Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 12:29:07 Player: Lolterzard Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (171) 855 Value Destroyed (4133) 4133 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 7398 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Small Matter Pod (0) Light Assault Rifle Autogun Flak Cannon Rocket Launcher Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Utility Shielding Hacking Suite > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Wheel Wheel Light Armor Plating Assault Rifle Light Assault Rifle Autogun Autogun Shotgun Shotgun Shotgun Flak Cannon Flak Cannon Rocket Launcher Rocket Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 105 | 9 7 29 38 22 Power 10 | 1 1 3 3 2 Engine 10 | 1 1 3 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 45 | 4 2 11 18 10 Treads . | . . . . . Leg 4 | . . . 4 . Wheel 41 | 4 2 11 14 10 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 6 10 . Device 3 | 1 . . 2 . Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 11 | . . 4 7 . Artifact . | . . . . . Weapon 31 | 2 3 9 7 10 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 25 | 2 3 7 5 8 Ballistic Cannon 2 | . . . 2 . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 67 | . 3 12 29 23 Power 7 | . 1 1 1 4 Propulsion 27 | . 1 4 13 9 Utility 12 | . . 2 9 1 Weapon 21 | . 1 5 6 9 Highest Loss Streak 10 | . 2 2 10 7 To Critical Strikes . | . . . . . Average Backups 14 | 6 13 18 16 13 Power 1 | . 1 2 2 1 Propulsion 2 | 4 7 4 1 . Utility 1 | . 1 2 2 . Weapon 8 | . 3 9 10 11 Tool/Special . | . . . . . Unused Backups 14 | 2 . 9 1 2 Power 3 | . . 3 . . Propulsion 4 | 2 . 1 1 . Utility 1 | . . . . 1 Weapon 6 | . . 5 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 99 98 90 52 Engine 9 | . 13 10 8 6 Leg 1 | . . . 6 . Wheel 20 | . 27 31 22 6 Device 3 | . 14 . 5 . Storage 12 | . 14 21 10 6 Hackware 2 | . . . . 7 Protection 9 | . . 10 17 7 Ballistic Gun 18 | . 28 21 15 14 Peak Build Rating 29 | 7 8 18 24 29 Average Rating 14 | 5 7 14 20 16 On Entrance 9 | . 7 8 17 16 Avg Prop Armor Cover (%) 5 | 6 6 3 8 4 Naked Turns . | . . . . . Heaviest Build 64 | 14 50 63 64 58 Greatest Support 74 | 32 20 32 45 74 Greatest Overweight (x) 20 | 4 4 6 20 18 Average Overweight (x) 2 | . 2 1 1 7 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 19 Most Carried 20 | 8 16 20 20 17 Average Carried 14 | 6 13 18 16 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 16 20 14 7 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4505 | 441 564 1215 1578 707 Remotely 1114 | . . . 1114 . Salvage Created 5852 | 248 683 2088 2131 702 Parts 383 | 27 47 141 118 50 Haulers Intercepted 14 | . 2 5 5 2 Recyclers Shooed 7 | 1 3 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 94 | . 10 32 38 14 Guns 86 | . 10 32 32 12 Cannons 6 | . . . 6 . AOE 2 | . . . . 2 Classes Destroyed 14 | 2 7 2 1 2 Worker 22 | 4 1 7 6 4 Builder 14 | . 1 5 6 2 Tunneler 11 | 8 1 . 2 . Hauler 14 | . 2 5 5 2 Recycler 4 | . 2 2 . . Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 10 | . 3 5 2 . Swarmer 20 | . 5 7 4 4 Grunt 48 | . 5 16 25 2 Duelist 2 | . . . . 2 Sentry 17 | . . 9 8 . Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 7 | 3 4 7 7 3 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 2 | 2 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 759 | . 81 159 284 235 Missed 180 | . 26 42 65 47 Hits 579 | . 55 117 219 188 Melee 20 | . . . . 20 Projectile 559 | . 55 117 219 168 Critical Strikes 33 | . 1 6 16 10 Actively Blocked 2 | . . . 1 1 Damage Taken 8524 | . 580 1500 3486 2958 Core 1597 | . 90 308 486 713 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . . 13 69 16 Regen/Repaired (Parts) 368 | . 86 80 . 202 Core Remaining (%) 49 | 100 64 23 11 . Volleys Fired 564 | 47 82 156 202 77 Largest 2 | 2 2 2 2 2 Hottest 74 | 40 40 53 74 66 Shots Fired 1101 | 94 164 307 397 139 Gun 1038 | 94 164 305 350 125 Cannon 53 | . . . 47 6 Launcher 10 | . . 2 . 