Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.11 @ 22:19:28 Player: The Phoenix Tome Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (266) 1330 Value Destroyed (12416) 12416 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (5902) 5902 TOTAL SCORE: 28608 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2019 Follower Combat Kills 216 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -133 Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Force Field System Backup Module > --- WEAPON ----------- Enhanced Nova Cannon Sigix Terminator > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Coolant Injector Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating Enhanced Nova Cannon Enhanced Nova Cannon Firepult Multirail Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Fusion Bomb Launcher [Rating: 191] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 . Power 3 | . . . . . . . . . . . 1 1 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 1 . . . Utility 10 | . . . 1 . . . 1 2 1 2 1 . . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 332 | 1 12 8 11 5 3 . 14 11 44 39 29 22 50 33 28 22 Power 36 | . . 1 1 . . . 1 1 4 . 4 3 6 8 5 2 Engine 7 | . . 1 1 . . . 1 1 2 . 1 . . . . . Core 7 | . . . . . . . . . 1 . 1 2 2 . 1 . Reactor 22 | . . . . . . . . . 1 . 2 1 4 8 4 2 Propulsion 43 | . 4 2 3 . 1 . 3 2 3 6 6 1 4 2 4 2 Treads 31 | . 3 1 3 . 1 . 2 2 1 3 3 1 4 2 3 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 12 | . 1 1 . . . . 1 . 2 3 3 . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 127 | 1 3 2 5 2 1 . 6 3 14 13 9 15 23 12 12 6 Device 76 | . . 1 2 1 . . 1 1 9 4 7 11 19 10 8 2 Storage 12 | 1 3 1 3 . . . 2 . . 1 . 1 . . . . Processor 7 | . . . . . . . 1 1 1 2 1 . 1 . . . Hackware 4 | . . . . . . . . . 2 1 . 1 . . . . Protection 28 | . . . . 1 1 . 2 1 2 5 1 2 3 2 4 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 126 | . 5 3 2 3 1 . 4 5 23 20 10 3 17 11 7 12 Energy Gun 25 | . 1 . . . . . 1 . 8 4 3 . 3 4 1 . Energy Cannon 26 | . . . . . . . . . . 8 3 1 5 3 3 3 Ballistic Gun 37 | . 4 3 2 1 1 . 2 2 7 3 3 1 3 2 1 2 Ballistic Cannon 9 | . . . . . . . . . . . . 1 3 1 . 4 Launcher 19 | . . . . 2 . . 1 1 2 3 1 . 3 1 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 6 2 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 . . . . 2 1 . . 2 8 . . Parts Lost 72 | . 2 1 . 1 . . . 3 3 8 9 4 6 3 . 32 Power 9 | . . . . . . . . . . . 2 1 1 . . 5 Propulsion 10 | . . 1 . . . . . 2 . 1 . . . 1 . 5 Utility 28 | . . . . 1 . . . . 1 4 4 2 2 2 . 12 Weapon 25 | . 2 . . . . . . 1 2 3 3 1 3 . . 10 Highest Loss Streak 29 | . 2 1 . 1 . . . 3 2 3 3 2 2 1 . 29 Average Slot Usage (%) 89 | . 98 100 97 99 93 88 95 95 85 88 92 88 89 86 82 68 Engine 4 | . 14 14 10 11 11 11 9 7 4 . 2 . . . . . Core 2 | . . . . . . . . . 1 . . 10 11 . . . Reactor 5 | . . . . . . . . . . 5 6 2 5 16 15 12 Treads 12 | . 12 14 21 22 22 22 18 28 11 6 6 3 10 12 11 9 Wheel 7 | . 12 13 11 11 11 11 18 1 8 9 8 9 5 1 . . Device 8 | . . . 10 1 6 . . 7 9 11 14 13 10 10 15 11 Storage 13 | . 28 28 22 22 22 22 18 15 13 11 10 9 8 8 8 6 Processor 10 | . . . . . . . 7 10 7 10 15 18 16 17 16 14 Hackware 1 | . . . . . . . . . . 2 5 4 4 2 . . Protection 4 | . . . . 8 4 11 8 7 5 8 4 1 2 1 4 4 Energy Gun 2 | . 5 . . . . . 5 4 8 2 3 1 1 4 . . Energy Cannon 2 | . . . . . . . . . . 5 3 2 4 2 5 6 Ballistic Gun 8 | . 21 28 22 21 11 11 9 6 6 7 7 3 2 2 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 208 | 17 25 29 62 66 66 66 82 98 108 122 120 133 162 184 205 208 Greatest Support 220 | 20 20 16 46 16 23 16 43 89 89 117 97 75 172 215 220 220 Greatest Overweight (x) 61 | . 1 1 3 4 4 4 4 1 5 10 6 3 3 1 61 . Average Overweight (x) 1 | . . 1 . 3 3 4 2 . 