Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 19:16:54 Player: youngster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (456) 2280 Value Destroyed (16399) 16399 Prototype IDs (222) 4440 Alien Tech Used (3) 600 Bonus (5863) 5863 TOTAL SCORE: 39082 Bonus ------- High Alert Combat Kills 648 Follower Combat Kills 563 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1076 Friendly Fire -1824 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 0/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Phase Shifter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (1500) Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Improved Energy Mantle > --- WEAPON ----------- Nova Cannon Coil Gun KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Armored Medium Treads Advanced Cooling System Advanced Energy Well YI-UF0's Bottomless Matter Pit Experimental Sensor Array Long-range Terrain Scanner Hardened Medium Armor Plating Graphene Brace Experimental Focal Shield Long-range Tractor Beam Advanced Trap Extractor Hacking Drone Bay Compact HERF Cannon BFG-9k Vortex Edition Coil Gun Coil Gun Heavy Rocket Launcher GAL Module [Rating: 171] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Utility 6 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . Weapon 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 605 | 7 20 17 46 7 . 3 39 25 23 12 8 13 24 44 18 15 13 39 27 15 21 6 21 9 20 21 22 14 51 5 Power 27 | 1 1 . 2 1 . . 2 1 . . . . 3 4 . . 1 . 3 . 1 . 1 . . 1 1 2 2 . Engine 11 | 1 1 . 2 1 . . 2 1 . . . . 2 . . . . . . . 1 . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . 1 1 . . 1 . 2 . . . 1 . . . 1 2 2 . Propulsion 64 | 2 5 2 14 . . 1 10 1 2 . 2 . 3 2 . 1 5 . 2 . . . . . 1 . 5 . 6 . Treads 47 | 2 4 2 14 . . 1 10 1 2 . 2 . 2 2 . 1 2 . . . . . . . 1 . . . 1 . Leg 15 | . . . . . . . . . . . . . 1 . . . 3 . 2 . . . . . . . 5 . 4 . Wheel 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 296 | 2 8 1 7 5 . . 14 6 11 9 4 5 13 21 10 12 4 29 17 13 15 1 9 8 14 12 7 7 31 1 Device 202 | 1 6 1 . 1 . . 5 5 3 5 3 2 9 12 8 7 2 24 10 12 14 . 8 7 14 10 3 5 24 1 Storage 6 | 1 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 1 . 1 . . . . 2 . 3 . . . . . . . 1 . . 1 . . . Hackware 7 | . . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . 1 . . . Protection 72 | . . . 6 3 . . 7 1 4 4 1 3 4 6 2 2 2 5 5 1 1 1 1 . . 2 2 2 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 2 6 14 23 1 . 2 13 17 10 3 2 8 5 17 8 2 3 10 5 2 5 5 11 1 5 8 9 5 12 4 Energy Gun 8 | . . . 1 . . . . . . . . . 1 . 1 . . 2 1 . . 1 . . . . 1 . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . 2 1 1 2 2 4 Ballistic Gun 114 | 2 3 7 12 1 . 1 7 9 6 1 2 5 2 9 5 1 1 3 2 1 4 4 4 1 1 5 4 2 9 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 51 | . 3 6 7 . . 1 2 3 1 . . . 1 4 2 . 1 2 2 1 1 . 5 . 2 2 3 1 1 . Special Weapon 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Impact Weapon 24 | . . . 3 . . . 4 5 2 2 . 2 1 4 . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . . . . . . 2 2 2 . . . . . . . 1 . . . . 2 . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . System Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . . Parts Lost 67 | . 2 1 4 . . . 1 1 1 . . . 5 2 1 1 2 5 1 . 1 . 1 . . . 3 . 34 1 Power 7 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . 3 . Propulsion 14 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 10 . Utility 15 | . . . 1 . . . 1 . . . . . 2 . . 1 1 . . . . . . . . . . . 8 1 Weapon 30 | . 1 . 3 . . . . . 1 . . . 1 1 1 . 1 5 1 . 1 . . . . . 2 . 12 . Highest Loss Streak 29 | . 2 1 1 . . . 1 1 1 . . . 3 2 1 1 1 4 1 . 1 . 1 . . . 3 . 29 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Average Slot Usage (%) 98 | . 100 99 99 100 100 100 99 100 99 100 100 95 99 99 99 100 98 97 96 100 99 71 99 100 100 100 98 99 89 14 Engine 5 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 1 . . . . . . 2 5 5 5 5 1 . . . . Core 1 | . . . . . . . . . . . . . . 4 6 6 4 . 4 5 2 . . . . 3 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 6 5 5 5 5 4 5 5 5 5 9 8 . Treads 18 | . 25 21 32 33 33 33 26 27 23 23 23 23 22 20 20 20 14 . . . . . . . 3 5 3 . . . Leg 5 | . . . . . . . . . . . . . . . . . 5 20 23 23 23 23 23 21 17 15 15 21 21 . Device 8 | . 14 14 11 11 11 11 9 3 4 6 7 7 5 10 13 7 . 5 8 5 5 5 5 10 10 10 10 12 9 . Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . Processor 10 | . . . . . . . 7 9 7 7 7 7 7 13 13 21 25 20 17 17 17 17 17 21 21 21 21 21 18 13 Protection 7 | . . . 11 10 11 11 8 14 9 7 7 6 8 7 6 3 5 6 2 5 5 5 5 5 5 5 4 1 2 . Energy Gun 1 | . . . 3 . . . . . . . . . 4 3 4 6 . 5 8 5 5 . 2 . . . . 1 . . Ballistic Gun 22 | . 25 16 17 21 22 17 23 22 31 33 35 27 30 24 27 26 27 18 5 11 21 1 23 21 24 23 16 20 18 . Impact Weapon 1 | . . . . . . . 3 4 4 3 2 5 1 3 . . 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 13 90 30 101 104 101 101 118 113 119 119 116 121 129 132 122 119 131 136 156 161 155 146 152 163 158 157 157 156 174 3 Greatest Support 158 | 40 40 40 63 63 63 63 63 62 62 62 62 62 62 62 60 60 84 84 112 112 112 112 112 112 112 84 108 108 158 3 Greatest Overweight (x) 12 | . 