Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.14 @ 17:34:30 Player: HeartGrenade Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (434) 2170 Value Destroyed (22826) 22826 Prototype IDs (225) 4500 Alien Tech Used (8) 1600 Bonus (17809) 17809 TOTAL SCORE: 58305 Bonus ------- High Alert Combat Kills 2809 Follower Combat Kills 1108 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1344 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3000 Friendly Fire -552 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 66/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Centrium Light Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Centrium Light Armor Plating Advanced Remote Shield Deep Network Scanner > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Centrium Wheel Centrium Wheel Advanced Energy Well Matter Compressor System Mapper Quantum Router High-powered Tractor Beam Transdimensional Reconstructor Advanced Variable Charge Gun High-powered Disruptor Cannon Long-range Phase Cannon Cooled Nova Cannon Helical Railgun Linear Accelerator Compact Mass Driver Heavy Missile Launcher Tactical Quantum Warhead [Rating: 194] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Deep Network Scanner Protection Layered Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . 1 . . 2 . . . . 2 . . 1 . . . . 1 . . . . 1 . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 409 | 3 8 27 8 28 7 7 10 21 4 18 15 13 15 8 2 2 10 40 2 6 12 4 24 33 33 25 24 Power 44 | 1 2 2 1 1 . 1 . 2 . 1 . 1 1 1 . 1 . 6 . 2 1 . 3 2 3 8 4 Engine 13 | 1 2 2 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . 3 . Core 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Reactor 28 | . . . . . . . . 2 . 1 . . . . . 1 . 6 . 1 . . 3 2 3 5 4 Propulsion 83 | 2 . 10 3 9 . . . 4 . . 4 2 2 2 . . . 6 . 2 2 2 6 4 11 7 5 Treads 40 | 2 . 10 3 . . . . . . . . . . . . . . 4 . 1 1 . 3 4 5 2 5 Leg 39 | . . . . 9 . . . 4 . . 4 2 2 2 . . . 2 . 1 1 2 3 . 6 1 . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 155 | . 2 9 3 5 4 1 8 9 3 11 6 4 7 3 . 1 6 17 . . 7 1 9 14 10 6 9 Device 93 | . . . 2 3 2 . 6 8 2 6 3 3 3 3 . 1 5 13 . . 2 1 7 11 3 4 5 Storage 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Processor 11 | . . . . . 1 . . . . 2 . . 1 . . . . . . . 1 . 1 1 4 . . Hackware 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Protection 42 | . 1 8 1 2 . 1 2 1 1 3 3 1 2 . . . 1 4 . . 4 . . 2 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | . 4 6 1 13 3 5 2 6 1 6 5 6 5 2 2 . 4 11 2 2 2 1 6 13 9 4 6 Energy Gun 18 | . 2 . . 3 . . . 2 . 1 1 2 2 . . . 1 2 . . . . . 1 1 . . Energy Cannon 21 | . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 7 5 2 2 Ballistic Gun 45 | . 2 5 1 8 1 3 1 2 . 3 3 3 2 1 1 . 2 5 1 . . . . . 1 . . Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 2 1 1 3 Launcher 19 | . . 1 . 1 . 1 1 . . . 1 1 . 1 1 . 1 1 . 1 . 1 1 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 1 1 2 . . . . . . . . . . . 1 . . . . . . . 4 . 1 5 Parts Lost 129 | . . 5 4 7 1 1 . 2 . 6 4 10 . 2 . . 5 18 . . . 2 1 7 20 17 17 Power 19 | . . . 1 1 . . . . . 1 . 1 . . . . 1 3 . . . . 1 1 2 4 3 Propulsion 33 | . . 1 1 3 . . . . . 1 1 2 . 2 . . 1 2 . . . 1 . . 7 6 5 Utility 52 | . . 3 1 2 1 1 . 1 . 3 2 3 . . . . 1 9 . . . 1 . 6 7 5 6 Weapon 25 | . . 1 1 1 . . . 1 . 1 1 4 . . . . 2 4 . . . . . . 4 2 3 Highest Loss Streak 14 | . . 3 3 3 1 1 . 1 . 2 2 10 . 2 . . 5 4 . . . 2 1 4 14 8 9 To Critical Strikes 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 87 98 99 98 99 99 100 97 100 98 98 93 93 99 100 99 94 85 89 89 86 85 84 75 75 85 82 Engine 4 | . 14 11 10 8 7 7 7 3 . . . 3 5 5 5 5 2 . . . . . . . . 1 . Reactor 3 | . . . . . . . . 3 7 5 6 2 . . . 2 5 8 10 9 5 5 8 4 4 5 7 Treads 9 | . 28 32 33 4 . . . . . . . . . . . . . 11 10 10 10 6 9 13 11 3 14 Leg 13 | . . . . 29 30 30 30 29 30 25 26 22 22 22 23 23 20 2 5 5 4 11 9 . 1 11 . Device 12 | . . . 7 8 15 15 13 13 14 17 16 16 19 17 17 16 16 19 15 15 13 9 15 17 12 6 9 Storage 6 | . 10 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . 6 7 7 7 7 12 13 13 11 11 11 11 11 10 10 10 11 15 14 14 21 29 23 Hackware 2 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Protection 8 | . 10 21 14 8 7 6 9 8 7 7 7 7 4 5 5 5 5 4 10 10 10 10 7 4 2 . 4 Energy Gun 3 | . 3 . . 4 7 7 7 8 15 10 9 5 5 5 5 5 5 7 5 5 3 . . . 1 . . Energy Cannon 1 | . . . . . . . . . 1 3 . . . . . . . . . . . . 1 4 5 7 7 Ballistic Gun 10 | . 20 21 22 22 13 12 14 8 5 4 9 12 9 10 5 11 10 6 5 5 3 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 3 4 4 5 4 3 3 2 4 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 170 | 3 31 63 63 65 69 68 77 78 84 98 90 80 89 88 82 85 89 112 107 107 113 108 119 125 132 152 170 Greatest Support 225 | 3 40 60 63 76 76 76 76 94 94 94 104 101 101 101 88 88 88 190 160 160 188 160 220 220 225 116 213 Greatest Overweight (x) 10 | . . 1 1 2 . . 1 1 . 1 . . 1 . . . 1 2 . . . 1 1 . 3 10 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 25 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 5 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 19 | 2 7 17 18 19 19 19 20 19 20 19 19 18 19 19 19 19 19 19 20 20 19 19 19 19 18 19 23 Final Capacity 25 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 20 | 4 14 20 18 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 16 20 4 Class Distribution -------------------- 37% | Scavenger-Mutant 18% | Scavenger-Tank 13% | Scavenger-Gunner 7% | Tank 6% | Hacker-Mutant 4% | Mutant 3% | Hacker-Gunner 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 11599 | 230 197 1262 245 1124 43 345 232 344 48 308 471 283 270 170 49 40 225 958 140 292 542 172 661 908 531 730 779 Remotely 155 | . . . . . . . . . . . . . . . . . . . . . . . . 