Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 15:48:47 Player: 7604 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (535) 2675 Value Destroyed (25854) 25854 Prototype IDs (141) 2820 Alien Tech Used (4) 800 Bonus (14809) 14809 TOTAL SCORE: 58058 Bonus ------- High Alert Combat Kills 6400 Follower Combat Kills 139 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Met Warlord at Research 2000 Win 3000 Friendly Fire -550 Cogmind --------- Core Integrity 476/1600 Matter 129/300 Energy 99/100 System Corruption 75% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (0) Stasis Canceller Compact HERF Cannon Compact HERF Cannon Vortex Lance (38) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Spiked Heavy Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Long-range Terrain Scanner Assembled Combat Suite Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Propulsion Shielding Centrium Light Armor Plating Graphene Brace Advanced Remote Force Field Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Cooling System Advanced Matter Compressor Stasis Canceller ECM Suite Advanced Hardlight Generator Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Gamma Bomb Array Advanced Micro-nuke Launcher Vortex Lance [Rating: 193] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Assembled Alloy Leg Treads Advanced Treads Leg Assembled Alloy Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 1 2 Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 356 | 8 11 2 29 . 1 1 4 5 8 21 2 5 12 3 25 5 . 5 33 1 8 2 1 8 . 18 1 6 2 1 42 30 56 Power 40 | 1 1 1 2 . . 1 . 1 1 3 . . 1 1 1 1 . 1 4 . . . . 1 . 4 . . . . 3 2 10 Engine 14 | 1 1 1 2 . . 1 . 1 1 3 . . . . 1 1 . . . . . . . . . . . . . . . . 1 Core 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . 1 1 . . . . 3 . . . . 1 . 4 . . . . 3 2 9 Propulsion 73 | 2 . . 14 . . . 2 . 2 4 1 2 2 . 8 1 . . 4 . 3 . . 2 . 1 1 1 . . 9 7 7 Treads 42 | 2 . . 14 . . . 2 . 2 3 1 2 . . 1 . . . . . . . . . . . . . . . 2 6 7 Leg 30 | . . . . . . . . . . . . . 2 . 7 1 . . 4 . 3 . . 2 . 1 1 1 . . 7 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 2 5 1 6 . . . 1 1 2 5 . 2 4 1 11 2 . 1 14 1 5 2 1 3 . 12 . 4 2 1 19 15 22 Device 72 | 1 3 1 2 . . . . . 1 3 . 1 2 1 7 1 . 1 6 1 2 1 . 1 . 4 . 3 1 1 11 5 12 Storage 12 | 1 2 . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . 1 . 2 . 1 Processor 15 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . 2 1 7 Hackware 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Protection 41 | . . . 3 . . . . 1 1 1 . . 2 . 4 . . . 7 . 1 1 1 1 . 4 . 1 . . 3 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 3 5 . 7 . 1 . 1 3 3 9 1 1 5 1 5 1 . 3 11 . . . . 2 . 1 . 1 . . 11 6 17 Energy Gun 22 | 2 . . 2 . . . 1 . . 2 . . 1 . 1 . . 1 11 . . . . . . . . . . . . 1 . Energy Cannon 13 | . . . . . . . . 1 . 1 . . 3 1 2 1 . . . . . . . . . . . . . . 4 . . Ballistic Gun 34 | 1 . . 3 . . . . 1 3 4 . . 1 . 1 . . 1 . . . . . . . . . . . . 4 3 12 Ballistic Cannon 10 | . 3 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 3 Launcher 7 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Special Melee Weapon 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 43 | . . . 2 . . . . . 1 4 . . 3 . 2 . . 1 9 . 1 . 1 5 . 4 1 . 2 . 3 2 2 Corrupted Parts 7 | . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 2 System Corruption 39 | . . . . . . . . . . . . . 5 3 . 1 . . . . . . . . . . . . . . . 13 17 Parts Lost 150 | . . 1 7 . . . . 5 1 1 . 1 11 . 6 5 . . 2 . 2 . . 1 . 6 . 8 . 1 27 12 53 Power 18 | . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 4 . 8 Propulsion 27 | . . . 2 . . . . . 1 . . 1 5 . 1 . . . . . . . . . . . . . . . 6 2 9 Utility 69 | . . . 2 . . . . 2 . 1 . . 2 . 1 2 . . 2 . 2 . . . . 4 . 6 . . 13 8 24 Weapon 36 | . . . 2 . . . . 2 . . . . 4 . 2 3 . . . . . . . 1 . 1 . 2 . 1 4 2 12 Highest Loss Streak 20 | . . 1 3 . . . . 3 1 1 . 1 11 . 2 3 . . 1 . 1 . . 1 . 2 . 2 . 1 11 3 20 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 13 15 18 20 18 17 16 16 16 16 17 16 14 16 16 17 20 19 16 16 16 17 17 16 17 16 16 15 15 15 15 18 18 Power . | . 1 . . . . . . . . . 1 1 1 2 1 1 2 2 1 1 . . . . . . 2 2 2 2 1 . 1 Propulsion 2 | . 1 2 2 4 4 4 3 3 2 2 2 1 . . 1 3 3 3 2 1 . 2 2 2 2 2 3 3 3 3 3 3 1 Utility 6 | . 5 6 6 6 6 6 5 4 4 4 4 4 3 6 6 6 7 7 8 10 10 10 10 10 10 7 6 6 4 4 4 4 4 Weapon 6 | 1 4 6 8 9 8 6 6 6 8 7 7 7 6 5 5 5 6 6 4 4 5 4 4 4 5 5 5 4 4 3 4 8 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 . 4 . 1 . . . 2 5 1 . . . 1 . . 1 5 . 2 . . . . . . . 1 . 3 3 7 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 3 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 3 1 Utility 14 | . . . 1 . . . . . . 1 1 . . . . . . . 3 . 2 . . . . . . . . . 1 . 5 Weapon 9 | . . . . . 1 . . . 1 3 . . . . . . . 1 2 . . . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Average Slot Usage (%) 92 | . 99 98 99 100 100 100 99 94 98 99 99 100 79 83 91 89 80 79 95 93 93 93 94 89 85 89 94 93 95 92 91 92 84 Engine 3 | . 14 13 10 11 11 11 9 8 9 7 7 7 5 . 1 6 6 1 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 7 4 . . . 4 6 10 11 11 7 5 8 10 10 10 10 8 7 6 Treads 11 | . 27 28 32 33 33 33 35 36 35 29 30 30 15 . . . . . . . . . . . . . . . . . 1 13 13 Leg 14 | . . . . . . . . . . . . . 3 15 23 26 26 26 26 26 23 23 23 23 23 20 21 25 25 25 20 7 . Device 17 | . 14 14 19 11 11 . . . 8 15 16 15 15 15 17 22 26 24 15 17 18 17 16 16 15 10 9 13 19 17 24 29 23 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 9 10 10 8 4 2 Processor 1 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 5 5 5 5 2 2 10 Hackware 1 | . . . . . . . 9 9 9 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 2 11 11 21 18 13 8 1 6 6 9 14 14 10 6 7 14 2 2 4 5 5 6 14 15 11 5 6 6 10 10 Energy Gun 2 | . 3 . . . . . . . . . . . . . . . . . 19 26 7 11 11 2 . 1 4 1 . . . . . Energy Cannon 6 | . . . . . . . . . . . . . 4 22 17 9 . . 3 . 14 11 11 13 14 14 15 14 15 15 9 2 . Ballistic Gun 6 | . . . 17 22 12 21 17 14 17 19 22 22 8 . . 2 6 5 . . . . . . . . . . . . 3 12 12 Ballistic Cannon 2 | . 23 27 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Build Rating 193 | 7 10 10 27 26 27 32 38 38 40 51 51 48 63 72 105 97 96 101 118 118 140 143 136 147 147 174 160 173 162 166 192 171 193 Average Rating 95 | 5 8 9 19 26 25 30 37 34 37 46 48 47 41 62 83 85 95 96 99 111 129 131 131 137 141 152 154 159 158 160 160 160 170 On Entrance 84 | . 7 9 9 26 26 27 32 38 32 40 49 48 48 63 65 83 96 96 101 118 115 129 131 131 128 144 156 160 158 160 160 126 168 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 52 53 66 62 62 67 67 70 59 77 77 74 100 100 106 104 86 92 103 75 123 116 109 134 139 157 151 156 131 148 163 134 173 Greatest Support 220 | 40 40 40 66 66 66 66 88 88 88 100 101 101 101 56 96 84 84 84 108 108 111 111 111 120 120 140 145 145 143 143 166 220 220 Greatest Overweight (x) 33 | . 