Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 22:19:53 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (656) 3280 Value Destroyed (32492) 32492 Prototype IDs (101) 2020 Alien Tech Used (4) 800 Bonus (42049) 42049 TOTAL SCORE: 89641 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13579 Follower Combat Kills 1375 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19850 Entered Garrisons 600 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -675 Cogmind --------- Core Integrity 808/1510 Matter 17/500 Energy 500/500 System Corruption 15% Temperature Cool (0) Movement Walking (137) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Experimental Heat Sink (fused) Large Storage Unit Improved Energy Well Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (5) ------- Rapid Kinetic Hardcell Construct/C > --- INVENTORY (15) --- Matter Drive Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Powered Armor X0-1V1's Piety Tracker Transdimensional Reconstructor Gamma Bomb Array Tactical Quantum Warhead Guided Micro-nuke Launcher Sigix Terminator Containment Facilitator (1) Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Large Storage Unit Improved Heavy Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Guided Micro-nuke Launcher Rapid Kinetic Hardcell Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Advanced Weapon Cycler Advanced Phase Shifter Graphene Brace Helical Railgun Helical Railgun Enhanced Hardcell Cannon Gamma Bomb Array Tactical Quantum Warhead Guided Micro-nuke Launcher Containment Facilitator [Rating: 195] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Linear Gravjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Guided Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Slots Evolved 16 | . . . 4 . . . . . 2 . . 4 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . Utility 9 | . . . 2 . . . . . 1 . . 2 . . . . 2 . . . . 1 . 1 . Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 327 | 6 7 . 28 22 22 14 29 7 11 18 5 29 2 5 4 4 37 9 1 8 1 4 21 30 3 Power 28 | 1 . . 4 2 3 3 2 5 1 2 . . . . 1 . 2 2 . . . . . . . Engine 12 | 1 . . 3 . 1 2 1 1 . 2 . . . . . . . 1 . . . . . . . Core 14 | . . . 1 2 2 1 1 4 1 . . . . . . . 1 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Propulsion 56 | 2 2 . 8 6 5 4 13 1 1 4 . 5 . 1 1 . 2 1 . . . . . . . Treads 30 | . 2 . 8 2 5 1 8 1 1 . . 1 . . . . 1 . . . . . . . . Leg 21 | 2 . . . 3 . 3 5 . . 4 . . . 1 1 . 1 1 . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | 1 4 . 6 8 7 5 7 1 4 5 1 19 2 1 2 3 21 5 1 1 1 3 13 19 2 Device 95 | . 1 . 6 6 6 3 2 1 2 2 1 13 2 1 . 3 15 3 1 . 1 3 12 11 . Storage 9 | 1 2 . . . . . 2 . . . . . . . 2 . . . . . . . . 1 1 Processor 6 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 Hackware 9 | . . . . . 1 1 1 . 1 . . . . . . . 3 1 . . . . . 1 . Protection 23 | . . . . 2 . 1 2 . 1 2 . 6 . . . . 2 1 . 1 . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 1 . 10 6 7 2 7 . 5 7 4 5 . 3 . 1 12 1 . 7 . 1 8 11 1 Energy Gun 32 | 2 . . 8 3 4 . 1 . 2 2 . 1 . 2 . 1 2 . . 3 . . . 1 . Energy Cannon 15 | . . . . . . . . . . 3 1 3 . 1 . . 2 . . 1 . 1 1 2 . Ballistic Gun 10 | . . . . 1 . 2 5 . . . 1 . . . . . 1 . . . . . . . . Ballistic Cannon 14 | . . . . 1 1 . . . 1 2 . 1 . . . . 2 . . . . . 4 2 . Launcher 20 | . 1 . 2 . 2 . 1 . 2 . . . . . . . 3 . . . . . 2 6 1 Special Weapon 5 | . . . . . . . . . . . 1 . . . . . . . . 3 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Unidentified Prototypes 43 | . 1 . 1 . . . 1 . 1 3 1 1 . 1 5 . 10 . . 4 . . . 11 3 Corrupted Parts 8 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 4 . System Corruption 36 | . . . . . 2 4 3 . . . . . . . . . 2 . . . . . . 25 . Parts Lost 157 | . . . 5 14 7 12 17 5 5 13 1 12 . 3 . 7 32 . . . . . 10 4 10 Power 24 | . . . . 2 3 2 3 3 1 2 . . . 1 . 1 4 . . . . . . . 2 Propulsion 30 | . . . 2 5 . 3 5 . 2 3 . 2 . 1 . 2 2 . . . . . . 1 2 Utility 57 | . . . 1 3 1 3 5 . 2 3 . 7 . . . 2 17 . . . . . 7 2 4 Weapon 46 | . . . 2 4 3 4 4 2 . 5 1 3 . 1 . 2 9 . . . . . 3 1 2 Highest Loss Streak 7 | . . . 3 5 2 4 7 2 4 7 1 4 . 2 . 6 7 . . . . . 3 1 5 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 Average Backups 13 | 4 11 14 14 11 12 12 15 17 18 18 15 16 17 17 16 17 17 3 4 3 4 5 4 9 13 Power . | . 1 1 1 2 1 1 1 1 1 1 . . . . . 1 . . . . . . . 1 . Propulsion 1 | 2 5 6 5 . . . 3 8 7 4 1 1 . . . 2 1 . . . . . . . . Utility 5 | . . . 2 4 5 5 4 3 3 3 4 7 12 14 14 11 12 2 2 1 1 1 . 3 6 Weapon 4 | . 3 5 4 2 4 4 6 5 5 9 8 7 3 1 . . 1 . . 1 3 4 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . . 4 5 . . 1 3 . 4 3 14 18 . 2 3 1 12 . . 2 . . 6 2 9 Power 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 16 | . . 3 3 . . . 1 . 1 . 4 . . . . 1 1 . . . . . 2 . . Utility 18 | . . . . . . 1 . . 1 . . . . . 3 . 7 . . 2 . . . . 4 Weapon 48 | . . 1 1 . . . 1 . 2 2 10 18 . 2 . . 3 . . . . . 4 2 2 Tool/Special 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 95 100 96 92 84 86 90 97 93 88 70 51 53 51 49 62 51 42 57 63 68 63 57 56 53 Engine 3 | . 14 14 5 4 . 8 11 . . 7 9 4 5 . . . . . . . . . . . . Core 2 | . . . 3 10 13 4 2 15 13 1 1 . . 4 5 . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 3 1 4 4 5 4 4 3 3 Treads 6 | . 18 28 26 8 15 18 9 27 20 2 2 3 . . . 3 3 . 4 3 5 3 . 1 1 Leg 4 | . 9 . . 10 7 8 15 . . 19 11 . 4 . 7 2 1 3 . . . . 2 2 2 Device 21 | . . 14 24 19 9 12 19 18 22 14 17 15 23 22 22 22 17 21 28 34 36 39 36 29 18 Storage 5 | . 14 14 9 9 9 9 9 9 7 7 7 5 5 5 5 5 5 . . . . . . 3 6 Hackware 1 | . . . . . . 3 . 9 1 . . . . . . . 2 5 4 5 5 4 . . . Protection 2 | . . . . 6 8 3 4 . 2 10 2 2 . . . . 1 . . 1 4 . . 4 4 Energy Gun 5 | . 24 14 25 14 13 11 . . 6 15 6 . 5 5 . 4 . 1 4 3 5 . . . . Energy Cannon 1 | . . . . . . . . . . 3 3 1 5 . . 4 3 4 8 4 . . 1 1 . Ballistic Gun 2 | . . . . . 2 . 17 18 14 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 . . . . 1 3 . . . 4 1 . . . . 3 4 3 4 Peak Build Rating 195 | 6 20 21 43 43 39 50 56 55 62 67 79 120 115 121 99 121 135 131 140 148 139 154 167 195 193 Average Rating 90 | 3 8 20 38 34 28 33 48 52 58 53 63 90 107 97 84 113 113 97 132 130 138 142 143 176 174 On Entrance 81 | . 6 20 21 37 34 27 50 50 55 62 67 79 118 120 88 99 119 67 131 131 139 138 146 144 175 Avg Prop Armor Cover (%) 18 | 30 . . . 9 8 11 7 8 . . . . . . . . 39 39 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 29 29 40 54 57 53 70 67 75 86 87 104 94 94 63 113 122 63 73 81 88 89 102 161 142 Greatest Support 294 | 20 40 40 60 60 60 60 84 78 78 72 72 112 112 112 99 106 110 102 64 120 106 143 218 294 294 Greatest Overweight (x) 4 | . . . . 4 4 2 2 1 1 1 2 1 . 1 . 2 2 2 1 . . . . 2 . Average Overweight (x) . | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 Average Capacity 15 | 6 12 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 13 15 Most Carried 20 | 6 14 15 15 15 15 15 20 18 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 Average Carried 14 | 4 11 14 14 12 13 12 15 17 18 18 15 18 19 19 18 19 18 4 4 4 4 5 4 10 14 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 15 15 Final Carried 20 | 6 14 15 15 13 15 15 19 17 20 20 18 18 20 18 20 20 5 5 5 4 5 5 5 14 15 Scrap Engine Consumption 303 | . . . . . . . . . . . 