155 . . . Salvage Created 20159 | . 364 1779 371 1857 101 190 172 279 145 496 696 337 330 320 45 109 217 1726 187 483 535 430 910 2041 2396 1241 2402 Parts 976 | . 29 108 25 115 6 4 8 16 15 24 43 12 27 7 3 7 14 64 10 13 15 11 59 87 87 67 100 Haulers Intercepted 14 | . 2 3 . 6 . . . . . . . . . . . . . . . . . . . 1 2 . . Recyclers Shooed 8 | . 1 . . 2 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . 1 10 . 15 . . . . 19 2 7 13 . 9 13 . 7 . . . . . Prevented 8 | . . . . . . . . . 4 . . . . 2 . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 344 | . 10 37 11 31 2 8 3 3 4 5 16 7 4 7 5 . 6 25 3 10 10 9 22 33 32 16 25 Guns 154 | . 10 32 11 29 2 2 2 3 4 4 10 4 4 5 . . 3 18 2 4 . . . . 4 1 . Cannons 125 | . . . . . . . . . . 1 . . . . . . . 1 1 3 10 4 18 28 21 15 23 AOE 59 | . . 5 . 2 . 6 1 . . . 6 3 . 2 5 . 3 5 . 3 . 5 4 2 6 . 1 Classes Destroyed 24 | . 4 9 . 2 1 1 1 . . 1 1 . . . . . . . . . 1 . . . 2 . 1 Worker 15 | . . 2 . 2 . . . . . 1 . . 2 . . . . . . . . . 1 . . 1 6 Builder 10 | . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . 1 . 2 2 Tunneler 9 | . . 2 2 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Hauler 14 | . 2 3 . 6 . . . . . . . . . . . . . . . . . . . 1 2 . . Recycler 15 | . . 2 . 3 . . . . . 1 . . . . . . . 2 . . . . . 2 1 1 3 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . 2 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Watcher 14 | . 1 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 1 3 1 3 Swarmer 71 | . 6 6 5 7 . 2 . . 3 . 6 . . 5 5 . 3 5 . . . . 10 . 8 . . Grunt 109 | . 4 20 5 11 1 1 1 . . . 3 3 1 1 . . . 6 . 10 5 7 2 9 4 5 10 Brawler 11 | . . 3 1 1 . 2 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Duelist 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Protector 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . 7 . 7 . 1 . . . . 3 . 1 1 . . 1 3 . . . 1 2 . 1 . 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Specialist 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 36 | . . . . 3 . . 2 . 1 3 2 . 1 . . . . 4 2 . 1 . . 2 10 2 3 Programmer 39 | . . . . . 1 . . . . 1 . . . . . . 1 7 1 . 2 . 3 12 1 5 5 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 6 10 4 5 1 8 2 1 3 2 7 4 4 4 5 . 3 5 2 3 5 5 8 7 13 5 8 Combat Bots Only 12 | . 6 5 3 3 1 8 1 1 3 1 6 4 2 4 5 . 3 5 2 3 5 5 8 7 12 4 6 Max Kills in Single Turn 5 | . 2 4 1 3 1 2 1 1 2 1 5 2 1 2 3 . 2 2 1 2 1 2 4 2 5 2 5 Gunslinging 1 | . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 3 . 2 . 2 1 . . . 4 2 . 2 3 . 2 2 . 2 . 2 4 2 4 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 37366 | . 338 1421 395 1666 33 396 209 468 242 1049 1186 1337 351 556 123 . 1026 3748 241 948 358 498 1637 3584 7084 3110 5362 Core 3674 | . 52 187 33 131 . 55 55 99 69 112 116 146 14 45 . . 126 231 24 46 . 58 49 245 471 334 976 Absorbed by Shields 2852 | . . . . . . . 56 24 . 119 117 88 77 62 . . 120 524 . . 77 38 451 386 713 . . Reduced by Siege Mode 1820 | . . . . . . . . . . . . . . . . . . 112 . 22 . . 57 369 1010 177 73 Redirected to Shielding 48 | . 33 15 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1971 | . . . . 85 . . . . . 114 . . 124 . . . . 682 . . . . . 443 . 523 . Core Remaining (%) 71 | 100 79 . 45 76 . . . . 60 . . 56 . . . . 81 . . . . 68 . 77 . . . Volleys Fired 1024 | . 26 118 26 92 4 9 15 19 8 33 41 20 20 15 3 15 18 77 8 24 24 13 58 124 73 50 91 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 1 1 3 3 3 3 1 1 2 2 3 3 3 Hottest 306 | . 70 46 46 105 105 105 105 135 135 175 160 133 126 124 36 81 171 240 183 183 60 60 150 210 306 306 306 Shots Fired 2177 | . 52 231 52 273 12 19 44 52 16 77 115 53 50 33 3 15 48 206 24 58 24 13 71 148 163 115 210 Gun 1407 | . 52 227 52 272 12 15 43 52 13 72 113 50 46 31 . 15 45 200 17 34 . . . . 23 23 . Cannon 721 | . . . . . . . . . 3 5 . . 4 . . . . 3 7 17 24 7 70 145 138 90 208 Launcher 49 | . . 4 . 1 . 4 1 . . . 2 3 . 2 3 . 3 3 . 7 . 6 1 3 2 2 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1228 | . 40 227 52 236 8 10 28 26 2 33 65 36 30 18 . . 27 73 16 34 24 7 49 61 35 30 61 Thermal 893 | . 12 . . 36 4 5 15 26 14 44 48 14 20 13 . 15 18 130 8 17 . . 21 80 123 83 147 Explosive 49 | . . 4 . 1 . 4 1 . . . 2 3 . 2 3 . 3 3 . 7 . 6 1 3 2 2 2 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Robot Hit Streak 50 | . 5 14 9 16 3 10 11 24 4 12 22 21 5 8 2 11 19 31 8 27 16 19 11 24 31 30 50 Robot Miss Streak 5 | . 5 4 4 5 1 2 2 1 1 4 4 2 2 4 . 1 3 2 2 2 3 1 3 2 2 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . 1 Secondary Targets 19 | . 1 1 1 3 . 1 . . 1 . . 1 1 2 . . . 6 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 . . 1 1 1 . . . 1 1 . . . . . . . . Shots Hit Robots 1563 | . 33 173 35 186 7 16 31 46 8 49 95 49 26 19 1 14 34 166 14 45 23 12 57 108 111 69 136 Core Hits 877 | . 19 81 21 86 4 17 9 21 6 17 51 31 17 13 7 3 13 64 8 25 25 20 46 86 70 41 76 Critical Kills 10 | . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . 2 2 . 1 Critical Parts Destroyed 13 | . . 2 1 . . . . . . 2 2 . . . . . . 4 . 1 . . . . 1 . . Critical Strikes 54 | . . 3 1 . . . 2 1 1 3 4 . 1 1 . 1 2 12 1 7 2 . . 4 5 . 3 Burn 21 | . . . . . . . 2 1 1 1 2 . 1 1 . 1 2 7 1 1 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Destroy 19 | . . 3 1 . . . . . . 2 2 . . . . . . 5 . 4 . . . . 2 . . Blast 10 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 2 . 