Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 21:52:17 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (1916) 1916 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5550) 5550 TOTAL SCORE: 14961 Bonus ------- Win 3000 Win Speed 2550 Cogmind --------- Core Integrity 1460/1600 Matter 73/300 Energy 179/180 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Impulse Thruster Diametric Drive > --- UTILITY (12) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Improved Potential Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Diametric Drive Diametric Drive Diametric Drive Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Improved Potential Cannon Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . 1 2 . . 1 . . 1 . Utility 10 | . . 1 . 1 . 2 1 1 2 . 1 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 87 | 7 1 3 3 26 4 2 2 9 9 7 6 8 Power 16 | 1 . . 1 5 1 . . 3 1 1 1 2 Engine 8 | 1 . . 1 4 1 . . 1 . . . . Core 2 | . . . . 1 . . . . . 1 . . Reactor 6 | . . . . . . . . 2 1 . 1 2 Propulsion 30 | 2 . 1 . 12 1 . . 2 4 . 5 3 Treads 8 | 2 . 1 . 5 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 20 | . . . . 5 1 . . 2 4 . 5 3 Utility 26 | 2 1 . 2 4 1 2 1 3 4 4 . 2 Device 9 | 1 . . 2 1 . . . 3 1 . . 1 Storage 4 | 1 1 . . . . . . . . 2 . . Processor 11 | . . . . 2 1 2 . . 3 2 . 1 Hackware 2 | . . . . 1 . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 2 . 5 1 . 1 1 . 2 . 1 Energy Gun 2 | . . 1 . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 3 | 2 . 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . 3 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 1 . . 2 . 6 1 . Parts Lost 44 | . . 1 . 15 . . . 1 11 7 1 8 Power 9 | . . . . 3 . . . 1 3 1 . 1 Propulsion 22 | . . . . 7 . . . . 4 4 1 6 Utility 8 | . . 1 . 2 . . . . 4 . . 1 Weapon 5 | . . . . 3 . . . . . 2 . . Highest Loss Streak 11 | . . 1 . 6 . . . 1 11 7 1 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 6 8 7 10 4 4 5 4 2 2 2 3 Power . | . 1 1 1 . . 1 1 . . . . 1 Propulsion 2 | 1 2 3 3 5 1 2 2 2 . . . . Utility 1 | . 2 3 1 2 2 1 1 1 . . . . Weapon 1 | . 1 1 2 2 . . . . . 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . . 1 . 6 4 . . 1 1 . . 3 Power 4 | . . 1 . . 1 . . . . . . 2 Propulsion 2 | . . . . 2 . . . . . . . . Utility 5 | . . . . . 3 . . 1 1 . . . Weapon 5 | . . . . 4 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 81 99 69 97 99 92 97 87 71 53 66 Engine 6 | . 14 11 11 7 3 6 5 7 2 . . . Treads 11 | . 28 26 33 19 . . . . . . . . Flight 18 | . . . . 3 45 40 35 36 30 18 10 21 Device 8 | . 14 10 21 9 7 6 5 8 8 . . . Storage 4 | . 14 11 11 8 . . . . . . . . Processor 14 | . . . . 9 15 25 23 21 23 32 30 28 Hackware 4 | . . . . . 7 6 9 10 9 9 8 8 Energy Gun 1 | . . 3 11 . . . . . . 1 . . Ballistic Gun 4 | . 28 18 11 . . . . . . . . . Ballistic Cannon 3 | . . . . 6 4 6 5 5 . . 2 . Slashing Weapon 1 | . . . . 2 7 6 . . . . . . Piercing Weapon 1 | . . . . . . . 4 5 4 3 . . Peak Build Rating 148 | 7 8 10 16 37 49 58 63 88 97 115 116 148 Average Rating 44 | 5 7 8 13 22 46 57 62 76 86 93 83 110 On Entrance 44 | . 7 8 9 16 36 49 58 63 84 79 63 102 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 13 28 31 36 43 17 17 18 36 39 20 24 43 Greatest Support 80 | 40 40 60 60 80 30 25 25 36 45 39 50 59 Greatest Overweight (x) 13 | . . . . 13 . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 9 8 15 5 5 5 5 4 4 4 5 Average Carried 6 | 3 6 8 7 11 4 4 4 4 1 3 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 9 | 6 8 9 7 5 5 5 5 5 2 4 4 5 Class Distribution -------------------- 29% | Mutant 18% | Scavenger-Mutant 18% | Scout 13% | Hacker-Scout 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1418 | 300 40 69 52 510 27 . 