5 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 12 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 10 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 2 7 14 23 24 24 25 24 24 24 25 24 24 23 24 24 24 23 24 24 24 24 24 24 24 24 24 24 25 23 3 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 14 15 25 25 25 25 25 25 25 25 25 25 22 25 25 24 25 25 25 24 25 25 25 25 25 25 25 25 2 5 Class Distribution -------------------- 22% | Scavenger-Skirmisher 22% | Mutant 9% | Trapper-Gunner 8% | Scavenger-Mutant 8% | Derelict-Skirmisher 7% | Gunner 5% | Scavenger-Tank 4% | Tank 3% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Trapper-Gunner | -7/Zion Trapper-Gunner | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Trapper-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Matter Collected 17432 | 224 351 477 868 2170 . 66 1495 660 765 412 213 159 661 1079 407 283 244 1047 329 341 584 . 575 120 901 310 690 262 1739 . Remotely 1276 | . . . . . . . . . . . . . . . . . . . . 89 . . . . 118 . . . 1069 . Salvage Created 20989 | 19 603 161 1662 1904 . 126 2590 738 728 422 102 15 975 1532 449 200 436 1234 1332 243 541 . 771 210 573 521 559 175 2168 . Parts 1120 | 2 28 5 112 79 . 6 137 49 36 13 5 2 42 76 15 6 25 65 58 20 42 . 30 10 38 20 25 17 157 . Haulers Intercepted 18 | . 2 . 6 . . . 6 . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . Recyclers Shooed 19 | 1 . . 3 7 . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 259 | . . . . . . . . . . 20 10 5 41 . 13 5 . 53 . 13 35 . 15 . 29 10 . 10 . . Prevented 43 | . . . . . . . . . . . . . . . 1 . . 13 . 6 8 . 11 . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 331 | . 12 14 34 6 . 1 39 16 14 9 2 . 17 20 7 1 4 16 15 15 17 . 15 1 15 7 8 4 22 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 217 | . 12 5 20 6 . 1 37 14 12 9 2 . 12 17 7 1 4 13 2 3 5 . 3 1 6 3 7 1 14 . Cannons 11 | . . 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . AOE 94 | . . 5 14 . . . 1 2 2 . . . 5 3 . . . 1 7 12 12 . 9 . 9 4 1 3 4 . Classes Destroyed 23 | 1 5 1 4 1 . 1 4 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . . . Worker 31 | . 1 . 2 8 . . 7 . 2 . . . . 3 . . . . 2 . . . . . . . . . 6 . Builder 17 | . . . . 2 . . 3 . . . . . . 4 . . . . 4 . . . . . . . . . 4 . Tunneler 8 | 1 . . . 3 . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 6 . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . Recycler 34 | . 1 . 2 19 . 1 3 . 2 . . . . 2 . . . . 1 . . . . . . . . . 3 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 14 | . . . 5 . . . 5 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Swarmer 96 | . 3 3 12 3 . . 7 . 8 3 2 . 3 3 . . . . 5 13 9 . 4 . 10 1 . 3 4 . Grunt 120 | . 9 4 12 3 . . 17 9 3 4 . . 5 9 3 . . 10 6 . 4 . 7 . 4 5 2 . 4 . Brawler 6 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . 2 . . . Duelist 9 | . . . 1 . . . 2 . 1 . . . 3 . 1 . . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 39 | . . . 9 . . . 9 5 . 1 . . 2 2 1 . . 2 3 . 1 . . 1 1 1 . . 1 . Specialist 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . . 1 . 1 1 . . . . 1 2 1 . 2 1 2 . . . . . . . . 4 . Programmer 21 | . . . . . . . . 1 1 . . . . 4 . . . 2 . . 2 . 2 . . . 2 1 6 . Heavy 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Enhanced Grunt 6 | . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . Decomposer 12 | . . . . . . . . . . 1 1 . 1 . . 4 . . . . . . . . 3 . . 2 . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 4 7 6 . 1 8 7 5 7 1 . 11 7 4 1 3 5 10 5 5 . 7 2 5 4 5 3 8 . Combat Bots Only 10 | . 5 4 7 3 . 1 5 7 4 7 1 . 10 4 4 1 3 5 6 5 5 . 7 1 5 4 5 3 5 . Max Kills in Single Turn 8 | 1 2 1 4 2 . 1 2 1 2 2 1 1 6 3 2 1 1 1 4 3 3 . 2 1 3 2 2 2 8 . Gunslinging 1 | . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . 1 1 2 . . . 3 1 . . . 1 4 3 3 . 2 . 3 2 1 2 4 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1915 | . 70 55 135 32 . 10 204 110 59 40 14 . 80 120 49 15 21 113 46 20 88 . 36 3 36 37 66 8 403 45 Missed 570 | . 17 23 36 9 . 3 53 27 13 15 3 . 21 34 19 5 4 32 19 10 34 . 14 . 11 14 14 2 122 16 Damage Taken 22676 | . 618 495 1325 237 . 117 1920 1015 879 420 156 . 1623 1393 405 183 781 1158 630 146 1072 . 446 53 334 246 1460 131 4739 694 Core 3117 | . 103 59 162 29 . 16 345 45 226 46 13 . 41 166 63 17 47 93 83 . 24 . 41 8 44 24 107 . 759 556 Absorbed by Shields 2251 | . . . . . . . 564 229 . . . . . . . . . . . . . . 33 9 135 127 271 . 883 . Ignored by Resistances 571 | . . . . . . . 5 . . . . . . 31 52 10 . 64 21 32 54 . 16 8 66 101 111 . . . Regen/Repaired (Parts) 2956 | . . . 217 . . . 239 . 227 206 86 . 530 190 . . . . 285 81 200 . . . . . 695 . . . Core Remaining (%) 60 | 100 . 35 . . . 48 . 29 . . . . 53 . . . . 54 . . . . 85 . . . . 77 . . Volleys Fired 971 | 5 73 35 116 101 . 6 124 45 24 10 7 1 25 42 17 8 8 48 40 12 22 . 25 7 25 17 34 11 79 4 Largest 5 | 2 2 2 2 2 . 2 3 3 5 5 5 5 5 5 5 5 5 5 4 5 5 . 5 4 5 5 5 5 5 1 Hottest 315 | 40 40 55 79 46 . 46 71 73 123 121 123 128 178 181 202 202 157 240 315 264 207 . 165 132 159 159 165 212 249 113 Shots Fired 2664 | 10 143 59 215 202 . 12 364 121 111 50 36 5 107 183 69 41 38 161 69 23 78 . 44 13 81 37 107 25 256 4 Gun 2409 | 10 140 28 207 202 . 12 362 117 111 50 36 5 105 178 66 41 38 145 34 11 68 . 23 8 70 25 93 17 207 . Cannon 142 | . . 20 . . . . . . . . . . . . . . . 7 22 4 3 . 5 5 2 7 11 4 48 4 Launcher 111 | . 3 11 8 . . . 2 4 . . . . 2 5 3 . . 7 13 8 7 . 16 . 9 5 3 4 1 . Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 2278 | 10 140 48 153 202 . 12 362 117 111 50 36 5 98 168 57 33 38 134 . 