2 Melee Attacks 32 | . . . . . 2 3 . 14 . 2 . . . . . . . 4 . . 2 . 5 . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 1 . . 13 . 2 . . . . . . . 4 . . 2 . 5 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 3 . 2 . . . . . . . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57514 | . 500 4121 534 3051 135 1040 614 730 158 1161 2778 1554 743 875 393 444 1195 5320 363 1996 1729 1590 3508 7264 5439 3494 6785 Guns 21542 | . 500 2727 534 2880 135 184 511 651 158 1024 2118 1147 743 552 . 444 823 4769 216 692 . . . . 423 311 . Cannons 25965 | . . . . . . . . . . 77 . . . . . . . 53 147 559 1729 530 3082 6879 4255 2854 5800 Explosions 9571 | . . 1394 . 163 . 856 103 . . . 660 407 . 323 393 . 372 413 . 745 . 1060 243 385 761 329 964 Melee 391 | . . . . . . . . 79 . 44 . . . . . . . 85 . . . . 183 . . . . Ramming 45 | . . . . 8 . . . . . 16 . . . . . . . . . . . . . . . . 21 Kinetic 25583 | . 424 2727 534 2493 95 104 317 362 . 501 1029 760 402 288 . . 496 1656 199 945 1729 530 2564 4359 1039 399 1631 Thermal 21735 | . 76 . . 387 40 80 194 289 158 600 1089 387 341 264 . 444 327 3166 164 306 . . 518 2474 3496 2766 4169 Explosive 9571 | . . 1394 . 163 . 856 103 . . . 660 407 . 323 393 . 372 413 . 745 . 1060 243 385 761 329 964 Electromagnetic 189 | . . . . . . . . . . . . . . . . . . . . . . . . 46 143 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 391 | . . . . . . . . 79 . 44 . . . . . . . 85 . . . . 183 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 4 4 4 4 4 5 5 5 . . . . . 7 7 7 7 . 12 31 . 13 14 Average Corruption 7 | . . . . . 3 4 4 4 4 2 5 5 . . . . . 4 7 7 7 . 6 22 . 9 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 296 | . . . . . 16 6 8 15 7 11 29 5 . . . . . 20 15 21 1 . 14 75 . 29 24 Message Errors 77 | . . . . . 4 1 1 2 1 1 10 1 . . . . . 6 2 4 1 . 6 21 . 8 8 Matter Fused 64 | . . . . . 3 1 3 3 . 2 7 2 . . . . . 5 3 5 . . 3 12 . 11 4 Heat Flow Errors 35 | . . . . . 6 1 1 . 1 . 3 1 . . . . . 2 3 3 . . . 9 . 4 1 Energy Discharges 37 | . . . . . 2 1 2 3 2 2 1 1 . . . . . 3 5 1 . . . 9 . 2 3 Parts Rejected 6 | . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . 2 . . . Data Loss (minor) 31 | . . . . . 1 2 . 4 2 2 3 . . . . . . 1 1 1 . . 4 8 . 1 1 Data Loss (major) 12 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . 1 4 . . 2 Misfires 14 | . . . . . . . 1 . 1 . . . . . . . . 1 1 3 . . . 3 . 2 2 Alerts 7 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 11 | . . . . . . . . 1 . 1 2 . . . . . . 1 . 1 . . . 3 . . 2 Overload Shots 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . Overflow Damage 1013 | . . 144 . 10 . 18 14 . . . 15 . . 39 . . 30 42 . 5 31 . 135 194 122 142 72 Projectiles 592 | . . . . . . . . . . . . . . . . . . . . 4 31 . 74 173 106 132 72 Explosions 395 | . . 144 . 10 . 18 14 . . . 15 . . 39 . . 30 42 . 1 . . 35 21 16 10 . Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Knockbacks 92 | . . . . . . . . . . . . . . . . . . 1 . 5 11 3 13 41 7 1 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . . . . . . . . . . . . . 1 . 4 11 3 13 39 6 1 9 Secondary 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . 1 Self-Inflicted Damage 498 | . . . . . . 21 20 . . . . . . . . . 56 56 . . . . . . 118 108 119 Shots 10 | . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . . 2 2 2 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 405 | . 92 39 7 167 207 188 186 286 98 252 261 113 64 74 . 52 101 260 156 213 . . . 238 108 146 405 Average Temperature 69 | . 41 11 4 45 78 83 63 114 44 84 56 31 23 32 . 31 23 55 92 117 . . . 103 32 60 127 Received Heat Transfer 4240 | . 60 648 183 531 9 36 33 . 12 . 222 219 9 27 . . 84 401 . 331 15 258 39 122 263 144 594 Effects 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 4 3 2 1 Total Turns 478 | . . . . . . . . . . . . . . . . . . 59 . 39 . . 35 125 151 35 34 Longest Duration 67 | . . . . . . . . . . . . . . . . . . 59 . 21 . . 35 41 67 21 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 1 . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . 1 Parts Melted 55 | . 1 . . . . . . . . 3 1 1 . . . . 2 22 . . 1 . . 9 9 1 5 Heat Transferred 24948 | . 222 . . 740 74 148 518 925 370 999 2235 812 555 444 . 629 629 4440 296 481 . . . 1789 2833 2072 3737 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 1219 | . 395 1001 545 343 76 . . . . 82 443 315 278 . . . . 308 . . . . 555 620 872 859 1219 Initial 490 | . . 94 390 61 43 . . . . . 27 248 176 . . . . 28 . . . . 60 175 211 490 382 Average 309 | . 148 457 382 161 37 . . . . 39 166 256 196 . . . . 187 . . . . 281 355 550 667 659 Maximum Alert Level 4 | . 1 3 2 1 . . . . . . 2 1 1 . . . . 1 . . . . 2 2 3 3 4 Low Security (%) 37 | 100 85 5 1 62 100 . . . . 100 73 6 53 . . . . 55 . . . . 19 17 . . . Level 1 31 | . 14 48 47 37 . . . . . . 25 93 46 . . . . 44 . . . . 58 50 7 . 3 Level 2 24 | . . 36 51 . . . . . . . . . . . . . . . . . . . 22 31 77 62 62 Level 3 6 | . . 10 . . . . . . . . . . . . . . . . . . . . . . 14 37 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 4 5 . 6 3 . . . . 6 3 . . . . . . 3 . . . . 6 17 2 10 14 Investigation 8 | . 2 . . 1 1 . . . . 1 2 . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 5 . 3 2 Reinforcement 20 | . 2 3 . 2 1 . . . . 2 1 . . . . . . 1 . . . . 2 2 1 1 2 Assault 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 12 | . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 3 3 Intercept 19 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 7 1 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 29 | . 