Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 16:48:16 Player: anastasia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (186) 930 Value Destroyed (6761) 6761 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-827) -827 TOTAL SCORE: 11044 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 36 Friendly Fire -974 Cogmind --------- Core Integrity 0/850 Matter 315/500 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Structural Scanner Improved Medium Armor Plating System Restoration Module Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Launcher Guidance Computer Recoil Stabilizer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Ion Cannon Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Compact Battery Advanced Sensor Array Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Laser Beamcaster Coil Gun Improved Datajack Power Sword [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . Utility 3 | . . 1 . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 206 | 6 8 16 18 3 32 18 20 11 1 73 Power 16 | 1 1 1 2 . . 2 1 1 . 7 Engine 9 | 1 1 1 2 . . 1 1 . . 2 Core 6 | . . . . . . . . 1 . 5 Reactor 1 | . . . . . . 1 . . . . Propulsion 43 | 2 2 3 6 2 5 2 4 2 . 15 Treads 25 | 2 2 3 6 2 5 2 1 . . 2 Leg 16 | . . . . . . . 3 . . 13 Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 1 4 4 2 . 10 2 8 4 . 21 Device 19 | . . . 2 . 3 1 5 2 . 6 Storage 8 | 1 2 1 . . . . 2 1 . 1 Processor 10 | . 1 2 . . 2 . 1 . . 4 Hackware 3 | . . 1 . . . 1 . . . 1 Protection 16 | . 1 . . . 5 . . 1 . 9 Artifact . | . . . . . . . . . . . Weapon 91 | 2 1 8 8 1 17 12 7 4 1 30 Energy Gun 31 | . 1 . . . 10 3 3 2 . 12 Energy Cannon 9 | . . 2 2 . . 1 1 . . 3 Ballistic Gun 20 | 2 . 3 2 1 4 1 1 . 1 5 Ballistic Cannon 9 | . . 2 . . 2 3 . . . 2 Launcher 16 | . . 1 3 . . 3 2 2 . 5 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . 1 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 Parts Lost 60 | . . 1 2 . 5 10 . 6 1 35 Power 9 | . . . . . . 1 . 1 . 7 Propulsion 11 | . . . 1 . . 1 . 3 . 6 Utility 14 | . . 1 . . 3 2 . 1 1 6 Weapon 26 | . . . 1 . 2 6 . 1 . 16 Highest Loss Streak 18 | . . 1 1 . 2 8 . 3 1 18 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 98 97 99 100 87 57 63 75 83 85 Engine 6 | . 13 11 10 11 7 3 5 4 . 1 Core 2 | . . . . . . . . 1 7 10 Treads 16 | . 27 33 32 33 28 19 5 . . 5 Leg 4 | . . . . . . . 2 8 . 12 Device 7 | . . . 5 11 7 4 11 16 14 4 Storage 11 | . 14 11 11 11 7 3 10 17 15 8 Processor 8 | . 12 18 16 11 7 4 4 1 . 4 Protection 3 | . . . . . 6 3 . 1 7 9 Energy Gun 6 | . 13 . . . 8 3 10 7 7 9 Energy Cannon 4 | . . 3 9 11 . 2 3 7 7 1 Ballistic Gun 6 | . 14 10 9 11 4 . 3 . 6 7 Ballistic Cannon 1 | . . 6 . . 3 3 . . . 1 Launcher 1 | . . . 1 . . . . 4 . 1 Naked Turns 32 | . . . . . . 32 . . . . Heaviest Build 73 | 12 27 55 63 61 69 72 52 55 47 73 Greatest Support 90 | 40 40 60 60 60 88 90 30 32 32 80 Greatest Overweight (x) 20 | . 8 . 1 1 20 5 2 14 1 19 Average Overweight (x) . | . . . . . . . . 2 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 15 15 15 15 Average Capacity 15 | 7 10 15 20 20 20 13 11 15 15 15 Most Carried 20 | 5 11 16 20 19 20 14 9 15 15 15 Average Carried 10 | 1 8 10 15 16 15 7 2 7 10 8 Final Capacity 20 | 8 15 20 20 20 20 5 15 15 15 15 Final Carried 16 | 2 10 16 14 16 13 1 6 15 10 5 Scrap Engine Consumption 19 | . . . . . 