Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 17:16:43 Player: mirus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1202 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 266/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink ECM Suite > --- WEAPON (2) ------- EM Pulse Gun Mining Claw > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 18 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover 1 | . 1 . Flight 3 | . 3 . Utility 8 | 2 6 . Device 5 | 2 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 4 | . 4 5 Power . | . . . Propulsion . | . . . Utility 1 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 2 | . 2 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 90 76 Engine 13 | . 14 10 Leg 7 | . 3 22 Wheel 4 | . 5 . Hover 2 | . 3 . Flight 10 | . 12 . Device 18 | . 17 22 Protection 3 | . 5 . Energy Gun 8 | . 7 11 Ballistic Gun 8 | . 10 . Special Weapon 1 | . 2 . Slashing Weapon 6 | . 5 11 Peak Build Rating 9 | 9 9 7 Average Rating 6 | 4 6 6 On Entrance 5 | . 9 7 Avg Prop Armor Cover (%) 4 | . 4 . Naked Turns . | . . . Heaviest Build 10 | 7 10 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 5 Average Capacity 5 | 5 5 5 Most Carried 6 | 4 6 5 Average Carried 4 | . 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 432 | 272 160 . Remotely . | . . . Salvage Created 327 | 81 187 59 Parts 25 | 8 12 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | 1 6 1 Guns 8 | 1 6 1 Classes Destroyed 5 | 3 1 1 Worker 1 | 1 . . Tunneler 1 | 1 . . Swarmer 3 | . 3 . Grunt 4 | 1 3 . Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | 5 62 7 Missed 20 | 2 18 . Hits 54 | 3 44 7 Projectile 54 | 3 44 7 Critical Strikes 1 | . 1 . Damage Taken 540 | 34 406 100 Core 104 | 11 78 15 Absorbed by Shields . | . . . Core Remaining (%) 79 | 95 64 . Volleys Fired 44 | 6 30 8 Largest 2 | 2 2 1 Hottest 40 | 40 40 40 Shots Fired 67 | 12 47 8 Gun 67 | 12 47 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | 12 34 . Thermal . | . . . Explosive . | . . . Electromagnetic 21 | . 13 8 Robot Hit Streak 8 | 3 8 3 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | 7 27 5 Core Hits 17 | 4 11 2 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 467 | 67 315 85 Guns 398 | 67 277 54 Cannons . | . . . Explosions 69 | . 38 31 Melee . | . . . Ramming . | . . . Kinetic 230 | 67 163 . Thermal 69 | . 38 31 Explosive . | . . . Electromagnetic 168 | . 114 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | 12 12 . Average Temperature 8 | 9 7 . Received Heat Transfer 141 | 18 90 33 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 57 | 25 57 30 Initial 15 | . 9 15 Average 12 | 5 15 7 Influence Increases 236 | 30 157 49 Destroy 0b10 Robot/C 160 | 20 120 20 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 30 | . 20 10 Disable Machine 30 | . 15 15 Destroy Structure 6 | . 2 4 Influence Decreases 206 | 15 135 56 Entered New Map 28 | . 6 22 Time Decay 149 | 15 109 25 Lost Part 29 | . 20 9 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 18 3 Peak Tracking Total 6 | 1 6 4 Tactical Retreats 3 | . 2 1 ECM-based Alert Blocks 8 | . 6 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 35 | . 35 . Retrieved Matter 35 | . 35 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 346 | 3 247 96 Terrain 20 | 3 17 . Structural 2 | . 2 . ECM 326 | . 230 96 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 560 | 84 380 96 Spaces Moved 518 | 71 381 66 Core 17 | 17 . . Treads . | . . . Legs 101 | . 35 66 Wheels 95 | 54 41 . Hover 73 | . 73 . Flight 232 | . 232 . Fastest Speed 37 | 50 37 120 Average Speed 76 | 72 69 120 Slowest Speed 120 | 80 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 47 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 2 3 Melee . | . . . Projectile . | . . . AOE 5 | . 2 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 620 | 93 453 74 Wait 5 | . 5 . Move 511 | 70 375 66 Hop 2 | . 2 . Pick Up 14 | 10 4 . Fast Attach 11 | . 11 . Attach 10 | 7 3 . Detach 4 | . 4 . Swap 7 | . 7 . Drop 12 | . 12 . Fire 44 | 6 30 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Discovered new exit (range 11) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 549 | -9/Materials | Build established: Mutant 561 | -9/Materials | Self-destructed Last Messages --------------- O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. O-16 Technician locks terminal. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Chain reaction triggered in Imp. Ion Engine. Material Compactor disabled. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender destroyed. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ############????????? | | ?????????????? ???????? | | ??????????????# #????????? | | ??????????????" ] #????????? | | ??????????????T """ !###??????? | | ??????????????" 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