200 88 44 6 82 . Remotely . | . . . . . . . . . . . . . Salvage Created 2312 | 131 233 130 112 1119 101 . 200 172 37 . 77 . Parts 127 | 14 20 13 4 42 11 . 14 7 . . 2 . Haulers Intercepted 4 | . . . . 3 . . . . . . 1 . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 40 | . 5 4 3 21 2 . 3 2 . . . . Melee 15 | . . . . 8 2 . 3 2 . . . . Guns 12 | . 5 4 3 . . . . . . . . . Cannons 13 | . . . . 13 . . . . . . . . Classes Destroyed 13 | 2 2 3 . 4 1 . 1 . . . . . Worker 1 | . . . . 1 . . . . . . . . Builder 3 | . . . . 3 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 4 | . . . . 3 . . . . . . 1 . Recycler 4 | 1 . . 1 2 . . . . . . . . Mechanic 2 | . . 1 . 1 . . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . Watcher 2 | . . . . . 1 . . . 1 . . . Swarmer 10 | . . 3 3 2 2 . . . . . . . Grunt 19 | . 5 . . 14 . . . . . . . . Sentry 8 | . . 1 . 4 . . 1 2 . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 8 | 1 4 3 4 8 3 . 2 1 1 . 1 . Combat Bots Only 4 | . 4 3 3 3 2 . 2 1 . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 1 1 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 540 | . 19 31 10 242 9 18 8 20 45 58 48 32 Missed 201 | . 3 11 4 77 4 7 3 10 23 29 27 3 Hits 339 | . 16 20 6 165 5 11 5 10 22 29 21 29 Projectile 339 | . 16 20 6 165 5 11 5 10 22 29 21 29 Critical Strikes 6 | . . . . 1 . . . . 1 3 . 1 Part Disruptions 2 | . . . . . . . . . . 1 . 1 Damage Taken 5909 | . 191 228 48 2346 75 80 103 237 789 727 389 696 Core 1478 | . 27 38 8 535 29 26 23 94 209 213 136 140 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 89 . 88 2 95 96 97 91 . 67 90 91 Volleys Fired 161 | 15 20 14 8 74 . . . . . 1 2 27 Largest 2 | 2 2 2 2 2 . . . . . 1 1 1 Hottest 120 | 40 40 73 73 80 . . . . . 80 40 120 Shots Fired 231 | 30 40 28 16 87 . . . . . 1 2 27 Gun 115 | 30 40 28 16 . . . . . . 1 . . Cannon 116 | . . . . 87 . . . . . . 2 27 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 189 | 30 40 22 8 87 . . . . . . 2 . Thermal 41 | . . 6 8 . . . . . . . . 27 Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . Robot Hit Streak 23 | 9 23 7 8 7 . . . . . . 4 6 Robot Miss Streak 9 | 3 2 4 4 9 . . . . . . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 180 | 21 33 19 10 65 5 2 5 12 2 1 2 3 Core Hits 94 | 10 18 9 4 38 3 . 5 4 1 . 2 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . 1 . 13 . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . Blast 11 | . . . . 11 . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . Melee Attacks 101 | . . . . 24 21 3 15 17 5 16 . . Impact . | . . . . . . . . . . . . . Slashing 48 | . . . . 24 21 3 . . . . . . Piercing 53 | . . . . . . . 15 17 5 16 . . Sneak Attacks 6 | . . . . 4 . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4949 | 187 259 182 139 2749 182 68 232 552 176 24 59 140 Guns 766 | 187 259 182 138 . . . . . . . . . Cannons 1878 | . . . . 1679 . . . . . . 59 140 Explosions . | . . . . . . . . . . . . . Melee 2288 | . . . . 1054 182 68 232 552 176 24 . . Ramming 17 | . . . 1 16 . . . . . . . . Kinetic 2405 | 187 259 144 77 1679 . . . . . . 59 . Thermal 239 | . . 38 61 . . . . . . . . 140 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1304 | . . . . 1054 182 68 . . . . . . Piercing 984 | . . . . . . . 232 552 176 24 . . Highest Corruption 11 | . . . . . . . . . 11 11 . . Average Corruption 11 | . . . . . . . . . 11 11 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . 4 Effects 9 | . . . . . . . . . 2 7 . . Message Errors 5 | . . . . . . . . . 1 4 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 261 | . . . . 125 30 . . . 77 . . 29 Projectiles 36 | . . . . 7 . . . . . . . 29 Explosions . | . . . . . . . . . . . . . Melee 225 | . . . . 118 30 . . . 77 . . . Knockbacks 15 | . . . . 