2 2 2 1 . . . . Largest Inventory Capacity 26 | 8 12 12 18 18 18 18 20 20 20 26 20 20 20 20 20 20 Average Capacity 18 | 7 10 11 14 18 18 18 19 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 11 11 13 18 18 18 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 7 9 10 15 17 18 18 18 19 18 18 19 18 19 19 15 Final Capacity 20 | 8 12 12 18 18 18 18 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 7 10 10 11 18 18 18 20 20 20 17 20 19 20 19 18 1 Class Distribution -------------------- 19% | Generator-Gunner 18% | Hauler-Mutant 18% | Mutant 13% | Generator-Mutant 8% | Scavenger-Mutant 7% | Hauler-Skirmisher 6% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Tank | -5/Factory Hauler-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Generator-Mutant | -2/Research Generator-Gunner | -2/Quarantine Generator-Gunner | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Matter Collected 6898 | 213 112 228 267 184 . 50 247 242 1179 937 617 394 902 748 452 126 Remotely 114 | . . . 114 . . . . . . . . . . . . . Salvage Created 12724 | 59 367 211 301 309 . 216 414 399 1705 1537 1770 439 1494 1156 434 1913 Parts 569 | 2 27 16 34 17 . 19 22 23 77 70 49 9 40 95 21 48 Haulers Intercepted 6 | . 1 . 1 . . . . . 1 . 1 1 1 . . . Recyclers Shooed 10 | . . . . . . . . . 4 1 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 204 | . 11 6 7 13 . 8 11 8 22 26 17 7 21 19 7 21 Guns 114 | . 8 6 7 11 . 8 8 6 22 13 9 4 3 6 2 1 Cannons 37 | . . . . . . . . . . 4 2 3 7 10 2 9 AOE 27 | . 3 . . 2 . . 3 2 . 9 1 . 5 2 . . Classes Destroyed 19 | 1 3 2 3 . . . . 1 2 2 . . 1 1 . 3 Worker 10 | . . . . . . . . . 1 3 2 . . 2 . 2 Builder 5 | . . . . . . . . . . 1 1 . 2 1 . . Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . Hauler 6 | . 1 . 1 . . . . . 1 . 1 1 1 . . . Recycler 14 | 1 2 . . . . . . 1 4 3 3 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . 1 . . 1 . . . 1 . 1 Watcher 19 | . . . 3 . . . 1 1 2 2 1 . 2 3 1 3 Swarmer 62 | . 9 3 4 9 . 5 4 3 9 11 . . . 5 . . Grunt 57 | . 2 2 2 3 . 3 5 4 5 7 6 4 4 1 . 9 Brawler 4 | . . . . . . . . . . 1 . . . . . 3 Duelist 3 | . . . 1 1 . . . . . . . . . . . 1 Sentry 15 | . . 1 . . . . 2 . 5 1 2 2 1 . 1 . Hunter 21 | . . . . . . . . . 2 2 4 . 7 2 2 2 Programmer 37 | . . . . . . . . 1 1 4 5 1 8 10 3 4 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 7 4 4 4 . 7 5 4 8 10 10 4 4 5 3 10 Combat Bots Only 8 | . 5 3 4 4 . 7 5 3 5 8 7 4 4 5 3 7 Max Kills in Single Turn 5 | 1 5 1 1 2 . 1 2 3 2 5 5 1 1 3 1 4 Gunslinging 1 | . 1 . . 1 . . . 1 . . . . . . . . Exploded 4 | . 3 . . 2 . . 2 2 . 4 1 . 1 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Damage Taken 25172 | . 515 248 191 340 . 124 312 337 1361 2729 2191 982 3164 1381 406 10891 Core 2613 | . 47 42 63 56 . 16 20 46 100 239 203 28 121 24 26 1582 Absorbed by Shields 2209 | . . . . . . . . . . . 135 74 1076 495 323 106 Reduced by Siege Mode 1276 | . . . . . . . . . . . 12 70 211 60 . 923 Core Remaining (%) 85 | 100 . 64 . . . 66 96 93 88 76 82 97 . 90 . . Volleys Fired 605 | 1 30 14 29 21 . . 16 26 64 93 61 25 101 50 36 38 Largest 3 | 2 2 2 2 2 . . 2 2 3 3 3 3 3 3 3 3 Hottest 355 | 60 60 46 46 46 . . 98 100 158 250 338 196 355 254 253 306 Shots Fired 1348 | 2 60 28 58 41 . 33 52 51 160 210 151 60 160 142 60 80 Gun 900 | 2 60 28 58 40 . 33 46 50 160 130 108 20 52 77 24 12 Cannon 428 | . . . . . . . . . . 74 43 40 105 65 35 66 Launcher 20 | . . . . 1 . . 6 1 . 6 . . 3 . 1 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 728 | 1 32 28 58 40 . 33 43 25 89 92 86 38 62 55 20 26 Thermal 554 | . 9 . . . . . 3 25 68 112 65 22 95 64 39 52 Explosive 19 | . . . . 1 . . 6 1 . 6 . . 3 . . 2 Electromagnetic 47 | 1 19 . . . . . . . 3 . . . . 23 1 . Robot Hit Streak 70 | 1 6 8 10 14 . 