Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 12:19:26 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1282) 1282 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5767 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 320/1000 Matter 246/300 Energy 125/125 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- Medium Treads Compact Wheel Compact Wheel > --- UTILITY (7) ------ Small Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Gyrokinetic Inverter Medium Laser Medium Laser Heavy Laser Heavy Laser KE Penetrator Botcube Peak State ------------ > --- POWER ------------ Ion Engine Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer Improved Thermal Shield Tractor Beam > --- WEAPON ----------- Heavy Laser Minigun Heavy Machine Gun > --- INVENTORY -------- Ion Engine Small Storage Unit Kinecellerator Medium Laser Medium Laser Heavy Laser KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Mass Driver Botcube [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 39 | 7 2 1 . 29 . Power 7 | 1 . 1 . 5 . Engine 5 | 1 . 1 . 3 . Core 1 | . . . . 1 . Reactor 1 | . . . . 1 . Propulsion 11 | 2 . . . 9 . Treads 4 | 2 . . . 2 . Leg . | . . . . . . Wheel 7 | . . . . 7 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . . 6 . Device 5 | 1 . . . 4 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 . . 9 . Energy Gun 3 | 1 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 . . 6 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 1 . 24 . Power 5 | . . 1 . 4 . Propulsion 7 | . . . . 7 . Utility 5 | . . . . 5 . Weapon 8 | . . . . 8 . Highest Loss Streak 10 | . . 1 . 10 . To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 8 9 8 7 Power . | . 1 1 1 . 1 Propulsion 1 | . 2 3 3 . 1 Utility 1 | . 1 2 2 2 . Weapon 3 | . 1 2 2 4 5 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 98 100 62 35 Engine 10 | . 14 12 14 6 5 Treads 19 | . 28 28 28 9 5 Wheel 2 | . . . . 5 11 Device 11 | . 14 14 14 9 . Storage 9 | . 14 14 14 5 5 Processor 2 | . . . . 4 5 Ballistic Gun 19 | . 27 28 28 12 . Peak Build Rating 48 | 7 7 7 9 48 15 Average Rating 16 | 5 7 6 8 28 15 On Entrance 7 | . 7 7 7 9 15 Avg Prop Armor Cover (%) 15 | 29 . . . 12 18 Naked Turns . | . . . . . . Heaviest Build 65 | 14 29 29 29 65 8 Greatest Support 60 | 40 40 40 40 60 32 Greatest Overweight (x) 11 | 4 . . . 11 . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 13 | 7 9 15 15 14 8 Most Carried 14 | 5 9 9 11 14 8 Average Carried 8 | 2 6 8 10 9 8 Final Capacity 15 | 8 15 15 15 8 8 Final Carried 11 | 5 9 8 11 8 8 Class Distribution -------------------- 65% | Mutant 20% | Gunner 8% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 1529 | 276 107 92 10 1044 . Remotely 809 | . . . . 809 . Salvage Created 1967 | 112 380 147 . 1328 . Parts 108 | 9 25 10 . 64 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 24 | . 6 3 . 15 . Guns 23 | . 6 3 . 14 . Cannons 1 | . . . . 1 . Classes Destroyed 9 | 2 3 2 . 2 . Worker 4 | . 1 . . 3 . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 . . . 3 . Watcher 1 | . . . . 1 . Grunt 17 | . 6 . . 11 . Sentry 1 | . . 1 . . . Programmer 4 | . . . . 4 . Subdweller 2 | . . 2 . . . Best Kill Streak 7 | 3 4 1 . 7 . Combat Bots Only 4 | . 4 1 . 4 . Max Kills in Single Turn 2 | 1 1 1 . 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 311 | . 23 32 . 247 9 Missed 100 | . 10 11 . 72 7 Hits 211 | . 13 21 . 175 2 Projectile 211 | . 13 21 . 175 2 AOE 2 | . . . . 2 . Critical Strikes 5 | . . 1 . 4 . Part Disruptions 1 | . . . . 1 . Damage Taken 3598 | . 156 396 . 3007 39 Core 746 | . . 66 . 662 18 Absorbed by Shields . | . . . . . . Ignored by Resistances 355 | . . . . 355 . Core Remaining (%) 86 | 100 . . 73 . . Volleys Fired 117 | 6 23 20 . 68 . Largest 3 | 2 2 2 . 3 . Hottest 151 | 70 40 40 . 151 . Shots Fired 283 | 12 47 37 1 186 . Gun 256 | 12 47 37 1 159 . Cannon 27 | . . . . 27 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 268 | 6 47 37 1 177 . Thermal 15 | 6 . . . 9 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 16 5 . 13 . Robot Miss Streak 4 | 2 3 2 . 4 . Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 166 | 5 29 24 . 108 . Core Hits 78 | 4 17 7 . 50 . Critical Kills 7 | . . . . 7 . Critical Parts Destroyed 8 | . . . . 8 . Critical Strikes 19 | . . . . 19 . Burn 1 | . . . . 1 . Destroy 18 | . . . . 18 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2864 | 53 315 227 . 2269 . Guns 2332 | 53 315 227 . 1737 . Cannons 531 | . . . . 531 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 2734 | 16 315 227 . 2176 . Thermal 129 | 37 . . . 92 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 4 4 4 7 7 Average Corruption 4 | . 