Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 18:17:23 Player: MEOWRTGM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1505) 1505 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 5856 Bonus ------- Follower Combat Kills 345 Met Imprinter 300 Was Imprinted 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Makeshift Heat Sink Compact Battery (200) Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Makeshift System Shield Advanced Beam Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Machine Gun Improved Grenade Launcher Heavy Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Beamcaster Heavy Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Makeshift Heat Sink Disposable Heat Sink Large Battery Medium Insulated Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved Medium Laser Heavy Ion Cannon Improved Grenade Launcher Heavy Missile Launcher Makeshift Sword [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 43 | 7 5 11 8 . 8 4 Power 6 | 1 1 2 1 . 1 . Engine 4 | 1 1 2 . . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 2 2 . 2 . Treads . | . . . . . . . Leg 10 | 2 2 2 2 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . 4 1 . 3 2 Device 4 | 1 . 1 1 . . 1 Storage 3 | 1 . 2 . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . 1 . . 3 . Artifact . | . . . . . . . Weapon 15 | 2 2 3 4 . 2 2 Energy Gun 7 | 1 1 2 2 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 13 | . . 2 . . 4 7 Power 3 | . . 1 . . 1 1 Propulsion 5 | . . . . . 2 3 Utility 5 | . . 1 . . 1 3 Weapon . | . . . . . . . Highest Loss Streak 7 | . . 1 . . 4 7 To Critical Strikes . | . . . . . . . Average Backups 12 | . 6 9 14 15 14 14 Power . | . 1 1 1 1 . 1 Propulsion 1 | . . . 1 2 1 . Utility 5 | . 3 3 3 6 6 5 Weapon 4 | . 1 4 7 5 5 7 Tool/Special . | . . . . . . . Unused Backups 26 | . 2 6 1 3 2 12 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 14 | . 2 2 . . 2 8 Weapon 10 | . . 4 . 3 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 94 98 100 99 47 Engine 4 | . 14 10 2 . 1 5 Core 6 | . . . 8 11 9 . Leg 31 | . 28 31 33 33 32 16 Device 11 | . 14 14 11 11 11 8 Storage 11 | . 14 11 11 11 11 6 Protection 8 | . . 3 11 11 11 4 Energy Gun 10 | . 14 11 9 11 10 . Energy Cannon 7 | . . . 9 11 10 . Ballistic Gun 3 | . 13 11 1 . . . Peak Build Rating 34 | 7 8 17 29 30 34 32 Average Rating 24 | 5 7 13 26 29 30 24 On Entrance 17 | . 7 8 15 29 30 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 50 | 11 13 30 43 43 50 50 Greatest Support 45 | 20 20 30 45 45 45 40 Greatest Overweight (x) 9 | . . . . . 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 10 14 15 15 15 Most Carried 15 | 1 8 10 15 15 15 15 Average Carried 12 | . 6 9 14 14 14 14 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 1 8 10 15 15 11 15 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1030 | 235 143 228 90 . 326 8 Remotely . | . . . . . . . Salvage Created 1479 | 10 331 377 34 . 727 . Parts 79 | 4 18 30 4 . 23 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 31 | . . . . . 31 . Prevented 17 | . . . . . 17 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 36 | . 9 8 1 . 18 . Guns 20 | . 9 8 . . 3 . Cannons 6 | . . . 1 . 5 . AOE 9 | . . . . . 9 . Classes Destroyed 8 | 1 2 2 . . 3 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Mechanic 1 | . . . . . 1 . Swarmer 6 | . 2 . . . 4 . Grunt 22 | . 7 5 1 . 9 . Brawler 2 | . . . . . 2 . Duelist 2 | . . . . . 2 . Sentry 4 | . . 3 . . 1 . Best Kill Streak 14 | 1 2 3 1 . 14 . Combat Bots Only 13 | . 2 3 1 . 13 . Max Kills in Single Turn 4 | 1 1 1 1 . 4 . Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 394 | . 74 25 3 . 65 227 Missed 115 | . 16 7 . . 19 73 Hits 279 | . 58 18 3 . 46 154 Melee 2 | . . . . . 2 . Projectile 277 | . 