Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 14:16:39 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3833) 3833 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 11152 Bonus ------- Follower Combat Kills 469 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (5) ---- Improved Cryofiber Web Makeshift Microdissipator Network Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Thunder Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Machine Analyzer Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Thunder Leg Improved Cryofiber Web Improved Heat Sink Makeshift Microdissipator Network Improved Transmission Jammer Cooled Particle Cannon Hypervelocity Coil Gun Missile Launcher Datajack Great Axe [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . . . 3 2 1 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 100 | 6 3 3 . 4 17 13 8 4 9 20 6 7 Power 11 | 1 . 1 . . 3 1 1 . 1 1 1 1 Engine 7 | 1 . 1 . . 1 1 1 . 1 . 1 . Core 4 | . . . . . 2 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . . 3 7 2 1 . . 2 1 1 Treads . | . . . . . . . . . . . . . Leg 19 | 2 . . . 3 7 2 1 . . 2 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 2 . . 1 4 4 5 . 5 11 2 1 Device 16 | . . . . . 2 2 2 . 1 7 1 1 Storage 6 | 1 1 . . 1 . . 2 . . 1 . . Processor 7 | . . . . . . 1 1 . 3 1 1 . Hackware 1 | . . . . . . . . . . 1 . . Protection 6 | . 1 . . . 2 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 1 2 . . 3 6 1 4 3 6 2 4 Energy Gun 13 | 1 1 2 . . . 3 . 1 . . 1 4 Energy Cannon 3 | . . . . . . 1 . . 1 1 . . Ballistic Gun 12 | 1 . . . . 2 1 . 2 1 5 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 2 | . . . . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . . . . . 1 1 1 . 2 . . Parts Lost 45 | . . 3 . . 8 . 1 2 4 1 17 9 Power 7 | . . 1 . . 2 . . . . 1 2 1 Propulsion 5 | . . . . . 1 . . . . . 3 1 Utility 16 | . . . . . 2 . 1 2 2 . 5 4 Weapon 17 | . . 2 . . 3 . . . 2 . 7 3 Highest Loss Streak 10 | . . 2 . . 4 . 1 2 3 1 10 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 5 7 9 9 9 9 10 10 9 9 9 4 Power . | . 1 . 1 2 . . . 2 1 . . . Propulsion . | . . 1 2 1 2 1 . . . . . . Utility 2 | . 1 2 2 2 3 4 2 2 2 2 3 2 Weapon 3 | . 2 3 3 3 1 2 4 4 3 3 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . . 2 3 5 1 1 . . . 3 Power 2 | . . . . . 2 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . 1 1 3 1 . . . . 2 Weapon 4 | . . . . 1 . 2 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 99 100 100 81 71 83 77 85 87 81 50 Engine 6 | . 14 14 14 14 5 1 6 6 6 3 1 . Core 1 | . . . . . 3 5 . . . 1 2 1 Leg 17 | . 28 28 28 28 18 15 13 13 13 11 8 2 Device 10 | . . . . . 7 14 21 17 15 18 18 14 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 4 . Processor 9 | . . . . . . 4 8 13 19 23 25 21 Protection 7 | . 12 14 14 14 17 3 5 3 3 1 2 . Energy Gun 7 | . 17 20 14 14 . 5 9 7 5 . . 6 Ballistic Gun 10 | . 10 7 14 14 18 4 6 4 11 11 10 . Peak Build Rating 90 | 6 7 8 9 10 18 41 51 53 54 83 90 57 Average Rating 33 | 5 6 7 8 9 13 28 40 43 44 71 76 43 On Entrance 25 | . 6 7 7 9 10 13 40 46 38 44 81 27 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 11 18 18 18 18 31 35 55 44 37 53 52 19 Greatest Support 55 | 20 20 20 20 20 20 37 37 37 37 55 55 27 Greatest Overweight (x) 3 | . . . . . 1 1 1 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 10 15 15 5 Average Capacity 10 | 7 8 10 10 10 10 10 13 10 10 11 14 5 Most Carried 15 | 4 7 10 10 10 10 10 15 14 10 12 11 5 Average Carried 9 | 1 5 7 9 9 9 9 10 10 9 9 9 4 Final Capacity 15 | 8 10 10 10 10 10 10 15 10 10 15 5 5 Final Carried 14 | 4 6 7 10 9 8 10 14 9 9 12 5 4 Class Distribution -------------------- 56% | Mutant 14% | Gunner 8% | Scavenger-Skirmisher 4% | Tank 4% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Matter Collected 3393 | 266 185 42 . 