Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 22:18:17 Player: szymekc Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (6408) 6408 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2314) 2314 TOTAL SCORE: 13072 Bonus ------- High Alert Combat Kills 1552 Follower Combat Kills 47 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -185 Cogmind --------- Core Integrity 0/550 Matter 68/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Armored Treads Advanced Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (0) Experimental Sensor Array Advanced Signal Interpreter Cloak of Protection Supersonic Drone Bay (1/1) Enhanced Autogun AWS/Gauss Heavy Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Force Field > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Cloak of Protection Layered Light Armor Plating Supersonic Drone Bay Enhanced Autogun AWS/Gauss Heavy Assault Cannon Heavy Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Plasma Cutter Powered Hammer [Rating: 44] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 4 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 6 12 3 2 3 17 15 . 7 8 4 Power 10 | 1 2 1 . . 3 1 . . 1 1 Engine 3 | 1 1 . . . 1 . . . . . Core 7 | . 1 1 . . 2 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . 1 1 4 . 1 3 . Treads 12 | 2 . . . 1 1 4 . 1 3 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 5 1 1 . 8 5 . 5 3 2 Device 15 | 1 3 1 . . 2 1 . 4 1 2 Storage 3 | . 2 . 1 . . . . . . . Processor 3 | . . . . . . 2 . . 1 . Hackware 1 | . . . . . . . . 1 . . Protection 9 | . . . . . 6 2 . . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 5 1 1 2 5 5 . 1 1 1 Energy Gun 8 | . 3 . . . 3 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 2 . . 2 . 1 . . 1 . Ballistic Cannon 4 | . . . . . 1 1 . 1 . 1 Launcher 2 | . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 19 | . 2 1 . 1 . . . 5 . 10 Power 4 | . 1 1 . . . . . . . 2 Propulsion 5 | . . . . 1 . . . 2 . 2 Utility 8 | . 1 . . . . . . 2 . 5 Weapon 2 | . . . . . . . . 1 . 1 Highest Loss Streak 6 | . 1 1 . 1 . . . 3 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | . 14 19 21 23 19 21 21 20 21 20 Power . | . . . . . . . 1 1 1 . Propulsion 1 | . . 1 1 . . 1 2 . . 2 Utility 9 | . 7 10 11 13 9 9 10 9 10 8 Weapon 7 | . 6 8 8 8 8 8 7 7 8 8 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 3 . . . 5 5 . 1 3 13 Power 2 | . . . . . . . . . 2 . Propulsion 2 | . . . . . . . . . . 2 Utility 9 | . 1 . . . 1 . . 1 . 6 Weapon 16 | . 2 . . . 4 5 . . 1 4 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 71 85 97 94 90 89 89 82 Engine 1 | . 8 7 . . . . . . . . Core 6 | . 5 5 . . 6 8 9 9 9 8 Treads 21 | . 28 28 28 28 18 17 18 17 17 17 Device 17 | . 15 14 14 14 25 20 18 13 18 14 Storage 10 | . 11 14 14 14 9 9 9 9 9 9 Processor 8 | . . . . . . 9 18 18 21 17 Protection 7 | . . . . . 19 14 9 9 5 5 Energy Gun 3 | . 5 . . . 11 9 . . . . Ballistic Gun 8 | . 22 27 1 27 3 . . . . . Ballistic Cannon 4 | . . . . . 2 4 9 8 9 8 Peak Build Rating 44 | 6 18 16 12 16 38 42 39 44 44 42 Average Rating 29 | 4 13 14 10 15 30 39 39 40 41 38 On Entrance 23 | . 6 14 11 12 16 38 39 39 44 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 9 52 52 83 87 110 116 112 114 118 113 Greatest Support 42 | 40 40 40 40 40 40 40 40 40 42 42 Greatest Overweight (x) 5 | . 1 1 2 2 2 5 2 5 2 2 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 2 2 Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 17 20 22 25 20 25 25 25 25 25 Most Carried 25 | 3 19 20 24 25 24 25 25 25 25 25 Average Carried 21 | 1 14 19 21 24 20 24 25 24 24 23 Final Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 3 19 20 24 25 24 25 25 25 25 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 4632 | 284 493 80 . 206 467 606 . 1269 753 474 Remotely . | . . . . . . . . . . . Salvage Created 4778 | 79 934 136 . 21 714 1037 . 934 477 446 Parts 298 | 9 61 13 . 6 40 72 . 