Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 10:03:20 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4391) 4391 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 10706 Bonus ------- Pacifist 200 High Alert Combat Kills 423 Follower Combat Kills 182 Cogmind --------- Core Integrity 1072/1150 Matter 232/300 Energy 59/300 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -4/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Heavy Treads Advanced Medium Treads > --- UTILITY (11) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- Phase Gun Proton Missile Launcher > --- INVENTORY (8) ---- Improved Gyrokinetic Inverter Matter Compressor (223) Component Analysis Suite Advanced Plasma Cannon Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Railgun Railgun > --- INVENTORY -------- Angular Momentum Engine Advanced Medium Treads Improved Gyrokinetic Inverter Matter Compressor Advanced Plasma Cannon Railgun Proton Missile Launcher Power Sword [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 9 | . . . . 2 2 1 2 2 Weapon 1 | . . . . . . 1 . . Parts Attached 197 | 6 5 12 49 43 18 29 18 17 Power 14 | 1 . 2 1 2 1 4 2 1 Engine 11 | 1 . 1 1 2 . 3 2 1 Core 3 | . . 1 . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 59 | 2 3 2 23 11 7 7 2 2 Treads 36 | 2 . . 19 4 . 7 2 2 Leg 2 | . . . . 2 . . . . Wheel 2 | . . . . . 2 . . . Hover 10 | . . . . 5 5 . . . Flight 9 | . 3 2 4 . . . . . Utility 31 | 1 1 2 1 7 4 8 4 3 Device 15 | . . 2 . 2 3 4 3 1 Storage 3 | 1 . . 1 . . 1 . . Processor 12 | . 1 . . 4 1 3 1 2 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 93 | 2 1 6 24 23 6 10 10 11 Energy Gun 22 | 1 . . 4 5 3 3 2 4 Energy Cannon 9 | . . . 2 3 . 3 1 . Ballistic Gun 30 | 1 1 2 7 5 2 4 4 4 Ballistic Cannon 3 | . . . . 1 1 . 1 . Launcher 18 | . . 2 6 8 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . 2 5 1 . . . . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 4 2 . . . . Parts Lost 46 | . . . 6 18 9 . 6 7 Power 2 | . . . . 1 . . . 1 Propulsion 22 | . . . 5 7 6 . 3 1 Utility 6 | . . . . 2 1 . 1 2 Weapon 16 | . . . 1 8 2 . 2 3 Highest Loss Streak 8 | . . . 3 8 6 . 3 7 Average Slot Usage (%) 92 | . 92 100 96 89 90 94 88 85 Engine 6 | . 14 1 11 8 1 4 5 5 Core 1 | . . 9 . . 5 1 . . Treads 20 | . 3 . 37 25 . 19 15 9 Hover 2 | . . . . 2 26 . . . Flight 3 | . 23 44 3 . . . . . Device 10 | . . 7 2 7 16 13 14 19 Storage 7 | . 14 3 9 9 7 6 5 5 Processor 19 | . 7 11 11 10 16 25 27 29 Energy Gun 4 | . 2 . 5 2 8 4 2 5 Energy Cannon 3 | . . . 4 5 . 3 2 1 Ballistic Gun 8 | . 25 17 6 6 3 9 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 11 11 18 25 41 28 38 46 47 Greatest Support 140 | 40 40 20 80 80 56 100 113 140 Greatest Overweight (x) 6 | 2 2 . 1 3 6 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 Average Capacity 7 | 5 6 4 7 8 8 8 8 8 Most Carried 8 | 4 6 6 8 8 8 8 8 8 Average Carried 7 | 2 5 4 7 7 7 7 7 7 Final Capacity 8 | 6 6 4 8 8 8 8 8 8 Final Carried 8 | 4 6 4 8 7 8 8 8 5 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Scavenger-Skirmisher 19% | Skirmisher 12% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 4259 | 232 . 225 903 756 233 852 678 380 Remotely . | . . . . . . . . . Salvage Created 5744 | . . 246 1177 1437 157 1270 680 777 Parts 285 | . . 12 63 86 12 56 28 28 Haulers Intercepted 5 | . . . 3 2 . . . . Recyclers Shooed 12 | . . 1 . 3 . 4 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 93 | . . 7 19 32 3 16 11 5 Guns 49 | . . 3 13 9 3 11 6 4 Cannons 21 | . . . 2 10 . 5 4 . AOE 23 | . . 