57 507 250 202 . 582 764 311 227 Remotely . | . . . . . . . . . . . . . Salvage Created 4525 | 134 206 243 . 89 803 155 322 . 792 854 496 431 Parts 206 | 10 12 11 . 11 42 7 15 . 26 34 26 12 Haulers Intercepted 7 | . 1 . . . 2 2 . . 1 1 . . Recyclers Shooed 5 | 1 . . . . 1 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 18 Prevented 4 | . . . . . . . . . . . . 4 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 75 | . 2 7 . 6 16 1 10 . 10 10 8 5 Guns 49 | . 1 5 . 6 8 1 3 . 5 9 6 5 Cannons 12 | . . . . . 8 . . . 1 1 2 . AOE 13 | . 1 1 . . . . 7 . 4 . . . Classes Destroyed 15 | 2 2 1 . . 5 2 1 . 2 . . . Worker 12 | . . . . . 2 . 1 . 5 . 4 . Builder 5 | . . . . . 1 1 . . 2 . 1 . Tunneler 4 | 2 1 . . . . . . . . . 1 . Hauler 7 | . 1 . . . 2 2 . . 1 1 . . Recycler 5 | 1 1 . . . 1 . . . 1 1 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 15 | . . 3 . 6 . . . . . . 1 5 Grunt 35 | . 2 4 . . 12 . 4 . 3 5 5 . Brawler 1 | . . . . . 1 . . . . . . . Sentry 5 | . . . . . 3 . 1 . . 1 . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 8 | . . . . . . . 4 . 2 . 2 . Programmer 8 | . . . . . . 1 1 . 2 4 . . Compactor 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 3 3 . 4 7 3 7 . 7 3 8 3 Combat Bots Only 7 | . 1 3 . 4 7 1 7 . 4 3 4 3 Max Kills in Single Turn 6 | 1 1 2 . 1 2 1 3 . 6 1 3 2 Gunslinging 1 | . . 1 . . . . . . 1 . . 1 Exploded 3 | . 1 1 . . . . 3 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Hostile Shots Fired 631 | . 6 30 . 15 123 6 52 1 73 58 194 73 Missed 208 | . 2 8 . 4 44 3 18 . 28 10 74 17 Hits 423 | . 4 22 . 11 79 3 34 1 45 48 120 56 Melee 1 | . . . . . . . . 1 . . . . Projectile 422 | . 4 22 . 11 79 3 34 . 45 48 120 56 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 21 | . . . . . 4 . . 1 . 4 12 . Actively Blocked 1 | . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 7457 | . 44 267 . 124 1234 79 481 51 918 880 2530 849 Core 1834 | . 18 31 . 16 125 16 46 . 299 127 732 424 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 158 | . 4 5 . 3 57 . . . 89 . . . Regen/Repaired (Parts) 64 | . . . . . . . 64 . . . . . Core Remaining (%) 82 | 100 . . . 74 77 97 . . 59 87 . . Volleys Fired 340 | 6 13 19 . 17 100 21 17 16 26 53 28 24 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 Hottest 213 | 60 60 80 . 60 73 154 154 166 123 120 140 213 Shots Fired 767 | 12 26 36 . 28 219 46 39 36 62 145 76 42 Gun 665 | 12 26 36 . 28 166 29 33 32 55 134 72 42 Cannon 83 | . . . . . 53 17 . . 1 10 2 . Launcher 14 | . . . . . . . 6 . 6 . 2 . Special 5 | . . . . . . . . 4 . 1 . . Kinetic 546 | 6 13 4 . 17 219 29 11 11 34 134 68 . Thermal 155 | . . 4 . 11 . 17 22 21 22 10 6 42 Explosive 14 | . . . . . . . 6 . 6 . 2 . Electromagnetic 47 | 6 13 28 . . . . . . . . . . Robot Hit Streak 19 | 5 9 4 . 4 10 7 9 13 19 10 5 7 Robot Miss Streak 5 | 1 3 2 . 4 5 3 1 1 4 5 3 4 Penetration Max 1 | . . . . . . 1 . . . 1 . . Secondary Targets 12 | . . 3 . 1 3 . . . 1 . 2 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 . 1 1 Shots Hit Robots 482 | 8 17 23 . 11 147 22 26 34 45 79 44 26 Core Hits 245 | 6 5 11 . 8 61 5 28 4 36 31 37 13 Critical Kills 6 | . . . . . . . . . . 4 2 . Critical Parts Destroyed 11 | . . . . . . . . . . 8 3 . Critical Strikes 33 | . 2 . . . 3 1 . 1 3 14 5 4 Burn 8 | . . . . . . . . 1 3 . . 4 Destroy 19 | . . . . . . . . . . 14 5 . Blast 4 | . . . . . 3 1 . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . Melee Attacks 27 | . . . . . . 