Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 17:38:39

Player: RNGesus

Result: Destroyed by B-99 Colossus with Multirail

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (369)     1845
Value Destroyed (14639)    14639
Prototype IDs (105)        2100
Alien Tech Used (6)        1200
Bonus (16045)              16045
              TOTAL SCORE: 47329

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    3649
Follower Combat Kills      1656
Met Data Miner             300
Met Zhirov                 300
MAIN.C Attacked Warlord    500
Warlord Defense Kill       696
Used Core Reset Matrix     3000
Scanned by Researcher      500
Met Sigix                  2000
Met MAIN.C                 5000
Friendly Fire              -2056

 Cogmind 
---------
Core Integrity             0/1600
Matter                     259/300
Energy                     99/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (14) -----
  Experimental Signal Interpreter
      Advanced Melee Analysis Suite
>              --- WEAPON (4) -------
                   (None)
>              --- INVENTORY (4) ----
         Micro Fission Core
      Improved Q-thruster
               Subatomic Replicator
               Nanosword

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
         Light Quantum Reactor
>              --- PROPULSION -------
      Improved Diametric Drive
               Impulse Thruster Array
               Impulse Thruster Array
      Improved Q-thruster
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
  Experimental Signal Interpreter
      Improved Melee Analysis Suite
      Advanced Melee Analysis Suite
  Experimental Core Analyzer
      Advanced Armor Integrity Analyzer
               Femtoactuators
  Experimental Transmission Jammer
      Advanced Powered Armor
  Experimental Hacking Suite
  Experimental Hacking Suite
               Ghost Barrier
               Ghost Barrier
>              --- WEAPON -----------
               Multirail
               Nanosword
               Sigix Broadsword
>              --- INVENTORY --------
         Micro Fission Core
               Field Propulsion Array
      Improved Q-thruster
      Advanced Powered Armor
               AEGIS Remote Shield
               Subatomic Replicator
          Mini Smartbomb Launcher
               Nanosword
      Enhanced Force Lance
[Rating: 224]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Deuterium Engine
  Power Core               Light Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Experimental Cesium-ion Thruster
  Treads                   Armored Treads
  Leg                      Improved Carbon-fiber Leg
  Flight Unit              Experimental Cesium-ion Thruster
Utility                    Experimental Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Experimental Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Redirector
Weapon                     Nanosword
  Energy Gun               Medium Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Nanosword
  Piercing Weapon          Spear
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Utility                  11   | .   .   .   2   .   1   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Parts Attached             439  | 6   4   .   29  3   18  21  3   5   .   .   1   2   6   .   31  2   1   2   1   11  .   1   22  1   42  4   .   6   .   45  26  30  32  62  22  
  Power                    39   | 1   .   .   4   .   1   1   .   1   .   .   .   .   2   .   3   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   6   2   12  1   
    Engine                 6    | 1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   10   | .   .   .   .   .   1   1   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
    Reactor                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   6   2   10  .   
  Propulsion               103  | 2   2   .   7   .   8   5   3   4   .   .   1   1   .   .   5   .   .   .   .   3   .   .   8   .   15  .   .   2   .   11  4   4   2   11  5   
    Treads                 6    | .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    11   | 2   2   .   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 86   | .   .   .   .   .   2   5   3   4   .   .   1   1   .   .   5   .   .   .   .   3   .   .   8   .   15  .   .   2   .   11  4   4   2   11  5   
  Utility                  189  | 1   2   .   5   3   3   8   .   .   .   .   .   1   3   .   11  2   1   1   .   4   .   .   6   .   18  .   .   4   .   24  17  19  18  29  9   
    Device                 99   | .   .   .   2   .   1   2   .   .   .   .   .   1   .   .   6   .   1   1   .   .   .   .   5   .   6   .   .   4   .   11  13  16  12  13  5   
    Storage                9    | 1   2   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
    Processor              17   | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   1   .   1   .   .   .   .   2   1   .   .   6   1   
    Hackware               35   | .   .   .   .   .   .   5   .   .   .   .   .   .   3   .   2   1   .   .   .   2   .   .   .   .   7   .   .   .   .   7   1   1   3   3   .   
