Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.18 @ 12:51:12 Player: K.K.Y. Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (172) 860 Value Destroyed (6028) 6028 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 12903 Bonus ------- Pacifist 200 Follower Combat Kills 315 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 99/100 System Corruption 4% Temperature Cool (2) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Sensor Array Signal Interpreter Improved Particle Charger > --- WEAPON ----------- Heavy Flak Cannon Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Multireflex Exoskeleton Advanced Sensor Array Advanced Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Looter] Stasis Canceller Heavy Armor Plating Heavy Armor Plating Improved Shield Generator Hacking Suite System Shield Improved System Shield Improved System Restoration Module High-powered Tractor Beam High-powered Shock Rifle Improved Plasma Cutter Powered Hammer Chainsword Segregator Heavy Pick [Rating: 89] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Aerolev Unit Utility Signal Interpreter Device Advanced Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Flak Cannon Energy Gun High-powered Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Slots Evolved 11 | . 1 2 2 2 2 . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . 1 1 1 . 1 . . . . . . Utility 6 | . . 1 1 1 1 . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 122 | 3 6 11 27 15 21 1 . 24 3 7 4 Power 18 | . 1 1 3 4 2 . . 5 1 1 . Engine 10 | . 1 1 2 1 1 . . 4 . . . Core 5 | . . . 1 3 1 . . . . . . Reactor 3 | . . . . . . . . 1 1 1 . Propulsion 38 | . 3 4 8 4 5 . . 9 1 2 2 Treads 14 | . 3 4 6 . . . . . . . 1 Leg 21 | . . . . 4 5 . . 9 1 2 . Wheel . | . . . . . . . . . . . . Hover 3 | . . . 2 . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 27 | 1 2 3 3 5 4 1 . 5 1 1 1 Device 18 | 1 . . 2 3 4 1 . 5 1 . 1 Storage 3 | . 2 1 . . . . . . . . . Processor 3 | . . 1 . 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . 3 13 2 10 . . 5 . 3 1 Energy Gun 14 | 2 . 1 5 1 4 . . 1 . . . Energy Cannon 6 | . . . 4 1 . . . 1 . . . Ballistic Gun 7 | . . 2 2 . 3 . . . . . . Ballistic Cannon 7 | . . . 2 . 2 . . 2 . . 1 Launcher 3 | . . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 4 1 4 . . . 1 . . Parts Lost 33 | . . . 1 4 2 1 . 10 . 9 6 Power 7 | . . . . 2 . . . 2 . 2 1 Propulsion 9 | . . . 1 . . . . 3 . 3 2 Utility 11 | . . . . 1 1 1 . 3 . 3 2 Weapon 6 | . . . . 1 1 . . 2 . 1 1 Highest Loss Streak 8 | . . . 1 2 1 1 . 8 . 8 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 3 4 12 21 20 20 20 22 21 22 9 . Power . | . . . . . . . . . . . . Propulsion 1 | 1 2 4 1 1 1 1 1 1 3 1 . Utility 10 | 1 1 3 11 10 10 12 13 13 13 5 . Weapon 6 | . . 4 6 8 7 7 8 6 5 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 46 | . . 3 3 9 12 . . 1 1 16 1 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . 1 . Utility 22 | . . 1 . 6 2 . . . 1 12 . Weapon 19 | . . 2 3 2 9 . . . . 2 1 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 78 83 93 76 78 78 75 78 89 48 12 Engine 6 | . 6 10 6 1 8 6 6 5 5 2 . Core 2 | . . . 1 7 2 6 6 1 . . . Reactor 1 | . . . . . . . . 2 5 3 . Treads 9 | . 25 28 38 8 . . . . . . 2 Leg 15 | . . . . 13 17 18 18 26 33 16 1 Device 13 | . 12 10 10 11 16 22 18 15 23 11 2 Storage 6 | . 7 10 8 7 6 6 6 6 5 2 . Processor 8 | . . 9 8 13 12 6 6 6 5 2 . Energy Gun 3 | . 25 8 3 1 7 . . . . . . Energy Cannon 1 | . . . 9 2 2 . . . . . . Ballistic Gun 1 | . . 5 . . . 6 6 2 . . . Ballistic Cannon 4 | . . . 2 9 . 6 6 8 11 4 3 Peak Build Rating 89 | 3 8 16 31 59 77 76 73 78 86 89 28 Average Rating 50 | 1 6 12 23 45 68 74 73 65 78 48 13 On Entrance 42 | . 3 8 8 30 59 69 73 73 76 85 27 Avg Prop Armor Cover (%) 7 | . . . 3 11 . . . . . . . Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 127 | 3 28 94 100 113 118 120 119 125 127 127 35 Greatest Support 126 | 3 60 80 103 103 102 96 96 100 113 126 36 Greatest Overweight (x) 30 | . . 