5 13 9 32 17 23 24 22 31 30 70 Robot Miss Streak 7 | . 4 3 4 2 . 5 3 3 7 7 5 1 2 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 1 . 1 Secondary Targets 17 | . 2 1 1 2 . . 1 2 2 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 1 1 1 . . . . . Autonomous 60 | . . . . . . 33 27 . . . . . . . . . Shots Hit Robots 881 | 1 35 22 37 29 . 20 34 33 113 104 101 44 103 104 34 67 Core Hits 541 | 1 19 11 19 15 . 10 17 15 76 61 63 18 68 56 18 74 Critical Hits 25 | . . . 1 . . . 1 1 . . 3 4 5 5 3 2 Critical Kills 10 | . . . 1 . . . . 1 . . 1 3 1 2 1 . Critical Parts Destroyed 12 | . . . . . . . . . . . 2 1 4 3 2 . Melee Attacks 31 | . . . . . . . . 6 22 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . 22 3 . . . . . . Piercing 6 | . . . . . . . . 6 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31486 | 15 836 259 567 632 . 455 1218 888 2448 4385 3607 1439 4554 3719 2599 3865 Guns 13852 | 15 359 255 567 401 . 455 885 704 2448 1614 1945 475 1007 1632 701 389 Cannons 9865 | . . . . . . . . . . 1204 1056 964 1951 1758 622 2310 Explosions 7752 | . 464 . . 231 . . 333 184 . 1567 606 . 1596 329 1276 1166 Melee . | . . . . . . . . . . . . . . . . . Ramming 17 | . 13 4 . . . . . . . . . . . . . . Kinetic 11560 | 15 134 255 567 401 . 455 842 286 1234 1065 1514 949 1225 1220 568 830 Thermal 16270 | . 97 . . . . . 43 418 1175 2074 2093 490 2708 2160 1977 3035 Explosive 3035 | . 420 . . 231 . . 333 184 . 1246 . . 621 . . . Electromagnetic 604 | . 172 . . . . . . . 39 . . . . 339 54 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 6 4 4 2 15 25 4 13 Average Corruption 6 | . . . . . . . . 1 4 2 3 1 9 13 3 4 Corruption Purged 23 | . . . . . . . . . . . . 3 16 . 2 2 Effects 276 | . . . . . . . . 4 41 37 15 . 62 99 8 10 Message Errors 55 | . . . . . . . . 1 7 10 1 . 14 16 2 4 Matter Fused 37 | . . . . . . . . . 8 4 2 . 7 15 . 1 Heat Flow Errors 22 | . . . . . . . . . 1 3 1 . 7 9 1 . Energy Discharges 32 | . . . . . . . . 2 7 5 1 . 6 5 3 3 Parts Rejected 5 | . . . . . . . . . 1 1 2 . . 1 . . Data Loss (minor) 27 | . . . . . . . . 1 8 2 2 . 5 7 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . 4 2 . . Misfires 13 | . . . . . . . . . 2 . . . 2 9 . . Alerts 4 | . . . . . . . . . . . . . 2 2 . . Misdirections 19 | . . . . . . . . . . . . . 10 9 . . Targeting Errors 48 | . . . . . . . . . 5 12 4 . 5 21 1 . Weapon Failures 8 | . . . . . . . . . 2 . 2 . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 542 | . 129 . . 3 . . 23 7 . 71 112 2 13 87 64 31 Projectiles 271 | . . . . . . . . . . 33 112 2 2 38 59 25 Explosions 271 | . 129 . . 3 . . 23 7 . 38 . . 11 49 5 6 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . . 5 3 4 . 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . 5 3 4 . 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 536 | . 208 . . . . . . . . 233 . . 3 40 . 52 Shots 17 | . 3 . . . . . . . . 4 . . 1 2 . 7 Rammed 7 | . 5 2 . . . . . . . . . . . . . . Targets Rammed 7 | . 5 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 40 4 2 8 . . 60 349 204 289 502 203 563 212 436 196 Average Temperature 95 | . 20 3 2 3 . . 24 100 47 75 105 100 116 55 101 119 Received Heat Transfer 1674 | . 6 84 45 57 . 36 81 72 264 288 180 264 194 18 . 85 Effects 20 | . . . . . . . . . . . 2 . 17 . 1 . Shutdowns 5 | . . . . . . . . . . . . . 5 . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . Interference 12 | . . . . . . . . . . . 2 . 9 . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 25 | . . . . . . . . . . . 2 3 7 7 2 4 Total Turns 382 | . . . . . . . . . . . 18 51 144 74 14 81 Longest Duration 60 | . . . . . . . . . . . 15 26 60 25 13 47 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 30 | . . . . . . . . . . . 