1 1 1 . . 1 . . 18 . . . 23 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 1 1 33 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 25 | 5 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 18 | 3 13 15 18 20 19 20 19 19 19 19 20 19 17 20 19 19 19 19 19 19 19 20 20 19 20 19 19 19 19 19 17 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 19 20 19 5 Class Distribution -------------------- 32% | Scavenger-Tank 21% | Mutant 12% | Golem 8% | Scavenger-Golem 6% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Golem | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 19493 | 280 667 287 1020 . . 204 92 451 674 1297 247 259 342 105 1121 692 142 121 890 160 278 100 40 66 169 667 98 375 108 205 1939 1899 4498 Remotely 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 748 Salvage Created 26475 | 94 607 207 1452 . . 281 132 704 704 1191 245 117 256 36 2200 282 . . 714 117 806 95 126 65 183 2081 45 1124 313 663 4947 1928 4760 Parts 1324 | 15 50 11 100 . . 23 5 38 41 79 7 5 10 1 95 9 . . 18 8 38 10 10 2 8 112 4 40 3 37 245 74 226 Haulers Intercepted 19 | . 2 . 4 . . . . . 2 3 . . . . 2 . . . . . . . . . . 2 . . . . 2 . 2 Recyclers Shooed 15 | . 2 . 1 . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . 6 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . . 7 4 . 1 . 8 . 2 . 8 . 11 10 . 22 . 4 27 2 35 . . . Prevented 7 | . . . . . . . . . . . . . . . . 5 . . . . . 1 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 415 | . 21 9 31 . . 9 1 18 8 19 5 4 3 1 29 4 . . 13 3 11 2 2 1 3 23 4 17 . 14 62 31 67 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Guns 208 | . . . 22 . . 5 1 11 8 19 5 2 2 . 13 3 . . 11 3 1 . . . . 4 . . . . 27 27 44 Cannons 140 | . 19 6 5 . . . . . . . . . . 1 12 1 . . . . 10 2 2 . 3 19 1 14 . 10 22 1 12 AOE 54 | . 2 3 4 . . 4 . 7 . . . 2 . . 1 . . . . . . . . . . . 3 2 . 4 8 3 11 Classes Destroyed 28 | 1 7 1 3 . . . 1 2 . . 1 1 . 1 . . . . 3 1 . . . . 1 . . . . . 1 3 1 Worker 25 | . 2 . 1 . . 2 . . 5 2 . . . . 2 . . . . . . . . . . . . . . . 2 . 9 Builder 25 | . 2 . . . . . . . . 2 . . . . 3 . . . . . . . . . . 5 . . . . 9 . 4 Tunneler 8 | 5 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 . . . . . 2 3 . . . . 2 . . . . . . . . . . 2 . . . . 2 . 2 Recycler 9 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . 3 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 7 | . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 25 | . 2 . 4 . . . 2 . 3 3 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 6 Swarmer 87 | . 9 3 10 . . 6 . 3 . 5 1 3 . . 5 . . . . . . 1 . . . . 4 3 . 7 7 7 13 Grunt 117 | . 12 4 10 . . 3 . 7 3 6 3 . . . 8 3 . . . . 2 . . . . 7 . 2 . 4 20 8 15 Brawler 13 | . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 . . 1 . . . 1 . . . 1 5 Duelist 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Sentry 42 | . . 2 10 . . . . 3 3 3 . . . . 7 . . . . 1 2 . . . . 1 . 1 . 1 6 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 Hunter 32 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . . 2 . 1 4 . 4 . . 7 3 7 Programmer 77 | . . . . . . . . 2 . 4 . . . . 7 . . . . . 5 . . . 1 9 . . . 2 21 3 23 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Light 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 3 8 3 5 . . 5 1 6 3 8 4 3 2 1 4 3 . . 3 1 2 1 2 1 3 7 4 4 . 5 14 7 12 Combat Bots Only 13 | . 7 3 5 . . 3 1 6 2 7 4 3 2 1 4 3 . . 3 1 2 1 2 1 3 6 4 3 . 5 13 7 12 Max Kills in Single Turn 5 | 1 2 2 3 . . 2 1 2 2 2 2 1 1 1 2 1 . . 1 1 1 1 1 1 1 2 2 2 . 1 5 2 3 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 4 | . 1 2 3 . . 2 . 2 . . . 1 . . 1 . . . . . . . . . . . 2 2 . 1 4 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 3173 | . 73 46 103 . . 37 10 87 34 110 44 18 54 61 221 111 . . 83 8 61 34 14 121 18 205 19 169 . 69 566 160 637 Missed 1104 | . 19 12 23 . . 17 3 26 12 35 19 6 18 15 77 40 . . 29 5 23 13 7 59 5 67 10 73 . 27 240 61 163 Hits 2069 | . 54 34 80 . . 20 7 61 22 75 25 12 36 46 144 71 . . 54 3 38 21 7 62 13 138 9 96 . 42 326 99 474 Melee 32 | . . . 3 . . . . 1 . 2 . . . . 4 . . . 1 . 4 . . 1 . . . 1 . . . . 15 Projectile 2037 | . 54 34 77 . . 20 7 60 22 73 25 12 36 46 140 71 . . 53 3 34 21 7 61 13 138 9 95 . 42 326 99 459 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Critical Strikes 104 | . . 2 3 . . . . 2 3 4 . . . 2 8 4 . . 2 . 1 . . 5 . 7 . 1 . 4 18 5 33 Actively Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 28 Part Disruptions 11 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 3 . 3 Damage Taken 37099 | . 563 473 1079 . . 246 84 996 347 809 304 181 1571 800 1683 1100 . . 1176 71 767 362 77 1001 95 2097 117 1286 . 771 5650 2589 10804 Core 3419 | . 98 46 95 . . 6 . 124 33 77 25 . 271 183 234 57 . . 196 . 30 14 32 88 34 125 . 51 . 21 448 127 1004 Absorbed by Shields 1862 | . . . . . . . . . . 124 30 . 107 . 34 22 . . 71 . . . . . . 56 . . . . 559 192 667 Reduced by Siege Mode 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 470 Redirected to Shielding 628 | . . . . . . . . 4 . . . . 84 . . . . . 232 . . . . . . 158 . . . . 96 7 47 Ignored by Resistances 2767 | . . . . . . . . . . . . . . 70 251 156 . . 385 . 116 65 16 201 19 462 26 275 . 160 565 . . Regen/Repaired (Parts) 1958 | . 294 . 109 . . . . . 278 95 . . . . 177 . . . . . . . . 1 . . . . . . 264 . 740 Core Remaining (%) 63 | 100 . 42 . . . 74 . . 71 . . . . 20 . . . . . 42 . . . . 80 . . . . 82 65 91 29 Volleys Fired 1559 | 8 71 19 93 . . 17 6 55 55 73 13 13 25 14 119 33 3 1 46 22 73 14 13 3 20 90 9 54 5 31 270 88 203 Largest 4 | 2 2 2 2 . . 2 2 2 2 3 3 3 3 2 3 2 1 1 4 4 4 4 4 3 2 3 3 3 2 3 4 4 4 Hottest 291 | 90 100 60 63 . . 46 46 63 56 78 75 75 75 180 229 180 60 60 291 253 145 170 170 75 50 110 75 75 50 75 98 116 207 Shots Fired 3292 | 16 127 37 174 . . 30 8 98 103 205 38 31 33 27 154 40 3 1 91 38 133 34 20 5 31 183 11 121 10 76 508 288 618 Gun 1918 | 16 14 . 142 . . 26 8 89 103 204 38 29 29 . 37 7 3 1 82 38 23 13 15 . . 12 . . . . 201 277 511 Cannon 1306 | . 99 35 30 . . . . 1 . . . . 4 27 115 33 . . 9 . 110 21 5 5 31 171 9 119 10 71 299 7 95 Launcher 59 | . 5 2 2 . . 4 . 8 . 1 . 2 . . 2 . . . . . . . . . . . 2 2 . 5 8 4 12 Special 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1969 | . 99 35 166 . . 26 4 89 103 204 38 29 27 . 37 7 3 1 10 . . . . . . 7 . . . . 201 277 606 Thermal 1047 | 16 23 . 6 . . . . . . . . . . 27 67 21 . . 27 3 110 21 5 5 31 171 9 119 10 71 298 7 . Explosive 51 | . 5 2 2 . . 4 . 8 . 1 . 2 . . 2 . . . . . . . . . . . 2 2 . 5 4 . 12 Electromagnetic 94 | . . . . . . . 4 1 . . . . 6 . 48 12 . . 14 . . . . . . . . . . . 