Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.11.08 @ 19:09:28 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (442) 2210 Value Destroyed (23012) 23012 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (11246) 11246 TOTAL SCORE: 46928 Bonus ------- High Alert Combat Kills 1436 Follower Combat Kills 6406 Entered Garrisons 200 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Win 3000 Friendly Fire -1796 Cogmind --------- Core Integrity 1185/1600 Matter 0/300 Energy 836/850 System Corruption 21% Temperature Cool (-184) Movement Treading (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter > --- WEAPON (7) ------- Phase Gun Phase Gun Quantum Rifle Quantum Rifle Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY (25) --- Particle Reactor Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit HERF Cannon Compact HERF Cannon Heavy Plasma Cannon Railgun Enhanced Hardcell Cannon Heavy Rocket Launcher Heavy Rocket Launcher Micro-nuke Launcher Great Maul Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Quantum Capacitor > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Particle Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Treads Advanced Heavy Treads Advanced Power Amplifier Huge Storage Unit Phase Gun Phase Gun Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Heavy Plasma Cannon KE Penetrator Linear Accelerator Heavy Rocket Launcher Heavy Rocket Launcher Micro-nuke Launcher Fusion Bomb Launcher Great Maul [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Fusion Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Slots Evolved 19 | . 1 . 2 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 . . . 2 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 . . . . . 1 . . . . 1 1 . . . . 2 2 . . . 1 Weapon 5 | . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 1 Parts Attached 297 | 9 2 1 11 10 18 6 4 . 9 20 2 6 2 1 14 25 9 4 . 10 19 9 12 15 10 69 Power 55 | 1 . . 1 1 5 1 2 . 3 4 . 3 . . 2 2 1 2 . . 3 . 5 4 1 14 Engine 16 | 1 . . 1 1 5 . 1 . 3 1 . 2 . . 1 . . . . . . . . . . . Core 9 | . . . . . . 1 1 . . 2 . 1 . . 1 1 1 . . . 1 . . . . . Reactor 30 | . . . . . . . . . . 1 . . . . . 1 . 2 . . 2 . 5 4 1 14 Propulsion 33 | 4 . . . 4 . 1 . . . 5 . 1 . 1 1 2 3 1 . . 2 1 . . 1 6 Treads 31 | 2 . . . 4 . 1 . . . 5 . 1 . 1 1 2 3 1 . . 2 1 . . 1 6 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 2 1 1 4 1 5 2 2 . 2 6 . 2 1 . 5 16 3 1 . 6 6 5 1 6 4 27 Device 80 | . . . 2 1 4 1 1 . 1 3 . 1 . . 4 12 3 . . 4 4 4 1 4 4 26 Storage 4 | 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Processor 8 | . . . . . . . . . . . . . 1 . . 2 . . . 1 2 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | 1 . 1 2 . 1 1 1 . 1 2 . 1 . . 1 2 . 1 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 1 . 6 4 8 2 . . 4 5 2 . 1 . 6 5 2 . . 4 8 3 6 5 4 22 Energy Gun 57 | . 1 . 1 . 5 1 . . 3 5 2 . 1 . 4 3 2 . . 4 7 3 4 1 3 7 Energy Cannon 20 | . . . 4 4 3 . . . . . . . . . . . . . . . . . . 4 . 5 Ballistic Gun 16 | 2 . . 1 . . 1 . . 1 . . . . . 2 2 . . . . 1 . 2 . . 4 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . . 3 . . . . 1 6 . 2 . 2 1 . 1 . 3 4 Corrupted Parts 9 | . . . . . . 1 . . 2 . . . . . . . . 1 . . . 1 . . 2 2 System Corruption 18 | . . . . . . 4 . . 5 . . . . . . . . 3 . . . 1 . . 3 2 Parts Lost 46 | . . . . . 4 3 . . . . 2 . . . 2 1 1 . . 2 3 1 4 1 4 18 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . 1 . . . . . . . . 1 1 1 . . . . . . . 1 1 Utility 19 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 2 . 3 1 . 9 Weapon 19 | . . . . . 2 1 . . . . 2 . . . . . . . . 1 1 1 1 . 2 8 Highest Loss Streak 5 | . . . . . 2 3 . . . . 2 . . . 2 1 1 . . 1 2 1 2 1 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | . 5 7 17 24 24 22 23 25 25 24 24 24 25 25 24 24 24 25 25 24 23 22 23 23 24 22 Power 3 | . 1 1 2 4 1 2 3 4 4 3 3 3 3 3 3 4 4 4 4 3 2 3 3 3 3 6 Propulsion 2 | . . 1 1 2 2 2 1 1 1 . 1 1 2 2 2 2 2 3 3 3 3 4 5 3 2 1 Utility 7 | . 2 4 5 6 7 8 9 10 10 9 10 11 11 11 9 8 8 8 8 7 6 4 4 2 4 4 Weapon 9 | . . 1 6 12 12 10 10 10 10 10 10 9 9 9 9 9 10 10 10 10 10 11 11 14 15 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . . 4 1 . 1 . . 3 1 2 . . 1 1 . . . . . 1 . 1 . 13 Power 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Utility 7 | . . . . . 1 . 1 . . 2 1 . . . . . . . . . . 1 . . . 1 Weapon 15 | . . . . 2 . . . . . 1 . . . . 1 1 . . . . . . . 1 . 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 96 99 99 93 100 100 100 99 100 100 100 100 99 99 94 90 90 88 88 88 84 86 85 88 Engine 6 | . 12 12 10 8 20 15 16 21 21 10 . 3 6 6 5 5 2 . . . . . . . . . Core 3 | . . . . . . 5 4 . . 4 12 8 6 6 4 3 2 5 5 4 8 8 4 1 . . Reactor 5 | . . . . . . . . . . 3 6 6 6 6 5 6 10 10 10 10 4 4 7 10 11 11 Treads 16 | . 25 25 20 25 21 15 21 21 21 25 25 25 25 25 21 19 14 10 10 10 9 8 8 8 7 6 Device 19 | . . . 6 15 13 14 14 14 14 16 18 18 12 12 15 21 25 25 25 24 22 25 23 21 27 31 Storage 6 | . 12 12 10 8 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 7 8 8 4 3 Processor 2 | . . . . . . . . . . . . . 5 6 5 3 . . . . 7 5 4 5 8 6 Protection 4 | . 12 12 10 8 7 6 7 7 7 6 6 6 6 6 5 4 5 5 5 5 3 4 2 4 . . Energy Gun 18 | . 12 12 7 . 9 22 21 21 21 22 25 25 25 25 22 26 30 30 30 29 19 24 23 11 8 13 Energy Cannon 4 | . . . 24 33 17 . . . . . . . . . . . . . . . . . . 12 14 3 Ballistic Gun 3 | . 25 25 7 . . 5 7 7 7 2 . . . . 4 3 . . . . 6 . 1 . . 1 Peak Build Rating 224 | 7 9 11 25 45 60 58 62 62 70 79 79 79 79 77 95 120 130 147 147 148 167 178 177 195 199 224 Average Rating 113 | 5 8 9 20 41 51 54 58 62 67 76 78 78 76 77 91 111 123 144 147 144 160 173 171 189 195 206 On Entrance 90 | . 