Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 20:04:04 Player: JuustuToug Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (116) 580 Value Destroyed (3210) 3210 Prototype IDs (106) 2120 Alien Tech Used (3) 600 Bonus (3420) 3420 TOTAL SCORE: 17930 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 270 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 166/300 Energy 81/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Concept Projectile Intercept Suite Graphene Brace Concept Navigation Harness > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Concept RG22 Armor Vortex Catalyst Activator (6) Quantum Companion Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Machine Analyzer Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Makeshift ECM Suite Medium Regenerative Plating Hacking Drone Bay > --- WEAPON ----------- Quantum Companion > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Electron Diverter Advanced Sensor Array Graphene Brace High-powered Transdimensional Reconstructor Fusion Bomb Launcher Vortex Catalyst Activator [Rating: 163] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . . . 2 . . . . 1 . . . 1 1 . . . . Utility 9 | . . 1 . . . 4 . . . . . . . . 1 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 9 13 8 1 4 15 1 . 8 . 2 4 5 2 20 8 10 5 1 19 Power 24 | 1 2 2 2 . . 3 . . . . . 1 . 1 5 2 3 1 . 1 Engine 12 | 1 2 2 2 . . 2 . . . . . . . 1 2 . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . 2 2 3 1 . 1 Propulsion 38 | 2 3 3 2 1 2 4 . . 1 . 1 1 2 . 6 1 3 2 . 4 Treads 12 | 2 3 2 2 1 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Flight 23 | . . 1 . . . 4 . . 1 . 1 1 2 . 6 . 3 2 . 2 Utility 63 | 2 2 3 1 . 1 8 . . 7 . 1 2 2 1 8 5 4 2 1 13 Device 31 | 1 . 1 . . 1 2 . . 2 . 1 1 2 1 4 4 1 1 1 8 Storage 6 | 1 1 1 . . . 1 . . . . . . . . 1 . . 1 . . Processor 11 | . 1 . . . . 3 . . 3 . . . . . . 1 2 . . 1 Hackware 5 | . . 1 1 . . 2 . . 1 . . . . . . . . . . . Protection 10 | . . . . . . . . . 1 . . 1 . . 3 . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 5 3 . 1 . 1 . . . . . 1 . 1 . . . . 1 Energy Gun 4 | 1 . 3 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 5 2 . 1 . . . 5 . . . 4 . 1 1 6 . 2 10 Parts Lost 44 | . 4 1 1 . . . . . . 1 . . . 2 12 . . . 1 22 Power 9 | . 2 . . . . . . . . . . . . 1 3 . . . . 3 Propulsion 17 | . 2 . . . . . . . . . . . . 1 4 . . . 1 9 Utility 17 | . . . 1 . . . . . . 1 . . . . 5 . . . . 10 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 15 | . 3 1 1 . . . . . . 1 . . . 2 6 . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 13 14 14 15 15 9 9 10 9 9 9 10 9 8 7 8 8 8 8 5 Power 1 | . 1 . 1 1 1 . 1 1 1 1 1 1 1 . . 3 2 2 2 1 Propulsion 3 | 1 5 5 6 6 5 1 1 1 1 1 1 1 2 1 1 . . . 1 . Utility 3 | . 2 4 3 4 5 3 5 5 5 5 4 5 4 4 3 2 4 3 2 1 Weapon 2 | . 3 4 4 3 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 5 6 8 3 4 5 . 3 2 . . 1 2 . . 2 . 1 1 1 Power 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Propulsion 12 | . 2 4 3 1 1 . . . . . . . 1 . . . . . . . Utility 12 | . 1 . . . 1 2 . 2 2 . . 1 1 . . . . 1 1 . Weapon 15 | . 2 2 5 2 1 1 . 1 . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . 2 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 100 96 91 93 93 92 92 85 91 93 92 84 82 89 87 81 56 Engine 8 | . 13 11 11 11 11 4 6 6 6 6 5 4 5 4 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 9 9 8 8 4 Treads 18 | . 27 32 33 33 33 . . . . . . . . . . . . . . . Flight 12 | . . . . . . 32 33 33 33 33 33 35 35 34 28 28 32 28 20 13 Device 15 | . 13 11 11 11 11 16 13 13 19 19 15 18 22 23 21 24 20 24 26 15 Storage 8 | . 14 11 11 11 11 5 6 6 6 6 5 5 5 5 5 4 4 4 4 2 Processor 3 | . . . . . . 6 6 6 11 13 11 8 5 5 5 7 13 13 13 12 Hackware 6 | . . 10 10 11 11 15 20 20 2 . . . . . . . . . . . Protection 1 | . . . . . . . . . 5 6 5 6 5 5 8 . 3 4 4 3 Energy Gun 3 | . 13 11 4 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 6 11 7 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 13 10 10 11 7 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 6 6 6 6 6 5 5 4 5 5 4 4 4 4 3 Peak Build Rating 163 | 7 9 22 23 23 32 55 59 55 68 62 72 73 95 84 115 122 146 156 162 163 Average Rating 49 | 4 7 16 21 23 25 52 55 54 60 61 67 69 80 83 101 112 137 152 160 116 On Entrance 65 | . 7 9 20 23 23 30 55 55 55 62 61 66 69 84 82 95 121 142 152 162 Avg Prop Armor Cover (%) 2 | . 11 . . . . 5 . . 2 . . . 1 1 2 5 2 1 . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 29 35 40 40 40 25 25 25 31 29 30 37 37 37 54 50 53 61 61 59 Greatest Support 71 | 40 40 60 60 60 63 25 25 25 32 32 37 40 44 44 56 50 55 64 68 71 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 9 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 12 | 3 13 14 14 14 14 9 9 9 9 9 9 10 9 9 8 9 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 14 15 15 15 15 10 10 10 10 10 10 10 10 9 8 9 10 10 9 5 Class Distribution -------------------- 25% | Commander-Mutant 24% | Mutant 10% | Infiltrator-Ninja 8% | Hacker-Scout 8% | Scavenger-Mutant 8% | Sprinter 5% | Scout 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Derelict-Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Infiltrator-Ninja | -2/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Matter Collected 2847 | 229 243 376 162 132 40 190 20 . 120 . 15 95 . 110 202 189 446 25 156 97 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4426 | 24 913 598 294 499 . 231 52 . . . 15 43 . 60 612 189 369 25 231 271 Parts 237 | 5 44 31 21 24 . 7 1 . . . 4 4 . 1 52 7 11 1 3 21 Haulers Intercepted 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 6 3 . 1 . . . . . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 4 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 66 | . 16 17 3 7 . . . . . . . . . 1 15 1 1 . . 5 Melee 6 | . . . . . . . . . . . . . . 1 1 1 1 . . 2 Guns 38 | . 16 17 2 3 . . . . . . . . . . . . . . . . Cannons 6 | . . . 1 4 . . . . . . . . . . . . . . . 1 AOE 16 | . . . . . . . . . . . . . . . 14 . . . . 2 Classes Destroyed 18 | 1 8 1 . 3 . . . . . . . . . . 1 . 3 . . 1 Worker 10 | . 3 . . . . . . . . . 1 . . . 2 1 3 . . . Builder 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Recycler 11 | . 2 . . 2 . 1 . . . . . . . . 3 1 1 . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 9 | . 3 . 2 . . 2 . . . . . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 2 1 1 . . 2 . . . . . . . . 1 . . . 2 . Swarmer 23 | . 6 8 . . . . . . . . . . . . 9 . . . . . Cutter 6 | . . . . . . . . . . . . . . . 6 . . . . . Grunt 19 | . 10 6 1 . . . . . . . . . . 1 . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . 3 2 4 . . . . . . . . . . . . . . . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 5 2 4 . 1 . . . . 1 . . 1 10 1 1 1 1 2 Combat Bots Only 9 | . 3 5 1 4 . . . . . . . . . 1 9 1 1 . . 2 Max Kills in Single Turn 6 | 1 1 1 1 1 . 1 1 . . . 1 1 . 1 6 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Hostile Shots Fired 859 | . 99 88 32 23 . 18 1 10 . 4 . . 5 23 160 13 36 . 17 330 Missed 367 | . 27 23 4 8 . 8 1 5 . 2 . . 2 8 90 8 23 . 12 146 Deflected 6 | . . . . . . . . . . . . . . . . . . . . 6 Hits 492 | . 72 65 28 15 . 10 . 5 . 2 . . 3 15 70 5 13 . 5 184 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Projectile 491 | . 72 65 28 14 . 10 . 5 . 2 . . 3 15 70 5 13 . 5 184 AOE 4 | . . . . 2 . . . . . . . . . . 2 . . . . . Critical Strikes 19 | . . 1 1 . . . . . . . . . . 1 6 . . . . 10 Actively Blocked 12 | . . . . . . . . . . . . . . . 2 . . . . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9019 | . 784 754 384 300 . 77 11 52 . 38 9 . 58 280 1681 163 110 . 92 4226 Core 2139 | . 144 81 37 54 . 50 11 35 . 19 9 . 16 57 150 25 64 . 6 1381 Absorbed by Shields 130 | . . . . . . . . . . . . . . . . . . . . 130 Redirected to Shielding 316 | . . . . . . . . . . . . . . . 108 . . . . 208 Regen/Repaired (Parts) 1077 | . 139 247 . . 166 . . . 5 . . . . . . . 36 . . 484 Core Remaining (%) 79 | 100 42 . . . 57 . . . . 86 . . . 91 86 . 93 . . . Volleys Fired 235 | 1 110 69 26 18 . . . . . . . . 1 . 7 . . . . 3 Largest 2 | 2 2 2 2 2 . . . . . . . . 1 . 1 . . . . 1 Hottest 105 | 70 70 79 79 58 . . . . . . . . 105 . 43 . . . . 20 Shots Fired 453 | 2 219 133 52 36 . . . . . . . . 1 . 7 . . . . 3 Gun 407 | 2 219 133 35 18 . . . . . . . . . . . . . . . . Cannon 36 | . . . 17 18 . . . . . . . . 1 . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . 7 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 224 | 1 110 69 26 18 . . . . . . . . . . . . . . . . Thermal 215 | 1 109 60 26 18 . . . . . . . . 1 . . . . . . . Explosive 7 | . . . . . . . . . . . . . . . 7 . . . . . Electromagnetic 4 | . . 4 . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 19 | 1 8 16 7 19 . . . . . . . . . . 6 . . . . 1 Robot Miss Streak 6 | . 6 4 4 1 . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 5 | . . . . . . . . . . . . . . . . . . . 1 4 Shots Hit Robots 340 | 1 122 83 29 25 . 8 2 1 . . 1 2 . 15 13 10 12 1 4 11 Core Hits 154 | 1 53 28 12 12 . 