Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 22:07:06 Player: Lyra Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2021) 2021 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4936 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/350 Energy 99/100 System Corruption 1% Temperature Hot (225) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Matter Pod Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flight Unit Xenon Bombardment Thruster Disposable Heat Sink Terrain Scan Processor Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser Light EM Pulse Cannon Hammer > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Hover Unit Flight Unit Xenon Bombardment Thruster Disposable Heat Sink Signal Interpreter Terrain Scan Processor Improved Targeting Computer Weapon Cycler Light Armor Plating Improved Shield Generator Assault Rifle Stasis Trap [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 57 | 5 6 10 . 16 20 Power 11 | 1 1 2 . 3 4 Engine 9 | 1 1 2 . 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 2 . 3 7 Treads 7 | 2 . 2 . 3 . Leg 3 | . . . . . 3 Wheel 3 | . 1 . . . 2 Hover 1 | . . . . . 1 Flight 2 | . 1 . . . 1 Utility 9 | . 2 . . 3 4 Device 1 | . . . . 1 . Storage 3 | . 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 21 | 2 1 6 . 7 5 Energy Gun 7 | 1 1 1 . 2 2 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 7 | 1 . 3 . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 2 1 Parts Lost 42 | . 3 4 1 15 19 Power 10 | . 1 1 1 2 5 Propulsion 9 | . 1 1 . 4 3 Utility 6 | . . . . 2 4 Weapon 17 | . 1 2 . 7 7 Highest Loss Streak 12 | . 3 2 1 12 10 To Critical Strikes 1 | . . 1 . . . Average Backups 10 | 2 5 9 13 11 10 Power . | . 1 . . . 1 Propulsion 2 | . 1 2 3 2 2 Utility 3 | . . 1 4 4 4 Weapon 3 | 1 2 4 6 3 1 Tool/Special . | . . . . . . Unused Backups 11 | . . 2 . 2 7 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon 3 | . . 2 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 79 87 99 85 70 Engine 14 | . 7 17 21 14 11 Core 1 | . . . . . 5 Treads 12 | . 15 7 22 15 3 Leg 1 | . . . . . 7 Wheel 2 | . 2 8 . . . Storage 17 | . 26 22 22 15 6 Protection 3 | . . . . 4 10 Energy Gun 6 | . 11 3 . 3 13 Energy Cannon 5 | . . 9 11 7 . Ballistic Gun 10 | . 14 15 11 13 . Impact Weapon 5 | . . 4 11 8 4 Peak Build Rating 34 | 5 7 17 17 25 34 Average Rating 16 | 4 5 12 16 19 24 On Entrance 9 | . 5 6 17 16 15 Avg Prop Armor Cover (%) 6 | . . 2 . . 8 Naked Turns 9 | . . . . . 9 Heaviest Build 65 | 9 33 46 46 50 65 Greatest Support 43 | 40 40 43 43 43 30 Greatest Overweight (x) 19 | . 2 2 1 10 19 Average Overweight (x) 1 | . . 1 . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 14 15 15 15 11 Most Carried 15 | 4 8 13 15 15 15 Average Carried 10 | 2 5 9 14 12 10 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 3 7 13 15 11 5 Class Distribution -------------------- 46% | Mutant 19% | Gunner 18% | Scavenger-Mutant 7% | Skirmisher 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1476 | 135 106 604 12 354 265 Remotely . | . . . . . . Salvage Created 2328 | . 244 892 46 841 305 Parts 118 | . 15 49 5 34 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 56 | . 9 22 3 16 6 Guns 33 | . 9 10 1 7 6 Cannons 17 | . . 6 2 9 . AOE 5 | . . 5 . . . Classes Destroyed 10 | . 4 2 . 2 2 Worker 1 | . . . . . 1 Tunneler 2 | . 1 . . . 1 Recycler 1 | . . 1 . . . Watcher 3 | . 1 . . 2 . Swarmer 17 | . 6 8 3 . . Grunt 25 | . 3 9 . 8 5 Brawler 1 | . . . . 1 . Sentry 11 | . . 5 . 6 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 6 5 3 3 4 Combat Bots Only 6 | . 6 5 3 2 3 Max Kills in Single Turn 4 | . 2 4 1 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 4 | . . 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 421 | . 54 88 6 120 153 Missed 93 | . 17 28 . 26 22 Hits 328 | . 37 60 6 94 131 Melee 2 | . . . . 2 . Projectile 326 | . 