4 4 13 . . 1 1 Classes Destroyed 15 | . . 6 4 3 2 . . . Worker 6 | . . . 1 1 . 1 1 2 Builder 7 | . . 1 . 4 . . . 2 Hauler 5 | . . . 3 2 . . . . Recycler 14 | . . 2 2 3 . 4 1 2 Mechanic 1 | . . . . 1 . . . . Operator 3 | . . . . 2 . . 1 . Watcher 5 | . . 1 1 2 1 . . . Swarmer 21 | . . 5 1 11 . 4 . . Grunt 28 | . . 1 7 10 1 2 4 3 Brawler 2 | . . . . 1 . 1 . . Duelist 2 | . . . 1 1 . . . . Protector 1 | . . . 1 . . . . . Sentry 25 | . . 1 9 9 . 4 2 . Hunter 6 | . . . . . 1 2 1 2 Programmer 8 | . . . . . 1 3 4 . Best Kill Streak 11 | . . 6 3 11 1 4 3 7 Combat Bots Only 8 | . . 3 3 8 1 4 2 2 Max Kills in Single Turn 5 | . . 2 2 5 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . 1 2 5 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Damage Taken 8710 | . 31 258 1168 2394 902 1076 1596 1285 Core 994 | . 20 24 137 325 186 100 124 78 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 92 . 59 40 73 88 87 . Volleys Fired 317 | . 5 30 69 89 17 44 43 20 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 195 | . 40 50 112 125 106 195 184 158 Shots Fired 697 | . 10 59 129 166 30 131 119 53 Gun 528 | . 10 52 111 96 30 105 74 50 Cannon 137 | . . . 10 56 . 26 45 . Launcher 32 | . . 7 8 14 . . . 3 Special . | . . . . . . . . . Kinetic 422 | . 10 52 68 89 7 71 91 34 Thermal 165 | . . . 38 47 8 58 12 2 Explosive 29 | . . 7 8 14 . . . . Electromagnetic 81 | . . . 15 16 15 2 16 17 Robot Hit Streak 21 | . 1 6 16 14 4 20 21 15 Robot Miss Streak 12 | . 6 12 6 5 3 2 2 2 Penetration Max 2 | . . . . . . 1 1 2 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 492 | . 2 28 99 115 17 96 95 40 Core Hits 251 | . . 21 42 85 7 40 36 20 Critical Hits 17 | . . 2 1 . 1 5 4 4 Critical Kills 7 | . . 1 . . . 3 1 2 Critical Parts Destroyed 10 | . . 1 1 . 1 2 3 2 Melee Attacks 23 | . . 1 14 5 . . 3 . Impact 20 | . . 1 14 5 . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14214 | . 20 974 1867 4655 376 2262 2611 1449 Guns 6939 | . 20 206 1325 991 332 1757 1204 1104 Cannons 2967 | . . . 96 1175 . 501 1195 . Explosions 3670 | . . 714 178 2177 44 . 212 345 Melee 623 | . . 54 268 301 . . . . Ramming 15 | . . . . 11 . 4 . . Kinetic 5826 | . 20 206 826 1029 84 1058 1869 734 Thermal 3368 | . . . 410 955 154 1179 467 203 Explosive 3091 | . . 714 178 2099 . . 100 . Electromagnetic 1291 | . . . 185 260 138 21 175 512 Impact 623 | . . 54 268 301 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 . 2 2 8 . Average Corruption 2 | . . . 1 . 2 1 5 . Corruption Purged . | . . . . . . . . . Effects 28 | . . . . . 1 8 19 . Message Errors 9 | . . . . . 1 4 4 . Matter Fused 5 | . . . . . . . 5 . Heat Flow Errors 5 | . . . . . . 2 3 . Energy Discharges 4 | . . . . . . 2 2 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Targeting Errors 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 877 | . . 120 167 383 28 . 135 44 Projectiles 32 | . . . . 7 . . 25 . Explosions 508 | . . 106 9 211 28 . 110 44 Melee 337 | . . 14 158 165 . . . . Knockbacks 22 | . . 1 2 8 . . 11 . Impact 6 | . . 1 2 3 . . . . Kinetic 15 | . . . . 4 . . 11 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 597 | . . 29 51 181 49 . 175 112 Shots 14 | . . 1 1 5 1 . 3 3 Rammed 2 | . . . . 1 . 1 . . Targets Rammed 2 | . . . . 1 . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . 6 24 141 315 71 226 263 51 Average Temperature 62 | . 3 8 37 92 32 54 76 16 Received Heat Transfer 1872 | . 18 45 420 783 219 123 117 147 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 2 1 . . . 1 . Impact Corruptions 10 | . . 