43 45 4 9 1 4 61 4 3 10 1 11 47 55 5 Constructs Created 23 | . . . . . . . . . . . 5 1 2 . . 3 2 4 . 3 . . 2 1 . Constructs Modified 237 | . . . . . . . . . . . 22 37 3 16 1 12 26 12 . 28 . 2 22 52 4 Class Distribution -------------------- 23% | Construct 20% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Construct 7% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Construct | -4/Proximity Caves Construct | -4/Factory Mutant | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Construct | -2/Research Scavenger-Construct | -2/Quarantine Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Matter Collected 20095 | 216 150 64 1443 617 585 826 1732 615 405 394 992 1576 427 578 . 382 2242 288 563 424 34 218 2611 2452 261 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28074 | . 202 84 1797 997 1480 1204 1851 651 1107 984 471 4313 241 1149 . 453 5368 278 482 . . 497 2925 1418 122 Parts 1238 | . 22 5 90 48 77 70 91 43 48 58 24 174 12 39 . 15 203 12 14 . . 20 119 50 4 Haulers Intercepted 32 | . 2 . 3 . 3 . 4 . 1 3 . 2 . . . . 10 . . . . . . 3 1 Recyclers Shooed 29 | . 2 . 3 . 2 . . . 3 1 . 11 . . . . 4 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . 4 . . . . . . . . . . 18 29 . 11 . 10 13 . . . . . . Prevented 13 | . . . . . . . . . . . . . . 11 . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Combat Hostiles Destroyed 533 | . 6 3 38 27 30 39 43 15 11 23 10 62 8 19 . 9 75 4 7 1 . 10 64 25 4 Melee 9 | . . . 1 . . . . . . . 1 . . 1 . . 3 1 . . . . 2 . . Guns 149 | . . . 21 16 15 11 29 15 7 7 4 . 3 14 . 4 1 . 1 1 . . . . . Cannons 200 | . . . . 1 . 1 . . . 6 5 51 5 . . 4 45 3 6 . . 8 47 14 4 AOE 152 | . 6 3 15 9 13 26 13 . 4 8 . 9 . 1 . . 20 . . . . . 14 11 . Classes Destroyed 27 | . 6 1 5 3 1 1 . . . . . 2 . . . . 2 . . 1 . . 1 3 1 Worker 15 | . 1 . . . 2 . . . 1 1 . 4 . . . . 5 . . . . 1 . . . Builder 17 | . . . 1 . 3 . 1 . 1 . . 4 . . . . 7 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 32 | . 2 . 3 . 3 . 4 . 1 3 . 2 . . . . 10 . . . . . . 3 1 Recycler 29 | . 1 . 4 . 3 . 2 . 7 1 . 10 . . . . 1 . . . . . . . . Mechanic 5 | . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . Operator 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 19 | . 1 . 4 . 3 . 1 . 2 1 . 1 . . . . 2 . . . . . 3 1 . Swarmer 112 | . 6 . 14 7 3 18 14 1 4 6 . 13 6 . . 4 4 . 1 . . 3 4 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 183 | . . . 16 12 16 8 13 4 2 6 4 18 2 10 . 2 32 3 2 . . 6 21 6 . Brawler 31 | . . . . 2 4 . 4 1 1 . . 5 . 4 . . 1 . 2 . . . 7 . . Duelist 15 | . . . . 2 1 1 . . . . . 2 . 2 . . 3 . 1 . . . 2 1 . Protector 6 | . . . . . 2 . 1 . . . 1 . . . . . . . . . . . 2 . . Sentry 63 | . . . 7 3 4 3 9 2 1 8 1 6 . 1 . . 10 . 1 . . 1 5 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 8 | . . . . 1 . 3 1 . . . . . . . . . . . . . . . 2 . 1 Hunter 30 | . . . 1 . . 1 1 . . 2 . 3 . . . 2 13 . . . . . 5 1 1 Programmer 52 | . . . . . . 3 . 6 3 1 . 13 . . . . 10 1 . . . . 12 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 7 | . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . Thug 6 | . . . . . . 2 . 1 . . . . . 2 . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | . 7 2 13 4 10 10 12 5 10 11 2 12 5 5 . 4 16 3 2 1 . 7 7 5 3 Combat Bots Only 12 | . 3 2 11 4 7 10 12 5 5 9 2 7 5 5 . 4 11 3 2 1 . 5 6 5 3 Max Kills in Single Turn 5 | . 3 2 4 2 5 4 3 1 2 4 1 3 1 2 . 1 5 1 1 1 . 1 4 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 2 3 4 3 . 2 4 . 2 . 1 . . 2 . . . . . 4 3 . Melee 1 | . . . 1 . . . . . . . 1 . . 1 . . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Hostile Shots Fired 3687 | . 9 4 165 158 93 127 229 119 35 281 39 433 44 148 . 128 705 25 9 11 . 45 481 120 279 Missed 1146 | . 2 3 60 35 28 36 65 24 9 92 10 128 8 49 . 42 235 11 6 4 . 16 176 36 71 Hits 2541 | . 7 1 105 123 65 91 164 95 26 189 29 305 36 99 . 86 470 14 3 7 . 29 305 84 208 Melee 68 | . . . . 1 2 . . . 4 . . 18 . 5 . . 16 . 1 . . . 6 15 . Projectile 2473 | . 7 1 105 122 63 91 164 95 22 189 29 287 36 94 . 86 454 14 2 7 . 29 299 69 208 AOE 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 . Critical Strikes 123 | . . . 2 5 1 5 11 1 2 2 2 9 1 7 . 1 36 . . . . 5 17 5 11 Actively Blocked 25 | . . . . . . . . . . . . . . . . . 2 . . . . 5 17 1 . Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage Taken 43968 | . 75 18 1644 2073 1103 1441 2466 1205 457 2151 473 5570 582 1864 . 1450 10048 210 77 163 . 300 3880 2610 4108 Core 4166 | . 23 . 167 279 13 108 316 179 35 291 83 447 35 172 . 218 1037 16 . . . 19 215 198 315 Absorbed by Shields 4871 | . . . . . . 21 . 173 . . . 92 . . . . . 66 . . . 319 2787 665 748 Reduced by Siege Mode 159 | . . . . . . . . . . . . . . . . 7 . . . . . . . 152 . Ignored by Resistances 347 | . . . . . . . 54 . . . . 68 . 199 . . . . . . . . . 26 . Regen/Repaired (Parts) 11388 | . . . . . 288 . . . . . 191 2353 112 778 130 427 2281 780 100 352 7 156 1777 1430 226 Core Remaining (%) 64 | 100 . 90 . . . . . 2 . . 46 . . . . 35 . . . . 94 . 82 . . Volleys Fired 1931 | . 22 7 120 81 79 135 106 64 33 55 27 269 26 67 . 39 273 8 15 24 . 56 296 99 30 Largest 3 | . 2 1 3 2 2 2 2 2 3 3 3 1 2 2 . 2 2 3 3 1 . 1 3 3 1 Hottest 410 | . 100 30 207 150 150 98 60 60 135 235 190 154 147 138 . 153 188 192 192 81 . 60 205 410 183 Shots Fired 2688 | . 37 7 280 134 149 176 195 116 96 113 53 264 36 70 . 68 276 12 33 25 . 56 360 102 30 Gun 1314 | . 30 . 259 112 132 141 180 116 94 70 31 . 9 70 . 30 2 2 9 18 . 6 3 . . Cannon 1200 | . . . . 13 2 16 . . . 35 22 258 27 . . 38 251 10 24 2 . 49 335 88 30 Launcher 148 | . 7 7 21 9 15 19 15 . 2 8 . 4 . . . . 23 . . . . . 4 14 . Special 26 | . . . . . . . . . . . . 2 . . . . . . . 5 . 1 18 . . Kinetic 1148 | . . . . 18 28 18 180 116 64 11 23 149 . 36 . 19 139 12 33 . . 49 181 42 30 Thermal 1137 | . 30 . 259 107 52 50 . . 30 94 30 109 36 6 . 30 107 . . 10 . . 157 30 . Explosive 147 | . 7 7 21 9 15 19 15 . 2 8 . 4 . . . . 23 . . . . . 8 9 . Electromagnetic 220 | . . . . . 54 89 . . . . . . . 28 . 19 7 . . 8 . 6 4 5 . Entropic 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . 16 . Robot Hit Streak 29 | . 10 4 8 14 16 21 13 9 11 25 14 26 7 29 . 16 14 2 12 9 . 17 18 20 8 Robot Miss Streak 7 | . 2 1 7 3 3 4 3 5 2 4 2 5 2 2 . 4 5 2 1 3 . 2 4 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . 1 1 1 . . . . . . Secondary Targets 14 | . . . 2 . 2 1 3 4 . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 . . . . . . . 1 . . . . . . . . . Capacitor 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . Shots Hit Robots 1729 | . 23 4 151 84 114 101 118 60 61 84 37 160 20 58 . 58 178 8 22 16 . 45 233 76 18 Core Hits 1111 | . 22 3 82 51 81 86 73 24 33 82 23 113 10 31 . 18 151 6 13 4 . 19 124 53 9 Critical Kills 29 | . . . . . . . 1 . . . . 4 . . . 3 16 3 2 . . . . . . Critical Parts Destroyed 17 | . . . . . . . . . . . . 6 . . . 1 8 . 2 . . . . . . Critical Strikes 103 | . 1 . 11 8 4 4 1 . 1 2 1 12 . . . 6 24 4 8 1 . 2 11 . 2 Burn 30 | . 1 . 11 8 4 4 . . 1 . . . . . . 1 . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . Destroy 35 | . . . . . . . 1 . . . . 10 . . . 5 12 3 4 . . . . . . Blast 18 | . . . . . . . . . . 2 . 2 . . . . . . 4 . . 1 7 . 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sever 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 44 | . . . . 