5 4 . Phasic 131 | . . . . . . . . . . . . . . . . . . . 40 35 23 13 15 . . 5 . . . . . . . Robot Hit Streak 56 | 9 15 7 12 . . 12 17 14 7 12 9 6 15 5 24 7 . . 7 8 12 6 10 2 8 12 3 14 22 27 30 18 56 Robot Miss Streak 7 | 1 6 3 4 . . 1 2 3 4 4 4 4 1 4 5 5 . . 6 7 4 2 1 . 1 4 . 6 . 2 7 5 7 Penetration Max 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 33 | . . . 1 . . . . 4 . 2 3 . 1 . . . . . 3 . . . . . . . . . . . 3 8 8 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . . . . 1 1 1 Shots Hit Robots 1933 | 10 66 24 123 . 4 22 8 59 56 128 24 14 33 13 102 18 . . 49 9 66 20 5 4 13 104 1 75 8 25 236 176 438 Core Hits 1029 | 6 37 13 57 . . 19 8 35 26 55 13 10 16 3 64 10 . . 23 4 18 4 3 1 4 55 3 31 4 24 173 101 209 Critical Kills 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 11 Critical Parts Destroyed 19 | . . . 1 . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 12 Critical Strikes 56 | 1 2 1 1 . . . . 1 4 1 . . . . . . . . . 1 1 1 . . . 1 . . . . . 3 38 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 36 | . . . 1 . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . 3 26 Blast 15 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Intensify 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . . . Melee Attacks 94 | . . . 7 . 4 1 . 7 2 16 1 . 5 . 2 . . . . . . . . 3 . 2 . 1 . . 24 . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . 7 . . 1 . 7 2 15 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 24 . 1 Sneak Attacks 20 | . . . 2 . 4 . . . . 1 . . 4 . 1 . . . . . . . . 3 . 2 . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67835 | 125 1296 624 2336 . . 651 157 1592 1137 2509 451 334 502 524 4877 769 . . 1686 298 3198 918 209 51 614 5063 311 3570 389 1665 12635 5145 14199 Guns 32219 | 125 144 . 1544 . . 343 127 857 1100 2363 451 212 428 . 2227 316 . . 1422 298 567 264 99 . . 648 . . . . 4759 4789 9136 Cannons 26587 | . 922 462 421 . . . . . . . . . 74 524 2287 453 . . 167 . 2578 654 110 51 614 4402 46 3275 389 1191 5452 156 2359 Explosions 7195 | . 174 147 197 . . 231 . 667 . 38 . 122 . . 346 . . . 97 . . . . . . . 265 200 . 474 1693 200 2344 Melee 1289 | . . . 168 . . . . 68 . 77 . . . . . . . . . . . . . . . . . 95 . . 575 . 306 Ramming 497 | . 8 15 6 . . 77 30 . 37 31 . . . . 17 . . . . . 53 . . . . 13 . . . . 156 . 54 Kinetic 33553 | . 922 462 1889 . . 343 59 857 1100 2363 451 212 407 . 2227 316 . . 353 . . . . . . 549 . . . . 4759 4789 11495 Thermal 22806 | 125 192 . 76 . . . . . . . . . . 524 1600 250 . . 550 34 2578 654 110 51 614 4402 46 3275 389 1191 5989 156 . Explosive 5416 | . 174 147 197 . . 231 . 667 . 38 . 122 . . 120 . . . . . . . . . . . 265 200 . 474 437 . 2344 Electromagnetic 2420 | . . . . . . . 68 . . . . . 95 . 913 203 . . 222 . . . . . . . . . . . 719 200 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 313 | . . . 168 . . . . 68 . 77 . . . . . . . . . . . . . . . . . . . . . . . Piercing 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Entropic 670 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . 575 . . Phasic 1854 | . . . . . . . . . . . . . . . . . . . 561 264 567 264 99 . . 99 . . . . . . . Highest Corruption 75 | . 2 2 . . . . . 2 2 4 4 4 9 12 6 3 3 3 . . 6 8 8 8 2 4 4 4 4 9 18 15 75 Average Corruption 5 | . 2 2 . . . . . 1 2 2 4 4 4 9 1 2 3 3 . . 4 7 8 5 1 2 4 4 4 8 6 1 22 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 639 | . 33 13 . . . . . 7 21 9 18 26 10 30 24 31 15 3 . . 19 18 18 1 12 23 11 46 4 30 75 13 129 Message Errors 148 | . 8 3 . . . . . 1 4 3 3 4 1 8 5 8 6 . . . 7 3 3 . 2 7 5 11 1 6 13 3 33 Matter Fused 151 | . 4 5 . . . . . 1 3 . 2 9 4 7 11 8 1 1 . . 3 2 8 1 3 3 . 19 3 13 14 5 21 Heat Flow Errors 74 | . 6 3 . . . . . . 5 1 3 3 . 3 1 4 7 1 . . 4 3 1 . 2 . 1 4 . 5 4 1 12 Energy Discharges 74 | . 9 . . . . . . . 3 1 2 1 2 5 3 1 . 1 . . 1 5 3 . 1 5 2 6 . 1 10 1 11 Parts Rejected 9 | . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . 3 . 2 Parts Fused 7 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 1 Data Loss (minor) 63 | . 2 1 . . . . . 2 2 2 4 5 1 3 3 1 . . . . . 4 1 . 2 3 2 3 . . 12 1 9 Data Loss (major) 30 | . 1 . . . . . . 2 1 . . 3 1 . . 6 1 . . . 2 1 1 . 1 1 1 1 . 1 2 . 4 Misfires 19 | . 2 1 . . . . . . . 1 1 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 2 . 7 Alerts 17 | . 1 . . . . . . . 2 . 2 . . 1 1 . . . . . . . . . . 2 . . . 2 3 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 45 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . . . 2 . 2 9 . 27 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1416 | . 10 . 7 . . 13 . 48 . . . . . . 55 . . . . . 234 . . . 70 83 45 86 120 60 186 . 399 Projectiles 909 | . 8 . . . . . . . . . . . . . 55 . . . . . 206 . . . 70 83 . 86 120 15 154 . 112 Explosions 327 | . 2 . . . . . . 34 . . . . . . . . . . . . . . . . . . 45 . . 45 24 . 177 Melee 180 | . . . 7 . . 13 . 14 . . . . . . . . . . . . 28 . . . . . . . . . 8 . 110 Knockbacks 28 | . 11 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 12 Impact 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kinetic 24 | . 10 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 725 | . 3 37 . . . . . 27 . . . . . . 85 . . . 14 . . . . . . . . . . . 54 7 498 Shots 17 | . 1 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . 4 1 6 Rammed 25 | . 2 4 3 . . 5 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 45 | . 3 4 3 . . 6 3 . 4 3 . . . . 2 . . . . . 1 . . . . 2 . . . . 10 . 4 Kicked 15 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 10 . . Crushed 5 | . 1 . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 72 259 232 33 . . 120 48 55 251 186 247 129 318 534 228 250 266 141 318 385 246 314 174 5 153 168 277 308 . 339 409 228 454 Average Temperature 79 | 24 49 103 10 . . 45 24 21 118 39 61 68 40 136 55 81 100 61 113 93 60 110 61 3 80 51 119 92 . 78 83 58 108 Received Heat Transfer 5553 | . 222 216 333 . . 90 . 360 162 224 132 . . 450 413 414 . . 325 27 171 24 . 451 9 269 . 81 . 63 321 45 751 Effects 21 | . . . . . . . . . . . . . . 2 . . 3 . . 6 . . . . . . . 3 . . 4 . 3 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Interference 12 | . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . 2 . . 3 . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 Total Turns 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 218 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . . . . . . 2 . . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . . . . . . 2 . . Parts Fried 12 | . . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . 6 1 . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | 4 . . 1 . . . . . . . . . . . 1 . . . 3 . . . . . . 3 . 1 . 2 6 1 1 Heat Transferred 12909 | 420 496 . 185 . . . . . . . . . . . 348 148 . . 