Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.22 @ 17:58:10 Player: cptwinky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (168) 840 Value Destroyed (6140) 6140 Prototype IDs (94) 1880 Alien Tech Used (6) 1200 Bonus (5668) 5668 TOTAL SCORE: 27428 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 931 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -4861 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 73/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Long-range Terrain Scanner Potential Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Armor Integrity Analyzer Experimental Propulsion Shielding Centrium Light Armor Plating Medium Regenerative Plating Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Matter Drive > --- WEAPON ----------- Sigix Broadsword Force Lance > --- INVENTORY -------- Zionite Biocell Experimental Sensor Array Long-range Terrain Scanner Experimental Propulsion Shielding Zionite Weapon Casing EM Dispersion Field Experimental Force Field Transdimensional Reconstructor Subatomic Replicator Potential Cannon Core Stripper [Rating: 207] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Quantum Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Improved VSS Leg Flight Unit Impulse Thruster Array Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Propulsion Shielding Artifact Matter Drive Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Launcher Neutron Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . Utility 10 | . . 1 . 2 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 429 | 6 6 11 31 14 26 1 4 2 2 3 6 39 3 3 3 34 1 18 4 8 13 3 14 2 9 8 12 5 8 17 28 11 32 6 12 24 Power 27 | 1 1 1 1 2 1 . 1 . 1 . . 4 . . . 1 . 1 . . . . 1 2 . . . 2 . 2 2 . . . 1 2 Engine 7 | 1 1 1 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 16 | . . . . 2 1 . 1 . . . . 3 . . . 1 . 1 . . . . . 2 . . . 1 . 2 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Propulsion 65 | 2 1 4 12 5 9 . 1 . . 1 . 10 . . . 1 . 2 . . 2 . 2 . 3 . . 2 . 1 1 1 . . 1 4 Treads 27 | 2 1 4 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . 1 . 9 . 1 . . 1 . 8 . . . 1 . 2 . . 2 . 2 . 3 . . 1 . 1 1 1 . . 1 . Utility 221 | 1 3 4 5 4 9 1 2 2 1 2 4 17 2 1 1 17 1 6 4 6 9 2 10 . 1 6 8 1 5 12 17 9 21 6 9 12 Device 102 | . 1 1 1 1 3 1 1 1 1 1 2 8 1 1 . 7 1 2 2 3 4 2 3 . 1 3 4 . 3 6 8 6 12 4 5 2 Storage 10 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 . . 1 Processor 13 | . . 1 . 2 1 . . . . . . 1 . . 1 . . . . . 2 . 1 . . . . . . 1 . 2 . . . 1 Hackware 21 | . . . 1 1 2 . . . . . . 2 . . . 2 . 2 . 1 . . 4 . . . . . . 3 1 1 . . 1 . Protection 66 | . 1 2 2 . 2 . 1 1 . 1 2 6 1 . . 7 . 2 2 2 3 . 2 . . 3 3 1 2 2 8 . 3 1 1 5 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 3 Weapon 116 | 2 1 2 13 3 7 . . . . . 2 8 1 2 2 15 . 9 . 2 2 1 1 . 5 2 4 . 3 2 8 1 11 . 1 6 Energy Gun 30 | . . 2 9 3 . . . . . . . . . . . 7 . 5 . 1 . 1 . . . . 1 . 1 . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 3 . . 1 Ballistic Gun 5 | 2 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . 2 2 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . 2 Slashing Weapon 26 | . . . . . 1 . . . . . . . . . 1 6 . 4 . 1 2 . 1 . 2 . 2 . . . . . 3 . . 3 Piercing Weapon 20 | . . . . . 3 . . . . . 1 4 . . . . . . . . . . . . . . . . 1 1 5 . 4 . 1 . Special Melee Weapon 8 | . . . 3 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 1 . . . . . . 2 . . . 6 . . . . 7 . . . 1 . . 3 . . 3 . 8 . . . Parts Lost 45 | . 2 2 1 1 . . . . . 1 . 1 . 1 . . . . . 1 . 1 1 . . . . . . 1 2 1 1 1 . 27 Power 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 Propulsion 9 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 23 | . . 1 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 2 1 . 1 . 13 Weapon 6 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Highest Loss Streak 19 | . 2 1 1 1 . . . . . 1 . 1 . 1 . . . . . 1 . 1 1 . . . . . . 1 1 2 1 1 . 19 Average Slot Usage (%) 89 | . 97 98 99 99 91 92 92 92 92 92 92 85 93 86 91 92 93 91 88 87 91 93 83 84 83 84 84 87 89 83 84 81 81 81 74 61 Engine 3 | . 14 11 11 5 . . . . 7 7 7 5 . . . . . . . . . . . 1 . . . . . . . 4 3 3 4 . Core 5 | . . . . 3 7 7 7 7 . . . . 6 6 6 6 6 11 11 11 11 11 9 8 10 10 10 10 10 9 8 4 4 4 3 4 Treads 7 | . 28 32 32 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 16 | . . . . . 29 30 30 30 30 30 30 25 26 26 26 26 26 27 23 23 23 23 20 21 20 21 21 21 21 16 14 13 13 13 13 13 Device 7 | . 7 7 11 9 6 7 7 7 7 7 12 7 12 12 13 10 6 5 3 4 5 5 6 5 5 3 3 . 4 9 6 7 7 7 7 1 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 5 | . . 3 . 8 7 7 7 7 7 7 7 6 6 6 11 8 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 12 13 13 12 11 Hackware 17 | . . . 5 18 22 23 23 23 23 17 15 17 20 13 13 17 26 23 23 23 23 23 25 26 26 26 26 26 26 25 27 19 21 20 17 5 Protection 4 | . 4 10 5 . . . . . . 5 1 6 6 6 6 8 6 4 6 5 4 5 4 5 5 6 6 7 5 4 6 6 4 4 4 6 Energy Gun 3 | . . 14 20 18 . . . . . . . . . . . 2 . 2 5 4 . 3 . . . . . 5 2 . . . . . . . Ballistic Gun 2 | . 27 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 2 2 6 2 . . 7 7 5 5 4 4 3 5 5 3 . . 3 4 4 2 Piercing Weapon 2 | . . . . . 4 7 7 7 7 7 6 5 4 . . . . . . . . . . . . . . . 2 1 8 8 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 29 35 59 55 52 18 20 20 20 21 26 24 23 27 22 25 23 30 27 27 29 31 27 25 33 40 40 44 50 50 48 46 53 53 69 62 Greatest Support 145 | 40 40 60 60 63 63 23 22 22 24 22 22 24 24 22 22 34 25 31 32 30 33 39 46 40 46 46 46 46 46 52 48 48 48 48 63 145 Greatest Overweight (x) 7 | . . . . . 1 . . . . . 1 1 1 1 . 1 . 1 . . . . 7 . . . . . 