8 Special . | . . . . . Kinetic 1091 | 94 164 305 397 131 Thermal . | . . . . . Explosive 10 | . . 2 . 8 Electromagnetic . | . . . . . Robot Hit Streak 18 | 7 8 18 16 15 Robot Miss Streak 11 | 3 7 4 11 4 Penetration Max . | . . . . . Secondary Targets 10 | . 1 4 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 739 | 53 93 208 286 99 Core Hits 312 | 16 38 84 129 45 Critical Kills 4 | 1 . . 3 . Critical Parts Destroyed 4 | 1 . 1 1 1 Critical Strikes 8 | 2 . 1 4 1 Destroy 8 | 2 . 1 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10932 | 550 1044 2980 4516 1842 Guns 9737 | 550 1044 2939 3875 1329 Cannons 714 | . . . 641 73 Explosions 440 | . . . . 440 Melee . | . . . . . Ramming 41 | . . 41 . . Kinetic 10451 | 550 1044 2939 4516 1402 Thermal . | . . . . . Explosive 440 | . . . . 440 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 4 | . . . . 4 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 109 | . . . 100 9 Projectiles . | . . . . . Explosions 109 | . . . 100 9 Melee . | . . . . . Knockbacks 36 | . . 1 30 5 Impact 1 | . . 1 . . Kinetic 33 | . . . 28 5 Secondary 2 | . . . 2 . Self-Inflicted Damage 191 | . . 39 152 . Shots 3 | . . 1 2 . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 26 23 162 249 Average Temperature 38 | . 12 7 40 97 Received Heat Transfer 2862 | . 210 591 1917 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 83 | 100 100 74 57 97 Level 1 13 | . . 12 42 2 Level 2 3 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 445 | 10 60 445 309 244 Initial 185 | . . 14 185 114 Average 91 | 1 14 155 188 29 Influence Increases 3291 | 60 339 1106 1247 539 Destroy 0b10 Robot/C 1880 | . 200 640 760 280 Destroy 0b10 Robot/NC 385 | 60 55 125 105 40 Destroy Leader 508 | . 50 200 194 64 Successful Hack 104 | . 34 32 18 20 Disable Machine 165 | . . 15 60 90 Destroy Structure 99 | . . 19 35 45 Lose Combat Pursuer 150 | . . 75 75 . Influence Decreases 3167 | 60 304 702 1433 668 Entered New Map 414 | . . 21 254 139 Time Decay 1830 | 60 291 571 589 319 Lost Part 623 | . 13 110 290 210 Purge Threat 300 | . . . 300 . Squads Dispatched 15 | . . 4 5 6 Investigation 6 | . . 1 3 2 Extermination 3 | . . . . 3 Reinforcement 6 | . . 3 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 139 | . 22 43 59 15 Peak Tracking Total 6 | . 4 6 6 3 Tactical Retreats 6 | . . 3 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 1 4 6 Max in Single Turn 6 | . . 1 3 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 8 8 9 3 Terminals 20 | . 7 5 7 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 1 . 1 Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Total Hacks 66 | . 17 21 20 8 Successful 42 | . 9 17 12 4 Failed 23 | . 8 4 7 4 Catastrophic 5 | . 1 1 1 2 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 41 | . 15 8 16 2 Fabricators 3 | . . . . 3 Repair Stations 7 | . 2 2 . 3 Recycling Units . | . . . . . Scanalyzers 15 | . . 11 4 . Garrison Access . | . . . . . Terminal Hacks 22 | . 7 5 10 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 6 | . 1 1 4 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Transport Status 2 | . 1 . 1 . Hauler Manifests 3 | . 1 1 1 . Registered Components 3 | . 1 1 1 . Zone Layout 3 | . 1 2 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . 2 2 . 2 Scan Component 3 | . 1 1 . 1 Repair 3 | . 1 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 10 2 . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Retrieve Study 7 | . . 5 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 3 5 3 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built 3 | . . . . 3 Authchips . | . . . . . Time 25 | . . . . 25 Total Part Build Rating 3 | . . . . 3 Part Studies Acquired 7 | . . 5 2 . Parts Repaired 3 | . 1 1 . 1 Time 65 | . 26 26 . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1618 | 112 1396 110 . . Seismic 1618 | 112 1396 110 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8128 | 396 1396 1913 1840 2583 Spaces Moved 3909 | 216 1012 1275 890 516 Core 281 | 49 . . 