Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 14:44:31 Player: Azken Zutik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 3534 Bonus ------- Pacifist 834 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Compact Wheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Wheel Compact Wheel [Rating: 2] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility None Weapon None Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 4 | . . 2 1 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 2 | 2 . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 13 | . 28 22 18 15 3 Treads 13 | . 28 22 18 15 3 Naked Turns 35 | . . . . . 35 Heaviest Build . | . . . . . . Greatest Support 20 | 3 3 3 3 3 20 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | 4 3 3 3 3 3 Average Carried 3 | 3 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 3 3 3 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 192 | 192 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 1112 | . . 84 216 32 780 Core 806 | . . 19 75 . 712 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 95 | 100 100 95 86 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 18 | . . . . . 18 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2 | . . . . . 2 Average Temperature 2 | . . . . . 2 Received Heat Transfer 258 | . . 6 63 18 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 122 | . 24 54 91 56 122 Initial 42 | . . 9 22 41 42 Average 51 | . 19 34 39 44 81 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 1 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 11 9 3 13 Peak Tracking Total 12 | . 1 10 8 3 12 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 5 | . 1 1 1 2 . Terminals 4 | . 1 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 3 4 4 7 . Successful 5 | . 3 . 1 1 . Failed 13 | . . 4 3 6 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 7 | . 2 1 4 . . Terminals 14 | . 3 4 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 3 | . 2 . 1 . . Level Access Points 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 1 2 . Full Trace Events 3 | . . 1 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 211 | 2 15 61 41 15 77 Spaces Moved 407 | 1 29 122 81 29 145 Core 406 | 1 29 122 81 29 144 Treads 1 | . . . . . 1 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 160 | 50 50 50 50 50 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 2 15 25 16 1 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 408 | 2 28 121 80 29 148 Wait . | . . . . . . Move 402 | . 28 121 80 29 144 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach 2 | 2 . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Released all parts (6) 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 7 | -10/Materials | Identified exit to Materials 18 | -10/Materials | Entered another Materials area 18 | -9/Materials | Evolved 2 slots: Propulsion x2 74 | -9/Materials | Discovered new exit (range 12) 79 | -9/Materials | Entered another Materials area 79 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 88 | -8/Materials | Identified exit to Factory 120 | -8/Materials | Entered Factory 120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 135 | -7/Factory | Identified exit to Garrison 135 | -7/Factory | Entered Garrison 154 | -7/Garrison | Triggered checkpoint 172 | -7/Garrison | Discovered new exit (range 10) 177 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 187 | -7/Garrison | Core integrity fell below 50% 204 | -7/Garrison | Core integrity fell below 20% 212 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Garrison Door activated. 00158_ Triggered Stasis Trap. 00158_ A bubble of rippling energy engulfs the area. 00158_ Field strength at 94. 00158_ Field strength at 64. 00159_ Field strength at 34. 00160_ Stasis field depleted. 00172_ EXIT=FOUND 00177_ Attempting to access garrison exit controls... 00177_ Remote lockdown engaged. 00177_ Lgt. Treads destroyed. 00184_ System corrupted: Matter fused (-8). 00184_ Slammed into G-47 Trooper. 00184_ Destabilizing: System corrupted (+2). 00185_ Slammed into G-47 Trooper. 00187_ Critical hit (Burn: +37). 00196_ Penetrated by Slug. 00200_ Slug penetrates Wall. 00201_ Penetrated by Slug. 00203_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??# ## ## ###?????????????????????????????? | | ? #?????????????????????????????? | | # #?????????????????????????????? | | ?? #?????????????????????????????? | | ?? #?????????????????????????????? | | ?## ## ## ###?????????????????????????????? | | ??# ## ## ###########?????????????????????? | | ??# +?????????????????????? | | ??# +?????????????????????? | | ??# ######## #?????????????????????? | | ??## ## ######??????#ss#?????????????????????? | | ???? ## ????????????# #?????????????????????? | | ???????####?????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????## ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 282 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumMicroCore Manual? 0 Play Time 00:08:31 Cumulative 398.4 hours Start 2023.03.25 @ 14:36:12 End 2023.03.25 @ 14:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/0/1/2/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65140126-443d-4811-9a02-1bea67a2aabd