1 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 14 15 19 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 14 Most Carried 20 | 4 13 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 9 13 19 19 10 10 9 9 10 7 9 9 9 10 9 9 10 9 10 9 10 10 9 9 9 9 10 13 14 14 14 14 14 14 14 12 Final Capacity 20 | 8 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 13 15 20 20 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 32% | Hacker-Sprinter 15% | Scavenger-Mutant 15% | Wizard-Sprinter 12% | Wizard-Scout 10% | Mutant 6% | Hacker-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Hacker-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5813 | 234 360 401 323 135 190 . 85 245 30 25 92 277 144 91 20 262 153 165 45 85 . 24 145 141 90 134 291 268 159 . 443 105 330 36 . 285 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8334 | . 638 780 1187 645 40 . 83 91 . . 38 196 85 101 . 431 112 78 . . . . 145 622 158 116 321 268 66 46 644 188 398 108 62 687 Parts 383 | . 47 46 66 24 6 . 4 . . . 3 14 2 1 . 23 2 5 . . . . 5 23 6 6 10 1 4 2 37 13 4 8 3 18 Haulers Intercepted 15 | . 2 1 6 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 3 . 1 1 . . 2 . 2 2 16 . . . . 20 9 1 3 . . . . . . . Prevented 40 | . . . . . . . . . . . . . 1 . . . . . 4 . 35 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 106 | . 16 15 22 9 1 . . . . . 3 1 . 4 . 4 . . . . . . . . . 5 9 . 5 . 5 . 1 1 1 4 Melee 14 | . . . . . 1 . . . . . . 1 . . . 3 . . . . . . . . . . 1 . . . 5 . . 1 1 1 Guns 58 | . 16 15 18 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . 3 . . . . . . . 3 . . 4 . . . . . . . . . . . 5 8 . 5 . . . . . . . Classes Destroyed 21 | . 5 3 . 1 1 . . . . . . . 1 1 . 3 . . . . . . . 2 . . 1 . . . 1 . 2 . . . Worker 9 | . 3 3 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 15 | . 2 1 6 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . 1 1 1 . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Watcher 12 | . . 2 1 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 1 1 1 1 . . Swarmer 38 | . 6 3 6 . . . . . . . 3 1 . 4 . . . . . . . . . . . 4 3 . 5 . 3 . . . . . Grunt 38 | . 10 9 7 5 . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . 1 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . 3 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 7 | . 4 5 7 3 1 . 1 . . . 3 2 1 4 . 3 . 1 . . . . 1 . 1 3 3 . 5 1 3 2 1 1 1 2 Combat Bots Only 5 | . 4 3 3 2 1 . . . . . 3 1 . 4 . 2 . . . . . . . . . 3 3 . 5 . 3 . 1 1 1 2 Max Kills in Single Turn 3 | . 1 2 2 1 1 . 1 1 . . 3 1 1 2 . 1 . 1 . . . . 1 1 1 3 3 . 3 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . 3 . . 2 . . . . . . . . . . . 3 3 . 3 . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 12947 | . 608 544 880 541 96 . 35 10 . 90 77 183 19 81 . 269 . 93 59 78 . 183 43 . 49 100 57 . 46 329 684 28 123 557 139 6946 Core 2702 | . 100 36 97 79 48 . 22 . . 43 20 78 . 30 . 17 . 57 . 35 . 57 . . 49 . 17 . . 41 103 28 43 106 25 1571 Absorbed by Shields 449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 41 . 388 Core Remaining (%) 83 | 100 60 . 66 85 . . . . . . 81 . . . . . 85 . . . . 85 . . . . . . 94 . 88 . . 87 . . Volleys Fired 430 | . 74 54 72 39 . . . . . . 1 1 . 4 . 53 . 41 6 43 . 16 . . 1 3 6 . 2 1 2 1 10 . . . Largest 2 | . 2 2 2 2 . . . . . . 1 1 . 1 . 1 . 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 1 . . . Hottest 112 | . 40 112 112 112 . . . . . . 39 28 . 39 . 73 . 73 73 73 . 73 . . 105 49 49 . 49 105 50 50 50 . . . Shots Fired 667 | . 148 108 142 78 . . . . . . 1 1 . 4 . 53 . 41 6 43 . 16 . . 1 3 6 . 2 1 2 1 10 . . . Gun 634 | . 148 108 140 78 . . . . . . . 1 . . . 53 . 41 6 43 . 16 . . . . . . . . . . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 10 . . . Launcher 18 | . . . 2 . . . . . . . 1 . . 4 . . . . . . . . . . . 3 6 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 232 | . 148 72 . . . . . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . Thermal 417 | . . 36 140 78 . . . . . . . . . . . 42 . 41 6 43 . 16 . . 1 . . . . 1 2 1 10 . . . Explosive 18 | . . . 2 . . . . . . . 1 . . 4 . . . . . . . . . . . 3 6 . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 17 14 21 19 . . . . . . . 4 . 7 . 11 . 2 3 . . . . . . 4 5 . . . . . . . . . Robot Miss Streak 7 | . 4 7 2 3 . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | . 89 71 102 60 2 . 3 2 . 1 . 13 3 4 . 35 4 7 1 . . . 4 22 5 6 3 5 . 2 19 7 4 2 6 48 Core Hits 275 | . 40 35 42 22 1 . 2 1 . . 3 7 1 7 . 16 2 3 . . . . 2 9 2 11 19 3 5 1 15 4 3 2 1 16 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 2 7 6 . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . . . 5 . 1 . . 1 Burn 14 | . . 1 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Puncture 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . 1 . . . Melee Attacks 517 | . . . . . 57 . 6 10 7 20 2 46 3 1 25 25 4 22 . 3 6 6 9 22 17 9 2 5 . 13 52 29 29 17 17 53 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Impact 36 | . . . . . . . . . . . . . 1 1 25 9 . . . . . . . . . . . . . . . . . . . . Slashing 207 | . . . . . 2 . . . . . . . . . . 16 4 22 . 3 6 6 9 22 17 9 2 5 . 11 . . 15 11 13 34 Piercing 267 | . . . . . 55 . 6 10 7 20 2 45 2 . . . . . . . . . . . . . . . . 2 52 29 13 6 4 14 Sneak Attacks 51 | . . . . . . . 2 1 . 1 . 3 1 1 . 11 . . . . . . 2 14 2 1 2 . . 2 4 2 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 2 6 Damage Inflicted 25765 | . 995 1056 2076 1059 64 . 210 150 . 83 191 538 244 843 . 1808 414 296 35 . . . 347 2407 340 1139 2239 606 934 314 1222 507 236 190 496 4726 Guns 5591 | . 972 1006 1830 1059 . . . . . . . 24 . . . 565 . 100 35 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4879 | . . . 214 . . . . . . . 191 . . 731 . . . . . . . . . . . 836 1973 . 934 . . . . . . . Melee 15190 | . . . . . 64 . 210 150 . 83 . 514 244 112 . 1243 414 196 . . . . 347 2407 340 303 266 606 . 314 1222 507 236 190 496 4726 Ramming 105 | . 23 50 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1695 | . 972 529 . . . . . . . . . 24 . . . 