590 37 1350 325 50 25 325 2400 25 1825 162 625 3425 148 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . 1 . 2 . . . . 2 1 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 4 3 5 Low Security (%) 51 | 100 35 100 76 100 . 100 100 23 90 79 . . . . 58 . . . . . 66 . . . . 11 . . . . 44 . . Level 1 24 | . 64 . 7 . . . . 35 9 20 . . . . 34 . . . . . 33 . . . . 68 . . . . 11 . . Level 2 7 | . . . 16 . . . . 41 . . . . . . 7 . . . . . . . . . . 19 . . . . 8 2 11 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 97 36 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 30 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2283 | 5 314 96 476 184 . 82 30 536 261 388 . . . . 422 . . . . . 300 . . . . 455 . . . . 1490 1076 2283 Initial 837 | . . 86 . 184 . . . . 261 9 . . . . 7 . . . . . 300 . . . . 300 . . . . 41 837 645 Average 338 | 1 192 38 135 89 . 19 3 333 37 78 . . . . 182 . . . . . 165 . . . . 298 . . . . 530 832 1245 Influence Increases 14655 | 25 740 234 1096 . . 236 64 586 357 674 80 105 . 30 1125 270 . . . 30 867 50 125 134 60 1137 90 320 10 310 2280 757 2863 Destroy 0b10 Robot/C 7920 | . 420 180 620 . . 180 20 360 160 380 80 80 . 20 580 80 . . . 20 220 40 40 60 60 460 80 260 . 280 1240 620 1380 Destroy 0b10 Robot/NC 635 | 25 50 . 60 . . 15 15 . 50 65 . 5 . . 55 . . . . 10 10 . . . . 55 . 5 10 . 90 . 115 Destroy Leader 1656 | . 88 30 196 . . 20 14 30 60 112 . 20 . 10 156 10 . . . . 74 10 10 . . 116 10 40 . 30 254 110 256 Allied During Kill 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 271 | . 27 . 27 . . . . . 35 45 . . . . 37 . . . . . 60 . . . . 20 . . . . 6 . 14 Select Force Hacks 150 | . 30 . 60 . . . . . . . . . . . 30 . . . . . 30 . . . . . . . . . . . . Disable Machine 465 | . 15 15 15 . . . . 30 15 . . . . . 90 . . . . . 60 . . . . 45 . . . . 60 . 120 Anti-Garrison Action 250 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1559 | . 50 9 28 . . 21 . 51 7 27 . . . . 77 . . . . . 98 . . . . 126 . . . . 360 12 693 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . . . . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1095 | . 60 . 90 . . . 15 15 30 30 . . . . 90 180 . . . . 15 . 75 60 . 15 . 15 . . 255 15 135 Influence Decreases 12372 | 25 518 454 624 474 . 236 64 50 873 315 451 113 . 18 723 684 . . . 30 666 251 58 145 116 698 393 456 10 248 852 1171 1656 Entered New Map 2509 | . . 136 2 290 . . . . 275 11 141 2 . . 5 154 . . . . . 75 . 67 56 . 163 27 . . 21 653 431 Time Decay 8170 | 25 518 308 562 184 . 236 64 . 438 294 310 101 . 18 498 480 . . . 30 646 176 58 8 60 638 230 386 10 238 561 398 695 Lost Part 1323 | . . 10 60 . . . . 50 10 10 . 10 . . 60 50 . . . . 20 . . 10 . 60 . 43 . 10 270 120 530 Lost Ally 70 | . . . . . . . . . . . . . . . 10 . . . . . . . . 60 . . . . . . . . . Purge Threat 300 | . . . . . . . . . 150 . . . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 3 . 4 . . . 1 . . 10 . . . . 14 . . . . . 8 . . . . 9 . . . . 26 1 23 Investigation 23 | . 2 . 3 . . . 1 . . 2 . . . . 5 . . . . . 2 . . . . 2 . . . . 2 1 3 Extermination 34 | . . . . . . . . . . 4 . . . . 7 . . . . . 4 . . . . 5 . . . . 7 . 7 Reinforcement 22 | . 1 . 1 . . . . . . 1 . . . . 2 . . . . . 2 . . . . 2 . . . . 9 . 4 Assault 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . 6 Garrison 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 42 | . 2 . 4 1 . . 1 . 3 2 . . . . . . . . . . 3 . . 1 . 4 . . . . 10 9 2 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Times Spotted 641 | . 41 9 51 . . 10 5 18 21 29 6 4 4 1 40 15 . . 16 3 21 3 6 25 3 30 9 19 . 14 85 60 93 Peak Tracking Total 24 | . 4 3 5 . . 4 3 4 3 5 5 3 4 1 4 3 . . 4 1 5 2 5 24 2 5 5 4 . 5 15 9 10 Tactical Retreats 44 | . 3 . 3 . . . 1 1 1 2 . . . . 3 5 . . . . 1 . 1 1 . 1 . 1 . . 12 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 24 | . 2 . 1 . . . 1 . 2 1 . . . . 3 . . . . . 1 1 . . . 4 . . . . 4 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 3 . 1 . . . 4 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 4 4 1 4 4 4 4 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 45 | . 2 1 1 . . . . 4 1 . 1 . . . 6 . . 3 2 . 4 . 1 . 1 3 . . 2 . 4 . 9 Max in Single Turn 2 | . 1 1 1 . . . . 1 1 . 1 . . . 2 . . 1 1 . 1 . 1 . 1 1 . . 1 . 1 . 1 Garrison Access 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 122 | . 9 . 12 . 2 . 2 . 11 11 . . 4 . 14 . . . . . 16 . 2 4 . 9 . 1 4 . 10 1 10 Terminals 59 | . 7 . 9 . . . 1 . 9 7 . . . . 5 . . . . . 8 . . . . 4 . . . . 5 . 4 Fabricators 16 | . . . . . . . . . . 1 . . . . 4 . . . . . 3 . . . . 2 . . . . 3 1 2 Repair Stations 12 | . 1 . 1 . . . . . 1 2 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 2 Recycling Units 7 | . 1 . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 Total Hacks 372 | . 36 . 41 . 2 . 6 . 44 24 . . 27 . 41 . . . . . 44 . 2 12 . 26 . 1 17 . 21 5 23 Successful 207 | . 22 . 25 . 2 . 3 . 26 10 . . 27 . 19 . . . . . 16 . 2 12 . 9 . 1 17 . 9 3 4 Failed 161 | . 13 . 15 . . . 3 . 17 14 . . . . 21 . . . . . 28 . . . . 17 . . . . 12 2 19 Catastrophic 25 | . . . . . . . 1 . 2 4 . . . . 3 . . . . . 5 . . . . 1 . . . . 4 1 4 Database Lockouts 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 156 | . 24 . 29 . 1 . 4 . 27 14 . . . . 15 . . . . . 17 . . 1 . 15 . . . . 9 . . Terminals 198 | . 29 . 36 . . . 5 . 38 18 . . . . 17 . . . . . 28 . . . . 11 . . . . 8 . 8 Fabricators 52 | . . . . . . . . . . 1 . . . . 14 . . . . . 8 . . . . 9 . . . . 9 5 6 Repair Stations 31 | . 6 . 2 . . . . . 4 4 . . . . 2 . . . . . 3 . . . . 2 . . . . 2 . 6 Recycling Units 10 | . 1 . 3 . . . . . . . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 . . . . . . . 5 . . . . . 2 . . . . 3 . . . . 2 . 3 Terminal Hacks 111 | . 7 . 13 . 2 . . . 12 5 . . 27 . 6 . . . . . 5 . 2 12 . 2 . 1 17 . . . . Record 18 | . . . . . 1 . . . . . . . 11 . . . . . . . . . 1 . . . . . 5 . . . . Part Schematic 17 | . . . 2 . . . . . . 1 . . 8 . 1 . . . . . 1 . . . . . . . 4 . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 27 | . 3 . 6 . . . . . . . . . 3 . 1 . . . . . . . . 10 . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 1 . . . . 6 . . . . . 3 . . . . 4 . . . . 4 3 2 Network Status 5 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 Load Schematic 13 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . 2 . . . . 3 2 1 Build 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . Repair Station Hacks 20 | . 6 . 2 . . . . . 4 2 . . . . 1 . . . . . 1 . . . . . . . . . 2 . 2 Scan Component 11 | . 3 . 1 . . . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 Repair 9 | . 3 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 47 | . 9 . 10 . . . 2 . 8 2 . . . . 5 . . . . . 6 . . . . 2 . . . . 3 . . Terminals 37 | . 8 . 