Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:50:23 // Winter2022/Polymind Player: Evilsquid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3946) 3946 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3314) 3314 TOTAL SCORE: 10980 Bonus ------- Polymind Skill 3045 High Alert Combat Kills 269 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 240/240 System Corruption 1% Temperature Cool (3) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON (1) ------- Axe > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Tripod Weapons Platform > --- UTILITY ---------- Experimental Power Amplifier Experimental Cryofiber Web Experimental Cooling System Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Multitargeting Array Precision Energy Filter Advanced Weapon Cycler Experimental Propulsion Shielding Centrium Heavy Armor Plating Experimental Focal Shield Thermal Barrier Makeshift System Restoration Module > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Phase Gun Phase Gun > --- INVENTORY -------- (None) [Rating: 187] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Tripod Weapons Platform Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 2 1 1 4 9 Power 3 | . . . . 1 1 1 Propulsion 7 | . . . 1 . 2 4 Utility 5 | . . 1 . . 1 3 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 4 | . . 2 1 1 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 75 96 98 99 89 82 Engine 8 | . . 11 12 11 4 3 Treads 14 | . . 24 23 . . 2 Leg 3 | . 30 . 1 25 2 3 Hover 1 | . . . . 7 5 . Device 27 | . 15 23 23 3 41 38 Processor 2 | . . . . 19 7 2 Protection 9 | . . 11 12 8 5 6 Energy Gun 12 | . 15 12 11 . 14 13 Ballistic Gun 6 | . . 10 10 8 . 1 Naked Turns 101 | . 69 1 . 1 12 18 Heaviest Build 99 | . 9 18 18 11 99 99 Greatest Support 90 | 3 20 40 40 30 90 90 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 Average Capacity . | . . . 1 . . . Most Carried 1 | . . . 1 . . . Average Carried . | . . . . . . . Final Capacity 1 | . 1 1 1 . 1 1 Final Carried . | . . . . . . . Class Distribution -------------------- 56% | Sentry 26% | Grunt 5% | Watcher 3% | Duelist Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Sentry | -9/Storage Duelist | -8/Materials Grunt | -7/Factory Grunt | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 431 | . . 98 81 117 . 135 Remotely . | . . . . . . . Salvage Created 3531 | . 300 447 657 217 796 1114 Parts 203 | . 10 53 31 18 43 48 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 82 | . 7 17 16 5 17 20 Melee 8 | . . . 3 2 . 3 Guns 70 | . 6 17 13 3 17 14 Cannons 2 | . . . . . . 2 Classes Destroyed 13 | . 2 7 1 . 2 1 Worker 6 | . . 1 1 1 1 2 Builder 2 | . . 1 . . . 1 Hauler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 10 | . . 3 1 2 2 2 Swarmer 11 | . 2 7 . . . 2 Grunt 42 | . 5 7 9 2 8 11 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . 1 . 1 . 1 Sentry 16 | . . 2 6 2 4 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 4 1 Best Kill Streak 6 | . 2 5 5 4 6 5 Combat Bots Only 6 | . 2 5 4 2 6 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 703 | . 39 77 88 66 158 275 Missed 222 | . 17 10 17 25 74 79 Damage Taken 6609 | . 223 703 1009 581 668 3425 Core 1516 | . 50 128 149 82 257 850 Absorbed by Shields 8 | . . . . . . 8 Redirected to Shielding 55 | . . . 12 6 21 16 Ignored by Resistances 684 | . . 16 . 27 442 199 Core Remaining (%) 71 | 100 80 . 30 85 63 . Volleys Fired 207 | . 24 50 36 16 30 51 Largest 5 | . 1 2 2 2 5 5 Hottest 419 | . 65 79 79 48 419 419 Shots Fired 494 | . 24 84 72 32 147 135 Gun 472 | . 24 84 72 32 147 113 Cannon 22 | . . . . . . 22 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 132 | . . 34 36 32 . 