89 . . . . . . . . . . . . . . . . . . . 81 Thermal 3977 | . . 477 1830 1059 . . . . . . . . . . . 476 . 100 35 . . . . . . . . . . . . . . . . . Explosive 4879 | . . . 214 . . . . . . . 191 . . 731 . . . . . . . . . . . 836 1973 . 934 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 965 | . . . . . . . . . . . . . 71 112 . 782 . . . . . . . . . . . . . . . . . . . . Slashing 10179 | . . . . . . . . . . . . . . . . 461 414 196 . . . . 347 2407 340 303 266 606 . 117 . . . 190 468 4064 Piercing 3965 | . . . . . 64 . 210 150 . 83 . 514 173 . . . . . . . . . . . . . . . . 197 1222 507 236 . 28 581 Highest Corruption 29 | . . . . . . 5 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 4 1 2 . 4 29 Average Corruption 3 | . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 . 3 10 Corruption Purged 16 | . . . . . . 3 2 . . . . . . . . . . . . . . . 3 . . . . . . . 5 1 2 . . . Effects 28 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 5 3 . . 3 13 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . 1 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2374 | . . . 5 . . . 10 34 . . . 20 31 163 . 352 61 22 . . . . 94 452 24 137 64 177 115 127 65 14 50 . 88 269 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 241 | . . . 5 . . . . . . . . . . 56 . . . . . . . . . . . 1 64 . 115 . . . . . . . Melee 2133 | . . . . . . . 10 34 . . . 20 31 107 . 352 61 22 . . . . 94 452 24 136 . 177 . 127 65 14 50 . 88 269 Knockbacks 9 | . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 17 | . 3 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 4 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 230 | . 18 36 126 46 . 5 . . . 2 5 230 3 . . 80 . 150 82 222 . 135 14 . 60 41 32 . . 16 137 . 117 . . 116 Average Temperature 38 | . 9 9 34 20 . 2 . . . 2 5 91 3 . . 28 . 39 39 54 . 63 7 . 31 20 15 . . 12 82 . 63 . . 37 Received Heat Transfer 1793 | . 201 150 309 225 . . . . . 12 9 54 9 . . 63 . . . . . 60 24 . . 21 . . . 30 51 . . 15 . 560 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . 2 4 . 5 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . . 15 9 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 8732 | . . 1073 4329 2664 . . . . . . . . . . . 518 . 111 37 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1328 | . 177 256 517 184 133 50 239 . . . . 1328 . . . . . 648 . . . . 75 18 359 . . . . 178 349 277 111 183 122 107 Initial 127 | . . 18 47 22 44 20 35 . . . . 44 . . . . . 40 . . . . 12 18 12 . . . . 127 63 105 53 20 25 5 Average 144 | . 57 84 241 72 56 43 103 . . . . 485 . . . . . 323 . . . . 23 18 250 . . . . 85 149 173 23 59 56 47 Maximum Alert Level 4 | . . 1 2 . . . 1 . . . . 4 . . . . . 2 . . . . . . 1 . . . . . 1 1 . . . . Low Security (%) 80 | 100 100 93 50 100 100 100 98 . . . . 52 . . . . . 48 . . . . 100 100 21 . . . . 100 85 51 100 100 100 100 Level 1 8 | . . 6 18 . . . 1 . . . . . . . . . . . . . . . . . 78 . . . . . 14 48 . . . . Level 2 6 | . . . 30 . . . . . . . . 3 . . . . . 51 . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 5 4 1 4 2 . . . . . . 9 . . . . . 2 . . . . 2 . 3 . . . . 2 7 3 . 2 1 1 Investigation 17 | . 4 2 . 2 . . . . . . . 5 . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . Extermination 8 | . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 2 . . 1 . . Reinforcement 18 | . 1 2 1 2 . . . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . 3 2 . 1 . 1 Assault 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . . 2 1 . 1 . 1 . . . . 3 . . . . . 1 . . . . . . 2 . . . . 1 2 8 2 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 28 31 29 14 8 5 8 1 . 4 5 40 5 4 . 6 4 8 4 5 . 6 6 . 4 11 8 . 2 16 28 9 6 16 5 16 Peak Tracking Total 10 | . 4 4 5 3 4 5 6 1 . 4 5 10 5 4 . 3 4 2 3 8 . 4 4 . 3 6 4 . 3 8 5 4 2 7 6 7 Tactical Retreats 54 | . 1 3 1 . 3 . 2 1 . . . 13 2 . . . 1 2 . 3 . 2 1 . . 3 1 . . 3 5 1 . 4 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . . 1 2 1 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . 4 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 203 | . . . 86 . 87 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 40 | . . 6 7 . 15 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Triggered 15 | . . 4 . . . . . . . . 2 2 . . . . . . . . 6 . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 25 | . . 1 1 . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . 2 . . . . . 4 3 8 1 . . Max in Single Turn 1 | . . 1 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . 1 1 1 1 . . Garrison Access 10 | . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 173 | . 8 7 15 5 17 . 4 . . 3 . 21 . 1 1 . . 20 1 1 6 . 4 . 6 . . 4 . 6 10 3 14 9 5 2 Terminals 93 | . 5 4 10 4 7 . 2 . . . . 11 . 1 . . . 11 . . . . 1 . 2 . . . . 3 6 2 11 8 4 1 Fabricators 10 | . . . . . 3 . . . . . . 3 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Repair Stations 15 | . 1 1 2 . 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . 1 1 . 1 Recycling Units 16 | . 2 1 2 . 3 . 1 . . . . 2 . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 11 | . . 1 . 1 . . . . . . . 4 . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . . Garrison Access 12 | . . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 1 . Total Hacks 527 | . 28 29 37 15 42 . 10 . . 23 . 78 . 2 4 . . 45 1 1 12 . 21 . 26 . . 17 . 18 29 8 38 19 20 4 Successful 362 | . 10 19 23 8 28 . 4 . . 23 . 31 . 2 4 . . 34 1 1 12 . 18 . 24 . . 17 . 14 25 3 29 18 11 3 Failed 159 | . 17 10 14 6 13 . 6 . . . . 47 . . . . . 11 . . . . 3 . 2 . . . . 3 4 5 8 1 8 1 Catastrophic 18 | . 1 3 1 . . . 1 . . . . 6 . . . . . 3 . . . . . . . . . . . . 1 1 1 . . . Database Lockouts 6 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Manual 221 | . 7 13 15 8 21 . 6 . . . . 37 . . 1 . . 21 . . 1 . 9 . 17 . . . . 10 8 5 15 8 18 1 Terminals 284 | . 17 15 22 13 19 . 