2 6 . 4 5 10 . Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . . . 2 6 . 4 5 10 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11772 | 76 397 405 . 148 1791 492 1419 522 2675 1770 1488 589 Guns 6983 | 76 205 290 . 130 949 295 403 522 794 1710 1020 589 Cannons 1165 | . . . . . 841 178 . . 32 60 54 . Explosions 3402 | . 184 100 . . . . 940 . 1764 . 414 . Melee 153 | . . . . . . . 75 . 78 . . . Ramming 69 | . 8 15 . 18 1 19 1 . 7 . . . Kinetic 5803 | 48 79 18 . 60 1790 366 87 166 527 1710 952 . Thermal 2238 | . 184 135 . 70 . 107 316 356 299 60 122 589 Explosive 3118 | . . . . . . . 940 . 1764 . 414 . Electromagnetic 391 | 28 126 237 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 153 | . . . . . . . 75 . 78 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 1 20 21 8 . . Average Corruption 12 | . . . . . . 4 1 14 20 4 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . . . . . . 4 . 7 34 15 . . Message Errors 13 | . . . . . . 1 . . 8 4 . . Matter Fused 17 | . . . . . . 1 . 4 10 2 . . Heat Flow Errors 5 | . . . . . . 1 . . 3 1 . . Energy Discharges 7 | . . . . . . . . . 4 3 . . Parts Rejected 2 | . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . 2 3 . . Data Loss (major) 3 | . . . . . . . . 2 1 . . . Misfires 2 | . . . . . . 1 . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 214 | . 1 . . . . 6 35 . 172 . . . Projectiles 6 | . . . . . . 6 . . . . . . Explosions 172 | . . . . . . . . . 172 . . . Melee 36 | . 1 . . . . . 35 . . . . . Knockbacks 8 | . . 1 . . 5 2 . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 7 | . . . . . 5 2 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . 112 . . . Shots 1 | . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 18 | . 1 2 . 3 1 6 1 . 2 2 . . Kicked 18 | . 1 2 . 3 1 6 1 . 2 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 177 | 40 64 177 . 88 16 . . . 78 99 139 42 Average Temperature 35 | 18 25 73 . 30 5 . . . 38 7 35 26 Received Heat Transfer 1580 | . 24 105 . 48 711 6 42 . 39 63 542 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 5 | . 3 2 . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 4 . 2 1 . 1 Heat Transferred 5219 | . 200 225 . 150 . 222 666 896 814 87 224 1735 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . 1 . . . 1 1 1 . Low Security (%) 90 | 100 100 100 . 100 78 100 100 100 96 99 27 . Level 1 9 | . . . . . 21 . . . 3 1 72 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 360 | 10 34 66 . 90 248 99 181 15 225 202 360 . Initial 100 | . . 3 . . 1 99 . 15 . 100 87 . Average 61 | 1 13 13 . 30 83 37 63 1 39 58 238 . Influence Increases 3308 | 15 101 182 . 263 547 150 317 . 477 432 684 140 Destroy 0b10 Robot/C 1780 | . 40 140 . 220 340 80 200 . 240 240 180 100 Destroy 0b10 Robot/NC 220 | 15 15 . . . 35 30 5 . 60 20 30 10 Destroy Leader 362 | . 2 30 . 30 84 18 50 . 64 44 40 . Allied During Kill 67 | . . . . 13 2 5 10 . 28 7 2 . Successful Hack 52 | . 5 6 . . 11 . . . 12 18 . . Disable Machine 165 | . . . . . 15 15 30 . 30 60 15 . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . Destroy Structure 162 | . 9 6 . . . 2 22 . 43 28 52 . Partial Spotted 30 | . . . . . . . . . . . 30 . Lose Combat Pursuer 270 | . 30 . . . 60 . . . . 15 135 30 Influence Decreases 3203 | 15 91 192 . 258 333 369 272 45 270 460 536 362 Entered New Map 482 | . . 7 . . 4 120 . 30 . 107 92 122 Time Decay 2180 | 15 91 159 . 238 249 249 252 10 170 343 254 150 Lost Part 426 | . . 26 . . 80 . 10 . 40 10 170 90 Lost Ally 115 | . . . . 20 . . 10 5 60 . 20 . Squads Dispatched 28 | . 1 . . . 4 2 1 . 7 7 6 . Investigation 4 | . 1 . . . 2 . . . . . 