51 27 19 Haulers Intercepted 7 | . 2 . . . 2 . . . 3 . Recyclers Shooed 2 | . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 132 | . 20 9 . 6 13 24 . 29 10 21 Melee 1 | . . . . . . 1 . . . . Guns 45 | . 20 6 . . 4 15 . . . . Cannons 61 | . . . . . 2 8 . 29 10 12 AOE 25 | . . 3 . 6 7 . . . . 9 Classes Destroyed 16 | 2 5 2 . . 1 5 . 1 . . Worker 3 | . 1 . . . . . . . 2 . Builder 4 | . 1 . . . 3 . . . . . Tunneler 3 | 2 1 . . . . . . . . . Hauler 7 | . 2 . . . 2 . . . 3 . Recycler 6 | 1 . . . . 2 . . . 3 . Watcher 7 | . 2 . . . 3 . . 1 1 . Swarmer 37 | . . 6 . 6 7 6 . 3 5 4 Saboteur 1 | . . . . . . 1 . . . . Grunt 59 | . 20 2 . . 4 3 . 21 2 7 Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 . . . 1 Sentry 15 | . . . . . 2 7 . 1 3 2 Specialist 1 | . . . . . . . . 1 . . Hunter 3 | . . . . . . 1 . . . 2 Programmer 12 | . . . . . . 4 . 3 . 5 Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 12 | 2 3 3 . 3 6 7 . 6 8 12 Combat Bots Only 12 | . 3 3 . 3 6 7 . 6 6 12 Max Kills in Single Turn 3 | 1 1 2 . 3 3 2 . 2 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 . . . . 3 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 574 | . 66 29 . 22 36 88 . 118 42 173 Missed 174 | . 21 9 . 6 15 23 . 36 18 46 Damage Taken 4782 | . 555 208 . 120 298 769 . 1039 145 1648 Core 721 | . 107 31 . 22 28 101 . 162 10 260 Absorbed by Shields 953 | . . . . . 8 92 . 500 121 232 Ignored by Resistances 123 | . . . . . . . . . 11 112 Core Remaining (%) 68 | 100 . . . 36 . . . . . . Volleys Fired 430 | 6 69 14 . 5 28 75 . 99 66 68 Largest 2 | 2 2 2 . 2 2 2 . 1 1 1 Hottest 112 | 40 112 46 . 46 100 100 . 50 50 50 Shots Fired 590 | 12 138 24 . 9 46 124 . 103 66 68 Gun 293 | 12 138 20 . 5 33 85 . . . . Cannon 280 | . . . . . 8 39 . 103 66 64 Launcher 17 | . . 4 . 4 5 . . . . 4 Special . | . . . . . . . . . . . Kinetic 449 | 12 115 20 . 5 12 52 . 103 66 64 Thermal 24 | . 23 . . . . 1 . . . . Explosive 17 | . . 4 . 4 5 . . . . 4 Electromagnetic 100 | . . . . . 29 71 . . . . Robot Hit Streak 23 | 8 21 13 . 5 6 23 . 11 6 7 Robot Miss Streak 6 | 1 4 3 . 2 6 4 . 2 4 3 Penetration Max 1 | . . . . . . 1 . 1 1 1 Secondary Targets 6 | . 3 . . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Autonomous 13 | . . . . . . 13 . . . . Shots Hit Robots 339 | 10 93 16 . 3 27 62 . 49 41 38 Core Hits 210 | 4 49 15 . 6 30 36 . 27 15 28 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 24 | . 3 . . . . 3 . 8 5 5 Burn 1 | . 1 . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . Blast 21 | . . . . . . 3 . 8 5 5 Melee Attacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13522 | 117 1319 519 . 422 1208 1951 . 2729 2264 2993 Guns 2857 | 113 1304 229 . 11 363 837 . . . . Cannons 8374 | . . . . . 195 1114 . 2727 2264 2074 Explosions 2248 | . . 290 . 405 634 . . . . 919 Melee . | . . . . . . . . . . . Ramming 43 | 4 15 . . 6 16 . . 2 . . Kinetic 10145 | 113 1156 229 . 11 205 1366 . 2727 2264 2074 Thermal 342 | . 148 . . . 179 15 . . . . Explosive 2069 | . . 290 . 405 455 . . . . 919 Electromagnetic 923 | . . . . . 353 570 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . 5 5 5 6 10 10 17 17 29 Average Corruption 10 | . . 5 5 5 5 7 10 13 17 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 347 | . . 2 17 27 28 90 1 75 66 41 Message Errors 77 | . . . 4 5 6 21 . 17 20 4 Matter Fused 70 | . . 1 3 3 6 16 . 19 15 7 Heat Flow Errors 47 | . . . 2 4 4 16 . 8 7 6 Energy Discharges 38 | . . . 5 3 4 10 1 4 6 5 Parts Rejected 2 | . . . . . 1 . . . . 1 Parts Fused 6 | . . . . . . 1 . . 4 1 Data Loss (minor) 40 | . . . 1 3 5 12 . 11 5 3 Data Loss (major) 9 | . . . . 1 . 4 . 2 1 1 Misfires 24 | . . . . 3 . 5 . 7 3 6 Alerts 14 | . . 1 2 5 1 1 . 3 . 1 Misdirections 3 | . . . . . . . . 1 2 . Weapon Failures 17 | . . . . . 1 4 . 3 3 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 944 | . . . . . 43 214 . 169 274 244 Projectiles 813 | . . . . . . 214 . 