8 55 . 23 8 70 25 93 15 207 . Thermal 273 | . . . 54 . . . . . . . . . 7 10 9 8 . 20 56 7 16 . 5 5 2 7 11 4 48 4 Explosive 64 | . 3 11 8 . . . 2 3 . . . . 2 . . . . . . 8 7 . 3 . 9 . 3 4 1 . Electromagnetic 49 | . . . . . . . . 1 . . . . . 5 3 . . 7 13 . . . 13 . . 5 . 2 . . Robot Hit Streak 26 | 4 18 23 19 20 . 6 19 22 9 8 6 6 15 13 10 6 10 8 21 4 13 . 4 9 11 11 12 3 26 . Robot Miss Streak 5 | 2 4 3 3 3 . 1 3 4 5 2 3 . 4 4 3 3 4 4 2 4 3 . 3 . 4 2 4 1 4 . Penetration Max 2 | . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . 1 1 1 . 1 . Secondary Targets 36 | . 2 . . 2 . . 5 2 1 3 . . 2 5 2 . 1 3 . . . . . . 2 1 2 . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 1 . . 1 1 1 . 1 1 . . . . . . 1 1 1 . 1 . Shots Hit Robots 1633 | 7 103 34 155 146 . 9 266 87 52 35 19 2 76 104 35 24 29 80 32 8 39 . 16 7 34 23 59 6 146 . Core Hits 938 | 2 36 36 79 56 . 4 115 38 32 17 6 2 52 61 19 8 21 40 44 24 35 . 32 4 28 17 40 6 84 . Critical Kills 12 | . . . . 1 . . 2 . . 1 . . . 1 . . 2 2 . . . . . 1 2 . . . . . Critical Parts Destroyed 18 | . 2 . . . . . 4 . . 1 . . . 1 2 . 1 2 . . . . . 1 . . 1 . 3 . Critical Strikes 37 | . 2 . 3 1 . . 6 . . 2 . . . 3 2 . 3 6 . . . . . 2 3 . 1 . 3 . Burn 5 | . . . 3 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Destroy 29 | . 2 . . 1 . . 5 . . 1 . . . 2 2 . 2 5 . . . . . 2 3 . 1 . 3 . Smash 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 103 | . . . 9 . . . 24 29 6 4 2 1 2 20 . . 6 . . . . . . . . . . . . . Impact 103 | . . . 9 . . . 24 29 6 4 2 1 2 20 . . 6 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 1 . . . 9 . . 1 1 . 1 1 . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43953 | 59 861 844 2942 2332 . 138 4945 1920 1097 636 467 36 2104 2921 766 493 721 2177 2466 1154 2299 . 1729 161 1785 914 2252 410 5324 . Guns 28753 | 59 843 167 2007 2259 . 103 3911 1413 879 545 278 36 1442 2283 653 462 634 1583 524 130 1203 . 334 161 866 398 1764 96 3720 . Cannons 1525 | . . 197 . . . . . . . . . . . . . . . 84 365 44 . . . . . . . . 835 . Explosions 11684 | . . 404 754 . . . 162 449 212 . . . 597 481 113 . . 510 1569 980 1096 . 1395 . 904 516 488 314 740 . Melee 1517 | . . . 125 . . . 804 48 . 91 189 . 65 108 . . 87 . . . . . . . . . . . . . Ramming 474 | . 18 76 56 73 . 35 68 10 6 . . . . 49 . 31 . . 8 . . . . . 15 . . . 29 . Kinetic 26882 | 59 843 364 1453 2259 . 103 3911 1413 879 545 278 36 1350 2151 506 357 634 1419 . 97 886 . 334 161 866 398 1764 96 3720 . Thermal 4124 | . . 74 554 . . . . . 212 . . . 92 132 147 105 . 248 1140 77 317 . 135 . . 56 . . 835 . Explosive 7181 | . . 330 754 . . . 162 345 . . . . 597 . . . . . . 980 1096 . 471 . 904 . 488 314 740 . Electromagnetic 3775 | . . . . . . . . 104 . . . . . 481 113 . . 510 1318 . . . 789 . . 460 . . . . Impact 1517 | . . . 125 . . . 804 48 . 91 189 . 65 108 . . 87 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 2 2 . . . . . 1 4 4 4 4 . 1 1 1 1 4 . . 3 3 3 . . . 22 23 9 9 Average Corruption 3 | . 2 2 . . . . . 1 3 4 4 4 . 1 1 1 1 3 . . 2 3 3 . . . 4 22 5 9 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Effects 280 | . 1 17 . . . . . 9 16 39 28 1 . 3 13 18 7 25 . . 24 4 21 . . . 6 28 16 4 Message Errors 72 | . 1 3 . . . . . 2 5 10 8 . . 1 6 2 4 5 . . 4 . 4 . . . 2 10 3 2 Matter Fused 73 | . . 6 . . . . . 3 3 12 6 . . 1 2 4 . 4 . . 8 2 6 . . . 3 8 5 . Heat Flow Errors 36 | . . 2 . . . . . 1 3 6 1 1 . . 1 2 . 4 . . 5 . 4 . . . . 3 3 . Energy Discharges 28 | . . 1 . . . . . . 1 1 2 . . 1 1 4 1 2 . . 3 2 4 . . . 1 3 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 31 | . . 3 . . . . . 1 2 4 4 . . . 1 3 2 6 . . 1 . 1 . . . . 1 1 1 Data Loss (major) 11 | . . 1 . . . . . . . 4 3 . . . . 1 . 1 . . . . . . . . . . . 1 Misfires 16 | . . . . . . . . 1 2 1 1 . . . 1 1 . 1 . . 3 . 1 . . . . 3 1 . Alerts 6 | . . 1 . . . . . . . 1 2 . . . 1 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Overflow Damage 1412 | . . 8 38 . . . 491 . . 91 168 . 52 89 . 27 87 10 74 17 29 . 59 . 118 . . 26 28 . Projectiles 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 387 | . . . 16 . . . . . . . . . . 11 . . . 10 74 17 29 . 59 . 117 . . 26 28 . Melee 1017 | . . . 22 . . . 491 . . 91 168 . 52 78 . 27 87 . . . . . . . 1 . . . . . Knockbacks 9 | . . 4 . . . . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . Impact 5 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 757 | . . 85 86 . . . 9 59 114 . . . 63 . . . . . 78 15 29 . 58 . 76 . . . 44 41 Shots 30 | . . 3 4 . . . 1 4 1 . . . 2 . . . . . 5 1 1 . 4 . 2 . . . 1 1 Rammed 43 | 2 3 10 7 5 . 2 4 2 2 . . . . 4 . 1 . . . . . . . . . . . . 1 . Targets Rammed 57 | 2 4 10 8 7 . 3 6 2 2 . . . . 5 . 1 . . 2 . . . . . 1 . . . 4 . Kicked 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 3 . Crushed 8 | . 1 . 1 2 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 519 | . 18 279 228 24 . . 196 138 258 330 183 120 315 333 474 351 274 381 519 201 353 . 253 36 145 90 2 197 171 2 Average Temperature 82 | . 8 83 50 7 . . 32 37 70 132 69 46 120 126 138 128 118 118 157 92 110 . 75 14 57 29 1 57 50 2 Received Heat Transfer 3848 | . 279 178 477 81 . . 693 363 99 120 . . 237 243 105 . . 332 135 . 93 . 78 . 42 34 69 . 115 75 Effects 14 | . . . . . . . . . . . . . 4 3 . . . 2 5 . . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 2 3 . . . 3 . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 2 3 . . . 3 . . . . . . . Parts Fried 48 | . . . 2 . . . 9 . . . . . . 5 1 1 . 4 12 1 . . 9 . . 4 . . . . Impact Corruptions 34 | . . . 1 . . . 13 . . 2 6 . 5 2 . 2 2 . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . 1 . . . 3 . 2 . . . . . . . . . Heat Transferred 5333 | . . 100 1628 . . . . . 150 . . . 148 296 259 185 . 346 1268 37 407 . 200 . . 50 . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . . . . . . . . . . 3 . . . 1 . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Peak Influence 1101 | 5 327 148 489 146 . 40 631 1101 845 . . . . 640 . . . . 464 . . . . 107 . . . . 393 119 Initial 577 | . 3 65 . 66 . . . 287 577 . . . . . . . . . 12 . . . . 31 . . . . 20 119 Average 272 | 2 197 58 218 28 . 3 372 761 704 . . . . 231 . . . . 236 . . . . 82 . . . . 155 66 Maximum Alert Level 4 | . 1 . 2 . . . 2 4 3 . . . . 2 . . . . 2 . . . . . . . . . 1 . Low Security (%) 52 | 100 54 100 49 100 . 100 28 . . . . . . 51 . . . . 52 . . . . 100 . . . . 64 100 Level 1 15 | . 45 . 46 . . . 4 13 . . . . . 16 . . . . 15 . . . . . . . . . 35 . Level 2 24 | . . . 4 . . . 67 23 47 . . . . 31 . . . . 31 . . . . . . . . . . . Level 3 6 | . . . . . . . . 45 52 . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . 3 1 . . 5 . 4 . . . 1 8 . . . . 4 . . . . . . . . . 6 . Investigation 12 | . 3 . . 1 . . 1 . 2 . . . . 2 . . . . 3 . . . . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 . Reinforcement 15 | . 1 . 3 . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . 4 . Assault 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Distress Signals 14 | . 2 1 2 . . . 3 . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 33 . Distress Signals 50 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 29 . Times Spotted 463 | . 23 14 47 7 . 1 58 21 17 14 5 . 26 24 8 1 4 20 20 10 17 . 15 2 13 7 38 3 39 9 Peak Tracking Total 13 | . 5 3 4 3 . 1 5 6 5 5 4 . 8 4 4 1 3 5 8 5 5 . 6 2 5 4 13 3 11 9 Tactical Retreats 19 | . 2 . 2 1 . . 1 3 1 . 1 . . 2 1 . . 3 1 . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Traps Triggered 10 | . 1 . . . . . . 5 2 . . . . . . . . . 1 . . . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Installed 6 | . . . . 3 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 7 2 . . Most Traps Carried 8 | . . . . . . . . . . . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Disabled 25 | . . 1 1 . . . . 4 3 . . 1 1 . . . . . 6 . . . . . 1 . 2 . 3 2 Max in Single Turn 4 | . . 1 1 . . . . 1 3 . . 1 1 . . . . . 4 . . . . . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Accessed 87 | . 8 1 12 2 1 . 17 5 12 . 1 . . 6 1 . 4 . 4 . 2 4 . 1 2 1 1 . . 2 Terminals 46 | . 6 1 10 1 . . 11 5 7 . . . . . . . . . 1 . 1 . . . 1 . . . . 2 Fabricators 10 | . . . . . . . . . 4 . . . . 3 . . . . 3 . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 2 . . . . . . 3 . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 240 | . 21 1 30 3 1 . 53 12 31 . 1 . . 15 1 . 30 . 12 . 2 13 . 2 5 1 1 . . 5 Successful 144 | . 7 . 14 1 1 . 25 2 19 . 1 . . 9 1 . 30 . 9 . 2 13 . 1 5 1 1 . . 2 Failed 96 | . 14 1 16 2 . . 28 10 12 . . . . 6 . . . . 3 . . . . 1 . . . . . 3 Catastrophic 24 | . 1 . 5 . . . 7 4 3 . . . . . . . . . 2 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 21 1 20 2 . . 28 . 13 . . 1 . 1 . . . . 6 . . . . . . . 1 . . 3 Terminals 121 | . 19 1 21 2 . . 34 12 19 . . . . . . . . . 3 . 1 . . . 4 . . . . 5 Fabricators 28 | . . . . . . . . . 11 . . . . 8 . . . . 9 . . . . . . . . . . . Repair Stations 27 | . . . 9 . . . 9 . . . . . . 7 . . . . . . . . . 2 . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 4 . 3 1 1 . 4 2 6 . 1 . . . 1 . 30 . 1 . 2 13 . . 5 1 1 . . 1 Record 22 | . . . . . 1 . . . . . . . . . . . 11 . . . 1 5 . . 4 . . . . . Part Schematic 17 | . 1 . . . . . . . 1 . . . . . . . 11 . . . . 4 . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 7 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . 1 1 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . 8 . . . . 4 . . . . 6 . . . . . . . . . . . Network Status 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . 4 . . . . 2 . . . . 4 . . . . . . . . . . . Build 5 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Station Hacks 18 | . . . 8 . . . 5 . . . . . . 4 . . . . . . . . . 1 . . . . . . Scan Component 10 | . . . 4 . . . 3 . . . . . . 2 . . . . . . . . . 1 . . . . . . Repair 8 | . . . 4 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 3 . 3 . . . 9 . 5 . . . . 1 . . . . 2 . . . . . . . . . . 1 Terminals 16 | . 1 . 3 . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 3 . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Recompile 5 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 11 1 . . 17 5 9 . . . . 3 . . . . 2 . 1 . . 1 . . . . . 2 Full Trace Events 7 | . 1 . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 80 | . . . . . . . . . 40 . . . . . . . . . 40 . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . . . . 1 . 1 . . 15 . . . . 11 . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Authchips 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Time 287 | . . . . . . . . . 102 . . . . 68 . . . . 117 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . 8 . . . . 7 . . . . . . . . . . . Parts Repaired 8 | . . . 4 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Time 286 | . . . 