3 . 17 . . 5 . 1 . . 7 . . 9 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . 8 2 . . . . . . . Piercing 34 | . . . . 3 . 17 . . 5 . 1 . . 7 . . 1 . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92271 | . 805 332 4308 2928 4638 3972 3961 1569 1714 3331 929 12001 759 2400 . 1395 17090 266 582 346 . 1493 16090 8593 2769 Guns 19610 | . 285 . 2720 1598 2065 1623 2485 1569 1374 1581 558 . 119 2387 . 501 47 27 161 316 . 194 . . . Cannons 45633 | . . . . 304 . 204 . . . 650 315 9817 640 . . 894 10240 151 421 30 . 1266 12170 6059 2472 Explosions 25541 | . 520 332 1567 842 2569 2145 1456 . 331 1100 . 2179 . . . . 6519 . . . . . 3472 2509 . Melee 545 | . . . . 184 . . . . . . 56 . . 13 . . 204 88 . . . . . . . Ramming 569 | . . . 21 . 4 . 20 . 9 . . 5 . . . . 80 . . . . 33 75 25 297 Kinetic 32382 | . . . . 416 431 204 2485 1569 1029 239 371 5010 . 1820 . 470 5509 178 582 . . 1266 4850 3481 2472 Thermal 30334 | . 285 . 2720 1486 1368 1254 . . 345 1992 502 4891 759 41 . 501 4823 . . 168 . . 7471 1728 . Explosive 23190 | . 520 332 1567 683 1936 1791 1456 . 331 1100 . 1910 . . . . 6307 . . . . . 2914 2343 . Electromagnetic 3839 | . . . . . 899 723 . . . . . 185 . 526 . 424 167 . . 148 . 194 407 166 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 640 | . . . . . . . . . . . . . . . . . 179 88 . . . . 373 . . Piercing 278 | . . . . 184 . . . . . . 56 . . 13 . . 25 . . . . . . . . Entropic 1039 | . . . . 159 . . . . . . . . . . . . . . . 30 . . . 850 . Highest Corruption 47 | . . . 11 6 20 36 47 37 5 6 6 20 20 5 5 5 15 15 . 9 9 1 13 21 15 Average Corruption 11 | . . . 10 5 15 28 25 23 4 5 6 5 20 5 5 5 6 15 . 9 9 1 6 13 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 808 | . . . 42 35 40 90 95 64 19 18 79 71 27 22 4 34 56 5 . 21 9 . 42 28 7 Message Errors 178 | . . . 6 10 8 24 19 11 5 3 19 19 6 . . 11 10 1 . 8 3 . 7 7 1 Matter Fused 205 | . . . 14 8 9 21 21 11 6 7 20 24 6 8 2 7 12 1 . 6 2 . 15 3 2 Heat Flow Errors 87 | . . . 2 6 3 4 16 6 1 1 11 9 5 3 . 4 3 1 . 1 1 . 3 5 2 Energy Discharges 89 | . . . 7 3 5 10 13 8 . 1 10 3 2 4 . 7 9 . . . 2 . 5 . . Parts Rejected 10 | . . . 1 2 2 . . 1 1 . . . . 1 . . 2 . . . . . . . . Parts Fused 7 | . . . . . . 1 2 1 . . 1 1 . . . . . . . . 1 . . . . Data Loss (minor) 89 | . . . 4 5 4 7 15 7 1 1 8 8 3 3 2 . 8 1 . 3 . . 3 5 1 Data Loss (major) 39 | . . . 3 1 1 3 . 4 2 2 5 2 2 2 . 4 2 1 . 1 . . 3 1 . Misfires 22 | . . . 2 . 3 2 4 . 3 2 . . 2 . . . 3 . . 1 . . . . . Alerts 26 | . . . . . 2 5 . 2 . . 4 . 1 1 . 1 4 . . 1 . . 1 4 . Misdirections 5 | . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . 1 Weapon Failures 51 | . . . 3 . 2 12 5 12 . 1 1 5 . . . . 2 . . . . . 5 3 . Overload Shots 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Overflow Damage 3917 | . . . 71 . 65 126 . . . 13 86 836 . . . . 915 . 6 . . 39 457 720 583 Projectiles 3224 | . . . . . . 34 . . . . . 755 . . . . 820 . 6 . . 28 383 616 582 Explosions 595 | . . . 71 . 65 92 . . . 13 . 81 . . . . 95 . . . . . 74 104 . Melee 98 | . . . . . . . . . . . 86 . . . . . . . . . . 11 . . 1 Knockbacks 131 | . . . . . . 5 . . . 1 4 21 . . . 1 36 2 4 . . 6 22 15 14 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 112 | . . . . . . 5 . . . 1 3 20 . . . 1 31 2 3 . . 4 21 14 7 Secondary 14 | . . . . . . . . . . . 1 1 . . . . 5 . 1 . . 2 1 1 2 Self-Inflicted Damage 1280 | . 23 . 131 22 153 219 67 . . 35 . 106 . . . . 470 . . . . 3 29 22 . Shots 43 | . 2 . 5 1 7 8 2 . . 3 . 2 . . . . 10 . . . . . . 3 . Rammed 18 | . . . 3 . 1 . 4 . 1 . . 1 . . . . 2 . . . . 1 5 . . Targets Rammed 59 | . . . 4 . 1 . 5 . 1 . . 2 . . . . 7 . . . . 2 5 3 29 Kicked 39 | . . . . . . . 1 . . . . 1 . . . . 5 . . . . . . 3 29 Crushed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 430 | . 234 . 297 277 312 248 263 242 257 242 373 430 220 237 . 323 348 352 208 322 261 55 327 337 174 Average Temperature 85 | . 89 . 88 123 61 56 95 77 118 77 101 82 46 28 . 90 84 159 83 81 143 24 69 112 68 Received Heat Transfer 8792 | . . 6 585 603 441 291 1035 394 117 765 279 1159 81 688 . 435 1226 45 . 9 . 38 405 38 152 Effects 16 | . . . . 1 3 . . . . 1 1 3 . . . . 4 1 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 7 | . . . . 1 1 . . . . 1 1 3 . . . . . . . . . . . . . Interference 7 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Total Turns 55 | . . . . . . . . . . . . . . . . 24 . . . . . . . 28 3 Longest Duration 28 | . . . . . . . . . . . . . . . . 24 . . . . . . . 28 3 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Robots Corrupted 9 | . . . . . 2 1 . . . . . . . 2 . 1 . . . . . 2 1 . . Combat Hostiles 8 | . . . . . 1 1 . . . . . . . 2 . 1 . . . . . 2 1 . . Parts Fried 28 | . . . . . 6 8 . . . . . . . 5 . . 1 . . . . 4 4 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Robots Melted 20 | . . . 1 1 1 1 . . . 2 . 2 . . . . 12 . . . . . . . . Combat Hostiles 13 | . . . 1 1 1 . . . . 2 . 2 . . . . 6 . . . . . . . . Parts Melted 75 | . 2 . 10 11 4 . . . 1 8 1 11 . . . 2 21 . . . . . 3 . 1 Heat Transferred 28729 | . 925 . 6179 4083 2449 2311 . . 740 3224 821 3450 185 74 . 1073 1968 . . 296 . . 100 851 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 5 5 . . . . . . . . . . 3 . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Maximum Alert Level 5 | . . . 3 5 4 5 4 4 3 2 . 5 . . . . 5 . . . . 1 5 4 3 Low Security (%) 18 | 100 100 . 37 . . . . . . . 100 5 . . . . 15 . . . . 96 1 . . Level 1 3 | . . . 9 . . . . . . 19 . 3 . . . . 9 . . . . 3 13 . . Level 2 10 | . . . 40 3 . . . . 36 80 . 10 . . . . 12 . . . . . 1 . 34 Level 3 24 | . . . 12 4 53 11 32 10 63 . . 46 . . . . 8 . . . . . 29 41 65 Level 4 30 | . . . . 66 46 23 67 89 . . . 25 . . . . 36 . . . . . 20 58 . Level 5 11 | . . . . 25 . 65 . . . . . 8 . . . . 9 . . . . . 34 . . High Security 1 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2558 | . 109 . 1080 1773 1466 2382 1582 1511 793 564 193 2031 . . . . 2558 . . . . 200 2028 1503 833 Initial 1153 | . . . . 696 863 945 1153 1024 793 325 193 154 . . . . . . . . . . 99 1048 828 Average 942 | . 58 . 384 1401 1109 1745 1224 1362 715 472 26 970 . . . . 998 . . . . 103 1232 1230 732 Influence Increases 21783 | . 242 . 1581 1237 1227 1542 1503 597 366 777 193 2937 318 575 . 235 3549 115 170 126 . 300 2887 1102 204 Destroy 0b10 Robot/C 11040 | . 120 . 780 640 560 780 860 340 220 460 100 1280 220 380 . 180 1660 80 140 60 . 200 1400 500 80 Destroy 0b10 Robot/NC 680 | . 30 . 75 5 85 10 50 . 60 30 5 120 . . . 10 140 . . . . 5 30 20 5 Destroy Leader 1924 | . 26 . 174 20 132 50 200 30 56 148 . 246 10 30 . 30 324 20 . . . 30 278 108 12 Allied During Kill 226 | . . . 2 9 . . 6 8 . . . 17 13 . . . 23 . . 6 . . 142 . . Successful Hack 143 | . 19 . 18 7 2 7 18 14 26 . 6 . . . . . . . . . . 21 . . 5 Disable Machine 1485 | . . . 60 15 60 30 60 . . 45 60 555 . . . . 225 . . . . . 270 45 60 Anti-Garrison Action 1050 | . . . . 350 . 450 . 100 . . . . . . . . 150 . . . . . . . . Destroy Structure 2434 | . 47 . 125 191 83 140 85 30 4 64 7 404 . . . . 592 . . . . 14 222 399 27 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . 30 . . . . 15 15 . 15 Lose Combat Pursuer 1410 | . . . 105 . 45 75 30 75 . 