Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 14:51:13 Player: puppuppit Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (419) 419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Hover Unit Hover Unit Hover Unit Medium Matter Pod (100) Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 13 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 4 5 1 Treads . | . . . Leg . | . . . Wheel 5 | 4 1 . Hover 5 | . 4 1 Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 91 85 Engine 4 | . 5 . Wheel 9 | . 12 . Hover 18 | . 15 28 Device 6 | . 8 . Storage 14 | . 14 14 Processor 7 | . 5 14 Energy Gun 2 | . 2 . Ballistic Gun 25 | . 25 28 Peak Build Rating 14 | 9 14 9 Average Rating 9 | 6 9 8 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 20 | 11 20 11 Greatest Support 32 | 32 26 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1153 | 309 747 97 Remotely . | . . . Salvage Created 1194 | 200 737 257 Parts 72 | 16 43 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 11 2 Guns 13 | . 11 2 Classes Destroyed 8 | 3 5 . Worker 3 | 2 1 . Tunneler 7 | 5 1 1 Hauler 1 | . 1 . Recycler 7 | 1 4 2 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 4 | . 2 2 Best Kill Streak 6 | 6 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 54 | . 35 19 Missed 15 | . 8 7 Damage Taken 665 | . 225 440 Core 291 | . 63 228 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 19 83 16 Largest 2 | 2 2 2 Hottest 60 | 60 60 46 Shots Fired 236 | 38 165 33 Gun 236 | 38 165 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 210 | 19 158 33 Thermal 26 | 19 7 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 7 9 8 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | 27 88 18 Core Hits 54 | 11 31 12 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1660 | 240 1165 255 Guns 1660 | 240 1165 255 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1441 | 103 1083 255 Thermal 219 | 137 82 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 5 3 Message Errors 3 | . 2 1 Matter Fused 1 | . 1 . Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . 1 . Misfires 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | 100 20 223 Average Temperature 36 | 48 8 61 Received Heat Transfer 39 | . 12 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | 325 175 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 309 | 40 309 190 Initial 120 | . 26 120 Average 157 | 15 181 152 Maximum Alert Level 1 | . 1 . Low Security (%) 66 | 100 49 100 Level 1 33 | . 50 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 25 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1132 | 115 746 271 Spaces Moved 1070 | 52 654 364 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 314 | 50 264 . Hover 754 | . 390 364 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 66 | 93 69 56 Slowest Speed 100 | 100 90 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 83 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1300 | 79 815 406 Wait 54 | . 29 25 Move 1068 | 51 653 364 Hop . | . . . Pick Up 18 | . 18 . Fast Attach 10 | 7 3 . Attach 1 | . . 1 Detach . | . . . Swap 12 | 2 10 . Drop 19 | . 19 . Fire 118 | 19 83 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 224 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Build established: Mutant 765 | -10/Materials | Repaired Assault Rifle 862 | -10/Materials | Entered Mines 863 | -10/Mines | Assembled infested the area 863 | -10/Mines | Learned location of Storage (-7) 868 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1018 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1109 | -10/Mines | Learned Materials interactive machine intel 1130 | -10/Mines | Core integrity fell below 50% 1132 | -10/Mines | Core integrity fell below 20% 1133 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01018_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01063_ as-46671 destroyed. 01064_ Acquired 2 matter. 01065_ Hover Unit destroyed. 01065_ R-06 Scavenger destroyed. 01065_ Switching to secondary target: D-53 Grenadier. 01067_ The unstable cave ceiling collapses. 01067_ D-53 Grenadier destroyed. 01072_ The unstable cave ceiling collapses. 01074_ Acquired 19 matter. 01077_ The unstable cave ceiling collapses. 01109_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 01128_ QAY Z2CR&CHY :EZ I3 869SQ:L6 01129_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????#######?????????????????????? | | ??????????????## ##???###??????????????? | | ?????###??????# ##?## #????????????? | | ????## #????## #?# ###??????????? | | ???## #??## # # #??????????? | | ??## ### #????###??? | | ??# @ #### ##? | | ?# g # ? | | ?? ## # ?? | | ???????## ## ### ??? | | ????????## #####???#### #???? | | ?????????## ####??????## ### #????? | | ??????????# ##???####### #?# #????? | | ??????????## ###???##"##=## ### ##???? | | ???????????## ##?????# * =%% ## ###?? | | ????######### #??????# [% ! ### ##? | | ????# #??????# ### #?## ## | | ????# ##########????# #?## ##??## # | | ????# #?????# ##???# #??## ##????## # | | ???## #?????# #???# #???# #??##### ## | | ???# =%#?????# ##?? ???# #### # ## | | ???# ##?????## ##?# ??# ## # | | ???# #???????## #?# ??# # | | ??## #????????# ### %* #?# | | ??# #????????## ## # ?# | | ?## #?????????# # #### | | ?# #?????????## ## ### ## | | ?# ##?####????## ## ## % ## #### | | ?## ### ##????##### ## #### ### ##??# | | ??## ##??????## # # #?###?# #??## | | ???# ###?#### #% ##????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumHeavyFlail Manual? 0 Play Time 00:12:49 Cumulative 93.5 hours Start 2025.02.17 @ 14:41:25 End 2025.02.17 @ 14:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c49dc655-f852-4051-bd23-d3fca935888f