104 . . . 70 . . . . . . 112 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . . 2 . . . . 1 . . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total Allies 17 | . . . . . . . 1 2 1 2 . 2 2 . . . . 1 1 . . . . . . . 5 . . . Largest Group 5 | . . . . . . . 1 2 1 3 3 5 5 1 . . . 1 1 1 1 . . . . . 5 . . . Highest-Rated Group 268 | . . . . . . . 10 45 20 76 76 268 268 14 . . . 29 14 14 14 . . . . . 266 . . . Highest-Rated Ally 96 | . . . . . . . 10 25 20 32 32 96 96 14 . . . 29 14 14 14 . . . . . 65 . . . Total Orders 73 | . . . . . . . . . 4 9 6 2 10 5 . . . . 9 11 7 . . . . . 7 . 3 . STAY 23 | . . . . . . . . . 1 3 1 1 2 1 . . . . 3 5 3 . . . . . 3 . . . FOLLOW 21 | . . . . . . . . . 2 4 3 1 3 1 . . . . 1 2 . . . . . . 4 . . . AID 25 | . . . . . . . . . 1 2 2 . 5 2 . . . . 5 4 4 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Ally Attacks 143 | . . . . . . . . 8 . 10 2 . 72 . . . . 2 . . . . . . . . 49 . . . Total Damage 5753 | . . . . . . . . 274 . 348 54 . 2766 . . . . 25 . . . . . . . . 2286 . . . Kills 24 | . . . . . . . . 3 . 5 2 . 7 . . . . . . . . . . . . . 7 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Robot Analysis Total 137 | . 2 . . . . . . . 1 . . . . . . . 134 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 1 1 . 3 . 1 . . 2 . 1 3 . 1 . . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Turns Passed 49488 | 106 986 1324 3960 2726 1329 1211 5338 1660 1212 1764 1724 2631 2456 1706 1982 2756 493 2301 810 1808 1508 245 921 269 1427 1563 1666 635 839 132 Spaces Moved 19968 | 52 463 750 1372 980 550 491 1912 572 432 696 692 1059 952 515 757 1064 174 1052 278 920 737 122 434 122 689 657 716 273 273 212 Core 273 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 212 Treads 12948 | 46 347 397 1372 980 550 491 1912 572 432 696 692 1059 952 515 757 1064 114 . . . . . . . . . . . . . Legs 6277 | . . . . . . . . . . . . . . . . . 60 1052 278 920 737 122 434 122 689 657 716 273 217 . Wheels 470 | . 116 353 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 160 240 240 240 238 241 241 241 241 241 241 241 250 250 190 190 190 190 190 190 190 190 190 190 175 175 50 50 Average Speed 216 | 147 155 138 237 240 240 240 240 241 241 241 241 241 242 245 250 250 226 190 190 190 190 190 190 190 190 190 202 175 131 50 Slowest Speed 330 | 160 175 160 240 240 240 243 243 241 241 241 241 241 321 330 330 250 250 190 190 190 190 190 190 190 190 190 252 175 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 68 | 3 75 97 98 99 86 86 98 78 16 91 96 85 93 16 91 92 80 95 11 98 91 58 64 5 82 81 80 50 14 19 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 31 | . 2 . . . . . . . . 1 . 2 . . . . 22 . . . . 3 . . . 1 . . . . Known Exits Taken 19 | . . . . . . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 2 . 1 . 1 . . . 4 4 4 . . 2 3 . 4 . 3 4 . 1 . 2 2 . 4 . . Spaces Dug 333 | . 15 19 21 . . . 14 2 6 1 . . . 16 . . . 3 19 14 61 . 62 4 34 4 4 12 20 2 Terrain Destroyed 937 | . 25 72 67 . . . 34 7 26 1 . . 24 21 3 1 1 11 42 117 88 . 74 6 125 22 43 48 69 10 Melee 46 | . . . 7 . . . 14 2 6 1 . . . 16 . . . . . . . . . . . . . . . . Projectile 173 | . . . . . . . . . . . . . 1 3 3 1 1 9 16 4 8 . 14 6 13 12 22 7 51 2 AOE 709 | . 25 72 60 . . . 20 5 20 . . . 23 . . . . . 26 113 80 . 60 . 111 10 20 41 15 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total 23930 | 69 605 967 1848 1146 563 505 2341 705 534 748 735 1136 1044 797 808 1131 244 1235 487 956 790 136 486 150 751 939 865 408 564 237 Wait 1701 | . 35 149 241 36 . . 158 12 15 8 16 47 16 150 8 43 17 71 128 6 2 . 1 4 11 240 32 110 142 3 Move 19939 | 52 462 749 1371 979 549 490 1911 571 431 695 691 1058 951 514 756 1063 173 1051 277 919 736 121 433 121 688 656 715 272 272 212 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 4 8 4 26 3 7 1 34 6 13 . 4 3 3 10 3 . 13 6 7 1 5 1 3 5 3 1 9 . 7 6 Fast Attach 76 | 7 1 . 3 4 . . 3 2 2 . . 10 4 5 1 . 2 4 4 . 1 7 . . . . 4 3 8 1 Attach 71 | . 3 1 6 . . . 5 1 6 . . 1 8 6 . 1 3 4 5 . 1 . 1 2 . . 4 . 9 4 Detach 30 | . 2 . 2 1 . . 2 . 1 . . 1 4 4 . . 2 1 1 . . . . . . . 2 . 3 4 Swap 461 | . 16 16 37 3 . 3 31 22 15 12 8 2 13 33 17 14 8 31 18 15 19 . 20 7 20 21 15 11 34 . Drop 225 | . 1 3 29 9 7 2 43 7 11 . 7 12 3 8 6 . 12 6 5 2 4 7 3 4 3 4 17 1 6 3 Fire 971 | 5 73 35 116 101 . 6 124 45 24 10 7 1 25 42 17 8 8 48 40 12 22 . 25 7 25 17 34 11 79 4 Melee 103 | . . . 9 . . . 24 29 6 4 2 1 2 20 . . 6 . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 3 . Crush 49 | 1 4 10 8 7 . 3 6 2 2 . . . . 5 . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Rewire 79 | . . . . . . . . . . 19 . . 15 . . . . 11 . 1 . . . . . . 33 . . . Trap 6 | . . . . 