Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 14:38:08 Player: BobsterKun Result: Destroyed by QS-GH3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 1706 Bonus ------- Registered with UFD 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 265/265 System Corruption 2% Temperature Cool (47) Movement Walking (125) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Targeting Computer > --- WEAPON (2) ------- Battle Rifle Battle Cannon > --- INVENTORY (10) --- Improved Trap Scanner Subdweller Optics Signal Interpreter Terrain Scan Processor Seismic Detector ECM Suite Medium Armor Plating Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Targeting Computer > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Spiked Treads Improved Trap Scanner Subdweller Optics Signal Interpreter Terrain Scan Processor Seismic Detector Scrap Shield Shield Generator Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Spiked Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Makeshift Targeting Computer Weapon Battle Rifle Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 13 9 5 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 1 2 Treads 1 | . . . 1 Leg 7 | 2 4 . 1 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 7 3 2 Energy Gun 5 | 2 2 1 . Energy Cannon 2 | . 2 . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 7 | 1 6 8 8 Power . | . 1 . . Propulsion . | . . . . Utility 5 | . 3 6 7 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 16 | . 3 1 12 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 9 | . . 1 8 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 96 99 100 Engine 14 | . 14 14 14 Leg 27 | . 25 28 28 Device 3 | . 9 1 . Storage 14 | . 14 14 14 Processor 10 | . 4 12 14 Energy Gun 14 | . 16 15 12 Energy Cannon 2 | . 6 . . Ballistic Gun 9 | . . 12 14 Launcher 1 | . 3 . . Peak Build Rating 17 | 9 13 13 17 Average Rating 12 | 5 10 12 14 On Entrance 8 | . 9 12 13 Naked Turns . | . . . . Heaviest Build 23 | 15 22 23 23 Greatest Support 33 | 20 26 23 33 Greatest Overweight (x) 4 | 4 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 2 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 8 10 9 Class Distribution -------------------- 91% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 717 | 178 275 145 119 Remotely . | . . . . Salvage Created 922 | 20 740 162 . Parts 65 | 4 52 9 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 19 | . 15 4 . Guns 10 | . 8 2 . Cannons 1 | . 1 . . AOE 6 | . 4 2 . Classes Destroyed 9 | 1 7 1 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 9 | . 9 . . Subdweller 4 | . . 4 . Best Kill Streak 7 | 1 7 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 79 | . 54 11 14 Missed 22 | . 14 4 4 Hits 57 | . 40 7 10 Projectile 57 | . 40 7 10 Critical Strikes 5 | . 3 . 2 Part Disruptions 1 | . 1 . . Damage Taken 976 | . 584 179 213 Core 255 | . 130 64 61 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . . 154 Core Remaining (%) 100 | 100 . . . Volleys Fired 45 | 1 37 7 . Largest 2 | 2 2 2 . Hottest 112 | 90 112 90 . Shots Fired 89 | 2 72 14 1 Gun 58 | 2 43 13 . Cannon 27 | . 26 . 1 Launcher 4 | . 3 1 . Special . | . . . . Kinetic 5 | . . 4 1 Thermal 16 | 1 15 . . Explosive 4 | . 3 1 . Electromagnetic 64 | 1 54 9 . Robot Hit Streak 16 | 1 16 5 . Robot Miss Streak 6 | . 6 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | 1 47 9 . Core Hits 36 | 1 26 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 2 | . 2 . . Corrupt 1 | . 1 . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1535 | 12 1224 299 . Guns 533 | 12 371 150 . Cannons 433 | . 433 . . Explosions 559 | . 410 149 . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 61 | . . 61 . Thermal 163 | . 163 . . Explosive 351 | . 202 149 . Electromagnetic 950 | 12 849 89 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . 4 8 19 Message Errors 8 | . 1 3 4 Matter Fused 6 | . 1 1 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 6 | . 1 2 3 Data Loss (minor) 4 | . . 2 2 Data Loss (major) 1 | . . . 1 Misfires 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 154 . . Shots 5 | . 5 . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 246 | 30 246 . 215 Average Temperature 72 | 18 72 . 78 Received Heat Transfer 398 | . 204 24 170 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 494 | . 