Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 22:16:51 Player: WayneKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (210) 1050 Value Destroyed (7005) 7005 Prototype IDs (53) 1060 Alien Tech Used (6) 1200 Bonus (9110) 9110 TOTAL SCORE: 30325 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 473 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -284 Cogmind --------- Core Integrity 1600/1600 Matter 214/300 Energy 344/350 System Corruption 0% Temperature Cool (13) Movement Hovering (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (8) --- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Small Battery Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite EM Disruption Field Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- Great Axe Sigix Broadsword Force Lance > --- INVENTORY (15) --- Light Quantum Reactor Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Terrabomb Magnetic Acceleration Cannon Omega Cannon Z-bomb Delivery System Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Small Battery Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite EM Disruption Field Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Great Axe Sigix Broadsword Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Terrabomb Magnetic Acceleration Cannon Omega Cannon Z-bomb Delivery System Sigix Corpse [Rating: 180] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Great Axe Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . Utility 10 | . . . 2 . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 380 | 2 9 7 14 . 2 2 21 17 . 68 9 6 1 11 . 8 16 4 7 3 8 38 7 18 10 15 19 6 29 10 8 5 Power 24 | . 1 1 1 . . . 3 . . 4 1 . . . . 1 . . . 2 . 1 . . 1 . 3 1 1 1 1 1 Engine 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Core 13 | . . 1 . . . . 2 . . 4 1 . . . . 1 . . . 1 . 1 . . . . 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 Propulsion 93 | 2 1 2 4 . . . 7 5 . 24 2 . 1 1 . 2 4 . 2 . . 8 . 1 2 . 5 1 11 4 2 2 Treads 16 | 2 1 1 4 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . . 4 . 15 2 . . . . . 4 . 2 . . 8 . 1 2 . 5 1 10 4 2 2 Flight 13 | . . . . . . . . . . 9 . . . 1 . 2 . . . . . . . . . . . . 1 . . . Utility 131 | . 2 1 4 . . 2 6 7 . 29 3 4 . 4 . 3 12 . 3 . 4 15 . 2 6 3 7 3 6 3 1 1 Device 63 | . . . 1 . . 1 1 3 . 15 2 1 . 1 . 2 5 . 2 . 2 10 . 1 5 1 4 . 2 2 1 1 Storage 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . . Processor 10 | . . . 1 . . . . 2 . . . . . . . . 3 . . . . 1 . . . . 1 1 . 1 . . Hackware 9 | . . . . . . . 2 . . 2 . . . . . 1 1 . . . . 1 . . . . 1 . 1 . . . Protection 42 | . 2 1 1 . . 1 2 2 . 12 1 3 . 3 . . 2 . 1 . 2 2 . 1 1 2 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | . 5 3 5 . 2 . 5 5 . 11 3 2 . 6 . 2 . 4 2 1 4 14 7 15 1 12 4 1 11 2 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 18 | . 4 1 3 . 2 . 4 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . . 1 . . . . . . . . . . . . . . . 2 1 . . 5 3 3 . 4 . . 1 . . . Launcher 23 | . 1 1 1 . . . . 1 . 2 1 . . 2 . . . . . . 2 2 . 5 . 2 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 34 | . . . . . . . 1 3 . 9 2 2 . 1 . 2 . 2 1 . . 1 . . . . 2 . 5 . 2 1 Piercing Weapon 34 | . . . . . . . . . . . . . . . . . . . . 1 2 6 4 7 1 6 1 1 2 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . 5 . . . 9 . 2 . Parts Lost 59 | . . 4 . . . 1 3 . . 14 3 . . 2 . . . . 1 . . 5 . . . 1 13 . 7 1 4 . Power 9 | . . 1 . . . . 2 . . 2 1 . . . . . . . . . . 1 . . . . 2 . . . . . Propulsion 25 | . . 2 . . . . . . . 7 1 . . 1 . . . . 1 . . 2 . . . . 4 . 4 . 3 . Utility 18 | . . 1 . . . 1 1 . . 4 . . . 1 . . . . . . . 2 . . . 1 5 . 2 . . . Weapon 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . 1 1 1 . Highest Loss Streak 10 | . . 1 . . . 1 1 . . 4 3 . . 2 . . . . 1 . . 2 . . . 1 10 . 4 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 98 87 77 66 88 94 98 92 90 91 92 92 91 81 87 93 93 93 93 93 88 88 88 89 93 88 90 93 98 92 92 Engine 2 | . 14 10 6 11 11 11 5 . . . . . . . . . . . . . . . . . . . . 3 . . . . Core 4 | . . 3 4 . . . 3 7 7 6 6 7 7 7 6 6 6 6 6 6 6 5 5 5 3 . 2 4 . . . . Treads 9 | . 27 16 21 22 22 22 26 25 . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 4 30 24 14 14 14 13 6 6 12 25 25 25 25 22 22 22 24 27 26 24 27 33 31 30 Flight 1 | . . . . . . . . . . 4 15 14 . . 6 16 12 . . . . . . . . . . . . . . . Device 10 | . . . 10 11 11 11 7 6 7 12 14 15 14 13 12 22 15 12 11 12 11 10 11 10 8 10 5 13 7 12 11 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 1 2 6 6 6 6 5 5 5 5 5 5 4 5 8 8 7 Processor 7 | . . . . . . . . 14 15 8 7 7 7 7 6 . 11 12 12 12 12 13 16 16 16 16 15 15 16 16 16 15 Hackware 8 | . . . . . . . 9 15 15 14 7 7 7 7 6 11 12 12 12 12 12 13 11 11 11 11 10 4 7 8 8 7 Protection 5 | . 12 14 11 11 11 11 12 . . . 7 6 7 7 6 1 . . . . . . . . . . 3 3 4 . . . Ballistic Gun 6 | . 26 16 16 11 . 22 16 12 . . . . . 1 12 2 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 7 7 6 7 21 19 6 15 18 17 17 12 12 11 11 11 11 10 9 9 5 6 3 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 5 4 5 4 5 4 4 4 6 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 17 18 48 45 48 48 50 36 30 40 37 44 41 44 43 45 30 31 38 31 36 45 40 46 51 62 62 62 76 63 66 70 Greatest Support 97 | 40 40 40 40 40 40 40 63 83 33 44 29 27 37 37 37 37 49 49 49 49 49 62 60 60 62 62 66 66 83 83 97 85 Greatest Overweight (x) 7 | . . . 