19 . . . . . Constructs Created 2 | . . . . . 2 . . . . . Class Distribution -------------------- 42% | Mutant 18% | Gunner 10% | Tank 7% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Matter Collected 5034 | 230 148 449 374 224 634 266 481 261 14 1953 Remotely . | . . . . . . . . . . . Salvage Created 8678 | . 220 995 1282 60 1187 847 514 363 31 3179 Parts 394 | . 25 63 73 7 49 3 18 14 1 141 Haulers Intercepted 5 | . . 3 1 . 1 . . . . . Recyclers Shooed 7 | . . 1 . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . Prevented 3 | . . . . . . . . 1 2 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Combat Hostiles Destroyed 150 | . 9 19 23 1 21 4 7 10 1 55 Melee 3 | . . . . . . . . . . 3 Guns 68 | . 9 3 5 . 9 1 3 5 1 32 Cannons 53 | . . 13 15 1 9 3 1 2 . 9 AOE 21 | . . 3 2 . 2 . 2 3 . 9 Classes Destroyed 20 | . 2 6 2 . 3 1 . 2 . 4 Worker 7 | . . . 2 . 1 . . . . 4 Builder 8 | . . . . . . . . . . 8 Tunneler 2 | . . . . . . . . . . 2 Hauler 5 | . . 3 1 . 1 . . . . . Recycler 7 | . . 1 1 . . . 2 . . 3 Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . 1 1 . 1 . . . . . Drone 5 | . . . 5 . . . . . . . Watcher 9 | . 3 2 2 . . . 1 . . 1 Swarmer 23 | . 9 . 2 . 1 . . 4 . 7 Grunt 75 | . . 13 13 . 11 . 5 4 1 28 Brawler 2 | . . . . . 1 . . . . 1 Duelist 3 | . . 1 . . . . . . . 2 Sentry 26 | . . 5 8 1 5 . . 1 . 6 Hunter 4 | . . . . . . . . . . 4 Programmer 10 | . . . . . 2 . 2 . . 6 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . Compactor 4 | . . . . . . 4 . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 3 4 5 1 9 2 4 4 1 8 Combat Bots Only 8 | . 3 3 5 1 8 2 3 4 1 5 Max Kills in Single Turn 4 | . 2 2 4 1 2 1 2 2 1 3 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded 2 | . . 2 2 . 1 . 1 2 . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Hostile Shots Fired 1190 | . 33 79 75 2 179 11 16 103 4 688 Missed 352 | . 12 22 17 . 58 1 8 31 2 201 Damage Taken 9479 | . 121 616 824 23 1351 355 96 797 27 5269 Core 1624 | . 12 41 114 . 125 279 36 167 . 850 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 2 | . 2 . . . . . . . . . Ignored by Resistances 2778 | . 42 178 185 6 404 92 30 242 8 1591 Regen/Repaired (Parts) 626 | . 11 91 104 . 167 . 24 . . 229 Core Remaining (%) 67 | 100 95 . . 61 . . . . 13 . Volleys Fired 410 | . 28 63 82 1 48 24 14 21 2 127 Largest 4 | . 2 2 2 2 3 3 3 3 3 4 Hottest 252 | . 70 91 104 91 143 196 199 224 188 252 Shots Fired 1016 | . 45 126 154 4 136 63 39 52 6 391 Gun 662 | . 45 61 72 2 105 18 25 19 4 311 Cannon 304 | . . 63 71 2 31 42 12 22 2 59 Launcher 50 | . . 2 11 . . 3 2 11 . 21 Special . | . . . . . . . . . . . Kinetic 485 | . 33 104 72 2 71 25 4 . 2 172 Thermal 336 | . 12 20 71 2 27 34 25 36 4 105 Explosive 46 | . . 2 11 . . 3 2 8 . 20 Electromagnetic 149 | . . . . . 38 1 8 8 . 94 Robot Hit Streak 56 | . 6 11 29 17 56 16 20 8 2 21 Robot Miss Streak 3 | . 2 3 2 . 2 2 1 2 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 Shots Hit Robots 747 | . 27 98 99 1 119 56 28 33 2 284 Core Hits 359 | . 14 35 37 1 55 24 17 23 2 151 Critical Kills 5 | . . . 