8 . . . 2 . 8 1 . . . . 3 . . . . . 5 . . . . 1 . . . . 1 . . Track 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . 2 . . . 1 . 2 1 . . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Skim 16 | . 5 . 5 . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 8 . 9 . . . 1 . 10 9 . . . . 13 . . . . . 15 . . . . 9 . . . . 9 1 10 Full Trace Events 12 | . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . . . 2 . . . . . 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 2 . . . . . 1 1 . . 8 . 1 . . 14 . . 1 . . . . . . . 4 . . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 2 . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Time 226 | . . . . . . . . . . . . . . . . . . . . . 128 . . . . 42 . . . . 28 28 . Total Part Build Rating 40 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . 8 . . . . 8 8 . Parts Repaired 9 | . 3 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Time 357 | . 78 . 26 . . . . . 76 38 . . . . . . . . . . . . . . . . . . . . 108 . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . 3 . 2 . . . . . . . Non-combat 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Combat 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 11 | . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . 3 . 2 . . . . . . . parse_system 9 | . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 12 | . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Machine Destruction 12 | . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 . . . . . . . . . Largest Group 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 . . . . . . . . . Highest-Rated Group 226 | . . . . . . . . . . . . . 96 . 23 . . . . . . . . 226 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 . 23 . . . . . . . . 49 . . . . . . . . . Initial Warlord ECA Mod 33 | . . . . . . . . . 4 3 3 3 3 2 2 2 2 2 2 1 1 1 1 1 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . 13 . . . . . . . . . Total Damage 617 | . . . . . . . . . . . . . 64 . . . . . . . . . . 553 . . . . . . . . . Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 33970 | 135 2400 820 2351 395 394 9 . . . 1847 657 1202 445 693 1822 1813 889 1796 405 490 1965 474 586 1220 1087 1278 482 1349 233 531 2938 689 2575 Sensors 597 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 597 . . . . . IFF 8577 | . . . . . . . . . . . . . . . 260 1805 889 1794 10 383 2 452 581 1209 1087 105 . . . . . . . Terrain 5530 | . . . 1817 . . . . . . . . . . . . . . . . . . . . . . . . . . . 913 689 2111 Structural 20065 | . . . . . . . . . . 1561 86 . 327 620 1562 1421 889 1796 395 474 1965 472 585 863 761 1275 482 1178 233 531 2163 426 . Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seismic 9237 | 135 2400 820 2339 395 394 9 . . . . 596 1202 170 668 109 . . . . . . . . . . . . . . . . . . Machine Analysis 3170 | . . . . . . . . . . 1488 . . . . . . . . . . . . . . . . . . . . 1590 . 92 Jamming 2140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2140 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 9 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 1 . 2 . 1 . 2 . . . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 45250 | 207 2618 991 2387 395 394 1004 390 761 1472 1899 687 1202 445 872 3042 1838 904 2381 2370 646 2348 523 595 1243 1116 2263 483 1707 233 782 3217 951 2884 Spaces Moved 22995 | 104 1173 366 1074 97 265 500 215 353 770 1046 414 737 169 415 1437 848 470 1202 1529 430 1191 317 422 738 569 1092 260 922 163 378 1616 443 1270 Core 65 | 2 . . . . . . . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . 54 Treads 8669 | 102 1173 366 1074 97 265 500 215 353 767 1046 414 737 113 . . . . . . . . . . . . . . . . . . 231 1216 Legs 14261 | . . . . . . . . . . . . . 50 415 1437 848 470 1202 1529 430 1191 317 422 738 569 1092 260 922 163 378 1616 212 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 145 145 145 145 145 145 145 152 156 150 190 112 190 190 120 113 130 132 132 132 125 125 125 172 124 126 126 126 122 50 Average Speed 158 | 157 192 240 156 145 145 166 145 145 149 149 153 156 203 190 171 190 190 188 124 131 171 132 132 157 152 152 173 142 126 140 128 140 152 Slowest Speed 1700 | 160 240 240 240 145 145 225 145 145 950 155 156 156 1200 190 190 190 190 190 203 136 189 177 132 180 175 176 178 180 126 180 185 225 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 99 81 97 21 69 78 17 33 55 29 63 88 76 62 33 87 61 85 76 67 32 51 64 89 47 20 48 84 60 52 59 19 31 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 13 | . 1 . 4 . 1 . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . 3 . . . . Known Exits Taken 10 | . . 1 1 . . 1 1 . 1 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 22 | 1 1 . . 1 1 . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 24 | . . 1 . . . . . . . . 2 4 . 1 . 5 1 2 . 3 . 1 . . 1 . . 3 . . . . . Spaces Dug 504 | . 29 . 4 . . 17 . 24 2 13 . . 1 7 28 7 1 . 8 17 30 4 10 4 13 20 6 14 . 35 157 2 51 Terrain Destroyed 1188 | . 41 13 23 . . 21 . 55 6 23 . 9 1 13 87 18 1 . 35 28 48 13 14 4 17 65 24 49 . 69 204 24 283 Melee 43 | . . . 4 . . 1 . . 2 13 . . 1 . 1 . . . . . . . . . . . . . . . 9 . 12 Projectile 622 | . 6 . 1 . . . . . 2 . . . . 13 33 18 1 . 28 28 48 13 14 4 17 65 6 45 . 46 156 24 54 AOE 515 | . 35 13 18 . . 20 . 55 . 10 . 9 . . 53 . . . 7 . . . . . . . 18 4 . 23 39 . 211 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 29467 | 127 1381 435 1595 351 274 634 282 485 997 1264 449 774 243 461 1886 1037 482 1260 1931 481 1386 391 442 813 785 1545 280 1223 181 574 2460 694 1864 Wait 3124 | 3 88 37 328 255 . 101 49 51 118 42 7 11 3 22 136 128 8 4 201 21 60 45 . 14 190 249 3 190 . 147 367 80 166 Move 22962 | 103 1172 365 1073 96 264 499 215 352 769 1045 413 736 168 414 1436 847 469 1201 1528 429 1190 316 421 737 568 1091 259 921 162 377 1615 442 1269 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 4 14 3 17 . 1 . 2 3 11 11 1 2 7 . 19 6 1 5 26 . 10 1 . 2 . 12 . 10 2 4 25 21 35 Fast Attach 253 | 8 3 . 11 . . 1 . 1 11 15 4 3 9 1 18 2 . 6 28 1 5 3 2 9 . 20 2 2 4 . 36 15 33 Attach 170 | . . 1 8 . . . 2 3 3 4 . 1 6 . 16 4 . 1 8 2 7 . . . . 9 1 16 . 5 26 14 33 Detach 131 | 1 . . 2 . . . . . 2 1 . 1 3 . 9 1 . 1 4 1 14 2 1 3 1 30 2 14 . 4 24 2 8 Swap 394 | . 23 6 29 . 1 8 4 13 6 28 6 4 9 10 25 12 . 3 26 3 15 5 4 6 6 22 3 9 2 2 37 13 54 Drop 343 | . 7 . 24 . 4 1 1 . 16 26 4 3 5 . 29 4 1 11 60 2 11 5 1 13 . 18 1 6 6 4 21 19 40 Fire 1559 | 8 71 19 93 . . 17 6 55 55 73 13 13 25 14 119 33 3 1 46 22 73 14 13 3 20 90 9 54 5 31 270 88 203 Melee 94 | . . . 7 . 4 1 . 7 2 16 1 . 5 . 2 . . . . . . . . 3 . 2 . 1 . . 24 . 19 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 15 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 10 . . Crush 28 | . 3 4 3 . . 