1 5 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 1 3 1 2 2 . Heat Transferred 5894 | . . . 880 1848 235 2194 550 187 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 948 | . 60 432 620 948 508 308 334 183 Initial 431 | . . 25 188 185 431 217 107 163 Average 294 | . 39 197 487 462 443 159 205 120 Maximum Alert Level 3 | . . 2 2 3 2 1 1 . Low Security (%) 38 | 100 100 54 3 17 . 60 30 100 Level 1 28 | . . 39 9 33 9 39 69 . Level 2 28 | . . 6 87 22 90 . . . Level 3 3 | . . . . 25 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 1 2 5 4 3 5 4 Investigation 4 | . . . . . . 1 1 2 Extermination 6 | . . . . . 1 2 2 1 Reinforcement 8 | . 1 1 1 1 1 . 2 1 Assault 2 | . . . 1 1 . . . . Garrison 5 | . . . . 3 2 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 2 5 . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 5 20 36 52 20 22 12 17 Peak Tracking Total 12 | . 3 6 6 12 9 4 3 8 Tactical Retreats 21 | . 1 5 1 6 3 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . 2 . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 10 | . . . 3 2 . 1 4 . Max in Single Turn 3 | . . . 1 1 . 1 3 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 8 | . . . 4 1 . 3 . . Terminals 5 | . . . 2 1 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 20 | . . . 11 2 . 7 . . Successful 12 | . . . 5 2 . 5 . . Failed 8 | . . . 6 . . 2 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 13 | . . . 5 2 . 6 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 3 . . 1 . . Terminal Hacks 9 | . . . 3 2 . 4 . . Record 4 | . . . . . . 4 . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 5 | . . . 4 . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 . . . . . Highest-Rated Group 88 | . . . 88 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . 63 . . . . . Total Damage 524 | . . . 524 . . . . . Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 7608 | 65 126 316 1642 1130 542 2339 785 663 Spaces Moved 4619 | 35 212 408 862 532 688 1290 343 249 Core 10 | 6 . . . . 4 . . . Treads 2718 | 29 8 . 709 368 . 1012 343 249 Legs 48 | . . . . 48 . . . . Wheels 302 | . . . . . 24 278 . . Hover 776 | . . . . 116 660 . . . Flight 765 | . 204 408 153 . . . . . Fastest Speed 31 | 50 37 31 31 48 48 100 160 152 Average Speed 117 | 151 42 31 137 134 57 147 160 159 Slowest Speed 350 | 160 200 31 160 290 350 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . 1 11 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 30 39 95 43 23 28 7 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 30 | . . . 18 9 . . 3 . Terrain Destroyed 338 | . . 57 65 159 4 5 34 14 Melee 4 | . . . 1 . . . 3 . Projectile 27 | . . . . 7 . 5 6 9 AOE 307 | . . 57 64 152 4 . 25 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Total 6127 | 44 237 536 1159 762 806 1638 477 468 Wait 795 | . 5 78 128 68 63 227 58 168 Move 4587 | 34 209 385 861 531 687 1289 342 249 Hop 12 | . 1 11 . . . . . . Pick Up 78 | 4 6 6 11 13 9 18 5 6 Fast Attach 86 | 6 4 7 15 17 9 14 9 5 Attach 32 | . . 2 7 10 3 2 3 5 Detach 8 | . . . 5 . 3 . . . Swap 79 | . 1 3 27 16 6 13 6 7 Drop 108 | . 6 13 22 12 9 30 8 8 Fire 317 | . 5 30 69 89 17 44 43 20 Melee 23 | . . 1 14 5 . . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 1 . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 405 | -9/Materials | Discovered new exit (range 10) 507 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Identified exit to Storage 508 | -9/Materials | Entered Storage 518 | -9/Storage | Build established: Sprinter 553 | -9/Storage | Repaired VTOL Module 571 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 678 | -9/Storage | Lost 3 parts (3n) 1007 | -9/Storage | Build established: Scavenger-Mutant 1308 | -9/Storage | First assault squad dispatched 1706 | -9/Storage | Discovered new exit (range 12) 1722 | -9/Storage | Identified exit to Materials 2150 | -9/Storage | Entered Materials 2150 | -8/Materials | Evolved 2 slots: Utility x2 2582 | -8/Materials | Destroyed 7 combat bots 2950 | -8/Materials | First assault squad dispatched 2962 | -8/Materials | Garrison activated, responded to threat 2989 | -8/Materials | Lost 3 parts (2n1u) 3020 | -8/Materials | Destroyed 8 combat bots 3068 | -8/Materials | Lost 3 parts (1n1u1w) 3107 | -8/Materials | Garrison activated, responded to threat 3132 | -8/Materials | Core integrity fell below 50% 3184 | -8/Materials | Lost 8 parts (1p1n6w) 3240 | -8/Materials | Discovered new exit (range 16) 3250 | -8/Materials | Identified exit to Factory 3252 | -8/Materials | Build established: Mutant 3280 | -8/Materials | Entered Factory 3280 | -7/Factory | Evolved 2 slots: Utility x2 3673 | -7/Factory | Garrison activated, responded to threat 3812 | -7/Factory | Discovered new exit (range 10) 3821 | -7/Factory | Identified exit to Factory 3822 | -7/Factory | Entered another Factory area 3822 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3828 | -6/Factory | Lost 6 parts (4n2w) 4102 | -6/Factory | Build established: Skirmisher 4784 | -6/Factory | Found Prototype Processor 4794 | -6/Factory | Identified Exp. Terrain Scan Processor 5530 | -6/Factory | Build established: Scavenger-Skirmisher 5862 | -6/Factory | Discovered new exit (range 4) 5873 | -6/Factory | Identified exit to Factory 6161 | -6/Factory | Entered another Factory area 6161 | -5/Factory | Evolved 2 slots: Utility x2 6395 | -5/Factory | Discovered new exit (range 18) 6477 | -5/Factory | Identified exit to Upper Caves 6490 | -5/Factory | Lost 3 parts (1n1u1w) 6924 | -5/Factory | Discovered new exit (range 13) 6943 | -5/Factory | Identified exit to Factory 6946 | -5/Factory | Entered another Factory area 6946 | -4/Factory | Evolved 2 slots: Utility x2 7609 | -4/Factory | Self-destructed Last Messages --------------- 07597_ Penetrated by Slug. 07597_ Slug penetrates Wall. 07598_ Acquired 22 matter. 07600_ Slug penetrates Wall. 07600_ Penetrated by Slug. 07600_ Slug penetrates Wall. 07600_ Angular Momentum Engine destroyed. 07604_ Penetrated by Slug. 07604_ Slug penetrates Wall. 07604_ Slug penetrates G-73 Enforcer. 07604_ Railgun destroyed. 07605_ K-01 Serf collects debris. 07607_ Railgun destroyed. 07607_ Penetrated by Slug. 07607_ Slug penetrates Wall. 07607_ U-05 Engineer lays Concrete. 07608_ K-01 Serf collects debris. 07609_ U-05 Engineer lays Concrete. 07609_ K-01 Serf collects debris. 07609_ U-05 Engineer lays Concrete. 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""""? # ??+ ? ???????? | | ?????????????????????"??"?" ?# ? ? ??????????????? | | ???????????#?##?? ? ? ?????????"??????????? | | ??????????????#?????? ???? ??#???#??????????????? | | ????????????????#?????#?????#?#?????#????????????? | | ????????????????? ??? ?#??###??#????????????????? | | ??????????????????????????????????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed ChainBombardmentBuckler Manual? 0 Play Time 02:30:56 Cumulative 35.5 hours Start 2021.11.29 @ 01:31:45 End 2021.11.29 @ 10:03:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac31297-c6de-4f1b-b82f-aad6609d0548