Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 20:39:37 Player: Quartz Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3811) 3811 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 6882 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 309 Friendly Fire -72 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 248/290 System Corruption 0% Temperature Critical (592) Movement Walking (425) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg Machine Analyzer Improved Sensor Array Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Hardlight Generator System Shield Recalibrator Recalibrator Precision Beam Rifle Ion Cannon Enhanced Autogun Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg Machine Analyzer Improved Sensor Array Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardlight Generator System Shield Recalibrator Recalibrator Ion Cannon Enhanced Autogun Advanced Assault Cannon Axe [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 77 | 4 9 3 13 11 37 Power 11 | 1 1 1 . . 8 Engine 5 | 1 1 . . . 3 Core 6 | . . 1 . . 5 Reactor . | . . . . . . Propulsion 14 | . 4 2 3 . 5 Treads . | . . . . . . Leg 14 | . 4 2 3 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 . 4 5 16 Device 7 | . . . 1 1 5 Storage 3 | 1 1 . 1 . . Processor 2 | . 1 . . . 1 Hackware 2 | . . . . 1 1 Protection 14 | . . . 2 3 9 Artifact . | . . . . . . Weapon 24 | 2 2 . 6 6 8 Energy Gun 7 | . . . 2 3 2 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 9 | 2 1 . 1 1 4 Ballistic Cannon 2 | . 1 . . . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 Parts Lost 24 | . 2 1 1 4 16 Power 7 | . 2 . . . 5 Propulsion 3 | . . . . . 3 Utility 10 | . . . 1 3 6 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 3 | . 1 1 1 1 3 To Critical Strikes . | . . . . . . Average Backups 20 | 2 5 9 19 24 22 Power . | . . . . . 1 Propulsion 3 | 1 2 3 3 3 3 Utility 9 | . 2 5 9 9 10 Weapon 7 | . . 1 7 10 7 Tool/Special . | . . . . . . Unused Backups 29 | . . . 2 . 27 Power 3 | . . . . . 3 Propulsion 7 | . . . 1 . 6 Utility 13 | . . . 1 . 12 Weapon 6 | . . . . . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 78 91 97 98 93 Engine 3 | . 11 . . . 5 Core 6 | . . 6 11 11 3 Leg 20 | . 20 28 22 21 17 Device 7 | . . . 8 7 10 Storage 10 | . 14 14 11 11 9 Processor 9 | . 3 14 11 11 8 Hackware 1 | . . . . 2 . Protection 13 | . . . 10 10 21 Energy Gun 9 | . . . 8 7 13 Energy Cannon 2 | . . . 5 5 . Ballistic Gun 7 | . 23 13 6 7 3 Ballistic Cannon 1 | . 4 14 . . . Peak Build Rating 44 | 4 8 10 31 32 44 Average Rating 28 | 2 6 8 26 28 37 On Entrance 12 | . 4 7 10 25 31 Naked Turns . | . . . . . . Heaviest Build 113 | 12 18 20 99 102 113 Greatest Support 33 | 3 20 20 24 24 33 Greatest Overweight (x) 8 | 3 5 . 4 4 8 Average Overweight (x) 2 | 1 . . 3 3 3 Largest Inventory Capacity 25 | 8 10 10 25 25 25 Average Capacity 22 | 6 9 10 24 25 25 Most Carried 25 | 5 10 10 25 25 25 Average Carried 20 | 2 5 9 19 24 23 Final Capacity 25 | 8 10 10 25 25 25 Final Carried 25 | 3 9 10 25 24 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2502 | 155 529 358 269 492 699 Remotely . | . . . . . . Salvage Created 5184 | . 607 248 797 1019 2513 Parts 278 | . 45 7 46 60 120 Haulers Intercepted 12 | . 1 . 2 4 5 Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 89 | . 10 4 15 20 40 Guns 74 | . 9 1 11 15 38 Cannons 9 | . 1 3 2 1 2 AOE 6 | . . . 2 4 . Classes Destroyed 15 | . 7 . 