2 1 1 1 1 1 . 7 4 1 1 1 1 1 1 . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 1 1 . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 6 6 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 8 9 7 15 15 15 15 15 15 14 15 15 15 10 10 10 10 10 15 15 15 15 15 13 15 15 15 15 15 Average Carried 11 | 6 7 6 7 7 8 5 11 13 14 14 11 14 13 13 15 5 6 9 9 9 10 13 15 15 14 14 10 13 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 5 7 8 7 6 15 15 15 13 15 13 13 15 15 4 10 10 10 10 10 15 15 15 15 14 10 15 15 14 14 15 Class Distribution -------------------- 33% | Mutant 26% | Hacker-Mutant 24% | Hacker-Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Scout | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Matter Collected 6917 | 200 355 469 329 181 . 152 839 126 . 776 223 8 . 299 . 47 201 112 71 30 73 309 316 387 287 205 408 63 243 42 166 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7082 | . 488 375 595 70 . 150 907 205 . 751 121 . . 331 . . 250 23 82 . 92 385 56 185 397 119 833 66 357 92 152 . Parts 456 | . 39 28 38 6 . 14 56 18 . 66 6 . . 13 . . 10 5 10 . 12 32 1 10 5 6 40 5 21 7 8 . Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 1 5 . 17 . . . 5 8 . 16 . . 9 3 . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 158 | . 11 18 18 2 . 7 21 5 . 22 4 . . 9 . . . . 1 . 7 6 . 9 . 1 14 . 3 . . . Melee 40 | . . . . . . . . . . 18 1 . . . . . . . 1 . . 4 . 2 . . 11 . 3 . . . Guns 64 | . 11 10 12 2 . 7 20 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Cannons 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 46 | . . 3 3 . . . 1 4 . 4 3 . . 8 . . . . . . 7 2 . 7 . 1 3 . . . . . Classes Destroyed 20 | . 4 2 4 . . . 5 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . Worker 10 | . 3 . 1 . . 1 . 2 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Builder 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Tunneler 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycler 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . 1 . . . 4 2 . 4 . . . . . . 1 . . . . 5 . . . . . 1 . 1 . . Swarmer 68 | . 3 6 5 . . 4 4 4 . 10 4 . . 3 . . . . . . 8 3 . 5 . 1 8 . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Grunt 49 | . 8 7 7 2 . 2 8 . . 2 . . . 5 . . . . . . . . . 4 . . 4 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Sentry 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 17 | . . . . . . . . 1 . 7 . . . . . . . . 1 . . 3 . . . . 2 . 3 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 4 2 . 3 5 4 . 6 4 . . 7 . . 1 1 1 . 4 2 . 3 . 1 5 1 2 1 1 . Combat Bots Only 7 | . 3 3 3 2 . 3 4 4 . 5 4 . . 7 . . . . 1 . 4 2 . 3 . 1 5 . 2 . . . Max Kills in Single Turn 5 | . 1 3 2 1 . 2 2 2 . 3 3 . . 5 . . 1 1 1 . 4 2 1 3 . 1 3 1 1 1 1 . Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . . . 1 2 . 2 3 . . 5 . . . . . . 3 2 . 3 . 1 3 . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Damage Taken 10405 | . 440 611 473 121 . 202 1252 175 . 1550 210 . . 385 . . 79 . 58 . 52 797 . 194 . 141 1785 130 1062 296 392 . Core 1580 | . 86 31 34 . . 23 40 10 . 237 76 . . 166 . . 6 . 14 . . 112 . . . 45 319 23 281 50 27 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 299 | . 22 . . . . . . . . 34 36 . . 46 . . . . . . . . . . . 14 97 19 31 . . . Ignored by Resistances 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Regen/Repaired (Parts) 386 | . 111 . . . . . 11 . . 131 . . . . . . . . . 106 . . . . . . . . 2 . 2 23 Core Remaining (%) 79 | 100 . 53 . . . 85 92 . . . . . . 30 . . . . . . 97 . . . . 78 72 . 76 . 94 100 Volleys Fired 358 | . 40 51 47 9 . 14 73 15 . 2 1 . . 8 . . . 12 1 . 4 14 5 35 . 25 2 . . . . . Largest 2 | . 2 2 2 1 . 2 2 2 . 1 1 . . 2 . . . 1 1 . 1 1 1 1 . 2 1 . . . . . Hottest 96 | . 40 59 76 25 . 50 56 56 . 39 39 . . 51 . . . 48 48 . 43 53 53 53 . 96 53 . . . . . Shots Fired 598 | . 79 101 92 10 . 29 146 28 . 3 1 . . 10 . . . 12 1 . 4 14 5 35 . 26 2 . . . . . Gun 444 | . 78 71 80 10 . 29 146 26 . . . . . 4 . . . . . . . . . . . . . . . . . . Cannon 113 | . . 29 10 . . . . . . . . . . . . . . 12 1 . . 13 5 24 . 18 1 . . . . . Launcher 41 | . 1 1 2 . . . . 2 . 3 1 . . 6 . . . . . . 4 1 . 11 . 8 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 547 | . 78 100 80 10 . 29 146 26 . . . . . 4 . . . 12 1 . . 13 5 24 . 18 1 . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 41 | . 1 1 2 . . . . 2 . 3 1 . . 6 . . . . . . 4 1 . 11 . 8 1 . . . . . Electromagnetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 9 7 7 4 . 5 24 8 . . . . . 3 . . . . . . 1 . . 2 . . . . . . . . Robot Miss Streak 10 | . 4 5 6 3 . 4 10 9 . 1 2 . . 6 . . . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 517 | . 47 57 63 8 . 19 125 25 . 40 4 . . 3 . . 11 1 3 . 1 24 2 4 5 3 39 2 21 6 4 . Core Hits 384 | . 24 31 35 4 . 13 89 30 . 27 3 . . 26 . . 5 1 2 . 11 13 2 18 5 3 33 1 5 2 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 1 . . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . 6 . 2 1 1 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 6 . 2 . 1 . Melee Attacks 542 | . . . . . . . 10 7 . 105 7 1 . 7 . . 47 7 4 . . 102 13 16 5 8 76 16 49 30 26 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . . . . . 10 7 . 105 7 1 . 7 . . 47 7 4 . . 33 5 6 1 3 27 4 7 7 2 6 Piercing 246 | . . . . . . . . . . . . . . . . . . . . . . 69 8 10 4 5 49 12 42 23 24 . Sneak Attacks 35 | . . . . . . . . 2 . 3 2 . . 2 . . 4 1 1 . . 2 2 . . 3 4 1 4 2 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 32 | . . . . . . . . . . 2 . . . 1 . . 1 . 1 . . 12 . 1 1 1 7 . 1 3 1 . Damage Inflicted 19943 | . 628 992 1398 205 . 387 2338 745 . 2563 555 . . 1110 . . 652 76 153 . 524 1375 152 1145 411 474 1903 108 1262 402 385 . Guns 5303 | . 621 594 1058 201 . 357 2098 357 . . . . . 17 . . . . . . . . . . . . . . . . . . Cannons 373 | . . 254 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4769 | . . 117 221 . . . 114 228 . 512 294 . . 926 . . . . . . 524 304 . 1020 . 219 290 . . . . . Melee 9430 | . . . . . . . 126 160 . 2051 261 . . 167 . . 652 76 153 . . 1071 152 125 411 255 1613 108 1262 402 385 . Ramming 68 | . 7 27 . 4 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5557 | . 621 848 1058 201 . 357 2098 357 . . . . . 17 . . . . . . . . . . . . . . . . . . Thermal 391 | . . . . . . . 114 41 . 236 . . . . . . . . . . . . . . . . . . . . . . Explosive 4293 | . . 117 221 . . . . 187 . 276 294 . . 926 . . . . . . 524 304 . 1020 . 219 205 . . . . . Electromagnetic 204 | . . . 119 . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5008 | . . . . . . . 126 160 . 2051 261 . . 167 . . 652 76 153 . . 504 . 50 80 78 501 . 37 74 38 . Piercing 4422 | . . . . . . . . . . . . . . . . . . . . . . 567 152 75 331 177 1112 108 1225 328 347 . Highest Corruption 23 | . 2 3 1 1 1 1 . 3 3 3 1 1 . . . 6 3 . . . . 8 2 2 2 2 3 . 23 1 2 . Average Corruption 1 | . 2 2 1 1 1 1 . 1 3 1 1 1 . . . 3 1 . . . . 1 2 2 2 2 2 . 17 1 1 . Corruption Purged 22 | . . . . . . . . . . 5 . 1 . . . 3 3 . . . . 7 . . . . 3 . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 205 | . 12 20 4 9 3 11 . 4 1 15 7 11 . . . 1 3 . . . . 18 7 30 3 29 3 . 11 . 3 . Message Errors 55 | . 3 9 . 2 . 1 . 1 . 9 4 2 . . . . 2 . . . . 6 . 8 . 5 1 . 2 . . . Matter Fused 56 | . 4 9 1 2 . 2 . 1 . 4 . 4 . . . 1 . . . . . 2 1 8 1 9 . . 6 . 1 . Heat Flow Errors 15 | . 1 2 . . 1 1 . . . . 1 . . . . . . . . . . 3 1 2 . 2 . . . . 1 . Energy Discharges 26 | . . . 1 1 . 4 . . 1 . 2 3 . . . . . . . . . 1 4 3 . 5 . . . . 1 . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . 2 1 1 . 1 . 1 . 1 . . . . . . . . . 4 . 5 1 2 . . 1 . . . Data Loss (major) 14 | . 2 . . 1 . . . . . . . . . . . . . . . . . 2 1 2 . 3 2 . 1 . . . Misfires 5 | . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Alerts 9 | . 2 . . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . 1 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2553 | . . 14 8 . . . 149 30 . 277 168 . . 91 . . 65 . . . . 171 . 104 . 180 314 23 603 111 245 . Projectiles 20 | . . 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 320 | . . . 2 . . . 115 . . 66 . . . 52 . . . . . . . 11 . 53 . 15 6 . . . . . Melee 2213 | . . . . . . . 34 30 . 211 168 . . 39 . . 65 . . . . 160 . 51 . 165 308 23 603 111 245 . Knockbacks 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 25 . . . 49 . . 27 62 . . 51 . . . . . . . . . . . 56 57 . . . . . Shots 8 | . . . 1 . . . 1 . . 1 1 . . 1 . . . . . . . . . . . 1 2 . . . . . Rammed 19 | . 3 9 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 3 9 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 264 243 4 . 69 127 18 1 . 12 220 . . 6 . . . 2 8 . 4 246 208 148 . 133 19 7 308 3 73 6 Average Temperature 46 | . 67 36 4 . 49 70 8 1 . 6 116 . . 4 . . . 2 6 . 2 62 67 25 . 26 14 6 91 3 45 3 Received Heat Transfer 1742 | . 222 265 189 84 . 63 405 24 . 48 . . . 45 . . 21 . . . 9 9 . 63 . 18 187 27 . 27 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . 50 50 . 150 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Peak Influence 480 | . 178 287 237 126 . 80 321 367 149 480 . . . . 151 52 100 . . . . 271 . . . . 400 276 224 173 446 256 Initial 226 | . . 15 . 46 . . . 130 89 104 . . . . 151 52 18 . . . . 32 . . . . 28 210 56 39 96 226 Average 88 | . 81 113 89 35 . 26 85 101 120 109 . . . . 151 34 36 . . . . 53 . . . . 184 208 129 81 286 228 Maximum Alert Level 2 | . . 1 1 . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . 2 1 1 . 2 1 Low Security (%) 87 | 100 100 87 88 100 . 100 88 82 100 89 . . . . 100 100 100 . . . . 96 . . . . 55 17 70 100 25 . Level 1 11 | . . 12 11 . . . 11 17 . 6 . . . . . . . . . . . 3 . . . . 43 82 29 . 59 100 Level 2 . | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 15 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 2 . . . 3 2 . 14 . . . 1 . . 5 . . . . 8 . . . . 4 . 4 . 4 . Investigation 14 | . 1 . 1 . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 1 . . . 3 . Extermination 15 | . . . . . . . . 1 . 7 . . . . . . 2 . . . . 3 . . . . 1 . 1 . . . Reinforcement 17 | . 1 . 1 . . . 3 1 . 4 . . . . . . . . . . . 3 . . . . 2 . 1 . 1 . Assault 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Distress Signals 11 | . . 1 6 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 20 18 40 5 . 9 51 13 5 48 4 . . 16 . 6 7 . 1 . 9 20 . 22 . 7 35 3 6 12 20 . Peak Tracking Total 11 | . 3 3 4 2 . 4 5 4 5 6 4 . . 9 . 6 5 . 1 . 5 4 . 6 . 