15 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . 14 . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . . . 1 3 . . . . . . . . Targets Rammed 4 | . . . 1 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | . 18 15 15 30 29 . 6 204 78 24 37 345 Average Temperature 49 | . 8 6 6 10 5 . 6 61 25 18 19 111 Received Heat Transfer 1294 | . 108 66 . 855 . 24 27 54 85 30 27 18 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 481 | . . 185 185 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 100 91 100 100 100 100 100 100 100 100 Level 1 1 | . . . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 256 | 5 85 50 65 256 114 15 50 59 125 76 135 68 Initial 114 | . . 25 19 . 114 2 . 22 17 64 27 68 Average 39 | 1 39 10 18 93 52 1 13 28 19 51 22 20 Influence Increases 2053 | 25 140 126 75 748 114 15 164 144 175 110 142 75 Destroy 0b10 Robot/C 800 | . 100 80 60 420 40 . 60 40 . . . . Destroy 0b10 Robot/NC 115 | 25 5 5 5 50 10 . 5 . 5 . 5 . Destroy Leader 192 | . 20 20 10 96 2 . 20 20 2 . 2 . Successful Hack 109 | . . 6 . 5 31 . 20 14 12 . . 21 Disable Machine 90 | . . . . 30 . 15 . . . 30 . 15 Destroy Structure 132 | . . . . 42 16 . 14 10 6 20 . 24 Partial Spotted 90 | . . . . . . . 15 45 15 . . 15 Lose Combat Pursuer 525 | . 15 15 . 105 15 . 30 15 135 60 135 . Influence Decreases 2032 | 25 80 136 125 497 359 21 118 156 94 175 77 169 Entered New Map 369 | . . 35 31 . 137 4 . 24 17 51 23 47 Time Decay 1346 | 25 80 91 94 347 222 17 118 92 40 70 44 106 Lost Part 287 | . . 10 . 150 . . . 10 37 54 10 16 Lost Ally 30 | . . . . . . . . 30 . . . . Squads Dispatched 17 | . 1 . . 4 1 . 2 1 2 2 3 1 Investigation 3 | . . . . . . . 1 . 1 . 1 . Extermination 5 | . . . . . 1 . 1 . 1 1 . 1 Reinforcement 7 | . 1 . . 2 . . . 1 . 1 2 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 9 | . 1 1 . 4 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 8 8 3 40 7 2 7 5 19 14 24 5 Peak Tracking Total 16 | . 4 4 3 7 4 1 4 4 15 10 16 3 Tactical Retreats 13 | . 1 1 . 4 1 . 1 1 2 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 3 | . . . . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 7 | . . . . 2 . 1 . . . 3 . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 16 | . . 1 . 1 3 2 3 2 1 1 . 2 Terminals 16 | . . 1 . 1 3 2 3 2 1 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . . 3 . 4 8 4 5 3 3 1 . 4 Successful 19 | . . 3 . 1 4 2 3 2 2 1 . 1 Failed 16 | . . . . 3 4 2 2 1 1 . . 3 Catastrophic 2 | . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . . 2 . . 7 2 4 1 . . . 2 Terminals 35 | . . 3 . 4 8 4 5 3 3 1 . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . 3 . 1 2 1 1 1 2 1 . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 Level Access Points 2 | . . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 1 2 1 . . . . Terminals 6 | . . . . . 2 1 2 1 . . . . Assimilate 5 | . . . . . 2 1 1 1 . . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 1 2 2 3 1 1 1 . 2 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies 3 | . . . . . 1 1 1 . . . . . Largest Group 3 | . . . . . 1 2 3 3 . . . . Highest-Rated Group 45 | . . . . . 10 20 45 45 . . . . Highest-Rated Ally 26 | . . . . . 10 10 26 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 3476 | 124 224 294 327 516 473 163 419 213 135 162 122 304 Optics 1978 | . . . . . 460 163 419 213 135 162 122 304 Sensors 1460 | . . . . 62 473 163 419 213 93 . . 37 Terrain 780 | . . . 326 454 . . . . . . . . Traps 1 | . . . . . . . . 1 . . . . Seismic 1393 | 124 224 294 327 424 . . . . . . . . Cloaking 72 | . . . . . . . . . 72 . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 3972 | 227 224 312 327 891 473 163 419 213 135 162 122 304 Spaces Moved 4196 | 113 99 148 187 437 788 191 478 360 328 255 339 473 Core 20 | 7 . . . 