2 . 1 . 2 . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 Critical Strikes 21 | . 1 4 2 . 5 . 2 1 . 6 Burn 8 | . 1 . . . 3 . . 1 . 3 Meltdown 3 | . . . 1 . . . 2 . . . Destroy 5 | . . 1 1 . 1 . . . . 2 Blast 4 | . . 3 . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . Melee Attacks 14 | . . . 7 . . 1 . . . 6 Impact 8 | . . . 7 . . 1 . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19408 | . 361 1821 2341 20 2360 1880 862 1120 46 8597 Guns 8930 | . 361 631 549 . 1509 502 382 247 46 4703 Cannons 5297 | . . 951 1209 20 607 944 177 303 . 1086 Explosions 4653 | . . 239 441 . 244 395 296 570 . 2468 Melee 427 | . . . 104 . . 39 . . . 284 Ramming 101 | . . . 38 . . . 7 . . 56 Kinetic 6864 | . 231 1255 549 . 1073 667 47 . 25 3017 Thermal 6054 | . 130 327 1209 20 680 777 387 489 21 2014 Explosive 3912 | . . 239 441 . . 395 296 537 . 2004 Electromagnetic 2050 | . . . . . 607 2 125 94 . 1222 Impact 143 | . . . 104 . . 39 . . . . Slashing 284 | . . . . . . . . . . 284 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . 5 5 3 3 3 3 3 6 Average Corruption 3 | . 1 . 1 5 2 3 3 3 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 184 | . 3 . 10 21 12 10 18 51 . 59 Message Errors 38 | . 2 . 3 4 1 2 7 10 . 9 Matter Fused 51 | . . . 3 7 4 2 5 14 . 16 Heat Flow Errors 19 | . . . 1 2 1 1 4 5 . 5 Energy Discharges 31 | . 1 . 3 3 1 1 . 11 . 11 Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 3 | . . . . 1 . . 1 . . 1 Data Loss (minor) 18 | . . . . 2 3 2 1 6 . 4 Data Loss (major) 10 | . . . . . 1 . . 2 . 7 Misfires 8 | . . . . 2 1 . . 2 . 3 Alerts 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 330 | . . . 164 . 38 . 7 57 . 64 Projectiles 60 | . . . 5 . 38 . . 13 . 4 Explosions 154 | . . . 54 . . . 7 44 . 49 Melee 116 | . . . 105 . . . . . . 11 Knockbacks 18 | . . 9 1 . 3 . . . . 5 Impact 2 | . . . 1 . . . . . . 1 Kinetic 14 | . . 8 . . 3 . . . . 3 Secondary 2 | . . 1 . . . . . . . 1 Self-Inflicted Damage 350 | . . . 69 . 79 . . 9 . 193 Shots 12 | . . . 2 . 2 . . 1 . 7 Rammed 2 | . . . 2 . . . . . . . Targets Rammed 8 | . . . 2 . . . 1 . . 5 Kicked 6 | . . . . . . . 1 . . 5 Crushed . | . . . . . . . . . . . Highest Temperature 724 | . 27 144 174 210 532 412 231 336 204 724 Average Temperature 142 | . 10 41 39 74 154 161 82 93 105 200 Received Heat Transfer 2772 | . . 405 318 9 474 . 27 180 . 1359 Effects 81 | . . . . . 6 1 . 3 . 71 Shutdowns 25 | . . . . . 2 . . . . 23 Energy Bleed 6 | . . . . . . 1 . . . 5 Interference 20 | . . . . . 4 . . 3 . 13 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 9 | . . . . . . . . . . 9 Damage (major) 11 | . . . . . . . . . . 11 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 6 | . . . 1 . . . . . 1 4 Impact Corruptions 5 | . . . 4 . . . . . . 1 Robots Melted 4 | . . . 1 . 1 . 2 . . . Combat Hostiles 3 | . . . 1 . 1 . 1 . . . Parts Melted 12 | . 1 . 1 . 4 . 1 2 . 3 Heat Transferred 11860 | . 444 592 2183 37 1552 1618 670 1044 37 3683 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . . . . 3 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Peak Influence 577 | . 125 351 358 57 286 43 126 . . 577 Initial 59 | . . 30 54 57 59 29 . . . 5 Average 97 | . 