30 15 165 75 165 . 15 405 15 30 60 . 15 60 30 . Miscellaneous 1166 | . . . 242 . 260 . 194 . . . . . . . . . . . . . . . 470 . . Influence Decreases 21193 | . 160 82 509 536 1546 629 2294 662 1160 998 677 921 1069 823 1029 235 991 1161 634 1174 . 110 1079 1628 1086 Entered New Map 11013 | . . 40 . 376 910 509 1214 552 718 392 303 8 751 243 1029 . . 947 288 1048 . . 91 950 644 Time Decay 7540 | . 160 42 459 . 416 . 610 . 392 326 364 703 278 550 . 205 651 214 326 86 . 110 668 638 342 Lost Part 1530 | . . . 50 140 70 120 170 50 50 130 10 120 . 30 . 30 320 . . . . . 100 40 100 Lost Ally 510 | . . . . 20 . . . 60 . . . 90 40 . . . 20 . 20 40 . . 220 . . Purge Threat 600 | . . . . . 150 . 300 . . 150 . . . . . . . . . . . . . . . Squads Dispatched 117 | . . . 9 . 6 . 6 . 1 9 . 22 . 1 . . 27 . . . . 1 25 3 7 Investigation 14 | . . . 2 . 1 . 2 . . 1 . 1 . . . . 2 . . . . 1 1 2 1 Extermination 23 | . . . . . . . . . 1 1 . 6 . . . . 6 . . . . . 7 . 2 Reinforcement 31 | . . . 5 . 1 . 1 . . 3 . 4 . . . . 6 . . . . . 7 1 3 Assault 35 | . . . . . 2 . 3 . . . . 5 . 1 . . 13 . . . . . 10 . 1 Garrison 14 | . . . 2 . 2 . . . . 4 . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Distress Signals 38 | . 1 . 4 . 2 . 3 . 1 1 3 1 . . . . 3 . . 1 . . 5 11 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 897 | . 9 1 68 33 46 42 64 18 12 29 10 93 16 32 . 12 168 5 9 34 . 11 113 40 32 Peak Tracking Total 25 | . 4 1 7 5 6 7 8 5 4 9 4 8 7 6 . 5 25 3 7 12 . 4 6 6 12 Tactical Retreats 55 | . . . 3 . 3 4 2 2 . 1 1 6 1 9 . 1 10 1 2 2 . 1 4 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Traps Triggered 19 | . . . 1 1 . 3 . 3 1 1 . 6 . . . . . . . . . 1 1 . 1 Indirectly 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Machines Disabled 113 | . . . 4 5 4 8 4 2 . 3 4 37 . 1 . . 16 . . . . . 18 3 4 Max in Single Turn 10 | . . . 2 1 1 1 1 1 . 1 1 10 . 1 . . 3 . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Garrison Relay 12 | . . . . 4 . 6 . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Machines Accessed 79 | . 3 . 4 2 6 3 13 3 6 3 9 7 1 2 4 1 3 1 . 1 . 1 1 2 3 Terminals 37 | . 3 . 1 2 2 3 8 3 3 2 3 . 1 . . 1 . . . . . 1 1 1 2 Fabricators 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Recycling Units 13 | . . . 1 . 1 . 1 . 1 . 5 3 . . . . . . . . . . . 1 . Scanalyzers 6 | . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . 1 . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . Total Hacks 179 | . 7 . 11 5 13 5 38 6 12 6 23 10 4 2 17 1 6 1 . 1 . 2 1 5 3 Successful 94 | . 2 . 6 1 7 1 16 2 8 2 10 8 4 2 17 1 2 1 . 1 . 1 . . 2 Failed 82 | . 5 . 5 4 5 4 21 4 3 4 13 2 . . . . 4 . . . . 1 1 5 1 Catastrophic 23 | . 1 . . 1 2 1 8 3 1 . 2 1 . . . . 1 . . . . . 1 1 . Database Lockouts 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Manual 42 | . 2 . 4 . 3 . 15 1 4 1 8 3 . . . . 1 . . . . . . . . Terminals 89 | . 7 . 5 5 5 5 23 6 7 5 9 . 4 . . 1 . . . . . 2 1 2 2 Fabricators 7 | . . . . . . . . . 2 . . 5 . . . . . . . . . . . . . Repair Stations 9 | . . . . . 4 . 3 . . . . 1 . . . . 1 . . . . . . . . Recycling Units 27 | . . . 2 . 1 . 4 . 1 . 12 4 . . . . . . . . . . . 3 . Scanalyzers 14 | . . . 3 . 2 . 6 . 2 . . . . . . . . . . . . . . . 1 Garrison Access 10 | . . . 1 . 1 . 2 . . 1 . . . . . . 5 . . . . . . . . Terminal Hacks 58 | . 2 . 1 1 3 1 9 2 3 2 5 . 4 2 17 1 . 1 . 1 . 1 . . 2 Record 11 | . . . . . . . . . . . . . 4 1 5 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 1 . 2 . . . 2 . . . 4 . . . . . . 1 . . 1 Open Door 6 | . . . . 1 . 1 . . . . . . . 1 . . . 1 . 1 . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . 1 . 4 . 2 1 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Network Status 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . . . . . 1 . 3 2 . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 . . . . . 1 . 3 2 . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 1 . 3 . 1 . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 2 . 1 . 3 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . 2 . 2 . 2 3 . . . . 1 . . . . . . . . Terminals 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Patch 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 3 . 3 1 4 3 12 3 4 3 8 3 1 . . . 2 . . . . 1 1 2 1 Full Trace Events 13 | . 1 . 2 1 . 1 2 . . . 3 . . . . . 1 . . . . . . 2 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . 1 . 3 . 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . 10 . . . . . 10 . 6 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 1 . . . . . . . 4 . . 2 . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Robot Hacks Applied 7 | . . . . . . . . . . . . 1 . . . . . . . 4 . . 2 . . parse_system 7 | . . . . . . . . . . . . 1 . . . . . . . 4 . . 2 . . Relay Couplers Released 52 | . . . . 16 . 21 . 11 . . . . . . . . . . . . . . . 4 . Machine Destruction 48 | . . . . 16 . 21 . 7 . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 5 . . . . . . . 2 . . . 5 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Total Allies 33 | . . . 1 1 . . 1 5 . . 5 . 2 1 . . 2 . 2 1 . . 12 . . Largest Group 8 | . . . 1 1 . . 1 2 . . 5 5 2 1 . . 1 . 2 2 . . 8 . . Highest-Rated Group 371 | . . . 16 39 . . 57 88 . . 116 116 78 24 . . 183 . 95 95 . . 371 . . Highest-Rated Ally 183 | . . . 16 39 . . 57 57 . . 40 40 39 24 . . 183 . 48 48 . . 48 . . Initial Warlord ECA Mod 17 | . . . . . 6 6 16 16 17 17 17 15 15 15 15 14 14 13 13 13 12 12 12 11 11 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 191 | . . . 5 31 . . 5 16 . . . 20 11 2 . . 18 . . 6 . . 77 . . Total Damage 4902 | . . . 43 462 . . 186 189 . . . 325 178 52 . . 1147 . . 137 . . 2183 . . Kills 34 | . . . 1 5 . . 2 2 . . . 3 3 . . . 8 . . 2 . . 8 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . X0-1V1 Amusement Gains 553 | . 13 . 30 30 24 5 2 . 5 50 . 50 20 46 . . 95 . . 40 . . 93 40 10 Good Acts 172 | . . 1 12 3 3 9 13 7 4 3 10 11 5 6 . 10 22 8 . 7 1 1 17 17 2 Bad Acts 142 | . . 1 13 14 10 4 10 6 . 3 3 20 4 8 . . 6 1 3 3 . . 22 4 7 Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Active Infowar (turns) 1140 | . 280 . . . . . . . . . . 212 . 1 . . 516 . . . . . 131 . . Optics 280 | . 280 . . . . . . . . . . . . . . . . . . . . . . . . Sensors 516 | . . . . . . . . . . . . . . . . . 516 . . . . . . . . IFF 212 | . . . . . . . . . . . . 212 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cloaking 131 | . . . . . . . . . . . . . . . . . . . . . . . 131 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Turns Passed 32301 | 54 386 122 1435 1238 1011 1721 1995 1122 927 739 2949 3044 608 1580 243 1569 3314 440 739 939 254 245 2569 2279 779 Spaces Moved 16787 | 40 207 63 595 542 399 832 1105 307 442 273 1122 1418 473 875 159 695 1440 442 481 814 371 232 1715 1366 379 Core 378 | 12 . . . . . . . . . . . . . . . . 125 241 . . . . . . . Treads 6997 | . 139 63 595 177 196 493 300 307 442 20 256 384 . . . 524 700 56 481 535 371 215 229 350 164 Legs 5932 | 28 68 . . . . 339 805 . . 253 842 48 446 73 159 171 615 112 . 166 . . 839 753 215 Wheels 740 | . . . . 365 203 . . . . . 19 97 . 20 . . . . . 36 . . . . . Hover 2104 | . . . . . . . . . . . 5 820 . 782 . . . . . . . 17 217 263 . Flight 636 | . . . . . . . . . . . . 69 27 . . . . 33 . 