5 . . . . 47 . 2 . . . 22 . . . . 7 . 11 . . . . 13 16 7 32 16 19 1 Fabricators 39 | . . . . . 8 . . . . . . 8 . . . . . 7 . . . . 9 . 7 . . . . . . . . . . . Repair Stations 49 | . 3 4 8 . 4 . 3 . . . . . . . . . . 5 . . . . 4 . . . . . . . 10 . 2 3 . 3 Recycling Units 41 | . 8 3 5 . 7 . 2 . . . . 6 . . . . . 6 . . . . . . 2 . . . . 2 . . . . . . Scanalyzers 36 | . . 7 . 2 . . . . . . . 13 . . . . . 4 . . . . . . 3 . . . . 2 2 . 3 . . . Garrison Access 20 | . . . 2 . 4 . . . . . . 4 . . . . . 1 . . . . 1 . 3 . . . . 1 1 1 1 . 1 . Terminal Hacks 188 | . 6 8 10 6 10 . . . . 23 . 12 . 2 4 . . 7 1 1 12 . 2 . 6 . . 17 . 8 11 2 21 9 9 1 Record 19 | . . . . . . . . . . 6 . . . 2 . . . . . . 6 . . . . . . 5 . . . . . . . . Part Schematic 26 | . . . . . 1 . . . . 8 . . . . 4 . . 1 . . . . 2 . 1 . . 4 . . 4 . 1 . . . Robot Schematic 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 25 | . 2 2 1 2 3 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 3 1 5 . Prototype ID Bank 25 | . 2 1 . 1 2 . . . . 3 . . . . . . . . . . 4 . . . . . . 4 . . 1 1 3 2 1 . Open Door 11 | . . . 4 . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 24 | . 1 2 2 2 . . . . . . . 3 . . . . . . . . . . . . 2 . . . . 4 . . 4 2 2 . Locate Traps 12 | . 1 1 2 . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . 2 1 . . Reprogram Traps 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Reinforcements 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . . . 1 . 1 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 2 1 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricator Hacks 22 | . . . . . 3 . . . . . . 4 . . . . . 4 . . . . 7 . 4 . . . . . . . . . . . Load Schematic 7 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . Build 15 | . . . . . 2 . . . . . . 3 . . . . . 2 . . . . 5 . 3 . . . . . . . . . . . Repair Station Hacks 42 | . 2 4 5 . 4 . 1 . . . . . . . . . . 5 . . . . 4 . . . . . . . 10 . 2 3 . 2 Scan Component 19 | . 1 2 3 . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 4 . 1 1 . 1 Repair 17 | . 1 2 2 . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 4 . 1 1 . . Refit 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 1 Recycling Unit Hacks 13 | . 1 . 2 . 2 . 1 . . . . 2 . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . Retrieve Components 13 | . 1 . 2 . 2 . 1 . . . . 2 . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 25 | . . 6 . 1 . . . . . . . 5 . . . . . 4 . . . . . . 3 . . . . 2 1 . 3 . . . Insert Component 16 | . . 3 . 1 . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . 2 1 . 3 . . . Analyze 9 | . . 3 . . . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . Seal Access 9 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . Unauthorized Hacks 63 | . 1 1 5 1 8 . 2 . . . . 8 . . . . . 10 . . . . 4 . 9 . . . . 2 2 . 3 6 1 . Terminals 34 | . . 1 3 1 2 . 1 . . . . 4 . . . . . 6 . . . . 2 . 3 . . . . 1 1 . 2 6 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 7 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . . Botnet 20 | . . 1 3 . 1 . 1 . . . . 2 . . . . . 4 . . . . 1 . 2 . . . . . 1 . 1 2 1 . Disrupt 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Fabricators 14 | . . . . . 3 . . . . . . 3 . . . . . 3 . . . . 2 . 3 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Siphon 7 | . . . . . 2 . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Haulers 4 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Mask 8 | . . . 2 . 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . Reprogram 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 112 | . 7 7 11 5 12 . 3 . . . . 20 . 1 . . . 13 . . . . 3 . 3 . . . . 3 4 2 11 3 3 1 Full Trace Events 14 | . 4 2 . 1 . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Feedback Events 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 164 | . . . . . 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 3 . . 1 . . . . 8 . 2 . . 4 . . 3 . . . . 2 . 2 . . 4 . . 4 . 1 . . . Parts Built 15 | . . . . . 1 . . . . . . 4 . . . . . 3 . . . . 4 . 3 . . . . . . . . . . . Matter 2800 | . . . . . 109 . . . . . . 616 . . . . . 447 . . . . 1052 . 576 . . . . . . . . . . . Time 1092 | . . . . . 73 . . . . . . 275 . . . . . 257 . . . . 231 . 256 . . . . . . . . . . . Total Part Build Rating 95 | . . . . . 3 . . . . . . 20 . . . . . 20 . . . . 28 . 24 . . . . . . . . . . . Parts Repaired 17 | . 1 2 2 . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 4 . 1 1 . . Time 622 | . 38 52 77 . 70 . . . . . . . . . . . . 56 . . . . 118 . . . . . . . 117 . 40 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 . 3 . 4 . 1 . . . . 10 . . . . . 5 . . . . . . 1 . . . . 3 . . . . . . Parts Scanalyzed 9 | . . 3 . 1 . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 58 | . . . . . 2 . . . . . . 4 . . 15 . . 1 . . 5 . 1 20 4 2 . . . 1 . . 2 1 . . Largest Group 20 | . . . . . 1 . . . . . . 4 . . 15 12 . 1 . . 5 . 1 20 18 11 8 4 4 5 . . 1 1 . . Highest-Rated Group 772 | . . . . . 26 . . . . . . 113 . . 529 453 . 26 . . 247 . 26 772 693 496 368 187 187 232 . . 45 45 . . Highest-Rated Ally 95 | . . . . . 26 . . . . . . 29 . . 95 95 . 26 . . 65 . 26 50 47 48 48 48 48 48 . . 45 45 . . Total Orders 9 | . . . . . 2 . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . . STAY 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 275 | . . . . . . . . . . . . 23 . . . 43 . . . . 23 . . . 81 63 20 . 6 15 . . 1 . . . Total Damage 6852 | . . . . . . . . . . . . 239 . . . 1404 . . . . 616 . . . 1827 1686 383 . 191 482 . . 24 . . . Kills 41 | . . . . . . . . . . . . 4 . . . 7 . . . . 7 . . . 8 9 4 . 1 1 . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 25 | . 2 2 1 2 3 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 3 1 5 . Derelict Logs Recovered 15 | . . . . . . . . . 2 . . . 1 2 1 . 2 . 1 1 . 