    Protection             28   | .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   2   .   .   .   .   3   1   2   3   7   3   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   108  | 2   .   .   13  .   6   7   .   .   .   .   .   .   1   .   12  .   .   1   1   2   .   1   8   1   7   4   .   .   .   9   5   1   10  10  7   
    Energy Gun             12   | 2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   4   .   1   
    Energy Cannon          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Ballistic Gun          18   | .   .   .   8   .   4   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               22   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   1   1   .   .   .   4   1   2   2   .   .   .   3   .   .   .   3   1   
    Special Weapon         10   | .   .   .   2   .   1   3   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        31   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   3   2   .   .   .   5   3   1   5   6   2   
    Piercing Weapon        10   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  45   | .   .   .   1   .   3   .   1   .   .   .   .   .   1   .   2   .   1   .   .   1   .   .   7   .   3   .   .   3   .   2   2   3   9   4   2   
Parts Lost                 63   | .   .   .   10  .   3   1   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   2   5   1   5   22  
  Power                    8    | .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Propulsion               13   | .   .   .   4   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   5   
  Utility                  34   | .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   2   5   .   3   13  
  Weapon                   8    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   3   
  Highest Loss Streak      15   | .   .   .   3   .   2   1   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   1   3   1   1   15  
Average Slot Usage (%)     92   | .   94  100 95  100 98  92  92  92  92  92  92  92  92  93  92  93  92  87  87  87  88  93  94  94  95  95  95  94  95  94  93  80  85  87  83  
  Engine                   1    | .   14  14  10  11  6   .   .   .   .   .   .   .   .   .   .   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   2   6   7   7   7   7   7   7   6   6   5   .   .   .   .   4   5   5   5   5   .   .   .   .   .   .   .   .   .   2   2   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   4   4   6   6   4   2   
  Treads                   2    | .   .   .   6   22  16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   28  28  15  .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   15   | .   .   .   .   .   .   22  23  23  23  23  23  23  20  20  20  20  20  18  18  16  16  16  19  22  18  15  15  15  15  17  17  12  12  14  14  
  Device                   7    | .   .   .   10  3   2   7   7   7   7   7   7   7   6   6   11  12  5   6   6   5   5   5   5   5   5   5   5   5   10  6   9   7   11  8   9   
  Storage                  7    | .   22  28  22  24  27  7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   4   5   5   5   5   3   4   4   4   3   2   
  Processor                10   | .   .   .   8   11  9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   8   11  11  15  15  14  10  15  12  12  12  14  18  
  Hackware                 27   | .   .   .   .   .   .   29  30  30  30  30  30  30  39  40  33  33  40  37  37  42  44  44  40  38  39  35  35  35  35  31  30  23  24  21  14  
  Protection               2    | .   .   .   .   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   4   4   3   4   2   2   
  Ballistic Gun            2    | .   .   .   18  22  17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   5   6   9   10  10  10  8   8   8   8   10  9   
  Piercing Weapon          1    | .   .   .   .   .   .   .   7   7   7   7   7   7   6   6   5   6   6   6   6   5   5   5   2   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             77   | 13  25  25  48  55  65  51  18  19  19  19  19  19  19  19  22  21  20  20  20  20  18  22  22  20  32  34  32  33  33  43  48  63  62  77  74  
  Greatest Support         84   | 20  26  26  40  40  60  54  18  20  19  19  19  20  20  20  22  21  21  21  21  34  34  34  46  22  53  41  41  43  41  54  54  63  68  84  79  
  Greatest Overweight (x)  6    | 4   1   .   2   1   3   .   .   .   .   .   1   .   .   .   6   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 6   12  12  16  20  20  20  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         10   | 5   8   12  13  17  20  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  9   10  10  10  10  9   
  Most Carried             20   | 2   8   7   16  17  20  19  8   8   8   8   8   6   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  
  Average Carried          9    | 1   4   7   11  16  19  7   7   7   8   8   7   5   6   8   7   8   8   7   7   7   8   8   7   7   7   10  10  9   10  9   9   8   9   9   9   
  Final Capacity           20   | 6   12  12  16  20  20  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  10  10  4   
  Final Carried            20   | 2   7   7   16  17  20  8   8   8   8   8   7   5   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  9   10  4   

 Class Distribution 
--------------------
 61% | Wizard-Sprinter
 21% | Hacker-Sprinter
  7% | Hauler-Mutant
  6% | Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
   Hauler-Mutant | -8/Materials
 Hacker-Sprinter | -7/Factory
 Hacker-Sprinter | -7/Waste
 Hacker-Sprinter | -7/Factory
 Hacker-Sprinter | -7/Lower Caves
 Hacker-Sprinter | -7/Lower Caves
 Hacker-Sprinter | -7/Data Miner
 Hacker-Sprinter | -6/Proximity Caves
 Wizard-Sprinter | -6/Factory
 Wizard-Sprinter | -6/Waste
 Hacker-Sprinter | -6/Factory
 Hacker-Sprinter | -6/Lower Caves