34 162 179 29 91 14 45 . . 108 Maximum Alert Level 2 | . . 1 1 . 1 . . . . 2 Low Security (%) 86 | 100 100 75 62 100 88 100 100 . . 84 Level 1 12 | . . 24 37 . 11 . . . . 9 Level 2 1 | . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . . 2 5 . 6 . 3 . . 24 Investigation 14 | . . 1 4 . . . 1 . . 8 Extermination 8 | . . . . . 2 . 2 . . 4 Reinforcement 10 | . . 1 1 . 1 . . . . 7 Assault . | . . . . . . . . . . . Garrison 8 | . . . . . 3 . . . . 5 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Distress Signals 4 | . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 14 27 30 1 26 5 9 13 2 66 Peak Tracking Total 6 | . 3 3 4 1 5 2 3 4 1 6 Tactical Retreats 11 | . 1 . 4 . 1 . . 2 . 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Traps Triggered 8 | . 3 . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Machines Disabled 23 | . . 2 5 2 2 . . . . 12 Max in Single Turn 4 | . . 1 2 1 1 . . . . 4 Garrison Access 2 | . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Machines Accessed 50 | . 10 7 8 4 3 . 3 1 . 14 Terminals 30 | . 7 5 6 3 2 . 1 . . 6 Fabricators 4 | . . . . . . . 1 . . 3 Repair Stations 6 | . 1 1 1 . . . 1 . . 2 Recycling Units 6 | . 2 1 . 1 . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . 1 Total Hacks 129 | . 22 20 26 10 10 . 5 1 . 35 Successful 77 | . 15 15 14 6 7 . 4 1 . 15 Failed 52 | . 7 5 12 4 3 . 1 . . 20 Catastrophic 3 | . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . 5 . . . . . . 1 Terminals 83 | . 18 13 22 9 8 . 1 . . 12 Fabricators 7 | . . . . . . . 1 . . 6 Repair Stations 19 | . 2 4 3 . . . 3 . . 7 Recycling Units 13 | . 2 3 . 1 . . . . . 7 Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . . . . 3 Terminal Hacks 46 | . 11 8 11 5 6 . 1 1 . 3 Record 5 | . . . . 1 3 . . . . 1 Robot Analysis 3 | . 1 . . 2 . . . . . . Prototype ID Bank 5 | . 3 1 1 . . . . . . . Open Door 2 | . . . 1 . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 5 | . 1 3 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . . Alert Level 5 | . . 1 1 2 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 6 | . 2 1 3 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 5 | . 1 1 2 . . . 1 . . . Fabricator Hacks 5 | . . . . . . . 1 . . 4 Network Status 3 | . . . . . . . 1 . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 15 | . 2 4 2 . . . 2 . . 5 Scan Component 8 | . 1 2 1 . . . 1 . . 3 Repair 7 | . 1 2 1 . . . 1 . . 2 Recycling Unit Hacks 9 | . 2 3 . 1 . . . . . 3 Process 2 | . . 1 . . . . . . . 1 Report Inventory 6 | . 2 1 . 1 . . . . . 2 Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 2 7 7 1 1 . 2 . . 11 Full Trace Events 16 | . . 3 4 1 . . 1 . . 7 Feedback Events 2 | . . 1 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . . . 12 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . 1 2 1 . . . 1 . . 2 Time 207 | . 26 52 13 . . . 22 . . 94 Parts Recycled . | . . . . . . . . . . . Recycled Matter 390 | . . 178 . . . . . . . 212 Retrieved Matter 178 | . . 178 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Total Allies 4 | . . . . . . 1 . . . 3 Largest Group 3 | . . . . . . 1 . . . 3 Highest-Rated Group 60 | . . . . . . 31 . . . 60 Highest-Rated Ally 31 | . . . . . . 