7 9 11 25 45 55 58 62 62 70 79 78 79 77 77 95 119 130 147 147 136 154 173 165 195 197 Avg Prop Armor Cover (%) 8 | 8 . . . . 4 . . . . . . . . . . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 21 93 93 112 127 141 133 139 139 142 222 134 140 140 140 156 173 183 195 195 196 183 192 192 229 225 242 Greatest Support 160 | 40 40 40 40 84 84 84 84 84 84 106 106 108 108 108 108 108 140 150 150 150 150 150 150 150 150 160 Greatest Overweight (x) 2 | 2 2 2 2 1 2 2 1 1 1 2 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 7 9 23 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 5 7 17 24 24 22 23 25 25 24 24 24 25 25 24 24 24 25 25 24 24 24 25 24 24 23 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 7 9 23 25 24 22 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 46% | Scavenger-Executioner 22% | Scavenger-Tank 18% | Hacker-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Matter Collected 7902 | 283 519 10 104 110 190 105 133 . 262 334 50 114 47 20 224 472 158 67 8 347 403 107 129 243 177 3286 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26698 | . 320 . 135 935 2151 132 391 . 1091 2165 432 . . 406 752 2682 1720 85 414 2130 885 108 761 1102 1321 6580 Parts 1065 | . 22 . 8 39 112 7 13 . 42 92 9 . . 8 24 99 69 . 19 78 36 3 22 49 50 264 Haulers Intercepted 15 | . . . . 2 . . . . . 3 . . . . 1 3 . . . 3 . . . . . 3 Recyclers Shooed 6 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Combat Hostiles Destroyed 328 | . 7 . 2 17 28 3 7 . 17 25 9 . . 6 8 24 13 1 2 20 10 1 11 12 12 93 Guns 201 | . 7 . . . 8 3 7 . 17 21 6 . . 6 7 23 12 1 2 18 10 1 11 2 3 36 Cannons 83 | . . . 2 15 15 . . . . . . . . . . . . . . . . . . 9 8 34 AOE 22 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . 17 Classes Destroyed 20 | . 2 . 4 2 7 . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 Worker 21 | . . . . . 5 . . . . 9 . . . . . . 1 . . 3 . 1 . . . 2 Builder 24 | . 1 . 1 . 5 . . . . 3 . . . . . 5 1 . . . . . . . 1 7 Hauler 15 | . . . . 2 . . . . . 3 . . . . 1 3 . . . 3 . . . . . 3 Recycler 14 | . . . . . 3 . . . . 1 . . . . . 2 3 . . . 1 . . . 2 2 Mechanic 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . Watcher 26 | . . . 2 3 4 . . . . 6 . . . . . 1 1 . . 1 1 . . 1 1 5 Swarmer 42 | . . . 1 6 2 2 . . 2 4 2 . . . . . . . . . . . 3 . . 20 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 116 | . 7 . . 7 11 . 7 . 12 8 4 . . 1 3 9 4 1 . 3 2 1 5 3 3 25 Brawler 6 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 . 1 Duelist 7 | . . . . . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Sentry 48 | . . . 1 3 5 1 . . 1 5 1 . . 2 3 4 4 . 2 4 2 . 1 2 . 7 Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Hunter 24 | . . . . 1 2 . . . . 2 . . . 1 . 4 2 . . 1 . . . 2 . 9 Programmer 55 | . . . . . 4 . . . . 5 2 . . . 1 7 . . . 5 3 . . 3 3 22 Heavy 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 Behemoth 7 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . 1 . 2 Lightning 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 10 | . 2 . 3 8 10 3 3 . 6 6 5 . . 3 3 5 5 1 3 4 2 1 3 5 6 10 Combat Bots Only 8 | . 2 . 2 4 3 3 3 . 6 3 5 . . 3 3 3 3 1 2 3 2 1 3 5 5 8 Max Kills in Single Turn 4 | . 1 . 1 1 4 1 2 . 2 2 1 . . 1 1 4 2 1 2 4 2 1 1 1 2 4 Gunslinging 1 | . . . . . . . 1 . 1 1 . . . . . 1 1 . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 99-TNT (-3/Research) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Hostile Shots Fired 1592 | . 18 . 8 42 141 52 11 . 51 141 58 . . 7 28 81 68 . 4 69 38 19 26 77 88 565 Missed 496 | . 5 . 1 14 51 14 3 . 19 61 10 . . 2 10 32 21 . 1 18 8 8 7 22 22 167 Hits 1096 | . 13 . 7 28 90 38 8 . 32 80 48 . . 5 18 49 47 . 3 51 30 11 19 55 66 398 Melee 16 | . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . . 10 Projectile 1080 | . 13 . 7 28 87 38 8 . 32 79 48 . . 5 18 49 47 . 3 51 30 11 17 55 66 388 AOE 10 | . . . . . . . . . . . . . . . . . . . . 1 7 . 1 . . 1 Critical Strikes 56 | . 3 . 1 . 1 1 . . 2 3 1 . . . . 5 3 . . 9 . . 2 3 3 19 Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17155 | . 119 . 74 327 999 157 94 . 363 707 577 . . 80 304 768 588 9 67 1348 1371 228 486 1047 1170 6272 Core 1041 | . 33 . 20 25 25 27 . . 43 39 31 . . . . 24 26 . 16 125 65 36 . 33 58 415 Absorbed by Shields 255 | . . . . . . . . . . . . . . . . . 228 9 . . . 18 . . . . Ignored by Resistances 10045 | . 72 . 47 200 600 112 54 . 216 442 342 . . 47 178 447 473 11 40 751 768 93 228 599 676 3649 Regen/Repaired (Parts) 112 | . . . . . 12 . . . . . . . . . 50 50 . . . . . . . . . . Core Remaining (%) 90 | 100 . 86 95 95 . . . . 86 . . . . 91 100 . . . . 83 95 . . . 91 74 Volleys Fired 652 | . 23 . 8 28 57 5 10 . 31 74 17 . . 8 16 45 29 1 6 53 22 5 16 18 21 159 Largest 7 | . 3 . 4 4 4 3 4 . 4 4 4 . . 4 5 6 6 6 6 6 6 6 6 6 6 7 Hottest 693 | . 90 . 272 276 290 175 228 . 254 301 301 . . 290 354 489 497 497 497 499 459 489 477 610 610 693 Shots Fired 3132 | . 69 . 32 98 204 16 41 . 126 295 65 1 1 32 77 264 162 6 24 252 115 28 93 102 114 915 Gun 2296 | . 69 . 4 . 102 16 41 . 126 295 65 1 1 32 77 264 162 6 24 252 115 28 93 34 33 456 Cannon 822 | . . . 28 98 102 . . . . . . . . . . . . . . . . . . 68 81 445 Launcher 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 466 | . 46 . 2 . . 3 10 . 31 20 . . . . 16 28 . . . . 25 . 2 . 1 282 Thermal 2393 | . 23 . 30 68 98 . 10 . 