4 11 1 3 5 8 . Tactical Retreats 54 | . . 2 2 . . 1 2 1 . 8 . . . 2 . . 3 . . . . 2 . 7 . 5 6 1 . 5 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Traps Triggered 22 | . 2 . . . . . 3 2 . 4 . . . . 1 . . . . . . 1 . . . . 1 . 1 4 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Disabled 31 | . . . 1 2 . . 3 7 . 2 . . . 2 . . . . . . . 2 . . . . 2 . 5 . 5 . Max in Single Turn 7 | . . . 1 1 . . 2 7 . 2 . . . 1 . . . . . . . 2 . . . . 2 . 1 . 1 . Garrison Access 9 | . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Accessed 139 | . 9 . 11 1 1 . 12 4 . 21 1 2 4 . . . 20 1 1 . . 20 . 1 9 . 2 3 7 2 5 2 Terminals 72 | . 6 . 10 1 . . 8 3 . 10 . 1 . . . . 12 . . . . 9 . . . . 1 1 4 . 4 2 Fabricators 14 | . . . . . . . . . . 4 . . . . . . 4 . . . . 4 . . . . 1 . 1 . . . Repair Stations 6 | . 1 . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Scanalyzers 9 | . . . . . . . 2 1 . 2 . . . . . . 1 . . . . 2 . . . . . . 1 . . . Garrison Access 12 | . . . . . . . 1 . . 2 . . . . . . 2 . . . . 3 . . . . . . 1 2 1 . Total Hacks 436 | . 26 . 37 1 1 . 53 19 . 79 1 2 28 . . . 43 1 1 . . 54 . 1 48 . 5 6 16 2 10 2 Successful 287 | . 14 . 17 1 1 . 29 12 . 43 1 2 28 . . . 32 1 1 . . 37 . 1 48 . 4 1 9 2 2 1 Failed 149 | . 12 . 20 . . . 24 7 . 36 . . . . . . 11 . . . . 17 . . . . 1 5 7 . 8 1 Catastrophic 17 | . . . 5 . . . 1 1 . 3 . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 13 . 24 3 . . 21 5 . 26 . . . . . . 13 . . 2 . 25 . . . . 1 . 6 . 5 1 Terminals 224 | . 20 . 35 1 . . 29 14 . 43 . 1 . . . . 30 . . . . 30 . . . . 2 1 9 . 7 2 Fabricators 36 | . . . . . . . . . . 13 . . . . . . 8 . . . . 10 . . . . 3 . 2 . . . Repair Stations 20 | . 4 . . . . . 5 . . 9 . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . . 5 . . . . Scanalyzers 42 | . . . . . . . 16 5 . 8 . . . . . . 2 . . . . 7 . . . . . . 4 . . . Garrison Access 20 | . . . . . . . 3 . . 6 . . . . . . 2 . . . . 3 . . . . . . 1 2 3 . Terminal Hacks 169 | . 6 . 8 1 1 . 8 8 . 19 1 2 28 . . . 16 1 1 . . 15 . 1 48 . 1 . 2 . 1 1 Record 53 | . . . . . 1 . . . . . . 1 11 . . . . 1 . . . 2 . . 36 . . . . . 1 . Part Schematic 23 | . . . . 1 . . 1 . . 3 . . 9 . . . 2 . . . . 3 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 3 . 1 . . . . 1 . 3 . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 14 | . 2 . 2 . . . . 1 . . . . 3 . . . 2 . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 6 | . . . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 14 | . 1 . . . . . . 1 . 4 . . . . . . 6 . . . . 1 . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . 5 . . . . . . 6 . . . . 5 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 1 . . . . . Build 9 | . . . . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 1 . . . . . Repair Station Hacks 13 | . 4 . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 2 . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Report Inventory 6 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Scanalyzer 33 | . . . . . . . 14 2 . 4 . . . . . . 2 . . . . 7 . . . . . . 4 . . . Insert Component 14 | . . . . . . . 6 1 . 2 . . . . . . 1 . . . . 3 . . . . . . 1 . . . Analyze 19 | . . . . . . . 8 1 . 2 . . . . . . 1 . . . . 4 . . . . . . 3 . . . Garrison Access Hacks 9 | . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . 1 2 . . Seal Access 9 | . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . 1 2 . . Unauthorized Hacks 39 | . 2 . 8 . . . 4 2 . 8 . . . . . . 5 . . . . 6 . . . . 1 . 2 . 1 . Terminals 32 | . 2 . 8 . . . 4 2 . 7 . . . . . . 3 . . . . 3 . . . . . . 2 . 1 . Track 6 | . . . 2 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 2 . 5 . . . 2 2 . 3 . . . . . . 2 . . . . 3 . . . . . . 2 . 1 . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . Fabnet 6 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 8 . 10 1 . . 9 3 . 18 . . . . . . 17 . . . . 15 . . . . 2 3 5 . 5 2 Full Trace Events 12 | . . . 1 . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 1 . . . 3 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . 1 . . 7 1 . 5 . . 9 . . . 3 . . . . 6 . . 4 . . . 7 . 4 . Parts Built 13 | . . . . . . . . . . 4 . . . . . . 6 . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 812 | . . . . . . . . . . 292 . . . . . . 189 . . . . 255 . . . . 76 . . . . . Total Part Build Rating 64 | . . . . . . . . . . 22 . . . . . . 28 . . . . 9 . . . . 5 . . . . . Parts Repaired 6 | . 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 252 | . 52 . . . . . 68 . . 132 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . 6 1 . 2 . . . . . . 1 . . . . 3 . . . . . . 1 . . . Part Schematics Acquired 14 | . . . . . . . 6 1 . 2 . . . . . . 1 . . . . 3 . . . . . . 1 . . . Parts Damaged 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 1 3 . . 1 . 1 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 1 3 . . 1 . 1 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . 3 3 3 3 3 3 3 7 7 7 7 7 8 8 5 5 1 1 . Autooverrided 14 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 1 3 . . 1 . 1 1 1 . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total Allies 22 | . . . . 2 . . . . . 1 . . . 3 . . 2 . . 2 2 2 1 3 . . 1 . 1 1 1 . Largest Group 2 | . . . . 2 2 . . . . 1 . . . 2 2 2 1 . . 2 2 2 1 1 . . 1 . 1 1 . . Highest-Rated Group 192 | . . . . 