6 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 15 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 5 . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Trap 72 | . . . . . . . . . . . . . 3 . 65 . . . 4 . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Destroyed 7 combat bots 932 | -10/Materials | Discovered new exit (range 6) 1302 | -10/Materials | Discovered new exit (range 16) 1347 | -10/Materials | Learned 2 Storage zone layouts 1391 | -10/Materials | Loaded intel: 18 trap records 1452 | -10/Materials | Identified exit to Materials 1465 | -10/Materials | Identified exit to Subcaves 1465 | -10/Materials | Learned location of 1 exit from Materials 1466 | -10/Materials | Learned 4 Recycling zone layouts 1467 | -10/Materials | Learned 2 Mines zone layouts 1501 | -10/Materials | Repaired Lgt. Cannon 1525 | -10/Materials | Learned 4 Recycling zone layouts 1532 | -10/Materials | Repaired Lgt. Treads 1560 | -10/Materials | Repaired Lgt. Treads 2775 | -10/Materials | Central database locked down 2826 | -10/Materials | Entered Mines 3084 | -10/Mines | Core integrity fell below 50% 3692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3769 | -10/Mines | Discovered exit to Materials (range 7) 3817 | -10/Mines | Entered Materials 3817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3818 | -9/Materials | Identified exit to Mines 4012 | -9/Materials | Lost 3 parts (1n2w) 4186 | -9/Materials | Build established: Scavenger-Mutant 4208 | -9/Materials | Repaired Lgt. Treads 4528 | -9/Materials | Discovered new exit (range 13) 4842 | -9/Materials | Discovered exit to Mines (range 13) 5253 | -9/Materials | Discovered new exit (range 9) 5337 | -9/Materials | Learned location of Zion (-6) 5391 | -9/Materials | Learned 4 Recycling zone layouts 5469 | -9/Materials | Learned 4 Recycling zone layouts 5495 | -9/Materials | Identified exit to Materials 5511 | -9/Materials | Learned 4 Recycling zone layouts 5531 | -9/Materials | Learned Storage emergency access door positions 5558 | -9/Materials | Learned location of 1 exit from Storage 5597 | -9/Materials | Learned Recycling recycling unit intel 5647 | -9/Materials | Learned 4 Recycling zone layouts 5689 | -9/Materials | Central database locked down 5883 | -9/Materials | Build established: Mutant 6204 | -9/Materials | Entered Mines 6205 | -9/Mines | Assembled infested the area 6210 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6538 | -9/Mines | Discovered new exit (range 5) 6599 | -9/Mines | Entered Exiles 6633 | -9/Exiles | Met 8R-AWN 6659 | -9/Exiles | Met EX-HEX 6717 | -9/Exiles | Met EX-DEC 6784 | -9/Exiles | Met EX-BIN 6806 | -9/Exiles | Aligned with FarCom system 6807 | -9/Exiles | Given EX-Vault access code 6840 | -9/Exiles | Opened EX-Vault 6853 | -9/Exiles | Found XL Autogun Array 6884 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6981 | -9/Exiles | Discovered new exit (range 10) 6993 | -9/Exiles | Left Exiles lab with XL Autogun Array 6993 | -9/Exiles | Entered Mines 7387 | -8/Mines | Discovered exit to Materials (range 7) 7997 | -8/Mines | Entered Materials 7997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8387 | -8/Materials | Identified exit to Garrison 8387 | -8/Materials | Entered Garrison 8493 | -8/Garrison | Triggered checkpoint 8552 | -8/Garrison | Triggered checkpoint 8748 | -8/Garrison | Discovered new exit (range 8) 8790 | -8/Garrison | Triggered checkpoint 8855 | -8/Garrison | Lost 3 parts (1p1u1w) 8860 | -8/Garrison | Garrison Relay disabled 9032 | -8/Garrison | Garrison Relay disabled 9148 | -8/Garrison | Entered Materials 10111 | -8/Materials | Central database locked down 10172 | -8/Materials | Identified exit to Factory 10221 | -8/Materials | Learned 4 Recycling zone layouts 10292 | -8/Materials | Learned Storage emergency access door positions 10312 | -8/Materials | Learned location of 1 exit from Extension 10336 | -8/Materials | Learned Factory garrison access intel 10360 | -8/Materials | Learned 4 Lower Caves zone layouts 10379 | -8/Materials | Repaired Adv. Treads 10418 | -8/Materials | Repaired Adv. Treads 10620 | -8/Materials | Entered Factory 10620 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10621 | -7/Factory | Identified exit to Storage 10622 | -7/Factory | Loaded intel: 4 garrison access locations 10704 | -7/Factory | Identified exit to Lower Caves 10774 | -7/Factory | Repaired Adv. Treads 11689 | -7/Factory | Build established: Assassin 11989 | -7/Factory | Build established: Skirmisher 12034 | -7/Factory | Destroyed 7 combat bots 12218 | -7/Factory | Cargo convoy interrupted 12246 | -7/Factory | Garrison activated, responded to threat 12519 | -7/Factory | Entered Lower Caves 12520 | -7/Lower Caves | Identified exit to Lower Caves 12601 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12642 | -7/Lower Caves | Met a Warlord Commander 12643 | -7/Lower Caves | Learned location of Warlord (-5) 12644 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12647 | -7/Lower Caves | Found Encrypted Comm Array 12915 | -7/Lower Caves | Build established: Tank 12963 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13206 | -7/Lower Caves | Entered another Lower Caves area 13260 | -7/Lower Caves | Discovered new exit (range 12) 13270 | -7/Lower Caves | Build established: Scavenger-Tank 13964 | -7/Lower Caves | Encountered a Warlord checkpoint 14245 | -7/Lower Caves | Discovered new exit (range 14) 14408 | -7/Lower Caves | Entered Data Miner 14408 | -7/Data Miner | Discovered new exit (range 7) 14438 | -7/Data Miner | Met Data Miner 14488 | -7/Data Miner | Learned location of Section 7 (-2) 14488 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14513 | -7/Data Miner | Received God Mode back door access code from Data Miner 14588 | -7/Data Miner | Data Conduit disabled 14640 | -7/Data Miner | Core integrity fell below 50% 14676 | -7/Data Miner | Lost 11 parts (5n2u4w) 14788 | -7/Data Miner | Found Corrupted Prototype Device 14791 | -7/Data Miner | Identified Exp. Thermal Shield 14853 | -7/Data Miner | Entered Proximity Caves 15326 | -6/Proximity Caves | Learned Factory stockpile data 15426 | -6/Proximity Caves | Learned 4 Factory zone layouts 15471 | -6/Proximity Caves | Spotted B-75 Beast 15654 | -6/Proximity Caves | Destroyed B-75 Beast 15693 | -6/Proximity Caves | Discovered new exit (range 10) 15724 | -6/Proximity Caves | System corruption reached 10% 15725 | -6/Proximity Caves | Entered Factory 15725 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15726 | -6/Factory | Identified exit to Lower Caves 16632 | -6/Factory | Discovered new exit (range 16) 17850 | -6/Factory | Central database locked down 18061 | -6/Factory | Fabricated M-28 Smith? 