37 268 65 1 1 32 61 236 162 6 24 252 70 25 90 102 113 619 Explosive 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Electromagnetic 259 | . . . . 30 106 13 21 . 58 7 . . . . . . . . . . 20 3 1 . . . Robot Hit Streak 43 | . 23 . 11 31 36 8 16 . 43 30 28 . 6 14 22 39 40 15 17 18 33 23 20 33 22 34 Robot Miss Streak 4 | . 2 . 2 3 2 1 1 . 2 4 3 . . 1 1 3 1 1 1 3 1 1 3 1 2 4 Penetration Max 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Secondary Targets 31 | . 1 . . . 1 1 3 . 7 4 2 . . 2 . 3 2 . . 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 1 1 . . 1 . 1 1 . . 1 . . 1 . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Shots Hit Robots 2108 | . 58 . 18 64 149 9 35 . 94 215 55 . 1 26 56 185 111 5 22 134 84 22 72 71 60 562 Core Hits 917 | . 20 . 6 28 86 5 21 . 50 85 23 . . 12 20 73 47 1 9 79 28 7 28 25 25 239 Critical Kills 37 | . . . . . . . . . 1 . . . . . . 4 6 . 1 5 2 . 2 2 1 13 Critical Parts Destroyed 39 | . . . . . . . . . . . . . . . 3 7 2 1 1 6 1 . 1 . . 17 Critical Strikes 150 | . 2 . . . . . . . 3 14 5 . . 1 5 12 13 1 2 18 5 . 4 2 1 62 Burn 52 | . 2 . . . . . . . 1 14 5 . . 1 2 1 2 . . 7 . . . . . 17 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 Destroy 74 | . . . . . . . . . 1 . . . . . 3 11 11 1 2 11 4 . 4 . . 26 Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Corrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67394 | . 639 . 364 1654 4141 145 667 . 1894 5038 1449 . 27 569 1275 5271 3502 151 697 5596 2727 837 2423 2942 2922 22464 Guns 44422 | . 639 . 13 . 1669 145 667 . 1894 5038 1449 . 27 569 1275 5059 3502 151 697 4428 2727 837 2423 1034 750 9429 Cannons 18482 | . . . 351 1654 1850 . . . . . . . . . . . . . . . . . . 1908 2172 10547 Explosions 4423 | . . . . . 622 . . . . . . . . . . 207 . . . 1168 . . . . . 2426 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 62 Kinetic 7911 | . 384 . . . . 22 181 . 540 224 . . . . 165 294 . . . . 414 . 21 . . 5666 Thermal 51748 | . 255 . 364 1011 2348 . 215 . 563 4760 1449 . 27 569 1110 4972 3502 151 697 4498 1910 771 2402 2942 2922 14310 Explosive 2426 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2426 Electromagnetic 5242 | . . . . 643 1793 123 271 . 791 54 . . . . . . . . . 1098 403 66 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 5 5 5 10 6 7 7 7 . . . 1 4 4 14 3 1 1 4 14 21 Average Corruption 6 | . . . . . 1 4 5 5 8 3 6 7 7 . . . 1 3 4 8 1 1 1 2 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . . . . . . 20 21 6 25 30 20 26 3 . . . 3 7 2 43 11 3 11 19 25 184 Message Errors 121 | . . . . . . 4 7 2 10 8 5 8 . . . . 1 1 . 9 3 . 6 3 10 44 Matter Fused 105 | . . . . . . 7 5 1 4 5 5 8 2 . . . . 3 1 8 1 2 . 2 8 43 Heat Flow Errors 59 | . . . . . . 2 2 2 1 5 2 4 . . . . . 1 1 5 1 1 . 4 1 27 Energy Discharges 50 | . . . . . . 3 2 . 3 3 1 2 . . . . . 1 . 6 1 . . 3 2 23 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 44 | . . . . . . . 2 . 4 4 2 2 . . . . 1 1 . 6 2 . 5 2 . 13 Data Loss (major) 22 | . . . . . . 2 1 . 1 3 3 . . . . . 1 . . 3 1 . . 2 . 5 Misfires 20 | . . . . . . 2 1 . 2 . . 1 1 . . . . . . 3 1 . . 1 2 6 Alerts 7 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . 1 2 Weapon Failures 24 | . . . . . . . . . . 1 2 . . . . . . . . 1 . . . 2 1 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 870 | . . . 10 21 27 . . . . . . . . . . 131 . . . . . . . 27 131 523 Projectiles 511 | . . . 10 21 27 . . . . . . . . . . . . . . . . . . 27 131 295 Explosions 337 | . . . . . . . . . . . . . . . . 131 . . . . . . . . . 206 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Knockbacks 21 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 20 Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 691 | . . . . . 266 . . . . . . . . . . . . . . 255 . . . . . 170 Shots 19 | . . . . . 8 . . . . . . . . . . . . . . 5 . . . . . 6 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 874 | . 210 . 282 304 453 208 251 173 403 162 . . . 104 78 202 542 130 331 874 103 69 152 483 259 545 Average Temperature 148 | . 65 . 108 113 136 74 106 82 168 66 . . . 41 32 50 207 63 158 255 39 30 65 190 109 196 Received Heat Transfer 3247 | . 165 . 45 117 258 . 72 . 210 204 168 . . 36 90 123 123 . 9 78 18 39 99 754 198 441 Effects 45 | . . . . . 7 . . . 3 . . . . . . . 7 . . 25 . . . 3 . . Shutdowns 9 | . . . . . 3 . . . . . . . . . . . 1 . . 5 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 14 | . . . . . 3 . . . 3 . . . . . . . 5 . . 2 . . . 1 . . Matter Decay 5 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 9 | . . . . . 3 . . . 5 1 . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . 9 9 1 . . 3 . . . . . . . . . . 6 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 27 | . . . . . 1 . . . . 6 3 . . . 1 1 1 . . 1 . . . 2 2 9 Combat Hostiles 20 | . . . . . 1 . . . . 4 3 . . . 1 1 1 . . 1 . . . 1 1 6 Parts Melted 255 | . 1 . 2 5 8 . 2 . 1 33 14 . . 3 15 43 17 2 2 25 7 . 2 7 15 51 Heat Transferred 68373 | . 888 . 666 1776 4018 . 500 . 1180 9897 2955 . 37 1036 1850 6588 4440 185 851 5374 1504 740 2664 2627 2590 16007 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 1 1 . . 3 2 1 3 1 . 3 Low Security (%) 69 | 100 100 100 100 100 100 . . . . 100 . . . . 100 93 99 100 100 29 38 92 18 18 100 34 Level 1 12 | . . . . . . . . . . . . . . . . 6 . . . 9 45 7 2 81 . 29 Level 2 11 | . . . . . . . . . . . . . . . . . . . . 34 15 . 63 . . 21 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 26 . . 16 . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 1056 | . 50 . 59 124 111 . . . . 95 . . . . 