43 43 . . . . 10 . . . 96 52 52 37 . . 192 192 108 29 29 . . 49 . 48 58 . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 10 . . . 96 32 32 37 . . 96 96 96 29 29 . . 49 . 48 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 8 . . . . . . . . . 33 . 8 5 . . . 6 10 3 7 . . 4 . 5 4 . . Total Damage 2542 | . . . . 84 . . . . . . . . . 1124 . 353 20 . . . 127 178 38 113 . . 103 . 220 182 . . Kills 18 | . . . . 3 . . . . . . . . . 9 . . . . . . 2 2 . . . . 1 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Robot Analysis Total 13 | . 3 . 1 . . . . 1 . 3 . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . . . 2 1 . 3 . . . 2 1 . 1 . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Turns Passed 39636 | 5 1268 1311 1276 1482 350 1380 7406 1221 80 3897 1050 1342 93 2190 24 90 1614 575 671 580 429 2882 727 2871 129 1715 626 482 551 727 367 225 Spaces Moved 29448 | 2 652 587 557 584 140 529 1153 667 164 3601 851 749 80 921 21 162 2465 974 925 875 545 2789 999 2130 249 1825 587 685 792 1112 690 386 Core 33 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . Treads 4623 | 2 652 587 557 584 140 529 1153 419 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1029 | . . . . . . . . . . . . . 80 921 21 7 . . . . . . . . . . . . . . . . Hover 21426 | . . . . . . . . 248 164 3015 842 749 . . . . 845 974 925 875 545 2789 999 2130 249 1825 587 685 792 1112 690 386 Flight 2337 | . . . . . . . . . . 553 9 . . . . 155 1620 . . . . . . . . . . . . . . . Fastest Speed 27 | 160 160 160 160 250 250 250 166 48 48 27 108 116 115 115 115 30 30 48 48 48 48 40 40 40 34 34 34 36 33 31 31 35 Average Speed 71 | 160 160 160 180 250 250 250 167 125 48 50 117 116 115 115 115 33 36 48 48 48 48 44 40 40 37 34 34 37 36 33 32 35 Slowest Speed 595 | 160 160 160 330 250 250 250 250 167 48 595 352 116 115 115 115 115 110 48 48 48 48 48 40 40 40 34 40 40 98 36 36 38 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 63 | 1 98 98 56 100 53 99 77 20 99 61 90 70 68 72 1 75 51 91 87 86 62 54 91 94 63 77 14 15 77 32 55 12 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . 1 . 1 . . . . . . 1 . . . . 3 1 . . . . . . Known Exits Taken 22 | . . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . 1 . . . . 11 . . 4 . . . 4 3 3 2 . 3 1 . 2 . . . . . . Spaces Dug 299 | . 7 . . . . . . 4 . 48 1 1 . 2 . . 27 15 . . . 55 11 26 . 39 12 9 11 16 11 4 Terrain Destroyed 805 | . 7 10 14 . . . 25 35 . 105 19 1 . 60 . . 27 15 1 . 65 59 11 186 . 92 22 9 11 16 11 4 Melee 207 | . . . . . . . . 4 . 48 1 1 . 2 . . 27 5 . . . 42 6 6 . 3 11 9 11 16 11 4 Projectile 67 | . . 3 . . . . . . . . . . . . . . . 10 1 . . 13 5 20 . 14 1 . . . . . AOE 531 | . 7 7 14 . . . 25 31 . 57 18 . . 58 . . . . . . 65 4 . 160 . 75 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total 46441 | 3 796 851 741 595 142 550 6460 1007 165 5464 885 1218 82 2035 22 196 3097 1061 1144 1034 703 4258 1299 4080 278 2873 878 881 969 1421 789 464 Wait 15521 | . 86 196 102 . . . 5179 287 . 1648 11 461 . 1067 1 22 581 62 205 152 147 1316 281 1884 . 1002 206 168 73 259 58 67 Move 29372 | 1 651 586 556 583 139 528 1152 667 163 3600 850 748 79 920 21 161 2420 973 924 874 544 2787 998 2129 248 1824 586 684 791 1111 689 385 Hop 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . Pick Up 152 | . 3 1 8 1 . . 17 6 1 21 4 . . 8 . 1 10 2 3 1 . 16 . 2 3 1 7 8 16 5 4 3 Fast Attach 79 | . 4 1 5 . . . 9 2 . 7 . 2 . 1 . 1 5 . . 3 . 3 . 1 11 . 2 2 11 2 4 3 Attach 88 | . . 3 1 . 2 1 4 2 . 19 5 2 1 2 . 3 . . 1 . . 7 . . . 1 12 1 11 3 5 2 Detach 23 | . . . 1 . 1 . 1 1 . 9 2 . 2 . . 2 . . . . . 1 . . . . . . 1 . 2 . Swap 218 | 2 5 3 8 . . 1 8 13 . 42 4 3 . 8 . 4 11 4 6 . 8 29 7 17 1 14 5 3 7 5 . . Drop 134 | . 4 1 13 . . . 7 7 1 14 1 1 . 4 . 2 9 2 1 4 . 12 . 2 11 1 . 3 20 9 5 . Fire 358 | . 40 51 47 9 . 14 73 15 . 2 1 . . 8 . . . 12 1 . 4 14 5 35 . 25 2 . . . . . Melee 435 | . . . . . . . 10 7 . 102 7 1 . 4 . . 41 6 3 . . 69 8 10 4 5 58 12 39 23 22 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 3 9 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . Rewire 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 6 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Derelicts attacked the area 718 | -10/Materials | Repaired Lgt. Treads 745 | -10/Materials | Repaired Assault Rifle 805 | -10/Materials | Discovered new exit (range 7) 1066 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Entered Mines 1457 | -10/Mines | Discovered new exit (range 6) 1550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1562 | -10/Mines | Assembled infested the area 1567 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1798 | -10/Mines | Learned location of Zion (-6) 1849 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Learned location of 1 exit from Materials 2585 | -10/Mines | Entered Materials 2585 | -9/Materials | Evolved 2 slots: Utility x2 2586 | -9/Materials | Identified exit to Materials 3375 | -9/Materials | Discovered new exit (range 12) 3861 | -9/Materials | Entered Mines 4096 | -9/Mines | Discovered exit to Materials (range 6) 4403 | -9/Mines | Learned Materials garrison access intel 4420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4425 | -9/Mines | Found Prototype Device 