77 . . 430 . . Fastest Speed 50 | 50 120 160 160 120 135 120 120 155 150 120 120 78 80 69 129 82 50 50 103 57 57 51 51 62 137 Average Speed 142 | 99 146 160 162 150 156 146 140 164 162 186 205 157 112 157 134 199 169 84 126 85 57 56 90 140 165 Slowest Speed 454 | 120 160 160 163 240 245 260 260 240 203 212 285 235 114 278 139 454 271 242 242 104 57 57 152 303 201 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Exploration Rate (%) 51 | 3 49 7 46 57 37 80 84 39 10 58 93 45 61 81 61 73 37 57 58 76 58 6 72 43 47 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . 1 . 3 1 . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 . 1 1 . . . . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . 1 . . . . . Scrap Searched 10 | . . . . . . . . . . . . . 1 2 . . . 2 2 . 3 . . . . Spaces Dug 123 | . . . . . . 7 . . 3 . 2 34 6 2 . . 33 . 1 1 . 2 18 12 2 Terrain Destroyed 1776 | . 44 18 155 120 115 156 103 . 3 64 5 245 12 20 . 8 375 3 10 1 . 7 146 157 9 Melee 12 | . . . . . . 7 . . 3 . . . . . . . 2 . . . . . . . . Projectile 377 | . . . 1 . 3 . 15 . . 4 5 81 12 20 . 8 94 3 10 1 . 7 68 36 9 AOE 1387 | . 44 18 154 120 112 149 88 . . 60 . 164 . . . . 279 . . . . . 78 121 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Qua Total 22670 | 51 248 79 834 816 635 1108 1360 804 570 402 1748 1921 526 1021 189 813 2028 496 595 1049 412 317 2513 1633 502 Wait 2708 | . 3 1 43 134 91 66 73 424 55 25 485 124 14 51 2 66 169 29 79 174 40 20 409 86 45 Move 16765 | 39 206 62 595 541 399 831 1105 306 441 272 1121 1417 472 874 158 694 1439 441 480 813 370 231 1714 1365 379 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | 6 7 5 15 8 15 11 18 . 10 16 28 29 3 3 7 4 22 . 1 8 1 . 16 13 7 Fast Attach 184 | 6 2 . 4 11 9 5 14 4 6 5 1 14 . 6 8 . 29 8 1 4 . 4 20 21 2 Attach 128 | . . . 6 13 7 11 9 3 4 11 7 13 . 3 . 3 16 1 1 6 . . 7 6 1 Detach 41 | . . . . 1 . 1 1 . 1 1 7 10 2 . 1 2 4 1 . 2 . . 1 6 . Swap 158 | . 7 . 26 9 17 12 16 3 9 9 . 9 3 2 2 1 8 1 . 1 1 1 4 14 3 Drop 299 | . 1 4 21 6 17 4 13 . 5 8 41 34 6 8 11 4 39 5 2 17 . 3 24 20 6 Fire 1931 | . 22 7 120 81 79 135 106 64 33 55 27 269 26 67 . 39 273 8 15 24 . 56 296 99 30 Melee 44 | . . . . 3 . 17 . . 5 . 1 . . 7 . . 9 2 . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Kick 39 | . . . . . . . 1 . . . . 1 . . . . 5 . . . . . . 3 29 Crush 15 | . . . 4 . 1 . 4 . 1 . . 1 . . . . 2 . . . . 1 1 . . Escape Stasis 15 | . . . . 8 . 7 . . . . . . . . . . . . . . . . . . . Rewire 72 | . . . . 1 . 8 . . . . 30 . . . . . . . 16 . . . 17 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: [*Acc x2] / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Discovered new exit (range 6) 438 | -10/Materials | Prayed at D.C.S.S. Altar Unit 441 | -10/Materials | Entered Subcaves 442 | -10/Subcaves | Approached by a straggling Scientist 489 | -10/Subcaves | Discovered new exit (range 11) 489 | -10/Subcaves | X0-1V1 sent you into danger 533 | -10/Subcaves | Learned location of Zion (-6) 533 | -10/Subcaves | Met a Zionite searching for "candidates" 563 | -10/Subcaves | Entered Materials 563 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 851 | -8/Materials | Build established: Gunner 869 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 975 | -8/Materials | System corruption reached 10% 1113 | -8/Materials | Discovered new exit (range 15) 1300 | -8/Materials | X0-1V1 announced a LAN party 1321 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1504 | -8/Materials | Build established: Scavenger-Gunner 1800 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 1812 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1813 | -8/Materials | X0-1V1 sent you into danger 1884 | -8/Materials | Garrison activated, responded to threat 1915 | -8/Materials | X0-1V1 turns hostiles against one another 1940 | -8/Materials | Destroyed 11 combat bots 1943 | -8/Materials | Lost 3 parts (2n1w) 1998 | -8/Materials | Identified exit to Garrison 1998 | -8/Materials | Entered Garrison 2038 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | X0-1V1 mutated your Weapon slot to Power slot 2185 | -8/Garrison | Build established: Scavenger-Mutant 2189 | -8/Garrison | Garrison Relay disabled 2245 | -8/Garrison | Rescued a captive Derelict 2250 | -8/Garrison | X0-1V1 sent hostile X-57 Shotgunner (x3) 2282 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 2287 | -8/Garrison | Spotted B-75 Beast 2290 | -8/Garrison | Spotted B-75 Beast 2292 | -8/Garrison | Core integrity fell below 50% 2315 | -8/Garrison | Allies destroyed B-75 Beast 2337 | -8/Garrison | Lost 5 parts (2n1u2w) 2385 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 2414 | -8/Garrison | Triggered checkpoint 2420 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 2506 | -8/Garrison | Lost 4 parts (2p2n) 2532 | -8/Garrison | Core integrity fell below 20% 2543 | -8/Garrison | Lost 3 parts (2u1w) 2684 | -8/Garrison | Triggered checkpoint 2724 | -8/Garrison | Garrison Relay disabled 2778 | -8/Garrison | Triggered checkpoint 2851 | -8/Garrison | Discovered new exit (range 14) 2941 | -8/Garrison | Garrison Relay disabled 3076 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3151 | -8/Garrison | Spotted B-75 Beast 3151 | -8/Garrison | Spotted B-75 Beast 3151 | -8/Garrison | X0-1V1 sent you into danger 3236 | -8/Garrison | Entered Materials 3284 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3337 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3338 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3388 | -8/Materials | Core integrity restored by X0-1V1 (+93) 3393 | -8/Materials | X0-1V1 sent someone to clean up after you 3636 | -8/Materials | First assault squad dispatched 3764 | -8/Materials | Central database locked down 3831 | -8/Materials | Destroyed 7 combat bots 3831 | -8/Materials | Discovered new exit (range 3) 3909 | -8/Materials | Repaired Hvy. Armor Plating 4063 | -8/Materials | Garrison activated, responded to threat 4113 | -8/Materials | Build established: Mutant 4163 | -8/Materials | Garrison activated, responded to threat 4247 | -8/Materials | Identified exit to Garrison 4247 | -8/Materials | Entered Garrison 4286 | -8/Garrison | Triggered checkpoint 4444 | -8/Garrison | Garrison Relay disabled 4659 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+250) 4735 | -8/Garrison | Triggered checkpoint 4743 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Destroyed 10 combat bots 4816 | -8/Garrison | Core integrity restored by X0-1V1 (+122) 4919 | -8/Garrison | Discovered new exit (range 12) 4937 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | System corruption reached 30% 4977 | -8/Garrison | Lost 3 parts (1n1u1w) 4983 | -8/Garrison | Garrison Relay disabled 4998 | -8/Garrison | Garrison Relay disabled 5175 | -8/Garrison | Garrison Relay disabled 5279 | -8/Garrison | Build established: Scavenger-Mutant 5459 | -8/Garrison | Lost 4 parts (1p2n1u) 5487 | -8/Garrison | Discovered new exit (range 8) 5512 | -8/Garrison | Triggered checkpoint 5536 | -8/Garrison | Garrison Relay disabled 5557 | -8/Garrison | Core integrity restored by X0-1V1 (+122) 5617 | -8/Garrison | X0-1V1 activates XOMVISION 5636 | -8/Garrison | Discovered new exit (range 10) 