1 1 . . . 1 2 . 1 26 3 5 . . 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 6 7 . . . . . . . . . . . . . . . . . . Burn 13 | . 6 7 . . . . . . . . . . . . . . . . . . Melee Attacks 315 | . 3 2 7 . . 40 2 2 2 2 2 3 . 20 75 32 45 6 25 47 Impact 12 | . 3 2 7 . . . . . . . . . . . . . . . . . Slashing 303 | . . . . . . 40 2 2 2 2 2 3 . 20 75 32 45 6 25 47 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . 3 2 1 . . 1 2 . . 8 2 7 1 2 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 12295 | 13 1330 1145 649 692 . 462 170 76 . . 60 168 . 615 2843 627 833 68 507 2037 Guns 2938 | 13 1297 1129 335 164 . . . . . . . . . . . . . . . . Cannons 1224 | . . . 314 492 . . . . . . . . . . . . . . 80 338 Explosions 2698 | . . . . . . . . . . . . . . . 1888 . . . . 810 Melee 5263 | . . . . . . 462 170 76 . . 60 168 . 615 955 540 833 68 427 889 Ramming 172 | . 33 16 . 36 . . . . . . . . . . . 87 . . . . Kinetic 1311 | . 434 493 220 164 . . . . . . . . . . . . . . . . Thermal 2943 | 13 863 568 429 492 . . . . . . . . . . 578 . . . . . Explosive 1310 | . . . . . . . . . . . . . . . 1310 . . . . . Electromagnetic 68 | . . 68 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5263 | . . . . . . 462 170 76 . . 60 168 . 615 955 540 833 68 427 889 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 810 | . . . . . . . . . . . . . . . . . . . . 810 Phasic 418 | . . . . . . . . . . . . . . . . . . . 80 338 Highest Corruption 15 | . . . . . . . . . . . . . . . 1 . 2 . . 15 Average Corruption 4 | . . . . . . . . . . . . . . . 1 . 2 . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . 3 . 2 . . 17 Message Errors 8 | . . . . . . . . . . . . . . . 1 . 1 . . 6 Matter Fused 4 | . . . . . . . . . . . . . . . 2 . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1597 | . . . 15 7 . 219 . 36 . . . . . 47 508 112 176 38 234 205 Projectiles 60 | . . . 15 7 . . . . . . . . . . . . . . 25 13 Explosions 328 | . . . . . . . . . . . . . . . 292 . . . . 36 Melee 1209 | . . . . . . 219 . 36 . . . . . 47 216 112 176 38 209 156 Knockbacks 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Impact 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . . . . . 43 . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . 6 3 . 9 . . . . . . . . . . . 1 . . . . Targets Rammed 22 | . 8 3 . 10 . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . Highest Temperature 319 | 30 319 131 24 3 . 12 . 7 42 12 . . 140 240 112 6 90 93 . 40 Average Temperature 42 | 18 69 25 5 3 . 12 . 4 21 5 . . 64 112 40 4 21 37 . 40 Received Heat Transfer 1374 | . 345 246 147 63 . 18 . 21 . 18 . . 21 48 219 18 . . 27 183 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 5 . 3 . . . . . . . . . . 1 . . . . . Heat Transferred 6891 | 37 2997 1998 759 750 . . . . . . . . . . 350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Maximum Alert Level 2 | . . 1 . . . . . . . . . . . . 2 1 . . . 2 Low Security (%) 90 | 100 100 97 100 100 . 100 . . . . 100 . . . 32 27 100 100 100 89 Level 1 3 | . . 2 . . . . . . . . . . . . 14 72 . . . 1 Level 2 5 | . . . . . . . . . . . . . . . 52 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 694 | 5 126 210 124 75 . 29 . . . . 42 . . . 694 236 139 51 47 513 Initial 197 | . 3 18 44 19 . . . . . . 37 . . . 7 197 99 51 . . Average 84 | . 57 81 65 20 . 4 . . . . 33 . . . 333 206 111 27 10 87 Influence Increases 5276 | 5 590 546 656 384 . 141 15 45 . 106 7 . 40 35 1322 111 208 20 157 888 Destroy 0b10 Robot/C 1600 | . 320 340 260 140 . . . . . 40 . . 40 20 300 20 20 . . 100 Destroy 0b10 Robot/NC 255 | 5 65 10 35 15 . 20 . . . . 5 . . . 40 10 25 5 15 5 Destroy Leader 298 | . 88 64 86 . . 4 . . . . . . . . 42 . . . 4 10 Allied During Kill 155 | . . . 148 . . 1 . . . 6 . . . . . . . . . . Successful Hack 255 | . 23 36 26 16 . 48 . . . . . . . . 36 . 25 . 21 24 Select Force Hacks 210 | . . . . 210 . . . . . . . . . . . . . . . . Disable Machine 480 | . 15 . 15 . . 15 . . . . . . . . 195 15 90 . 45 90 Destroy Structure 658 | . 4 6 11 3 . 23 . . . . 2 . . . 214 36 48 15 42 254 Partial Spotted 165 | . . . . . . 30 . . . . . . . . 45 30 . . 30 30 Lose Combat Pursuer 1200 | . 75 90 75 . . . 15 45 . 60 . . . 15 450 . . . . 375 Influence Decreases 4771 | . 550 486 710 429 6 141 . 60 . 45 44 24 40 23 958 309 293 112 158 383 Entered New Map 472 | . 2 27 61 32 6 . . 4 . . 24 10 . . 5 179 79 42 1 . Time Decay 3199 | . 508 449 381 397 . 125 . 56 . 10 20 14 10 23 383 130 214 70 150 259 Lost Part 321 | . 