29 12 3 1 1 1 30 1 1 2 Average Overweight (x) . | . . 1 . . 1 1 1 1 1 . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 5 9 20 25 25 25 25 25 25 25 13 5 Most Carried 25 | 5 5 20 25 25 25 25 25 25 25 25 4 Average Carried 21 | 4 4 12 22 23 24 23 25 24 24 10 1 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 4 20 22 25 25 25 25 25 25 . 2 Class Distribution -------------------- 69% | Hacker-Mutant 24% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Matter Collected 3368 | 227 3 405 422 908 233 271 . 688 80 . 131 Remotely . | . . . . . . . . . . . . Salvage Created 6706 | . . 1351 1410 1320 1718 63 . 640 72 . 132 Parts 341 | . . 96 64 78 79 2 . 17 . . 5 Haulers Intercepted 13 | . . 5 1 2 4 . . . 1 . . Recyclers Shooed 7 | . . 1 . 3 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 128 | . . 25 26 33 18 2 . 19 . . 5 Melee 2 | . . . . . . . . 2 . . . Guns 40 | . . 25 1 2 8 . . 4 . . . Cannons 78 | . . . 23 31 4 2 . 13 . . 5 AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 14 | . . 10 2 1 . . . 1 . . . Worker 5 | . . 1 2 2 . . . . . . . Builder 10 | . . 4 1 2 3 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 13 | . . 5 1 2 4 . . . 1 . . Recycler 5 | . . . 1 3 1 . . . . . . Mechanic 2 | . . 1 . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . Watcher 7 | . . 1 3 2 1 . . . . . . Swarmer 29 | . . 8 5 9 . . . 5 . . 2 Grunt 59 | . . 11 14 14 5 2 . 11 . . 2 Duelist 1 | . . . . . . . . 1 . . . Sentry 23 | . . 6 6 3 5 . . 2 . . 1 Hunter 5 | . . . 1 1 3 . . . . . . Programmer 11 | . . . . 6 5 . . . . . . Best Kill Streak 8 | . . 5 8 7 3 2 . 5 1 . 3 Combat Bots Only 7 | . . 4 7 6 2 2 . 5 . . 3 Max Kills in Single Turn 2 | . . 2 1 2 2 1 . 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 1303 | . . 102 105 308 287 19 . 243 . 15 224 Missed 400 | . . 25 29 103 103 4 . 67 . 3 66 Deflected 2 | . . . . . . . . 2 . . . Hits 903 | . . 77 76 205 184 15 . 176 . 12 158 Melee 19 | . . . . . . . . 7 . 12 . Projectile 884 | . . 77 76 205 184 15 . 169 . . 158 AOE 1 | . . . . 1 . . . . . . . Critical Strikes 46 | . . . 5 5 5 . . 19 . 6 6 Part Disruptions 2 | . . . . 1 1 . . . . . . Damage Taken 8195 | . . 559 677 1638 1101 132 . 1974 . 375 1739 Core 2062 | . . 85 161 180 82 9 . 539 . 129 877 Absorbed by Shields 661 | . . . . . 435 53 . 173 . . . Ignored by Resistances 5384 | . . 359 422 1026 967 107 . 1261 . 205 1037 Core Remaining (%) 74 | 100 100 78 70 74 . . . 25 . . . Volleys Fired 464 | . . 87 72 99 102 7 . 45 6 4 42 Largest 2 | . . 2 2 2 2 2 . 2 2 2 1 Hottest 135 | . . 80 135 85 120 72 . 92 92 92 47 Shots Fired 837 | . . 167 143 177 195 14 . 82 12 5 42 Gun 380 | . . 167 2 17 151 7 . 36 . . . Cannon 455 | . . . 141 160 44 7 . 46 12 3 42 Launcher 2 | . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 394 | . . 75 6 129 37 14 . 76 12 3 42 Thermal 296 | . . 92 137 31 31 . . 5 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 147 | . . . . 17 127 . . 1 . 2 . Robot Hit Streak 38 | . . 23 32 31 38 13 . 30 9 5 9 Robot Miss Streak 5 | . . 1 2 1 2 3 . 5 3 1 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 5 | . . 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 713 | . . 139 114 152 168 14 . 77 11 5 33 Core Hits 379 | . . 60 50 61 64 18 . 104 8 1 13 Critical Kills 5 | . . . 3 . . . . 2 . . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 1 . . Critical Strikes 32 | . . 5 5 9 2 . . 4 1 . 6 Burn 4 | . . 4 . . . . . . . . . Meltdown 3 | . . . 3 . . . . . . . . Destroy 5 | . . 1 . . . . . 3 1 . . Blast 17 | . . . 2 8 1 . . . . . 6 Corrupt 2 | . . . . 1 1 . . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . 3 . 3 . Thermal 3 | . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Martial Strikes 1 | . . . . . . . . 1 . . . Damage Inflicted 15787 | . . 1904 2270 4114 3505 340 . 2059 300 106 1189 Guns 5334 | . . 1901 35 292 2144 149 . 