30 Thermal 362 | . 24 50 36 . 147 105 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 34 | . 10 9 12 13 34 25 Robot Miss Streak 4 | . 2 4 3 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . . . 3 . 5 2 Max Gunslinging Chain 2 | . . . 1 . 2 1 Shots Hit Robots 369 | . 18 53 62 30 95 111 Core Hits 161 | . 9 30 27 15 34 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 24 | . 1 2 3 2 3 13 Burn 14 | . 1 2 3 . 3 5 Destroy 1 | . . . . 1 . . Blast 6 | . . . . . . 6 Sever 3 | . . . . 1 . 2 Melee Attacks 28 | . . . 8 7 . 13 Impact . | . . . . . . . Slashing 28 | . . . 8 7 . 13 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 9170 | . 315 923 1072 701 2581 3578 Guns 7263 | . 313 897 883 436 2555 2179 Cannons 874 | . . . . . . 874 Explosions . | . . . . . . . Melee 924 | . . . 177 265 . 482 Ramming 109 | . 2 26 12 . 26 43 Kinetic 2142 | . . 363 399 436 . 944 Thermal 5995 | . 313 534 484 . 2555 2109 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 924 | . . . 177 265 . 482 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged 2 | . . . . . 1 1 Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . . . 37 Projectiles 37 | . . . . . . 37 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 10 | . . 6 1 . 1 2 Targets Rammed 21 | . 1 7 2 . 5 6 Kicked 9 | . 1 . . . 4 4 Crushed 2 | . . 1 1 . . . Highest Temperature 175 | . 45 175 165 59 31 40 Average Temperature 41 | . 20 52 50 33 16 15 Received Heat Transfer 1428 | . 96 240 411 171 261 249 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 30 | . 2 3 . . 13 12 Heat Transferred 10952 | . 814 1480 1406 . 3774 3478 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 788 | . 235 157 225 343 347 788 Initial 169 | . . 98 26 94 155 169 Average 148 | . 126 69 57 210 146 491 Maximum Alert Level 3 | . 1 . 1 1 1 3 Low Security (%) 78 | 100 72 100 96 49 78 5 Level 1 12 | . 27 . 3 50 21 27 Level 2 7 | . . . . . . 51 Level 3 2 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 . 2 3 9 7 Investigation 3 | . . . . 1 . 2 Extermination 4 | . . . . . 4 . Reinforcement 8 | . 1 . . 2 1 4 Assault 1 | . . . . . . 1 Garrison 6 | . . . 2 . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . . 2 2 2 . 2 Communications Jammed 85 | . . . . . . 85 Distress Signals 85 | . . . . . . 85 Times Spotted 170 | . 13 20 20 19 23 75 Peak Tracking Total 11 | . 3 3 5 8 4 11 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . . 1 . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 12 | . . . 1 3 4 4 Max in Single Turn 3 | . . . 1 1 3 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 4 | . . . 1 . 2 1 Terminals 2 | . . . 1 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 7 | . . . 1 . 3 3 Successful 3 | . . . 1 . 2 . Failed 4 | . . . . . 1 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . 1 . 1 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 2 | . . . 1 . 1 . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 17 | . 1 1 3 2 1 9 Non-combat 5 | . . . . 1 1 3 Combat 12 | . 1 1 3 1 . 6 Robot Hacks Applied 29 | . 1 1 6 4 1 16 find_chute 1 | . . . . . . 1 map_walls 2 | . . . . . 1 1 map_route 2 | . . . . 1 . 1 mark_security 2 | . . . . 1 . 1 find_shortcuts 12 | . 1 1 3 1 . 6 find_garrison 10 | . . . 3 1 . 6 Relay Couplers Released 6 | . . . . . 4 2 Machine Destruction 2 | . . . . . . 2 Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 10 | . 1 1 1 2 1 4 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 7005 | 12 281 2263 1772 304 1408 965 Spaces Moved 2553 | 19 213 308 309 207 829 668 Core 183 | 19 115 1 . 1 14 33 Treads 576 | . . 283 254 . . 39 Legs 1242 | . 98 24 55 126 593 346 Wheels 163 | . . . . . 60 103 Hover 291 | . . . . 