Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:58:35 Player: Spuddz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1054) 1054 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6204 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Energy Well (400) Shield Generator Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit ECM Suite Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Deuterium Engine Flight Unit Advanced ECM Suite Shield Generator Grenade Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Mace Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 5 | . . . . . . . 1 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 64 | 1 5 . 7 2 . 9 18 11 2 9 Power 6 | . 1 . 2 . . . 2 1 . . Engine 3 | . 1 . 2 . . . . . . . Core 3 | . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | . 2 . 2 . . 4 8 3 1 6 Treads 7 | . 2 . 2 . . 3 . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 19 | . . . . . . 1 8 3 1 6 Utility 15 | . 2 . 1 . . . 5 4 1 2 Device 5 | . . . . . . . 2 1 1 1 Storage 3 | . 1 . . . . . . 1 . 1 Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . 2 1 . . Protection 4 | . 1 . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 17 | 1 . . 2 2 . 5 3 3 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . . 2 . . 3 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 2 . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 1 . 1 Parts Lost 27 | . . . 1 . . 1 2 2 8 13 Power 3 | . . . 1 . . . 1 . . 1 Propulsion 13 | . . . . . . 1 . . 3 9 Utility 9 | . . . . . . . 1 2 4 2 Weapon 2 | . . . . . . . . . 1 1 Highest Loss Streak 10 | . . . 1 . . 1 2 1 5 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 91 100 100 100 95 99 74 48 Engine 6 | . 14 14 11 11 11 11 . . . . Core 2 | . . . . . . . 6 7 6 5 Treads 20 | . 25 28 36 44 44 44 1 . . . Flight 16 | . . . . . . . 43 38 30 26 Device 2 | . . . . . . . 8 6 5 3 Storage 7 | . 14 14 11 11 11 11 . 2 4 3 Hackware 2 | . . . . . . . 1 14 7 . Protection 11 | . 12 14 11 11 11 11 16 11 6 . Ballistic Gun 10 | . 28 28 22 12 . 15 . . . . Launcher 3 | . . . . 9 22 6 1 . . . Impact Weapon 3 | . . . . . . . 14 5 . . Slashing Weapon 2 | . . . . . . . . 7 12 5 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 58 | 12 52 52 57 57 55 58 55 22 22 14 Greatest Support 80 | 20 40 40 80 80 80 80 80 24 24 21 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 5 Average Capacity 12 | 8 11 20 20 20 20 20 5 6 7 5 Most Carried 20 | 6 9 9 17 18 18 20 20 5 5 5 Average Carried 10 | 6 7 9 11 17 18 19 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 8 5 5 Final Carried 20 | 6 9 9 17 18 18 20 5 5 3 5 Class Distribution -------------------- 44% | Mutant 19% | Sprinter 17% | Hacker-Sprinter 12% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1205 | 174 212 . 210 . . 104 324 105 . 76 Remotely . | . . . . . . . . . . . Salvage Created 1664 | . 174 . 356 . . 109 463 442 15 105 Parts 107 | . 12 . 25 . . 19 15 17 3 16 Haulers Intercepted 8 | . . . 2 . . . 4 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 29 | . 5 . 5 . . 11 1 4 . 3 Melee 8 | . . . . . . . 1 4 . 3 Guns 12 | . 5 . 5 . . 2 . . . . AOE 9 | . . . . . . 9 . . . . Classes Destroyed 11 | . 1 . 3 . . 3 3 1 . . Builder 7 | . . . . . . . 5 1 . 1 Tunneler 1 | . . . . . . 1 . . . . Hauler 8 | . . . 2 . . . 4 2 . . Recycler 3 | . . . . . . . 1 2 . . Operator 4 | . . . . . . . 2 1 1 . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 13 | . . . . . . 