5683 | -8/Garrison | Triggered checkpoint 5738 | -8/Garrison | Garrison Relay disabled 5795 | -8/Garrison | Triggered checkpoint 5909 | -8/Garrison | Lost 3 parts (1p2w) 5968 | -8/Garrison | Entered Materials 6427 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 6459 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 6605 | -8/Materials | Identified exit to Factory 6605 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6768 | -8/Materials | First assault squad dispatched 6779 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x4) 6841 | -8/Materials | Destroyed 12 combat bots 6908 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 6918 | -8/Materials | X0-1V1 upgraded hostiles (x2) 6950 | -8/Materials | Lost 7 parts (1p3n1u2w) 7304 | -8/Materials | Lost 3 parts (1n1u1w) 7619 | -8/Materials | Central database locked down 7632 | -8/Materials | Discovered exit to Factory (range 10) 7691 | -8/Materials | Build established: Mutant 7963 | -8/Materials | Identified exit to Garrison 7963 | -8/Materials | Entered Garrison 8040 | -8/Garrison | Garrison Relay disabled 8231 | -8/Garrison | Triggered checkpoint 8286 | -8/Garrison | X0-1V1 sent allied S-10 Pest (x3) 8289 | -8/Garrison | Triggered checkpoint 8327 | -8/Garrison | Lost 3 allies 8333 | -8/Garrison | Discovered exit to Factory (range 12) 8397 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 8457 | -8/Garrison | Triggered checkpoint 8496 | -8/Garrison | X0-1V1 opened Sealed Heavy Doors 8497 | -8/Garrison | Rescued a captive Derelict 8563 | -8/Garrison | Garrison Relay disabled 8696 | -8/Garrison | Build established: Scavenger-Mutant 8927 | -8/Garrison | X0-1V1 rewrote NF-UYG(g) IFF filter 9083 | -8/Garrison | X0-1V1 sent hostile X-57 Shotgunner (x3) 9085 | -8/Garrison | Entered Factory 9085 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9235 | -7/Factory | Lost 4 parts (1p1n2u) 9554 | -7/Factory | Central database locked down 9600 | -7/Factory | Identified exit to Storage 9600 | -7/Factory | Identified exit to Lower Caves 9882 | -7/Factory | X0-1V1 foreshadows a heat wave 10012 | -7/Factory | Entered Storage 10031 | -7/Storage | Build established: Scavenger-Tank 10094 | -7/Storage | Lost 7 parts (1p1n2u3w) 10103 | -7/Storage | Destroyed 9 combat bots 10153 | -7/Storage | Lost 5 parts (1p1n1u2w) 10167 | -7/Storage | Garrison activated, responded to threat 10188 | -7/Storage | Identified exit to Recycling 10188 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 10408 | -7/Storage | X0-1V1 activates XOMVISION 10482 | -7/Storage | Discovered new exit (range 13) 10685 | -7/Storage | Used back door to open Recycling access 10751 | -7/Storage | Entered Recycling 10752 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 10835 | -7/Recycling | Build established: Scavenger-Gunner 10854 | -7/Recycling | Discovered new exit (range 10) 11610 | -7/Recycling | X0-1V1 mutated your Utility slot to Weapon slot 11905 | -7/Recycling | Build established: Scavenger-Tank 11975 | -7/Recycling | Entered Scraplab 11983 | -7/Recycling | Found Prototype Device 11983 | -7/Recycling | Identified Scrap Engine 12254 | -7/Recycling | Build established: Mutant 12810 | -7/Recycling | X0-1V1 sent hostile G-47 Trooper (x4) 12831 | -7/Recycling | Core integrity fell below 50% 12834 | -7/Recycling | Build established: Construct 13700 | -7/Recycling | Entered Factory 13700 | -5/Factory | Accompanied by 5 allies 13700 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13736 | -5/Factory | Garrison activated, responded to threat 13802 | -5/Factory | Lost 3 allies 13855 | -5/Factory | Lost 6 allies 13861 | -5/Factory | X0-1V1 announced a LAN party 13977 | -5/Factory | Allied Derelicts emerged from ambush trap array 14110 | -5/Factory | P-70 Sage assimilated allied U1-XJM(g) 14143 | -5/Factory | X0-1V1 downgraded hostiles (x1) 14181 | -5/Factory | Destroyed 7 combat bots 14284 | -5/Factory | X0-1V1 activates XOMVISION 14290 | -5/Factory | X0-1V1 upgraded hostiles (x3) 14371 | -5/Factory | Lost 4 parts (1n2u1w) 14701 | -5/Factory | Spotted B-75 Beast 14701 | -5/Factory | X0-1V1 sent you into danger 14747 | -5/Factory | Destroyed B-75 Beast 14871 | -5/Factory | Unknown Device reconfigured into Item Mimic 14923 | -5/Factory | X0-1V1 activates XOMVISION 15331 | -5/Factory | X0-1V1 activates XOMVISION 15472 | -5/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 15500 | -5/Factory | First assault squad dispatched 15923 | -5/Factory | X0-1V1 enhanced Transport squad support 16266 | -5/Factory | Discovered new exit (range 9) 16312 | -5/Factory | Garrison activated, responded to threat 16505 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 16549 | -5/Factory | Destroyed 7 combat bots 16569 | -5/Factory | System corruption reached 10% 16607 | -5/Factory | Discovered new exit (range 16) 16744 | -5/Factory | Entered Upper Caves 16750 | -5/Upper Caves | Met a Warlord Commander 16751 | -5/Upper Caves | Learned location of Warlord (-4) 16752 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16752 | -5/Upper Caves | Found Encrypted Comm Array 16954 | -5/Upper Caves | Build established: Scavenger-Construct 17172 | -5/Upper Caves | Encountered a Warlord checkpoint 17194 | -5/Upper Caves | Spotted B-75 Beast 17200 | -5/Upper Caves | Attracted the attention of an 0b10 base 17203 | -5/Upper Caves | X0-1V1 sent allied Guerrilla (x2) 17232 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 17246 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 17246 | -5/Upper Caves | Learned Armory trap positions 17246 | -5/Upper Caves | Learned Research security intel 17246 | -5/Upper Caves | Learned Armory terminal intel 17255 | -5/Upper Caves | Lost 3 allies 17344 | -5/Upper Caves | Discovered new exit (range 8) 17352 | -5/Upper Caves | Entered another Upper Caves area 17532 | -5/Upper Caves | X0-1V1 sent hostile Thug (x2) 17979 | -5/Upper Caves | Build established: Construct 17981 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18016 | -5/Upper Caves | Core integrity fell below 50% 18099 | -5/Upper Caves | Core integrity restored by X0-1V1 (+190) 18499 | -5/Upper Caves | Found Alien Artifact 18499 | -5/Upper Caves | Identified Dimensional Node Initializer 18499 | -5/Upper Caves | Initialized slip node 18540 | -5/Upper Caves | Build established: Mutant 18667 | -5/Upper Caves | Encountered a Warlord checkpoint 18671 | -5/Upper Caves | Discovered new exit (range 5) 18836 | -5/Upper Caves | Spotted B-75 Beast 18913 | -5/Upper Caves | Lost 3 allies 18932 | -5/Upper Caves | Entered Zhirov 18932 | -5/Zhirov | Discovered new exit (range 3) 18959 | -5/Zhirov | Met Zhirov 18986 | -5/Zhirov | Learned location of Quarantine (-2) 18986 | -5/Zhirov | Learned location of Testing (-3) 18986 | -5/Zhirov | Learned location of Command (-1) 19009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19029 | -5/Zhirov | Found Alien Artifact 19029 | -5/Zhirov | Identified Integrated Reactor 19029 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19118 | -5/Zhirov | Found Alien Artifact 19175 | -5/Zhirov | Entered Proximity Caves 19206 | -4/Proximity Caves | Spotted B-86 Titan 19328 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 