Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 12:43:45 Player: John Cogmind Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2255) 2255 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 5847 Bonus ------- Follower Combat Kills 102 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Arc Projector Heavy Laser Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Airjet > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Target Analyzer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Remote Datajack Hammer > --- INVENTORY -------- Arc Projector Heavy Laser Gauss Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Airjet Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . . 1 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 47 | 6 1 4 10 3 9 . 14 Power 6 | 1 . 1 . 1 1 . 2 Engine 2 | 1 . . . . . . 1 Core 4 | . . 1 . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 3 1 1 . 3 Treads 3 | 2 . . . . . . 1 Leg 8 | . . 2 3 1 1 . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 14 | 1 1 1 1 1 5 . 4 Device 8 | . . 1 . 1 4 . 2 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . . 6 . 2 . 5 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon 5 | . . . 3 . 1 . 1 Launcher 3 | . . . 3 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 16 | . . 2 5 1 5 3 . Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 1 1 . 1 . Utility 5 | . . 1 . . 3 1 . Weapon 6 | . . . 3 . 2 1 . Highest Loss Streak 3 | . . 1 2 1 2 3 . To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 4 7 6 4 7 10 4 Power . | . . . . . . 1 . Propulsion 1 | 1 2 1 2 . . 1 . Utility 1 | . 1 2 2 2 3 2 . Weapon 2 | . . 3 1 2 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 . . 1 4 4 Power 4 | . . 1 . . 1 2 . Propulsion 2 | . . . . . . 1 1 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 96 93 74 81 88 93 70 Engine 1 | . 14 . . . . . 3 Core 8 | . . 13 6 7 8 14 3 Treads 7 | . 28 19 . . . . 5 Leg 11 | . . 3 17 20 19 21 6 Device 13 | . . 10 11 17 21 21 10 Storage 8 | . 14 14 11 9 7 6 . Processor 3 | . . . . . 6 6 6 Hackware 1 | . . . . . . . 5 Protection 1 | . 11 1 . . . . . Ballistic Gun 10 | . 28 28 9 . 4 6 . Ballistic Cannon 9 | . . . 11 27 17 14 5 Special Weapon 1 | . . . . . . . 5 Impact Weapon 1 | . . . . . . . 7 Peak Build Rating 43 | 6 8 10 16 21 40 41 43 Average Rating 21 | 4 6 9 13 18 28 37 31 On Entrance 12 | . 6 8 10 16 19 40 1 Naked Turns 58 | . . . . . . 22 36 Heaviest Build 52 | 12 15 17 36 42 52 52 31 Greatest Support 40 | 40 40 40 26 39 36 36 28 Greatest Overweight (x) 2 | 2 . . 2 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 9 | 7 8 8 8 15 15 14 5 Most Carried 12 | 4 8 8 8 5 12 11 5 Average Carried 6 | 1 4 7 6 4 7 10 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 10 | 2 8 6 6 4 10 5 4 Class Distribution -------------------- 55% | Mutant 18% | Skirmisher 14% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 2005 | 109 239 156 434 250 455 126 236 Remotely . | . . . . . . . . Salvage Created 2081 | . 100 209 542 301 607 124 198 Parts 121 | . 11 19 37 17 29 7 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 58 | . 6 7 17 8 13 4 3 Guns 18 | . 6 7 3 . 2 . . Cannons 26 | . . . 4 8 10 4 . AOE 10 | . . . 10 . . . . Classes Destroyed 12 | . 2 1 2 2 3 1 1 Worker 4 | . . . 1 1 1 . 1 Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . . . 1 Recycler 4 | . . . . 1 2 . 1 Watcher 2 | . 1 . . 1 . . . Swarmer 20 | . 6 3 . 4 4 . 3 Cutter 1 | . . . . . . 1 . Grunt 27 | . . 4 14 . 6 3 . Brawler 1 | . . . . . 1 . . Sentry 6 | . . . 3 3 . . . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | . 3 3 6 7 6 3 3 Combat Bots Only 6 | . 3 3 6 4 4 3 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 396 | . 24 45 59 30 56 53 129 Missed 113 | . 5 8 16 5 20 16 43 Hits 283 | . 19 37 43 25 36 37 86 Melee 9 | . . . . . . 9 . Projectile 274 | . 19 37 43 25 36 28 86 AOE 3 | . . . . . . 