58 18 3 . 44 154 Critical Strikes 7 | . . 1 . . 5 1 Part Disruptions 2 | . . . . . . 2 Damage Taken 3446 | . 644 237 33 . 1007 1525 Core 1264 | . 183 40 . . 184 857 Absorbed by Shields . | . . . . . . . Ignored by Resistances 60 | . . . . . 35 25 Core Remaining (%) 56 | 100 26 . . . 44 . Volleys Fired 133 | 3 51 30 5 . 44 . Largest 2 | 2 2 2 1 . 2 . Hottest 140 | 60 100 100 65 . 140 . Shots Fired 246 | 6 99 59 5 . 77 . Gun 187 | 6 96 58 . . 27 . Cannon 39 | . . . 5 . 34 . Launcher 16 | . . . . . 16 . Special 4 | . 3 1 . . . . Kinetic 80 | 3 48 29 . . . . Thermal 150 | 3 51 30 5 . 61 . Explosive 16 | . . . . . 16 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 8 10 12 . 16 . Robot Miss Streak 6 | 1 6 3 1 . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 156 | 3 55 42 4 . 52 . Core Hits 92 | 1 26 19 1 . 45 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . 2 . Burn 2 | . . . . . 2 . Destroy 1 | . . 1 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3838 | 30 544 617 115 . 2530 2 Guns 1644 | 30 540 617 . . 457 . Cannons 729 | . . . 115 . 614 . Explosions 1459 | . . . . . 1459 . Melee . | . . . . . . . Ramming 6 | . 4 . . . . 2 Kinetic 628 | 20 258 350 . . . . Thermal 1745 | 10 282 267 115 . 1071 . Explosive 1459 | . . . . . 1459 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . 43 . Projectiles 17 | . . . . . 17 . Explosions 26 | . . . . . 26 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . 27 1 Shots 1 | . . . . . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 150 | 40 106 23 . . 150 . Average Temperature 33 | 23 40 10 . . 25 . Received Heat Transfer 879 | . 288 120 18 . 273 180 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 3146 | 25 650 584 148 . 1739 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 100 . . 56 Level 1 6 | . . . . . . 43 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 250 | 5 125 136 46 . . 250 Initial 250 | . . 42 40 . . 250 Average 66 | 1 49 79 12 . . 173 Influence Increases 1469 | 5 297 304 61 . 772 30 Destroy 0b10 Robot/C 920 | . 180 160 20 . 560 . Destroy 0b10 Robot/NC 15 | 5 . 5 . . 5 . Destroy Leader 162 | . 50 42 10 . 60 . Allied During Kill 132 | . . . . . 132 . Successful Hack 9 | . 4 5 . . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 15 | . . . . . . 15 Destroy Structure 6 | . 3 2 1 . . . Lose Combat Pursuer 180 | . 30 90 30 . 15 15 Influence Decreases 1449 | 5 196 301 165 . 374 408 Entered New Map 271 | . . 59 64 . . 148 Time Decay 900 | 5 196 222 101 . 246 130 Lost Part 130 | . . 20 . . 40 70 Lost Ally 148 | . . . . . 88 60 Squads Dispatched 8 | . 3 2 1 . 1 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . . . 1 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 7 | . 4 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 16 13 6 . 30 6 Peak Tracking Total 8 | . 5 6 4 . 8 6 Tactical Retreats 8 | . 2 2 2 . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 8 | . 5 2 1 . . . Terminals 6 | . 4 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 12 5 1 . . . Successful 10 | . 7 2 1 . . . Failed 7 | . 5 2 . . . . Catastrophic 2 | . 1 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 16 | . 7 5 . . . 4 Terminals 15 | . 10 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 5 1 . . . . Terminals 5 | . 4 1 . . . . Track 1 | . 1 . . . . . Botnet 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 10 | . . . . 8 2 . Largest Group 8 | . . . . 8 8 3 Highest-Rated Group 284 | . . . . 284 284 87 Highest-Rated Ally 51 | . . . . 51 51 32 Total Orders . | . . . . . . . Ally Attacks 55 | . . . . . 54 1 Total Damage 1269 | . . . . . 1229 40 Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 887 | 29 560 298 . . . . Seismic 887 | 29 560 298 . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Branch Access 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4382 | 76 560 475 400 923 1669 279 Spaces Moved 2810 | 50 327 247 292 702 1017 175 Core 13 | 5 . . . . . 8 Treads . | . . . . . . . Legs 2797 | 45 327 247 292 702 1017 167 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 123 Average Speed 131 | 113 120 120 122 123 144 145 Slowest Speed 500 | 120 120 120 123 123 193 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 65 22 67 79 90 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 7 | . 3 1 . . 3 . Terrain Destroyed 61 | . 3 1 1 . 56 . Melee . | . . . . . . . Projectile 13 | . 3 1 1 . 8 . AOE 48 | . . . . . 48 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3256 | 60 401 367 330 766 1135 197 Wait 163 | . 1 54 11 51 43 3 Move 2804 | 49 326 246 291 701 1016 175 Hop . | . . . . . . . Pick Up 45 | 1 10 11 7 7 4 5 Fast Attach 17 | 7 . 4 1 . 2 3 Attach 11 | . . 3 1 . 5 2 Detach 6 | . . 1 1 . . 4 Swap 26 | . 6 7 7 . 6 . Drop 40 | . 6 11 6 7 7 3 Fire 133 | 3 51 30 5 . 44 . Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . 8 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Core integrity fell below 50% 620 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Build established: Scavenger-Mutant 688 | -9/Materials | Central database locked down 1048 | -9/Materials | Discovered new exit (range 16) 1112 | -9/Materials | Entered Mines 1116 | -9/Mines | Met a Derelict shopkeep closing up shop 1508 | -9/Mines | Discovered new exit (range 9) 1509 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1512 | -9/Mines | Entered Zion 1809 | -7/Zion | Gained Derelict followers 2092 | -7/Zion | Met Imprinter 2115 | -7/Zion | Imprinted 2118 | -7/Zion | Declared Zion's savior 2386 | -7/Zion | Discovered new exit (range 15) 2435 | -7/Zion | Entered Proximity Caves 2435 | -6/Proximity Caves | Accompanied by 8 allies 2492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2657 | -6/Proximity Caves | Learned 8 Factory zone layouts 2657 | -6/Proximity Caves | Spotted B-75 Beast 2691 | -6/Proximity Caves | Allies destroyed B-75 Beast 3836 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3892 | -6/Proximity Caves | Core integrity fell below 50% 3901 | -6/Proximity Caves | Destroyed 13 combat bots 3916 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4087 | -6/Proximity Caves | Discovered new exit (range 5) 4104 | -6/Proximity Caves | Entered Factory 4104 | -6/Factory | Accompanied by 3 allies 4104 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4174 | -6/Factory | Build established: Mutant 4312 | -6/Factory | Discovered new exit (range 16) 4314 | -6/Factory | Retrieved Zion intel report: Branch Access 4314 | -6/Factory | Identified exit to Lower Caves 4359 | -6/Factory | Core integrity fell below 50% 4369 | -6/Factory | Core integrity fell below 20% 4383 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04340_ K-01 Serf collects debris. 04341_ Imp. Reaction Control System destroyed. 04344_ K-01 Serf collects debris. 04349_ System corrupted: Component data lost. 04349_ Aluminum Leg destroyed. 04351_ K-01 Serf collects debris. 04353_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 04354_ Imp. Cooling System destroyed. 04354_ Hvy. Ion Engine destroyed. 04355_ K-01 Serf destroyed. 04367_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 04367_ R-10 Processor collects Med. Matter Pod. 04371_ R-10 Processor collects Wheel. 04374_ #7T17KPEJZG,#RE0O>JMOV 04375_ R-10 Processor collects Sml. Matter Pod. 04376_ Slammed into U-05 Engineer. 04378_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 04380_ K-01 Serf collects debris. 04380_ R-10 Processor collects Wheel. 04382_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????