40 10 10 . . . . . . 10 . . . . 120 . . . 7 124 Lost Ally 236 | . . . 180 . . 1 . . . 25 . . 30 . . . . . . . Purge Threat 543 | . . . 78 . . 15 . . . . . . . . 450 . . . . . Squads Dispatched 32 | . 5 . 3 . . 2 . . . 1 1 . . . 11 1 2 1 1 4 Investigation 4 | . 2 . . . . 1 . . . 1 . . . . . . . . . . Extermination 10 | . . . . . . 1 . . . . . . . . 3 . 2 1 1 2 Reinforcement 17 | . 3 . 3 . . . . . . . 1 . . . 7 1 . . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Distress Signals 8 | . . . 2 1 . 1 . . . . . . . . 3 . 1 . . . Communications Jammed 81 | . . . . . . . . . . . . . . . 6 . 25 1 27 22 Distress Signals 36 | . . . . . . . . . . . . . . . 6 . . 1 27 2 Times Spotted 283 | . 36 29 22 6 . 8 1 2 . 10 . . 10 2 57 6 11 2 10 71 Peak Tracking Total 14 | . 4 5 5 4 . 2 1 3 . 10 . . 10 1 14 3 4 1 3 13 Tactical Retreats 42 | . 3 4 1 . . . 1 2 . 1 . . . 1 13 . 2 . 3 11 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . . . . . 4 . 5 13 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Traps Triggered 8 | . 2 . . . . 2 . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Machines Disabled 34 | . 1 . 1 . . 1 . . . . . . 2 . 13 1 6 . 3 6 Max in Single Turn 9 | . 1 . 1 . . 1 . . . . . . 1 . 9 1 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Machines Accessed 89 | . 8 9 8 13 5 17 2 1 . 1 1 1 3 1 5 . 4 2 1 7 Terminals 39 | . 5 6 6 6 . 11 . . . 1 . . . 1 . . . . . 3 Fabricators 5 | . . . . . . 3 . . . . . . . . . . 2 . . . Repair Stations 6 | . 1 2 . . . . . . . . . . . . 1 . 1 1 . . Recycling Units 15 | . 2 1 1 7 . 1 . . . . . . . . 2 . . 1 . . Scanalyzers 8 | . . . . . . 1 . . . . . . . . 2 . 1 . 1 3 Garrison Access 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 254 | . 24 38 27 32 9 59 7 1 . 4 1 1 8 5 12 . 7 2 3 14 Successful 161 | . 15 22 17 20 9 32 7 1 . 4 . 1 8 5 6 . 3 . 1 10 Failed 90 | . 9 15 10 11 . 26 . . . . 1 . . . 6 . 4 2 2 4 Catastrophic 10 | . 1 1 1 1 . 2 . . . . 1 . . . . . 2 . 1 . Database Lockouts 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . Manual 119 | . 14 27 20 29 . 29 . . . . . . . . . . . . . . Terminals 147 | . 14 30 22 25 . 40 . . . 4 . . . 5 . . . . . 7 Fabricators 8 | . . . . . . 6 . . . . . . . . . . 2 . . . Repair Stations 18 | . 7 6 . . . . . . . . . . . . 2 . 2 1 . . Recycling Units 22 | . 3 2 2 7 . 4 . . . . . . . . 3 . . 1 . . Scanalyzers 26 | . . . . . . 7 . . . . . . . . 7 . 3 . 3 6 Garrison Access 7 | . . . 3 . . 2 . . . . 1 . . . . . . . . 1 Terminal Hacks 71 | . 1 4 7 5 9 12 7 1 . 4 . 1 8 5 . . . . . 7 Record 28 | . . . . . 7 . 6 . . 4 . . . 5 . . . . . 6 Part Schematic 6 | . 1 1 . 3 . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . 1 . . . . . . 6 . . . . . . . Open Door 8 | . . . 2 . 1 . 1 1 . . . 1 2 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . . 1 1 1 . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 15 | . 6 6 . . . . . . . . . . . . 1 . 2 . . . Scan Component 8 | . 3 3 . . . . . . . . . . . . 1 . 1 . . . Repair 7 | . 3 3 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 15 | . . . . . . 6 . . . . . . . . 4 . 1 . 1 3 Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 12 | . . . . . . 3 . . . . . . . . 4 . 1 . 1 3 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 53 | . 7 11 9 15 . 11 . . . . . . . . . . . . . . Terminals 43 | . 7 10 8 8 . 10 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . Botnet 14 | . 2 3 3 3 . 3 . . . . . . . . . . . . . . Operators 3 | . . 2 1 . . . . . . . . . . . . . . . . . Skim 24 | . 5 5 4 5 . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . 1 1 7 . 1 . . . . . . . . . . . . . . Reject 2 | . . 1 1 . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . 7 . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 8 8 7 . 15 . . . 1 1 . . . 4 . 4 1 1 5 Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 1 . 2 . 2 . . 13 . . . . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . 3 . . . . . . . . 4 . 1 . 1 3 Parts Repaired 7 | . 3 3 . . . . . . . . . . . . . . 1 . . . Time 228 | . 88 78 . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 5 4 . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 8 . . . . . . . . 5 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Total Allies 29 | . . . 10 8 . 1 . . 4 . . . 5 . . . 1 . . . Largest Group 10 | . . . 10 8 8 3 . . 4 4 . . 5 . . . 1 . . . Highest-Rated Group 271 | . . . 88 113 113 31 . . 90 90 . . 271 . . . 50 . . . Highest-Rated Ally 68 | . . . 16 27 27 18 . . 31 31 . . 68 . . . 