6 . 7 1 3 13 Combat Hostiles 26 | . . . . . . . . . . . 5 . 6 1 3 11 Parts Melted 136 | . 1 . . . . . . 1 4 7 21 . 53 1 7 41 Heat Transferred 32214 | . 175 . . . . . 74 703 1702 2519 5357 518 8206 2209 1862 8889 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Peak Influence 1746 | 5 352 115 297 401 . 420 602 341 287 735 693 359 412 283 1746 1517 Initial 1100 | . 3 14 44 71 . . 163 114 84 140 344 285 78 195 87 1100 Average 287 | 5 185 41 176 223 . 371 394 186 164 342 468 259 256 170 229 1316 Maximum Alert Level 5 | . 1 . 1 2 . 2 2 1 1 3 2 1 2 1 5 4 Low Security (%) 45 | 100 67 100 68 19 . 8 11 78 72 14 . 29 33 68 91 . Level 1 37 | . 32 . 31 79 . 44 19 21 27 62 33 70 56 31 . . Level 2 11 | . . . . 1 . 46 69 . . 17 66 . 9 . . . Level 3 1 | . . . . . . . . . . 6 . . . . . 7 Level 4 3 | . . . . . . . . . . . . . . . . 92 Level 5 . | . . . . . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 1 . . . 1 4 3 11 5 1 11 3 2 3 Investigation 4 | . . . . . . . . . . 1 1 . 2 . . . Extermination 18 | . . . . . . . . 2 1 2 2 1 4 3 2 1 Reinforcement 16 | . 1 . 1 . . . 1 2 2 2 1 . 5 . . 1 Assault 2 | . . . . . . . . . . . 1 . . . . 1 Garrison 6 | . . . . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 1 . 1 1 . 1 . . . Haulers Reinforced 3 | . . . . . . . . 1 1 . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Distress Signals 11 | . . . . . . . 1 . 1 . . . 3 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 302 | . 18 7 17 14 . 4 19 11 25 36 33 9 32 28 8 41 Peak Tracking Total 10 | . 5 3 4 3 . 3 7 4 5 9 7 4 6 6 4 10 Tactical Retreats 13 | . . . . 1 . . 1 1 . 1 3 . 4 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Traps Triggered 15 | . 1 . . . . . . . 3 3 . 1 3 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Machines Disabled 51 | . 2 . 1 . . 13 3 . 1 12 1 . 2 5 9 2 Max in Single Turn 12 | . 2 . 1 . . 12 1 . 1 6 1 . 1 1 9 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Machines Accessed 57 | . 6 2 5 1 1 . 5 4 7 7 3 1 4 8 2 1 Terminals 36 | . 5 1 4 . . . 5 . 4 2 2 1 2 8 1 1 Fabricators 7 | . . . . . . . . 3 2 . 1 . 1 . . . Repair Stations 5 | . . . 1 . . . . . 1 2 . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . Total Hacks 147 | . 22 2 13 1 1 . 17 15 16 20 8 4 11 12 3 2 Successful 69 | . 11 2 5 1 1 . 10 9 7 11 1 2 4 5 . . Failed 78 | . 11 . 8 . . . 7 6 9 9 7 2 7 7 3 2 Catastrophic 16 | . 2 . 1 . . . 3 . 3 2 . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 9 1 2 . 1 . 13 1 4 1 1 3 1 4 . . Terminals 90 | . 21 1 11 . . . 17 . 7 2 4 4 7 12 2 2 Fabricators 19 | . . . . . . . . 9 4 . 4 . 2 . . . Repair Stations 18 | . . . 2 . . . . . 5 9 . . 2 . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . . Scanalyzers 11 | . . . . . . . . 6 . 5 . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . Terminal Hacks 33 | . 10 1 3 1 1 . 8 . 1 . . 2 2 4 . . Record 1 | . . . . . . . 1 . . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . . . 1 . . . . 1 . . . . Unreport Threat 4 | . 1 . . . . . 1 . . . . 1 . 1 . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 1 . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 2 . 1 . 1 . . . Load Schematic 6 | . . . . . . . . 3 1 . 1 . 1 . . . Build 3 | . . . . . . . . 2 1 . . . . . . . Repair Station Hacks 15 | . . . 2 . . . . . 4 8 . . 1 . . . Scan Component 8 | . . . 1 . . . . . 2 4 . . 1 . . . Repair 7 | . . . 1 . . . . . 2 4 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 3 . 3 . . . . . . Insert Component 3 | . . . . . . . . 2 . 1 . . . . . . Analyze 3 | . . . . . . . . 1 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . 2 1 . . . . . 1 . . Terminals 4 | . . 1 . . . . 2 . . . . . . 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 1 4 . . . 