13 . . . . . . . . Treads 769 | 106 99 148 187 229 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 70 | . . . . 70 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3337 | . . . . 125 788 191 478 360 328 255 339 473 Fastest Speed 15 | 50 160 160 160 26 20 23 23 17 17 26 20 15 Average Speed 52 | 153 160 160 160 128 23 23 23 17 22 31 29 23 Slowest Speed 700 | 160 160 160 160 700 26 23 23 17 93 40 40 112 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . . . . 1 8 . . . 8 10 11 2 Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 21 | 6 30 15 48 44 22 5 12 9 17 40 20 14 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 63 | . . . . 3 16 . 7 5 3 10 . 19 Terrain Destroyed 109 | . . . . 45 16 . 7 5 3 10 . 23 Melee 44 | . . . . 3 16 . 7 5 3 10 . . Projectile 65 | . . . . 42 . . . . . . . 23 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Total 5502 | 140 133 198 198 629 1035 304 755 474 367 292 343 634 Wait 897 | . 11 32 . 25 217 108 260 77 28 16 6 117 Move 4107 | 112 98 147 186 434 772 190 477 359 312 235 317 468 Hop 36 | . . . . 1 7 . . . 7 9 10 2 Pick Up 46 | 6 2 1 . 18 7 1 1 5 1 . 1 3 Fast Attach 49 | 7 . 1 . 11 1 1 . 2 4 9 6 7 Attach 28 | . . . 2 12 3 1 1 2 3 . 1 3 Detach 8 | . . . . 3 . . . . 1 1 . 3 Swap 24 | . 1 2 1 7 1 . 1 8 3 . . . Drop 41 | . 1 1 . 17 6 . . 4 3 5 . 4 Fire 161 | 15 20 14 8 74 . . . . . 1 2 27 Melee 101 | . . . . 24 21 3 15 17 5 16 . . Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 16) 764 | -9/Materials | Entered Mines 765 | -9/Mines | Learned location of Storage (-7) 1055 | -9/Mines | Build established: Scavenger-Mutant 1078 | -9/Mines | Discovered new exit (range 9) 1091 | -9/Mines | Entered Materials 1091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -8/Materials | Lost 4 parts (1p1n2u) 1674 | -8/Materials | Lost 6 parts (4n2w) 1791 | -8/Materials | Core integrity fell below 50% 1800 | -8/Materials | Build established: Mutant 1847 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Core integrity fell below 20% 1977 | -8/Materials | Discovered new exit (range 8) 1982 | -8/Materials | Identified exit to Factory 1982 | -8/Materials | Entered Factory 1982 | -7/Factory | Evolved 2 slots: Propulsion x2 2300 | -7/Factory | Build established: Scout 2311 | -7/Factory | Identified exit to Factory 2455 | -7/Factory | Entered another Factory area 2455 | -6/Factory | Accompanied by 1 ally 2455 | -6/Factory | Evolved 2 slots: Utility x2 2589 | -6/Factory | Discovered new exit (range 15) 2617 | -6/Factory | Identified exit to Factory 2618 | -6/Factory | Entered another Factory area 2618 | -5/Factory | Accompanied by 2 allies 2618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3028 | -5/Factory | Discovered new exit (range 11) 3032 | -5/Factory | Build established: Hacker-Scout 3034 | -5/Factory | Identified exit to Factory 3037 | -5/Factory | Entered another Factory area 3037 | -4/Factory | Accompanied by 3 allies 3037 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -4/Factory | Identified exit to Research 3250 | -4/Factory | Entered Research 3250 | -3/Research | Evolved 2 slots: Utility x2 3265 | -3/Research | Identified exit to Testing 3301 | -3/Research | Spotted B-86 Titan 3326 | -3/Research | Crushed by falling debris 3326 | -3/Research | System corruption reached 10% 3384 | -3/Research | Found Fusion Bomb Launcher 3385 | -3/Research | Entered Testing 3394 | -3/Testing | Found Prototype Processor 3394 | -3/Testing | Identified Exp. Signal Interpreter 3413 | -3/Testing | Lost 11 parts (3p4n4u) 3418 | -3/Testing | Spotted Striker 3423 | -3/Testing | Found Prototype Energy Gun 3423 | -3/Testing | Identified Tachyon Dispersion Ray 3426 | -3/Testing | Spotted