50 . . . Total Orders 28 | . . . . . . . . . . . 2 . . . 6 2 8 . 9 1 RETURN 28 | . . . . . . . . . . . 2 . . . 6 2 8 . 9 1 Ally Attacks 130 | . . . 107 . . 4 . . . 8 . . 11 . . . . . . . Total Damage 1642 | . . . 863 . . 46 . . . 128 . . 605 . . . . . . . Kills 17 | . . . 13 . . . . . . 2 . . 2 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Active Infowar (turns) 13695 | 14 1981 1507 920 1256 2179 765 194 207 586 233 47 222 343 406 886 265 451 150 435 648 Optics 1630 | . . . . . . . . . . . . . . . . . 397 150 435 648 Sensors 6103 | . . . . . 655 765 194 207 586 233 47 222 343 406 886 265 433 150 435 276 Structural 1958 | . . . . . . 752 194 207 583 222 . . . . . . . . . . Seismic 7202 | 14 1981 1507 920 1256 1524 . . . . . . . . . . . . . . . Machine Analysis 1550 | . . . . . . . . . . . . . . . . 186 451 150 435 328 Cloaking 2 | . . . . . . . . . . . . . 2 . . . . . . . Jamming 3311 | . . . . . . . . . . . . 101 343 406 807 265 451 150 435 353 ECM 1333 | . . . . . . . . . . . . . . . . 250 307 28 435 313 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . 1 2 . 2 . 1 . . . . . . Drone Launches 28 | . . . . . . . . . . . 2 . . . 6 2 8 . 9 1 Drone Recoveries 28 | . . . . . . . . . . . 2 . . . 6 2 8 . 9 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Turns Passed 13872 | 119 2020 1507 920 1256 2180 767 194 207 586 233 47 222 343 419 903 265 451 150 435 648 Spaces Moved 17315 | 63 839 605 454 678 1353 1591 713 752 979 517 101 821 926 1265 1787 547 885 367 832 1240 Core 117 | 4 . . . . . . . . . . . . . . . . . . . 113 Treads 3988 | 59 839 605 454 678 1353 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13210 | . . . . . . 1591 713 752 979 517 101 821 926 1265 1787 547 885 367 832 1127 Fastest Speed 17 | 50 160 160 160 160 160 26 26 26 26 26 22 22 24 23 20 20 19 17 28 22 Average Speed 56 | 153 161 160 160 160 160 26 26 26 26 26 22 24 25 26 24 21 19 20 28 31 Slowest Speed 240 | 160 240 160 160 160 160 105 26 26 28 26 26 25 27 27 30 26 20 29 32 100 Overloaded Moves 55 | . . . . . . . . . . . . . . . . . . . . 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 20 . . . . . . 3 . 10 1 8 . 1 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 61 | 5 93 37 81 98 87 37 69 77 87 66 3 85 94 97 49 11 78 10 85 45 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 15 | . 1 2 . 7 1 1 . . 1 1 . . . 1 . . . . . . Known Exits Taken 18 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . 11 . 2 4 4 3 . 4 . 3 . . . . . . Spaces Dug 258 | . 1 1 6 . . 23 . 1 1 2 1 1 . 2 85 18 24 5 14 73 Terrain Destroyed 324 | . 1 1 10 3 . 23 . 1 1 2 1 1 . 2 127 18 24 5 14 90 Melee 179 | . 1 1 6 . . 23 . 1 1 2 1 1 . 2 54 18 24 5 14 25 Projectile 7 | . . . 4 3 . . . . . . . . . . . . . . . . AOE 138 | . . . . . . . . . . . . . . . 73 . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Tes Res Qua Frg Total 20473 | 81 1299 1023 594 809 1373 1862 720 761 1310 612 122 838 1036 1320 2137 647 1085 433 986 1425 Wait 1983 | 4 295 288 67 49 2 204 4 2 295 92 12 4 47 31 205 48 112 44 110 68 Move 17191 | 62 838 604 453 677 1352 1554 712 751 978 516 100 820 919 1264 1767 545 869 366 829 1215 Hop 48 | . . . . . . 16 . . . . . . 3 . 9 1 7 . 1 11 Pick Up 117 | 7 19 15 11 3 5 13 . 3 7 1 2 1 4 1 11 4 2 3 4 1 Fast Attach 99 | 5 6 9 3 . 2 6 . . 8 . . 3 6 . 12 4 11 3 2 19 Attach 61 | 2 4 3 1 . . 10 1 . 4 . 3 . 1 2 14 5 . 1 2 8 Detach 27 | . . . . . 1 . 1 . 1 . 1 . 1 . 6 3 1 . . 12 Swap 83 | . 6 9 10 1 2 4 . . . . 2 3 1 1 12 2 18 3 7 2 Drop 171 | . 10 21 16 4 9 15 . 3 15 1 . 4 12 1 19 3 12 7 6 13 Fire 235 | 1 110 69 26 18 . . . . . . . . 1 . 7 . . . . 3 Melee 313 | . 3 2 7 . . 40 2 2 2 2 2 3 . 20 75 32 45 6 25 45 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 8 3 . 10 . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . 28 Rewire 96 | . . . . 47 . . . . . . . . 41 . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 6) 642 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Identified exit to Materials 1528 | -10/Materials | Discovered exit to Materials (range 14) 1551 | -10/Materials | Identified exit to Subcaves 1629 | -10/Materials | Learned 2 Mines zone layouts 1683 | -10/Materials | Core integrity fell below 50% 1698 | -10/Materials | Learned 2 Storage zone layouts 1752 | -10/Materials | Lost 3 parts (1p2n) 1841 | -10/Materials | Learned location of Mines (-10) 1911 | -10/Materials | Learned Storage stockpile data 1984 | -10/Materials | Repaired Broken Lgt. Treads 2011 | -10/Materials | Repaired Med. Laser 2019 | -10/Materials | Learned location of 2 exits from Materials 2032 | -10/Materials | Build established: Scavenger-Mutant 2039 | -10/Materials | Repaired Lgt. Assault Rifle 2085 | -10/Materials | Learned location of 1 exit from Storage 2140 | -10/Materials | Entered another Materials area 2140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -9/Materials | Identified exit to Materials 2142 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Identified exit to Storage 2952 | -9/Materials | Repaired Lgt. Treads 3175 | -9/Materials | Central database locked down 3220 | -9/Materials | Build established: Mutant 3230 | -9/Materials | Repaired Lgt. Treads 3249 | -9/Materials | Learned location of Zion (-6) 3257 | -9/Materials | Repaired Lgt. Treads 3409 | -9/Materials | Learned Storage trap positions 3444 | -9/Materials | Learned Storage security intel 3467 | -9/Materials | Learned Storage terminal intel 3479 | -9/Materials | Learned location of 1 exit from Storage 3501 | -9/Materials | Learned location of 1 exit from Storage 3533 | -9/Materials | Learned location of 1 exit from Storage 3575 | -9/Materials | Learned 4 Recycling zone layouts 3626 | -9/Materials | Learned Storage trap positions 3647 | -9/Materials | Entered Storage 3649 | -9/Storage | Identified exit to Recycling 3651 | -9/Storage | Loaded intel: 31 trap records 3654 | -9/Storage | Loaded intel: 14 terminal locations 3678 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3978 | -9/Storage | Build established: Commander-Mutant 4402 | -9/Storage | Used back door to open Recycling access 4567 | -9/Storage | Entered Recycling 4568 | -9/Recycling | Met a Zionite searching for Scraptown 4568 | -9/Recycling | Identified exit to Scraptown 4585 | -9/Recycling | Lost 4 allies 4802 | -9/Recycling | Build established: Mutant 5452 | -9/Recycling | Identified exit to Factory 5487 | -9/Recycling | Learned Materials stockpile data 5523 | -9/Recycling | Learned Storage interactive machine intel 5580 | -9/Recycling | Build established: Commander-Mutant 5669 | -9/Recycling | Scanned before Scraplab entrance 5790 | -9/Recycling | Entered Scraplab 5823 | -9/Recycling | Entered Scraptown 5823 | -9/Scraptown | Accompanied by 8 allies 6226 | -9/Scraptown | Discovered new exit (range 11) 6328 | -9/Scraptown | Visited Cyclists 6373 | -9/Scraptown | Visited IN-MT5's Study 6393 | -9/Scraptown | Visited The Evicted 6419 | -9/Scraptown | Visited SPCMW 6462 | -9/Scraptown | Visited Fellowship of the Rings 6478 | -9/Scraptown | Visited Bundlers 6587 | -9/Scraptown | Visited CR-KLE's Repair Center 6598 | -9/Scraptown | CR-KLE repaired 5 parts 6845 | -9/Scraptown | Visited UFD Registry 6845 | -9/Scraptown | Registered with UFD as "Ionforce" 6929 | -9/Scraptown | Entered Cyclist Reading Room 7038 | -9/Scraptown | Visited Scrapoid Research Area 7070 | -9/Scraptown | Visited Chapter 10 7147 | -9/Scraptown | Visited Supply Room 7259 | -9/Scraptown | Visited Observation Area 7334 | -9/Scraptown | Visited Infowarlord's Domain 7348 | -9/Scraptown | Found Exp. Sensor Array 7379 | -9/Scraptown | Visited Sword Containment 7397 | -9/Scraptown | Found Prototype Slashing Weapon 7397 | -9/Scraptown | Identified Companion Sword 7434 | -9/Scraptown | Visited Science Guys 7485 | -9/Scraptown | Visited Botcube Research 7517 | -9/Scraptown | Visited Supply Room 7550 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7565 | -9/Scraptown | Found DCF Scrap (30 items) 7899 | -9/Scraptown | Met Optimus 7899 | -9/Scraptown | Accepted into 0bPrime 8000 | -9/Scraptown | Discovered new exit (range 3) 8003 | -9/Scraptown | Entered Factory 8003 | -6/Factory | Accompanied by 3 allies 8003 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8070 | -6/Factory | Central database locked down 8309 | -6/Factory | Build established: Hacker-Scout 8388 | -6/Factory | Identified exit to Lower Caves 8441 | -6/Factory | Fabricated Imp. System Shield (x1) 8465 | -6/Factory | Noticed a derelict Sapper rigging charges 8626 | -6/Factory | Identified exit to Factory 8639 | -6/Factory | Loaded intel: 8 recycling unit locations 8645 | -6/Factory | Cargo convoy interrupted 8679 | -6/Factory | Learned location of 1 exit from Proximity Caves 8692 | -6/Factory | Learned Extension garrison access intel 8695 | -6/Factory | Learned location of 1 exit from Upper Caves 8718 | -6/Factory | Loaded intel: 4 garrison access locations 8770 | -6/Factory | Entered Lower Caves 8771 | -6/Lower