Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.31 @ 12:10:55 Player: LegoMDS Result: Destroyed by MO-CYK(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (371) 371 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 956 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 174/200 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon Hammer > --- INVENTORY (20) --- Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Disposable Heat Sink Subdweller Optics Sensor Array Terrain Scanner Targeting Computer ECM Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Aluminum Leg Sensor Array Terrain Scanner Targeting Computer ECM Suite Light Cannon Grenade Launcher Hammer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 9 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 8 | 3 7 11 Power . | . . 1 Propulsion 2 | 1 2 2 Utility 2 | . 1 5 Weapon 2 | 1 2 1 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 90 95 Engine 13 | . 13 13 Wheel 26 | . 27 25 Storage 14 | . 14 14 Processor 8 | . 6 14 Energy Gun 11 | . 14 4 Ballistic Gun 7 | . 9 4 Ballistic Cannon 5 | . 4 9 Impact Weapon 2 | . . 8 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 50 | 14 49 50 Greatest Support 32 | 32 32 30 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 13 | 5 11 13 Average Carried 8 | 3 7 11 Final Capacity 20 | 8 20 20 Final Carried 11 | 4 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 579 | 206 252 121 Remotely . | . . . Salvage Created 444 | . 317 127 Parts 24 | . 14 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 9 4 Guns 11 | . 8 3 Cannons 2 | . 1 1 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Subdweller 4 | . . 4 Best Kill Streak 6 | . 6 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 136 | . 91 45 Missed 43 | . 26 17 Hits 93 | . 65 28 Projectile 93 | . 65 28 Damage Taken 1017 | . 519 498 Core 258 | . 141 117 Absorbed by Shields . | . . . Ignored by Resistances 300 | . 161 139 Core Remaining (%) 100 | 100 . . Volleys Fired 64 | . 39 25 Largest 2 | . 2 2 Hottest 80 | . 80 60 Shots Fired 117 | . 78 39 Gun 96 | . 66 30 Cannon 21 | . 12 9 Launcher . | . . . Special . | . . . Kinetic 64 | . 39 25 Thermal 53 | . 39 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | . 19 31 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 58 37 Core Hits 28 | . 20 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1274 | . 750 524 Guns 972 | . 629 343 Cannons 231 | . 109 122 Explosions . | . . . Melee 59 | . . 59 Ramming 12 | . 12 . Kinetic 685 | . 365 320 Thermal 518 | . 373 145 Explosive . | . . . Electromagnetic . | . . . Impact 59 | . . 59 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact 2 | . . 2 Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 194 . Average Temperature 54 | . 54 . Received Heat Transfer 246 | . 162 84 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1598 | . 1273 325 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 87 | . 87 . Initial . | . . . Average 14 | . 14 . Influence Increases 238 | . 238 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 38 | . 38 . Influence Decreases 238 | . 238 . Time Decay 231 | . 231 . Lost Part 7 | . 7 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 12 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 7 | . 4 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . . 3 Prototype ID Bank 3 | . 3 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 43 | . 43 . Sensors 43 | . 43 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1538 | 58 1052 428 Spaces Moved 933 | 45 592 296 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 927 | 39 592 296 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 105 Average Speed 106 | 93 106 108 Slowest Speed 145 | 100 145 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 92 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1352 | 60 937 355 Wait 291 | . 274 17 Move 931 | 44 591 296 Hop . | . . . Pick Up 33 | 10 17 6 Fast Attach . | . . . Attach 21 | 6 10 5 Detach . | . . . Swap 4 | . 3 1 Drop 2 | . 2 . Fire 64 | . 39 25 Melee 5 | . . 5 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Lost 3 parts (1p2w) 681 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Discovered new exit (range 6) 1110 | -10/Materials | Identified exit to Subcaves 1111 | -10/Materials | Entered Subcaves 1111 | -10/Subcaves | Discovered new exit (range 9) 1113 | -10/Subcaves | Learned location of Zion (-6) 1113 | -10/Subcaves | Met a Zionite searching for "candidates" 1218 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1422 | -10/Subcaves | Visited Clippyterm 1426 | -10/Subcaves | Learned Factory stockpile data 1525 | -10/Subcaves | Core integrity fell below 20% 1539 | -10/Subcaves | Destroyed by MO-CYK(R) with Subdweller Laser Last Messages --------------- It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record! "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Sub. Monowheel shoots sparks and powers down. Wheel destroyed. Lgt. Ion Engine destroyed. DQ-IVQ(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#""???????????????????????? | | ????????????????? ????#""???????????????????????? | | ????????????????? ???# ???????????????????????? | | ????????????????# ??# #??????????????????????? | | ?????????????????# ### ??????????##??????????? | | ??????????????????# ?????????# ##?????????? | | ???????????????????# ##????### #?????????? | | ???????????????????# ##???# #?????????? | | ????????????????????# ##### #??????????? | | ???????????????????????# ## #??????????? | | ???????????????????# ??# #?????????????? | | ???????????????????# # #?????????????? | | ???????????????# ### ##????????????? | | ????????????????# ####### R##?# ##???????????? | | ????????????????????????## R#??# ##??????????? | | ???????????????????????##@ #??# ##?????????? | | ???????????????????????# #??# ##???###??? | | ???????????????????????# ### #??## #### | | ???????????????????????## #### ## | | ????????????????????????# ### ### | | ????????????????????? ##?## ### | | ?????????????????????? ###???# ### # | | ??????????????????????? ##????## ### # | | ??????????????????????? ##?????# | | ???????????????????????######??????## # ## | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunDirectedFlail Manual? 0 Play Time 00:12:11 Cumulative 90.8 hours Start 2025.07.31 @ 12:01:08 End 2025.07.31 @ 12:10:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 125 Rogue 13 Adventurer 112 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b2afea6-7d2d-45d9-997b-ef175d58b378