2 4 4 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 5 12 11 11 3 Message Errors 9 | . 1 4 2 1 1 Matter Fused 5 | . . . 2 2 1 Heat Flow Errors 3 | . . 1 . 1 1 Energy Discharges 3 | . . . 1 2 . Parts Rejected 2 | . . 1 . 1 . Data Loss (minor) 10 | . 2 3 4 1 . Data Loss (major) 3 | . 1 1 1 . . Misfires 3 | . 1 . 1 1 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . 2 . 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles 24 | . . . . 24 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | 70 18 164 . 332 116 Average Temperature 88 | 30 8 73 . 106 63 Received Heat Transfer 909 | . 90 60 . 759 . Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 333 | 111 . . . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | 10 100 . . 91 . Initial . | . . . . . . Average 21 | 1 31 . . 21 . Influence Increases 761 | 15 169 20 . 557 . Destroy 0b10 Robot/C 440 | . 120 20 . 300 . Destroy 0b10 Robot/NC 65 | 15 15 . . 35 . Destroy Leader 76 | . 34 . . 42 . Disable Machine 15 | . . . . 15 . Destroy Structure 30 | . . . . 30 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 120 | . . . . 120 . Influence Decreases 760 | 15 92 97 . 507 49 Entered New Map 56 | . . 37 . . 19 Time Decay 444 | 15 92 60 . 247 30 Lost Part 240 | . . . . 240 . Lost Ally 20 | . . . . 20 . Squads Dispatched 7 | . 2 . . 5 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 5 | . 2 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 7 4 . 29 2 Peak Tracking Total 7 | . 2 2 . 7 6 Tactical Retreats 7 | . . . . 7 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 3 | . . . 3 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . . . 25 . . Successful 25 | . . . 25 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . . . 25 . . Record 25 | . . . 25 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 35 | . . . . 35 . Highest-Rated Ally 35 | . . . . 35 . Initial UFD Resources 37 | . . . . 37 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 2033 | 27 343 373 599 691 . Seismic 2033 | 27 343 373 599 691 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 2693 | 129 343 373 599 1181 68 Spaces Moved 1376 | 60 167 197 373 511 68 Core 42 | 34 . . . 8 . Treads 1002 | 26 167 197 373 239 . Legs . | . . . . . . Wheels 332 | . . . . 264 68 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 86 100 Average Speed 151 | 163 160 160 160 144 100 Slowest Speed 600 | 250 160 160 160 600 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 34 15 49 16 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 1750 | 77 200 219 375 811 68 Wait 184 | . 6 1 . 177 . Move 1371 | 59 166 196 372 510 68 Hop . | . . . . . . Pick Up 23 | 5 2 . 3 13 . Fast Attach 21 | 7 . 1 . 13 . Attach 20 | . . 1 . 19 . Detach 4 | . . . . 4 . Swap 5 | . 3 . . 2 . Drop 4 | . . . . 4 . Fire 117 | 6 23 20 . 68 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 9) 473 | -10/Materials | Entered Subcaves 474 | -10/Subcaves | Approached by a straggling Scientist 600 | -10/Subcaves | Discovered new exit (range 9) 723 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 846 | -10/Subcaves | Entered Scraptown 1151 | -7/Scraptown | Visited UFD Registry 1151 | -7/Scraptown | Registered with UFD as "Hardforce" 1260 | -7/Scraptown | Visited Botcube Research 1266 | -7/Scraptown | Found Botcube 1328 | -7/Scraptown | Met Optimus 1328 | -7/Scraptown | Accepted into 0bPrime 1441 | -7/Scraptown | Discovered new exit (range 3) 1445 | -7/Scraptown | Entered Factory 1445 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 2154 | -5/Factory | Spotted B-75 Beast 2246 | -5/Factory | Lost 10 parts (2p3n2u3w) 2319 | -5/Factory | Lost 4 parts (1p2u1w) 2412 | -5/Factory | Lost 7 parts (1p2n4w) 2453 | -5/Factory | Botcube activated 2459 | -5/Factory | Botcube completed mutation into core form (unarmed). 2467 | -5/Factory | Found Botcube 2479 | -5/Factory | Core integrity fell below 50% 2613 | -5/Factory | Discovered new exit (range 10) 2626 | -5/Factory | Entered Upper Caves 2652 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2694 | -5/Upper Caves | Self-destructed Last Messages --------------- 02546_ Penetrated by Slug. 02557_ Slug penetrates Wall. 02558_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 02559_ U-05 Engineer builds a Door. 02563_ Penetrated by Slug. 02563_ Wheel destroyed. 02567_ System corrupted: IFF burst signal emitted. 02581_ Acquired Com. Wheel. 02585_ System corrupted: Heat flow error (+147). 02613_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02645_ System corrupted: Heat flow error (+151). 02652_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02653_ Slug penetrates Wall. 02659_ Penetrated by Slug. 02667_ System corrupted: Matter fused (-10). 02694_ 4< TVL8#YI3ZKDWMCKJGOO