2 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 20915 | 75 1453 1001 2069 643 1406 47 318 351 425 117 251 1159 207 211 369 918 119 629 187 911 413 241 737 257 606 892 522 122 213 388 816 435 1542 267 202 396 Spaces Moved 28731 | 42 723 407 864 302 2304 63 653 890 742 128 594 2201 615 688 913 717 358 1190 530 1008 863 389 1136 390 1221 1577 1064 184 436 652 1073 665 2097 419 304 329 Core 35 | 4 . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 23 Treads 2355 | 38 723 407 864 302 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26341 | . . . . . 2293 63 653 890 742 128 594 2201 615 688 913 717 358 1190 530 1008 863 389 1128 390 1221 1577 1064 184 436 652 1073 665 2097 419 304 296 Fastest Speed 21 | 50 160 160 160 160 29 26 29 29 26 29 29 25 25 28 28 28 26 23 26 29 28 21 21 28 28 31 31 31 31 23 39 39 39 39 34 34 Average Speed 41 | 149 160 160 160 160 31 26 29 29 28 29 30 28 28 28 28 30 28 27 28 29 28 27 30 28 28 31 31 31 31 35 39 39 39 39 40 40 Slowest Speed 400 | 160 160 160 160 160 160 29 29 29 29 29 102 108 98 98 28 98 29 98 29 29 29 28 400 28 31 31 31 31 106 106 39 39 119 119 119 145 Overloaded Moves 195 | . . . . . . 44 . . 6 . . 49 13 . . . 5 15 7 . . 38 8 . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . 10 . 4 2 . . 4 25 2 . . . . 11 . . . . 3 . 8 . 1 . . 7 9 8 2 2 1 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 82 38 91 27 39 73 14 90 82 80 75 43 64 83 85 71 60 28 70 82 92 55 14 95 21 97 96 60 60 26 80 21 88 24 9 13 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 10 | . 1 . . . . . . . . 1 . . . 1 1 . . . 1 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 28 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . . . . . . . 6 4 . 4 . 2 2 4 . 3 . 3 4 . 3 . . . 2 3 . 4 . . . . . . . Spaces Dug 478 | . . . 17 . 18 . 2 7 5 2 16 26 . 17 2 21 . 50 5 44 2 21 2 . 7 31 111 . . 9 16 9 20 8 6 4 Terrain Destroyed 746 | . . . 17 . 18 . 2 7 5 2 16 26 . 50 2 22 . 53 5 46 2 21 2 . 7 106 198 . 67 9 16 9 20 8 6 4 Melee 165 | . . . . . 18 . 2 7 5 2 2 26 . . 2 8 . 15 . 3 2 5 2 . 6 . . . . 8 14 8 12 8 6 4 Projectile 129 | . . . . . . . . . . . . . . . . 14 . 38 5 43 . 16 . . 1 . . . . 1 2 1 8 . . . AOE 452 | . . . 17 . . . . . . . 14 . . 50 . . . . . . . . . . . 106 198 . 67 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 36061 | 51 884 649 1407 387 2898 91 770 965 940 177 654 2634 643 696 995 1321 366 1398 554 1574 1016 500 1514 517 1451 1969 1240 243 508 785 1379 787 2759 490 353 496 Wait 5362 | . 63 149 308 17 392 28 104 62 189 23 52 290 17 1 46 473 2 120 15 512 105 86 338 96 203 341 157 39 56 104 214 88 549 35 14 74 Move 28517 | 41 722 406 863 301 2285 62 644 885 741 127 586 2157 611 687 912 716 357 1166 529 1007 862 388 1130 389 1210 1576 1061 183 435 641 1055 650 2092 414 301 325 Hop 77 | . . . . . 9 . 4 2 . . 3 18 1 . . . . 11 . . . . 3 . 2 . 1 . . 3 8 6 2 2 1 1 Pick Up 176 | 4 11 9 17 5 11 . 2 2 . 2 3 11 4 . 4 4 1 7 . 1 . 1 10 4 2 11 . 5 3 3 8 1 15 3 5 7 Fast Attach 131 | 6 3 5 7 2 8 . 2 . 1 . . 14 . . 2 9 . 3 . . 11 . 3 1 4 . 1 3 1 7 11 5 11 2 3 6 Attach 78 | . 2 3 1 2 5 . 1 . . 1 . 2 . . . 1 . 2 . 1 . . 4 . 1 1 . 2 1 3 3 3 11 4 6 18 Detach 55 | . 2 2 1 . 7 . 1 . . . . 3 . . . 4 . 1 . . 2 . . . 1 1 . 3 . 2 3 3 6 2 1 10 Swap 224 | . 1 3 23 10 13 1 1 2 1 2 6 23 3 3 1 24 1 13 4 7 2 3 7 1 4 7 11 1 6 7 14 3 10 1 3 2 Drop 246 | . 2 6 24 11 24 . 5 2 1 2 1 21 4 . 5 12 1 11 . . 8 1 10 4 6 11 1 2 4 3 17 3 28 3 6 7 Fire 430 | . 74 54 72 39 . . . . . . 1 1 . 4 . 53 . 41 6 43 . 16 . . 1 3 6 . 2 1 2 1 10 . . . Melee 482 | . . . . . 57 . 6 10 7 20 2 46 3 1 25 25 4 22 . 3 6 5 9 22 17 9 2 5 . 11 44 24 25 13 13 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 4 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 18 . . . . . 1 . . . . . . . . . . . . . . . 11 . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . 3 . . . . . . . . . . Trap 209 | . . . 86 . 87 . . . . . . 30 . . . . . . . . . . . . . 6 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Repaired Lgt. Nuclear Core 609 | -10/Materials | Central database locked down 1196 | -10/Materials | Discovered new exit (range 12) 1529 | -10/Materials | Entered another Materials area 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Identified exit to Storage 1926 | -9/Materials | Repaired Lgt. Treads 1953 | -9/Materials | Repaired Lgt. Treads 2046 | -9/Materials | Discovered new exit (range 4) 2312 | -9/Materials | Discovered new exit (range 9) 2380 | -9/Materials | Build established: Scavenger-Mutant 2530 | -9/Materials | Entered Storage 2672 | -9/Storage | Repaired Lgt. Treads 2724 | -9/Storage | Repaired Imp. Medium Laser 4069 | -9/Storage | Discovered new exit (range 12) 4599 | -9/Storage | Entered Materials 4599 | -8/Materials | Evolved 2 slots: Utility x2 4931 | -8/Materials | Central database locked down 5218 | -8/Materials | Discovered new exit (range 16) 5242 | -8/Materials | Entered Factory 5242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -7/Factory | Identified exit to Lower Caves 5378 | -7/Factory | Repaired Lgt. Nuclear Core 5391 | -7/Factory | Discovered new exit (range 15) 5403 | -7/Factory | Identified exit to Factory 5559 | -7/Factory | Central database locked down 5566 | -7/Factory | Build established: Hacker-Sprinter 6240 | -7/Factory | Fabricated System Shield? 