169 274 156 Explosions 131 | . . . . . 43 . . . . 88 Melee . | . . . . . . . . . . . Knockbacks 37 | . . . . . 1 10 . 9 7 10 Impact . | . . . . . . . . . . . Kinetic 37 | . . . . . 1 10 . 9 7 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 36 . . . . 113 Shots 5 | . . . . . 1 . . . . 4 Rammed 10 | 4 1 1 . 1 2 . . 1 . . Targets Rammed 10 | 4 1 1 . 1 2 . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 313 | . 45 . 111 235 177 313 . 281 205 226 Average Temperature 71 | . 15 . 53 114 39 85 . 72 93 50 Received Heat Transfer 1301 | . 324 33 . . 96 139 . 395 30 284 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 4 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 694 | . 407 . . . 250 37 . . . . Parts Sabotaged 10 | . . . . . . 10 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 5 | . 1 . . . 1 5 3 5 3 3 Low Security (%) 45 | 100 97 100 . 100 97 9 . . . . Level 1 2 | . 2 . . . 2 7 . . . . Level 2 14 | . . . . . . 31 . 4 23 65 Level 3 22 | . . . . . . 29 100 34 76 34 Level 4 10 | . . . . . . 10 . 53 . . Level 5 3 | . . . . . . 11 . 6 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1944 | 10 210 87 . 84 213 1944 947 1656 829 966 Initial 947 | . . 62 . . . 52 947 609 807 434 Average 494 | 1 62 20 . 12 90 785 944 1102 737 661 Influence Increases 5410 | 15 612 213 . 163 451 1892 . 1097 375 592 Destroy 0b10 Robot/C 2680 | . 400 160 . 120 260 540 . 580 200 420 Destroy 0b10 Robot/NC 155 | 15 35 . . . 50 5 . 5 45 . Destroy Leader 356 | . 88 30 . 20 60 20 . 30 68 40 Allied During Kill 22 | . . . . . . 22 . . . . Successful Hack 90 | . 28 . . . 18 14 . 26 4 . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 120 | . . . . . 15 45 . 30 . 30 Anti-Garrison Action 1350 | . . . . . . 1000 . 300 . 50 Destroy Structure 322 | . 1 23 . 23 48 111 . 36 28 52 Lose Combat Pursuer 255 | . . . . . . 135 . 90 30 . Influence Decreases 1950 | 15 452 275 . 163 371 . 10 50 514 100 Time Decay 1796 | 15 448 275 . 163 371 . 10 . 514 . Lost Part 154 | . 4 . . . . . . 50 . 100 Squads Dispatched 6 | . 5 . . . 1 . . . . . Investigation 4 | . 4 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 4 | . 1 . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 27 9 . 5 20 31 . 31 16 28 Peak Tracking Total 12 | . 3 3 . 3 4 8 . 6 5 12 Tactical Retreats 13 | . . . . . . 7 . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 16 | . 1 . . . 2 6 . 6 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 15 | . . . . . 1 7 . 4 . 3 Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 Garrison Relay 8 | . . . . . . 5 . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 23 | . 8 . 2 . 6 1 1 2 3 . Terminals 13 | . 6 . . . 3 1 . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 51 | . 22 . 5 . 12 1 1 4 6 . Successful 28 | . 12 . 5 . 6 1 1 2 1 . Failed 23 | . 10 . . . 6 . . 2 5 . Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 19 . 1 . 4 . . . 2 . Terminals 30 | . 19 . . . 5 1 . 4 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . 3 . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 11 | . 3 . 5 . . 1 . 2 . . Record 4 | . . . 4 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 2 | . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 12 | . 9 . . . 3 . . . . . Terminals 10 | . 7 . . . 3 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Skim 7 | . 5 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . . . 6 1 1 1 2 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 20 . 9 . 5 Machine Destruction 34 | . . . . . . 20 . 9 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 51 | . . . . . . 51 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . Total Damage 241 | . . . . . . 241 . . . . Kills 4 | . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 3715 | 22 241 89 655 1151 1088 469 . . . . Terrain 124 | . 