20 212 Treads . | . . . . . Legs 130 | . . . 130 . Wheels 3498 | 167 1012 1275 740 304 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 88 85 72 Average Speed 150 | 111 110 97 122 429 Slowest Speed 1050 | 250 140 160 1050 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 8 98 87 78 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . 12 . . Terrain Destroyed 110 | . . 12 38 60 Melee . | . . . . . Projectile . | . . . . . AOE 110 | . . 12 38 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5120 | 288 1137 1650 1297 748 Wait 384 | . 29 120 136 99 Move 3905 | 215 1011 1274 889 516 Hop . | . . . . . Pick Up 84 | 13 7 34 14 16 Fast Attach 24 | 5 2 3 5 9 Attach 58 | 3 1 11 26 17 Detach 2 | . . . . 2 Swap 51 | 1 4 21 14 11 Drop 45 | 4 1 28 11 1 Fire 564 | 47 82 156 202 77 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 397 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 7) 940 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Identified exit to Mines 1220 | -10/Materials | Repaired Assault Rifle 1327 | -10/Materials | Discovered new exit (range 10) 1793 | -10/Materials | Entered another Materials area 1793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Build established: Scavenger-Mutant 2434 | -9/Materials | Discovered new exit (range 9) 2698 | -9/Materials | Repaired Assault Rifle 3218 | -9/Materials | Core integrity fell below 50% 3296 | -9/Materials | Discovered new exit (range 5) 3448 | -9/Materials | Discovered new exit (range 11) 3683 | -9/Materials | Discovered new exit (range 16) 3706 | -9/Materials | Entered another Materials area 3706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4019 | -8/Materials | Central database locked down 4142 | -8/Materials | Lost 10 parts (1p2n4u3w) 4590 | -8/Materials | Core integrity fell below 50% 5378 | -8/Materials | Core integrity fell below 20% 5419 | -8/Materials | Lost 7 parts (4n2u1w) 5435 | -8/Materials | Discovered new exit (range 10) 5458 | -8/Materials | Lost 3 parts (2n1u) 5546 | -8/Materials | Entered Factory 5546 | -7/Factory | Evolved 2 slots: Propulsion x2 5664 | -7/Factory | Build established: Mutant 7620 | -7/Factory | Repaired Hcp. Storage Unit 7706 | -7/Factory | Core integrity fell below 50% 7736 | -7/Factory | Lost 4 parts (3n1w) 7821 | -7/Factory | Fabricated Wheel (x3) 7847 | -7/Factory | Build established: Scavenger-Mutant 7987 | -7/Factory | Lost 3 parts (1p1n1u) 8057 | -7/Factory | Lost 7 parts (5n2w) 8083 | -7/Factory | Core integrity fell below 20% 8121 | -7/Factory | System corruption reached 10% 8129 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08051_ K-01 Serf collects debris. 08051_ R-06 Scavenger collects Target Analyzer. 08053_ R-06 Scavenger collects Imp. Heat Sink. 08055_ K-01 Serf collects debris. 08056_ R-06 Scavenger collects Shock Rifle. 08058_ K-01 Serf collects debris. 08076_ Assault Rifle destroyed. 08079_ K-01 Serf collects debris. 08082_ Assault Rifle destroyed. 08082_ K-01 Serf collects debris. 08097_ P-60 Hacker knocked back. 08106_ System corrupted: Energy discharge (-67). 08107_ Shotgun+ destroyed. 08110_ Ion Engine destroyed. 08110_ P-60 Hacker knocked back. 08114_ K-01 Serf collects debris. 08117_ P-60 Hacker knocked back. 08117_ K-01 Serf collects debris. 08123_ Flak Cannon destroyed. 08125_ K-01 Serf cleans the Scanalyzer. 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""" #???# ##############???????? | | # """ ????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 45 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Repaired ---------- Assault Rifle | 14% | -10/Materials Assault Rifle | 20% | -9/Materials Hcp. Storage Unit | 59% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Shotgun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalPitchforkLink Manual? 0 Play Time 00:48:23 Cumulative 21.6 hours Start 2026.06.15 @ 11:44:49 End 2026.06.15 @ 12:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f23ccfb1-63e1-453c-b510-9bc400f377ee