2 2 4 Worker 7 | . 1 . 2 . 4 Builder 1 | . . . . . 1 Hauler 12 | . 1 . 2 4 5 Recycler 3 | . 1 . . 1 1 Mechanic 3 | . 1 . 1 . 1 Operator 4 | . 1 . 1 1 1 Watcher 8 | . 2 . 3 1 2 Swarmer 11 | . . . 3 4 4 Grunt 51 | . 10 4 8 11 18 Brawler 4 | . . . . 1 3 Duelist 3 | . . . . . 3 Protector 1 | . . . . 1 . Sentry 14 | . . . 4 3 7 Specialist 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 3 3 7 6 Combat Bots Only 6 | . 2 3 3 6 5 Max Kills in Single Turn 4 | . 1 1 2 4 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 497 | . 52 22 64 76 283 Missed 140 | . 11 4 25 27 73 Hits 357 | . 41 18 39 49 210 Melee 9 | . . . . 1 8 Projectile 348 | . 41 18 39 48 202 Critical Strikes 10 | . 1 1 1 1 6 Damage Taken 5342 | . 606 244 463 633 3396 Core 892 | . 83 106 49 90 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . . . . . 24 Regen/Repaired (Parts) 482 | . . . . 182 300 Core Remaining (%) 63 | 100 . 24 . 65 . Volleys Fired 373 | . 59 18 55 66 175 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 50 50 122 122 122 Shots Fired 731 | . 118 35 109 122 347 Gun 652 | . 104 17 89 112 330 Cannon 75 | . 14 18 19 7 17 Launcher 4 | . . . 1 3 . Special . | . . . . . . Kinetic 329 | . 118 35 26 43 107 Thermal 387 | . . . 82 65 240 Explosive 4 | . . . 1 3 . Electromagnetic 11 | . . . . 11 . Robot Hit Streak 31 | . 5 9 13 12 31 Robot Miss Streak 4 | . 3 3 4 4 4 Penetration Max . | . . . . . . Secondary Targets 16 | . 1 . 2 4 9 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 500 | . 62 22 70 68 278 Core Hits 208 | . 28 10 29 40 101 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 27 | . 2 . 2 3 20 Burn 24 | . . . 2 3 19 Destroy 3 | . 2 . . . 1 Melee Attacks 23 | . . . 11 12 . Impact 23 | . . . 11 12 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9019 | . 839 376 1321 1772 4711 Guns 7420 | . 752 137 1027 1084 4420 Cannons 885 | . 86 239 208 71 281 Explosions 666 | . . . 86 580 . Melee . | . . . . . . Ramming 48 | . 1 . . 37 10 Kinetic 3176 | . 838 376 194 406 1362 Thermal 5129 | . . . 1041 749 3339 Explosive 666 | . . . 86 580 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 5 | . . . . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 81 | . . . . 81 . Message Errors 19 | . . . . 19 . Matter Fused 23 | . . . . 23 . Heat Flow Errors 15 | . . . . 15 . Energy Discharges 5 | . . . . 5 . Data Loss (minor) 9 | . . . . 9 . Data Loss (major) 4 | . . . . 4 . Misfires 4 | . . . . 4 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 14 | . 7 7 . . . Projectiles 7 | . . 7 . . . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks 7 | . 2 4 . . 1 Impact . | . . . . . . Kinetic 7 | . 2 4 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 70 | . 42 . . 28 . Shots 2 | . 1 . . 1 . Rammed 1 | . 1 . . . . Targets Rammed 8 | . 2 . . 5 1 Kicked 7 | . 1 . . 5 1 Crushed . | . . . . . . Highest Temperature 592 | . 20 18 243 333 592 Average Temperature 74 | . 7 13 68 92 64 Received Heat Transfer 2082 | . 282 153 141 264 1242 Effects 5 | . . . 1 1 3 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . 1 1 Interference 1 | . . . 1 . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 23 | . . . 2 4 17 Heat Transferred 12654 | . . . 2257 1776 8621 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 71 | 100 100 100 99 62 60 Level 1 26 | . . . . 37 33 Level 2 2 | . . . . . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 475 | . 150 86 204 312 475 Initial 118 | . . 