 Wizard-Sprinter | -6/Lower Caves
 Wizard-Sprinter | -6/Zion
 Wizard-Sprinter | -5/Proximity Caves
 Wizard-Sprinter | -5/Factory
 Wizard-Sprinter | -5/Upper Caves
 Wizard-Sprinter | -5/Upper Caves
 Wizard-Sprinter | -5/Warlord
 Wizard-Sprinter | -4/Proximity Caves
 Wizard-Sprinter | -4/Factory
 Wizard-Sprinter | -4/Upper Caves
 Wizard-Sprinter | -4/Upper Caves
 Wizard-Sprinter | -4/Zhirov
 Wizard-Sprinter | -3/Proximity Caves
 Wizard-Sprinter | -3/Research
 Wizard-Sprinter | -3/Quarantine
 Wizard-Sprinter | -2/Research
 Wizard-Sprinter | -2/Testing
 Wizard-Sprinter | -1/Access
 Wizard-Sprinter | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Matter Collected           7007  | 167  92   41   592  172  1089 175  65   50   .    .    .    .    21   .    724  17   11   40   .    178  .    10   388  30   506  100  .    .    80   550  33   550  109  981  236  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            15709 | .    92   48   1519 142  1968 212  .    190  .    .    .    .    51   .    866  .    .    .    40   396  .    .    210  73   1162 315  .    .    86   1688 116  1837 322  2427 1949 
  Parts                    866   | .    4    2    90   19   111  20   .    18   .    .    .    .    4    .    96   .    .    .    4    20   .    .    16   8    65   19   .    .    5    69   6    63   17   115  95   
Haulers Intercepted        20    | .    1    .    3    .    2    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    .    3    .    .    .    4    .    
Recyclers Shooed           4     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    44   5    .    15   .    .    5    .    .    .    .    .    .    
  Prevented                20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    15   .    .    3    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Combat Hostiles Destroyed  230  | .   .   1   24  6   33  3   .   .   .   .   .   .   .   .   15  .   .   .   4   .   .   .   9   5   21  9   .   .   2   20  1   19  3   31  24  
  Melee                    97   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   9   4   .   .   2   13  1   19  3   20  20  
  Guns                     65   | .   .   1   24  6   31  .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      68   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   9   .   .   .   4   .   .   .   9   5   12  5   .   .   .   7   .   .   .   11  4   
Classes Destroyed          19   | .   3   1   6   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   1   .   .   2   .   .   1   
  Worker                   26   | .   .   .   3   3   3   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   1   .   .   1   
  Builder                  12   | .   .   .   2   .   1   1   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   20   | .   1   .   3   .   2   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   3   .   .   .   4   .   
  Recycler                 11   | .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   3   
  Operator                 25   | .   1   .   1   .   .   1   .   1   .   .   .   .   1   .   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   1   3   2   3   2   
  Drone                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   
  Watcher                  36   | .   .   .   2   .   4   1   .   3   .   .   .   .   1   .   5   .   .   .   .   4   .   .   .   .   3   .   .   .   .   6   1   1   .   2   3   
  Swarmer                  87   | .   .   .   .   6   8   2   .   .   .   .   .   .   .   .   9   .   .   .   4   .   .   .   7   5   14  5   .   .   .   7   1   .   .   14  5   
  Grunt                    55   | .   .   1   15  .   18  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   6   3   2   2   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Duelist                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   39   | .   .   .   7   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   6   .   5   .   9   3   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
  Programmer               34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   5   2   .   .   .   .   .   7   .   6   8   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Alpha 7                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Demented                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | .   1   1   5   3   6   2   .   2   .   .   .   .   1   .   11  .   .   .   4   1   .   .   4   5   13  5   .   .   1   5   2   5   3   10  6   
  Combat Bots Only         10   | .   .   1   4   3   6   2   .   .   .   .   .   .   .   .   6   .   .   .   4   .   .   .   4   5   9   5   .   .   1   4   1   5   3   10  5   
Max Kills in Single Turn   5    | .   1   1   2   1   2   2   .   1   .   .   .   .   1   .   4   .   .   .   2   1   .   .   3   5   5   4   .   .   1   4   1   1   1   5   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   .   3   5   4   4   .   .   .   2   .   .   .   5   3   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   1   1   1   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Damage Taken               17501 | .    .    43   1474 155  1878 317  .    41   .    50   325  .    .    .    770  18   .    .    166  .    18   24   28   .    870  170  .    .    207  872  628  1663 596  2062 5126 
  Core                     3579  | .    .    .    232  16   279  159  .    34   .    22   140  .    .    .    285  18   .    .    65   .    .    .    28   .    299  83   .    .    14   128  102  51   20   219  1385 
  Absorbed by Shields      159   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    154  
Core Remaining (%)         72    | 100  .    100  .    38   49   .    .    .    .    .    .    49   .    .    .    .    .    .    56   .    .    .    .    97   .    .    .    .    65   .    77   .    95   .    .    