19494 | -4/Proximity Caves | Destroyed B-86 Titan 19738 | -4/Proximity Caves | Build established: Construct 20023 | -4/Proximity Caves | Identified exit to Factory 20038 | -4/Proximity Caves | Build established: Scavenger-Construct 20184 | -4/Proximity Caves | X0-1V1 activates XOMVISION 20589 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20744 | -4/Proximity Caves | Entered Factory 20744 | -4/Factory | Evolved 2 slots: Utility x2 20916 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 21079 | -4/Factory | X0-1V1 tapped a No Entrance sign 21228 | -4/Factory | X0-1V1 activates XOMVISION 21279 | -4/Factory | Build established: Construct 21477 | -4/Factory | Identified Transdimensional Reconstructor 21477 | -4/Factory | Warped through subspace 21744 | -4/Factory | First assault squad dispatched 21974 | -4/Factory | Lost 3 parts (2u1w) 21983 | -4/Factory | System corruption reached 10% 22012 | -4/Factory | Destroyed 11 combat bots 22115 | -4/Factory | Lost 3 parts (1p1n1w) 22289 | -4/Factory | X0-1V1 sent you to a vault 22295 | -4/Factory | Found GOLEM Unit 22308 | -4/Factory | Found Prototype Slashing Weapon 22308 | -4/Factory | Identified Hvy. Scimitar of Distortion 22347 | -4/Factory | Found Unknown Special Melee Weapon 22347 | -4/Factory | Identified Chaos Jack 22381 | -4/Factory | Found Prototype Energy Cannon 22381 | -4/Factory | Identified YOLO Cannon 22405 | -4/Factory | Identified exit to Upper Caves 22405 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 22407 | -4/Factory | Found Prototype Processor 22407 | -4/Factory | Identified Exp. Signal Interpreter 22460 | -4/Factory | X0-1V1 activates XOMVISION 22498 | -4/Factory | Core integrity restored by X0-1V1 (+314) 22556 | -4/Factory | Joined by Warlord Infantry squad 22674 | -4/Factory | Build established: Mutant 22814 | -4/Factory | X0-1V1 sent allied H-81 Overseer (x1) 22983 | -4/Factory | Discovered new exit (range 16) 23230 | -4/Factory | Found Prototype Device 23230 | -4/Factory | Identified Adv. EM Shield 23305 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 23350 | -4/Factory | Identified exit to Research 23635 | -4/Factory | Build established: Hacker-Construct 23759 | -4/Factory | High security lockdown imminent 23812 | -4/Factory | Lost 4 parts (2u2w) 23814 | -4/Factory | Destroyed 10 combat bots 23839 | -4/Factory | High security lockdown engaged 23885 | -4/Factory | X0-1V1 sent allied Knight (x1) 24026 | -4/Factory | Core integrity restored by X0-1V1 (+217) 24033 | -4/Factory | Lost 7 parts (1p1n3u2w) 24058 | -4/Factory | Entered Upper Caves 24081 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24123 | -4/Upper Caves | Encountered a Warlord checkpoint 24178 | -4/Upper Caves | Build established: Mutant 24194 | -4/Upper Caves | Entered a destroyed Warlord outpost 24196 | -4/Upper Caves | Identified exit to Upper Caves 24196 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 24287 | -4/Upper Caves | X0-1V1 activates XOMVISION 24348 | -4/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+4) 24446 | -4/Upper Caves | Core integrity restored by X0-1V1 (+290) 24498 | -4/Upper Caves | Entered another Upper Caves area 24500 | -4/Upper Caves | Discovered exit to Research (range 11) 24577 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 24578 | -4/Upper Caves | Found DCF Scrap (11 items) 24664 | -4/Upper Caves | Build established: Construct 24778 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24987 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 25002 | -4/Upper Caves | Identified exit to Warlord 25237 | -4/Upper Caves | Entered Warlord 25237 | -4/Warlord | Accompanied by 2 allies 25335 | -4/Warlord | Met Warlord 25360 | -4/Warlord | Warlord's base attacked by MAIN.C 25403 | -4/Warlord | X0-1V1 activates XOMVISION 25561 | -4/Warlord | Found Prototype Energy Cannon 25563 | -4/Warlord | Found Prototype Energy Cannon 25572 | -4/Warlord | Found Prototype Energy Gun 25584 | -4/Warlord | Identified Vortex Rail 25585 | -4/Warlord | Identified Vortex Cannon 25635 | -4/Warlord | Found Prototype Special Weapon 25635 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25681 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25687 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25710 | -4/Warlord | Warlord forces counterattacked 25808 | -4/Warlord | Spotted Striker 25814 | -4/Warlord | Spotted Executioner 25836 | -4/Warlord | X0-1V1 turns hostiles against one another 25874 | -4/Warlord | Lost 10 allies 25945 | -4/Warlord | Lost 6 allies 26035 | -4/Warlord | Warlord base infiltrated, sounded retreat 26036 | -4/Warlord | Enhanced Grunt warped into view 26036 | -4/Warlord | Enhanced Grunt warped into view 26036 | -4/Warlord | Enhanced Grunt warped into view 26036 | -4/Warlord | Enhanced Demolisher warped into view 26036 | -4/Warlord | Enhanced Demolisher warped into view 26036 | -4/Warlord | Enhanced Demolisher warped into view 26062 | -4/Warlord | Spotted Striker 26070 | -4/Warlord | Destroyed Striker 26080 | -4/Warlord | X0-1V1 activates XOMVISION 26115 | -4/Warlord | Discovered new exit (range 14) 26176 | -4/Warlord | Entered Proximity Caves 26422 | -3/Proximity Caves | Discovered exit to Research (range 14) 26430 | -3/Proximity Caves | Entered Research 26430 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26431 | -3/Research | Identified exit to Armory 26568 | -3/Research | X0-1V1 activates XOMVISION 26675 | -3/Research | Entered Armory 26676 | -3/Armory | Met VL-GR5, who suggested a friendly competition 26676 | -3/Armory | Loaded intel: 49 trap records 26677 | -3/Armory | Loaded intel: 13 terminal locations 26696 | -3/Armory | Identified exit to Research 26696 | -3/Armory | X0-1V1 revealed exit location to -2/Research 26707 | -3/Armory | X0-1V1 added 0b10 threat records associated with you (considerable) 26866 | -3/Armory | Found Unknown Device 26866 | -3/Armory | Identified Quantum Capacitor 26932 | -3/Armory | Lost the competition with VL-GR5 26945 | -3/Armory | X0-1V1 announced a LAN party 27077 | -3/Armory | X0-1V1 added 0b10 threat records associated with you (major) 27175 | -3/Armory | First assault squad dispatched 27183 | -3/Armory | X0-1V1 sent you into danger 27215 | -3/Armory | Build established: Scavenger-Construct 27331 | -3/Armory | Lost 3 parts (1u2w) 27503 | -3/Armory | Found Unknown Device 27503 | -3/Armory | Identified Adv. Force Booster 27650 | -3/Armory | Build established: Scavenger-Mutant 27758 | -3/Armory | X0-1V1 sent you into danger 27867 | -3/Armory | X0-1V1 sent you into danger 28050 | -3/Armory | System corruption reached 10% 28142 | -3/Armory | Discovered exit to Research (range 8) 28355 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 28523 | -3/Armory | Lost 4 allies 28548 | -3/Armory | Spotted B-86 Titan 28575 | -3/Armory | Destroyed B-86 Titan 28722 | -3/Armory | X0-1V1 activates XOMVISION 28997 | -3/Armory | Found Gamma Bomb Array 29000 | -3/Armory | Found Gamma Bomb Array 29017 | -3/Armory | Found Gamma Bomb Array 29019 | -3/Armory | Found Gamma Bomb Array 29244 | -3/Armory | Entered Research 29244 | -2/Research | Warlord forces began assault on 0b10 29244 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29269 | -2/Research | Distinguished unit "Metalheads" dispatched to help 29269 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 29354 | -2/Research | Research machine network offline 29369 | -2/Research | Lost 3 allies 29377 | -2/Research | Discovered new exit (range 5) 29470 | -2/Research | X0-1V1 activates XOMVISION 29527 | -2/Research | Lost 4 allies 29658 | -2/Research | Found Corrupted Prototype Launcher 29659 | -2/Research | Identified Gui. Micro-nuke Launcher 29660 | -2/Research | System corruption reached 10% 29662 | -2/Research | Found Corrupted Gui. Micro-nuke Launcher 29706 | -2/Research | X0-1V1 mutated your Utility slot to Weapon slot 29808 | -2/Research | Build established: Scavenger-Tank 29899 | -2/Research | Discovered new exit (range 14) 29915 | -2/Research | Borebot progress halted 29963 | -2/Research | X0-1V1 sent you to a vault 29965 | -2/Research | Spotted Striker 30003 | -2/Research | Spotted Striker 30003 | -2/Research | Destroyed Striker 30008 | -2/Research | Found Prototype Launcher 30008 | -2/Research | Identified Containment Facilitator 30021 | -2/Research | Found Prototype Device 30021 | -2/Research | Identified Exp. EM Disruption Field 30104 | -2/Research | Spotted B-90 Cyclops 30138 | -2/Research | Spotted B-90 Cyclops 30149 | -2/Research | Destroyed B-90 Cyclops 30175 | -2/Research | Found Prototype Launcher 30175 | -2/Research | Identified Tactical Quantum Warhead 30262 | -2/Research | Spotted Executioner 30271 | -2/Research | Destroyed Executioner 30323 | -2/Research | Identified exit to Quarantine 30323 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 30330 | -2/Research | Spotted Executioner 30331 | -2/Research | Destroyed Executioner 30394 | -2/Research | Found Prototype Device 30394 | -2/Research | Identified Exp. EM Shield 30402 | -2/Research | Spotted Executioner 30402 | -2/Research | Spotted Striker 30411 | -2/Research | Destroyed Executioner 30433 | -2/Research | Destroyed Striker 30445 | -2/Research | Discovered exit to Quarantine (range 16) 30579 | -2/Research | X0-1V1 activates XOMVISION 30753 | -2/Research | Build established: Scavenger-Construct 30753 | -2/Research | Given Cave Seal Controls access code 30798 | -2/Research | Spotted Striker 30799 | -2/Research | Destroyed Striker 30903 | -2/Research | Found Prototype Device 30903 | -2/Research | Identified Adv. Kinecellerator 30912 | -2/Research | Found Corrupted Prototype Processor 30912 | -2/Research | Identified Exp. Core Analyzer 30940 | -2/Research | Found Corrupted Exp. Core Analyzer 30945 | -2/Research | Found Exp. Targeting Computer 30979 | -2/Research | Found Prototype Device 30979 | -2/Research | Identified System Purifier 31064 | -2/Research | Found Unknown Protection 31064 | -2/Research | Identified Powered Armor 31070 | -2/Research | Found Powered Armor 31076 | -2/Research | Found Powered Armor 31161 | -2/Research | Spotted Striker 31175 | -2/Research | Destroyed Striker 31180 | -2/Research | Spotted Executioner 31186 | -2/Research | Spotted Striker 31190 | -2/Research | Spotted Striker 31217 | -2/Research | Destroyed Striker 31523 | -2/Research | Entered Quarantine 31547 | -2/Quarantine | Found Alien Reactor 31669 | -2/Quarantine | Found Alien Artifact 31673 | -2/Quarantine | Lost 8 allies 31676 | -2/Quarantine | Found Transdimensional Reconstructor 31681 | -2/Quarantine | Found Alien Artifact 31689 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 31689 | -2/Quarantine | Warped through subspace 31706 | -2/Quarantine | Cryocooling Duct disabled 31721 | -2/Quarantine | Ambient heat levels rising (+20) 31721 | -2/Quarantine | Non-combat units ordered to evacuate 32023 | -2/Quarantine | First assault squad dispatched 32035 | -2/Quarantine | Warped through subspace 32065 | -2/Quarantine | Lost 3 parts (2u1w) 32120 | -2/Quarantine | Spotted Alpha 7 32159 | -2/Quarantine | Destroyed Alpha 7 32218 | -2/Quarantine | Found Alien Launcher 32254 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 17) 32302 | -2/Quarantine | Self-destructed Last Messages --------------- 32269_ P-80 Master resets P-80 Master, system corruption cleaned. 32276_ Adv. Force Field destroyed. 32276_ Kicked P-80 Master out of the way. 32276_ P-80 Master knocked back. 32279_ GAPQF:XS5R8V4I3VSP N,B 32295_ Adv. Cooling System destroyed. 32298_ System corrupted: Matter fused (-7). 32299_ Quantum-Particle Reactor destroyed. 32299_ Arm. Scrap Engine damaged due to network destabilization (-10). 32300_ P-80 Master resets P-80 Master, system corruption cleaned. 32300_ Biometal Exoskeleton destroyed. 32300_ Biometal Exoskeleton core remains intact and functional. 32300_ Biostasis Chamber disabled. 32301_ Rapid Kinetic Hardcell Construct/C destroyed. 32301_ Rapid Kinetic Hardcell Construct/C core remains intact and functional. Map ----- +----------------------------------------------------+ | ????????????? " ???"""""""" ##?? | | ??????????? == " "#""""""""" ### | | ??????????? == " """"""" """ # | | # ####+##???????????##"""" """""""!""" # | | ?? #?????????????????# "" """ ! "" | | ??? #????????????????# " T" "" """"" | | ????#???????????????? " "" " | | ????????????????????? " """"""" " | | ????????????????????# """""""""+"""""""""""" | | ?????###########????""""" ^^ | | ###### ??? ^^" | | T" #???????#""""" ^% | | "" #???????# " ^ | | #??????## """";;;;;;;+"""""""""" | | ###### #??????? ;"""";;;; " " | | ?????## ##???????# ; ; "" " " " | | ??????# #????????# ;""" ;p"""""" " " | | ??????# #?????####";;"""" ; "" "" " " | | ??????# #??#### ;"""" ! ; g " " | | ??????# ?? ; """ ;! gg%" " | | ??????+ " + ; p " " | | ??????# ; ; pg " " | | ??????# ###+??# ; ;;;;;;;;;;" "^^ | | ??????# #?????###+##;;;;;;;;; ;;;;;;;; " | | ?????? #?????# ! ; ; ; " | | ?????? #?????# @; ; ;;""""" | | ?????? " ?????# pp ; ; + | | ?????? "%"?????# p ; ; ; """"""+#+ | | ?????? " ?????# "" "" # ; ; " | | ??????? ??????# """ """ ## ; + + """""" | | ????????????????# """ """ ##### ;;;;;;;""" "!"" " | | ????????????????? #???###### ##### """""" | | ??????????????????###+#####????????###???# """""" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ? | | ##???????????????????????????????????????# ? | | #???????????????????????????????????????# ? | | #???????????????????????????????????????# | | #???????????????????????????????????????# | | #???????????????????????????????????????######### | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 50 Energy Generation 95 Energy Capacity 2159 Matter Stores 1100 Matter Capacity 1200 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Corruption Block 8 Armor Coverage 1600 Resistance: KI 27 Resistance: TH 21 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Neutralizer | -2/Quarantine | Archive Exp. Myomer Leg | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 4% | -8/Materials Studied --------- Missile Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionDoorBox Manual? 0 Play Time 05:05:28 Cumulative 547.5 hours Start 2026.08.02 @ 16:49:20 End 2026.08.02 @ 22:19:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/0/3/1/1/0/0/1/0/2 Lore% 86 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bb7bfae-9f9d-49bb-8f43-0dcf030a7d19