Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 04:33:37 Player: KamenAya Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2193) 2193 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5068 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (5) ---- VSS Leg Improved Heat Sink Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Plasma Cannon Minigun Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Targeting Computer Precision Assault Rifle [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Terrain Scan Processor Device Improved Heat Sink Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 3 | . . . . 1 2 Parts Attached 61 | 7 7 10 1 18 18 Power 11 | 1 1 2 . 6 1 Engine 8 | 1 1 2 . 3 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 16 | 2 2 2 . 5 5 Treads 5 | 2 . . . 3 . Leg 7 | . . . . 2 5 Wheel 4 | . 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 3 1 3 2 Device 9 | 2 . 2 1 2 2 Storage . | . . . . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 3 3 . 4 10 Energy Gun 7 | 2 . . . 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | . 2 2 . 1 7 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . . 7 1 2 17 Power 4 | . . 1 . 1 2 Propulsion 6 | . . 2 1 . 3 Utility 3 | . . 1 . . 2 Weapon 14 | . . 3 . 1 10 Highest Loss Streak 9 | . . 5 1 2 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 4 4 5 4 4 Power . | . . . 1 . . Propulsion . | . 1 . . . . Utility 1 | . . 1 2 2 2 Weapon 1 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 87 88 97 92 Engine 12 | . 14 11 11 11 13 Core 1 | . . . . 6 . Treads 7 | . . . . 23 2 Leg 6 | . . . . 1 19 Wheel 11 | . 27 27 22 . . Device 15 | . 14 11 22 18 14 Processor 10 | . 13 15 11 9 7 Energy Gun 10 | . 8 . . 11 16 Energy Cannon 1 | . . . . . 5 Ballistic Gun 15 | . 18 20 22 14 9 Peak Build Rating 50 | 9 14 17 13 35 50 Average Rating 24 | 5 13 14 12 25 42 On Entrance 13 | . 9 14 12 11 35 Naked Turns . | . . . . . . Heaviest Build 43 | 10 12 13 10 26 43 Greatest Support 69 | 40 40 36 24 69 56 Greatest Overweight (x) 6 | . . . . 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1640 | 270 318 220 20 387 425 Remotely 291 | 270 . 21 . . . Salvage Created 2503 | 127 465 333 . 676 902 Parts 154 | 8 30 30 . 38 48 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 11 11 . 10 16 Guns 38 | . 8 10 . 10 10 Cannons 3 | . . . . . 3 AOE 7 | . 3 1 . . 3 Classes Destroyed 14 | 2 5 2 . 3 2 Worker 4 | . 1 1 . . 2 Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 1 . . . 1 Watcher 9 | . 3 . . 3 3 Swarmer 11 | . 3 4 . . 4 Grunt 20 | . 8 5 . 4 3 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . 1 . Sentry 4 | . . 1 . 1 2 Specialist 3 | . . . . 2 1 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 7 | 1 5 4 . 4 7 Combat Bots Only 6 | . 5 4 . 4 6 Max Kills in Single Turn 4 | 1 2 2 . 1 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . 2 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 442 | . 43 51 1 48 299 Missed 154 | . 16 9 . 15 114 Hits 288 | . 27 42 1 33 185 Melee 8 | . . 7 . 1 . Projectile 280 | . 27 35 1 32 185 AOE 1 | . . . 1 . . Critical Strikes 6 | . . 1 . 2 3 Damage Taken 4706 | . 364 775 54 770 2743 Core 1170 | . 76 216 . 175 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 69 . 46 68 . Volleys Fired 154 | 5 34 32 . 44 39 Largest 5 | 2 2 2 . 3 5 Hottest 279 | 80 63 53 . 136 279 Shots Fired 394 | 10 67 51 . 126 140 Gun 363 | 10 65 50 . 126 112 Cannon 28 | . . . . . 28 Launcher 3 | . 2 1 . . . Special . | . . . . . . Kinetic 224 | . 50 50 . 74 50 Thermal 88 | 5 . . . 2 81 Explosive 3 | . 2 1 . . . Electromagnetic 79 | 5 15 . . 50 9 Robot Hit Streak 18 | 5 6 11 . 18 13 Robot Miss Streak 11 | 1 11 6 . 5 8 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 247 | 6 41 34 . 87 79 Core Hits 133 | 4 27 21 . 33 48 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 3 | . 1 . . 1 1 Burn 1 | . . . . . 1 Destroy 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4853 | 77 771 507 . 1487 2011 Guns 3592 | 77 593 375 . 1361 1186 Cannons 408 | . . . . . 408 Explosions 849 | . 178 132 . 126 413 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 2138 | . 450 375 . 700 613 Thermal 1135 | 35 . . . 142 958 Explosive 723 | . 178 132 . . 413 Electromagnetic 853 | 42 143 . . 645 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 2 5 Average Corruption 2 | . 1 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 1 . . 5 12 Message Errors 3 | . . . . . 3 Matter Fused 8 | . 1 . . 2 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 2 1 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . 16 . . 29 Projectiles 5 | . . . . . 5 Explosions 40 | . . 16 . . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 396 | . . 138 . . 258 Shots 6 | . . 3 . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 681 | 54 51 6 . 