3 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Discovered new exit (range 12) 1093 | -10/Materials | Entered Mines 1123 | -10/Mines | Assembled infested the area 1329 | -10/Mines | Core integrity fell below 50% 1438 | -10/Mines | Learned 2 Materials zone layouts 1607 | -10/Mines | Discovered new exit (range 15) 1782 | -10/Mines | Discovered new exit (range 10) 2417 | -10/Mines | Entered Materials 2417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2644 | -9/Materials | Destroyed 7 combat bots 2783 | -9/Materials | Build established: Scavenger-Mutant 2883 | -9/Materials | Discovered new exit (range 10) 3556 | -9/Materials | Discovered new exit (range 8) 3842 | -9/Materials | Discovered new exit (range 11) 4733 | -9/Materials | Repaired Lgt. Treads 4749 | -9/Materials | Discovered new exit (range 10) 5618 | -9/Materials | Discovered new exit (range 9) 5732 | -9/Materials | Repaired Lgt. Treads 5759 | -9/Materials | Repaired Lgt. Treads 5787 | -9/Materials | Repaired Lgt. Treads 6046 | -9/Materials | Build established: Mutant 6377 | -9/Materials | Entered Mines 6383 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6405 | -9/Mines | Murdered YI-UF0 6405 | -9/Mines | Destroyed YI-UF0 6411 | -9/Mines | Found Prototype Storage 6411 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 6488 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6488 | -9/Mines | Discovered new exit (range 5) 6703 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6709 | -9/Mines | Found Prototype Device 6859 | -9/Mines | Met a Derelict shopkeep closing up shop 7052 | -9/Mines | Discovered new exit (range 11) 7445 | -9/Mines | Found a hidden stash of uninstalled traps 8115 | -9/Mines | Discovered new exit (range 6) 8119 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9103 | -9/Mines | Entered Exiles 9103 | -9/Exiles | Found Exiles lab abandoned 9142 | -9/Exiles | Discovered new exit (range 14) 10119 | -9/Exiles | Discovered new exit (range 14) 10432 | -9/Exiles | Entered Mines 10676 | -8/Mines | Discovered new exit (range 2) 11089 | -8/Mines | Discovered new exit (range 6) 11145 | -8/Mines | Core integrity fell below 50% 11643 | -8/Mines | Entered Materials 11643 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11644 | -8/Materials | Identified exit to Storage 12155 | -8/Materials | Build established: Tank 12374 | -8/Materials | Discovered new exit (range 16) 12964 | -8/Materials | Discovered new exit (range 16) 13453 | -8/Materials | Build established: Scavenger-Tank 13880 | -8/Materials | Repaired Adv. Treads 13913 | -8/Materials | Repaired Imp. Treads 14083 | -8/Materials | Discovered new exit (range 16) 14182 | -8/Materials | Identified exit to Garrison 14892 | -8/Materials | Build established: Mutant 15643 | -8/Materials | First assault squad dispatched 15687 | -8/Materials | Core integrity fell below 50% 15835 | -8/Materials | Identified Exp. Sensor Array 16611 | -8/Materials | Build established: Scavenger-Mutant 16981 | -8/Materials | Entered Garrison 17020 | -8/Garrison | Build established: Mutant 17038 | -8/Garrison | Triggered checkpoint 17209 | -8/Garrison | Garrison Relay disabled 17394 | -8/Garrison | Destroyed 7 combat bots 17407 | -8/Garrison | Triggered checkpoint 17472 | -8/Garrison | Discovered new exit (range 12) 17522 | -8/Garrison | Learned Factory security intel 17538 | -8/Garrison | Triggered checkpoint 17599 | -8/Garrison | Garrison Relay disabled 17952 | -8/Garrison | Rescued a captive Derelict 17956 | -8/Garrison | Rescued a captive Derelict 17981 | -8/Garrison | Triggered checkpoint 18019 | -8/Garrison | Garrison Relay disabled 18060 | -8/Garrison | Discovered new exit (range 13) 18275 | -8/Garrison | Triggered checkpoint 18354 | -8/Garrison | Discovered new exit (range 63) 18354 | -8/Garrison | Discovered new exit (range 7) 18354 | -8/Garrison | Discovered new exit (range 57) 18479 | -8/Garrison | Build established: Tank 18641 | -8/Garrison | Entered Factory 18641 | -7/Factory | Accompanied by 1 ally 18641 | -7/Factory | Evolved 2 slots: Weapon x2 18745 | -7/Factory | Identified exit to Lower Caves 18983 | -7/Factory | Build established: Gunner 19369 | -7/Factory | Build established: Tank 19680 | -7/Factory | Fabricated M-13 Machinist (x1) 19777 | -7/Factory | Build established: Gunner 19853 | -7/Factory | Entered Lower Caves 19853 | -7/Lower Caves | Accompanied by 1 ally 19993 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20021 | -7/Lower Caves | Met a Warlord Commander 20022 | -7/Lower Caves | Learned location of Warlord (-4) 20023 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20038 | -7/Lower Caves | Destroyed 7 combat bots 20388 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20721 | -7/Lower Caves | Learned Factory stockpile data 21018 | -7/Lower Caves | Discovered new exit (range 9) 21617 | -7/Lower Caves | Entered another Lower Caves area 21617 | -7/Lower Caves | Accompanied by 3 allies 21977 | -7/Lower Caves | Identified exit to Zion 22000 | -7/Lower Caves | Encountered a Warlord checkpoint 22942 | -7/Lower Caves | Build established: Trapper-Gunner 23341 | -7/Lower Caves | Entered Zion 23341 | -7/Zion | Accompanied by 3 allies 23452 | -7/Zion | System corruption cleaned by Quarantine Array 23592 | -7/Zion | Given the Hacking Drone Bay 23593 | -7/Zion | Found Prototype Device 23769 | -7/Zion | Discovered new exit (range 13) 23806 | -7/Zion | Found Prototype Special Weapon 23806 | -7/Zion | Identified RU-N14's Throwing Claymores 24414 | -7/Zion | Given A8's code to call for help 24479 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24497 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24544 | -7/Zion | Found GAL Module 25107 | -7/Zion | Learned location of Data Miner (-6) 25252 | -7/Zion | Found Prototype Device 25252 | -7/Zion | Identified Phasing AFG 25835 | -7/Zion | Attacked by Zionites 25972 | -7/Zion | Entered Proximity Caves 25972 | -6/Proximity Caves | Accompanied by 5 allies 26248 | -6/Proximity