3 . Critical Strikes 6 | . . . 1 . . 4 1 Damage Taken 3609 | . 158 403 763 252 550 649 834 Core 952 | . 27 53 139 29 100 295 309 Absorbed by Shields 47 | . . . . . . 47 . Regen/Repaired (Parts) 39 | . . . . . 39 . . Core Remaining (%) 81 | 100 . 68 65 94 . . . Volleys Fired 129 | . 13 22 35 13 34 8 4 Largest 3 | . 2 2 3 3 3 3 1 Hottest 111 | . 40 40 111 111 111 105 40 Shots Fired 310 | . 26 44 74 39 97 24 6 Gun 138 | . 26 44 36 . 23 8 1 Cannon 156 | . . . 24 39 74 16 3 Launcher 14 | . . . 14 . . . . Special 2 | . . . . . . . 2 Kinetic 293 | . 26 44 60 39 97 24 3 Thermal . | . . . . . . . . Explosive 14 | . . . 14 . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 14 | . 6 7 14 5 9 13 4 Robot Miss Streak 5 | . 5 2 2 4 3 3 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 177 | . 16 29 41 17 45 15 14 Core Hits 96 | . 7 13 30 12 25 7 2 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 6 | . . . 1 . . . 5 Critical Strikes 12 | . 1 . 1 1 3 . 6 Destroy 2 | . 1 . 1 . . . . Blast 4 | . . . . 1 3 . . Smash 6 | . . . . . . . 6 Melee Attacks 13 | . . . . . . . 13 Impact 13 | . . . . . . . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4382 | . 200 360 1317 468 1164 438 435 Guns 1411 | . 200 351 353 . 353 154 . Cannons 1934 | . . . 322 468 806 284 54 Explosions 640 | . . . 635 . 5 . . Melee 381 | . . . . . . . 381 Ramming 16 | . . 9 7 . . . . Kinetic 3345 | . 200 351 675 468 1159 438 54 Thermal . | . . . . . . . . Explosive 635 | . . . 635 . . . . Electromagnetic 5 | . . . . . 5 . . Impact 381 | . . . . . . . 381 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 1 21 Message Errors 8 | . . . . . . . 8 Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 264 | . . . 29 6 . . 229 Projectiles 6 | . . . . 6 . . . Explosions 29 | . . . 29 . . . . Melee 229 | . . . . . . . 229 Knockbacks 21 | . . . 2 1 11 4 3 Impact 3 | . . . . . . . 3 Kinetic 17 | . . . 2 1 10 4 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 162 | . . . 146 . 16 . . Shots 4 | . . . 3 . 1 . . Rammed 1 | . . 1 . . . . . Targets Rammed 5 | . . 4 1 . . . . Kicked 4 | . . 3 1 . . . . Crushed . | . . . . . . . . Highest Temperature 203 | . . 41 107 203 171 75 149 Average Temperature 45 | . . 20 28 76 48 34 85 Received Heat Transfer 951 | . . 156 288 18 99 201 189 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 4 Combat Hostiles 4 | . . . . . 1 . 3 Parts Fried 9 | . . . . . 1 . 8 Impact Corruptions 11 | . . . . . 1 . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 93 | 100 100 100 54 96 100 100 100 Level 1 6 | . . . 45 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 342 | . 60 140 342 206 134 177 90 Initial 133 | . . 11 . 133 80 42 90 Average 80 | . 28 67 165 142 90 112 18 Influence Increases 2113 | . 147 415 588 234 428 160 141 Destroy 0b10 Robot/C 1320 | . 120 300 340 160 260 80 60 Destroy 0b10 Robot/NC 60 | . 5 . 5 15 20 . 15 Destroy Leader 294 | . 22 60 90 52 50 . 20 Allied During Kill 25 | . . 25 . . . . . Successful Hack 31 | . . . . . 31 . . Disable Machine 75 | . . . 30 . 30 15 . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 108 | . . . 93 7 7 . 1 Lose Combat Pursuer 150 | . . 30 30 . 30 15 45 Influence Decreases 2113 | . 117 445 270 375 545 48 313 Entered New Map 401 | . . 19 . 185 97 18 82 Time Decay 1520 | . 117 374 220 180 398 . 231 Lost Part 160 | . . 20 50 10 50 30 . Lost Ally 32 | . . 32 . . . . . Squads Dispatched 8 | . 1 . 3 . 2 . 2 Investigation . | . . . . . . . . Extermination 3 | . . . . . 1 . 2 Reinforcement 5 | . 1 . 3 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 3 | . . . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 10 17 17 12 21 22 9 Peak Tracking Total 17 | . 4 3 3 5 5 17 3 Tactical Retreats 9 | . . 2 2 . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 5 | . . . 1 . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 6 | . . . 