10 . . . 3 Grunt 10 | . 5 . 3 . . . . 2 . . Sentry 3 | . . . 2 . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 6 | . 2 . 3 . . 6 2 4 1 4 Combat Bots Only 5 | . 2 . 2 . . 5 1 2 . 3 Max Kills in Single Turn 4 | . 1 . 1 . . 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 321 | . 30 . 19 . . 22 9 19 . 222 Missed 127 | . 6 . 3 . . 7 5 8 . 98 Damage Taken 3267 | . 341 . 205 . . 376 335 162 703 1145 Core 1165 | . 64 . 25 . . 79 112 31 125 729 Absorbed by Shields 115 | . . . . . . . 3 . . 112 Core Remaining (%) 84 | 100 . 74 . . . 74 79 95 . . Volleys Fired 57 | . 22 . 24 . . 11 . . . . Largest 2 | . 2 . 2 . . 2 . . . . Hottest 60 | . 40 . 46 . . 60 . . . . Shots Fired 114 | . 44 . 48 . . 22 . . . . Gun 106 | . 44 . 48 . . 14 . . . . Cannon . | . . . . . . . . . . . Launcher 8 | . . . . . . 8 . . . . Special . | . . . . . . . . . . . Kinetic 106 | . 44 . 48 . . 14 . . . . Thermal . | . . . . . . . . . . . Explosive 8 | . . . . . . 8 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 8 . 9 . . 10 . . . . Robot Miss Streak 4 | . 4 . 4 . . 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 117 | . 26 . 29 . . 14 21 21 1 5 Core Hits 51 | . 10 . 14 . . 14 3 6 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 2 4 . . Critical Strikes 7 | . . . . . . . 2 5 . . Smash 6 | . . . . . . . 2 4 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 163 | . . . . . . . 64 51 15 33 Impact 91 | . . . . . . . 64 27 . . Slashing 67 | . . . . . . . . 19 15 33 Piercing 5 | . . . . . . . . 5 . . Sneak Attacks 21 | . . . . . . . 14 6 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 5 1 . . Damage Inflicted 4547 | . 348 . 435 . . 777 1541 1182 41 223 Guns 900 | . 343 . 426 . . 131 . . . . Cannons . | . . . . . . . . . . . Explosions 632 | . . . . . . 632 . . . . Melee 2987 | . . . . . . . 1541 1182 41 223 Ramming 28 | . 5 . 9 . . 14 . . . . Kinetic 900 | . 343 . 426 . . 131 . . . . Thermal . | . . . . . . . . . . . Explosive 632 | . . . . . . 632 . . . . Electromagnetic . | . . . . . . . . . . . Impact 2235 | . . . . . . . 1541 694 . . Slashing 752 | . . . . . . . . 488 41 223 Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 6 1 23 26 Average Corruption 9 | . . . . . . . 6 1 15 23 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . 13 1 3 14 Message Errors 7 | . . . . . . . 2 . . 5 Matter Fused 9 | . . . . . . . 5 . 2 2 Heat Flow Errors 3 | . . . . . . . 2 1 . . Energy Discharges 3 | . . . . . . . 3 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1488 | . . . . . . 45 841 576 26 . Projectiles . | . . . . . . . . . . . Explosions 45 | . . . . . . 45 . . . . Melee 1443 | . . . . . . . 841 576 26 . Knockbacks 8 | . . . . . . 1 4 3 . . Impact 8 | . . . . . . 1 4 3 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . . 192 . . . . Shots 6 | . . . . . . 6 . . . . Rammed 4 | . 1 . 2 . . 1 . . . . Targets Rammed 4 | . 1 . 2 . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 319 | . 10 . 23 . . 6 201 319 . 7 Average Temperature 39 | . 3 . 8 . . 2 58 28 . 4 Received Heat Transfer 618 | . 144 . 126 . . . 9 27 . 312 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 20 | . . . . . . . 18 2 . . Impact Corruptions 42 | . . . . . . . 30 12 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Peak Influence 218 | . 106 21 194 75 . 218 130 175 56 94 Initial 75 | . . 21 7 75 . . 35 29 34 . Average 63 | . 40 21 101 75 . 86 59 64 25 63 Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 100 . 