69 242 206 90 110 1036 644 229 826 348 123 1056 Initial 348 | . . . . . . . . . . . . . . . 27 . 69 39 . 12 347 229 24 348 66 6 Average 177 | . 5 . 3 31 23 . . . . 13 . . . . 11 50 71 25 60 482 250 133 569 245 36 339 Influence Increases 16660 | . 219 . 181 491 944 60 170 . 455 894 205 . . 278 349 999 767 209 140 2254 1364 214 922 401 374 4770 Destroy 0b10 Robot/C 8920 | . 140 . 100 340 560 60 140 . 340 500 180 . . 240 200 560 440 140 80 620 420 120 580 240 240 2680 Destroy 0b10 Robot/NC 690 | . 5 . 20 30 100 . . . . 110 . . . . 15 65 40 5 10 65 45 15 . 5 25 135 Destroy Leader 1970 | . 40 . 44 90 168 . 30 . 40 178 10 . . 10 74 148 76 10 . 186 122 42 30 72 22 578 Allied During Kill 794 | . . . 4 1 . . . . . . . . . 28 42 29 161 46 26 140 21 16 140 6 . 134 Successful Hack 189 | . 18 . 10 7 2 . . . . 12 . . . . 12 . . . . . 56 18 . . . 54 Disable Machine 324 | . . . . 8 16 . . . . 12 . . . . . 28 8 . 16 164 16 . 4 . . 52 Anti-Garrison Action 250 | . . . . . . . . . . . . . . . . . . . . . 150 . 100 . . . Destroy Structure 3148 | . 1 . 3 . 83 . . . . 7 . . . . 6 154 42 8 8 1034 534 3 68 78 72 1047 Lose Combat Pursuer 375 | . 15 . . 15 15 . . . 75 75 15 . . . . 15 . . . 45 . . . . 15 90 Influence Decreases 15874 | . 219 . 181 491 848 156 170 . 455 894 205 . . 220 407 806 864 305 90 1411 1713 715 139 1068 518 3999 Entered New Map 1761 | . . . . . . 51 . . . . . . . . 31 . 124 57 . 38 546 315 19 478 93 9 Time Decay 12781 | . 219 . 106 414 838 85 170 . 435 894 185 . . 220 336 748 720 208 90 1053 1117 390 . 540 399 3614 Lost Part 376 | . . . . . 10 20 . . . . 20 . . . . 10 . . . 20 30 10 40 10 26 180 Lost Ally 842 | . . . . 38 . . . . 20 . . . . . 40 48 20 40 . 300 20 . 80 40 . 196 Purge Threat 114 | . . . 75 39 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . . 2 11 . . . 1 7 . . . . 2 9 2 1 . 4 7 1 . 2 1 23 Investigation 16 | . 1 . . 1 4 . . . . . . . . . 1 3 1 1 . . 2 . . 1 . 1 Extermination 33 | . . . . . 4 . . . . 5 . . . . 1 4 . . . 3 3 1 . 1 1 10 Reinforcement 18 | . . . . 1 3 . . . . 2 . . . . . 2 1 . . . 1 . . . . 8 Assault 4 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Distress Signals 40 | . 3 1 . 4 3 . . . . 1 . . . . 1 2 2 1 . 5 3 1 . 2 . 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 524 | . 15 . 6 26 35 3 7 . 25 38 9 . . 12 11 30 21 9 3 35 23 7 28 13 14 154 Peak Tracking Total 10 | . 3 . 2 4 3 2 3 . 6 4 4 . . 7 2 4 5 5 1 8 4 2 6 4 6 10 Tactical Retreats 19 | . 1 . . 1 1 . . . 4 4 1 . . . . 1 . . . 2 . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Traps Triggered 31 | . . . 1 . 2 . . . . 3 . . . . . 3 4 . . 6 2 2 1 . 2 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Machines Disabled 84 | . . . . 2 4 . . . . 3 . . . . . 7 3 . 4 41 5 . 1 . . 14 Max in Single Turn 14 | . . . . 1 2 . . . . 1 . . . . . 5 1 . . 14 1 . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Network Hub 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Machines Accessed 42 | . 4 . 6 3 6 . . 4 . 1 2 1 . . 3 2 . 2 . . 2 1 . . . 5 Terminals 15 | . 4 . 4 3 1 . . . . 1 . . . . . . . 2 . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 Total Hacks 189 | . 15 . 38 14 16 . . 31 . 1 8 1 . . 7 7 . 7 . . 23 3 . . . 18 Successful 130 | . 9 . 28 7 13 . . 31 . 1 8 1 . . 3 6 . 4 . . 12 1 . . . 6 Failed 59 | . 6 . 10 7 3 . . . . . . . . . 4 1 . 3 . . 11 2 . . . 12 Catastrophic 8 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 11 . 22 7 2 . . . . 1 . . . . 3 4 8 1 . 10 8 6 . . 1 14 Terminals 65 | . 15 . 26 14 2 . . . . 1 . . . . . . . 7 . . . . . . . . Fabricators 10 | . . . . . 4 . . . . . . . . . 6 . . . . . . . . . . . Repair Stations 7 | . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 52 | . . . 12 . 9 . . . . . . . . . . 5 . . . . 19 . . . . 7 Garrison Access 15 | . . . . . . . . . . . . . . . . . . . . . 4 3 . . . 8 Terminal Hacks 69 | . 5 . 12 5 2 . . 31 . 1 8 1 . . . . . 4 . . . . . . . . Record 22 | . . . . . . . . 11 . . 7 . . . . . . 4 . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 41 | . . . 12 . 9 . . . . . . . . . . 5 . . . . 12 . . . . 3 Retrieve Study 41 | . . . 12 . 9 . . . . . . . . . . 5 . . . . 12 . . . . 3 Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 13 | . 4 . 4 2 1 . . . . . . . . . 1 1 . . . . . . . . . . Terminals 10 | . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Patch 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 4 3 3 . . . . 1 . . . . 2 2 . 1 . . 2 1 . . . 5 Full Trace Events 8 | . 1 . . 1 2 . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 40 | . . . 12 . 8 . . . . . . . . . . 5 . . . . 12 . . . . 3 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Total Allies 79 | . . 3 . . . . . . 1 . . . 4 2 5 1 28 5 . 7 4 6 . . . 13 Largest Group 23 | . . 3 3 2 . . . . 1 . . . 4 5 7 7 23 23 21 18 4 6 6 2 . 4 Highest-Rated Group 1461 | . . 40 40 24 . . . . 32 . . . 157 192 380 380 1198 1461 1336 1080 457 650 650 244 . 513 Highest-Rated Ally 269 | . . 16 16 16 . . . . 32 . . . 42 49 70 70 159 159 159 103 269 122 122 122 . 269 Zionite Dispatches 25 | . . . . . . . . . . . . . . . 1 1 4 . . 5 4 3 . . . 7 Heavy 8 | . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 4 Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . DROP 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Ally Attacks 662 | . . . 22 5 . . . . 3 . . . . 35 31 21 70 66 23 140 30 19 42 7 . 148 Total Damage 33487 | . . . 238 14 . . . . 136 . . . . 1202 699 729 1936 1930 602 4900 4939 1760 2958 462 . 10982 Kills 160 | . . . 3 . . . . . . . . . . 7 4 6 14 7 3 24 18 7 18 . . 