1 7 . 1 . . . . . 1 3 1 1 . . . . . . . . . . . 9 2 3 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . 11 15 . . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . 11 15 . . . Times Spotted 538 | . 18 61 12 53 5 9 5 3 5 11 29 8 10 8 5 . 7 30 2 11 30 9 28 41 58 22 58 Peak Tracking Total 12 | . 4 6 3 4 2 9 3 2 3 3 6 5 4 5 5 . 5 6 2 4 9 4 6 6 12 4 10 Tactical Retreats 20 | . . 5 . 2 . . 1 . 1 1 1 . . . . . 1 2 . 1 . . 1 . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 11 | . 1 . . 1 1 . . . . . 1 . 2 . . . . . . . . . 2 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . 1 2 . 2 . 1 . . . . 1 . . 1 . . . 5 . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 40 | . . 8 . 2 . . . . . 1 . . . . . . . . . . . . 2 6 4 3 14 Max in Single Turn 6 | . . 3 . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 1 6 Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 86 | . 5 6 1 12 5 . . 3 . 6 6 . 7 . 3 4 . 3 . . . . 5 8 . 9 3 Terminals 49 | . 3 5 . 8 3 . . . . 4 5 . 4 . . . . 2 . . . . 2 6 . 5 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Stations 10 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 . . . . 1 1 . 2 1 Recycling Units 5 | . 2 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Total Hacks 219 | . 15 18 1 30 10 . . 20 . 11 18 . 14 . 7 13 . 8 . . . . 8 23 . 17 6 Successful 125 | . 5 12 1 17 4 . . 20 . 6 8 . 8 . 7 13 . 3 . . . . 5 11 . 5 . Failed 94 | . 10 6 . 13 6 . . . . 5 10 . 6 . . . . 5 . . . . 3 12 . 12 6 Catastrophic 15 | . . 2 . 2 2 . . . . 1 1 . 1 . . . . . . . . . 1 . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 15 9 . 14 7 . . . . 5 6 . 8 . . . . . . . 1 . 2 8 . 3 3 Terminals 125 | . 13 10 . 17 7 . . . . 8 17 . 9 . . . . 4 . . . . 4 19 . 12 5 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Stations 20 | . . . . 2 2 . . . . 2 . . 2 . . . . 4 . . . . 2 2 . 3 1 Recycling Units 7 | . 2 . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 14 | . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . 3 1 . . . . . . . 2 . . . . . . . . . 1 2 . 1 . Terminal Hacks 84 | . 3 3 1 9 1 . . 20 . 3 5 . 4 . 7 13 . 1 . . . . 2 9 . 3 . Record 14 | . . . . . . . . 3 . . . . . . 5 5 . . . . . . . 1 . . . Part Schematic 21 | . 1 2 . 1 . . . 10 . . 1 . 1 . . 4 . . . . . . . . . 1 . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . 3 . . 1 . . . . 4 . . . . . . . . . . . Open Door 6 | . . . 1 . . . . . . 1 2 . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 . . . Unreport Threat 10 | . . . . 3 . . . . . 2 . . . . . . . . . . . . 1 3 . 1 . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . . . . 2 1 . . . . 2 . . 2 . . . . 2 . . . . 1 2 . 2 . Scan Component 8 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 . . . . 1 1 . 1 . Repair 6 | . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 2 1 . 2 1 . . . . . 3 . 1 . . . . . . . . . . . . . . Terminals 5 | . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . Botnet 5 | . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 6 . 10 4 . . . . 4 5 . 6 . . . . 3 . . . . 3 8 . 8 3 Full Trace Events 6 | . 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 Feedback Events 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 6 . 2 . . . 10 . . 1 . 1 . . 4 . . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . . . . 58 . . . . . . . . . . . . 46 . . . . Total Part Build Rating 32 | . . . . . . . . . . 14 . . . . . . . . . . . . 18 . . . . Parts Repaired 6 | . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 1 . Time 235 | . . . . 44 . . . . . 60 . . 29 . . . . 54 . . . . . 24 . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 2 . . . . 8 . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 22 | . . . . . . 2 . . . . 10 . 3 . . . . . . . 4 . 3 . . . . Largest Group 6 | . . . . . . 2 2 2 . . 6 . 3 . . . . . . . 4 . 3 . . . . Highest-Rated Group 257 | . . . . . . 50 50 50 . . 174 . 93 . . . . . . . 257 . 138 . . . . Highest-Rated Ally 68 | . . . . . . 30 30 30 . . 39 . 31 . . . . . . . 68 . 46 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 235 | . . . . . . . 2 32 . . 96 . 36 . . . 4 11 . . 26 . 19 9 . . . Total Damage 4775 | . . . . . . . 74 119 . . 1962 . 543 . . . 35 47 . . 1482 . 447 66 . . . Kills 33 | . . . . . . . 2 . . . 20 . 3 . . . . . . . 7 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 131 | . 2 . . 1 . . . 128 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . 2 . . 1 . . . . . 2 . . . 1 1 . . . . . . . Drone Launches 16 | . . . . . . . . 9 . . . . . . . . 2 2 . . . . 1 2 . . . Drone Recoveries 13 | . . . . . . . . 8 . . . . . . . . 1 2 . . . . 1 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 22795 | 35 485 1775 1219 2903 894 583 476 633 408 791 936 194 513 365 531 209 685 1212 422 556 1036 554 894 1529 1024 1052 881 Spaces Moved 12429 | 53 299 737 583 1562 679 428 304 332 309 517 558 75 343 262 429 146 411 430 243 290 578 278 429 750 473 589 342 Core 159 | 53 97 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 5108 | . 202 737 583 214 . . . . . . . . . . . . . 384 243 290 578 100 280 750 421 . 326 Legs 6890 | . . . . 1348 679 428 304 332 309 517 558 75 343 262 429 146 411 46 . . . 178 149 . 52 324 . Wheels 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 265 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 120 125 125 125 122 122 122 120 120 120 120 120 120 120 155 160 160 160 160 115 145 105 103 50 Average Speed 144 | 50 124 174 189 152 125 125 137 130 122 124 120 120 123 120 120 120 142 166 160 160 160 187 139 146 151 131 151 Slowest Speed 320 | 50 160 240 240 260 125 125 195 195 122 195 122 120 190 120 120 120 190 260 160 160 160 240 180 150 320 230 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 58 78 98 83 18 64 43 80 60 11 72 23 13 43 54 60 48 10 46 58 81 55 15 89 16 66 20 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 34 | . 