813 . . . Cannons 9827 | . . . 2200 3812 946 191 . 1141 300 98 1139 Explosions 414 | . . . . . 406 . . . . 8 . Melee 105 | . . . . . . . . 105 . . . Ramming 107 | . . 3 35 10 9 . . . . . 50 Kinetic 8490 | . . 909 113 3078 739 340 . 1774 300 98 1139 Thermal 5057 | . . 992 2122 734 1050 . . 159 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 2028 | . . . . 292 1707 . . 21 . 8 . Impact . | . . . . . . . . . . . . Slashing 105 | . . . . . . . . 105 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . . . 4 Average Corruption 2 | . . . . . 2 3 . . . . 1 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked 2 | . . . . 2 . . . . . . . Effects 31 | . . . . . 26 2 . . . . 3 Message Errors 11 | . . . . . 8 2 . . . . 1 Matter Fused 4 | . . . . . 3 . . . . . 1 Heat Flow Errors 3 | . . . . . 3 . . . . . . Energy Discharges 4 | . . . . . 4 . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . 1 Misfires 2 | . . . . . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 228 | . . . 43 113 38 . . . 9 . 25 Projectiles 222 | . . . 43 113 32 . . . 9 . 25 Explosions 6 | . . . . . 6 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 62 | . . . 1 23 1 3 . 19 4 . 11 Impact . | . . . . . . . . . . . . Kinetic 58 | . . . 1 20 1 3 . 19 4 . 10 Secondary 4 | . . . . 3 . . . . . . 1 Self-Inflicted Damage 26 | . . . . . . . . . . 25 1 Shots 4 | . . . . . . . . . . 4 . Rammed 9 | . . . 4 . . . . . . . 5 Targets Rammed 30 | . . 1 5 2 1 . . . . . 21 Kicked 19 | . . . . 2 1 . . . . . 16 Crushed 2 | . . 1 1 . . . . . . . . Highest Temperature 401 | . . 114 401 342 258 . . 227 . 32 10 Average Temperature 78 | . . 29 100 89 59 . . 95 . 18 10 Received Heat Transfer 3947 | . . 336 495 828 372 62 . 1314 . . 540 Effects 8 | . . . 4 3 . . . 1 . . . Shutdowns 2 | . . . 1 1 . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . Interference 3 | . . . 2 . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations 2 | . . . . . 1 . . 1 . . . Total Turns 184 | . . . . . 174 . . 10 . . . Longest Duration 174 | . . . . . 174 . . 10 . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 20 | . . . . 1 19 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 17 | . . 4 11 1 1 . . . . . . Heat Transferred 8909 | . . 2526 4070 962 1101 . . 250 . . . Parts Sabotaged 2 | . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 97 100 100 . . . 100 100 100 Level 1 . | . . . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 215 | . 7 177 215 137 64 . . . 115 11 105 Initial 11 | . . . . . . . . . . 11 . Average 29 | . . 49 63 32 6 . . . 13 . 17 Influence Increases 4114 | . 9 741 756 937 654 50 . 584 136 2 245 Destroy 0b10 Robot/C 2760 | . . 500 520 660 360 40 . 500 80 . 100 Destroy 0b10 Robot/NC 225 | . . 70 40 55 45 . . . 15 . . Destroy Leader 712 | . . 142 148 168 160 10 . 50 14 . 20 Allied During Kill 34 | . . . . . . . . 19 15 . . Successful Hack 98 | . 9 9 19 18 29 . . . 4 . 10 Disable Machine 28 | . . . 4 12 8 . . . . . 4 Destroy Structure 92 | . . 5 10 9 22 . . . 8 2 36 Lose Combat Pursuer 165 | . . 15 15 15 30 . . 15 . . 75 Influence Decreases 4114 | . 9 741 756 937 654 50 . 584 89 49 245 Entered New Map 36 | . . . . . . . . . . 36 . Time Decay 3917 | . 9 741 746 897 654 45 . 504 89 11 221 Lost Part 161 | . . . 10 40 . 5 . 80 . 2 24 Squads Dispatched 32 | . . 2 4 10 10 . . 1 1 . 4 Investigation 8 | . . 1 3 1 2 . . . . . 1 Extermination 10 | . . . . 3 5 . . . 1 . 1 Reinforcement 9 | . . 1 . 3 3 . . . . . 2 Assault 1 | . . . . . . . . 1 . . . Garrison 4 | . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced 4 | . . . . . 3 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Distress Signals 4 | . . 1 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 189 | . . 33 33 44 24 2 . 30 3 6 14 Peak Tracking Total 9 | . 1 3 4 6 5 2 . 9 1 6 5 Tactical Retreats 12 | . . 1 1 1 2 . . 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Traps Triggered 9 | . . 