6410 | -7/Factory | Fabricated O-24 Administrator (x1) 6426 | -7/Factory | Discovered exit to Factory (range 16) 6506 | -7/Factory | Repaired Imp. Flight Unit? 6648 | -7/Factory | Manually triggered Chute Trap 6648 | -7/Factory | Sucked down chute 6648 | -7/Factory | Entered Waste 6651 | -7/Waste | Spotted C-40 Crusher 6654 | -7/Waste | Spotted C-40 Crusher 6654 | -7/Waste | Spotted C-40 Crusher 6654 | -7/Waste | Spotted C-40 Crusher 6660 | -7/Waste | Spotted C-40 Crusher 6660 | -7/Waste | Spotted C-40 Crusher 6662 | -7/Waste | Discovered new exit (range 10) 6663 | -7/Waste | EMP discharged 6666 | -7/Waste | Identified exit to Factory 6695 | -7/Waste | Entered Factory 6877 | -7/Factory | Discovered exit to Lower Caves (range 5) 7013 | -7/Factory | Entered Lower Caves 7320 | -7/Lower Caves | Discovered new exit (range 14) 7364 | -7/Lower Caves | Identified exit to Lower Caves 7364 | -7/Lower Caves | Entered another Lower Caves area 7377 | -7/Lower Caves | Discovered exit to Factory (range 6) 7382 | -7/Lower Caves | Identified exit to Data Miner 7691 | -7/Lower Caves | Learned 4 Factory zone layouts 7789 | -7/Lower Caves | Entered Data Miner 7789 | -7/Data Miner | Discovered new exit (range 6) 7800 | -7/Data Miner | Identified exit to Proximity Caves 7804 | -7/Data Miner | Met Data Miner 7810 | -7/Data Miner | Learned location of Section 7 (-2) 7810 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7814 | -7/Data Miner | Received God Mode back door access code from Data Miner 7832 | -7/Data Miner | Data Conduit disabled 7906 | -7/Data Miner | Entered Proximity Caves 8154 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8157 | -6/Proximity Caves | Entered Factory 8157 | -6/Factory | Evolved 2 slots: Utility x2 8228 | -6/Factory | Discovered new exit (range 15) 8239 | -6/Factory | Identified exit to Lower Caves 8412 | -6/Factory | Identified exit to Extension 8633 | -6/Factory | System Shield fried by hacking feedback 8766 | -6/Factory | Cargo convoy interrupted 8883 | -6/Factory | Fabricated Biomechanical Wings (x1) 8952 | -6/Factory | Local fabrication network quarantined 8960 | -6/Factory | Fabricated Biomechanical Wings? 8991 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 9316 | -6/Factory | Entered Lower Caves 9462 | -6/Lower Caves | Discovered new exit (range 14) 9522 | -6/Lower Caves | Identified exit to Lower Caves 9523 | -6/Lower Caves | Entered another Lower Caves area 9543 | -6/Lower Caves | Discovered new exit (range 15) 9546 | -6/Lower Caves | Learned 4 Factory zone layouts 9574 | -6/Lower Caves | Encountered a Warlord checkpoint 9596 | -6/Lower Caves | Build established: Hacker-Scout 9730 | -6/Lower Caves | Discovered new exit (range 16) 9734 | -6/Lower Caves | Identified exit to Zion 9734 | -6/Lower Caves | Entered Zion 9750 | -6/Zion | Discovered new exit (range 10) 9820 | -6/Zion | Gained Derelict followers 9826 | -6/Zion | Found GAL Module 9850 | -6/Zion | Gained Derelict followers 9866 | -6/Zion | Given the Hacking Drone Bay 9876 | -6/Zion | Given A8's code to call for help 9901 | -6/Zion | Gained Derelict followers 10060 | -6/Zion | Discovered new exit (range 8) 10078 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10079 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10082 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10083 | -6/Zion | Identified exit to Deep Caves 10103 | -6/Zion | Entered Deep Caves 10103 | -6/Deep Caves | Accompanied by 12 allies 10209 | -6/Deep Caves | Attacked by Z-Imprinter 10223 | -6/Deep Caves | Allies destroyed Z-Imprinter 10313 | -6/Deep Caves | Z-Facility disabled 10471 | -6/Deep Caves | Build established: Hacker-Sprinter 10525 | -6/Deep Caves | Found Prototype Protection 10526 | -6/Deep Caves | Identified Zio. Weapon Casing 10990 | -6/Deep Caves | Discovered new exit (range 3) 11021 | -6/Deep Caves | Identified exit to Proximity Caves 11021 | -6/Deep Caves | Entered Proximity Caves 11044 | -5/Proximity Caves | Learned 4 Factory zone layouts 11065 | -5/Proximity Caves | Learned location of 1 exit from Factory 11099 | -5/Proximity Caves | Discovered new exit (range 10) 11114 | -5/Proximity Caves | Identified exit to Factory 11140 | -5/Proximity Caves | Entered Factory 11140 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11141 | -5/Factory | Identified exit to Upper Caves 11142 | -5/Factory | Identified exit to Factory 11350 | -5/Factory | Crushed by falling debris 11443 | -5/Factory | Local fabrication network quarantined 11486 | -5/Factory | Fabricated Nuclear Pulse Array? 11488 | -5/Factory | Repaired Adv. System Shield 11621 | -5/Factory | Fabricated Exp. Sensor Array? 11733 | -5/Factory | Repaired Imp. Propulsion Shielding 11740 | -5/Factory | First assault squad dispatched 11769 | -5/Factory | Entered Upper Caves 11794 | -5/Upper Caves | Encountered a Warlord checkpoint 11818 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11834 | -5/Upper Caves | Learned location of Armory (-3) 11923 | -5/Upper Caves | Discovered new exit (range 6) 11955 | -5/Upper Caves | Identified exit to Upper Caves 11956 | -5/Upper Caves | Entered another Upper Caves area 12652 | -5/Upper Caves | Ambushed by wild Derelicts 12844 | -5/Upper Caves | Discovered new exit (range 13) 12866 | -5/Upper Caves | Identified exit to Warlord 12867 | -5/Upper Caves | Entered Warlord 13076 | -5/Warlord | Warlord's base attacked by MAIN.C 13085 | -5/Warlord | Learned location of Quarantine (-2) 13085 | -5/Warlord | Learned Armory stockpile data 13085 | -5/Warlord | Learned Research stockpile data 13085 | -5/Warlord | Learned 4 Armory zone layouts 13085 | -5/Warlord | Learned Research terminal intel 13085 | -5/Warlord | Learned Research recycling unit intel 13118 | -5/Warlord | Met Warlord 13121 | -5/Warlord | Opened Warlord's prototype stash 13123 | -5/Warlord | Found Prototype Processor 13123 | -5/Warlord | Identified Exp. Targeting Computer 13126 | -5/Warlord | Found Prototype Processor 13126 | -5/Warlord | Identified Exp. Core Analyzer 13140 | -5/Warlord | Found Prototype Device 13140 | -5/Warlord | Identified Thermal Barrier 13194 | -5/Warlord | Opened side exit 13241 | -5/Warlord | Discovered new exit (range 9) 13278 | -5/Warlord | Identified exit to Proximity Caves 13280 | -5/Warlord | Entered Proximity Caves 13300 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13484 | -4/Proximity Caves | Learned location of 1 exit from Research 13518 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13519 | -4/Proximity Caves | Learned 8 Research zone layouts 13521 | -4/Proximity Caves | Entered Factory 13521 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13608 | -4/Factory | Repaired Reaction Control System? 