75 100 100 100 100 Level 1 4 | . . . . . . 24 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . 1 . . . 7 4 2 . Investigation 5 | . 1 . . . . . 2 1 1 . Extermination 1 | . . . . . . . . 1 . . Reinforcement 11 | . 2 . 1 . . . 5 2 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 7 | . 2 . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 58 | . 13 . 9 . . 8 6 12 1 9 Peak Tracking Total 6 | . 5 . 2 . . 4 2 4 1 6 Tactical Retreats 9 | . . . . . . . 4 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 5 | . 1 . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 10 | . 1 . . . 1 . 3 2 2 1 Terminals 9 | . 1 . . . . . 3 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 3 . . . 1 . 6 6 4 1 Successful 4 | . 1 . . . 1 . 1 1 . . Failed 17 | . 2 . . . . . 5 5 4 1 Catastrophic 7 | . 1 . . . . . 3 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 1 . . . 1 . 6 3 3 1 Terminals 20 | . 3 . . . . . 6 6 4 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 7 | . 1 . . . . . 2 2 2 . Full Trace Events 3 | . 1 . . . . . . 1 1 . Feedback Events 3 | . . . . . . . . 1 2 . Hackware Fried 3 | . . . . . . . . 1 2 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 4602 | 2 585 276 386 124 327 859 887 650 227 279 Spaces Moved 3714 | 1 288 114 151 76 205 480 872 861 210 456 Core . | . . . . . . . . . . . Treads 1293 | . 248 114 151 76 205 480 19 . . . Legs 41 | 1 40 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2380 | . . . . . . . 853 861 210 456 Fastest Speed 23 | 120 120 240 160 160 160 160 25 25 25 23 Average Speed 78 | 120 171 240 178 160 160 160 29 25 28 26 Slowest Speed 240 | 120 240 240 240 160 160 160 160 27 105 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . Cave-ins Triggered 4 | . . . . . . . 1 . 2 1 Exploration Rate (%) 37 | 2 49 37 14 28 59 80 74 22 7 43 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug 84 | . . . . . . . 33 15 11 25 Terrain Destroyed 160 | . . . . . . 76 33 15 11 25 Melee 84 | . . . . . . . 33 15 11 25 Projectile . | . . . . . . . . . . . AOE 76 | . . . . . . 76 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 5055 | 1 339 117 216 78 204 547 1407 1223 358 565 Wait 992 | . 8 4 21 . . 37 441 301 134 46 Move 3697 | . 287 113 150 75 204 479 869 858 207 455 Hop 2 | . . . . . . . 1 1 . . Pick Up 50 | . 9 . 11 1 . 6 11 4 . 8 Fast Attach 10 | . . . . . . . 3 6 . 1 Attach 27 | . 1 . 3 . . 1 9 3 2 8 Detach 2 | . . . . . . . . . . 2 Swap 27 | 1 4 . 4 2 . 8 6 2 . . Drop 35 | . 7 . 1 . . 4 15 7 1 . Fire 57 | . 22 . 24 . . 11 . . . . Melee 138 | . . . . . . . 52 41 12 33 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 1 . 2 . . 1 . . . . Escape Stasis 14 | . . . . . . . . . 2 12 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 5) 423 | -10/Materials | Discovered new exit (range 11) 588 | -10/Materials | Entered Mines 809 | -10/Mines | Discovered new exit (range 5) 864 | -10/Mines | Entered Materials 864 | -9/Materials | Evolved 2 slots: Propulsion x2 1172 | -9/Materials | Discovered new exit (range 6) 1250 | -9/Materials | Entered Mines 1322 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -9/Mines | Discovered new exit (range 5) 1374 | -9/Mines | Entered Exiles 1418 | -9/Exiles | Met 8R-AWN 1442 | -9/Exiles | Met EX-HEX 1488 | -9/Exiles | Met EX-BIN 1507 | -9/Exiles | Aligned with FarCom system 1509 | -9/Exiles | Given EX-Vault access code 1546 | -9/Exiles | Opened EX-Vault 