18767 | -6/Factory | Entered Lower Caves 19280 | -6/Lower Caves | Learned 4 Factory zone layouts 19366 | -6/Lower Caves | Build established: Tank 19652 | -6/Lower Caves | Spotted B-75 Beast 19742 | -6/Lower Caves | Destroyed B-75 Beast 19765 | -6/Lower Caves | Lost 3 parts (2u1w) 20112 | -6/Lower Caves | Build established: Scavenger-Tank 20242 | -6/Lower Caves | Discovered new exit (range 13) 20605 | -6/Lower Caves | Entered another Lower Caves area 21221 | -6/Lower Caves | Discovered new exit (range 8) 21509 | -6/Lower Caves | Entered Zion 21534 | -6/Zion | Given A8's code to call for help 21569 | -6/Zion | System corruption cleaned by Quarantine Array 21677 | -6/Zion | Learned 8 Factory zone layouts 21709 | -6/Zion | Discovered new exit (range 16) 21903 | -6/Zion | Learned 4 Factory zone layouts 22351 | -6/Zion | Found Prototype Energy Gun 22351 | -6/Zion | Identified Storm Laser 23069 | -6/Zion | Rebuked by Imprinter 23291 | -6/Zion | Discovered new exit (range 3) 23291 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23587 | -6/Zion | Build established: Tank 23890 | -6/Zion | Entered Deep Caves 23892 | -6/Deep Caves | Met 5H-AD0 24022 | -6/Deep Caves | Z-Facility disabled 24042 | -6/Deep Caves | Attacked by Z-Imprinter 24052 | -6/Deep Caves | Destroyed Z-Imprinter 24090 | -6/Deep Caves | Found Prototype Device 24090 | -6/Deep Caves | Identified Zio. Metafield Generator 24096 | -6/Deep Caves | Found Prototype Protection 24096 | -6/Deep Caves | Identified Zio. Weapon Casing 24371 | -6/Deep Caves | Found Zio. Weapon Casing 24391 | -6/Deep Caves | Thanked by 5H-AD0 24396 | -6/Deep Caves | Found Zio. Weapon Casing 24429 | -6/Deep Caves | Found Zio. Weapon Casing 24456 | -6/Deep Caves | Build established: Scavenger-Tank 24732 | -6/Deep Caves | Discovered new exit (range 16) 25275 | -6/Deep Caves | Found Zio. Weapon Casing 25283 | -6/Deep Caves | Found Zio. Weapon Casing 25473 | -6/Deep Caves | Spotted AG-47267 25513 | -6/Deep Caves | Destroyed AG-47267 25518 | -6/Deep Caves | Found GOLEM Unit 25582 | -6/Deep Caves | Spotted AG-98839 25605 | -6/Deep Caves | Core integrity fell below 50% 25620 | -6/Deep Caves | Destroyed AG-98839 26260 | -6/Deep Caves | Entered Proximity Caves 26263 | -5/Proximity Caves | Spotter reported a threat 26514 | -5/Proximity Caves | Spotter reported a threat 26544 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 26750 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26769 | -5/Proximity Caves | Discovered new exit (range 15) 26906 | -5/Proximity Caves | Entered Factory 26906 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26907 | -5/Factory | Identified exit to Upper Caves 27458 | -5/Factory | Spotted B-75 Beast 27461 | -5/Factory | Destroyed B-75 Beast 27629 | -5/Factory | Discovered new exit (range 19) 27675 | -5/Factory | Build established: Scavenger-Golem 28197 | -5/Factory | Discovered new exit (range 12) 29052 | -5/Factory | Fabricated Biometal Leg? 29254 | -5/Factory | Entered Upper Caves 29511 | -5/Upper Caves | Spotted B-75 Beast 29544 | -5/Upper Caves | Destroyed B-75 Beast 29729 | -5/Upper Caves | Discovered new exit (range 10) 29777 | -5/Upper Caves | Entered another Upper Caves area 30043 | -5/Upper Caves | Found Alien Artifact 30043 | -5/Upper Caves | Identified Dimensional Node Initializer 30043 | -5/Upper Caves | Initialized slip node 30364 | -5/Upper Caves | Discovered new exit (range 5) 30372 | -5/Upper Caves | Entered Warlord 30419 | -5/Warlord | System corruption cleaned by Quarantine Array 30773 | -5/Warlord | Opened Warlord's prototype stash 30783 | -5/Warlord | Found Prototype Reactor 30783 | -5/Warlord | Identified Vortex Chain Reactor 30808 | -5/Warlord | Found Prototype Device 30808 | -5/Warlord | Identified Thermal Barrier 30816 | -5/Warlord | Found Exp. Core Analyzer 30946 | -5/Warlord | Visited the Vortex Lab 30955 | -5/Warlord | Warlord's base attacked by MAIN.C 30956 | -5/Warlord | Found Prototype Piercing Weapon 30956 | -5/Warlord | Identified Vortex Lance 30966 | -5/Warlord | Found Vortex Lance 31038 | -5/Warlord | Met Warlord 31080 | -5/Warlord | Build established: Golem 31305 | -5/Warlord | Warlord forces counterattacked 31505 | -5/Warlord | Opened side exit 31580 | -5/Warlord | Spotted Striker 31580 | -5/Warlord | Spotted Striker 31583 | -5/Warlord | Spotted Executioner 31585 | -5/Warlord | Allies destroyed Striker 31605 | -5/Warlord | Discovered new exit (range 9) 31615 | -5/Warlord | Entered Proximity Caves 31630 | -4/Proximity Caves | Lost 5 allies 31660 | -4/Proximity Caves | Spotter reported a threat 31663 | -4/Proximity Caves | Spotter reported a threat 31804 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 31965 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 31971 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 32214 | -4/Proximity Caves | Learned Research security intel 32681 | -4/Proximity Caves | Discovered new exit (range 5) 32731 | -4/Proximity Caves | Entered Factory 32731 | -4/Factory | Evolved 2 slots: Utility x2 32732 | -4/Factory | Identified exit to Extension 33102 | -4/Factory | Identified exit to Upper Caves 33102 | -4/Factory | Identified exit to Armory 33267 | -4/Factory | Fabricated Powered Armor? 33655 | -4/Factory | Found Prototype Processor 33655 | -4/Factory | Identified Exp. Terrain Scan Processor 34994 | -4/Factory | Entered Upper Caves 35402 | -4/Upper Caves | Found Alien Artifact 35402 | -4/Upper Caves | Identified Core Expander 35402 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 35434 | -4/Upper Caves | Discovered new exit (range 15) 35477 | -4/Upper Caves | Entered another Upper Caves area 35496 | -4/Upper Caves | Discovered new exit (range 12) 35532 | -4/Upper Caves | Encountered a Warlord checkpoint 35694 | -4/Upper Caves | Build established: Tank 35913 | -4/Upper Caves | Ambushed by wild Derelicts 36462 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36782 | -4/Upper Caves | Spotted B-86 Titan 36880 | -4/Upper Caves | Build established: Scavenger-Tank 36999 | -4/Upper Caves | Destroyed B-86 Titan 37063 | -4/Upper Caves | Discovered new exit (range 8) 37184 | -4/Upper Caves | Entered Zhirov 37184 | -4/Zhirov | Discovered new exit (range 3) 37207 | -4/Zhirov | Met Zhirov 37231 | -4/Zhirov | Learned location of Testing (-3) 37231 | -4/Zhirov | Learned location of Command (-1) 37242 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37263 | -4/Zhirov | Found Alien Artifact 37263 | -4/Zhirov | Identified Integrated Reactor 37263 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37280 | -4/Zhirov | Found Alien Artifact 37417 | -4/Zhirov | Entered Proximity Caves 37443 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37599 | -3/Proximity Caves | Spotted B-86 Titan 38155 | -3/Proximity Caves | Discovered new exit (range 15) 38199 | -3/Proximity Caves | Entered Research 38199 | -3/Research | Evolved 2 slots: Utility x2 38200 | -3/Research | Identified exit to Testing 38609 | -3/Research | Fabricated Powered Armor? 