Volleys Fired              355   | .    9    3    83   17   158  10   .    .    .    .    .    .    1    .    35   .    .    .    4    2    .    .    11   1    4    3    .    .    .    6    .    .    .    6    2    
  Largest                  2     | .    2    2    2    2    2    1    .    .    .    .    .    .    1    .    1    .    .    .    1    1    .    .    1    1    1    1    .    .    .    1    .    .    .    1    1    
  Hottest                  121   | .    100  100  121  46   61   30   .    .    .    .    .    .    30   .    33   .    .    .    33   40   .    .    80   80   80   80   .    .    .    80   .    .    .    80   80   
Shots Fired                606   | .    18   6    153  34   310  10   .    .    .    .    .    .    1    .    35   .    .    .    4    2    .    .    11   1    4    3    .    .    .    6    .    .    .    6    2    
  Gun                      537   | .    18   6    151  34   303  .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 46    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    10   .    .    .    4    .    .    .    7    1    4    3    .    .    .    6    .    .    .    6    2    
  Special                  22    | .    .    .    1    .    4    10   .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  491   | .    .    .    129  34   303  .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  60    | .    18   6    23   .    4    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    4    .    .    .    7    1    4    3    .    .    .    6    .    .    .    6    2    
  Electromagnetic          4     | .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         38    | .    11   3    38   9    23   2    .    .    .    .    .    .    2    .    7    .    .    .    2    2    .    .    6    .    7    .    .    .    .    8    .    .    .    9    10   
  Robot Miss Streak        4     | .    2    1    2    2    4    1    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        5     | .    .    .    1    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           891   | .    14   4    121  21   215  21   .    9    .    .    1    .    6    .    53   .    .    .    2    12   .    .    4    .    51   7    .    .    4    72   9    67   15   85   98   
  Core Hits                502   | .    5    2    51   9    82   10   .    6    .    .    .    .    2    .    50   .    .    .    5    7    .    .    18   5    39   11   .    .    2    50   4    36   8    54   46   
  Critical Hits            76    | .    .    .    3    1    2    1    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    7    2    .    .    .    5    1    14   4    17   15   
  Critical Kills           30    | .    .    .    1    .    1    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    7    1    9    5    
  Critical Parts Destroyed 38    | .    .    .    2    1    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    .    2    1    5    3    5    9    
Melee Attacks              1458  | .    .    .    .    .    .    39   .    96   2    .    1    9    26   .    148  11   1    5    19   85   3    11   20   5    159  14   .    .    13   237  58   127  41   146  182  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1029  | .    .    .    .    .    .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    16   5    158  14   .    .    13   237  58   127  41   146  176  
  Piercing                 428   | .    .    .    .    .    .    10   .    96   2    .    1    9    26   .    148  11   1    5    19   85   3    2    4    .    .    .    .    .    .    .    .    .    .    .    6    
  Sneak Attacks            72    | .    .    .    .    .    .    3    .    3    .    .    1    .    1    .    11   .    .    .    .    5    .    .    .    .    11   .    .    .    .    12   1    9    1    11   3    
    Combat Hostiles        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    3    .    