2 . 1 . . 1 . 26 . . . . . . 1 3 . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . . . . . 1 . . . 1 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 1 . . . . . Scrap Searched 17 | . . . 2 . . 4 2 . . . . . . 3 1 . 2 . 1 1 . 1 . . . . . Spaces Dug 101 | . . . . . 2 . . . 3 4 . . 4 . . . . 8 . . 2 . 8 31 9 11 19 Terrain Destroyed 846 | . . 36 . 2 2 26 14 . 3 4 34 52 4 30 30 . 26 38 2 58 7 68 41 58 55 139 117 Melee 10 | . . . . . 2 . . . . 1 . . . . . . . 3 . . 2 . 2 . . . . Projectile 232 | . . . . . . . . . 3 3 3 . 4 . . . . 22 2 4 5 2 29 35 34 39 47 AOE 604 | . . 36 . 2 . 26 14 . . . 31 52 . 30 30 . 26 13 . 54 . 66 10 23 21 100 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 15468 | 59 361 998 648 1897 719 462 334 487 324 597 743 139 397 288 441 168 475 758 259 336 669 295 639 1033 637 769 536 Wait 1036 | . 7 75 21 163 6 2 5 66 4 17 40 23 11 . 7 . 33 175 4 14 14 . 100 99 28 80 42 Move 12402 | 52 298 736 582 1561 678 427 303 331 308 516 557 74 342 261 428 145 410 429 242 289 577 277 428 749 472 588 342 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 4 15 18 4 21 12 2 . 12 . 7 9 7 4 1 1 1 3 15 1 . 5 1 7 7 15 14 9 Fast Attach 159 | 3 3 4 3 14 1 . . 7 . 3 2 2 7 1 . 3 . 18 . 3 5 2 9 16 19 16 18 Attach 106 | . 3 6 3 6 3 1 . 3 . 6 6 8 2 2 . . 3 12 . . 1 1 2 8 11 8 11 Detach 33 | . 2 2 1 1 . . . 1 . 1 1 . . 1 . . . 4 . . 1 . . 5 3 4 6 Swap 153 | . 2 17 2 8 3 6 10 11 4 9 7 3 6 5 2 . 7 10 2 3 6 1 13 9 3 2 2 Drop 211 | . 5 22 6 26 10 2 1 19 . 2 6 2 5 1 . 3 1 14 2 3 15 . 17 16 13 7 13 Fire 1024 | . 26 118 26 92 4 9 15 19 8 33 41 20 20 15 3 15 18 77 8 24 24 13 58 124 73 50 91 Melee 32 | . . . . . 2 3 . 14 . 2 . . . . . . . 4 . . 2 . 5 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 105 | . . . . . . 10 . . . . 74 . . 1 . 1 . . . . 19 . . . . . . Trap 8 | . . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 14) 84 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Discovered new exit (range 3) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 6) 873 | -9/Materials | Build established: Scavenger-Mutant 1378 | -9/Materials | Discovered new exit (range 13) 1528 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Discovered new exit (range 5) 1721 | -9/Materials | First assault squad dispatched 1874 | -9/Materials | Lost 3 parts (1n2u) 2019 | -9/Materials | Discovered new exit (range 16) 2296 | -9/Materials | Entered Mines 2432 | -9/Mines | Learned Materials garrison access intel 2655 | -9/Mines | Discovered new exit (range 10) 2656 | -9/Mines | Core integrity fell below 50% 2722 | -9/Mines | Discovered new exit (range 11) 2861 | -9/Mines | Lost 3 parts (1p1n1w) 2993 | -9/Mines | Found the Drone Emporium 3013 | -9/Mines | Found Prototype Device 3013 | -9/Mines | Identified Thief Drone Bay 3071 | -9/Mines | Learned location of Zion (-6) 3458 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3460 | -9/Mines | Discovered new exit (range 5) 3515 | -9/Mines | Entered Materials 3515 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3516 | -8/Materials | Loaded intel: 1 garrison access location 4225 | -8/Materials | Lost 3 parts (2n1w) 4510 | -8/Materials | Build established: Scavenger-Tank 5181 | -8/Materials | Garrison activated, responded to threat 5345 | -8/Materials | Build established: Tank 5347 | -8/Materials | Discovered new exit (range 11) 5674 | -8/Materials | Discovered new exit (range 6) 6082 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6418 | -8/Materials | Entered Factory 6418 | -7/Factory | Evolved 2 slots: Utility x2 6464 | -7/Factory | Identified exit to Lower Caves 6464 | -7/Factory | Hacking Suite fried by hacking feedback 7034 | -7/Factory | Build established: Scavenger-Gunner 7290 | -7/Factory | Cargo convoy interrupted 7312 | -7/Factory | Entered Lower Caves 7320 | -7/Lower Caves | Learned location of Extension (-6) 7610 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7667 | -7/Lower Caves | Destroyed 8 combat bots 7833 | -7/Lower Caves | Encountered a Warlord checkpoint 7864 | -7/Lower Caves | Discovered new exit (range 14) 7886 | -7/Lower Caves | Learned Factory trap positions 7895 | -7/Lower Caves | Entered another Lower Caves area 7895 | -7/Lower Caves | Accompanied by 2 allies 7965 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8103 | -7/Lower Caves | Build established: Gunner 8299 | -7/Lower Caves | Discovered new exit (range 15) 8310 | -7/Lower Caves | Encountered a Warlord checkpoint 8371 | -7/Lower Caves | Entered Data Miner 8371 | -7/Data Miner | Accompanied by 2 allies 8371 | -7/Data Miner | Discovered new exit (range 6) 8408 | -7/Data Miner | Met Data Miner 8446 | -7/Data Miner | Learned location of Section 7 (-2) 8446 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8466 | -7/Data Miner | Received God Mode back door access code from Data Miner 8564 | -7/Data Miner | Destroyed Data Miner 8567 | -7/Data Miner | Interfaced with the Data Conduit 8570 | -7/Data Miner | Found Quantum Router 8572 | -7/Data Miner | Found Deep Network Scanner 8574 | -7/Data Miner | Found System Mapper 8684 | -7/Data Miner | Found Exp. Thermal Shield 9004 | -7/Data Miner | Entered Proximity Caves 9034 | -6/Proximity Caves | Spotted B-75 Beast 9222 | -6/Proximity Caves | Learned Factory emergency access door positions 9405 | -6/Proximity Caves | Discovered new exit (range 5) 9412 | -6/Proximity Caves | Entered Factory 9412 | -6/Factory | Evolved 2 slots: Utility x2 9413 | -6/Factory | Loaded intel: 108 trap records 9415 | -6/Factory | Loaded intel: 301 machine locations 9418 | -6/Factory | Discovered new exit (range 15) 9493 | -6/Factory | Repaired Enh. Autogun? 