Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 18:25:52 Player: N.W.L. Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (23) 115 Value Destroyed (508) 508 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2220) 2220 TOTAL SCORE: 9743 Bonus ------- Pacifist 862 Follower Combat Kills 258 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 5/100 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Impulse Thruster Impulse Thruster > --- UTILITY (16) ----- Machine Analyzer Enhanced Optical Array Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Impulse Thruster Impulse Thruster Heavy Neutron Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite Improved System Shield Heart of Steel > --- WEAPON ----------- Heavy Proton Missile Launcher Nanosword > --- INVENTORY -------- Experimental EM Disruption Field Heavy Neutron Cannon [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Machine Analyzer Device Triangulator Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon CR-A16's Pointy Stick Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . 2 . . . 6 . . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 70 | . . . . 3 4 5 6 1 2 3 11 4 12 1 18 Power 2 | . . . . . . . . . . . 1 . 1 . . Engine 2 | . . . . . . . . . . . 1 . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | . . . . . 2 . 1 1 . . 3 . 2 . 6 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 . 1 . . Flight 12 | . . . . . 2 . 1 1 . . 1 . 1 . 6 Utility 37 | . . . . 2 . 5 3 . 2 2 6 1 8 1 7 Device 18 | . . . . 1 . 3 2 . . 1 3 . 4 1 3 Storage . | . . . . . . . . . . . . . . . . Processor 11 | . . . . 1 . 1 1 . . 1 . 1 2 . 4 Hackware 7 | . . . . . . 1 . . 2 . 2 . 2 . . Protection 1 | . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | . . . . 1 2 . 2 . . 1 1 3 1 . 5 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 1 . 1 Ballistic Gun 1 | . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon 4 | . . . . 1 . . 1 . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon 5 | . . . . . 2 . 1 . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 1 . 2 . . . 3 . 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . Parts Lost 23 | . . . . . . 3 1 . . 4 . 3 2 3 7 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 9 | . . . . . . 2 . . . . . 2 1 . 4 Utility 12 | . . . . . . 1 1 . . 4 . 1 . 2 3 Weapon 1 | . . . . . . . . . . . . . . 1 . Highest Loss Streak 6 | . . . . . . 2 1 . . 3 . 2 2 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 30 | . . . . 9 38 26 28 40 47 52 25 31 31 36 44 Flight 3 | . . . . . 16 4 3 6 6 6 . . 3 . 5 Device 3 | . . . . 5 . 3 1 6 6 6 5 1 2 3 1 Processor 10 | . . . . 4 11 11 13 20 20 22 . . 7 14 22 Hackware 4 | . . . . . . . 2 . 7 9 3 10 10 15 9 Piercing Weapon 3 | . . . . . 11 6 6 6 6 6 5 3 4 2 . Peak Build Rating 81 | . . . . 9 13 23 45 26 44 70 57 38 50 35 81 Average Rating 24 | . . . . 4 11 16 18 26 35 42 23 25 32 30 48 On Entrance 16 | . . . . . 9 13 17 26 26 44 23 35 16 35 26 Naked Turns 288 | . 31 47 3 207 . . . . . . . . . . . Heaviest Build 24 | . . . . 1 3 5 4 4 4 12 24 19 8 5 11 Greatest Support 18 | 3 3 3 3 3 8 8 4 4 4 4 18 18 15 3 14 Greatest Overweight (x) 4 | . . . . . . 1 . . . 2 4 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 4 4 4 4 5 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 5 4 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 48% | Mutant 33% | Hacker-Mutant 6% | Scavenger-Mutant 6% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Matter Collected 1073 | 67 133 . . 30 40 . 101 27 . 98 340 19 60 55 103 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 590 | . . . . . . . 24 . 25 26 312 66 60 . 77 Parts 36 | . . . . . . . 3 . 4 . 8 7 9 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 7 . 1 2 . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Combat Hostiles Destroyed 12 | . . . . . . . 4 . . 2 . 4 . . 2 Guns 1 | . . . . . . . . . . . . . . . 1 Cannons 2 | . . . . . . . . . . . . 1 . . 1 AOE 9 | . . . . . . . 4 . . 2 . 3 . . . Classes Destroyed 6 | . . . . . . . 1 . . 1 2 . 2 . . Worker 6 | . . . . . . . . . . . 2 2 1 . 1 Builder 1 | . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . 2 . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Swarmer 10 | . . . . . . . 4 . . . . 4 . . 2 Hunter 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 4 | . . . . . . . 4 . 1 2 1 4 1 . 1 Combat Bots Only 4 | . . . . . . . 4 . . 2 . 3 . . 1 Max Kills in Single Turn 3 | . . . . . . . 3 . 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 1 . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Hostile Shots Fired 351 | . 4 35 . . 4 41 12 3 4 26 . 25 45 48 104 Missed 145 | . 1 13 . . 3 13 4 1 3 14 . 6 22 20 45 Damage Taken 3839 | . 41 249 . . 22 613 130 40 45 238 . 363 410 529 1159 Core 2411 | . 41 249 . . 22 502 97 . 45 78 . 66 212 467 632 Absorbed by Shields 51 | . . . . . . . . . . . . . . 51 . Ignored by Resistances 52 | . . . . . . . . . . . . . . 52 . Core Remaining (%) 70 | 100 83 . . . 32 . . . . 15 100 94 . . . Volleys Fired 35 | . . . . . . . 2 . . 4 . 18 . . 11 Largest 1 | . . . . . . . 1 . . 1 . 1 . . 1 Hottest 110 | . . . . . . . . . . . . 90 . . 110 Shots Fired 35 | . . . . . . . 2 . . 4 . 18 . . 11 Gun 7 | . . . . . . . . . . . . . . . 7 Cannon 18 | . . . . . . . . . . . . 14 . . 4 Launcher . | . . . . . . . . . . . . . . . . Special 10 | . . . . . . . 2 . . 4 . 4 . . . Kinetic 7 | . . . . . . . . . . . . . . . 7 Thermal 18 | . . . . . . . . . . . . 14 . . 4 Explosive 10 | . . . . . . . 2 . . 4 . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . . 2 . 4 . . 4 Robot Miss Streak 6 | . . . . . . . 2 . . . . 6 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 41 | . . . . . 1 2 . . 1 2 10 12 4 . 9 Core Hits 25 | . . . . . . . 4 . 1 4 2 8 2 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 6 | . . . . . . . . . . . 5 . . . 1 Destroy 1 | . . . . . . . . . . . . . . . 1 Impale 5 | . . . . . . . . . . . 5 . . . . Melee Attacks 113 | . . . . . 4 33 . 2 9 4 23 7 22 . 9 Impact . | . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 9 Piercing 104 | . . . . . 4 33 . 2 9 4 23 7 22 . . Sneak Attacks 12 | . . . . . . . . . 1 . 6 . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3043 | . 6 . . . 30 69 368 . 64 459 555 877 290 . 325 Guns 136 | . . . . . . . . . . . . . . . 136 Cannons 330 | . . . . . . . . . . . . 245 . . 85 Explosions 1215 | . . . . . . . 368 . . 379 . 468 . . . Melee 1246 | . . . . . 30 69 . . 64 . 555 134 290 . 104 Ramming 6 | . 6 . . . . . . . . . . . . . . Kinetic 136 | . . . . . . . . . . . . . . . 136 Thermal 330 | . . . . . . . . . . . . 245 . . 85 Explosive 1215 | . . . . . . . 368 . . 379 . 468 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . . 80 . 30 . . 104 Piercing 1142 | . . . . . 30 69 . . 64 . 555 134 290 . . Highest Corruption 18 | . . . . . 3 8 8 8 8 18 . . 1 4 6 Average Corruption 6 | . . . . . 3 8 8 8 8 9 . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 37 | . . . . . 4 6 4 8 1 6 . . . . 8 Message Errors 12 | . . . . . 1 4 1 1 . 1 . . . . 4 Matter Fused 7 | . . . . . 2 . 2 1 1 1 . . . . . Heat Flow Errors 3 | . . . . . . . . 1 . 1 . . . . 1 Energy Discharges 6 | . . . . . . 2 . 3 . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . 1 1 . 1 . . . . 1 Data Loss (major) 3 | . . . . . 1 . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 491 | . . . . . . . 1 . . 21 331 52 74 . 12 Projectiles 47 | . . . . . . . . . . . . 35 . . 12 Explosions 39 | . . . . . . . 1 . . 21 . 17 . . . Melee 405 | . . . . . . . . . . . 331 . 