1 . Extermination 7 | . . . . . . 1 1 . 2 2 1 . Reinforcement 17 | . . . . . 2 1 . . 5 5 4 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Distress Signals 13 | . . . . . 3 1 1 . 2 3 3 . Communications Jammed 3 | . . . . . . . . . . 2 1 . Distress Signals 3 | . . . . . . . . . . 2 1 . Times Spotted 148 | . 4 6 . 11 29 5 9 6 20 20 27 11 Peak Tracking Total 9 | . 2 3 . 4 7 2 8 3 6 4 9 5 Tactical Retreats 8 | . 1 . . . 2 . . . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Traps Triggered 4 | . 1 . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Machines Disabled 11 | . . . . . 1 1 2 . 2 4 1 . Max in Single Turn 1 | . . . . . 1 1 1 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Machines Accessed 29 | . 3 1 2 . 7 1 2 . 3 6 3 1 Terminals 17 | . 3 1 . . 6 . . . 2 5 . . Fabricators 3 | . . . . . . 1 . . 1 . 1 . Repair Stations 2 | . . . . . . . 1 . . . 1 . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Total Hacks 61 | . 8 3 2 . 19 2 3 . 7 11 5 1 Successful 23 | . 2 2 2 . 4 2 3 . 3 2 2 1 Failed 37 | . 5 1 . . 15 . . . 4 9 3 . Catastrophic 10 | . 2 . . . 1 . . . 3 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 28 | . 5 3 1 . 10 . . . 4 2 3 . Terminals 43 | . 8 3 . . 17 . . . 5 10 . . Fabricators 7 | . . . . . . 2 . . 2 . 3 . Repair Stations 3 | . . . . . . . 2 . . . 1 . Recycling Units 3 | . . . . . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Terminal Hacks 11 | . 2 2 2 . 2 . . . 1 1 . 1 Record 1 | . . . 1 . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 1 . 1 . Network Status 2 | . . . . . . 1 . . . . 1 . Build 2 | . . . . . . 1 . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . 2 . . . 1 . 1 . Terminals 3 | . . . . . 2 . . . 1 . . . Botnet 2 | . . . . . 1 . . . 1 . . . Disrupt 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . . 7 1 2 . 3 5 2 . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 7 | . . . . . . 4 . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 233 | . . . . . . 81 . . 152 . . . Total Robot Build Rating 19 | . . . . . . 4 . . 15 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Total Allies 16 | . . . . 2 . 5 . 5 3 1 . . Largest Group 5 | . . . . 2 1 5 4 2 3 1 1 . Highest-Rated Group 282 | . . . . 52 31 56 42 282 282 85 85 . Highest-Rated Ally 141 | . . . . 31 31 32 24 141 141 85 85 . Total Orders 4 | . . . . . . 3 . . 1 . . . STAY 2 | . . . . . . 1 . . 1 . . . FOLLOW 2 | . . . . . . 2 . . . . . . Ally Attacks 148 | . . . . 18 8 11 4 43 43 11 10 . Total Damage 3769 | . . . . 255 107 451 77 1051 985 353 490 . Kills 23 | . . . . 5 1 5 . 2 5 4 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 4 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Active Infowar (turns) 1305 | . . . . . . . . . . 445 551 309 Machine Analysis 860 | . . . . . . . . . . . 551 309 Jamming 487 | . . . . . . . . . . 444 42 1 ECM 1 | . . . . . . . . . . 1 . . Robot Analysis Total 3 | . 1 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Turns Passed 6855 | 114 241 626 319 859 853 611 631 204 637 900 551 309 Spaces Moved 4126 | 65 165 465 261 657 400 276 240 99 383 531 304 280 Core 329 | 2 . . . . . . . . . . 79 248 Treads . | . . . . . . . . . . . . . Legs 3797 | 63 165 465 261 657 400 276 240 99 383 531 225 32 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 135 125 125 120 50 50 Average Speed 122 | 117 120 120 120 120 129 138 188 129 125 121 103 66 Slowest Speed 200 | 120 120 120 120 120 190 200 195 195 125 180 190 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 29 99 68 95 34 6 9 71 12 19 11 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 27 | . . . . . . 2 5 . 