Caves | Identified exit to Lower Caves 8824 | -6/Lower Caves | Learned 12 Factory zone layouts 8872 | -6/Lower Caves | Entered an active Warlord outpost 8873 | -6/Lower Caves | Learned 8 Factory zone layouts 8873 | -6/Lower Caves | Learned 8 Research zone layouts 8873 | -6/Lower Caves | Learned Research emergency access door positions 8934 | -6/Lower Caves | Encountered a Warlord checkpoint 8964 | -6/Lower Caves | Entered another Lower Caves area 8973 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9044 | -6/Lower Caves | Discovered new exit (range 7) 9046 | -6/Lower Caves | Identified exit to Zion 9133 | -6/Lower Caves | Encountered a Warlord checkpoint 9171 | -6/Lower Caves | Entered Zion 9177 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9181 | -6/Zion | Discovered new exit (range 9) 9183 | -6/Zion | Identified exit to Proximity Caves 9232 | -6/Zion | Given the Hacking Drone Bay 9233 | -6/Zion | Found Prototype Device 9233 | -6/Zion | Identified Hacking Drone Bay 9259 | -6/Zion | Received a hallucinogenic algorithm 9273 | -6/Zion | Found Prototype Processor 9273 | -6/Zion | Identified Exp. Target Analyzer 9275 | -6/Zion | Found Prototype Hackware 9275 | -6/Zion | Identified Exp. System Shield 9277 | -6/Zion | Found Prototype Processor 9277 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9280 | -6/Zion | Found Prototype Processor 9280 | -6/Zion | Identified Exp. Core Analyzer 9330 | -6/Zion | Gained Derelict followers 9420 | -6/Zion | Turned away by Imprinter 9541 | -6/Zion | Build established: Scout 9757 | -6/Zion | Entered Proximity Caves 9757 | -5/Proximity Caves | Accompanied by 4 allies 9833 | -5/Proximity Caves | Learned 4 Factory zone layouts 9961 | -5/Proximity Caves | Learned 8 Research zone layouts 9961 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 9961 | -5/Proximity Caves | Learned Research trap positions 9961 | -5/Proximity Caves | Learned Research stockpile data 9966 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9990 | -5/Proximity Caves | Entered Factory 9990 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9991 | -5/Factory | Identified exit to Upper Caves 9992 | -5/Factory | Identified exit to Factory 9992 | -5/Factory | Identified exit to Extension 10037 | -5/Factory | Entered Upper Caves 10038 | -5/Upper Caves | Identified exit to Upper Caves 10082 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10082 | -5/Upper Caves | Identified exit to Warlord 10092 | -5/Upper Caves | Learned Factory stockpile data 10093 | -5/Upper Caves | Found DCF Scrap (14 items) 10259 | -5/Upper Caves | Entered Warlord 10266 | -5/Warlord | Discovered new exit (range 9) 10268 | -5/Warlord | Identified exit to Proximity Caves 10324 | -5/Warlord | Found Prototype Device 10324 | -5/Warlord | Identified Exp. Focal Shield 10327 | -5/Warlord | Found Prototype Device 10327 | -5/Warlord | Identified Exp. Cloaking Device 10403 | -5/Warlord | Warlord's base attacked by MAIN.C 10488 | -5/Warlord | Found Prototype Launcher 10488 | -5/Warlord | Identified Vortex Catalyst Activator 10507 | -5/Warlord | Rebuked by Warlord 10543 | -5/Warlord | Opened side exit 10602 | -5/Warlord | Entered Proximity Caves 10638 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10871 | -4/Proximity Caves | Learned Research emergency access door positions 10871 | -4/Proximity Caves | Learned Armory emergency access door positions 10871 | -4/Proximity Caves | Learned Armory garrison access intel 10874 | -4/Proximity Caves | Build established: Derelict-Sprinter 11021 | -4/Proximity Caves | Entered Factory 11021 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11022 | -4/Factory | Identified exit to Research 11350 | -4/Factory | Build established: Sprinter 11360 | -4/Factory | Destroyed 9 combat bots 11771 | -4/Factory | First assault squad dispatched 11878 | -4/Factory | Lost 6 parts (1p3n2u) 11924 | -4/Factory | Entered Research 11924 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11926 | -3/Research | Loaded intel: 85 trap records 12049 | -3/Research | Discovered new exit (range 5) 12050 | -3/Research | Identified exit to Armory 12062 | -3/Research | Identified exit to Testing 12189 | -3/Research | Entered Testing 12226 | -3/Testing | Found Prototype Protection 12226 | -3/Testing | Identified Med. Regenerative Plating 12243 | -3/Testing | Found Spectral Analyzer 12422 | -3/Testing | Discovered new exit (range 12) 12437 | -3/Testing | Identified exit to Research 12553 | -3/Testing | Spotted PD-JUVNLQZ6O2 12602 | -3/Testing | Repaired Impulse Thruster+? 