74 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . 3 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 303 | . . . . . . . . 87 . 122 . 303 . . 221 Average Temperature 123 | . . . . . . . . 54 . 72 . 153 . . 77 Received Heat Transfer 512 | . 18 72 . . 20 246 18 18 . 9 . . 27 18 66 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 259 | . . . . . . . . . . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Peak Influence 416 | . 15 50 19 . . 312 . . . . 123 257 363 272 416 Initial 257 | . . 5 19 . . 88 . . . . 88 60 134 257 153 Average 191 | . 3 23 19 . . 173 . . . . 103 223 223 248 252 Maximum Alert Level 2 | . . . . . . 1 . . . . . 1 1 1 2 Low Security (%) 45 | 100 100 100 100 . . 61 . . . . 100 13 30 . 23 Level 1 52 | . . . . . . 38 . . . . . 86 69 100 70 Level 2 1 | . . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . 1 . . . . . . 2 . 1 Investigation 2 | . 1 . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 2 | . . . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Distress Signals 3 | . 1 1 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 3 19 . . 9 15 5 6 4 12 . 11 14 7 28 Peak Tracking Total 19 | . 3 19 . . 4 7 7 6 4 9 . 5 11 9 11 Tactical Retreats 23 | . . 1 . . 1 6 2 2 . 3 . 1 2 1 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Traps Triggered 5 | . . . . . . . . . . . 2 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 2 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Machines Disabled 2 | . . . . . . . . . 1 . 1 . . . . Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Machines Accessed 12 | . 1 . . . . 1 1 . 4 . 2 . 2 . 1 Terminals 1 | . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . Total Hacks 47 | . 2 . . . . 1 1 . 34 . 2 . 5 . 2 Successful 38 | . . . . . . . 1 . 34 . . . 2 . 1 Failed 9 | . 2 . . . . 1 . . . . 2 . 3 . 1 Catastrophic 4 | . 1 . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 2 . . . . 3 . . . . 2 3 1 . 4 Terminals 2 | . 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . 4 . . Terminal Hacks 35 | . . . . . . . 1 . 34 . . . . . . Record 11 | . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 3 . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . 14 . . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Total Allies 10 | . . . . 4 . 1 . . . . 1 . . . 4 Largest Group 4 | . . . . 4 4 1 . . . . 1 1 1 . 2 Highest-Rated Group 206 | . . . . 151 151 28 . . . . 27 27 27 . 206 Highest-Rated Ally 103 | . . . . 39 39 28 . . . . 27 27 27 . 103 Zionite Dispatches 4 | . . . . . . 1 . . . . 1 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . 1 . . . . 1 . . . . DROP 2 | . . . . . . 1 . . . . 1 . . . . Ally Attacks 32 | . . . . . 26 . . . . . . . . . 6 Total Damage 909 | . . . . . 583 . . . . . . . . . 326 Kills 8 | . . . . . 7 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Turns Passed 2766 | 9 31 47 3 422 121 319 145 245 71 141 249 241 278 66 378 Spaces Moved 3886 | 18 57 90 5 699 276 411 300 283 92 295 202 188 337 85 548 Core 1615 | 18 57 90 5 699 18 227 111 . . . 72 23 103 85 107 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 249 | . . . . . . . . . . . 84 165 . . . Flight 2022 | . . . . . 258 184 189 283 92 295 46 . 234 . 441 Fastest Speed 32 | 50 50 50 50 50 32 32 35 35 35 35 35 36 40 50 37 Average Speed 45 | 50 50 50 50 50 33 44 40 35 35 35 63 86 43 60 40 Slowest Speed 250 | 50 50 50 50 50 50 100 50 35 35 195 250 120 100 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 1 . 2 . . . 5 . 9 Cave-ins Triggered 2 | . . . . . . 1 . . . 1 . . . . . Exploration Rate (%) 31 | 3 20 18 6 85 53 16 49 57 78 48 7 5 10 21 26 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 2 . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 10 | . . . . 3 . . 4 1 . 2 . . . . . Spaces Dug 75 | . . . . . . 