72 681 Average Temperature 115 | 23 16 4 . 25 180 Received Heat Transfer 660 | . 165 135 . 180 180 Effects 9 | . . . . . 9 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 2123 | 75 . . . 187 1861 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 93 Level 1 1 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 254 | 5 170 158 48 120 254 Initial 48 | . . 15 48 1 23 Average 43 | 1 66 80 9 26 39 Influence Increases 1618 | 15 306 378 15 363 541 Destroy 0b10 Robot/C 960 | . 220 220 . 200 320 Destroy 0b10 Robot/NC 95 | 15 30 5 . 15 30 Destroy Leader 228 | . 46 50 . 56 76 Successful Hack 12 | . . . . 12 . Disable Machine 90 | . . 30 . 15 45 Destroy Structure 113 | . 10 43 . 5 55 Lose Combat Pursuer 120 | . . 30 15 60 15 Influence Decreases 1477 | 15 268 290 136 317 451 Entered New Map 133 | . . 23 78 4 28 Time Decay 1084 | 15 268 197 48 293 263 Lost Part 260 | . . 70 10 20 160 Squads Dispatched 9 | . 2 2 . 3 2 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 2 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 17 18 2 21 33 Peak Tracking Total 11 | . 4 7 1 5 11 Tactical Retreats 5 | . . 1 1 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 3 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 1 2 . 1 3 Max in Single Turn 3 | . 1 2 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 3 . . 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 11 | . 8 . . 2 1 Successful 8 | . 6 . . 2 . Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 3 | . 3 . . . . Alert Level 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2053 | 21 1057 202 292 152 329 Sensors 814 | . . 41 292 152 329 Terrain 1239 | 21 1057 161 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4262 | 152 1057 477 292 1071 1213 Spaces Moved 2235 | 63 572 354 138 432 676 Core 17 | 10 . . . 4 3 Treads 422 | 53 8 . . 361 . Legs 708 | . . . . 35 673 Wheels 1088 | . 564 354 138 32 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 105 50 Average Speed 114 | 142 90 90 90 154 125 Slowest Speed 350 | 160 160 90 90 350 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 7 68 18 27 25 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 110 | . 12 42 . 4 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 110 | . 12 42 . 4 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3627 | 115 1041 465 305 744 957 Wait 1096 | 34 415 55 165 228 199 Move 2230 | 62 571 353 137 431 676 Hop . | . . . . . . Pick Up 43 | 7 7 9 1 8 11 Fast Attach 12 | . 1 1 . 6 4 Attach 30 | 7 3 9 . 5 6 Detach 3 | . 1 1 . . 1 Swap 26 | . 5 3 1 8 9 Drop 32 | . 4 2 1 14 11 Fire 154 | 5 34 32 . 44 39 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 1174 | -10/Materials | Discovered new exit (range 3) 1210 | -10/Materials | Entered another Materials area 1210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -9/Materials | Lost 5 parts (1n1u3w) 1554 | -9/Materials | Discovered new exit (range 16) 1593 | -9/Materials | Core integrity fell below 50% 1687 | -9/Materials | Entered Mines 1703 | -9/Mines | Build established: Scavenger-Mutant 1712 | -9/Mines | Assembled infested the area 1915 | -9/Mines | Discovered new exit (range 4) 1979 | -9/Mines | Entered Materials 1979 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2279 | -8/Materials | Build established: Scavenger-Skirmisher 2984 | -8/Materials | Discovered new exit (range 4) 3050 | -8/Materials | Entered Factory 3050 | -7/Factory | Evolved 2 slots: Weapon x2 3302 | -7/Factory | Build established: Scavenger-Gunner 4161 | -7/Factory | Cargo convoy interrupted 4205 | -7/Factory | Lost 7 parts (2p5w) 4241 | -7/Factory | Core integrity fell below 50% 4260 | -7/Factory | Core integrity fell below 20% 4263 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04248_ H-55 Commando destroyed. 04248_ Flak Gun destroyed. 04250_ Penetrated by Slug. 04253_ Slug penetrates Wall. 04253_ Penetrated by Slug. 04253_ Hpw. Shotgun destroyed. 04253_ Pressure Siphon disabled. 04255_ Slammed into H-55 Commando. 04256_ Acquired 34 matter. 04256_ Slug penetrates Wall. 04256_ Penetrated by Slug. 04256_ Acquired Gauss Rifle. 04257_ Imp. Heat Sink destroyed. 04258_ Slug penetrates X-67 Chaingunner. 04259_ Slug penetrates I-36 Angel. 04260_ Slug penetrates H-55 Commando. 04260_ Penetrated by Slug. 04262_ Imp. Cooling System destroyed. 04263_ Slug penetrates X-67 Chaingunner. 04263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????"????# | | ?????????????????????????????????????? ???""" ???# | | ????????????????????????????????????? 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Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCoreCloak Manual? 0 Play Time 00:45:28 Cumulative 13.8 hours Start 2025.07.31 @ 19:15:06 End 2025.08.08 @ 04:33:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7c65830-15b4-4b3e-88cf-64179488fdce