  Follow-up Attacks        79    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    11   1    11   2    26   24   
Damage Inflicted           54737 | .    161  38   1866 364  3532 974  .    488  .    .    110  .    255  .    3622 .    .    .    359  654  .    .    1494 388  5590 869  .    .    251  7391 716  6350 1331 9393 8541 
  Guns                     6218  | .    161  38   1836 364  3281 .    .    .    .    .    .    .    .    .    538  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  18    | .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               9564  | .    .    .    .    .    220  177  .    .    .    .    .    .    .    .    1329 .    .    .    359  .    .    .    1494 388  1324 446  .    .    .    1462 .    .    .    1553 812  
  Melee                    38838 | .    .    .    .    .    .    741  .    488  .    .    110  .    255  .    1755 .    .    .    .    654  .    .    .    .    4266 423  .    .    251  5929 716  6350 1331 7840 7729 
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5738  | .    .    .    1555 364  3281 .    .    .    .    .    .    .    .    .    538  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  579   | .    161  38   293  .    31   56   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                9344  | .    .    .    .    .    .    177  .    .    .    .    .    .    .    .    1329 .    .    .    359  .    .    .    1494 388  1324 446  .    .    .    1462 .    .    .    1553 812  
  Electromagnetic          238   | .    .    .    18   .    220  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 35195 | .    .    .    .    .    .    575  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4266 423  .    .    251  5929 716  6350 1331 7840 7514 
  Piercing                 3643  | .    .    .    .    .    .    166  .    488  .    .    110  .    255  .    1755 .    .    .    .    654  .    .    .    .    .    .    .    .    .    .    .    .    .    .    215  
Highest Corruption         12    | .    .    .    .    .    .    .    .    1    1    1    1    1    .    6    6    3    .    .    .    .    .    .    1    .    4    3    3    3    3    10   10   7    6    5    12   
  Average Corruption       3     | .    .    .    .    .    .    .    .    1    1    1    1    1    .    6    4    2    .    .    .    .    .    .    1    .    2    3    3    3    3    2    4    5    4    2    5    
  Corruption Purged        41    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   3    .    .    .    .    .    .    .    .    4    .    .    .    .    3    9    2    4    .    6    
  Effects                  208   | .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    69   15   .    .    .    .    .    .    .    .    9    2    1    1    9    1    9    15   11   11   46   
    Message Errors         46    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    14   6    .    .    .    .    .    .    .    .    2    1    1    .    3    1    .    3    3    3    8    
    Matter Fused           46    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   1    .    .    .    .    .    .    .    .    3    .    .    .    1    .    2    3    5    .    11   
    Heat Flow Errors       28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    .    .    .    .    .    .    .    .    2    .    .    .    2    .    4    2    .    2    6    
    Energy Discharges      29    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    8    3    .    .    .    .    .    .    .    .    2    .    .    1    1    .    1    1    .    1    7    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      19    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    7    1    .    .    .    .    .    .    .    .    .    1    .    .    1    .    2    2    1    2    1    
    Data Loss (major)      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Targeting Errors       29    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    2    3    7    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            4712  | .    .    .    .    .    9    89   .    .    .    .    50   .    66   .    91   .    .    .    9    36   .    .    69   2    551  53   .    .    5    880  133  1344 158  679  488  
  Projectiles              9     | .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               443   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    81   .    .    .    9    .    .    .    69   2    22   11   .    .    .    34   .    .    .    112  103  
  Melee                    4260  | .    .    .    .    .    .    89   .    .    .    .    50   .    66   .    10   .    .    .    .    36   .    .    .    .    529  42   .    .    5    846  133  1344 158  567  385  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      321   | .    .    .    .    .    10   111  .    .    .    .    .    .    .    .    23   .    .    .    18   .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    153  
  Shots                    6     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        280   | .    124  135  76   .    83   6    .    .    .    2    2    .    6    .    271  258  .    .    .    20   .    .    72   24   280  89   .    .    251  30   199  172  .    165  265  
  Average Temperature      52    | .    53   71   30   .    18   6    .    .    .    2    2    .    6    .    118  102  .    .    .    15   .    .    29   18   54   43   .    .    122  17   74   94   .    42   95   
  Received Heat Transfer   2529  | .    .    24   468  .    774  .    .    6    .    24   42   .    .    .    18   9    .    .    48   .    9    9    .    .    27   18   .    .    .    105  45   189  117  171  426  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             8     | .    .    .    2    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    
  Heat Transferred         1628  | .    481  111  740  .    111  185  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Peak Influence             2053 | .    54   41   417  243  725  504  167  275  .    .    .    .    141  79   608  .    .    .    .    409  .    .    .    .    802  .    .    .    .    559  352  543  536  1387 2053 
  Average Influence        341  | .    19   25   264  124  480  386  148  83   .    .    .    .    113  61   362  .    .    .    .    154  .    .    .    .    282  .    .    .    .    106  199  282  405  658  1568 
Maximum Alert Level        5    | .    .    .    2    1    3    2    .    1    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    .    .    .    .    2    1    2    2    4    5    
  Low Security (%)         41   | 100  100  100  24   66   6    .    100  95   .    .    .    .    100  100  17   .    .    .    .    61   .    .    .    .    24   .    .    .    .    83   41   31   .    .    .    
  Level 1                  28   | .    .    .    65   33   10   51   .    4    .    .    .    .    .    .    30   .    .    .    .    22   .    .    .    .    62   .    .    .    .    11   58   42   50   33   .    
  Level 2                  20   | .    .    .    9    .    75   48   .    .    .    .    .    .    .    .    52   .    .    .    .    16   .    .    .    .    7    .    .    .    .    5    .    26   49   24   .    