5 3 6 6 3 1 3 8 2 1 Full Trace Events 2 | . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 1 . . . . . . . . Parts Built 3 | . . . . . . . . 2 1 . . . . . . . Matter 438 | . . . . . . . . 292 146 . . . . . . . Time 145 | . . . . . . . . 109 36 . . . . . . . Total Part Build Rating 9 | . . . . . . . . 6 3 . . . . . . . Parts Repaired 7 | . . . 1 . . . . . 2 4 . . . . . . Time 266 | . . . 32 . . . . . 76 158 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 7 . . Programmers 7 | . . . . . . . . . . . . . . 7 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Total Allies 29 | . . 5 . . . . . . . . . . . . . 24 Largest Group 13 | . . 3 2 . . . . . . . . . . . . 13 Highest-Rated Group 222 | . . 45 45 . . . . . . . . . . . . 222 Highest-Rated Ally 222 | . . 31 31 . . . . . . . . . . . . 222 Total Orders 18 | . . . . . . . 2 . 13 . . 2 1 . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 10 | . . . . . . . 1 . 6 . . 2 1 . . . RETURN 7 | . . . . . . . 1 . 6 . . . . . . . Ally Attacks 145 | . . 5 14 . . . 2 . 29 . 9 . . . . 86 Total Damage 2431 | . . 55 188 . . . 20 . 121 . 50 . . . . 1997 Kills 5 | . . 1 3 . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . Drone Launches 24 | . . . . . . . 1 . 15 . 3 3 2 . . . Drone Recoveries 19 | . . . . . . . 1 . 14 . 1 1 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Turns Passed 14889 | 20 717 730 564 807 355 238 705 777 1573 1740 871 638 2051 1658 835 610 Spaces Moved 8210 | 13 528 575 293 533 213 171 392 372 699 1032 414 322 1006 815 417 415 Core 159 | . . . . . . . . . . . . . . . 1 158 Treads 3693 | . 1 . 224 . 80 . 156 372 302 54 54 188 774 815 416 257 Legs 51 | 13 38 . . . . . . . . . . . . . . . Wheels 4307 | . 489 575 69 533 133 171 236 . 397 978 360 134 232 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 110 110 130 140 140 110 162 105 115 115 115 115 161 145 50 Average Speed 143 | 120 110 110 152 130 162 140 160 175 161 123 134 153 159 164 157 108 Slowest Speed 3100 | 120 160 110 180 140 200 140 250 185 270 250 250 180 177 195 3100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 95 93 27 78 60 47 41 9 26 28 11 10 25 60 8 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . . . Spaces Dug 103 | . . . . . . . . 3 21 20 9 6 26 2 16 . Terrain Destroyed 1082 | . 40 . . 19 . 56 63 16 22 102 21 14 96 26 605 2 Melee 27 | . . . . . . . . 3 21 3 . . . . . . Projectile 181 | . . . . . . 26 13 . 1 35 21 14 42 10 17 2 AOE 874 | . 40 . . 19 . 30 50 13 . 64 . . 54 16 588 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Com Total 10184 | 15 599 641 353 603 224 170 442 440 981 1306 605 417 1303 1033 545 507 Wait 645 | . 7 35 4 32 . . 2 15 107 106 69 27 105 82 37 17 Move 8194 | 12 527 574 292 532 212 170 391 371 698 1031 413 321 1005 814 416 415 Hop . | . . . . . . . . . . . . . . . . . Pick Up 161 | 1 11 4 8 10 2 . 10 5 19 18 16 12 21 17 5 2 Fast Attach 76 | 1 2 . 2 1 1 . 1 2 11 9 4 1 7 17 15 2 Attach 113 | . 4 1 3 . 1 . 3 5 5 18 17 7 20 9 5 15 Detach 34 | . . . . . 2 . . 1 2 5 9 1 5 5 4 . Swap 144 | . 6 7 6 4 1 . 10 4 28 12 8 14 23 8 8 5 Drop 165 | . 7 4 9 3 5 . 9 5 25 11 8 9 16 31 19 4 Fire 605 | 1 30 14 29 21 . . 16 26 64 93 61 25 101 50 36 38 Melee 31 | . . . . . . . . 6 22 3 . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . 4 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Entered Mines 808 | -10/Mines | Found the Drone Emporium 814 | -10/Mines | Found Prototype Device 817 | -10/Mines | Identified Thief Drone Bay 961 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1066 | -10/Mines | Learned Materials terminal intel 1220 | -10/Mines | Learned location of Storage (-9) 1345 | -10/Mines | Discovered new exit (range 8) 1373 | -10/Mines | Discovered new exit (range 12) 1468 | -10/Mines | Entered Materials 1468 | -9/Materials | Accompanied by 2 allies 1468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -9/Materials | Loaded intel: 12 terminal locations 1473 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1480 | -9/Materials | Discovered new exit (range 16) 1556 | -9/Materials | Repaired Imp. Ion Engine? 