Striker 3439 | -3/Testing | Found Prototype Energy Cannon 3439 | -3/Testing | Identified Imp. Potential Cannon 3539 | -3/Testing | Discovered new exit (range 21) 3545 | -3/Testing | Lost 7 parts (1p4n2w) 3547 | -3/Testing | Identified exit to Research 3547 | -3/Testing | Entered Research 3547 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -2/Research | Spotted B-90 Cyclops 3654 | -2/Research | Spotted B-90 Cyclops 3662 | -2/Research | Spotted B-90 Cyclops 3668 | -2/Research | Discovered new exit (range 9) 3669 | -2/Research | Identified exit to Access 3669 | -2/Research | Entered Access 3669 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3884 | -1/Access | Spotted B-99 Colossus 3884 | -1/Access | Spotted B-99 Colossus 3971 | -1/Access | Discovered new exit (range 6) 3972 | -1/Access | Identified exit to Surface 3973 | *** | Escaped! Last Messages --------------- 03926_ Acquired Adv. Sensor Array. 03927_ Penetrated by Slug. 03944_ Impulse Thruster destroyed. 03946_ Adv. Corruption Screen intercepted 1% system corruption. 03947_ Overheating: Energy bleed (-67). 03949_ Diametric Drive destroyed. 03953_ Q-thruster destroyed. 03955_ Adv. Corruption Screen intercepted 1% system corruption. 03957_ Diametric Drive destroyed. 03957_ Adv. Corruption Screen intercepted 1% system corruption. 03957_ Lgt. Quantum Reactor destroyed. 03960_ Q-thruster destroyed. 03960_ Adv. Corruption Screen intercepted 1% system corruption. 03963_ Adv. Sensor Array destroyed. 03970_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03971_ The Access Shell folds into the floor. 03971_ EXIT=FOUND 03972_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????#"" #?? | | ????????????????????????????????????????#"" #?? | | ????????????????????????????????????????#"T ### | | ????????????????????????????????????????#"" # | | ????????????????????????????????????????#"" # | | ???????????####+######################### # | | ???????????# # # | | ???????????# # ] # | | ??????????????????### ""####### # ! # | | ????????????????????# ""#?????# # # | | ????????????????????# ""#?????# # # | | ????????????????????# T#?????# # " | | ????????????????????# ""#?????# ###+##+### | | ????????????????????# ""#?????# | | ???????????????????## ""##????# | | ???????????????????# #????# #####+#### | | ???????????????????## ##????# # = # | | ????????????????????# #?????# # * # | | ????????????????????# #?????# # ""# | | ????????????????????# #?????# # ""# | | ????????????????????# @" #?????# # T"# | | ????????????????????# "" #?????# + ""# | | ????????????????????# #?????## # = ""# | | ????????????????????# #??????# # # | | ????????????????????# #??????# # # | | ????????????????????#""""""""""#??????# ########## | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ?????????????????????""""""""""???????# #????????? | | ????????????????????? ???????# #????????? | | ?????????????????????? ????????# #????????? | | ?????????????????????? ????????# #????????? | | ?????????????????????? ????????#+########## | | ??????????????????????? ????????# "" | | ??????????????????????? ?????????# "" | | ??????????????????????? ?????????# """" | | ???????????????????????# #?????????# """" | | ???????????????????????# #?????????# """" | | ???????????????????????# #?????????# """" | | ???????????????????????# #?????????# """" | | ???????????????????????# #?????????# "" | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Corruption Block 40 Evasion (%) 78 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredRemoteNanovents Manual? 0 Play Time 00:47:35 Cumulative 152.0 hours Start 2025.07.12 @ 21:01:49 End 2025.07.12 @ 21:52:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbf254b-15e1-489f-b95f-78a4b9c059ae