12633 | -3/Testing | Build established: Infiltrator-Ninja 12640 | -3/Testing | Entered Research 12640 | -2/Research | Evolved 2 slots: Utility x2 12721 | -2/Research | Discovered new exit (range 22) 12730 | -2/Research | Identified exit to Quarantine 12790 | -2/Research | Entered Quarantine 12838 | -2/Quarantine | Found Alien Artifact 12855 | -2/Quarantine | Found Alien Artifact 12856 | -2/Quarantine | Identified Subatomic Replicator 12856 | -2/Quarantine | Forged Prototype Slashing Weapon 12892 | -2/Quarantine | Identified exit to Access 13004 | -2/Quarantine | Cryocooling Duct disabled 13019 | -2/Quarantine | Ambient heat levels rising (+20) 13019 | -2/Quarantine | Non-combat units ordered to evacuate 13175 | -2/Quarantine | Found Fusion Bomb Launcher 13203 | -2/Quarantine | Spotted Fortress 13222 | -2/Quarantine | Discovered new exit (range 6) 13222 | -2/Quarantine | Discovered new exit (range 6) 13223 | -2/Quarantine | Identified exit to Protoforge 13224 | -2/Quarantine | Identified exit to Section 7 13225 | -2/Quarantine | Entered Protoforge 13362 | -2/Protoforge | Superfortress began startup sequence 13503 | -2/Protoforge | Discovered exit to Access (range 11) 13546 | -2/Protoforge | System corruption reached 10% 13557 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 13557 | -2/Protoforge | Warped through subspace 13557 | -2/Protoforge | Spotted Hotshot 13557 | -2/Protoforge | Spotted Hotshot 13557 | -2/Protoforge | Spotted Hotshot 13557 | -2/Protoforge | Spotted B-90 Cyclops 13557 | -2/Protoforge | Spotted Hotshot 13557 | -2/Protoforge | Spotted Hotshot 13557 | -2/Protoforge | Spotted Hotshot 13559 | -2/Protoforge | Spotted Hotshot 13563 | -2/Protoforge | Spotted Hotshot 13563 | -2/Protoforge | Spotted Hotshot 13563 | -2/Protoforge | Spotted Hotshot 13594 | -2/Protoforge | Found Prototype Device 13594 | -2/Protoforge | Identified Exp. Trap Extractor 13605 | -2/Protoforge | Found Prototype Device 13605 | -2/Protoforge | Identified Cep. Recoil Nullifier 13612 | -2/Protoforge | Lost 15 parts (3p6n6u) 13612 | -2/Protoforge | Core integrity fell below 50% 13628 | -2/Protoforge | Found Prototype Device 13628 | -2/Protoforge | Identified Crosscalibrator 13631 | -2/Protoforge | Found Prototype Device 13631 | -2/Protoforge | Identified Cep. Antimissile System 13634 | -2/Protoforge | Spotted Immortal 13634 | -2/Protoforge | Spotted Immortal 13636 | -2/Protoforge | Spotted Decapitator 13636 | -2/Protoforge | Spotted Decapitator 13636 | -2/Protoforge | Spotted Decapitator 13636 | -2/Protoforge | Spotted Decapitator 13644 | -2/Protoforge | Found Cep. Core Shell 13646 | -2/Protoforge | Found Cep. Core Shell 13648 | -2/Protoforge | Found Prototype Protection 13648 | -2/Protoforge | Identified Cep. RG22 Armor 13650 | -2/Protoforge | Found Prototype Processor 13650 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 13653 | -2/Protoforge | Found Cep. RG22 Armor 13655 | -2/Protoforge | Found Prototype Device 13655 | -2/Protoforge | Identified Cep. Hardlight Director 13691 | -2/Protoforge | Spotted V992-v 13691 | -2/Protoforge | Spotted V860-f 13691 | -2/Protoforge | Spotted V825-p 13692 | -2/Protoforge | Spotted V873-y 13730 | -2/Protoforge | Spotted V734-b 13730 | -2/Protoforge | Spotted V922-l 13730 | -2/Protoforge | Spotted Decapitator 13765 | -2/Protoforge | Spotted Decapitator 13765 | -2/Protoforge | Spotted Decapitator 13765 | -2/Protoforge | Spotted Decapitator 13772 | -2/Protoforge | Lost 3 parts (1n2u) 13786 | -2/Protoforge | Core integrity fell below 20% 13826 | -2/Protoforge | Additional patrols dispatched to research labs 13840 | -2/Protoforge | Found Prototype Device 13840 | -2/Protoforge | Identified Cep. Navigation Harness 13849 | -2/Protoforge | Found Transdimensional Reconstructor 13870 | -2/Protoforge | Warped through subspace 13873 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- device. I have tried combining it with knowledge gleaned from our understanding of the [Transdimensional Reconstructor], but so far all simulations and tests point to catastrophic destruction of most objects it teleports. That said, I do have a few promising leads and would like permission to work on the project a little longer since it's the best option I have at the moment. 13837_ ATD Cell breached. 13840_ Acquired Prototype Device. 13840_ Identified Cep. Navigation Harness. 13845_ H07M:EY