1800 | -9/Materials | Discovered new exit (range 8) 1890 | -9/Materials | Build established: Scavenger-Mutant 1936 | -9/Materials | Discovered new exit (range 6) 2032 | -9/Materials | Entered Mines 2048 | -9/Mines | Learned location of 1 exit from Materials 2083 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2159 | -9/Mines | Discovered new exit (range 14) 2324 | -9/Mines | Discovered new exit (range 5) 2483 | -9/Mines | Learned Materials security intel 2712 | -9/Mines | Found a hidden stash of uninstalled traps 2748 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2752 | -9/Mines | Found Prototype Device 2753 | -9/Mines | Identified Exp. Sensor Array 2804 | -9/Mines | Assembled infested the area 2834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2834 | -9/Mines | Discovered new exit (range 5) 2839 | -9/Mines | Entered Exiles 2874 | -9/Exiles | Met 8R-AWN 2897 | -9/Exiles | Met EX-HEX 2937 | -9/Exiles | Met EX-BIN 2954 | -9/Exiles | Aligned with FarCom system 2956 | -9/Exiles | Given EX-Vault access code 2988 | -9/Exiles | Opened EX-Vault 2999 | -9/Exiles | Found Chronowheel 3004 | -9/Exiles | Found AWS/Gauss 3010 | -9/Exiles | Found Firepult 3046 | -9/Exiles | Build established: Mutant 3049 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3109 | -9/Exiles | Met EX-DEC 3177 | -9/Exiles | Discovered new exit (range 14) 3194 | -9/Exiles | Stole three prototypes: AWS/Gauss, Chronowheel, Firepult 3194 | -9/Exiles | Entered Mines 3236 | -8/Mines | Destroyed 7 combat bots 3388 | -8/Mines | Discovered new exit (range 14) 3432 | -8/Mines | Entered Materials 3432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -8/Materials | Identified exit to Factory 4035 | -8/Materials | Build established: Hauler-Mutant 4137 | -8/Materials | Entered Factory 4137 | -7/Factory | Evolved 2 slots: Utility x2 4139 | -7/Factory | FarCom data flow suspended 4257 | -7/Factory | Lost 3 parts (2n1w) 4455 | -7/Factory | Build established: Hauler-Skirmisher 4488 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 4524 | -7/Factory | Discovered new exit (range 13) 4577 | -7/Factory | Identified exit to Factory 4798 | -7/Factory | Build established: Hauler-Mutant 4817 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 4914 | -7/Factory | Entered another Factory area 4914 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6079 | -6/Factory | Repaired Hvy. Armor Plating 6084 | -6/Factory | Discovered new exit (range 35) 6118 | -6/Factory | Repaired Arm. Treads 6383 | -6/Factory | Fabricated Hvy. Armor Plating? 6446 | -6/Factory | Identified exit to Factory 6487 | -6/Factory | Entered another Factory area 6487 | -5/Factory | Evolved 2 slots: Utility x2 6728 | -5/Factory | Garrison activated, responded to threat 6793 | -5/Factory | Destroyed 8 combat bots 6994 | -5/Factory | Repaired Arm. Huge Wheel? 7043 | -5/Factory | Repaired Arm. Wheel 7369 | -5/Factory | Build established: Hauler-Tank 7372 | -5/Factory | Garrison activated, responded to threat 7509 | -5/Factory | Discovered new exit (range 14) 7760 | -5/Factory | Repaired Hvy. Armor Plating 7806 | -5/Factory | Repaired Imp. Medium Armor Plating? 