4616 | -9/Mines | Discovered exit to Materials (range 14) 4700 | -9/Mines | Learned location of Storage (-7) 4761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4764 | -9/Mines | Discovered new exit (range 5) 5158 | -9/Mines | Learned location of 2 exits from Materials 5343 | -9/Mines | Entered Exiles 5343 | -9/Exiles | Accompanied by 2 allies 5373 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5404 | -9/Exiles | Met 8R-AWN 5446 | -9/Exiles | Met EX-HEX 5539 | -9/Exiles | Met EX-DEC 5659 | -9/Exiles | Discovered new exit (range 14) 5693 | -9/Exiles | Entered Mines 6350 | -8/Mines | Discovered exit to Materials (range 6) 6944 | -8/Mines | Discovered exit to Materials (range 15) 7073 | -8/Mines | Entered Materials 7073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7074 | -8/Materials | Identified exit to Factory 7075 | -8/Materials | Loaded intel: 1 garrison access location 9675 | -8/Materials | Identified Exp. Sensor Array 11469 | -8/Materials | Build established: Hacker-Mutant 14110 | -8/Materials | Discovered exit to Factory (range 12) 14199 | -8/Materials | Repaired Broken Exp. Sensor Array 14479 | -8/Materials | Entered Factory 14479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14773 | -7/Factory | Build established: Hacker-Skirmisher 14773 | -7/Factory | Discovered new exit (range 6) 15121 | -7/Factory | Identified exit to Storage 15121 | -7/Factory | Identified exit to Lower Caves 15616 | -7/Factory | Discovered new exit (range 5) 15618 | -7/Factory | Identified exit to Factory 15700 | -7/Factory | Sucked down chute 15700 | -7/Factory | Entered Waste 15704 | -7/Waste | Spotted C-40 Crusher 15730 | -7/Waste | Spotted C-40 Crusher 15749 | -7/Waste | Spotted C-40 Crusher 15754 | -7/Waste | Spotted C-40 Crusher 15763 | -7/Waste | Spotted C-40 Crusher 15768 | -7/Waste | Spotted C-40 Crusher 15774 | -7/Waste | Discovered new exit (range 14) 15780 | -7/Waste | Identified exit to Factory 15780 | -7/Waste | Entered Factory 15849 | -7/Factory | Discovered exit to Storage (range 8) 15893 | -7/Factory | Build established: Hacker-Scout 15932 | -7/Factory | Fabricated Adv. Hacking Suite? 16102 | -7/Factory | Fabricated System Restoration Module? 16708 | -7/Factory | Build established: Hacker-Mutant 16736 | -7/Factory | Discovered exit to Lower Caves (range 9) 17477 | -7/Factory | Repaired Broken Cld. Airjet 17480 | -7/Factory | Discovered exit to Factory (range 5) 17637 | -7/Factory | Repaired Gravmag System 17660 | -7/Factory | Repaired System Restoration Module 18661 | -7/Factory | Lost 3 parts (2n1u) 18702 | -7/Factory | Lost 3 parts (2n1w) 18916 | -7/Factory | Discovered exit to Lower Caves (range 19) 19017 | -7/Factory | Lost 4 parts (1p1n2u) 19087 | -7/Factory | Discovered exit to Factory (range 16) 19536 | -7/Factory | Lost 3 parts (1p1n1u) 19577 | -7/Factory | Fabricated Exp. Sensor Array? 19677 | -7/Factory | Entered Lower Caves 19718 | -7/Lower Caves | Lost 3 parts (1p1n1w) 19889 | -7/Lower Caves | Build established: Scavenger-Mutant 19902 | -7/Lower Caves | Encountered a Warlord checkpoint 20679 | -7/Lower Caves | Discovered new exit (range 5) 20688 | -7/Lower Caves | Learned Factory stockpile data 20726 | -7/Lower Caves | Identified exit to Lower Caves 20727 | -7/Lower Caves | Entered another Lower Caves area 20761 | -7/Lower Caves | Discovered exit to Factory (range 13) 21613 | -7/Lower Caves | Learned 8 Factory zone layouts 21959 | -7/Lower Caves | Discovered new exit (range 9) 21978 | -7/Lower Caves | Identified exit to Data Miner 22015 | -7/Lower Caves | Found Alien Artifact 22015 | -7/Lower Caves | Identified Core Expander 22015 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 22069 | -7/Lower Caves | Entered Data Miner 22071 | -7/Data Miner | Discovered new exit (range 6) 22093 | -7/Data Miner | Met Data Miner 22113 | -7/Data Miner | Learned location of Section 7 (-2) 22113 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22136 | -7/Data Miner | Received God Mode back door access code from Data Miner 22161 | -7/Data Miner | Identified exit to Proximity Caves 22162 | -7/Data Miner | Entered Proximity Caves 22357 | -6/Proximity Caves | Build established: Mutant 23223 | -6/Proximity Caves | Escorted by Enhanced Grunt 23257 | -6/Proximity Caves | Learned Factory terminal intel 23523 | -6/Proximity Caves | Learned location of 1 exit from Factory 24121 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 24147 | -6/Proximity Caves | Destroyed 7 combat bots 24153 | -6/Proximity Caves | Core integrity fell below 50% 24352 | -6/Proximity Caves | Entered Factory 24352 | -6/Factory | Accompanied by 2 allies 24352 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24353 | -6/Factory | Identified exit to Factory 24356 | -6/Factory | Loaded intel: 26 terminal locations 24376 | -6/Factory | Sucked down chute 24376 | -6/Factory | Entered Waste 24384 | -6/Waste | Spotted C-40 Crusher 24391 | -6/Waste | EMP discharged 24394 | -6/Waste | Spotted C-40 Crusher 24395 | -6/Waste | 2 allies followed down the chute 24438 | -6/Waste | Spotted C-40 Crusher 24447 | -6/Waste | Spotted C-40 Crusher 24455 | -6/Waste | Spotted C-40 Crusher 24462 | -6/Waste | Discovered new exit (range 16) 24462 | -6/Waste | Spotted C-40 Crusher 24466 | -6/Waste | Entered Factory 24554 | -6/Factory | Fabricated Imp. Signal Interpreter (x2) 24681 | -6/Factory | Build established: Hacker-Sprinter 25120 | -6/Factory | Discovered exit to Factory (range 13) 25125 | -6/Factory | Discovered exit to Factory (range 6) 25423 | -6/Factory | Incoming investigation squad redirected 25445 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 25598 | -6/Factory | Discovered new exit (range 12) 25624 | -6/Factory | Identified exit to Lower Caves 25710 | -6/Factory | Incoming investigation squad redirected 25793 | -6/Factory | Fabricated Gyrokinetic Inverter? 