Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 17:43:33 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (268) 268 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 206/400 Matter 230/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Sensor Array Improved Terrain Scanner Seismic Analyzer Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Core Shielding Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Seismic Analyzer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 3 1 3 9 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 4 | 1 . . 3 Storage 1 | . . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | . . 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 91 | . 100 92 81 Engine 13 | . 14 14 11 Wheel 19 | . 28 21 8 Device 14 | . 14 14 14 Processor 14 | . 13 14 15 Protection 1 | . . . 8 Ballistic Gun 25 | . 28 26 20 Naked Turns . | . . . . Heaviest Build 29 | 12 12 8 29 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 4 10 Average Capacity 4 | 6 4 4 5 Most Carried 6 | 6 4 4 5 Average Carried 3 | 3 3 4 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 416 | 282 32 25 77 Remotely . | . . . . Salvage Created 522 | 211 137 42 132 Parts 37 | 15 10 5 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 2 3 4 Guns 9 | . 2 3 4 Classes Destroyed 7 | 3 2 1 1 Worker 2 | 2 . . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 4 | . . 3 1 Grunt 4 | . 2 . 2 Duelist 1 | . . . 1 Best Kill Streak 3 | 3 3 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 869 | . 44 118 707 Core 244 | . 12 38 194 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 69 | 26 11 14 18 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 43 Shots Fired 125 | 52 22 24 27 Gun 121 | 52 22 20 27 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 121 | 52 22 20 27 Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 7 4 6 14 Robot Miss Streak 3 | 3 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 82 | 31 13 15 23 Core Hits 33 | 14 6 4 9 Critical Hits 1 | 1 . . . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 717 | 209 102 125 281 Guns 717 | 209 102 125 281 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 717 | 209 102 125 281 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . 12 20 33 Average Temperature 12 | . 9 12 14 Received Heat Transfer 216 | . 24 . 192 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 105 | 40 89 94 105 Average Influence 43 | 19 56 55 18 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 2 3 9 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 . 5 Successful 5 | . 3 . 2 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 11 | . 6 . 5 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Part Schematic 1 | . 1 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 . 5 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 877 | 137 138 442 160 Spaces Moved 617 | 62 130 331 94 Core 6 | . . . 6 Treads . | . . . . Legs . | . . . . Wheels 611 | 62 130 331 88 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 80 90 Average Speed 83 | 80 80 80 100 Slowest Speed 250 | 80 80 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 18 77 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . 4 . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 872 | 109 149 479 135 Wait 147 | 9 . 131 7 Move 614 | 61 129 330 94 Hop . | . . . . Pick Up 13 | 4 4 . 5 Fast Attach 2 | 1 . . 1 Attach 4 | . . . 4 Detach . | . . . . Swap 10 | 2 1 3 4 Drop 13 | 6 4 1 2 Fire 69 | 26 11 14 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 138 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Central database locked down 276 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 9) 416 | -10/Mines | Learned Materials emergency access door positions 705 | -10/Mines | Discovered new exit (range 15) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Lost 3 parts (1n1u1w) 878 | -9/Materials | Self-destructed Last Messages --------------- Found 1 branch access point: (49,50) Mines Map updated. 00771_ Dropped Ion Engine. 00771_ Acquired Targeting Computer. 00798_ Dropped Med. Storage Unit. 00798_ Acquired Lrg. Storage Unit. 00831_ Lgt. Assault Rifle severed. 00834_ Lgt. Armor Plating destroyed. 00834_ Wheel destroyed. 00836_ Lgt. Assault Rifle destroyed. 00846_ L-31 Rogue destroyed. 00848_ G-34 Mercenary destroyed. 00856_ Acquired Lgt. Assault Rifle. 00860_ Acquired Core Shielding. 00861_ Acquired 44 matter. 00862_ W-16 Scout sends out distress signal. 00866_ Acquired 33 matter. 00872_ Shotgun destroyed. 00874_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ########???##########????####????????????????????? | | #????# # ? #???????????????????? | | #???## * # """" #??##???#???????????? | | ##??##!![ = # """" #????#?#????????????? | | #?#??#!! # """" ##??????????????????? | | ##???#! # #????#??????????????? | | #?##?# * # """" ##???#???#??????????? | | #??### # """" ##??????#???????????? | | #?#??# # """" #?#??#??????????????? | | #?#??# # #?##?#????#?????????? | | ##+#############+######+#######????????#?#???????? | | #####??##?????????????? | | ##?#?#?##?????????????? | | ######?#???#??????????? | | ##+#########T###+####### !!##???##?##?????????? | | #####??? ???### !#??##????#????????? | | """ """" #??## ????# ! ####?????#????????? | | """ """" #?##?""? ???#?# *! #????#?????#??????? | | """ """" #??##"????##### @[ % !##???#?#??#???????? | | ##?##??"??+ !!##?#?#??#?#????????? | | ########??#??#?"" ?## !####??#??#????????????? | | ???#??? ? ?# ??# ##?#???????????????????? | | ?##?????? ? ?#??"??## #??????#???????????????? | | ???????????? ?"?????# #????#??#?#???#????????? | | ????? ? ??? ????? ## u#??####??#?????????????? | | ????#??????+#???? ?## #??????????#???????????? | | ???????#??????? ????#a [ w#???????????#??????????? | | ???#???#???????##?#?# *% ????##?????????????????? | | ????#?????? #????? ?# g%= ?#??#???##?????????????? | | ?????????????????? ?# sg ????#??????????????????? | | #???????????????? ??# ???????#????#??????????? | | ??????????????????? # #?????#????????????????? | | ????????????????????# ? ??? ????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????+??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialArcWarhead Manual? 0 Play Time 00:12:48 Cumulative 117.1 hours Start 2019.11.13 @ 17:33:43 End 2019.11.13 @ 17:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 147 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb2079c-1e64-4803-a352-7070075acae1