7844 | -5/Factory | Discovered new exit (range 9) 7854 | -5/Factory | Identified exit to Factory 8031 | -5/Factory | Lost 3 parts (1n1u1w) 8227 | -5/Factory | Entered another Factory area 8227 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8465 | -4/Factory | Build established: Hauler-Mutant 8611 | -4/Factory | Activated Chronowheel 8613 | -4/Factory | Lost 3 parts (2u1w) 8647 | -4/Factory | Destroyed 7 combat bots 8977 | -4/Factory | First assault squad dispatched 8999 | -4/Factory | Lost 3 parts (1p1u1w) 9019 | -4/Factory | Discovered new exit (range 15) 9071 | -4/Factory | Identified exit to Research 9098 | -4/Factory | Entered Research 9098 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9257 | -3/Research | Found Fusion Bomb Launcher 9273 | -3/Research | Build established: Scavenger-Skirmisher 9627 | -3/Research | Discovered new exit (range 13) 9679 | -3/Research | Identified exit to Research 9736 | -3/Research | Entered another Research area 9736 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10192 | -2/Research | Spotted B-90 Cyclops 10738 | -2/Research | Found Prototype Device 10739 | -2/Research | Identified Exp. Focal Shield 10851 | -2/Research | System corruption reached 10% 10917 | -2/Research | Spotted B-90 Cyclops 10923 | -2/Research | Destroyed B-90 Cyclops 11151 | -2/Research | Build established: Generator-Mutant 11777 | -2/Research | Discovered new exit (range 8) 11785 | -2/Research | Identified exit to Quarantine 11787 | -2/Research | Entered Quarantine 12151 | -2/Quarantine | Build established: Generator-Gunner 12695 | -2/Quarantine | Spotted Alpha 7 12697 | -2/Quarantine | Destroyed Alpha 7 12700 | -2/Quarantine | Found Prototype Energy Gun 12700 | -2/Quarantine | Identified Enh. Gamma Rifle 12703 | -2/Quarantine | Found Prototype Ballistic Gun 12703 | -2/Quarantine | Identified Multirail 12708 | -2/Quarantine | Found Prototype Device 12708 | -2/Quarantine | Identified Exp. ECM Suite 13024 | -2/Quarantine | Found Alien Launcher 13026 | -2/Quarantine | Identified Sigix Terminator 13419 | -2/Quarantine | Found Alien Artifact 13420 | -2/Quarantine | Identified Core Reset Matrix 13420 | -2/Quarantine | Used Core Reset Matrix 13424 | -2/Quarantine | Detected hypermatrix surge 13424 | -2/Quarantine | Sensed 17 artifacts in vicinity 13433 | -2/Quarantine | Discovered new exit (range 9) 13444 | -2/Quarantine | Identified exit to Access 13445 | -2/Quarantine | Entered Access 13445 | -1/Access | Evolved 2 slots: Utility x2 14207 | -1/Access | Fired Sigix Terminator 14240 | -1/Access | Spotted B-99 Colossus 14245 | -1/Access | High security lockdown imminent 14245 | -1/Access | Destroyed B-99 Colossus 14258 | -1/Access | Discovered new exit (range 16) 14270 | -1/Access | Spotted B-99 Colossus 14279 | -1/Access | Identified exit to Command 14280 | -1/Access | Entered Command 14290 | -1/Command | Build established: Generator-Mutant 14378 | -1/Command | Destroyed 7 combat bots 14560 | -1/Command | First assault squad dispatched 14738 | -1/Command | Spotted Executioner 14738 | -1/Command | Spotted Executioner 14738 | -1/Command | Spotted Executioner 14738 | -1/Command | Spotted Executioner 14738 | -1/Command | Spotted Striker 14738 | -1/Command | Spotted Striker 14738 | -1/Command | Spotted Alpha 7 14738 | -1/Command | Spotted Alpha 7 14747 | -1/Command | Spotted B-99 Colossus 14747 | -1/Command | Spotted B-99 Colossus 14751 | -1/Command | Destroyed Executioner 14754 | -1/Command | Destroyed Striker 14782 | -1/Command | System corruption reached 10% 14802 | -1/Command | Core integrity fell below 50% 14813 | -1/Command | Spotted B-99 Colossus 14833 | -1/Command | Lost 29 parts (4p5n11u9w) 14834 | -1/Command | Emitted hypermatrix ping 14839 | -1/Command | Assembled emerged from beneath the floor 14841 | -1/Command | Assembled emerged from beneath the floor 14854 | -1/Command | Assembled emerged from beneath the floor 14878 | -1/Command | Core integrity fell below 20% 14880 | -1/Command | Rewired B-99 Colossus 14890 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 14871_ as-83139 destroyed. 