25796 | -6/Factory | Build established: Hacker-Mutant 25848 | -6/Factory | Discovered exit to Factory (range 9) 26080 | -6/Factory | Entered Lower Caves 26450 | -6/Lower Caves | Learned Factory machine intel 26482 | -6/Lower Caves | Discovered new exit (range 10) 26484 | -6/Lower Caves | Encountered a Warlord checkpoint 26486 | -6/Lower Caves | Identified exit to Lower Caves 26493 | -6/Lower Caves | Learned 4 Factory zone layouts 26655 | -6/Lower Caves | Entered another Lower Caves area 26684 | -6/Lower Caves | Discovered exit to Factory (range 7) 26747 | -6/Lower Caves | Encountered a Warlord checkpoint 26946 | -6/Lower Caves | Learned Factory stockpile data 27210 | -6/Lower Caves | Discovered new exit (range 12) 27220 | -6/Lower Caves | Identified exit to Zion 27326 | -6/Lower Caves | Entered Zion 27356 | -6/Zion | Given A8's code to call for help 27361 | -6/Zion | Found CR-A16's Pointy Stick 27366 | -6/Zion | Discovered new exit (range 12) 27397 | -6/Zion | Learned location of Quarantine (-2) 27425 | -6/Zion | Visited the Megawrench Repair Shop 27425 | -6/Zion | Megawrench repaired 6 parts 27698 | -6/Zion | Received a visual enhancement algorithm 27786 | -6/Zion | Enhanced Grunt warped into view, answering call for help 27787 | -6/Zion | Enhanced Grunt warped into view, answering call for help 27877 | -6/Zion | Identified exit to Proximity Caves 27906 | -6/Zion | Entered Proximity Caves 27906 | -5/Proximity Caves | Accompanied by 2 allies 28142 | -5/Proximity Caves | Learned Factory security intel 28245 | -5/Proximity Caves | Discovered exit to Factory (range 13) 28335 | -5/Proximity Caves | Entered Factory 28335 | -5/Factory | Accompanied by 1 ally 28335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28339 | -5/Factory | Loaded intel: 298 machine locations 28501 | -5/Factory | Identified exit to Upper Caves 28837 | -5/Factory | Fabricated Lrg. Storage Unit? 29451 | -5/Factory | Discovered new exit (range 15) 29457 | -5/Factory | Identified exit to Factory 29717 | -5/Factory | Discovered exit to Factory (range 16) 29901 | -5/Factory | Crushed by falling debris 30184 | -5/Factory | Build established: Hacker-Scout 30210 | -5/Factory | Fabricated Exp. Sensor Array? 30474 | -5/Factory | Discovered exit to Factory (range 17) 31217 | -5/Factory | Entered Upper Caves 31444 | -5/Upper Caves | Learned Factory security intel 31942 | -5/Upper Caves | Discovered new exit (range 3) 31943 | -5/Upper Caves | Identified exit to Upper Caves 31944 | -5/Upper Caves | Entered another Upper Caves area 32008 | -5/Upper Caves | Attracted the attention of an 0b10 base 32152 | -5/Upper Caves | Discovered exit to Factory (range 21) 34814 | -5/Upper Caves | Discovered new exit (range 3) 34815 | -5/Upper Caves | Identified exit to Zhirov 34815 | -5/Upper Caves | Entered Zhirov 34815 | -5/Zhirov | Discovered new exit (range 3) 34817 | -5/Zhirov | Identified exit to Proximity Caves 34825 | -5/Zhirov | Met Zhirov 34832 | -5/Zhirov | Learned location of Testing (-3) 34832 | -5/Zhirov | Learned location of Command (-1) 34841 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34849 | -5/Zhirov | Found Alien Artifact 34849 | -5/Zhirov | Identified Integrated Reactor 34849 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34917 | -5/Zhirov | Found Alien Artifact 34917 | -5/Zhirov | Identified Transdimensional Reconstructor 34917 | -5/Zhirov | Warped through subspace 34944 | -5/Zhirov | Entered Proximity Caves 34987 | -4/Proximity Caves | Learned location of Armory (-3) 34990 | -4/Proximity Caves | Learned location of 1 exit from Research 35231 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 36176 | -4/Proximity Caves | Spotted B-86 Titan 36414 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36646 | -4/Proximity Caves | Discovered exit to Factory (range 10) 36659 | -4/Proximity Caves | Entered Factory 36659 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 36660 | -4/Factory | Identified exit to Upper Caves 37088 | -4/Factory | Lost 10 parts (1p2n5u2w) 37190 | -4/Factory | Spotted B-86 Titan 37200 | -4/Factory | Local machine network offline 37201 | -4/Factory | Fabricated Exp. Propulsion Shielding? 