Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 14:24:35 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (786) 786 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (15365) 15365 TOTAL SCORE: 23936 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 11565 Cogmind --------- Core Integrity 1436/1600 Matter 23/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Structural Scanner Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Phase Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Reaction Control System Phase Shifter Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Katana > --- INVENTORY -------- Advanced Reaction Control System Long-range Phase Cannon YOLO Cannon [Rating: 124] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Particle Reactor Propulsion Flight Unit Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Signal Interpreter Device Structural Scanner Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Katana Energy Cannon Long-range Phase Cannon Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 8 | . . . . . 4 1 . 1 . . 1 1 . Utility 9 | . . . . . . 1 1 1 . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 50 | . . . . 7 6 2 10 3 5 1 7 8 1 Power 6 | . . . . . 2 . 1 . 1 . 1 1 . Engine 4 | . . . . . 2 . 1 . 1 . . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 19 | . . . . 4 2 . 4 1 3 . 3 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . 1 . . 1 1 . . . . . Flight 16 | . . . . 3 2 . 3 . 3 . 3 2 . Utility 16 | . . . . 1 2 2 2 2 1 . 2 4 . Device 8 | . . . . 1 1 . 1 . 1 . . 4 . Storage . | . . . . . . . . . . . . . . Processor 4 | . . . . . 1 2 1 . . . . . . Hackware 4 | . . . . . . . . 2 . . 2 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | . . . . 2 . . 3 . . 1 1 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 4 | . . . . 1 . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 2 . . 1 . . . Parts Lost 27 | . . . . 1 2 . 3 . 1 . 2 15 3 Power 2 | . . . . . . . . . . . . 2 . Propulsion 16 | . . . . 1 1 . 3 . 1 . 2 7 1 Utility 6 | . . . . . . . . . . . . 4 2 Weapon 3 | . . . . . 1 . . . . . . 2 . Highest Loss Streak 12 | . . . . 1 2 . 2 . 1 . 2 12 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . . 1 1 2 3 3 3 4 4 3 3 2 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . 1 1 1 . . . . . . . . . Utility . | . . . . . . 1 1 1 1 1 1 . . Weapon 1 | . . . . 1 2 1 2 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 1 . . 1 . . . 2 Power 2 | . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . . . . 18 56 53 47 53 61 67 74 65 31 Engine 1 | . . . . . 7 7 2 . 2 . . . . Hover 1 | . . . . 1 . . 1 1 5 5 1 . . Flight 13 | . . . . 12 25 15 9 17 17 26 28 20 2 Device 5 | . . . . . 8 5 6 5 5 8 9 12 8 Processor 9 | . . . . . 7 16 20 14 11 10 9 8 8 Hackware 4 | . . . . . . . . 7 11 10 14 15 12 Impact Weapon 1 | . . . . . 4 7 1 . . . . . . Slashing Weapon 2 | . . . . . . . 4 5 5 5 4 2 . Peak Build Rating 124 | . . . 2 17 16 17 31 45 65 70 110 124 56 Average Rating 32 | . . . 1 4 13 17 20 36 52 63 98 91 41 On Entrance 27 | . . . . 2 4 14 17 26 45 61 63 108 48 Avg Prop Armor Cover (%) 15 | . . . . 11 . . 16 22 19 17 7 10 . Naked Turns 294 | . 15 136 115 28 . . . . . . . . . Heaviest Build 46 | . . . . 3 8 8 8 3 21 17 31 46 19 Greatest Support 60 | 3 3 3 3 8 12 8 14 14 20 20 54 60 6 Greatest Overweight (x) 6 | . . . . . . . . . 1 1 . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 3 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | . . 