Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 13:13:11 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (479) 479 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2879 Bonus ------- None Cogmind --------- Core Integrity 609/700 Matter 234/300 Energy 244/275 System Corruption 0% Temperature Cool (25) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Small Storage Unit Kinecellerator Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Signal Interpreter Light Armor Plating Shield Generator > --- WEAPON ----------- Lightning Gun Light EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Kinecellerator Heavy Particle Cannon Light Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 2 | . . . 1 1 Parts Attached 32 | 6 2 9 8 7 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads . | . . . . . Leg 8 | 2 . 4 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 3 2 Device 2 | . . 1 . 1 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 13 | 2 1 3 3 4 Energy Gun 5 | 1 1 1 1 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | 1 . 2 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . 5 1 7 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 1 | . . . . 1 Weapon 8 | . . 3 . 5 Highest Loss Streak 7 | . . 3 1 7 Average Slot Usage (%) 96 | . 97 96 99 91 Engine 10 | . 14 11 9 7 Leg 28 | . 28 30 26 22 Device 8 | . . 10 9 13 Storage 10 | . 14 11 9 7 Processor 10 | . 11 11 9 7 Protection 3 | . . . 8 4 Energy Gun 7 | . 14 6 7 5 Energy Cannon 3 | . . . 9 6 Ballistic Gun 13 | . 14 14 10 13 Naked Turns . | . . . . . Heaviest Build 33 | 10 10 17 30 33 Greatest Support 33 | 20 20 30 33 33 Greatest Overweight (x) 2 | 2 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 5 Average Carried 4 | 2 4 5 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 6 6 6 4 Class Distribution -------------------- 63% | Mutant 32% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 550 | 113 75 268 94 . Remotely . | . . . . . Salvage Created 605 | . 119 269 217 . Parts 43 | . 5 22 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 3 7 6 . Guns 13 | . 3 7 3 . Cannons 3 | . . . 3 . Classes Destroyed 3 | . 1 2 . . Swarmer 6 | . . 3 3 . Grunt 4 | . 3 . 1 . Sentry 6 | . . 4 2 . Best Kill Streak 3 | . 1 3 3 . Combat Bots Only 3 | . 1 3 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1588 | . 78 528 434 548 Core 175 | . . 12 72 91 Absorbed by Shields 44 | . . . . 44 Core Remaining (%) 95 | 100 100 97 86 . Volleys Fired 65 | . 10 25 16 14 Largest 4 | . 2 2 3 4 Hottest 154 | . 60 60 154 154 Shots Fired 129 | . 20 38 42 29 Gun 109 | . 20 38 24 27 Cannon 20 | . . . 18 2 Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . 10 24 13 19 Thermal 40 | . 10 14 16 . Explosive . | . . . . . Electromagnetic 23 | . . . 13 10 Robot Hit Streak 24 | . 10 9 24 7 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 90 | . 15 27 29 19 Core Hits 31 | . 6 11 10 4 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1174 | . 150 364 462 198 Guns 888 | . 150 361 206 171 Cannons 275 | . . . 256 19 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . 3 . 8 Kinetic 461 | . 66 205 72 118 Thermal 474 | . 84 156 234 . Explosive . | . . . . . Electromagnetic 228 | . . . 156 72 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 1 . 5 Kicked 6 | . . 1 . 5 Crushed . | . . . . . Highest Temperature 323 | . 1 33 323 147 Average Temperature 96 | . 1 11 140 52 Received Heat Transfer 324 | . 42 84 162 36 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1005 | . 200 361 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 272 | . 100 272 248 31 Initial 42 | . . 42 36 16 Average 89 | . 45 121 109 21 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 85 | 100 100 77 81 100 Level 1 14 | . . 22 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 5 13 11 5 Peak Tracking Total 4 | . 2 3 3 4 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 2 2 . Successful 4 | . . 2 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 52 | . . 26 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1459 | 63 225 595 408 168 Spaces Moved 838 | 42 115 354 240 87 Core 19 | 19 . . . . Treads . | . . . . . Legs 819 | 23 115 354 240 87 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 119 120 120 120 120 Slowest Speed 150 | 150 120 150 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 26 31 24 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1181 | 55 182 488 330 126 Wait 193 | . 49 82 51 11 Move 834 | 41 114 353 239 87 Hop . | . . . . . Pick Up 38 | 8 6 13 9 2 Fast Attach 1 | . . . 1 . Attach 23 | 6 1 8 3 5 Detach . | . . . . . Swap 8 | . 1 1 4 2 Drop 13 | . 1 5 7 . Fire 65 | . 10 25 16 14 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 1 . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 605 | -9/Materials | Lost 3 parts (2n1w) 761 | -9/Materials | Repaired Aluminum Leg 766 | -9/Materials | Discovered new exit (range 3) 767 | -9/Materials | Discovered new exit (range 14) 883 | -9/Materials | Identified exit to Materials 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1078 | -8/Materials | Repaired Lgt. Armor Plating 1285 | -8/Materials | Discovered new exit (range 6) 1290 | -8/Materials | Identified exit to Factory 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1460 | -7/Factory | Self-destructed Last Messages --------------- PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE 01321_ Acquired Lightning Gun. 01339_ K-01 Serf cleans the Neutrino Reactor. 01377_ Connecting with Repair Station... 01400_ C-30 ARC bursts open, deploying its payload. 01400_ L-41 Fighter unfolds itself. 01400_ G-47 Trooper unfolds itself. 01417_ Lgt. Armor Plating severed. 01422_ Hvy. Assault Rifle destroyed. 01424_ Lgt. EM Pulse Cannon destroyed. 01428_ Shield Generator destroyed. 01431_ Lgt. Assault Rifle severed. 01433_ Kicked L-41 Fighter out of the way. 01444_ Acquired Lgt. Assault Rifle. 01448_ Lgt. Assault Rifle destroyed. 01458_ Aluminum Leg destroyed. 01458_ Lightning Gun destroyed. 01460_ Lgt. Assault Rifle destroyed. 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"""???? | | ??????????????????????? ??????? | | ??????????????????????? ??????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastTitaniumPurifier Manual? 0 Play Time 00:19:17 Cumulative 22.9 hours Start 2021.05.09 @ 12:48:11 End 2021.05.09 @ 13:13:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 9 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffb55e92-c7ab-47fc-8dcc-00ca952adeff