49 Allies Corrupted 20 | . . . . . . . . . . . . . . . 1 1 1 . . 9 3 . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Active Infowar (turns) 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 2 . 1 . . 2 1 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Turns Passed 31205 | 116 1090 592 970 906 2022 1096 702 160 829 2822 711 861 1097 859 1058 1626 1183 420 136 1576 1502 526 1405 720 699 5521 Spaces Moved 11760 | 69 365 137 320 313 772 462 329 81 352 1052 292 388 507 372 411 566 433 137 44 572 569 182 488 230 244 2073 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11730 | 39 365 137 320 313 772 462 329 81 352 1052 292 388 507 372 411 566 433 137 44 572 569 182 488 230 244 2073 Legs 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 200 200 200 200 200 200 222 222 216 216 216 222 232 240 240 240 240 232 247 270 270 232 212 Average Speed 233 | 138 274 320 276 236 210 232 200 200 200 230 222 219 216 217 230 237 242 240 240 240 239 268 270 270 243 228 Slowest Speed 340 | 160 320 320 320 240 240 240 200 200 200 282 222 222 216 222 232 323 250 240 240 240 255 270 270 270 270 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 76 36 33 34 21 68 58 70 48 36 50 54 76 51 13 18 72 61 60 87 26 8 58 9 22 60 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 25 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . 1 2 . 3 . 2 4 2 1 . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . 5 . . 6 . . . . 7 5 Terrain Destroyed 1221 | . . . . . 104 . . . 2 3 . . . . 3 74 21 1 1 667 12 . 8 19 30 276 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 282 | . . . . . 4 . . . 2 3 . . . . 3 24 21 1 1 43 12 . 8 19 30 111 AOE 939 | . . . . . 100 . . . . . . . . . . 50 . . . 624 . . . . . 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Gar Res Tes Acc Total 13827 | 85 406 292 381 418 1027 472 347 80 408 1280 315 404 510 406 484 718 490 228 61 649 651 204 534 281 286 2410 Wait 749 | 6 12 154 32 46 164 . 2 . 3 107 . . 1 1 25 55 1 82 12 . 12 . 8 1 2 23 Move 11732 | 68 364 136 319 312 771 461 328 80 351 1051 291 387 506 371 410 565 432 136 43 571 568 182 485 229 243 2072 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 80 | 2 5 1 11 11 6 . 1 . 1 8 2 3 . . 6 2 . 1 . 2 5 . . 3 1 9 Fast Attach 86 | 7 . . 1 . 1 1 . . . 1 . . . . 2 4 3 1 . 6 9 4 2 4 9 31 Attach 44 | . 1 . 1 2 4 3 . . . 2 2 . . . 3 2 1 . . 3 4 2 . 2 1 11 Detach 11 | . . . . . . . . . . . . . . . 1 . 1 . . 1 2 2 . 3 . 1 Swap 241 | 2 1 1 9 8 14 2 4 . 9 19 1 7 2 1 12 31 7 3 . 9 14 3 11 11 5 55 Drop 182 | . . . . 11 10 . 2 . 9 16 2 7 1 1 9 13 8 4 . 4 15 2 8 10 4 46 Fire 652 | . 23 . 8 28 57 5 10 . 31 74 17 . . 8 16 45 29 1 6 53 22 5 16 18 21 159 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Escape Stasis 20 | . . . . . . . . . . 2 . . . . . . 8 . . . . 4 4 . . 2 Rewire 28 | . . . . . . . . . 4 . . . . 24 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Weapon x1 118 | -10/Materials | Met a group of wandering Federalists 214 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered exit to Mines (range 9) 216 | -10/Materials | Identified exit to Materials 216 | -10/Materials | Discovered exit to Materials (range 14) 309 | -10/Materials | Build established: Hacker-Tank 756 | -10/Materials | Discovered exit to Materials (range 9) 826 | -10/Materials | Discovered exit to Mines (range 15) 1069 | -10/Materials | Discovered exit to Materials (range 3) 1191 | -10/Materials | Identified exit to Subcaves 1191 | -10/Materials | Discovered exit to Subcaves (range 12) 1207 | -10/Materials | Entered Mines 1214 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1324 | -10/Mines | Learned 2 Materials zone layouts 1424 | -10/Mines | Assembled infested the area 1777 | -10/Mines | Discovered exit to Materials (range 5) 1799 | -10/Mines | Entered Materials 1799 | -9/Materials | Accompanied by 3 allies 1799 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1800 | -9/Materials | Identified exit to Materials 2681 | -9/Materials | Identified exit to Mines 2769 | -9/Materials | Entered another Materials area 2769 | -8/Materials | Accompanied by 2 allies 2769 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -8/Materials | Identified exit to Factory 3194 | -8/Materials | Discovered exit to Factory (range 4) 3675 | -8/Materials | Entered Factory 3675 | -7/Factory | Evolved 2 slots: Power x2 4884 | -7/Factory | Fabricated Imp. Arc Projector (x2) 4980 | -7/Factory | Cargo convoy interrupted 5365 | -7/Factory | Build established: Scavenger-Tank 5666 | -7/Factory | Identified exit to Lower Caves 5666 | -7/Factory | Discovered exit to Lower Caves (range 4) 5697 | -7/Factory | Entered Lower Caves 5873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5908 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6488 | -7/Lower Caves | Encountered a Warlord checkpoint 6756 | -7/Lower Caves | Identified exit to Lower Caves 6756 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 6793 | -7/Lower Caves | Entered another Lower Caves area 6881 | -7/Lower Caves | Learned 4 Factory zone layouts 7107 | -7/Lower Caves | Identified exit to Factory 7107 | -7/Lower Caves | Discovered exit to Factory (range 8) 7169 | -7/Lower Caves | Build established: Hacker-Tank 7370 | -7/Lower Caves | Encountered a Warlord checkpoint 7463 | -7/Lower Caves | Identified exit to Data Miner 7463 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 7495 | -7/Lower Caves | Entered Data Miner 7495 | -7/Data Miner | Identified exit to Proximity Caves 7495 