  Level 3                  3    | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    28   7    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   32   
  Level 5                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          74   | .    1    .    2    .    8    1    .    3    .    .    .    .    2    .    7    .    .    .    .    1    .    .    .    .    11   .    .    .    .    9    4    6    3    4    12   
  Investigation            12   | .    1    .    2    .    1    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    
  Extermination            31   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    .    .    .    .    .    .    6    .    .    .    .    7    2    2    2    1    5    
  Reinforcement            13   | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    2    2    1    1    .    
  Assault                  13   | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    2    7    
  Garrison                 5    | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Distress Signals           29   | .   .   .   3   .   7   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   3   .   .   .   5   1   1   2   1   1   3   
Communications Jammed      33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   20  7   
  Distress Signals         32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   19  7   
Times Spotted              574  | .   4   2   38  7   66  14  3   10  .   1   4   2   6   4   40  3   .   .   9   13  4   6   10  3   31  4   .   .   6   41  30  45  11  52  105 
  Peak Tracking Total      14   | .   2   2   6   4   5   3   2   4   .   1   4   3   2   4   7   3   .   .   8   3   7   3   6   3   5   1   .   .   3   5   11  13  3   8   14  
  Tactical Retreats        75   | .   .   1   4   1   2   2   .   2   .   .   .   .   1   .   4   1   .   .   1   1   2   3   2   .   8   .   .   .   .   10  3   2   1   7   17  

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Traps Triggered            32   | .   .   .   1   .   1   2   .   2   .   .   .   .   1   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   4   2   .   3   7   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Machines Disabled          45   | .   .   .   1   .   1   2   .   2   .   .   .   .   2   .   5   .   .   .   .   1   .   .   1   .   2   .   .   .   1   3   8   .   9   2   5   
  Max in Single Turn       2    | .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   2   .   .   .   1   1   1   .   1   1   2   
  Garrison Access          26   | .   .   .   .   .   .   2   .   3   .   .   .   .   1   .   3   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   1   2   .   5   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   

 Hacking                        | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Machines Accessed          190  | .    2    .    6    .    7    10   .    15   .    .    2    .    8    .    17   .    .    .    1    13   .    .    6    .    16   .    .    7    .    19   16   11   7    18   9    
  Terminals                104  | .    2    .    5    .    5    6    .    7    .    .    .    .    7    .    8    .    .    .    1    8    .    .    .    .    8    .    .    .    .    9    12   4    5    9    8    
  Fabricators              20   | .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    2    .    .    .    .    2    .    2    1    3    .    
  Repair Stations          15   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    3    .    .    .    .    3    1    3    1    1    .    
  Recycling Units          2    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Scanalyzers              7    | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    2    .    .    .    .    
  Garrison Access          27   | .    .    .    .    .    1    2    .    3    .    .    .    .    1    .    3    .    .    .    .    4    .    .    .    .    2    .    .    .    .    3    1    2    .    5    .    
Total Hacks                734  | .    6    .    13   .    16   26   .    44   .    .    10   .    20   .    60   .    .    .    1    35   .    .    21   .    111  .    .    20   .    126  63   39   33   58   32   
  Successful               490  | .    3    .    5    .    12   23   .    31   .    .    10   .    7    .    42   .    .    .    1    27   .    .    21   .    83   .    .    20   .    75   43   26   21   31   9    
  Failed                   242  | .    3    .    8    .    4    2    .    13   .    .    .    .    12   .    18   .    .    .    .    8    .    .    .    .    28   .    .    .    .    51   20   13   12   27   23   
    Catastrophic           33   | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    5    .    .    .    .    10   2    2    1    4    3    
  Database Lockouts        2    | .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   367  | .    6    .    12   .    8    15   .    20   .    .    .    .    17   .    23   .    .    .    .    24   .    .    .    .    55   .    .    .    .    59   42   15   23   32   16   
  Terminals                408  | .    6    .    12   .    9    16   .    21   .    .    .    .    19   .    23   .    .    .    1    26   .    .    .    .    51   .    .    .    .    71   53   15   21   33   31   
  Fabricators              116  | .    .    .    .    .    .    7    .    14   .    .    .    .    .    .    19   .    .    .    .    5    .    .    .    .    30   .    .    .    .    19   .    3    6    13   .    
  Repair Stations          91   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    23   .    .    .    .    25   2    16   6    2    .    
  Recycling Units          2    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Scanalyzers              25   | .    .    .    .    .    6    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    6    6    .    .    .    .    
  Garrison Access          41   | .    .    .    .    .    1    3    .    4    .    .    .    .    1    .    4    .    .    .    .    4    .    .    .    .    2    .    .    .    .    5    2    5    .    10   .    