Caves | Found Alien Artifact 26248 | -6/Proximity Caves | Identified Dimensional Node Initializer 26248 | -6/Proximity Caves | Initialized slip node 26774 | -6/Proximity Caves | Build established: Trapper-Tank 26792 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 26848 | -6/Proximity Caves | Destroyed 10 combat bots 26850 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 26958 | -6/Proximity Caves | Spotted B-75 Beast 26999 | -6/Proximity Caves | Discovered new exit (range 13) 27030 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 27090 | -6/Proximity Caves | Learned 8 Factory zone layouts 27111 | -6/Proximity Caves | Build established: Trapper-Gunner 27201 | -6/Proximity Caves | Learned location of 1 exit from Factory 27544 | -6/Proximity Caves | Destroyed B-75 Beast 27764 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28428 | -6/Proximity Caves | Entered Factory 28428 | -6/Factory | Accompanied by 1 ally 28428 | -6/Factory | Evolved 2 slots: Utility x2 28429 | -6/Factory | Identified exit to Lower Caves 28430 | -6/Factory | Identified exit to Factory 28643 | -6/Factory | Repaired Coil Gun 29091 | -6/Factory | Identified Hacking Drone Bay 29118 | -6/Factory | Repaired Antimatter Reactor 29123 | -6/Factory | Build established: Derelict-Skirmisher 29959 | -6/Factory | Fabricated Exp. Sensor Array (x1) 30134 | -6/Factory | Entered Lower Caves 30135 | -6/Lower Caves | Identified exit to Lower Caves 30459 | -6/Lower Caves | Build established: Trapper-Skirmisher 31654 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31891 | -6/Lower Caves | Learned 8 Factory zone layouts 31904 | -6/Lower Caves | Encountered a Warlord checkpoint 31975 | -6/Lower Caves | Build established: Derelict-Skirmisher 32116 | -6/Lower Caves | Entered another Lower Caves area 32338 | -6/Lower Caves | Discovered exit to Factory (range 13) 33093 | -6/Lower Caves | Encountered a Warlord checkpoint 33207 | -6/Lower Caves | Discovered new exit (range 14) 34867 | -6/Lower Caves | Identified exit to Data Miner 34872 | -6/Lower Caves | Entered Data Miner 34872 | -6/Data Miner | Discovered new exit (range 6) 34920 | -6/Data Miner | Met Data Miner 34965 | -6/Data Miner | Learned location of Section 7 (-2) 34965 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35007 | -6/Data Miner | Received God Mode back door access code from Data Miner 35025 | -6/Data Miner | Interfaced with the Data Conduit 35179 | -6/Data Miner | Build established: Derelict-Gunner 35305 | -6/Data Miner | Found Exp. Thermal Shield 35317 | -6/Data Miner | Found Exp. Thermal Shield 35361 | -6/Data Miner | Identified exit to Proximity Caves 35365 | -6/Data Miner | Entered Proximity Caves 35401 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 36295 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 36321 | -5/Proximity Caves | Learned 4 Factory zone layouts 36595 | -5/Proximity Caves | Lost 4 parts (4w) 36791 | -5/Proximity Caves | Found Imp. Powered Armor 37269 | -5/Proximity Caves | Discovered exit to Factory (range 8) 37384 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37530 | -5/Proximity Caves | Learned Factory garrison access intel 37666 | -5/Proximity Caves | Entered Factory 37666 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 37667 | -5/Factory | Identified exit to Upper Caves 37667 | -5/Factory | Identified exit to Factory 37668 | -5/Factory | Loaded intel: 281 machine locations 37669 | -5/Factory | Loaded intel: 4 garrison access locations 37872 | -5/Factory | Fabricated M-13 Machinist (x1) 38280 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 38476 | -5/Factory | Entered Upper Caves 38476 | -5/Upper Caves | Accompanied by 1 ally 39476 | -5/Upper Caves | Learned location of 1 exit from Factory 39589 | -5/Upper Caves | Discovered new exit (range 13) 39611 | -5/Upper Caves | Identified exit to Upper Caves 40284 | -5/Upper Caves | Entered another Upper Caves area 40284 | -5/Upper Caves | Accompanied by 1 ally 40442 | -5/Upper Caves | Discovered exit to Factory (range 12) 40981 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41064 | -5/Upper Caves | Encountered a Warlord checkpoint 41090 | -5/Upper Caves | Spotted B-75 Beast 41133 | -5/Upper Caves | Destroyed B-75 Beast 41153 | -5/Upper Caves | Lost 3 allies 41399 | -5/Upper Caves | Learned Factory emergency access door positions 41750 | -5/Upper Caves | Discovered new exit (range 9) 41771 | -5/Upper Caves | Identified exit to Zhirov 41792 | -5/Upper Caves | Entered Zhirov 41792 | -5/Zhirov | Discovered new exit (range 3) 41794 | -5/Zhirov | Identified exit to Proximity Caves 41829 | -5/Zhirov | Met Zhirov 41882 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41911 | -5/Zhirov | Found Alien Artifact 41911 | -5/Zhirov | Identified Integrated Dissipator 41911 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41938 | -5/Zhirov | Found Alien Artifact 42037 | -5/Zhirov | Entered Proximity Caves 42516 | -4/Proximity Caves | Destroyed 7 combat bots 42635 | -4/Proximity Caves | Learned Research emergency access door positions 42952 | -4/Proximity Caves | Discovered exit to Factory (range 3) 42958 | -4/Proximity Caves | Entered Factory 42958 | -4/Factory | Evolved 2 slots: Utility x2 42959 | -4/Factory | Identified exit to Upper Caves 42960 | -4/Factory | Identified exit to Research 