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7533 | -7/Data Miner | Met Data Miner 7589 | -7/Data Miner | Learned location of Section 7 (-2) 7589 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7607 | -7/Data Miner | Received God Mode back door access code from Data Miner 7655 | -7/Data Miner | Entered Proximity Caves 7815 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7870 | -6/Proximity Caves | System corruption reached 10% 8085 | -6/Proximity Caves | Build established: Scavenger-Tank 8372 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8484 | -6/Proximity Caves | Entered Factory 8484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9137 | -6/Factory | Identified exit to Factory 9137 | -6/Factory | Discovered exit to Factory (range 14) 10803 | -6/Factory | Identified exit to Lower Caves 11306 | -6/Factory | Entered Lower Caves 11382 | -6/Lower Caves | Found DCF Scrap (11 items) 11383 | -6/Lower Caves | Encountered a Warlord checkpoint 11662 | -6/Lower Caves | Learned 8 Factory zone layouts 11662 | -6/Lower Caves | Learned Armory emergency access door positions 11662 | -6/Lower Caves | Learned Extension terminal intel 11662 | -6/Lower Caves | Learned Research garrison access intel 12008 | -6/Lower Caves | Identified exit to Lower Caves 12008 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 12017 | -6/Lower Caves | Entered another Lower Caves area 12049 | -6/Lower Caves | Discovered exit to Factory (range 4) 12080 | -6/Lower Caves | Learned 4 Factory zone layouts 12413 | -6/Lower Caves | Found DCF Scrap (14 items) 12539 | -6/Lower Caves | Learned 4 Factory zone layouts 12869 | -6/Lower Caves | Identified exit to Zion 12869 | -6/Lower Caves | Discovered exit to Zion (range 5) 12878 | -6/Lower Caves | Entered Zion 13003 | -6/Zion | System corruption cleaned by Quarantine Array 13269 | -6/Zion | Build established: Scavenger-Gunner 13429 | -6/Zion | Met Imprinter 13465 | -6/Zion | Imprinted 13468 | -6/Zion | Declared Zion's savior 13727 | -6/Zion | Identified exit to Deep Caves 13949 | -6/Zion | Identified exit to Proximity Caves 13949 | -6/Zion | Discovered exit to Proximity Caves (range 12) 13975 | -6/Zion | Entered Proximity Caves 13975 | -5/Proximity Caves | Accompanied by 4 allies 14025 | -5/Proximity Caves | Build established: Derelict-Gunner 14444 | -5/Proximity Caves | Learned Factory trap positions 14595 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14782 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14798 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14834 | -5/Proximity Caves | Entered Factory 14834 | -5/Factory | Accompanied by 5 allies 14834 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14835 | -5/Factory | Identified exit to Upper Caves 14836 | -5/Factory | Identified exit to Factory 14837 | -5/Factory | Loaded intel: 91 trap records 14937 | -5/Factory | Spotted B-75 Beast 14949 | -5/Factory | Destroyed B-75 Beast 14951 | -5/Factory | Build established: Scavenger-Gunner 15097 | -5/Factory | Fabricated Y-64 Sentinel (x2) 15836 | -5/Factory | Zion Light squad teleported in 15865 | -5/Factory | Discovered exit to Factory (range 5) 15892 | -5/Factory | Entered another Factory area 15892 | -4/Factory | Accompanied by 7 allies 15892 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15996 | -4/Factory | Found Prototype Processor 15996 | -4/Factory | Identified Exp. Terrain Scan Processor 16085 | -4/Factory | Zion Defense Resupply teleported in 16189 | -4/Factory | Build established: Scavenger-Executioner 16803 | -4/Factory | Incoming investigation squad redirected 16945 | -4/Factory | Found Prototype Processor 16945 | -4/Factory | Identified Exp. Signal Interpreter 17356 | -4/Factory | Identified exit to Research 17356 | -4/Factory | Discovered exit to Research (range 14) 17484 | -4/Factory | Identified exit to Extension 17484 | -4/Factory | Discovered exit to Extension (range 12) 17518 | -4/Factory | Entered Extension 17519 | -4/Extension | Loaded intel: 21 terminal locations 17603 | -4/Extension | Rescued a captive Derelict 17630 | -4/Extension | Rescued a captive Derelict 17632 | -4/Extension | Rescued a captive Derelict 17637 | -4/Extension | Rescued a captive Derelict 17637 | -4/Extension | Rescued a captive Derelict 17673 | -4/Extension | Rescued a captive Derelict 17695 | -4/Extension | Rescued a captive Derelict 17698 | -4/Extension | Rescued a captive Derelict 17721 | -4/Extension | Rescued A7 17726 | -4/Extension | Rescued a captive Derelict 17772 | -4/Extension | Zion Heavy squad teleported in 17777 | -4/Extension | Zion Explosive Resupply teleported in 17866 | -4/Extension | Rescued a captive Derelict 17868 | -4/Extension | Rescued a captive Derelict 17917 | -4/Extension | Rescued a captive Derelict 17918 | -4/Extension | Rescued a captive Derelict 17947 | -4/Extension | Rescued a captive Derelict 17984 | -4/Extension | Zion Fire squad teleported in 18010 | -4/Extension | Spotted B-86 Titan 18033 | -4/Extension | Destroyed B-86 Titan 18049 | -4/Extension | Spotted B-86 Titan 18064 | -4/Extension | Destroyed B-86 Titan 18195 | -4/Extension | Rescued a captive Derelict 18252 | -4/Extension | Rescued a captive Derelict 18254 | -4/Extension | Rescued a captive Derelict 18417 | -4/Extension | Rescued a captive Derelict 18418 | -4/Extension | Rescued a captive Derelict 18542 | -4/Extension | Zion Recon squad teleported in 18590 | -4/Extension | Rescued a captive Derelict 18639 | -4/Extension | Discovered exit to Research (range 