27 . 2 3 22 . 1 12 . 8 Terrain Destroyed 209 | . . . . . . 27 28 2 3 66 . 61 12 . 10 Melee 57 | . . . . . . 27 . 2 3 4 . 1 12 . 8 Projectile 14 | . . . . . . . 2 . . 2 . 8 . . 2 AOE 138 | . . . . . . . 26 . . 60 . 52 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Gar Res Total 4570 | 17 58 91 4 771 295 479 319 423 109 318 268 233 416 99 670 Wait 435 | . . . . 59 11 25 8 138 9 12 29 13 43 4 84 Move 3839 | 17 56 89 4 698 275 410 297 282 88 294 201 187 327 84 530 Hop 16 | . . . . . . . 1 . 1 . . . 5 . 9 Pick Up 17 | . . 2 . 6 . 1 1 . . . 2 1 1 . 3 Fast Attach 52 | . . . . 3 3 5 3 1 2 1 8 1 11 . 14 Attach 15 | . . . . . 1 . 2 . . 2 3 1 1 1 4 Detach 14 | . . . . 1 . 2 1 . . 1 2 1 2 1 3 Swap 3 | . . . . . . . 1 . . . . 2 . . . Drop 20 | . . . . 4 1 2 3 . . . . 2 4 1 3 Fire 35 | . . . . . . . 2 . . 4 . 18 . . 11 Melee 113 | . . . . . 4 33 . 2 9 4 23 7 22 . 9 Ram 2 | . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Utility x2 84 | -9/Materials | Discovered new exit (range 6) 86 | -9/Materials | Core integrity fell below 50% 88 | -9/Materials | Entered Mines 89 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 91 | -9/Mines | Entered Zion 184 | -7/Zion | Found Prototype Special Weapon 184 | -7/Zion | Identified RU-N14's Throwing Claymores 187 | -7/Zion | Found RU-N14's Throwing Claymores 188 | -7/Zion | Found RU-N14's Throwing Claymores 242 | -7/Zion | Found GAL Module 262 | -7/Zion | Met Imprinter 269 | -7/Zion | Imprinted 271 | -7/Zion | Declared Zion's savior 300 | -7/Zion | Build established: Mutant 365 | -7/Zion | Found CR-A16's Pointy Stick 449 | -7/Zion | Discovered new exit (range 8) 513 | -7/Zion | Entered Proximity Caves 513 | -6/Proximity Caves | Accompanied by 4 allies 561 | -6/Proximity Caves | Lost 3 allies 620 | -6/Proximity Caves | Discovered new exit (range 15) 626 | -6/Proximity Caves | Spotted B-75 Beast 634 | -6/Proximity Caves | Entered Factory 634 | -6/Factory | Evolved 6 slots: Utility x6 638 | -6/Factory | Zion Trap Resupply teleported in 735 | -6/Factory | Crushed by falling debris 901 | -6/Factory | Core integrity fell below 50% 952 | -6/Factory | Discovered new exit (range 4) 953 | -6/Factory | Identified exit to Lower Caves 953 | -6/Factory | Entered Lower Caves 1065 | -6/Lower Caves | Found Prototype Device 1065 | -6/Lower Caves | Identified Heart of Steel 1079 | -6/Lower Caves | Discovered new exit (range 15) 1094 | -6/Lower Caves | Identified exit to Lower Caves 1098 | -6/Lower Caves | Entered another Lower Caves area 1107 | -6/Lower Caves | Identified exit to Factory 1135 | -6/Lower Caves | Encountered a Warlord checkpoint 1339 | -6/Lower Caves | Discovered new exit (range 14) 1342 | -6/Lower Caves | Identified exit to Data Miner 1343 | -6/Lower Caves | Entered Data Miner 1343 | -6/Data Miner | Discovered new exit (range 6) 1350 | -6/Data Miner | Met Data Miner 1357 | -6/Data Miner | Learned location of Section 7 (-2) 1357 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1362 | -6/Data Miner | Received God Mode back door access code from Data Miner 1373 | -6/Data Miner | Destroyed Data Miner 1376 | -6/Data Miner | Found Prototype Hackware 1376 | -6/Data Miner | Identified System Mapper 1379 | -6/Data Miner | Found Prototype Hackware 1379 | -6/Data Miner | Identified Ghost Barrier 1380 | -6/Data Miner | Data Conduit disabled 1414 | -6/Data Miner | Identified exit to Proximity Caves 1414 | -6/Data Miner | Entered Proximity Caves 1419 | -5/Proximity Caves | Learned Factory emergency access door positions 1494 | -5/Proximity Caves | Core integrity fell below 20% 1525 | -5/Proximity Caves | Spotted B-75 Beast 1539 | -5/Proximity Caves | Crushed by falling debris 1539 | -5/Proximity Caves | System corruption reached 10% 1554 | -5/Proximity Caves | Discovered exit to Factory (range 5) 1555 | -5/Proximity Caves | Entered Factory 1555 | -5/Factory | Evolved 2 slots: Utility x2 1570 | -5/Factory | Lost 3 parts (3u) 1703 | -5/Factory | Discovered new exit (range 15) 1706 | -5/Factory | Zion Hacking Resupply teleported in 1804 | -5/Factory | Entered another Factory area 1804 | -4/Factory | Accompanied by 1 ally 1804 | -4/Factory | Evolved 2 slots: Utility x2 1939 | -4/Factory | Discovered new exit (range 11) 1986 | -4/Factory | Build established: Hacker-Mutant 2045 | -4/Factory | Entered Research 2045 | -3/Research | Accompanied by 1 ally 2045 | -3/Research | Evolved 2 slots: Utility x2 2112 | -3/Research | Found Prototype Device 2112 | -3/Research | Identified Exp. EM Disruption Field 2323 | -3/Research | Identified exit to Garrison 2323 | -3/Research | Entered Garrison 2357 | -3/Garrison | Triggered checkpoint 2377 | -3/Garrison | Heavy support dispatched to Research 2383 | -3/Garrison | Core integrity fell below 50% 2385 | -3/Garrison | Discovered new exit (range 9) 2388 | -3/Garrison | Lost 5 parts (1p1n2u1w) 2389 | -3/Garrison | Entered Research 2562 | -3/Research | Spotted B-86 Titan 2667 | -3/Research | Core integrity fell below 20% 2691 | -3/Research | Spotted B-86 Titan 2698 | -3/Research | Zion Heavy squad teleported in 2741 | -3/Research | Zion Hacker squad teleported in 2767 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02740_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Trap Resupply ] [ 2 : 5I-TAN(i)/Fire(3) ] [ 3 : 9Q-I48(i)/Fire(3) ] [ 4 : PH-ZSQ(p)/Hacker(2) ] >>\\ZION-DISPATCH-4 [ Target locked, reinforcements inbound... ] 02741_ PH-ZSQ(p): "We're going to hack and loot and... oh yeah, we're not here for that. To the death!" 02745_ FG7 NVRXQFUXHV ACFHDMR9UKH/ Q>IGHF 02745_ Sneak attack on K-01 Serf. 02745_ K-01 Serf destroyed. 02748_ PH-ZSQ(p) destroyed. 02753_ Drone sends a signal. 02753_ Penetrated by Slug. 02758_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. Map ----- +----------------------------------------------------+ | # #????# #???????????????#???? | | # = #????# #?#+#????????? ?? ? | | # #????# #?# #???????? ! # | | # =##???# #?# #?????""" # | | ""###/##"#"##### ### ####??""" "# | | % #? """ "# | | # "# | | / T# | | # """ "# | | ##^ #################### #??""" ?"? | | ?# ???????????????????# #??""" ?????"? | | ?# ???????????????????# #????????????? | | ?# ????????????????????# #????????????? | | ?# ????????????????????#s#????????????? | | ?# ?????????????????????#s#????????????? | | ?# ?????????????????????# #????????????? | | ?# ??????????????????????#s#????????????? | | ?# ??????????????????????# #????????????? | | ?#??????????????????????##s##???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# !#???????????? | | ????????????????????????# #???????????? | | ?????????"""""??????????#] !#???????????? | | ?????????"""""??????????# #???????????? | | ?????????"""""??????????#@ *#???????????? | | ???????????????????????#;####???????????? | | ???????????????????????##???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?T??????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | #???????????????????????????????????????? | | ##??????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 685 Jamming Range 14 Armor Coverage 150 Resistance: EM 75 Evasion (%) 63 Core Analysis 6 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive System Guard | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightKineticChip Manual? 0 Play Time 00:48:45 Cumulative 475.1 hours Start 2025.03.02 @ 18:52:32 End 2025.03.31 @ 18:25:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/5/0/0/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12bd4721-b05b-48da-97b1-7b5602326e08