37283 | -4/Factory | Discovered new exit (range 5) 37285 | -4/Factory | Identified exit to Research 37285 | -4/Factory | Entered Research 37285 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37286 | -3/Research | Identified exit to Testing 37744 | -3/Research | Discovered exit to Testing (range 14) 37767 | -3/Research | Entered Testing 37778 | -3/Testing | Protovariant out of control (PD-RMWWKHE4CI) 37784 | -3/Testing | Found Prototype Energy Cannon 37784 | -3/Testing | Identified Disintegrator 37787 | -3/Testing | Garrison activated, responded to threat 37826 | -3/Testing | Found Prototype Ballistic Cannon 37826 | -3/Testing | Identified Omega Cannon 37876 | -3/Testing | Found Prototype Launcher 37877 | -3/Testing | Identified Z-bomb Delivery System 37893 | -3/Testing | Found Prototype Hackware 37893 | -3/Testing | Identified Exp. Hacking Suite 37983 | -3/Testing | Found Prototype Protection 37983 | -3/Testing | Identified Med. Regenerative Plating 38108 | -3/Testing | Crushed by falling debris 38108 | -3/Testing | System corruption reached 10% 38140 | -3/Testing | Lost 4 parts (3n1u) 38215 | -3/Testing | Lost 3 parts (1n1u1w) 38234 | -3/Testing | Discovered new exit (range 14) 38245 | -3/Testing | Identified exit to Research 38318 | -3/Testing | Entered Research 38318 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 38520 | -2/Research | Local machine network offline 39029 | -2/Research | Discovered new exit (range 5) 39030 | -2/Research | Identified exit to Quarantine 39045 | -2/Research | Entered Quarantine 39068 | -2/Quarantine | Found Alien Impact Weapon 39068 | -2/Quarantine | Identified Core Stripper 39141 | -2/Quarantine | Found Sigix Corpse 39269 | -2/Quarantine | Found Alien Artifact 39269 | -2/Quarantine | Identified Core Reset Matrix 39269 | -2/Quarantine | Used Core Reset Matrix 39273 | -2/Quarantine | Detected hypermatrix surge 39273 | -2/Quarantine | Sensed 18 artifacts in vicinity 39279 | -2/Quarantine | Found Terrabomb 39295 | -2/Quarantine | Search patrols dispatched 39354 | -2/Quarantine | Lost 3 parts (3n) 39394 | -2/Quarantine | Found Sigix Broadsword 39400 | -2/Quarantine | Discovered new exit (range 18) 39412 | -2/Quarantine | Identified exit to Access 39412 | -2/Quarantine | Entered Access 39412 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39629 | -1/Access | Spotted B-99 Colossus 39635 | -1/Access | Discovered new exit (range 5) 39636 | -1/Access | Identified exit to Surface 39637 | *** | Heading to fleet! Last Messages --------------- 39456_ Acquired Imp. Gyrokinetic Inverter. 39553_ ALERT: Security rotation in progress. 39562_ Triggered Segregator Trap. 39562_ Arcs of energy rise from the floor. 39562_ Adv. Heat Sink blown off. 39562_ Cmb. Linear Gravjet blown off. 39562_ Lgt. Antimatter Reactor blown off. 39562_ Acquired Adv. Heat Sink. 39563_ Triggered Segregator Trap. 39563_ Arcs of energy rise from the floor. 39564_ Acquired Lgt. Antimatter Reactor. 39566_ Acquired Cmb. Linear Gravjet. 39609_ Acquired Imp. Linear Gravjet. 39634_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 39635_ The Access Shell folds into the floor. 39635_ EXIT=FOUND 39636_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????????????????????? | | ????????????# #???????????????????????????????? | | ########????# #???????????????????????????????? | | #????# #???????????????????????????????? | | ###### #???????????????????????????????? | | # + #???????????????????????????????? | | [[! # ### =#???BB????BB????????????????????? | | [!! # #?# #???BB????BB????????????????????? | | [!! + #?# #???????????????????????????????? | | # #?# #???????????????????????????????? | | # #?##### #??????????????????????????????? | | # #??????##??????????????????????????????? | | # #????????#""""""""""#??????????????????? | | # #??????### #??????????????????? | | # ####### ## #??????????????????? | | ######## # #?# #??????????????????? | | # # #?# "" #??????????????????? | | # # #?# "@ #??????????????????? | | [ + # #?# #??????????????????? | | # # == #?# #??????????????????? | | # # == #?# #??????????????????? | | ######?# # === ### ##?????????????????? | | ???????# # ## #?????????????????? | | ???????# + ###"" ##?????????????????? | | ???????# # #?#"" #??????????????????? | | ???????# # #?#"" #??????????????????? | | ???????# # #?#T #??????????????????? | | ???????# # ###"" #??????????????????? | | ??????## ####### ##"" #??????????????????? | | ??????# #########"" ###????????????????? | | ??????# ??????? | | ??????# k k ?????? | | ??????# #########################???????? | | ? #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | " #???????????????????????????????? | | """ #???????????????????????????????? | | """ "???????????????????????????????? | | " """ ""??????????????????????????????? | | """ ""#?????????????????????????????? | | "" T#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 51 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Exp. Force Field | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded System Restoration Module | x2 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Imp. Signal Interpreter | x2 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -6/Factory Lrg. Storage Unit | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Stripper Core Reset Matrix Sigix Broadsword Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed SupersonicPlatingBay Manual? 0 Play Time 05:23:11 Cumulative 58.1 hours Start 2023.07.10 @ 16:03:11 End 2023.07.11 @ 22:16:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type 2 Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d9778d-c0bb-4e57-b75a-04cbda54ef04