10) 18642 | -4/Extension | Identified exit to Cetus 18642 | -4/Extension | Discovered exit to Cetus (range 6) 18694 | -4/Extension | Disrupted transfer network 18701 | -4/Extension | Entered Cetus 18701 | -4/Cetus | Accompanied by 21 allies (A7) 18706 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18716 | -4/Cetus | Spotted Cetus Guard 18718 | -4/Cetus | Spotted Cetus Guard 18719 | -4/Cetus | Spotted Cetus Guard 18720 | -4/Cetus | Allies destroyed Cetus Guard 18721 | -4/Cetus | Spotted Cetus Guard 18727 | -4/Cetus | Allies destroyed Cetus Guard 18728 | -4/Cetus | Allies destroyed Cetus Guard 18734 | -4/Cetus | Allies destroyed Cetus Guard 18755 | -4/Cetus | Lost 3 allies 18951 | -4/Cetus | Started Cetus Manufacturing Module 18976 | -4/Cetus | Manufactured an Enhanced Grunt 19001 | -4/Cetus | Manufactured an Enhanced Grunt 19004 | -4/Cetus | Identified exit to Archives 19004 | -4/Cetus | Discovered exit to Archives (range 16) 19026 | -4/Cetus | Manufactured an Enhanced Grunt 19051 | -4/Cetus | Manufactured an Enhanced Grunt 19076 | -4/Cetus | Manufactured an Enhanced Grunt 19121 | -4/Cetus | Entered Archives 19121 | -4/Archives | Accompanied by 21 allies (A7) 19195 | -4/Archives | Identified exit to Hub_04(d) 19195 | -4/Archives | Discovered exit to Hub_04(d) (range 16) 19257 | -4/Archives | Entered Hub_04(d) 19257 | -4/Hub_04(d) | Accompanied by 18 allies 19315 | -4/Hub_04(d) | Discovered exit to Research (range 16) 19670 | -4/Hub_04(d) | Zion Hacker squad teleported in 19722 | -4/Hub_04(d) | Network Hub disabled 19734 | -4/Hub_04(d) | Spotted Lightning 19743 | -4/Hub_04(d) | Spotted Lightning 19746 | -4/Hub_04(d) | Spotted Lightning 19752 | -4/Hub_04(d) | Allied Derelicts emerged from ambush trap array 19753 | -4/Hub_04(d) | Allies destroyed Lightning 19754 | -4/Hub_04(d) | Allies destroyed Lightning 19759 | -4/Hub_04(d) | Allies destroyed Lightning 19798 | -4/Hub_04(d) | Discovered exit to Research (range 12) 19800 | -4/Hub_04(d) | Lost 6 allies 19869 | -4/Hub_04(d) | Spotted Lightning 19873 | -4/Hub_04(d) | Spotted Lightning 19876 | -4/Hub_04(d) | Spotted Lightning 19883 | -4/Hub_04(d) | Destroyed Lightning 19890 | -4/Hub_04(d) | Destroyed Lightning 19908 | -4/Hub_04(d) | Destroyed Lightning 19920 | -4/Hub_04(d) | Lost 12 allies 20070 | -4/Hub_04(d) | Found Prototype Processor 20070 | -4/Hub_04(d) | Identified Exp. Targeting Computer 20158 | -4/Hub_04(d) | Network Hub disabled 20159 | -4/Hub_04(d) | System corruption reached 10% 20209 | -4/Hub_04(d) | Disrupted transfer network 20239 | -4/Hub_04(d) | Zion Heavy squad teleported in 20267 | -4/Hub_04(d) | Zion Demo squad teleported in 20328 | -4/Hub_04(d) | Zion Hacking Resupply teleported in 20359 | -4/Hub_04(d) | Zion Hover Resupply teleported in 20371 | -4/Hub_04(d) | Spotted Lightning 20373 | -4/Hub_04(d) | Spotted Lightning 20379 | -4/Hub_04(d) | Destroyed Lightning 20394 | -4/Hub_04(d) | Destroyed Lightning 20403 | -4/Hub_04(d) | Spotted Lightning 20412 | -4/Hub_04(d) | Destroyed Lightning 20415 | -4/Hub_04(d) | Network Hub disabled 20415 | -4/Hub_04(d) | Network Hub disabled 20425 | -4/Hub_04(d) | Lost 5 allies 20492 | -4/Hub_04(d) | Discovered exit to Research (range 8) 20757 | -4/Hub_04(d) | First assault squad dispatched 20784 | -4/Hub_04(d) | Incoming assault squad redirected 20785 | -4/Hub_04(d) | Discovered exit to Research (range 16) 20833 | -4/Hub_04(d) | Entered Research 20833 | -3/Research | Evolved 2 slots: Utility x2 20834 | -3/Research | Loaded intel: 3 garrison access locations 21019 | -3/Research | Zion Experimental squad teleported in 21131 | -3/Research | Zion Thermal Resupply teleported in 21450 | -3/Research | Build established: Scientist-Executioner 21604 | -3/Research | Zion hero teleported in (99-TNT) 21859 | -3/Research | Zion Zionite Resupply teleported in 21886 | -3/Research | Build established: Scavenger-Executioner 22020 | -3/Research | Spotted B-86 Titan 22027 | -3/Research | Destroyed B-86 Titan 22141 | -3/Research | P-80 Master assimilated allied 99-TNT 22158 | -3/Research | Destroyed 99-TNT 22289 | -3/Research | Identified exit to Research 22289 | -3/Research | Discovered exit to Research (range 10) 22335 | -3/Research | Entered another Research area 22335 | -2/Research | Evolved 2 slots: Utility x2 22414 | -2/Research | Zion Heavy squad teleported in 22479 | -2/Research | Spotted B-90 Cyclops 22490 | -2/Research | Allies destroyed B-90 Cyclops 22564 | -2/Research | Found Quantum Capacitor 22700 | -2/Research | Zion Hacker squad teleported in 22765 | -2/Research | Zion Heavy squad teleported in 22861 | -2/Research | Identified exit to Garrison 22861 | -2/Research | Entered Garrison 22861 | -2/Garrison | Accompanied by 6 allies 22937 | -2/Garrison | Triggered checkpoint 23108 | -2/Garrison | Spotted B-90 Cyclops 23128 | -2/Garrison | Allies destroyed B-90 Cyclops 23145 | -2/Garrison | Triggered checkpoint 23187 | -2/Garrison | Triggered checkpoint 23209 | -2/Garrison | Triggered checkpoint 23403 | -2/Garrison | Triggered checkpoint 23468 | -2/Garrison | Identified exit to Research 23468 | -2/Garrison | Discovered exit to Research (range 8) 23516 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23841 | -2/Garrison | Discovered exit to Research (range 9) 24025 | -2/Garrison | Triggered checkpoint 24090 | -2/Garrison | Attempted to install RIF, but system incompatible 24266 | -2/Garrison | Entered Research 24266 | -2/Research | Accompanied by 2 allies 24319 | -2/Research | Found Fusion Bomb