494 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 . . Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 201 | 5 201 . . Initial . | . . . . Average 96 | 1 103 . . Influence Increases 544 | 5 539 . . Destroy 0b10 Robot/C 300 | . 300 . . Destroy 0b10 Robot/NC 40 | 5 35 . . Destroy Leader 76 | . 76 . . Successful Hack 26 | . 26 . . Disable Machine 45 | . 45 . . Destroy Structure 27 | . 27 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 544 | 5 362 177 . Entered New Map 85 | . . 85 . Time Decay 429 | 5 342 82 . Lost Part 30 | . 20 10 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 23 10 5 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 6 | . 4 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 8 . 13 Successful 17 | . 4 . 13 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 3 . 13 Record 13 | . . . 13 Prototype ID Bank 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1076 | 11 1027 38 . Terrain 694 | 11 664 19 . Seismic 19 | . . 19 . T.N.C. 363 | . 363 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 3142 | 80 1027 480 1555 Spaces Moved 2202 | 50 642 271 1239 Core 11 | 11 . . . Treads . | . . . . Legs 2191 | 39 642 271 1239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 123 131 159 122 Slowest Speed 250 | 250 190 190 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 80 35 67 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 26 | . 23 3 . Melee . | . . . . Projectile . | . . . . AOE 26 | . 23 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 2399 | 64 752 304 1279 Wait 29 | . 25 2 2 Move 2199 | 49 641 270 1239 Hop . | . . . . Pick Up 40 | 7 14 5 14 Fast Attach 6 | 4 1 1 . Attach 6 | 3 1 1 1 Detach . | . . . . Swap 32 | . 14 11 7 Drop 35 | . 12 7 16 Fire 45 | 1 37 7 . Melee 3 | . 3 . . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 696 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Discovered new exit (range 19) 1028 | -10/Materials | Core integrity fell below 50% 1082 | -10/Materials | Discovered new exit (range 10) 1099 | -10/Materials | Discovered new exit (range 8) 1108 | -10/Materials | Entered Subcaves 1109 | -10/Subcaves | Approached by a straggling Scientist 1291 | -10/Subcaves | Ambushed by swarm of Subdwellers 1436 | -10/Subcaves | Identified exit to Recycling 1559 | -10/Subcaves | Learned Materials trap positions 1564 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1568 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1580 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1588 | -10/Subcaves | Entered Scraptown 1694 | -9/Scraptown | Visited Spacefarers 1790 | -9/Scraptown | Visited Shadow of the Wyrm 2114 | -9/Scraptown | Visited Symbiants 2144 | -9/Scraptown | Visited Supply Room 2177 | -9/Scraptown | Visited UFD Registry 2474 | -9/Scraptown | Visited Science Testing Area 2504 | -9/Scraptown | Visited CR-KLE's Repair Center 2514 | -9/Scraptown | CR-KLE repaired 3 parts 2527 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2553 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2557 | -9/Scraptown | Learned Research garrison access intel 2558 | -9/Scraptown | Learned 12 Factory zone layouts 2573 | -9/Scraptown | Discovered new exit (range 11) 2889 | -9/Scraptown | Registered with UFD as "Longninja" 2930 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2942 | -9/Scraptown | Found DCF Scrap (27 items) 2984 | -9/Scraptown | Visited Botcube Research 2998 | -9/Scraptown | Found Botcube 3129 | -9/Scraptown | Attacked by Scraptown defenders 3139 | -9/Scraptown | Core integrity fell below 20% 3143 | -9/Scraptown | Destroyed by QS-GH3(j) with Overtuned Pulse Rifle Last Messages --------------- Acquired 40 matter. Dropped Spk. Treads. Dropped Imp. Treads. Acquired Battle Rifle. Acquired Imp. Light Cannon. Dropped Battle Rifle. Dropped Imp. Light Cannon. System corrupted: Energy discharge (-66). Acquired Med. Armor Plating. System corrupted: FCS attempts to trigger Battle Cannon. System corrupted: Battle Cannon misfires. ANNOUNCEMENT: Intruder alert! Defend Scraptown! Machine disabled. QS-GH3(j): "If 7R-MNS were here you'd quickly regret everything!" Critical hit (Burn: +50). Machine disabled. HA-GG1(j) heat spikes uncontrollably. Critical hit (Burn: +50). 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