124 . . . . . . . . . Seismic 3715 | 22 241 89 655 1151 1088 469 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 13420 | 107 1786 1330 655 1151 1297 2871 26 1988 1410 799 Spaces Moved 4262 | 47 715 529 233 348 467 809 8 532 379 195 Core 2 | 2 . . . . . . . . . . Treads 4260 | 45 715 529 233 348 467 809 8 532 379 195 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 240 320 320 320 312 317 Average Speed 279 | 155 211 240 278 320 245 320 320 320 319 317 Slowest Speed 560 | 160 240 240 320 320 320 560 320 560 320 317 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 96 94 61 80 48 92 3 67 41 28 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 39 | . . . . 6 . 1 . 23 . 9 Terrain Destroyed 236 | . . 23 . 24 58 6 . 45 28 52 Melee . | . . . . . . . . . . . Projectile 112 | . . . . . . 6 . 45 28 33 AOE 124 | . . 23 . 24 58 . . . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 5080 | 65 857 564 242 376 576 958 8 673 485 276 Wait 93 | . 29 15 . 10 12 11 . 11 2 3 Move 4253 | 46 714 528 232 347 467 808 8 529 379 195 Hop . | . . . . . . . . . . . Pick Up 78 | 3 19 1 5 4 18 8 . 9 10 1 Fast Attach 41 | 6 6 . . . 7 12 . 2 6 2 Attach 26 | . 1 . . 2 6 6 . 5 1 5 Detach 12 | . 2 . . . . 4 . . 5 1 Swap 42 | . 6 4 2 6 11 8 . 2 3 . Drop 75 | . 10 1 3 1 25 15 . 6 13 1 Fire 430 | 6 69 14 . 5 28 75 . 99 66 68 Melee 1 | . . . . . . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | 4 1 1 . 1 2 . . 1 . . Escape Stasis 19 | . . . . . . 10 . 9 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Discovered new exit (range 18) 996 | -10/Materials | Loaded intel: 25 trap records 1035 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Loaded intel: 33 non-interactive machine locations 1083 | -10/Materials | Learned Storage stockpile data 1090 | -10/Materials | Learned location of 1 exit from Recycling 1091 | -10/Materials | Identified exit to Materials 1091 | -10/Materials | Identified exit to Subcaves 1098 | -10/Materials | Learned Recycling recycling unit intel 1894 | -10/Materials | Entered Mines 2061 | -10/Mines | Discovered exit to Materials (range 13) 2633 | -10/Mines | Learned Materials emergency access door positions 2650 | -10/Mines | Learned location of Storage (-7) 2687 | -10/Mines | Core integrity fell below 50% 2766 | -10/Mines | Discovered exit to Materials (range 6) 3019 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3019 | -10/Mines | Discovered new exit (range 5) 3117 | -10/Mines | Excavation squad dispatched 3117 | -10/Mines | A large section of the Mines collapsed 3224 | -10/Mines | Entered Exiles 3225 | -10/Exiles | Identified exit to Mines 3291 | -10/Exiles | Met 8R-AWN 3327 | -10/Exiles | Met EX-HEX 3399 | -10/Exiles | Met EX-BIN 3442 | -10/Exiles | Aligned with FarCom system 3445 | -10/Exiles | Given EX-Vault access code 3500 | -10/Exiles | Opened EX-Vault 3525 | -10/Exiles | Found AWS/Gauss 3532 | -10/Exiles | Found Cloak of Protection 3546 | -10/Exiles | Found Supersonic Drone Bay 3620 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3719 | -10/Exiles | Met EX-DEC 3732 | -10/Exiles | Learned location of Zion (-7) 3879 | -10/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, AWS/Gauss 3879 | -10/Exiles | Entered Mines 4213 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4219 | -9/Mines | Found Prototype Device 4538 | -9/Mines | Learned Materials terminal intel 4817 | -9/Mines | Discovered new exit (range 9) 5030 | -9/Mines | Entered Materials 5030 | -8/Materials | Evolved 4 slots: Utility x4 5032 | -8/Materials | Loaded intel: 12 terminal locations 5219 | -8/Materials | Identified Exp. Sensor Array 5823 | -8/Materials | Discovered new exit (range 5) 6327 | -8/Materials | Identified exit to Garrison 6327 | -8/Materials | Entered Garrison 6459 | -8/Garrison | Triggered checkpoint 6839 | -8/Garrison | Destroyed 7 combat bots 6866 | -8/Garrison | Discovered new exit (range 12) 7099 | -8/Garrison | Rescued a captive Derelict 7100 | -8/Garrison | Rescued a captive Derelict 7337 | -8/Garrison | Triggered checkpoint 7433 | -8/Garrison | Triggered checkpoint 7484 | -8/Garrison | Garrison Relay disabled 7706 | -8/Garrison | Discovered new exit (range 10) 8177 | -8/Garrison | Triggered checkpoint 8192 | -8/Garrison | Triggered checkpoint 8384 | -8/Garrison | Garrison Relay disabled 8421 | -8/Garrison | Discovered new exit (range 9) 8652 | -8/Garrison | Garrison Relay disabled 8749 | -8/Garrison | Triggered checkpoint 8769 | -8/Garrison | Garrison Relay disabled 8791 | -8/Garrison | Garrison Relay disabled 8818 | -8/Garrison | System corruption reached 10% 9198 | -8/Garrison | Entered Materials 9224 | -8/Materials | Identified exit to Garrison 9224 | -8/Materials | Entered Garrison 9370 | -8/Garrison | Garrison Relay disabled 9480 | -8/Garrison | Discovered new exit (range 58) 9480 | -8/Garrison | Discovered new exit (range 56) 9480 | -8/Garrison | Discovered new exit (range 19) 9908 | -8/Garrison | Triggered checkpoint 10104 | -8/Garrison | Triggered checkpoint 10253 | -8/Garrison | Crushed by falling debris 10253 | -8/Garrison | Core integrity fell below 50% 10284 | -8/Garrison | Lost 3 parts (1n1u1w) 10288 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10538 | -8/Garrison | Triggered checkpoint 10698 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11118 | -8/Garrison | Garrison Relay disabled 11212 | -8/Garrison | Entered Materials 11949 | -8/Materials | Discovered new exit (range 6) 12622 | -8/Materials | Identified exit to Garrison 12622 | -8/Materials | Entered Garrison 12872 | -8/Garrison | Garrison Relay disabled 13096 | -8/Garrison | Triggered checkpoint 13134 | -8/Garrison | Triggered checkpoint 13159 | -8/Garrison | Core integrity fell below 20% 13186 | -8/Garrison | Lost 6 parts (1p4u1w) 13191 | -8/Garrison | Destroyed 12 combat bots 13244 | -8/Garrison | Triggered checkpoint 13421 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13387_ System corrupted: Heat flow error (+184). 13394_ B-36 Bruiser Rnf. Ion Engine blasted off. 13397_ Slug penetrates B-36 Bruiser. 13399_ Garrison Terminal disabled. 13402_ Slug penetrates B-36 Bruiser. 13402_ Destroyed Lgt. Armor Plating. 13408_ System corrupted: Matter fused (-7). 13409_ Slug penetrates B-36 Bruiser. 13409_ G-47 Trooper knocked back. 13411_ Critical hit (Burn: +37). 13412_ Slug penetrates Wall. 13413_ Adv. Treads destroyed. 13414_ Slug penetrates B-36 Bruiser. 13414_ G-47 Trooper knocked back. 13416_ Arm. Treads destroyed. 13417_ System corrupted: Hvy. Assault Cannon jammed. 13418_ Adv. Targeting Computer destroyed. 13419_ Critical hit (Burn: +37). 13419_ Nuclear Core destroyed. 13419_ System corrupted: Hvy. Assault Cannon jammed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? *??????????????????????? | | ???????????% ??????????????????????? | | ??????????? %#?????????????????????? | | ???????????% #?????????????????? ? | | ??????????# #?????????????????? ? | | ??????????# #?????????????????? ? | | ??????????# #?????????????????? # | | ??????????# %#??????????Y??????? # | | ??????????# g ?????????????????? # | | ???????#### #??????????????????# # | | ????????! ; #?????????????Y????# # | | ????????? ;g #??????????????????# ^# | | ????????+#; p#??????????????????# # | | ????????? pbp#??????????????????# # | | ??????????#@ #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #????????????????### # | | ??????????# ##################"" # | | ??????????# = / | | ??????????# | | ??????????##########"###""########## | | ???????????????????###?####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedFluxFrame Manual? 0 Play Time 00:50:19 Cumulative 574.2 hours Start 2025.03.30 @ 21:27:36 End 2025.03.30 @ 22:18:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 197 Adventurer 2 Explorer 0 Win Type - Total 30 Types 12/0/11/1/1/0/4/1/0/0 Lore% 86 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a1088b5-022a-4647-aeeb-7e3b2e7f0b4f