2 9 9 . Terrain Destroyed 119 | . 7 6 . . . 3 19 . 56 9 19 . Melee 23 | . . . . . . 2 5 . 2 5 9 . Projectile 5 | . . . . . . 1 . . . 4 . . AOE 91 | . 7 6 . . . . 14 . 54 . 10 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Total 5329 | 88 184 497 267 704 585 463 377 138 482 701 483 360 Wait 539 | 8 . 2 4 15 42 104 86 12 43 63 119 41 Move 4115 | 64 164 464 260 656 399 275 240 98 382 530 303 280 Hop . | . . . . . . . . . . . . . Pick Up 53 | 4 1 5 3 3 10 9 5 2 2 6 1 2 Fast Attach 54 | 6 2 . . . 4 10 6 1 7 12 1 5 Attach 33 | . . 3 . . 5 2 1 1 2 5 9 5 Detach 20 | . 1 . . . 2 1 4 . 2 6 2 2 Swap 50 | . 1 1 . 4 8 3 6 6 4 9 7 1 Drop 56 | . 1 1 . 6 14 11 5 2 3 10 3 . Fire 340 | 6 13 19 . 17 100 21 17 16 26 53 28 24 Melee 27 | . . . . . . 2 6 . 4 5 10 . Ram . | . . . . . . . . . . . . . Kick 18 | . 1 2 . 3 1 6 1 . 2 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire 19 | . . . . . . 19 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 11) 198 | -10/Materials | Central database locked down 320 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 624 | -10/Mines | Learned location of Recycling (-9) 675 | -10/Mines | Discovered new exit (range 4) 730 | -10/Mines | Discovered new exit (range 10) 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 977 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Met 8R-AWN 1034 | -10/Exiles | Met EX-HEX 1078 | -10/Exiles | Met EX-DEC 1098 | -10/Exiles | Learned location of Zion (-7) 1120 | -10/Exiles | Met EX-BIN 1137 | -10/Exiles | Aligned with FarCom system 1138 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Opened EX-Vault 1176 | -10/Exiles | Found Field Lobotomy Kit 1203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1217 | -10/Exiles | Exiles lab attacked by MAIN.C 1279 | -10/Exiles | Discovered new exit (range 14) 1301 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1301 | -10/Exiles | Entered Mines 1406 | -9/Mines | Discovered new exit (range 7) 1436 | -9/Mines | Discovered new exit (range 5) 1976 | -9/Mines | Learned Materials emergency access door positions 2160 | -9/Mines | Entered Materials 2160 | -8/Materials | Accompanied by 1 ally 2160 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2165 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2558 | -8/Materials | Build established: Scavenger-Skirmisher 2729 | -8/Materials | Lost 4 parts (1p1n2w) 2733 | -8/Materials | Destroyed 7 combat bots 2962 | -8/Materials | Build established: Mutant 2984 | -8/Materials | Discovered new exit (range 16) 3013 | -8/Materials | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Utility x2 3234 | -7/Factory | Discovered new exit (range 5) 3241 | -7/Factory | Identified exit to Factory 3463 | -7/Factory | Fabricated K-01 Serf? 3624 | -7/Factory | Entered another Factory area 3624 | -6/Factory | Accompanied by 4 allies 3624 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3674 | -6/Factory | Destroyed 7 combat bots 3700 | -6/Factory | Lost 4 allies 3796 | -6/Factory | Repaired Imp. Light Armor Plating 4255 | -6/Factory | Sucked down chute 4255 | -6/Factory | Entered Waste 4256 | -6/Waste | Met a frightened Derelict 4266 | -6/Waste | Spotted C-40 Crusher 4270 | -6/Waste | EMP discharged 4270 | -6/Waste | System corruption reached 10% 4272 | -6/Waste | Spotted C-40 Crusher 4279 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 4300 | -6/Waste | Allies destroyed C-40 Crusher 4302 | -6/Waste | Spotted C-40 Crusher 4321 | -6/Waste | Spotted C-40 Crusher 4340 | -6/Waste | Spotted C-40 Crusher 4362 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 4365 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 4370 | -6/Waste | EMP discharged 4372 | -6/Waste | Spotted C-40 Crusher 4373 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4380 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 4422 | -6/Waste | Discovered new exit (range 10) 4432 | -6/Waste | Identified exit to Factory 4459 | -6/Waste | Entered Factory 4459 | -6/Factory | Accompanied by 2 allies 4708 | -6/Factory | Destroyed Crusher 5c 4813 | -6/Factory | Fabricated G-50 Soldier? 