31 . . . 20 Total Orders 11 | . . . 6 2 1 . . . . 2 STAY 1 | . . . 1 . . . . . . . ROAM 2 | . . . 2 . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . AID 1 | . . . . . . . . . . 1 EXPLORE 3 | . . . . 1 1 . . . . 1 RETURN 2 | . . . 1 1 . . . . . . Ally Attacks 15 | . . . . . . 6 . . . 9 Total Damage 387 | . . . . . . 102 . . . 285 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Robot Analysis Total 3 | . 1 . . 2 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches 36 | . . . 16 2 2 . . . . 16 Drone Recoveries 4 | . . . 2 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Turns Passed 14954 | 68 1409 1322 1779 895 1431 543 1084 2806 91 3526 Spaces Moved 6565 | 42 720 626 768 250 673 329 497 1062 76 1522 Core 346 | 11 3 . . . 6 102 104 113 . 7 Treads 4133 | 31 717 626 768 250 667 227 325 . . 522 Legs 1611 | . . . . . . . 68 565 . 978 Wheels 475 | . . . . . . . . 384 76 15 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 50 100 105 105 105 Average Speed 181 | 131 161 160 168 235 160 129 192 251 105 170 Slowest Speed 1050 | 160 450 160 240 240 1050 300 240 750 105 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 54 | 4 100 57 97 98 14 83 11 96 12 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . . 1 . . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug 26 | . . . 26 . . . . . . . Terrain Destroyed 542 | . . 15 92 . 15 28 33 74 . 285 Melee 3 | . . . 3 . . . . . . . Projectile 12 | . . . . . 4 2 1 . . 5 AOE 527 | . . 15 89 . 11 26 32 74 . 280 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Fac Total 8741 | 55 924 822 1083 553 929 389 594 1150 86 2156 Wait 1241 | . 152 85 175 294 128 10 35 36 . 326 Move 6556 | 41 719 625 767 249 673 328 496 1061 75 1522 Hop . | . . . . . . . . . . . Pick Up 181 | 8 13 22 12 4 19 6 21 17 1 58 Fast Attach 7 | . 1 . . . 1 . . . . 5 Attach 142 | 6 3 8 7 . 28 13 18 9 1 49 Detach 23 | . . . 1 . 13 1 3 2 1 2 Swap 57 | . 4 8 11 3 3 5 2 2 . 19 Drop 88 | . 4 11 12 2 16 1 4 2 6 30 Fire 410 | . 28 63 82 1 48 24 14 21 2 127 Melee 14 | . . . 7 . . 1 . . . 6 Ram . | . . . . . . . . . . . Kick 6 | . . . . . . . 1 . . 5 Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 14 | . . . 7 . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered exit to Materials (range 15) 748 | -10/Materials | Identified exit to Mines 1013 | -10/Materials | Repaired Lgt. Ion Engine 1099 | -10/Materials | Discovered exit to Materials (range 8) 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -9/Materials | Discovered new exit (range 9) 2032 | -9/Materials | Hacking Suite fried by hacking feedback 2108 | -9/Materials | Discovered new exit (range 16) 2163 | -9/Materials | Repaired Assault Rifle 2190 | -9/Materials | Repaired Lgt. Cannon 2210 | -9/Materials | Discovered new exit (range 13) 2279 | -9/Materials | Identified exit to Storage 2337 | -9/Materials | Discovered new exit (range 13) 2415 | -9/Materials | Identified exit to Materials 2576 | -9/Materials | Discovered exit to Materials (range 13) 2758 | -9/Materials | Identified exit to Mines 2800 | -9/Materials | Entered Storage 3092 | -9/Storage | Repaired Lgt. Treads 3335 | -9/Storage | Discovered exit to Materials (range 5) 4242 | -9/Storage | Discovered new exit (range 14) 4470 | -9/Storage | Murdered 4 allies 4569 | -9/Storage | Crushed by falling debris 4579 | -9/Storage | Entered Recycling 4579 | -9/Recycling | Found Scrap Engine 4686 | -9/Recycling | Discovered new exit (range 67) 4884 | -9/Recycling | Build established: Scavenger-Mutant 5474 | -9/Recycling | Entered Factory 5474 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5825 | -7/Factory | P-60 Hacker assimilated allied RI-JJU(g) 5993 | -7/Factory | Build established: Scavenger-Gunner 6046 | -7/Factory | Garrison activated, responded to threat 6136 | -7/Factory | Destroyed 8 combat bots 6835 | -7/Factory | Build established: Gunner 6905 | -7/Factory | Sucked down chute 6905 | -7/Factory | Entered Waste 6906 | -7/Waste | Met a frightened Derelict 6977 | -7/Waste | Spotted C-40 Crusher 6983 | -7/Waste | Spotted C-40 Crusher 7026 | -7/Waste | Destroyed C-40 Crusher 7041 | -7/Waste | Destroyed C-40 Crusher 7052 | -7/Waste | Spotted C-40 Crusher 7074 | -7/Waste | Destroyed C-40 Crusher 7118 | -7/Waste | Spotted C-40 Crusher 7137 | -7/Waste | Spotted C-40 Crusher 7138 | -7/Waste | Destroyed C-40 Crusher 7185 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7195 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7198 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7201 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7204 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7207 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7210 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7213 | -7/Waste | Crushed by Compactor (1 part destroyed) 7244 | -7/Waste | Lost 8 parts (2u6w) 7376 | -7/Waste | Crushed by Compactor (1 part destroyed) 7377 | -7/Waste | Core integrity fell below 50% 7390 | -7/Waste | Crushed by Compactor (1 part destroyed) 7418 | -7/Waste | Discovered new exit (range 14) 7448 | -7/Waste | Entered Factory 7505 | -7/Factory | Build established: Mutant 8252 | -7/Factory | Build established: Gunner 8314 | -7/Factory | Repaired Matter Filter 8373 | -7/Factory | Discovered new exit (range 5) 8437 | -7/Factory | Discovered new exit (range 8) 8448 | -7/Factory | Identified exit to Factory 8530 | -7/Factory | Identified exit to Lower Caves 8532 | -7/Factory | Entered Lower Caves 8705 | -7/Lower Caves | Build established: Scavenger-Gunner 8823 | -7/Lower Caves | Learned Factory stockpile data 8961 | -7/Lower Caves | Spotted B-75 Beast 8981 | -7/Lower Caves | Destroyed B-75 Beast 8982 | -7/Lower Caves | Core integrity fell below 20% 9273 | -7/Lower Caves | Build established: Mutant 9350 | -7/Lower Caves | Learned location of 2 exits from Factory 9641 | -7/Lower Caves | Discovered new exit (range 6) 10139 | -7/Lower Caves | Build established: Gunner 10449 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10490 | -7/Lower Caves | Lost 3 parts (1p1n1u) 11033 | -7/Lower Caves | Build established: Tank 11338 | -7/Lower Caves | Entered another Lower Caves area 11371 | -7/Lower Caves | Discovered exit to Factory (range 7) 11383 | -7/Lower Caves | Learned location of 1 exit from Factory 11429 | -7/Lower Caves | Entered Factory 11429 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11430 | -6/Factory | Identified exit to Factory 11430 | -6/Factory | Identified exit to Lower Caves 11473 | -6/Factory | Identified exit to DSF 11745 | -6/Factory | Build established: Hacker-Tank 12209 | -6/Factory | Fabricated B-48 Gladiator (x3) 12212 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5c 12544 | -6/Factory | Garrison activated, responded to threat 12763 | -6/Factory | Build established: Gunner 13201 | -6/Factory | Repaired Hvy. Battle Rifle 13254 | -6/Factory | Repaired Coil Gun 13415 | -6/Factory | Build established: Tank 13693 | -6/Factory | Lost 3 allies 13884 | -6/Factory | Build established: Gunner 14108 | -6/Factory | Core integrity fell below 50% 14709 | -6/Factory | Build established: Scavenger-Tank 14925 | -6/Factory | Core integrity fell below 20% 14934 | -6/Factory | Garrison activated, responded to threat 14955 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14942_ Penetrated by Slug. 14942_ U-05 Engineer lays Concrete. 14942_ Slug penetrates Wall. 14942_ Lrn. Missile Launcher destroyed. 14943_ Acquired 29 matter. 14944_ U-05 Engineer lays Concrete. 14945_ Slug penetrates U-05 Engineer. 14945_ U-05 Engineer suffers critical hit (Destroy). 14945_ U-05 Engineer destroyed. 14945_ Slug penetrates Wall. 14946_ Fission Core destroyed. 14947_ Wall collapses. 14948_ Penetrated by Slug. 14951_ K-01 Serf collects debris. 14951_ Slug penetrates Wall. 14951_ Penetrated by Slug. 14952_ Slug penetrates Wall. 14954_ Acquired Flak Gun. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # %+%%+%"" | | # %#### "" | | # """ """ #??# "" | | """ """ """ """ +%""" """ #??# "" | | """ """^""" """ # """ """ #??# | | """ """ """ """ # [ #??# "" | | # """ """ #??# "" | | """ """ """ """ ############# """ """ #??# "" | | """ """ """ """ #???????????# """ """ #??# "" | | """ """ """ """ #???????????# #??# | | #???????????# #??# | | "?" """ """ """ #???????????##############??#### | | """ "?" 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""#??????? | | """ """ """ """ # """ # ## " ""#??????? | | """ """ """ """ # % h """" G#??????? | | ### ;## """" ""#??????? | | % !! = """" ""#??????? | | ! ! % ! = """" ""#??????? | | ############## k!% *@%[%!%h Y % #??????? | | ## !! # %%!% =* ##/#######????? | | ?#### ! + #### % ??? | | ????# ! # # ! ###????????? | | ????# # ## ![[ #??????????? | | ????# + ## # [ #??????????? | | ????# % # ### ## # [[ #??????????? | | ????# " " # / ## ##! #??????????? | | ???# "Y" # ! ## + #??????????? | | ???## """ # ## ## #??????????? | | ????##########! !## ###+#####;##??????????? | | ?????????????###+#### #?????????????????????? | | ????????????????????+ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 13 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Backstab Hey, That's Mine! I Spy Made in Tau Ceti IV My Command Is Your Wish Power Corrupts Release The Drones! Remodeling Serviceable Loadout Tourist \\IAMDERELICT Challenges ------------ None Game ------ Seed LegGreatWings Manual? 0 Play Time 02:10:49 Cumulative 6.2 hours Start 2024.07.01 @ 14:28:19 End 2024.07.01 @ 16:48:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4e2fa2b-5f58-4302-89ad-3b98fd5b4b71