Terminal Hacks             233  | .    .    .    2    .    6    11   .    12   .    .    10   .    6    .    10   .    .    .    1    15   .    .    21   .    22   .    .    20   .    29   32   7    8    13   8    
  Record                   22   | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    1    .    .    .    2    .    .    .    .    8    .    1    5    .    .    1    .    
  Part Schematic           41   | .    .    .    .    .    1    2    .    3    .    .    4    .    1    .    2    .    .    .    .    6    .    .    .    .    10   .    .    4    .    1    3    .    3    1    .    
  Robot Analysis           6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    .    1    .    
  Prototype ID Bank        31   | .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    1    .    .    .    .    1    .    .    17   .    .    .    .    4    .    .    3    1    .    .    .    
  Open Door                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Branch Access Points     11   | .    .    .    1    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    1    .    1    1    
  Machine Index            5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    1    .    .    .    
  Terminal Index           8    | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    1    
  Fabricator Index         7    | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    .    
  Repair Station Index     2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Recycling Unit Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Scanalyzer Index         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Index           4    | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Alert Level              7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    1    .    
  Unreport Threat          8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    2    .    .    2    .    
  Locate Traps             5    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    
  Dispatch Records         4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    
  Security Status          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Surveillance Status      3    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Patrol Status            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Transport Status         1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement Status     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Recall Investigation     5    | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    
  Recall Extermination     18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    7    2    1    2    .    1    
  Recall Reinforcements    5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    1    .    .    .    
  Recall Assault           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Hauler Manifests         4    | .    .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Registered Components    7    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    .    1    .    .    
  Registered Prototypes    6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    
  Zone Layout              9    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    1    2    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           84   | .    .    .    .    .    .    5    .    9    .    .    .    .    .    .    11   .    .    .    .    4    .    .    .    .    25   .    .    .    .    16   .    2    3    9    .    
  Network Status           7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    2    1    1    .    
  Load Schematic           28   | .    .    .    .    .    .    2    .    4    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    10   .    .    .    .    4    .    .    1    3    .    
  Build                    49   | .    .    .    .    .    .    3    .    5    .    .    .    .    .    .    9    .    .    .    .    2    .    .    .    .    13   .    .    .    .    11   .    .    1    5    .    
Repair Station Hacks       76   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    21   .    .    .    .    19   2    12   6    2    .    
  Scan Component           40   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    11   .    .    .    .    11   1    6    3    1    .    
  Repair                   36   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    10   .    .    .    .    8    1    6    3    1    .    
Recycling Unit Hacks       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Retrieve Components      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Scanalyzer                 22   | .    .    .    .    .    5    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    5    5    .    .    .    .    
  Insert Component         13   | .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    5    .    .    .    .    
  Analyze                  9    | .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    
Garrison Access Hacks      26   | .    .    .    .    .    .    2    .    3    .    .    .    .    1    .    3    .    .    .    .    4    .    .    .    .    2    .    .    .    .    3    1    2    .    5    .    
  Seal Access              26   | .    .    .    .    .    .    2    .    3    .    .    .    .    1    .    3    .    .    .    .    4    .    .    .    .    2    .    .    .    .    3    1    2    .    5    .    
Unauthorized Hacks         48   | .    3    .    3    .    1    5    .    3    .    .    .    .    .    .    6    .    .    .    .    4    .    .    .    .    8    .    .    .    .    3    3    3    4    2    .    
  Terminals                28   | .    3    .    2    .    .    3    .    1    .    .    .    .    .    .    4    .    .    .    .    3    .    .    .    .    5    .    .    .    .    .    3    2    2    .    .    
    Track                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
    Assimilate             14   | .    1    .    1    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    2    1    2    .    .    
    Botnet                 4    | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Operators              6    | .    2    .    1    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Fabricators              18   | .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    3    .    .    .    .    3    .    1    2    2    .    
    Report                 7    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    1    .    1    .    
    Prioritize             6    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    1    .    
    Siphon                 5    | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Tunnel                 1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Watchers               1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    2    1    .    
  Used                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    
Hacking Detections         110  | .    1    .    4    .    4    8    .    10   .    .    .    .    7    .    11   .    .    .    .    5    .    .    .    .    11   .    .    .    .    10   12   6    3    12   6    
  Full Trace Events        9    | .    1    .    2    .    2    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Feedback Events          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Hackware Fried         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   47   | .    .    .    .    .    2    2    .    4    .    .    4    .    1    .    2    .    .    .    .    6    .    .    .    .    12   .    .    4    .    3    3    .    3    1    .    
  Parts Built              34   | .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    9    .    .    .    .    8    .    .    .    4    .    