36 . 84 118 Average 156 | . 43 19 35 151 234 Influence Increases 3161 | . 398 110 484 934 1235 Destroy 0b10 Robot/C 1980 | . 200 80 300 600 800 Destroy 0b10 Robot/NC 215 | . 35 10 45 50 75 Destroy Leader 502 | . 46 20 90 142 204 Allied During Kill 27 | . . . . 27 . Successful Hack 90 | . 24 . 8 32 26 Disable Machine 150 | . 60 . 15 30 45 Destroy Structure 62 | . 18 . 11 23 10 Lose Combat Pursuer 135 | . 15 . 15 30 75 Influence Decreases 2696 | . 303 205 283 852 1053 Entered New Map 341 | . . 59 . 117 165 Time Decay 2075 | . 283 136 273 655 728 Lost Part 240 | . 20 10 10 40 160 Lost Ally 40 | . . . . 40 . Squads Dispatched 20 | . 4 . 3 4 9 Investigation 6 | . 3 . 1 1 1 Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 1 3 Assault 3 | . . . . 2 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 10 | . 1 . 2 1 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 161 | . 22 4 26 35 74 Peak Tracking Total 8 | . 3 4 3 8 6 Tactical Retreats 9 | . 1 . 1 2 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 7 | . 4 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 10 | . 4 . 1 2 3 Max in Single Turn 4 | . 4 . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 28 | . 5 . 3 12 8 Terminals 24 | . 5 . 3 10 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 79 | . 12 . 11 35 21 Successful 49 | . 6 . 7 24 12 Failed 30 | . 6 . 4 11 9 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 38 | . 10 . 7 10 11 Terminals 65 | . 12 . 11 29 13 Fabricators . | . . . . . . Repair Stations 11 | . . . . 4 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 2 1 Terminal Hacks 22 | . 4 . 4 12 2 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . . . . 2 . Open Door 2 | . . . . 2 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 3 | . 1 . . 1 1 Alert Level 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Maintenance Status 2 | . . . 1 . 1 Hauler Manifests 2 | . . . 1 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 4 5 Scan Component 5 | . . . . 2 3 Repair 4 | . . . . 2 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . . 2 1 Seal Access 2 | . . . . 1 1 Coupler Status 1 | . . . . 1 . Unauthorized Hacks 15 | . 2 . 3 6 4 Terminals 15 | . 2 . 3 6 4 Botnet 15 | . 2 . 3 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 5 . 3 11 6 Full Trace Events 6 | . 3 . 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 2 2 Time 152 | . . . . 76 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 36 | . . . . 36 . Total Damage 564 | . . . . 564 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 597 | . . . . . 597 Sensors 597 | . . . . . 597 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 13453 | 61 1159 617 1710 4197 5709 Spaces Moved 3629 | 47 636 459 398 913 1176 Core 138 | 47 91 . . . . Treads . | . . . . . . Legs 3491 | . 545 459 398 913 1176 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 360 330 Average Speed 322 | 110 143 120 364 417 418 Slowest Speed 810 | 200 300 120 450 450 810 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 87 56 38 95 74 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 56 | . 21 . 12 21 2 Melee 7 | . . . 7 . . Projectile 4 | . . . 2 . 2 AOE 45 | . 21 . 3 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4610 | 57 761 490 527 1141 1634 Wait 306 | . 40 3 19 102 142 Move 3624 | 46 635 458 397 912 1176 Hop . | . . . . . . Pick Up 97 | 7 12 3 20 10 45 Fast Attach 14 | . 