2 2 . 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Machines Disabled 7 | . . . 1 3 2 . . . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Machines Accessed 33 | . 2 5 7 5 7 . 4 . 2 . 1 Terminals 21 | . 2 5 6 2 5 . . . . . 1 Fabricators 3 | . . . . 1 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 109 | . 4 13 14 15 23 . 29 . 8 . 3 Successful 80 | . 3 10 7 13 13 . 29 . 3 . 2 Failed 29 | . 1 3 7 2 10 . . . 5 . 1 Catastrophic 2 | . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . 1 2 . . . . . . . . Terminals 53 | . 4 13 12 5 16 . . . . . 3 Fabricators 9 | . . . . 2 3 . . . 4 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . . 8 4 . . . . . . Garrison Access 6 | . . . 2 . . . . . 4 . . Terminal Hacks 61 | . 3 10 7 3 7 . 29 . . . 2 Record 12 | . . . . . 1 . 11 . . . . Part Schematic 14 | . . . . 1 1 . 12 . . . . Robot Schematic 4 | . . . . . . . 3 . . . 1 Prototype ID Bank 5 | . . 1 1 . . . 3 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 3 | . . 1 2 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 3 | . . 1 1 . 1 . . . . . . Registered Prototypes 4 | . 1 1 1 . . . . . . . 1 Zone Layout 7 | . . 2 1 2 2 . . . . . . Fabricator Hacks 6 | . . . . 2 2 . . . 2 . . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 2 | . . . . . 1 . . . 1 . . Build 3 | . . . . 1 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . . . 8 4 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 10 | . . . . 8 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 4 4 5 5 . . . 2 . 1 Full Trace Events 8 | . . 1 3 1 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 2 . 12 . . . . Parts Built 5 | . . . . 2 2 . . . 1 . . Authchips . | . . . . . . . . . . . . Time 359 | . . . . 95 95 . . . 169 . . Total Part Build Rating 26 | . . . . 10 10 . . . 6 . . Part Studies Acquired 10 | . . . . 8 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 3 3 . Highest-Rated Group 175 | . . . . . . . . 175 175 175 . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 12 14 8 . Total Damage 1307 | . . . . . . . . 649 329 329 . Kills 11 | . . . . . . . . 6 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Active Infowar (turns) 12612 | 15 128 1570 1608 1626 2784 410 191 3269 631 105 275 Sensors 10091 | 15 128 1570 1608 1378 511 410 191 3269 631 105 275 T.N.C. 3033 | . . . . 248 2784 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Turns Passed 13670 | 43 128 1570 1608 1964 2784 410 191 3542 631 267 532 Spaces Moved 5618 | 67 117 491 758 709 980 128 89 1585 231 139 324 Core 205 | 67 62 29 . . . . . 6 . . 41 Treads 1671 | . 55 462 752 268 . . . . . . 134 Legs 3699 | . . . . 441 980 128 89 1579 231 139 112 Wheels . | . . . . . . . . . . . . Hover 43 | . . . 6 . . . . . . . 37 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 162 198 216 216 190 190 110 50 Average Speed 200 | 50 101 260 169 203 234 216 216 208 190 126 126 Slowest Speed 1550 | 50 160 1500 770 470 396 216 216 1550 190 190 160 Overloaded Moves 29 | . . . . . 27 . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 26 53 57 23 26 22 75 99 8 76 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . . . . 1 . 4 . . . Spaces Dug 5 | . . . 1 . . . . 2 . . 2 Terrain Destroyed 61 | . . . 8 4 25 . . 7 . 1 16 Melee . | . . . . . . . . . . . . Projectile 38 | . . . 8 4 2 . . 7 . 1 16 AOE 23 | . . . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Total 7237 | 74 125 631 951 1056 1295 249 88 1734 413 221 400 Wait 724 | . . 5 2 195 132 110 . 45 169 62 4 Move 5608 | 66 116 490 757 708 979 127 88 1584 231 138 324 Hop . | . . . . . . . . . . . . Pick Up 120 | 5 2 26 32 17 22 2 . 5 1 3 5 Fast Attach 47 | 3 3 1 9 8 6 . . 15 2 . . Attach 60 | . 2 3 22 6 10 2 . 5 . 6 4 Detach 19 | . . 1 10 . 7 1 . . . . . Swap 34 | . 1 8 8 1 7 . . 6 1 2 . Drop 107 | . 1 9 34 20 29 . . 8 3 3 . Fire 464 | . . 87 72 99 102 7 . 45 6 4 42 Melee 5 | . . . . . . . . 2 . 