2 . 2 2 . Max in Single Turn 2 | . . . 1 . 2 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 7 | . . 1 1 1 3 . 1 Terminals 5 | . . 1 1 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 13 | . . 3 2 1 5 . 2 Successful 8 | . . 1 1 1 4 . 1 Failed 5 | . . 2 1 . 1 . 1 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . 3 2 1 1 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 5 | . . 1 1 1 1 . 1 Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 . 1 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 40 | . . 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 30 | . . 26 4 . . . . Total Damage 297 | . . 238 59 . . . . Kills 8 | . . 8 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) 3298 | . . 748 599 310 931 . 710 Terrain 710 | . . . . . . . 710 Structural 2564 | . . 748 599 310 907 . . Seismic 1240 | . . . . 309 931 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 4521 | 58 285 989 599 373 954 298 965 Spaces Moved 2192 | 32 145 573 226 155 384 164 513 Core 93 | 11 . . . . . 44 38 Treads 637 | 21 145 467 . . . . 4 Legs 1462 | . . 106 226 155 384 120 471 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 190 50 50 Average Speed 164 | 140 160 152 154 172 190 152 166 Slowest Speed 260 | 160 160 160 260 190 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 29 92 27 17 9 31 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 11 | . . . 11 . . . . Terrain Destroyed 115 | . . . 102 9 3 . 1 Melee . | . . . . . . . . Projectile 21 | . . . 8 9 3 . 1 AOE 94 | . . . 94 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 2827 | 45 172 642 408 232 534 193 601 Wait 359 | . 7 36 124 61 89 4 38 Move 2185 | 31 144 572 225 154 383 163 513 Hop . | . . . . . . . . Pick Up 59 | 8 7 2 9 1 17 1 14 Fast Attach . | . . . . . . . . Attach 42 | 6 1 2 6 3 10 . 14 Detach 1 | . . . . . . . 1 Swap 8 | . . 2 5 . . . 1 Drop 9 | . . 2 3 . 1 . 3 Fire 129 | . 13 22 35 13 34 8 4 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick 4 | . . 3 1 . . . . Crush 1 | . . 1 . . . . . Escape Stasis 17 | . . . . . . 17 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 6) 344 | -10/Materials | Entered Mines 601 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 834 | -10/Mines | Learned Materials security intel 1179 | -10/Mines | Assembled infested the area 1184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1315 | -10/Mines | Discovered new exit (range 8) 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Accompanied by 1 ally 1333 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1334 | -9/Materials | Identified exit to Mines 1897 | -9/Materials | Discovered new exit (range 7) 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -8/Materials | Build established: Skirmisher 2299 | -8/Materials | Discovered new exit (range 4) 2305 | -8/Materials | Entered Factory 2305 | -7/Factory | Evolved 2 slots: Utility x2 2672 | -7/Factory | Build established: Gunner 2956 | -7/Factory | Repaired Lgt. Nuclear Core 3256 | -7/Factory | Identified exit to Garrison 3259 | -7/Factory | Entered Garrison 3318 | -7/Garrison | Build established: Scavenger-Gunner 3329 | -7/Garrison | Triggered checkpoint 3400 | -7/Garrison | Garrison Relay disabled 3521 | -7/Garrison | Triggered checkpoint 3532 | -7/Garrison | Triggered checkpoint 3535 | -7/Garrison | Released all parts (10) 3548 | -7/Garrison | Core integrity fell below 50% 3553 | -7/Garrison | Discovered new exit (range 10) 3557 | -7/Garrison | Entered Factory 3566 | -7/Factory | Lost 3 parts (1n1u1w) 3835 | -7/Factory | Build established: Mutant 4504 | -7/Factory | Released all parts (12) 4514 | -7/Factory | Core integrity fell below 20% 4522 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04264_ Acquired 15 matter. 04298_ System corrupted: Matter fused (-5). 04310_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9K. 04342_ 6YL3