1579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1629 | -9/Exiles | Met EX-DEC 1686 | -9/Exiles | Discovered new exit (range 10) 1701 | -9/Exiles | Entered Mines 2218 | -8/Mines | Build established: Scavenger-Mutant 2539 | -8/Mines | Discovered new exit (range 13) 2560 | -8/Mines | Entered Materials 2560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -8/Materials | Crushed by falling debris 2973 | -8/Materials | Build established: Sprinter 3164 | -8/Materials | Met 7R-MNS 3389 | -8/Materials | Identified exit to Factory 3447 | -8/Materials | Entered Factory 3447 | -7/Factory | Evolved 2 slots: Utility x2 3448 | -7/Factory | Caught up to 7R-MNS 3566 | -7/Factory | Discovered new exit (range 16) 3728 | -7/Factory | Build established: Hacker-Sprinter 3791 | -7/Factory | Hacking Suite fried by hacking feedback 4096 | -7/Factory | Discovered new exit (range 4) 4097 | -7/Factory | Entered another Factory area 4097 | -6/Factory | Evolved 2 slots: Utility x2 4098 | -6/Factory | Caught up to 7R-MNS 4232 | -6/Factory | Hacking Suite fried by hacking feedback 4232 | -6/Factory | System Shield fried by hacking feedback 4242 | -6/Factory | Crushed by falling debris 4243 | -6/Factory | System corruption reached 10% 4273 | -6/Factory | Lost 5 parts (2n3u) 4307 | -6/Factory | Crushed by falling debris 4319 | -6/Factory | Discovered new exit (range 16) 4324 | -6/Factory | Entered Extension 4338 | -6/Extension | Lost 3 parts (1n1u1w) 4400 | -6/Extension | Lost 3 parts (2n1u) 4421 | -6/Extension | Spotted B-75 Beast 4542 | -6/Extension | Crushed by falling debris 4595 | -6/Extension | Core integrity fell below 50% 4601 | -6/Extension | Core integrity fell below 20% 4603 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04578_ Field strength at 66. 04579_ Field strength at 58. 04580_ Field strength at 45. 04581_ Field strength at 37. 04582_ Field strength at 29. 04583_ Field strength at 21. 04584_ VTOL Module destroyed. 04584_ Field strength at 4. 04584_ Stasis field depleted. 04584_ VTOL Module destroyed. 04585_ Triggered Stasis Trap. 04585_ A bubble of rippling energy engulfs the area. 04585_ Field strength at 95. 04587_ Field strength at 78. 04588_ Field strength at 73. 04589_ Field strength at 52. 04590_ H%USTJNA&GMZWTFGK3&P7 BYFHZJG Y 04594_ Stasis field depleted. 04594_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???????????????????????####??????????????????? | | ######################## #??????????????????? | | +? + g #??????????????????? | | #########???????# #??????????????????? | | # ########?????????# @ ####??????????????????? | | # # * #?????????+ #???????????????????? | | # #* #?????????### #???????????????????? | | # # #####???????# #???????????????????? | | # # # #########Y ###?????????????????? | | # + = + Y #?????????????? | | ### # ### Y Y #?????????????? | | ??######### ##?# ######/#### #?????????????? | | ??????????# #??# #???? ?? #?????????????? | | ????????###+####+##???hg [ # ##### #?????????????? | | ????????# ! #???gh #?#???????????????????? | | ????????# ] #?? #?????????????????????? | | ????????#! ! ] #?? = #?????????????????????? | | ????????# #?? #?????????????????????? | | ????????###########??#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed FluxAutogunDevice Manual? 0 Play Time 00:55:34 Cumulative 11.6 hours Start 2024.04.06 @ 16:03:35 End 2024.04.06 @ 16:58:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95904a50-f1b0-4c55-8c09-588bc0f1ce41