37 60 6 92 131 Critical Strikes 12 | . . 2 . 4 6 Damage Taken 5191 | . 545 780 54 1478 2334 Core 1077 | . 63 199 19 88 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . . 2 33 Core Remaining (%) 75 | 100 74 . 45 84 . Volleys Fired 175 | . 24 51 3 61 36 Largest 3 | . 2 3 2 3 3 Hottest 177 | . 70 116 91 144 177 Shots Fired 392 | . 48 119 6 150 69 Gun 297 | . 48 83 3 98 65 Cannon 95 | . . 36 3 52 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . 24 60 3 87 5 Thermal 189 | . 12 51 3 63 60 Explosive . | . . . . . . Electromagnetic 24 | . 12 8 . . 4 Robot Hit Streak 21 | . 12 7 7 21 9 Robot Miss Streak 7 | . 7 5 1 4 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 235 | . 24 74 3 96 38 Core Hits 103 | . 13 33 3 36 18 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | . 1 2 . 2 4 Burn 6 | . . 1 . 1 4 Meltdown 1 | . . 1 . . . Destroy 1 | . 1 . . . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4412 | . 522 1401 55 1700 734 Guns 2482 | . 307 685 14 885 591 Cannons 1356 | . . 431 41 815 69 Explosions 574 | . 215 285 . . 74 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1474 | . 162 457 14 808 33 Thermal 2617 | . 266 786 41 892 632 Explosive . | . . . . . . Electromagnetic 321 | . 94 158 . . 69 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 1 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 172 | . 141 31 . . . Projectiles 7 | . . 7 . . . Explosions 165 | . 141 24 . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 283 | . 226 57 . . . Shots 5 | . 2 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 987 | . 36 389 94 617 987 Average Temperature 199 | . 10 110 49 186 381 Received Heat Transfer 2190 | . 66 288 . 720 1116 Effects 93 | . . . . 19 74 Shutdowns 29 | . . . . 8 21 Energy Bleed 11 | . . . . 3 8 Interference 9 | . . . . 2 7 Matter Decay 5 | . . . . 1 4 Short Circuit 9 | . . . . 2 7 Damage (minor) 5 | . . . . . 5 Damage (major) 23 | . . . . 3 20 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 17 | . 1 9 . . 7 Heat Transferred 5286 | . 398 1421 74 1776 1617 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 98 100 100 100 Level 1 . | . . 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 205 | . 144 205 70 148 60 Initial 58 | . . 37 58 24 40 Average 42 | . 41 90 8 45 12 Influence Increases 1665 | . 309 590 70 498 198 Destroy 0b10 Robot/C 1120 | . 180 440 60 320 120 Destroy 0b10 Robot/NC 35 | . 10 5 . 10 10 Destroy Leader 286 | . 32 110 10 114 20 Successful Hack 6 | . . . . 6 . Disable Machine 105 | . 45 30 . 30 . Destroy Structure 53 | . 42 5 . 3 3 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 1665 | . 221 526 160 470 288 Entered New Map 233 | . . 51 94 38 50 Time Decay 1170 | . 191 435 66 292 186 Lost Part 262 | . 30 40 . 140 52 Squads Dispatched 10 | . 2 2 . 3 3 Investigation 4 | . 1 . . 2 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 15 30 3 23 13 Peak Tracking Total 6 | . 5 6 3 5 5 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 1 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 3 2 . 2 . Max in Single Turn 2 | . 2 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . . 2 . 2 . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 2 . 7 . Successful 4 | . . . . 4 . Failed 5 | . . 2 . 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 1 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Record 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 573 | . . . . 393 180 Optics 180 | . . . . . 180 Terrain 393 | . . . . 393 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5070 | 130 717 1171 623 1420 1009 Spaces Moved 2085 | 80 317 631 254 430 373 Core 45 | 9 . . . 7 29 Treads 1290 | 71 230 200 254 423 112 Legs 111 | . . . . . 111 Wheels 568 | . 87 431 . . 50 Hover 71 | . . . . . 