9539 | -6/Factory | Fabricated Imp. Force Field? 9624 | -6/Factory | Build established: Scavenger-Mutant 9815 | -6/Factory | Discovered new exit (range 16) 10178 | -6/Factory | Intercept squad dispatched 10194 | -6/Factory | Spotted Tracker 10203 | -6/Factory | Entered Extension 10204 | -6/Extension | Loaded intel: 36 machine locations 10643 | -6/Extension | Rescued a captive Derelict 10680 | -6/Extension | Rescued a captive Derelict 10681 | -6/Extension | Rescued a captive Derelict 10756 | -6/Extension | Build established: Scavenger-Tank 10915 | -6/Extension | Spotted B-75 Beast 10928 | -6/Extension | Allies destroyed B-75 Beast 10931 | -6/Extension | Spotted B-75 Beast 10950 | -6/Extension | Destroyed B-75 Beast 11078 | -6/Extension | Disrupted transfer network 11119 | -6/Extension | Discovered new exit (range 16) 11119 | -6/Extension | Discovered new exit (range 16) 11139 | -6/Extension | Entered Cetus 11140 | -6/Cetus | Loaded intel: 24 machine locations 11156 | -6/Cetus | Spotted Cetus Guard 11156 | -6/Cetus | Spotted Cetus Guard 11160 | -6/Cetus | Spotted Cetus Guard 11169 | -6/Cetus | Spotted Cetus Guard 11179 | -6/Cetus | Destroyed Cetus Guard 11192 | -6/Cetus | Destroyed Cetus Guard 11210 | -6/Cetus | Destroyed Cetus Guard 11217 | -6/Cetus | Destroyed Cetus Guard 11239 | -6/Cetus | Lost 10 parts (1p2n3u4w) 11293 | -6/Cetus | Discovered new exit (range 15) 11333 | -6/Cetus | Entered Factory 11333 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11334 | -5/Factory | Loaded intel: 265 machine locations 11507 | -5/Factory | Identified exit to Upper Caves 11507 | -5/Factory | Identified exit to Factory 11563 | -5/Factory | Repaired Enh. Flexi-carbon Leg 11746 | -5/Factory | Allied Derelicts emerged from ambush trap array 11846 | -5/Factory | Entered Upper Caves 11850 | -5/Upper Caves | Encountered a Warlord checkpoint 12038 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12138 | -5/Upper Caves | Discovered new exit (range 11) 12211 | -5/Upper Caves | Entered another Upper Caves area 12281 | -5/Upper Caves | Discovered exit to Factory (range 12) 12398 | -5/Upper Caves | Build established: Scavenger-Mutant 12628 | -5/Upper Caves | Learned Factory stockpile data 12643 | -5/Upper Caves | Learned 8 Research zone layouts 12643 | -5/Upper Caves | Learned Extension emergency access door positions 12651 | -5/Upper Caves | Learned Factory stockpile data 12691 | -5/Upper Caves | Discovered new exit (range 15) 12742 | -5/Upper Caves | Entered Zhirov 12742 | -5/Zhirov | Discovered new exit (range 3) 12764 | -5/Zhirov | Met Zhirov 12799 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12817 | -5/Zhirov | Found Alien Artifact 12817 | -5/Zhirov | Identified Integrated Dissipator 12817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12835 | -5/Zhirov | Found Alien Artifact 12951 | -5/Zhirov | Entered Proximity Caves 13098 | -4/Proximity Caves | Spotted B-86 Titan 13187 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13378 | -4/Proximity Caves | Destroyed B-86 Titan 13400 | -4/Proximity Caves | Lost 5 parts (1p1n1u2w) 13540 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13636 | -4/Proximity Caves | Entered Factory 13636 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13638 | -4/Factory | Loaded intel: 246 machine locations 13711 | -4/Factory | Discovered new exit (range 13) 13826 | -4/Factory | Lost 4 parts (1n2u1w) 13962 | -4/Factory | Identified exit to Upper Caves 13962 | -4/Factory | Identified exit to Armory 14075 | -4/Factory | Lost 4 parts (3u1w) 14350 | -4/Factory | Lost 4 parts (1p1n2u) 14430 | -4/Factory | Repaired Centrium Heavy Treads 14848 | -4/Factory | Entered Upper Caves 14911 | -4/Upper Caves | Spotted B-86 Titan 15196 | -4/Upper Caves | Learned 12 Research zone layouts 15227 | -4/Upper Caves | Discovered new exit (range 11) 15270 | -4/Upper Caves | Entered another Upper Caves area 15611 | -4/Upper Caves | Build established: Scavenger-Tank 15780 | -4/Upper Caves | Identified exit to Warlord 15826 | -4/Upper Caves | Entered Warlord 15879 | -4/Warlord | System corruption cleaned by Quarantine Array 16469 | -4/Warlord | Met Warlord 16478 | -4/Warlord | Warlord's base attacked by MAIN.C 16483 | -4/Warlord | Opened Warlord's prototype stash 16492 | -4/Warlord | Found Exp. Core Analyzer 16510 | -4/Warlord | Found Vortex Chain Reactor 16681 | -4/Warlord | Warlord forces counterattacked 16796 | -4/Warlord | Spotted Striker 16839 | -4/Warlord | Discovered new exit (range 14) 16862 | -4/Warlord | Entered Proximity Caves 16965 | -3/Proximity Caves | Build established: Scavenger-Mutant 17251 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17405 | -3/Proximity Caves | Discovered new exit (range 7) 17416 | -3/Proximity Caves | Entered Research 17416 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17417 | -3/Research | Identified exit to Research 17418 | -3/Research | Loaded intel: 102 machine locations 17795 | -3/Research | Destroyed 8 combat bots 17846 | -3/Research | Allied Derelicts emerged from ambush trap array 17864 | -3/Research | Spotted B-86 Titan 17879 | -3/Research | Destroyed B-86 Titan 18006 | -3/Research | Fabricated Biometal Heavy Treads (x2) 18016 | -3/Research | Intercept squad dispatched 18026 | -3/Research | Spotted Tracker 18027 | -3/Research | Spotted Tracker 18037 | -3/Research | Destroyed Tracker 18046 | -3/Research | Destroyed Tracker 18047 | -3/Research | Spotted Combat Programmer 18060 | -3/Research | Spotted Combat Programmer 18063 | -3/Research | Destroyed Combat Programmer 18066 | -3/Research | System corruption reached 10% 18071 | -3/Research | Destroyed Combat Programmer 18091 | -3/Research | Found Exp. Targeting Computer 18185 | -3/Research | Identified exit to Testing 18310 | -3/Research | Entered Testing 18311 | -3/Testing | Loaded intel: 76 machine locations 18387 | -3/Testing | Found Prototype Energy Cannon 18387 | -3/Testing | Identified Hpw. Disruptor Cannon 18540 | -3/Testing | Found Prototype Energy Gun 18540 | -3/Testing | Identified Hyp. EM Gauss Rifle 18780 | -3/Testing | Spotted Striker 18780 | -3/Testing | Spotted Striker 18853 | -3/Testing | Found Prototype Launcher 18853 | -3/Testing | Identified Tactical Quantum Warhead 18937 | -3/Testing | Intercept squad dispatched 18947 | -3/Testing | Spotted Tracker 18948 | -3/Testing | Spotted Tracker 18949 | -3/Testing | Spotted Combat Programmer 18950 | -3/Testing | Spotted Combat Programmer 18950 | -3/Testing | Garrison activated, responded to threat 18950 | -3/Testing | Destroyed Tracker 18953 | -3/Testing | Allies destroyed Tracker 18971 | -3/Testing | Destroyed Combat Programmer 18976 | -3/Testing | Destroyed Combat Programmer 19001 | -3/Testing | Found Exp. Phase Shifter 19144 | -3/Testing | Found Prototype Energy Cannon 19144 | -3/Testing | Identified Cld. Nova Cannon 19253 | -3/Testing | Repaired Biometal Heavy Treads 19395 | -3/Testing | Build established: Hacker-Mutant 19547 | -3/Testing | Intercept squad dispatched 19553 | -3/Testing | Spotted Tracker 19554 | -3/Testing | Spotted Tracker 19560 | -3/Testing | Destroyed Tracker 19561 | -3/Testing | Spotted Tracker 19565 | -3/Testing | Spotted Combat Programmer 19566 | -3/Testing | Destroyed Tracker 19571 | -3/Testing | Spotted Combat Programmer 19573 | -3/Testing | Destroyed Combat Programmer 19582 | -3/Testing | Spotted Combat Programmer 19589 | -3/Testing | Destroyed Tracker 19591 | -3/Testing | System corruption reached 30% 19594 | -3/Testing | Destroyed Combat Programmer 19614 | -3/Testing | Lost 4 parts (4u) 19633 | -3/Testing | Destroyed 7 combat bots 19713 | -3/Testing | Discovered exit to Research (range 9) 19839 | -3/Testing | Entered Research 19839 | -2/Research | Warlord forces began assault on 0b10 19839 | -2/Research | Evolved 2 slots: Utility x2 19840 | -2/Research | Loaded intel: 113 machine locations 19949 | -2/Research | Research machine network offline 19955 | -2/Research | Discovered new exit (range 10) 19959 | -2/Research | Lost 5 parts (2n2u1w) 19968 | -2/Research | Destroyed 12 combat bots 20020 | -2/Research | Discovered new exit (range 21) 20140 | -2/Research | Spotted Striker 20142 | -2/Research | Met up with Warlord 20148 | -2/Research | Destroyed Striker 20161 | -2/Research | Spotted Striker 20223 | -2/Research | Build established: Hacker-Gunner 20467 | -2/Research | Identified exit to Access 20517 | -2/Research | Borebot progress halted 20634 | -2/Research | Spotted Executioner 20654 | -2/Research | Destroyed Executioner 20674 | -2/Research | Discovered new exit (range 22) 20692 | -2/Research | Spotted Executioner 20707 | -2/Research | Spotted Executioner 20724 | -2/Research | Destroyed Executioner 20733 | -2/Research | Spotted Striker 20741 | -2/Research | Destroyed Executioner 20758 | -2/Research | Destroyed Striker 20785 | -2/Research | Destroyed 10 combat bots 20795 | -2/Research | Lost 14 parts (2p4n5u3w) 20803 | -2/Research | Borebot progress halted 20812 | -2/Research | Found Exp. Core Analyzer 20815 | -2/Research | Found Exp. Core Analyzer 20834 | -2/Research | Identified exit to Quarantine 20849 | -2/Research | Spotted B-90 Cyclops 20863 | -2/Research | Entered Quarantine 20864 | -2/Quarantine | Loaded intel: 76 machine locations 20871 | -2/Quarantine | Found Quantum Capacitor 20948 | -2/Quarantine | Found Alien Artifact 21103 | -2/Quarantine | Repaired Biometal Heavy Treads 21184 | -2/Quarantine | Spotted Alpha 7 21278 | -2/Quarantine | Found Alien Artifact 21351 | -2/Quarantine | Intercept squad dispatched 21354 | -2/Quarantine | Spotted Tracker 21355 | -2/Quarantine | Spotted Tracker 21359 | -2/Quarantine | Spotted Combat Programmer 21360 | -2/Quarantine | Spotted Combat Programmer 21365 | -2/Quarantine | Destroyed Tracker 21377 | -2/Quarantine | System corruption reached 10% 21379 | -2/Quarantine | Core integrity fell below 50% 21380 | -2/Quarantine | Destroyed Tracker 21384 | -2/Quarantine | Destroyed Combat Programmer 21390 | -2/Quarantine | Destroyed Combat Programmer 21401 | -2/Quarantine | Found Alien Artifact 21401 | -2/Quarantine | Identified Terrabomb 21401 | -2/Quarantine | Used Terrabomb 21408 | -2/Quarantine | Found Terrabomb 21411 | -2/Quarantine | Lost 8 parts (2p3n1u2w) 21414 | -2/Quarantine | Found Terrabomb 21443 | -2/Quarantine | Discovered exit to Access (range 20) 21480 | -2/Quarantine | Found Faulty Beam Splitter 21483 | -2/Quarantine | Found Beam Splitter 21486 | -2/Quarantine | Found Beam Splitter 21621 | -2/Quarantine | Garrison activated, responded to threat 21796 | -2/Quarantine | Spotted Fortress 21856 | -2/Quarantine | Lost 4 parts (2n2u) 21908 | -2/Quarantine | Discovered new exit (range 5) 21913 | -2/Quarantine | Identified exit to Section 7 21915 | -2/Quarantine | Entered Section 7 21916 | -2/Section 7 | Loaded intel: 149 machine locations 21924 | -2/Section 7 | Spotted S7 Guard 21928 | -2/Section 7 | Identified Subatomic Replicator 21928 | -2/Section 7 | Used Subatomic Replicator to replicate Biometal Heavy Treads 21941 | -2/Section 7 | Spotted S7 Guard 21942 | -2/Section 7 | Destroyed S7 Guard 21962 | -2/Section 7 | Destroyed S7 Guard 21990 | -2/Section 7 | Found Alien Artifact 21990 | -2/Section 7 | Identified Core Regenerator 21990 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 22013 | -2/Section 7 | Found Alien Artifact 22013 | -2/Section 7 | Identified Integrated Thermoelectric Network 22013 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22068 | -2/Section 7 | Build established: Scavenger-Gunner 22180 | -2/Section 7 | Found Alien Artifact 22180 | -2/Section 7 | Identified Integrated Mediator 22180 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 22199 | -2/Section 7 | First assault squad dispatched 22276 | -2/Section 7 | Found Alien Artifact 22276 | -2/Section 7 | Identified Core Reset Matrix (x2) 22276 | -2/Section 7 | Identified Transdimensional Reconstructor 22276 | -2/Section 7 | Used Core Reset Matrix 22280 | -2/Section 7 | Sensed 18 artifacts in vicinity 22590 | -2/Section 7 | Garrison activated, responded to threat 22659 | -2/Section 7 | Spotted Alpha 7 22686 | -2/Section 7 | Spotted Alpha 7 22718 | -2/Section 7 | Intercept squad dispatched 22718 | -2/Section 7 | Spotted Tracker 22718 | -2/Section 7 | Spotted Tracker 22720 | -2/Section 7 | Spotted Combat Programmer 22721 | -2/Section 7 | Warped through subspace 22750 | -2/Section 7 | Lost 9 parts (1p3n3u2w) 22775 | -2/Section 7 | Scanned by Researcher 22790 | -2/Section 7 | Core integrity fell below 20% 22790 | -2/Section 7 | Released all parts (9) 22796 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 22787_ Biometal Heavy Treads destroyed. 22787_ C-65 Expert destroyed. 22787_ Slug penetrates Wall. 22787_ U-05 Engineer lays Concrete. 22789_ Nova Cannon severed. 22789_ U-05 Engineer lays Concrete. 22790_ Released Com. Mass Driver. 22790_ Released Huge Storage Unit. 22790_ Released Exp. Core Analyzer. 22790_ Released Exp. Targeting Computer. 22790_ Released Enh. Optical Array. 22790_ Released Adv. Signal Interpreter. 22790_ Released Exp. Core Analyzer. 22790_ Released Quantum Router. 22790_ Released Matter Compressor. 22791_ Dropped Quantum Capacitor. 22791_ Acquired Centrium Wheel. 22792_ System corrupted: Energy discharge (-26). 22794_ The unstable cave ceiling collapses. 22795_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????""" ##?????????? | | ?????????????????????????????????? "#??#??????? | | ???????????????????????????????####/"#"## #??????? | | ???????????????????????????????# % +??????? | | ???????????????????????????????# ???????? | | ???????????????????????????????# % ?????????? | | ???????????????????????????????# %%%* ???????????? | | ???????????????????????????###?# ="##??????????? | | ??????###???????????????#### #?# % " #??????????? | | ?????? ???????????????#""##### "#???????????? | | ?????? ???????????????# % *#????????????? | | ?????? ???????????????# g #????????????? | | ?????? ???????????????# k "????????????? | | ?????? ???????????????# gh% #????????????? | | ?????? ???????????????# %[#####""#????????????? | | ??????" ???????????????# =g#???## #????##??????? | | ??????"% ???????????????# h#????###???# #??????? | | ?????"" ???????????????# #?????????# #???????? | | ?????"" #??????????????# % ######??## #????????? | | ??"?""" +??????????#####c =##=#"####"#?????????? | | ??" """ #????####### #"# m#[%* * ##?????????? | | ?"" """ #????# #R *=#%" %[ #??????????? | | ? #????# """"" # %#*" " % #??????????? | | """ """ #????# [ """"" # %# """ ##?????????? | | """ """ #????# """""=u*% + %[%! #?????????? | | """ "" #????# =![%#@!% # [ ##?????????? | | """ ##?### "" ""%=! !^!^# % %[ #??????????? | | "" # # ""R""![!%^^ " "" #??????????? | | "" " !""""|*[#== """ #??????????? | | "" "%" /*! l $% #########??????????? | | "% *%]]|! %!%[! # ####??????????????? | | """ ! %!!]]!l* [%$!% ### #??????????????? | | "" % !!]== = % # #??????????????? | | """ ]!!! =[= ;;#######??????????? | | """ =!m= #??????????? | | """ % [%* #??????????? | | """ " "" #??????????? | | """ % "%"" #??????????? | | ! =%% """" #??????????? | | ![ [] ! "" #??????????? | | # "" #??????????? | | ##### # # # #??????????? | | ????# # ""#### # #??????????? | | ????# # ""#??# #####+####??????????? | | ????# # T?#??# ##### #?????????????? | | ????# # !!="????# #?????????????? | | ????# # %!=!"????# ##+###???????????? | | ????# + !=!#????# ## #???????????? | | ????# # ! ==*%+?[!! ## #???????????? | | ????# #################+####+## * #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 55 Energy Capacity 910 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 75 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -6/Factory | Preloaded Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Terrabomb Subatomic Replicator Core Regenerator Integrated Thermoelectric Network Integrated Mediator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlightExplosivePlating Manual? 0 Play Time 04:45:51 Cumulative 215.7 hours Start 2022.10.10 @ 21:22:08 End 2022.10.14 @ 17:34:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0716526-ccb1-4144-95b3-4e0edac7ba76