80 162 49 Flight 98 | . . . . . . 98 Fastest Speed 32 | 50 50 50 120 50 50 32 Average Speed 122 | 50 82 156 152 94 124 111 Slowest Speed 170 | 50 120 160 160 120 150 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 41 31 52 22 24 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . . . . 64 10 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 64 | . . . . . 64 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 6092 | 21 294 2001 1524 271 1170 811 Wait 3267 | 3 57 1637 1168 42 289 71 Move 2547 | 18 212 307 308 206 828 668 Hop . | . . . . . . . Pick Up 1 | . . . 1 . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 1 | . . . 1 . . . Fire 207 | . 24 50 36 16 30 51 Melee 28 | . . . 8 7 . 13 Ram 2 | . . . . . 1 1 Kick 9 | . 1 . . . 4 4 Crush 10 | . . 7 2 . . 1 Escape Stasis 1 | . . . . . . 1 Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 18 | . . . . . 17 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Discovered new exit (range 13) 1567 | -9/Materials | Discovered new exit (range 12) 2557 | -9/Materials | Entered Storage 4198 | -9/Storage | Garrison activated, responded to threat 4203 | -9/Storage | Core integrity fell below 50% 4323 | -9/Storage | Discovered new exit (range 6) 4329 | -9/Storage | Entered Materials 4483 | -8/Materials | Discovered new exit (range 14) 4579 | -8/Materials | Identified exit to Factory 4588 | -8/Materials | Met 7R-MNS 4633 | -8/Materials | Entered Factory 4634 | -7/Factory | Caught up to 7R-MNS 4690 | -7/Factory | Identified exit to DSF 4866 | -7/Factory | Garrison activated, responded to threat 4919 | -7/Factory | Lost 4 parts (1p2n1u) 5032 | -7/Factory | Took control of 7R-MNS (ally) 5961 | -7/Factory | Discovered new exit (range 14) 6041 | -7/Factory | Entered another Factory area 6834 | -6/Factory | Lost 4 parts (1n2u1w) 6881 | -6/Factory | Core integrity fell below 50% 6923 | -6/Factory | Core integrity fell below 20% 6934 | -6/Factory | Lost 3 parts (1p2n) 7006 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06958_ Penetrated by Slug. 06958_ Slug penetrates Subcomponent Replicator. 06967_ Slug penetrates Wall. 06973_ Released control of S-27 Virus. 06974_ Took control of L-41 Fighter. 06974_ Extracted analysis data for L-41 Fighter. 06974_ Sneak attack on S-27 Virus. 06974_ S-27 Virus destroyed. 06986_ G-50 Soldier Carbon-fiber Leg severed. 06991_ G-50 Soldier destroyed. 06992_ Acquired 38 Protomatter. 06993_ Slug penetrates Wall. 06995_ G-50 Soldier Hvy. Laser severed. 06996_ Slug penetrates G-50 Soldier. 06999_ Slug penetrates Wall. 07000_ R-10 Processor collects VTOL Module. 07005_ G-50 Soldier destroyed. 07006_ R-10 Processor collects Carbon-fiber Leg. 07006_ Slug penetrates Wall. 07006_ Penetrated by Slug. 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Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Hosts 18 | . 1 1 3 2 2 9 Combat Hostiles 12 | . 1 1 3 1 . 6 Allies 1 | . . . . . 1 . Unique Host Classes 9 | . 1 1 1 2 1 3 Average Host Suspicion 75 | . 100 66 66 86 85 92 Unsuspicious Activity 2996 | . . 1638 1174 . 93 91 Returns to Shadow 4 | . . 2 1 . 1 . Fuzzy Dispatches . | . . . . . . . Protomatter Created 907 | . 8 113 96 228 235 227 Used 635 | . 30 23 75 57 137 313 Decayed 171 | . . . . 145 26 . Highest Spend 132 | . 30 23 29 34 132 96 Top 5 Hosts by Kills: 7R-MNS (-7/Factory: 31) Y-45 Defender (-9/Materials: 17) Y-45 Defender (-9/Storage: 9) G-47 Trooper (-10/Materials: 7) L-31 Rogue (-9/Storage: 5) Game ------ Seed CannonBombCharge Manual? 0 Play Time 00:37:55 Cumulative 69.4 hours Start 2024.04.10 @ 19:13:10 End 2024.04.10 @ 19:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6c03d7-fda1-4733-8e44-30e16963cf60