42962 | -4/Factory | Loaded intel: 229 machine locations 43227 | -4/Factory | Entered Upper Caves 43636 | -4/Upper Caves | Attracted the attention of an 0b10 base 43669 | -4/Upper Caves | Learned Factory garrison access intel 43669 | -4/Upper Caves | Learned Extension security intel 43669 | -4/Upper Caves | Learned Factory trap positions 43669 | -4/Upper Caves | Learned location of 1 exit from Research 43918 | -4/Upper Caves | Discovered new exit (range 19) 43963 | -4/Upper Caves | Identified exit to Upper Caves 44654 | -4/Upper Caves | Entered another Upper Caves area 44685 | -4/Upper Caves | Discovered exit to Research (range 21) 45034 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45300 | -4/Upper Caves | Discovered new exit (range 18) 46151 | -4/Upper Caves | Identified exit to Warlord 46217 | -4/Upper Caves | Entered Warlord 46264 | -4/Warlord | Discovered new exit (range 22) 47005 | -4/Warlord | Met Warlord 47019 | -4/Warlord | Warlord's base attacked by MAIN.C 47023 | -4/Warlord | Opened Warlord's prototype stash 47029 | -4/Warlord | Found Prototype Reactor 47056 | -4/Warlord | Found Prototype Hackware 47065 | -4/Warlord | Found Exp. Focal Shield 47287 | -4/Warlord | Identified Ghost Barrier 47294 | -4/Warlord | Met EX-DEC 47294 | -4/Warlord | Found Prototype Energy Cannon 47331 | -4/Warlord | Build established: Trapper-Skirmisher 47369 | -4/Warlord | Warlord forces counterattacked 47540 | -4/Warlord | Spotted Executioner 47540 | -4/Warlord | Spotted Executioner 47601 | -4/Warlord | Lost 8 allies 47611 | -4/Warlord | Found Exp. Core Analyzer 47630 | -4/Warlord | Spotted Striker 47633 | -4/Warlord | Spotted Striker 47638 | -4/Warlord | Spotted Executioner 47657 | -4/Warlord | Identified Transdimensional Reconstructor 47657 | -4/Warlord | Warped through subspace 47688 | -4/Warlord | Lost 3 parts (1n2w) 47694 | -4/Warlord | Warlord base infiltrated, sounded retreat 47785 | -4/Warlord | Lost 9 allies 47787 | -4/Warlord | Build established: Scavenger-Tank 47843 | -4/Warlord | System corruption reached 10% 47872 | -4/Warlord | Lost 10 allies 47881 | -4/Warlord | Identified exit to Proximity Caves 47883 | -4/Warlord | Entered Proximity Caves 48122 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 48504 | -3/Proximity Caves | Discovered exit to Research (range 3) 48518 | -3/Proximity Caves | Entered Research 48518 | -3/Research | Evolved 2 slots: Propulsion x2 48519 | -3/Research | Identified exit to Quarantine 48521 | -3/Research | Loaded intel: 99 machine locations 48711 | -3/Research | Spotted B-86 Titan 48730 | -3/Research | Destroyed B-86 Titan 48776 | -3/Research | Identified exit to Armory 48880 | -3/Research | Lost 3 parts (1n2w) 49286 | -3/Research | Identified Vortex Chain Reactor 49330 | -3/Research | Core integrity fell below 50% 49356 | -3/Research | Discovered new exit (range 14) 49357 | -3/Research | Entered Armory 49358 | -3/Armory | Loaded intel: 73 machine locations 49363 | -3/Armory | Lost 29 parts (3p9n8u8w) 49474 | -3/Armory | Core integrity fell below 20% 49489 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 49383_ Energy Cycler explodes. 49394_ System corrupted: Substantial component data lost. 49415_ J JP6:%KOTOJK 72|W369IRNZTL8NJZ&K76KYX 49419_ Reinforced Shell breached. 49423_ Acquired Enh. Quantum Rifle. 49460_ 2NTQMTDFN0,2QB1,VHUOLROE7HV59L 49460_ Dropped Enh. Quantum Rifle. 49462_ Acquired Hyp. Railgun. 49467_ Penetrated by Slug. 49473_ Slug penetrates Wall. 49475_ System corrupted: Component data lost. 49476_ Exp. Core Analyzer destroyed. 49476_ Penetrated by Slug. 49476_ Reinforced Shell breached. 49484_ Acquired Adv. Phase Shifter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ]! """ # | | T?????????????????????????????????# ]! """ + | | ??????????????????????????????????# """ #! | | ??????????????????????????????????# # | | ???????????????????????????????????###+###"#/### | | ?????????????????????????????????????# #?# # | | ?????????????????????????#######?????# #?# [[ # | | ?????????????????????????# ####### ###[ [[ # | | ?????????????????????##### # [ # | | ???????????????+####?# + # | | ?????????????? ????# # ]]] # | | ?????????????? ???# ]########### ]]] # | | ??????????????? ???######"######???# ### | | ???????????????? ?????# #???# #?? | | ????????????????? ?""?# "" #???# #?? | | ?????????????????""" ?T"?# #???# #?? | | ??????????????""?F"" ""?# #???# #?? | | ??????????????"""""" #### #???#######?? | | ?????????????? """" + """ #???????????? | | ??????????? ! # #???????????? | | ??????????? # #???????????? | | ??????????? #######+#### # #???????????? | | ???????????????????# ?##s##########???????????? | | ???????????????????# !!! # s #?????????????? | | ???????????????????# !!! # s!s !! #?????????????? | | ???????????????????# !!! @ !!!!!! #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????#################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Hacked Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory | Authchip M-13 Machinist | x1 | -5/Factory | Authchip Lrn. Terrain Scanner | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrapGodBlaster Manual? 0 Play Time 05:08:18 Cumulative 477.1 hours Start 2024.04.17 @ 22:15:47 End 2024.05.10 @ 19:16:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b477a3b7-7994-4bc5-9cf9-005c4c120676