1 1 2 1 9 Attach 41 | 4 4 1 1 7 24 Detach 3 | . . . . . 3 Swap 51 | . 4 2 15 11 19 Drop 58 | . 4 2 7 5 40 Fire 373 | . 59 18 55 66 175 Melee 23 | . . . 11 12 . Ram 1 | . 1 . . . . Kick 7 | . 1 . . 5 1 Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 662 | -10/Materials | Derelicts attacked the area 799 | -10/Materials | Discovered new exit (range 7) 965 | -10/Materials | Identified exit to Mines 1027 | -10/Materials | Discovered new exit (range 7) 1221 | -10/Materials | Entered Mines 1235 | -10/Mines | Met a Derelict bent on vengeance 1283 | -10/Mines | Core integrity fell below 50% 1358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -10/Mines | Found a hidden stash of uninstalled traps 1478 | -10/Mines | Learned Materials security intel 1693 | -10/Mines | Discovered new exit (range 6) 1699 | -10/Mines | Identified exit to Subcaves 1713 | -10/Mines | Discovered new exit (range 11) 1725 | -10/Mines | Identified exit to Materials 1838 | -10/Mines | Entered Materials 1838 | -9/Materials | Evolved 2 slots: Utility x2 3434 | -9/Materials | Discovered new exit (range 6) 3506 | -9/Materials | Identified exit to Storage 3548 | -9/Materials | Entered Storage 3645 | -9/Storage | Repaired Imp. Light Armor Plating 3718 | -9/Storage | Repaired VSS Leg 4472 | -9/Storage | Discovered new exit (range 16) 4571 | -9/Storage | Identified exit to Materials 4616 | -9/Storage | Met a pair of Derelict thieves 7745 | -9/Storage | Entered Materials 7745 | -8/Materials | Evolved 2 slots: Utility x2 8211 | -8/Materials | Garrison activated, responded to threat 8628 | -8/Materials | Garrison activated, responded to threat 9377 | -8/Materials | Discovered new exit (range 15) 9388 | -8/Materials | Lost 3 parts (1p1n1u) 9388 | -8/Materials | Core integrity fell below 50% 9713 | -8/Materials | Identified exit to Factory 9808 | -8/Materials | Repaired Hrd. Medium Armor Plating 9847 | -8/Materials | Repaired VSS Leg 11863 | -8/Materials | Lost 3 parts (1p1u1w) 11973 | -8/Materials | Discovered exit to Factory (range 12) 13099 | -8/Materials | Core integrity fell below 20% 13345 | -8/Materials | First assault squad dispatched 13455 | -8/Materials | Core destroyed Last Messages --------------- dispatched. 13418_ W-25 Informer sends out distress signal. 13426_ C-30 ARC bursts open, deploying its payload. 13426_ G-50 Soldier unfolds itself. 13426_ G-47 Trooper unfolds itself. 13426_ B-36 Bruiser unfolds itself. 13426_ G-47 Trooper unfolds itself. 13426_ M-28 Smith unfolds itself. 13426_ Dropped Adv. Heat Sink. 13427_ Dropped Imp. Utility Shielding. 13430_ Matter Pump disabled. 13432_ G-50 Soldier knocked back. 13439_ Critical hit (Burn: +37). 13440_ B-36 Bruiser destroyed. 13450_ Critical hit (Burn: +37). 13451_ Destroyed Wheel. 13452_ Power failure, Imp. Deuterium Engine shutdown. 13452_ Overheating: Energy bleed (-52). 13454_ Hvy. Armor Plating destroyed. 13455_ Overheating: Core damaged (-82). 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Flail | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 25% | -9/Storage VSS Leg | 47% | -9/Storage Hrd. Medium Armor Plating | 12% | -8/Materials VSS Leg | 1% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalDisposableExpander Manual? 0 Play Time 01:04:37 Cumulative 32.7 hours Start 2025.05.07 @ 18:42:51 End 2025.05.07 @ 20:39:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c89cdfd4-b561-4f8a-b9d5-1b152eb85f6f