14871_ Slug penetrates B-99 Colossus. 14872_ Attempting to rewire B-99 Colossus. 14875_ Penetrated by Slug. 14875_ Attempting to rewire B-99 Colossus. 14877_ Penetrated by Slug. 14877_ Attempting to rewire B-99 Colossus. 14877_ as-20309 destroyed. 14877_ Slug penetrates B-99 Colossus. 14877_ Slug penetrates Wall. 14877_ Penetrated by Slug. 14878_ Attempting to rewire B-99 Colossus. 14880_ System corrupted: Component data lost. 14880_ Attempting to rewire B-99 Colossus. 14880_ B-99 Colossus rewired. 14881_ Slug penetrates Colossus 10a. 14881_ Slug penetrates G-73 Enforcer. 14882_ B-99 Colossus activates siege mode. 14882_ Slug penetrates Colossus 10a. 14890_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###########????????????????????????????????????? | | + #????????????????????????????????????? | | # ! #????????????????????????????????????? | | # #????????????????????????????????????? | | # === #????????????????????????????????????? | | # == #????????????????????????????????????? | | + == #????????????????????????????????????? | | ### #??????????????????????#?????????????? | | % ###???????????????????? ?????????????? | | % % #???????????????????? ?????????????? | | % %% #???????????????????# #????????????? | | % "##??????????????????? ????????????? | | ##????????????????????! ????????????? | | ###################### ????????????? | | # ## ## #????????????? | | """ !! + ## ! ! ## #????????????? | | """ !! # ## !## ##???????????? | | ######## " ## = ## ????????????? | | ???????# # ## ## #########????? | | ???????# # #####+##### # #????? | | ???????# # + + #????? | | ???????# ############# ####### =#????? | | ???????# ############; ;#?????########????? | | ???????# 77 [!=%% @ ;##????????????????? | | ???????# %%!=%% ; #????????????????? | | ???????# %!*% % ; #????????????????? | | ???????# %%% % ###????????????????? | | ???????# BB;;###;#######% ;#?????????????????? | | ???????# "#???#??????##+##;####???????????????? | | ???????# #???????????# #???????????????? | | ???????# #???????????# #???????????????? | | ???????# #????????? "" "" #???????????????? | | ???????# #?????? "# """" #???????????????? | | ???????# #????""" ?+ """" #???????????????? | | ???????# #?????" ??# "" #???????????????? | | ???????# #???? ??# #???????????????? | | ???????# #??? ??# #???????????????? | | ???????# #??? ??# ?? #???????????????? | | ???????# ####"" ###??""""??####???????????????? | | ???????# ""#""""???????????????????????? | | ???????# " ????????????????????????? | | ???????# " ????????????????????????? | | ???????# " ?????????????????????????? | | ???????# ##""#?????????????????????????? | | ???????# "#???????????????????????????? | | ?##????# ##???????????????????????????? | | " #["## #????????????????????????????? | | ^ ^*!"/= !! % #????????########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 145 Energy Generation 91 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Armor Coverage 1650 Resistance: KI 30 Core Shielding 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Achievements -------------- Alien Roots Can't Touch This Denied? Dramatic Entrance It Was An Accident, I Swear More Power To You Pyromaniac Rockin' Loadout Challenges ------------ None Game ------ Seed HoverAlphaNegator Manual? 0 Play Time 07:00:56 Cumulative 59.2 hours Start 2021.04.04 @ 06:25:39 End 2021.04.11 @ 22:19:28 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bf87ca4-8b12-4c23-b25a-04b2774b16bf