1 2 4 4 4 4 5 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 5 4 5 5 5 5 5 4 4 3 Class Distribution -------------------- 40% | Scout 25% | Hacker-Scout 24% | Mutant 4% | Hacker-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/DSF Scavenger-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Matter Collected 634 | 132 . . . 128 18 60 38 81 18 31 35 93 . Remotely . | . . . . . . . . . . . . . . Salvage Created 480 | . . . . 41 18 60 76 . . 31 73 142 39 Parts 41 | . . . . 11 . 10 7 . . 2 4 5 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 19 | . . . . 4 . . 4 . . . 2 6 3 Melee 1 | . . . . . . . 1 . . . . . . AOE 18 | . . . . 4 . . 3 . . . 2 6 3 Classes Destroyed 6 | . . . . 2 1 . 1 . . . 1 1 . Worker 3 | . . . . 1 . . . . . 2 . . . Builder 5 | . . . . . 1 4 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 18 | . . . . 4 . . 4 . . . 2 5 3 Grunt 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . . . . 4 1 2 3 . . 1 2 6 3 Combat Bots Only 6 | . . . . 4 . . 3 . . . 2 6 3 Max Kills in Single Turn 4 | . . . . 4 1 1 3 . . 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 3 . . . 2 3 2 Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 289 | . . . . 7 23 . 50 . 36 . 53 109 11 Missed 171 | . . . . 2 17 . 23 . 21 . 38 64 6 Hits 118 | . . . . 5 6 . 27 . 15 . 15 45 5 Melee 2 | . . . . . . . 1 . 1 . . . . Projectile 116 | . . . . 5 6 . 26 . 14 . 15 45 5 AOE 3 | . . . . . . . . . 2 . 1 . . Critical Strikes 1 | . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 2565 | . . 4 . 91 106 . 351 . 293 . 356 1092 272 Core 836 | . . 4 . 58 56 . 170 . 59 . 53 272 164 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 75 89 100 80 . 94 100 95 81 89 Volleys Fired 24 | . . . . 4 4 . 5 . . . 2 3 6 Largest 1 | . . . . 1 1 . 1 . . . 1 1 1 Hottest 105 | . . . . 30 30 . 43 . . . 49 49 105 Shots Fired 24 | . . . . 4 4 . 5 . . . 2 3 6 Gun . | . . . . . . . . . . . . . . Cannon 8 | . . . . . . . 4 . . . . . 4 Launcher 16 | . . . . 4 4 . 1 . . . 2 3 2 Special . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . Thermal 4 | . . . . . . . . . . . . . 4 Explosive 16 | . . . . 4 4 . 1 . . . 2 3 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . . 1 Robot Miss Streak 4 | . . . . 1 . . . . . . . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 20 | . . . . . 2 5 6 . . 5 1 . 1 Core Hits 36 | . . . . 5 . 3 5 . . 2 5 12 4 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . 1 . . . Smash 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 62 | . . . . . 6 9 16 2 5 7 4 13 . Impact 15 | . . . . . 6 9 . . . . . . . Slashing 47 | . . . . . . . 16 2 5 7 4 13 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 4 . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3258 | . . 8 . 184 198 311 449 . . 277 442 778 611 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2192 | . . . . 184 . . 288 . . . 331 778 611 Melee 1044 | . . . . . 198 311 157 . . 277 101 . . Ramming 22 | . . 8 . . . . 4 . . . 10 . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2192 | . . . . 184 . . 288 . . . 331 778 611 Electromagnetic . | . . . . . . . . . . . . . . Impact 509 | . . . . . 198 311 . . . . . . . Slashing 535 | . . . . . . . 157 . . 277 101 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 . 1 . . 5 . Average Corruption 3 | . . . . . . . 1 . 1 . . 5 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . . . . 4 . Message Errors 3 | . . . . . . . 1 . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 548 | . . . . 28 152 87 14 . . 60 5 79 123 Projectiles . | . . . . . . . . . . . . . . Explosions 251 | . . . . 28 16 . . . . . 5 79 123 Melee 297 | . . . . . 136 87 14 . . 60 . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . 4 . 38 18 . 2 . . . 5 59 156 Shots 6 | . . . . 1 1 . . . . . . 2 2 Rammed 4 | . . 2 . . . . 1 . . . 1 . . Targets Rammed 4 | . . 2 . . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 98 | . . . . . . . . . . . 98 92 4 Average Temperature 27 | . . . . . . . . . . . 33 25 3 Received Heat Transfer 154 | . . . . 15 45 . 18 . 58 . . 18 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . Impact Corruptions 6 | . . . . . 4 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 100 100 87 61 13 Level 1 12 | . . . . . . . . . . . 12 38 86 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 387 | . 25 30 . 156 119 53 138 83 34 20 262 387 298 Initial 220 | . . 9 . . 53 49 12 65 21 17 . 141 220 Average 74 | . 9 4 . 42 73 37 26 58 25 7 80 215 241 Influence Increases 1738 | . 25 30 . 177 136 48 296 35 23 17 307 466 178 Destroy 0b10 Robot/C 380 | . . . . 80 . . 80 . . . 40 120 60 Destroy 0b10 Robot/NC 50 | . . . . 5 5 20 5 . . 10 5 . . Destroy Leader 52 | . . . . 10 . . 12 . . . 10 10 10 Successful Hack 102 | . 10 . . . 14 26 . 31 . 3 . . 18 Disable Machine 75 | . . . . 15 . . 15 . . . 15 15 15 Destroy Structure 299 | . . . . 22 27 2 19 4 8 4 42 111 60 Partial Spotted 105 | . 15 . . . 45 . 30 . . . 15 . . Lose Combat Pursuer 675 | . . 30 . 45 45 . 135 . 15 . 180 210 15 Influence Decreases 1440 | . . 25 30 40 164 130 189 139 19 51 55 351 247 Entered New Map 558 | . . 16 30 . 84 60 15 69 9 17 . 111 147 Time Decay 612 | . . 9 . 30 60 70 144 70 . 34 35 90 70 Lost Part 270 | . . . . 10 20 . 30 . 10 . 20 150 30 Squads Dispatched 12 | . . . . . 1 . 5 1 1 1 2 1 . Investigation 2 | . . . . . . . 1 1 . . . . . Extermination 4 | . . . . . . . 2 . . . 1 1 . Reinforcement 6 | . . . . . 1 . 2 . 1 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . . 2 . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 121 | . . 2 . 7 12 . 20 . 15 . 31 25 9 Peak Tracking Total 16 | . . 2 . 4 12 . 7 . 12 . 16 10 8 Tactical Retreats 18 | . . 1 . 1 1 . 6 . 1 . 3 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 6 | . . . . . . 1 . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 5 | . . . . 1 . . 1 . . . 1 1 1 Max in Single Turn 1 | . . . . 1 . . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 24 | . 2 . 2 1 2 4 4 3 . 2 1 2 1 Terminals 18 | . 2 . . . 1 3 3 3 . 2 1 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 56 | . 8 . 2 1 6 8 7 7 . 3 4 8 2 Successful 16 | . 2 . 2 1 3 3 . 3 . 1 . . 1 Failed 40 | . 6 . . . 3 5 7 4 . 2 4 8 1 Catastrophic 8 | . 2 . . . . 2 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 8 . 1 . 5 2 4 2 . . 4 8 . Terminals 48 | . 8 . . . 5 6 5 7 . 3 4 8 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . . . . Terminal Hacks 10 | . 1 . 2 1 1 1 . 2 . 1 . . 1 Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 . 1 . . . . . Terminals 4 | . 1 . . . 1 1 . 1 . . . . . Botnet 4 | . 1 . . . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 2 3 4 2 . 1 1 2 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . . . . . . Total Damage 18 | . . 18 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 1363 | . . . . . 120 150 376 146 47 90 102 184 148 Optics 1243 | . . . . . . 150 376 146 47 90 102 184 148 Terrain 240 | . . . . . 120 120 . . . . . . . Structural 826 | . . . . . . . 376 146 18 49 95 115 27 Cloaking 9 | . . . . . . . . . . . . 9 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Turns Passed 1810 | 10 15 136 115 165 126 150 376 146 47 90 102 184 148 Spaces Moved 3782 | 19 28 268 228 344 247 287 817 358 64 147 372 409 194 Core 698 | 19 28 268 228 55 . . . . . 