 Colossus 8540 | -1/Command | 0b10 Conduit disabled 8540 | -1/Command | Met MAIN.C 8595 | -1/Command | Repaired Cld. Cesium-ion Thruster? 8622 | -1/Command | Found Prototype Processor 8622 | -1/Command | Identified Exp. Target Analyzer 8625 | -1/Command | Found Prototype Device 8625 | -1/Command | Identified Exp. Focal Shield 8627 | -1/Command | Found Prototype Device 8627 | -1/Command | Identified Exp. Hardlight Generator 8631 | -1/Command | Found Prototype Protection 8631 | -1/Command | Identified Centrium Heavy Armor Plating 8995 | -1/Command | Found Prototype Slashing Weapon 8995 | -1/Command | Identified Nanosword 8997 | -1/Command | Found Nanosword 8999 | -1/Command | Found Nanosword 9391 | -1/Command | Build established: Alien-Gladiator 9845 | -1/Command | MAIN.C activated Command garrisons 9880 | -1/Command | System corruption reached 10% 9909 | -1/Command | Destroyed MAIN.C Shell 9910 | -1/Command | Lost 3 parts (1p1n1u) 9920 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-226) 9942 | -1/Command | Build established: Alien-Sprinter 9962 | -1/Command | Core integrity fell below 50% 9977 | -1/Command | Destroyed MAIN.C 10003 | -1/Command | Lost 4 parts (3n1u) 10247 | -1/Command | Build established: Alien-Mutant 12189 | -1/Command | Found Prototype Reactor 12189 | -1/Command | Identified Zero-point Reactor 12279 | -1/Command | Crushed by falling debris 12280 | -1/Command | Emitted hypermatrix ping 12285 | -1/Command | Assembled emerged from beneath the floor 12310 | -1/Command | Lost 3 parts (1n2u) 12583 | -1/Command | Build established: Alien-Gladiator 12629 | -1/Command | Spotted Combat Programmer 12660 | -1/Command | Allies destroyed Combat Programmer 12660 | -1/Command | All MAIN.C guards destroyed 13000 | -1/Command | Assembled emerged from beneath the floor 13058 | -1/Command | Assembled emerged from beneath the floor 13094 | -1/Command | Assembled emerged from beneath the floor 13176 | -1/Command | Assembled emerged from beneath the floor 13244 | -1/Command | Assembled emerged from beneath the floor 13251 | -1/Command | Found Unknown Piercing Weapon 13251 | -1/Command | Identified Enh. Force Lance 13273 | -1/Command | Build established: Alien-Sprinter 13323 | -1/Command | Assembled emerged from beneath the floor 13414 | -1/Command | Found Prototype Processor 13414 | -1/Command | Identified Exp. Core Analyzer 13467 | -1/Command | Found Prototype Processor 13467 | -1/Command | Identified Exp. Targeting Computer 13471 | -1/Command | Found Prototype Device 13471 | -1/Command | Identified Adv. Kinecellerator 13871 | -1/Command | Build established: Alien-Gladiator 13934 | -1/Command | Found Prototype Protection 13934 | -1/Command | Identified Exp. Powered Armor 13942 | -1/Command | Found Exp. Powered Armor 13956 | -1/Command | Found Centrium Heavy Armor Plating 15072 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+442) 15651 | -1/Command | Used Subatomic Replicator to create Supercharged Sigix Terminator 15678 | -1/Command | Found Prototype Ballistic Cannon 15678 | -1/Command | Identified Omega Cannon 15688 | -1/Command | Found Exp. Target Analyzer 15849 | -1/Command | Failed to warp due to unstable space 15929 | -1/Command | Build established: Alien-Sprinter 15980 | *** | Heading to fleet! Last Messages --------------- 15710_ Acquired 30 matter. 15711_ Acquired Unknown Device. 15711_ Identified Hpw. Tractor Beam. 15712_ Acquired 10 matter. 15712_ Dropped Hpw. Tractor Beam. 15777_ Sneak attack on Warlord D3-CKR. 15777_ Warlord D3-CKR Unknown Protection severed. 15780_ Sneak attack on Warlord D3-CKR. 15780_ Warlord D3-CKR destroyed. 15788_ Acquired Unknown Protection. 15788_ Identified Lyr. Medium Armor Plating. 15789_ Dropped Lyr. Medium Armor Plating. 15790_ Acquired 10 matter. 15825_ Dropped Nanosword. 15840_ Acquired Armor Integrity Analyzer. 15841_ Discarded Armor Integrity Analyzer. 15844_ Acquired Biometal Heavy Treads. 15847_ Acquired 20 matter. 15849_ Warp failed due to unstable space. 15854_ Acquired 20 matter. 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