71 Flight . | . . . . . . Fastest Speed 50 | 50 130 130 160 160 50 Average Speed 198 | 147 179 157 237 233 229 Slowest Speed 1000 | 160 240 240 240 550 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 41 43 60 30 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 43 2 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 43 2 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2688 | 92 417 715 269 742 453 Wait 297 | . 61 5 9 208 14 Move 2080 | 79 316 630 253 429 373 Hop . | . . . . . . Pick Up 57 | 8 8 15 3 17 6 Fast Attach 13 | . . . . 1 12 Attach 39 | 5 6 7 . 17 4 Detach 3 | . 2 . . 1 . Swap 11 | . . 5 . 2 4 Drop 13 | . . 2 1 6 4 Fire 175 | . 24 51 3 61 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 395 | -10/Materials | Lost 3 parts (1p1n1w) 820 | -10/Materials | Discovered new exit (range 4) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1260 | -9/Materials | Build established: Gunner 1817 | -9/Materials | Build established: Mutant 1864 | -9/Materials | Discovered new exit (range 9) 2019 | -9/Materials | Entered Mines 2259 | -9/Mines | Found a hidden stash of uninstalled traps 2345 | -9/Mines | Learned Materials terminal intel 2624 | -9/Mines | Core integrity fell below 50% 2634 | -9/Mines | Discovered new exit (range 5) 2642 | -9/Mines | Entered Materials 2642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2643 | -8/Materials | Loaded intel: 12 terminal locations 3076 | -8/Materials | Build established: Gunner 3561 | -8/Materials | Build established: Skirmisher 3790 | -8/Materials | Lost 12 parts (2p3n2u5w) 3925 | -8/Materials | Discovered new exit (range 10) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4104 | -7/Factory | Build established: Scavenger-Mutant 4702 | -7/Factory | Core integrity fell below 50% 4740 | -7/Factory | Lost 10 parts (3p3u4w) 4822 | -7/Factory | Core integrity fell below 20% 5071 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Power failure, Lgt. Ion Engine shutdown. Overheating: System interference. Visual Processing Unit temporarily disabled. Overheating: Energy bleed (-24). K-01 Serf collects debris. Power failure, Lgt. Ion Engine shutdown. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-50). Overheating: Sml. Matter Pod damaged (-3). Overheating: Med. Reactive Plating damaged (-71). Particle Gun destroyed. Lgt. Nuclear Core destroyed. Overheating: Visual Processing Unit damaged (-14). Lgt. Ion Engine destroyed. Med. Reactive Plating destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###??##############????????????? | | ?????????##########T ### #????????????? | | ??????? # #????????????? | | ??????? # @""" """ #????????????? | | ??????? gg """ """ #????????????? | | ??????? *%[ # """ """ #????????????? | | ??????? ^ # #????????????? | | ?????????####+#### # """ """ #????????????? | | ?????????????????# # """ """ #????????????? | | ?????????????????# # """ """ #????????????? | | ?????????????????# # #????????????? | | ?????????????????# #p #????????????? | | ?????????????????+ + ##???????##??? | | ?????????????????# ############### """""" #??? | | ?????????????????# # #???# """""" #??? | | ?????????????????# # #???# """""" #??? | | ?????????????????# # #???# """""" #??? | | ?????????????????# # #???# #??? | | ?????????????????# # #???# #??? | | ????############## # """!""" #???# #??? | | ????# # # """=""" #???? #??? | | ????# # # """ """ #?????? ????? | | ????# # #####+#############+####### | | ????# # | | ????# # ! | | ????# + """ | | ????# # """ | | ????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 630 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Hydra One Hack Too Far Overwhelming Risk Taker Spot Them First Storm Trooper There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed NovaZipNetwork Manual? 0 Play Time 00:54:39 Cumulative 1.8 hours Start 2026.02.07 @ 21:10:39 End 2026.02.07 @ 22:07:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 622a9c39-c0a8-454d-9baf-919cc588ddd4