5088 | -6/Factory | Discovered new exit (range 7) 5095 | -6/Factory | Identified exit to Factory 5096 | -6/Factory | Entered another Factory area 5096 | -5/Factory | Evolved 2 slots: Utility x2 5115 | -5/Factory | Lost 3 parts (2u1w) 5307 | -5/Factory | Identified exit to Factory 5739 | -5/Factory | Build established: Gunner 5864 | -5/Factory | Spotted B-75 Beast 5867 | -5/Factory | Assimilated B-75 Beast with FLK Orb 5996 | -5/Factory | Entered another Factory area 5996 | -4/Factory | Accompanied by 1 ally 5996 | -4/Factory | Evolved 2 slots: Utility x2 6301 | -4/Factory | Lost 3 parts (1p1u1w) 6469 | -4/Factory | Lost 10 parts (1p1n4u4w) 6499 | -4/Factory | Core integrity fell below 50% 6531 | -4/Factory | Discovered new exit (range 5) 6543 | -4/Factory | Lost 4 parts (2n2w) 6544 | -4/Factory | Identified exit to Upper Caves 6547 | -4/Factory | Entered Upper Caves 6727 | -4/Upper Caves | Build established: Mutant 6809 | -4/Upper Caves | Core integrity fell below 20% 6856 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06771_ Acquired 10 matter. 06801_ Lgt. Nuclear Core destroyed. 06804_ Destroyed VTOL Module. 06806_ S-27 Virus destroyed. 06807_ S-27 Virus suffers critical hit (Burn). 06807_ S-27 Virus destroyed. 06807_ Switching to secondary target: S-27 Virus. 06813_ Carbon-fiber Leg destroyed. 06815_ Gravity Neutralizer destroyed. 06817_ Lgt. Nuclear Core fries itself beyond repair. 06818_ Imp. Transmission Jammer destroyed. 06821_ VTOL Module fries itself beyond repair. 06822_ Autogun fries itself beyond repair. 06822_ Plasma Rifle destroyed. 06823_ S-27 Virus destroyed. 06824_ Imp. Heat Sink destroyed. 06826_ Field Laser destroyed. 06826_ Adv. Heat Sink destroyed. 06827_ Plasma Rifle destroyed. 06830_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#?######???????????????? | | ????????????????????## ss##?# #???????????????? | | ?????????????????????# ##?# #???????????????? | | ?????????????????????## ### #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????## ##??????????? ????? | | ???????????????????????## ##?????????? ????? | | ????????????????????????### ##??###### ???? | | ??????????????????????????# ### #???? | | ??????????????????????????# #????? | | ??????????????????????????## #?????? | | ???????????????????????????## #??????? | | ????????????????????????????# #####???? | | ????????????????????????????## ### #?# ##??? | | ?????????????????????????????### ##????#?# #### | | ???????????????????????????????## #??????## | | ???????????????????????????????## ######## | | ???????????????????????????????# | | ???????????????????????????????## | | ????????????????????????????????################ | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 64% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualPortableTelecube Manual? 0 Play Time 00:52:28 Cumulative 2007.6 hours Start 2025.10.30 @ 13:26:44 End 2025.10.30 @ 14:16:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1310 Rogue 1306 Adventurer 4 Explorer 0 Win Type - Total 268 Types 201/12/21/10/3/1/4/9/5/2 Lore% 98 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60e8b207-afa9-4470-9ed2-606bee0f4a8b