13690 | -4/Factory | Discovered new exit (range 9) 13757 | -4/Factory | Fabricated Exp. Signal Interpreter? 13772 | -4/Factory | Repaired Nuclear Pulse Array 13816 | -4/Factory | Identified exit to Research 13826 | -4/Factory | Fabricated Exp. Hacking Suite? 13884 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14075 | -4/Factory | Fabricated Exp. Hacking Suite? 14077 | -4/Factory | Build established: Wizard-Sprinter 14258 | -4/Factory | Sucked down chute 14258 | -4/Factory | Entered Waste 14259 | -4/Waste | Joined by Warlord forces that had cleared the area 14472 | -4/Waste | Discovered new exit (range 13) 14477 | -4/Waste | Identified exit to Factory 14515 | -4/Waste | Entered Factory 14515 | -4/Factory | Accompanied by 15 allies 14565 | -4/Factory | Garrison activated, responded to threat 14567 | -4/Factory | Identified exit to Upper Caves 14831 | -4/Factory | Fabricated Impulse Thruster Array (x1) 14898 | -4/Factory | Fabricated Impulse Thruster Array? 14967 | -4/Factory | Fabricated Impulse Thruster Array? 15121 | -4/Factory | Entered Upper Caves 15121 | -4/Upper Caves | Accompanied by 11 allies 15213 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15714 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15812 | -4/Upper Caves | Learned Research garrison access intel 15853 | -4/Upper Caves | Encountered a Warlord checkpoint 15854 | -4/Upper Caves | Discovered new exit (range 8) 15858 | -4/Upper Caves | Identified exit to Upper Caves 16013 | -4/Upper Caves | Entered another Upper Caves area 16013 | -4/Upper Caves | Accompanied by 8 allies 16126 | -4/Upper Caves | Discovered exit to Research (range 8) 16143 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16408 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16490 | -4/Upper Caves | Discovered new exit (range 15) 16497 | -4/Upper Caves | Identified exit to Zhirov 16535 | -4/Upper Caves | Entered Zhirov 16535 | -4/Zhirov | Accompanied by 4 allies 16535 | -4/Zhirov | Discovered new exit (range 3) 16541 | -4/Zhirov | Met Zhirov 16548 | -4/Zhirov | Learned location of Testing (-3) 16548 | -4/Zhirov | Learned location of Command (-1) 16550 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16555 | -4/Zhirov | Found Alien Artifact 16555 | -4/Zhirov | Identified Integrated Dissipator 16555 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16589 | -4/Zhirov | Found Alien Artifact 16617 | -4/Zhirov | Identified exit to Proximity Caves 16657 | -4/Zhirov | Entered Proximity Caves 16657 | -3/Proximity Caves | Accompanied by 4 allies 16730 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16870 | -3/Proximity Caves | Entered Research 16870 | -3/Research | Accompanied by 4 allies 16870 | -3/Research | Evolved 2 slots: Utility x2 16871 | -3/Research | Identified exit to Research 16874 | -3/Research | Loaded intel: 17 terminal locations 16875 | -3/Research | Loaded intel: 4 recycling unit locations 16876 | -3/Research | Loaded intel: 3 garrison access locations 16966 | -3/Research | Found Prototype Processor 16977 | -3/Research | Spotted B-86 Titan 16998 | -3/Research | Identified Transdimensional Reconstructor 16998 | -3/Research | Identified Spectral Analyzer 17034 | -3/Research | Spotted B-86 Titan 17061 | -3/Research | Identified exit to Armory 17061 | -3/Research | Identified exit to Testing 17130 | -3/Research | Found Exp. Hacking Suite 17134 | -3/Research | Found Gamma Bomb Array 17173 | -3/Research | Build established: Wizard-Scout 17195 | -3/Research | Central database locked down 17258 | -3/Research | Entered Testing 17268 | -3/Testing | Protovariant out of control (PP-TRIY0PZ9YO) 17268 | -3/Testing | Unleashed a protovariant (PP-TRIY0PZ9YO) 17282 | -3/Testing | Found Med. Regenerative Plating 17285 | -3/Testing | Found Lgt. Regenerative Plating 17529 | -3/Testing | Repaired Lrn. Terrain Scanner 17547 | -3/Testing | Discovered exit to Research (range 5) 17559 | -3/Testing | Repaired Exp. Propulsion Shielding? 17638 | -3/Testing | Found Prototype Hackware 17638 | -3/Testing | Identified Exp. System Shield 17719 | -3/Testing | Found Prototype Energy Cannon 17719 | -3/Testing | Identified Cld. Nova Cannon 17818 | -3/Testing | Found Prototype Device 17841 | -3/Testing | Repaired Exp. Propulsion Shielding? 17882 | -3/Testing | Build established: Wizard-Mutant 17904 | -3/Testing | Repaired Force Lance 17956 | -3/Testing | Protovariant out of control (PX-U6EPUOSE0X) 17956 | -3/Testing | Unleashed a protovariant (PX-U6EPUOSE0X) 18001 | -3/Testing | Found Prototype Energy Cannon 18051 | -3/Testing | Spotted Investigator 18074 | -3/Testing | Entered Research 18074 | -2/Research | Warlord forces began assault on 0b10 18074 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18075 | -2/Research | Identified exit to Quarantine 18085 | -2/Research | Exp. System Shield fried by hacking feedback 18184 | -2/Research | Research machine network offline 18443 | -2/Research | Borebot progress halted 18509 | -2/Research | Entered Quarantine 18583 | -2/Quarantine | Found Alien Artifact 18603 | -2/Quarantine | Build established: Wizard-Scout 18679 | -2/Quarantine | Found Alien Slashing Weapon 18679 | -2/Quarantine | Identified Sigix Broadsword 18727 | -2/Quarantine | Discovered new exit (range 5) 18728 | -2/Quarantine | Identified exit to Access 18773 | -2/Quarantine | Cryocooling Duct disabled 18784 | -2/Quarantine | Cryocooling Duct disabled 18788 | -2/Quarantine | Ambient heat levels rising (+20) 18788 | -2/Quarantine | Non-combat units ordered to evacuate 18799 | -2/Quarantine | Ambient heat levels rising (+20) 18799 | -2/Quarantine | Combat units ordered to evacuate 18899 | -2/Quarantine | Quarantine Guard activated 18948 | -2/Quarantine | Identified Potential Cannon 18952 | -2/Quarantine | Found Alien Artifact 18967 | -2/Quarantine | Found Alien Impact Weapon 19047 | -2/Quarantine | Identified Core Reset Matrix 19160 | -2/Quarantine | Identified Core Stripper 19167 | -2/Quarantine | Spotted Fortress 19168 | -2/Quarantine | Destroyed Fortress 19173 | -2/Quarantine | Found Prototype Device 19173 | -2/Quarantine | Identified EM Dispersion Field 19176 | -2/Quarantine | Found Prototype Device 19176 | -2/Quarantine | Identified Exp. Force Field 19215 | -2/Quarantine | Spotted Quarantine Guard 19330 | -2/Quarantine | Found Alien Artifact 19346 | -2/Quarantine | Identified Subatomic Replicator 19438 | -2/Quarantine | Identified Matter Drive 19522 | -2/Quarantine | Central database locked down 19732 | -2/Quarantine | Repaired Exp. Propulsion Shielding 19909 | -2/Quarantine | Spotted Quarantine Guard 20039 | -2/Quarantine | Discovered new exit (range 6) 20039 | -2/Quarantine | Spotted Quarantine Guard 20051 | -2/Quarantine | Identified exit to Section 7 20051 | -2/Quarantine | Entered Section 7 20143 | -2/Section 7 | Repaired EM Dispersion Field? 20296 | -2/Section 7 | Found Integrated Dissipator 20296 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20318 | -2/Section 7 | Entered Access 20318 | -1/Access | Evolved 2 slots: Propulsion x2 20518 | -1/Access | Central database locked down 20518 | -1/Access | Discovered new exit (range 7) 20519 | -1/Access | Identified exit to Command 20520 | -1/Access | Entered Command 20535 | -1/Command | Spotted B-99 Colossus 20579 | -1/Command | Spotted Striker 20581 | -1/Command | Spotted Alpha 7 20592 | -1/Command | Spotted Combat Programmer 20597 | -1/Command | Spotted M Guard 20597 | -1/Command | Spotted Combat Programmer 20641 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 20654 | -1/Command | Met MAIN.C 20663 | -1/Command | 0b10 Conduit disabled 20687 | -1/Command | Spotted M Guard 20711 | -1/Command | Destroyed Combat Programmer 20714 | -1/Command | Destroyed Combat Programmer 20734 | -1/Command | System corruption reached 10% 20795 | -1/Command | Lost 7 parts (1p1n5u) 20841 | -1/Command | Destroyed M Guard 20887 | -1/Command | Destroyed M Guard 20887 | -1/Command | All MAIN.C guards destroyed 20901 | -1/Command | Core integrity fell below 50% 20907 | -1/Command | Core integrity fell below 20% 20913 | -1/Command | Failed to warp due to unstable space 20916 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20900_ Exp. Force Field destroyed. 20900_ Knocked back. 20903_ P-80 Master resets H-81 Overseer, system corruption cleaned. 20903_ Dropped Rnf. Antimatter Reactor. 20903_ Force Lance destroyed. 20903_ Critical hit (Blast). 20903_ Knocked back. 20904_ Acquired 3 matter. 20905_ Acquired 2 matter. 20906_ System corrupted: Energy discharge (-38). 20907_ The unstable cave ceiling collapses. 20907_ P-80 Master knocked back. 20908_ The unstable cave ceiling collapses. 20910_ P-80 Master resets P-80 Master, system corruption cleaned. 20911_ Armor Integrity Analyzer destroyed. 20913_ Penetrated by Slug. 20913_ Slug penetrates Reinforced Barrier. 20913_ Warp failed due to unstable space. 20914_ Slug penetrates Reinforced Barrier. 20916_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | #############????????????????????????# #???????? | | """" #????????????????????????# #???????? | | "" #????????????????????????# #???????? | | "" ########################## #???????? | | "" #% ; #???????? | | "" h #" #######?? | | h @ p # " # # ### | | ################### #### # # # | | #?????????????????# #??# # # | | #?????????????????# ##### # ### # | | #?????????????????# T## ! # # | | #?????????????????#///## % ! | | " #?????????????????# %% | | """"#?????????????????# | | " #?????????????????# * * * | | " #?????????????????# H % % | | "" " #?????????????????# % % | | """" #?????????????????# ## # | | " " " #?????????????????####### % # # | | """ #???????????????????????## ##"##### | | " """"""""#????????????????????????# #####???? | | " " " ??????????????????????????# #???????? | | ########?????????????????????????????# #???????? | | ?????????????????????????????????????# "???????? | | ?????????????????????????????????????# ##??????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 EM Shielding 4 Armor Coverage 400 Resistance: EM 75 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 77 Melee Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 4 Offensive Hacking 74 Defensive Hacking 30 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Biomechanical Wings | -6/Factory | Scanalyzed Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Phasing Sabre | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Nuclear Pulse Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Mak. Cloaking Device | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Scanalyzed Impulse Thruster Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Nanoactuators | -3/Testing | Hacked Nanosword | -3/Testing | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Nuclear Pulse Array | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Stripper Matter Drive Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeLegAmplifier Manual? 0 Play Time 04:24:42 Cumulative 907.8 hours Start 2021.08.21 @ 20:39:53 End 2021.08.22 @ 17:58:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 628 Adventurer 4 Explorer 0 Win Type - Total 97 Types 75/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85decb5c-9375-41d2-a6f1-19b5fcd9cb02