39167 | -3/Research | Build established: Golem 39576 | -3/Research | Found Prototype Launcher 39576 | -3/Research | Identified Adv. Micro-nuke Launcher 40238 | -3/Research | System corruption reached 10% 40302 | -3/Research | Lost 11 parts (2p1n6u2w) 40357 | -3/Research | Destroyed 13 combat bots 40432 | -3/Research | Lost 3 parts (2n1u) 40449 | -3/Research | First assault squad dispatched 40671 | -3/Research | Found Gamma Bomb Array 40692 | -3/Research | Repaired Enh. Biometal Leg? 40916 | -3/Research | Destroyed 7 combat bots 40961 | -3/Research | Garrison activated, responded to threat 41022 | -3/Research | Spotted B-86 Titan 41113 | -3/Research | Lost 6 parts (1n3u2w) 41176 | -3/Research | Spotted B-86 Titan 41394 | -3/Research | Build established: Scavenger-Assassin 41404 | -3/Research | Discovered new exit (range 4) 41416 | -3/Research | Entered another Research area 41416 | -2/Research | Warlord forces began assault on 0b10 41416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 41457 | -2/Research | Fabricated Powered Armor (x2) 41526 | -2/Research | Research machine network offline 41673 | -2/Research | Lost 3 parts (1u2w) 41689 | -2/Research | Met up with Warlord 41696 | -2/Research | Borebot progress halted 41797 | -2/Research | Borebot progress halted 41841 | -2/Research | Build established: Scavenger-Gunner 41861 | -2/Research | Spotted HX-Y6Q(K) 41865 | -2/Research | Destroyed HX-Y6Q(K) 41866 | -2/Research | Lost 7 allies 41946 | -2/Research | Spotted Striker 41955 | -2/Research | Destroyed Striker 41981 | -2/Research | Borebot progress halted 42040 | -2/Research | Lost 4 allies 42043 | -2/Research | Spotted Striker 42044 | -2/Research | Spotted Striker 42049 | -2/Research | Destroyed Striker 42068 | -2/Research | Discovered new exit (range 15) 42087 | -2/Research | Spotted Striker 42121 | -2/Research | Spotted Striker 42142 | -2/Research | Build established: Scavenger-Tank 42175 | -2/Research | Lost 6 allies 42180 | -2/Research | Spotted Striker 42193 | -2/Research | Spotted Striker 42253 | -2/Research | Lost 6 allies 42282 | -2/Research | P-80 Master assimilated allied SP-WTP(g) 42331 | -2/Research | Destroyed 7 combat bots 42342 | -2/Research | Spotted Striker 42359 | -2/Research | Destroyed Striker 42366 | -2/Research | System corruption reached 10% 42367 | -2/Research | Entered Access 42367 | -1/Access | Evolved 2 slots: Utility x2 42724 | -1/Access | Destroyed 7 combat bots 43148 | -1/Access | Garrison activated, responded to threat 43237 | -1/Access | Repaired Spk. Heavy Treads 43615 | -1/Access | System corruption reached 10% 43651 | -1/Access | Discovered new exit (range 16) 43867 | -1/Access | First assault squad dispatched 43988 | -1/Access | Energy Cycler disabled 44225 | -1/Access | System corruption reached 30% 44256 | -1/Access | Lost 5 parts (1p4u) 44707 | -1/Access | Destroyed 7 combat bots 44893 | -1/Access | Identified Transdimensional Reconstructor 44893 | -1/Access | Warped through subspace 44936 | -1/Access | Lost 20 parts (3p4n9u4w) 44953 | -1/Access | Build established: Scavenger-Gunner 45055 | -1/Access | Destroyed 12 combat bots 45059 | -1/Access | Lost 12 parts (2p4n2u4w) 45198 | -1/Access | Core integrity fell below 50% 45230 | -1/Access | Lost 7 parts (1p1n3u2w) 45251 | *** | Escaped! Last Messages --------------- 45218_ U-05 Engineer lays Concrete. 45218_ Dropped Huge Storage Unit. 45218_ Dropped Enh. Force Lance. 45219_ U-05 Engineer builds a Wall. 45219_ Dropped Com. Linear Accelerator. 45219_ K-01 Serf collects debris. 45219_ Dropped Gamma Bomb Array. 45221_ The unstable cave ceiling collapses. 45223_ K-01 Serf collects debris. 45223_ U-05 Engineer builds a Wall. 45228_ System corrupted: Energy discharge (-33). 45228_ U-05 Engineer lays Concrete. 45229_ Slammed into K-01 Serf. 45229_ K-01 Serf knocked back. 45232_ Slammed into K-01 Serf. 45238_ Acquired 64 matter. 45243_ System corrupted: Matter fused (-7). 45248_ The Access Shell folds into the floor. [Achievement: Punisher] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ###?###?### + ####?# #? | | ?########## # ###### #? | | ? " # # " ##?### # ## | | ? 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BB? ??###??#### | | ?? ?#???### "??"?BB ?????? ?? ?? | | ##?###?#### """"? ??????? | | #? ######## ####### ############?##?#??#? ? ?? | | ##?###?#### #############??###?#?#???##?? "?? ? ? | | ## ##??#### ##############?#?######???#??""?? ?? | | ## #####?## # #?###?#?#####?#####? ""? | | ?##?####### # ###???#?############ "? ? | | ? # / ######??#?# # ? | | ? # %# " ##?#?#?#### # ? ? ?? | | ? ? ???# # """ #?##?####?# #?#??#?## | | ?# # """ ##?##?###?# #?#?### # | | ? # # " #####?##?## ##??##? # | | ?? # # ##?######## # ? ? # | | "" # # ! #??#??#?### #?#?####? | | ?? ?" ?# ###########?#?#####?? #######?# | | ? "" # #################### ######### | | Y" ?# # #########+######?##? | | ""? # # ######## ###??##?# | | "" # # """"" + " ###??#### | | "" # # """""""" ######## ##?####?# | | # # = """""""" ##?##?### ###???#?## | | ! # + * """"" ######### #?###?###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 1930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2300 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 11 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Force Field | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Powered Armor | -6/Factory | Hacked Plasma Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-14 Sweeper | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory Biometal Leg | x2 | -5/Factory | Preloaded Powered Armor | x2 | -4/Factory Powered Armor | x2 | -3/Research | Authchip Powered Armor | x2 | -2/Research | Authchip Repaired ---------- Lgt. Cannon | 36% | -10/Materials Lgt. Treads | 20% | -10/Materials Lgt. Treads | 23% | -10/Materials Lgt. Treads | 22% | -9/Materials Adv. Treads | 14% | -8/Materials Adv. Treads | 21% | -8/Materials Adv. Treads | 44% | -7/Factory Enh. Biometal Leg | 12% | -3/Research Spk. Heavy Treads | 7% | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Punisher Victory By Combat Challenges ------------ None Game ------ Seed MomentumTechLeg Manual? 0 Play Time 07:21:02 Cumulative 410.8 hours Start 2025.05.31 @ 21:32:48 End 2025.06.01 @ 15:48:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 138 Adventurer 63 Explorer 0 Win Type 0 Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09e42ed-e46d-4aae-90ee-e62125d9ff19