3 . Ram 2 | . . . . . . . . . . . 2 Kick 19 | . . . . 2 1 . . . . . 16 Crush 9 | . . 1 5 . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 19 | . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 14) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Evolved 1 slot: Propulsion x1 115 | -10/Materials | Identified exit to Materials 115 | -10/Materials | Discovered exit to Materials (range 16) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Hacker-Mutant 586 | -9/Materials | Identified exit to Mines 586 | -9/Materials | Discovered exit to Mines (range 15) 1622 | -9/Materials | Identified exit to Materials 1622 | -9/Materials | Discovered exit to Materials (range 7) 1742 | -9/Materials | Entered another Materials area 1742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2038 | -8/Materials | Build established: Scavenger-Mutant 2366 | -8/Materials | Build established: Hacker-Mutant 2367 | -8/Materials | Garrison activated, responded to threat 2679 | -8/Materials | Identified exit to Factory 2679 | -8/Materials | Discovered exit to Factory (range 13) 2762 | -8/Materials | Destroyed 7 combat bots 2830 | -8/Materials | Build established: Scavenger-Mutant 2910 | -8/Materials | Discovered exit to Factory (range 16) 3350 | -8/Materials | Entered Factory 3350 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3361 | -7/Factory | Build established: Hacker-Mutant 3444 | -7/Factory | Identified exit to Lower Caves 3444 | -7/Factory | Discovered exit to Lower Caves (range 16) 4244 | -7/Factory | Garrison activated, responded to threat 4268 | -7/Factory | Identified exit to Factory 4268 | -7/Factory | Discovered exit to Factory (range 11) 5127 | -7/Factory | Build established: Scientist-Mutant 5179 | -7/Factory | Fabricated Adv. Heat Sink (x2) 5269 | -7/Factory | Discovered exit to Factory (range 8) 5314 | -7/Factory | Entered another Factory area 5314 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5624 | -6/Factory | Build established: Hacker-Mutant 5713 | -6/Factory | Identified exit to Factory 6628 | -6/Factory | Identified exit to Lower Caves 6628 | -6/Factory | Discovered exit to Lower Caves (range 14) 7117 | -6/Factory | Fabricated Fission Core (x2) 7169 | -6/Factory | Discovered exit to Lower Caves (range 9) 8096 | -6/Factory | Build established: Hacker-Skirmisher 8098 | -6/Factory | Entered Lower Caves 8406 | -6/Lower Caves | Build established: Hacker-Mutant 8492 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8506 | -6/Lower Caves | Identified exit to Data Miner 8508 | -6/Lower Caves | Entered Data Miner 8508 | -6/Data Miner | Identified exit to Proximity Caves 8508 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 8550 | -6/Data Miner | Met Data Miner 8612 | -6/Data Miner | Learned location of Section 7 (-2) 8612 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8649 | -6/Data Miner | Received God Mode back door access code from Data Miner 8699 | -6/Data Miner | Entered Proximity Caves 9678 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10235 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10293 | -5/Proximity Caves | Core integrity fell below 50% 10315 | -5/Proximity Caves | Escorted by Enhanced Grunt 10337 | -5/Proximity Caves | Lost 8 parts (1p3n2u2w) 10745 | -5/Proximity Caves | Build established: Scavenger-Mutant 12241 | -5/Proximity Caves | Entered Factory 12241 | -5/Factory | Accompanied by 3 allies 12241 | -5/Factory | Evolved 2 slots: Utility x2 12644 | -5/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 12872 | -5/Factory | Sucked down chute 12872 | -5/Factory | Entered Waste 12897 | -5/Waste | 2 allies followed down the chute 12927 | -5/Waste | 1 allies followed down the chute 12948 | -5/Waste | Spotted C-40 Crusher 12950 | -5/Waste | Spotted C-40 Crusher 12950 | -5/Waste | Spotted C-40 Crusher 12971 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12974 