24 . 21 55 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 6 . . . . Flight 3078 | . . . . 289 247 287 817 358 58 123 372 388 139 Fastest Speed 17 | 50 50 50 50 37 34 37 29 29 20 20 17 22 40 Average Speed 36 | 50 50 50 50 41 34 37 37 33 34 36 20 30 46 Slowest Speed 350 | 50 50 50 50 50 37 37 40 35 110 100 27 100 350 Overloaded Moves 13 | . . . . . . . . . . . 13 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . . 7 6 . 6 . 1 . 4 5 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 13 77 61 51 35 13 42 14 90 5 20 19 8 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 34 | . . . . . 3 2 7 2 4 2 2 10 2 Terrain Destroyed 176 | . . . . 28 29 2 19 2 4 2 23 48 19 Melee 29 | . . . . . 3 2 4 2 4 2 2 10 . Projectile 5 | . . . . . . . 3 . . . . . 2 AOE 142 | . . . . 28 26 . 12 . . . 21 38 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total 4031 | 18 28 269 228 356 268 316 850 379 80 172 382 437 248 Wait 29 | . . . . . . . . . . 16 . 4 9 Move 3717 | 18 27 267 227 329 235 286 806 358 62 146 364 399 193 Hop 25 | . . . . 7 5 . 5 . . . 4 4 . Pick Up 17 | . 1 . 1 2 3 3 2 . 2 . . 1 2 Fast Attach 37 | . . . . 5 4 . 6 3 5 1 6 7 . Attach 20 | . . . . 1 6 1 3 . 1 1 1 2 4 Detach 13 | . . . . 2 3 . 2 . 1 1 . 1 3 Swap 4 | . . . . 2 . 1 1 . . . . . . Drop 18 | . . . . 4 2 1 4 1 4 . 1 . 1 Fire 24 | . . . . 4 4 . 5 . . . 2 3 6 Melee 62 | . . . . . 6 9 16 2 5 7 4 13 . Ram 2 | . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . 15 . 15 . . . 3 30 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 15) 26 | -10/Materials | Entered Mines 27 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 66 | -10/Mines | Found a hidden stash of uninstalled traps 69 | -10/Mines | Discovered new exit (range 8) 160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 160 | -10/Mines | Discovered new exit (range 5) 162 | -10/Mines | Entered Exiles 175 | -10/Exiles | Met 8R-AWN 183 | -10/Exiles | Met EX-HEX 197 | -10/Exiles | Met EX-BIN 203 | -10/Exiles | Aligned with FarCom system 204 | -10/Exiles | Given EX-Vault access code 215 | -10/Exiles | Opened EX-Vault 219 | -10/Exiles | Found YOLO Cannon 231 | -10/Exiles | Warned to stay clear of 0b10 Research branches 237 | -10/Exiles | Exiles lab attacked by MAIN.C 254 | -10/Exiles | Learned location of Zion (-7) 270 | -10/Exiles | Discovered new exit (range 14) 277 | -10/Exiles | Left Exiles lab with YOLO Cannon 277 | -10/Exiles | Entered Mines 305 | -9/Mines | Build established: Mutant 312 | -9/Mines | Found the Drone Emporium 313 | -9/Mines | Identified exit to Materials 313 | -9/Mines | Found Prototype Device 313 | -9/Mines | Identified Decoy Drone Bay 442 | -9/Mines | Entered Materials 442 | -8/Materials | Evolved 4 slots: Propulsion x4 498 | -8/Materials | Identified exit to Factory 568 | -8/Materials | Entered Factory 568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 681 | -7/Factory | Discovered new exit (range 18) 689 | -7/Factory | Identified exit to Factory 718 | -7/Factory | Entered another Factory area 718 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 739 | -6/Factory | Build established: Scout 1093 | -6/Factory | Discovered new exit (range 4) 1094 | -6/Factory | Identified exit to Factory 1094 | -6/Factory | Entered another Factory area 1094 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -5/Factory | Identified exit to DSF 1240 | -5/Factory | Entered DSF 1259 | -5/DSF | Additional patrols routed to DSF 1265 | -5/DSF | Wild Derelicts raided the area 1268 | -5/DSF | Discovered new exit (range 14) 1287 | -5/DSF | Entered Factory 1287 | -4/Factory | Evolved 2 slots: Utility x2 1372 | -4/Factory | Discovered new exit (range 15) 1376 | -4/Factory | Identified exit to Research 1377 | -4/Factory | Entered Research 1377 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -3/Research | Spotted B-86 Titan 1476 | -3/Research | Discovered new exit (range 15) 1479 | -3/Research | Identified exit to Research 1479 | -3/Research | Entered another Research area 1479 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1546 | -2/Research | Spotted B-90 Cyclops 1582 | -2/Research | Discovered new exit (range 9) 1584 | -2/Research | Identified exit to Testing 1642 | -2/Research | Spotted B-90 Cyclops 1647 | -2/Research | Lost 12 parts (2p6n3u1w) 1649 | -2/Research | Discovered new exit (range 19) 1662 | -2/Research | Identified exit to Access 1663 | -2/Research | Entered Access 1663 | -1/Access | Evolved 2 slots: Utility x2 1776 | -1/Access | Lost 3 parts (1n2u) 1803 | -1/Access | Discovered new exit (range 6) 1805 | -1/Access | Identified exit to Surface 1811 | *** | Escaped! Last Messages --------------- 01786_ Field strength at 58. 01787_ Field strength at 52. 01788_ Field strength at 46. 01789_ Field strength at 40. 01790_ Field strength at 34. 01791_ Field strength at 28. 01792_ Field strength at 22. 01793_ Field strength at 16. 01794_ Field strength at 10. 01795_ Field strength at 4. 01796_ Stasis field depleted. 01802_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01803_ The Access Shell folds into the floor. 01803_ EXIT=FOUND 01805_ EXIT=IDENTIFIED: SURFACE 01807_ Sealed Heavy Doors breached. [Achievement: Speedrunner] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | #########?# ??????###???????????????????????????? | | #########?# ####### ###########?????????????????? | | ##?# """T""" ""????????????????? | | ##?# """ """ "??BB????????????? | | ##?# "??BB????????????? | | ##?# "????????????????? | | ##?# "" "?????????????????? | | ##?# @" ""?????????????????? | | ##?#A "??????????????????? | | ##?# "????BB????????????? | | ##?# "????BB????????????? | | ##?# "??????????????????? | | ##?# ####### ##########??????????????????? | | ##?# #?????###???????????????????????????? | | #####"##### #???????????????????????????????????? | | #^ #???????????????????????????????????? | | # #???????????????????????????????????? | | + #?????######????????????????????????? | | # ####### #????????????????????????? | | " # #????????????????????????? | | """" # " #????????????????????????? | | """"" ########## #????????????????????????? | | """"" ########### ##???##########???????????? | | """" # # #?? #???????????? | | " # # # #???????????? | | # + + """S""???????????????? | | # # # """ """??????????????? | | ########+## # #?? ????????????? | | ???????# ## """"" # #???? ! [#???????????? | | ???????# + """"" # #?????? #???????????? | | ???????#### """"" # #???????? #???????????? | | ??????????# """"" # #?????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 500 Matter Stores 297 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 4 Phase Shifting 5 Evasion (%) 82 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Speedrunner Travel Light Challenges ------------ None Game ------ Seed SubdwellerShiftBotcube Manual? 0 Play Time 00:43:42 Cumulative 348.7 hours Start 2026.09.07 @ 13:43:38 End 2026.09.07 @ 14:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 272 Adventurer 54 Explorer 0 Win Type 0 Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ebb5df-c55a-4c2e-a571-c9fcd7b6095e