Launcher 24705 | -2/Research | Spotted B-90 Cyclops 24732 | -2/Research | Destroyed B-90 Cyclops 24971 | -2/Research | Identified exit to Testing 24971 | -2/Research | Discovered exit to Testing (range 5) 24983 | -2/Research | Discovered exit to Testing (range 8) 24986 | -2/Research | Entered Testing 25046 | -2/Testing | Found Quantum Capacitor 25208 | -2/Testing | Found Quantum Capacitor 25507 | -2/Testing | System corruption reached 10% 25570 | -2/Testing | Lost 3 parts (1p2w) 25646 | -2/Testing | Identified exit to Access 25646 | -2/Testing | Discovered exit to Access (range 15) 25685 | -2/Testing | Entered Access 25685 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25816 | -1/Access | Zion Experimental squad teleported in 27189 | -1/Access | Found Prototype Device 27189 | -1/Access | Identified Adv. Kinecellerator 27243 | -1/Access | Lost 3 parts (2u1w) 27269 | -1/Access | Zion Heavy squad teleported in 27537 | -1/Access | Spotted B-99 Colossus 27563 | -1/Access | Destroyed B-99 Colossus 27592 | -1/Access | Lost 5 parts (2u3w) 27680 | -1/Access | Destroyed 8 combat bots 27684 | -1/Access | Lost 3 parts (2u1w) 27715 | -1/Access | Zion Heavy squad teleported in 27935 | -1/Access | First assault squad dispatched 28227 | -1/Access | System corruption reached 10% 29043 | -1/Access | Energy Cycler disabled 29251 | -1/Access | Zion Heavy squad teleported in 29410 | -1/Access | Zion Heavy squad teleported in 29522 | -1/Access | Spotted B-99 Colossus 29546 | -1/Access | Destroyed B-99 Colossus 29725 | -1/Access | Zion Experimental squad teleported in 29870 | -1/Access | Garrison activated, responded to threat 30334 | -1/Access | Zion Light squad teleported in 30685 | -1/Access | Terminal network hard line cut 30784 | -1/Access | Sterilization system engaged 30852 | -1/Access | Destroyed 8 combat bots 31084 | -1/Access | Ambient heat levels rising (+10) 31158 | -1/Access | Identified exit to Surface 31158 | -1/Access | Discovered exit to Surface (range 5) 31196 | -1/Access | Spotted B-99 Colossus 31206 | *** | Escaped! Last Messages --------------- 30989_ System corrupted: Matter fused (-7). 31013_ U-05 Engineer lays Concrete. 31023_ System corrupted: Heat flow error (+185). 31023_ U-05 Engineer lays Concrete. 31040_ System corrupted: Heat flow error (+170). 31040_ U-05 Engineer lays Concrete. 31057_ SQPHC6 X/A,SLRCPE%/V WVFYOMS30YALWFFA 31158_ The Access Shell folds into the floor. 31158_ EXIT=FOUND: SURFACE 31172_ System corrupted: Substantial component data lost. 31187_ System corrupted: Heat flow error (+243). 31188_ Sealed Heavy Doors breached. 31197_ Penetrated by Slug. 31197_ Slug penetrates Terminal. 31201_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# "" # #????????? | | ????????????????????????# "" # #????????? | | ????????????????????????# """""" + #????????? | | ????????????????????????# """""" # #????????? | | ????????????????????????# "" # #????????? | | ????????????????????????# "" + +????????? | | ????????????????######### # #????????? | | ??????????????? """ # # #????????? | | ??????????????? ""R" ##+#####+##### #????????? | | ??????????????# "" " # ### #????????? | | ??????????????# + " #????????? | | ??????????????# # ########## #????????? | | ??????????????# ! #####????????# #????????? | | ??????????????# #????????????# #????????? | | ??????????????# #????????????# #????????? | | ??????????????###########????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ???????????????????"" "@ % #????????? | | ??????????? """ "" #????????? | | ??????????? #????????? | | ??????????? BB % #????????? | | ??????????? BB """ """ #????????? | | ??????????? "" """T""" #????????? | | ????????????###???############ ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | #####?????##?????????????????????????? ?????????? | | ???? #??????????###????????????? ?????????? | | ???? #?????????? #????????????# ?????????? | | ""??? #??????? #????????????# #????????? | | ""??? # ?? #????????????# #????????? | | """"" # #????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 311 Coolant Potential 100 Energy Generation 83 Energy Capacity 955 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 65 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Imp. Arc Projector | x2 | -7/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Angular Momentum Engine | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Rnf. Deuterium Engine | -4/Factory | Hacked Fission Core | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Dispersion Rifle | -3/Research | Hacked Rnf. Fission Core | -3/Research | Hacked Gamma Rifle | -3/Research | Hacked Adv. Medium Treads | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Hvy. Plasma Cannon | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Railgun | -3/Research | Hacked Hvy. Siege Treads | -3/Research | Hacked Hvy. Treads | -3/Research | Hacked Wave Gun | -3/Research | Hacked Fusion Bomb Launcher | -1/Access | Hacked Com. HERF Cannon | -1/Access | Hacked Adv. Heavy Treads | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Betrayal Most Foul Challenges ------------ None Game ------ Seed PoweredServoManipulator Manual? 0 Play Time 02:30:45 Cumulative 312.5 hours Start 2026.11.02 @ 19:13:47 End 2026.11.08 @ 19:09:28 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 519 Rogue 330 Adventurer 15 Explorer 174 Win Type 0 Total 42 Types 39/0/1/1/0/0/0/0/0/1 Lore% 68 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5053590b-709d-4cff-8ed6-80afe6aef52d