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12977 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12980 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12981 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12983 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12991 | -5/Waste | Lost 3 allies 13006 | -5/Waste | Spotted C-40 Crusher 13014 | -5/Waste | Lost 8 parts (2p3n3u) 13062 | -5/Waste | Found Gamma Bomb Array 13074 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13096 | -5/Waste | Spotted C-40 Crusher 13107 | -5/Waste | Spotted C-40 Crusher 13128 | -5/Waste | Identified exit to Factory 13128 | -5/Waste | Discovered exit to Factory (range 11) 13139 | -5/Waste | Entered Factory 13231 | -5/Factory | Incoming investigation squad redirected 13251 | -5/Factory | Build established: Hacker-Mutant 13280 | -5/Factory | Identified exit to Upper Caves 13280 | -5/Factory | Discovered exit to Upper Caves (range 14) 13516 | -5/Factory | Core integrity fell below 50% 13650 | -5/Factory | Core integrity fell below 20% 13667 | -5/Factory | Lost 3 parts (1n1u1w) 13671 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13626_ Imp. Treads destroyed. 13626_ Slug penetrates G-50 Soldier. 13627_ Critical hit (Burn: +37). 13628_ Acquired 24 matter. 13629_ K-01 Serf collects debris. 13630_ U-05 Engineer builds a Door. 13630_ G-50 Soldier knocked back. 13633_ P-70 Sage resets K-01 Serf, system corruption cleaned. 13633_ Acquired 18 matter. 13634_ K-01 Serf collects debris. 13636_ Enh. Gauss Cannon destroyed. 13637_ Critical hit (Burn: +37). 13638_ K-01 Serf collects debris. 13638_ Acquired Cmb. Gravmag System. 13648_ Slammed into P-70 Sage. 13649_ Destabilizing: System corrupted (+1). 13652_ Acquired 6 matter. 13655_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##???????????????????????????###################?? | | ! ???????????????????????##### #?? | | ??????????????????????# # ! #?? | | ??????????????????????# # """ #?? | | !?????????????????###### # "R """ """ """ #?? | | ########?????????# + # """ """ """ """ #?? | | *# !!! ##????????# # # "" """ """ """ #?? | | # !!! ########### # # #?? | | # !!! + + #####+#######+#####?? | | # % # # #?### #### #### | | #+# = # ^ ######## p | | #%= + kk@ p g | | / """ ########### ########### g | | # """" ###########+###??????## | | ### """" # # #???????# """ """ | | ## """" # """ # """ #?##########+### """ """ | | ## # """ # """ #?# # """ """ | | ## ! # """ # """ #?# # ? | | ## ! # # #?# # """ """? | | ######### # #?# # """ ""?? | | ##???????####+#####+####?# # """ "??? | | ???????????# ### ################## ????? | | ???????????# " T ?????? ?????? | | ???????????# ### ######???????????######?????? | | ???????????## ##?#####???????????????????????????? | | ????????#???# #??????????????????????????????????? | | ??####### ??# #??????????????????????????????????? | | ??? ??# #??????????????????#######?????????? | | ???? ?# #??????????????????# #?????????? | | ???? """ ?# #################### ########??? | | ???? """ # #??? | | ?""" """ # #??? | | + #??? | | ?""" """ # #??? | | ???? """ # #??? | | ???? """ ?###########+##### ## T####### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Med. Reactive Plating | -7/Factory | Hacked Fission Core | -6/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free T-07 Excavator | -5/Factory | Hacked Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory | Preloaded Fission Core | x2 | -6/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Armored Exoskeleton | -7/Factory | Hacked Katana | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed ResetAlloyMinigun Manual? 0 Play Time 01:13:22 Cumulative 108.5 hours Start 2025.11.18 @ 11:40:55 End 2025.11.18 @ 12:51:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 123 Rogue 0 Adventurer 0 Explorer 123 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b3dd61-84a4-4b8c-85b3-62c0ccd852e5