    Matter                 8785 | .    .    .    .    .    .    420  .    460  .    .    .    .    .    .    950  .    .    .    .    603  .    .    .    .    2520 .    .    .    .    1984 .    .    312  1536 .    
    Time                   3817 | .    .    .    .    .    .    252  .    264  .    .    .    .    .    .    246  .    .    .    .    321  .    .    .    .    1099 .    .    .    .    1215 .    .    111  309  .    
  Total Part Build Rating  215  | .    .    .    .    .    .    16   .    16   .    .    .    .    .    .    20   .    .    .    .    11   .    .    .    .    64   .    .    .    .    56   .    .    .    32   .    
Parts Repaired             35   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    10   .    .    .    .    8    1    5    3    1    .    
  Time                     1487 | .    .    .    .    .    .    .    .    56   .    .    .    .    .    .    243  .    .    .    .    .    .    .    .    .    436  .    .    .    .    287  36   305  91   33   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Parts Scanalyzed           7    | .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    
  Part Schematics Acquired 6    | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    
  Parts Damaged            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -9    -9    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Qua   Res   Tes   Acc   Com   
Total Allies               104   | .     1     .     1     3     .     1     18    .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     3     .     3     .     .     .     .     .     .     .     1     .     71    
  Largest Group            25    | .     1     .     1     3     3     1     18    .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     3     .     1     .     .     .     .     .     .     .     1     .     25    
  Highest-Rated Group      1037  | .     10    .     10    40    40    26    456   .     .     .     .     .     .     .     .     .     .     .     .     52    .     .     121   .     26    .     .     .     .     .     .     .     44    .     1037  
  Highest-Rated Ally       243   | .     10    .     10    16    16    26    35    .     .     .     .     .     .     .     .     .     .     .     .     26    .     .     60    .     26    .     .     .     .     .     .     .     44    .     243   
Total Orders               6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     3     .     .     .     
  STAY                     4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     1     .     .     .     
  EXPLORE                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  RETURN                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Ally Attacks               559   | .     .     .     .     6     37    .     155   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     352   
  Total Damage             16727 | .     .     .     .     62    369   .     5373  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     163   .     .     .     .     .     .     .     .     .     .     .     10760 
  Kills                    71    | .     .     .     .     1     11    .     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     45    
Allies Corrupted           6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
Allies Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com 
Robot Analysis Total       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   1   .   
Derelict Logs Recovered    15   | .   .   .   .   1   .   .   .   .   1   1   .   1   .   .   .   1   1   1   2   .   1   2   .   1   .   1   1   .   .   .   .   .   .   .   .   
Drone Launches             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   1   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Turns Passed               32232 | 62   284  120  1321 871  2292 651  101  1357 83   77   37   163  353  21   3616 1306 91   200  241  1278 88   191  721  73   4106 182  49   59   415  6395 743  975  580  1380 1750 
Spaces Moved               37720 | 37   197  92   667  427  1160 1049 290  2411 302  268  108  361  909  96   3623 444  314  678  634  1719 326  595  1548 194  4557 479  201  188  513  3880 1687 1408 825  2589 2944 
  Core                     63    | 10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   
  Treads                   1204  | .    .    .    173  427  604  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1367  | 27   197  92   494  .    556  1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   35086 | .    .    .    .    .    .    1048 290  2411 302  268  108  361  909  96   3619 444  314  678  634  1719 326  595  1548 194  4557 479  201  188  513  3880 1687 1408 825  2589 2895 
  Fastest Speed            21    | 50   120  120  120  190  120  29   29   22   25   25   25   22   22   22   22   27   27   27   27   24   24   24   22   24   21   24   24   24   24   21   23   23   30   23   27   
  Average Speed            34    | 133  123  120  150  190  159  29   29   27   25   25   26   22   22   22   24   27   27   27   27   26   24   24   23   24   23   24   24   24   24   23   23   29   30   26   30   
  Slowest Speed            350   | 250  150  120  210  190  210  120  29   29   25   25   107  22   22   22   350  27   27   27   27   27   24   24   30   24   104  24   24   27   24   27   107  100  30   30   50   
  Overloaded Moves         11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            140   | .    .    .    .    .    .    15   .    12   1    .    .    .    3    .    24   .    .    .    .    11   .    .    7    .    13   .    .    .    .    20   1    14   5    3    11   
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       56    | 3    38   26   63   93   65   25   90   40   51   50   77   49   26   88   47   63   48   80   68   39   55   68   93   46   54   66   33   62   52   59   91   31   68   51   72   
  Regions Visited          35
    Branch Regions         21
  Pre-discovered Areas     8     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    1    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             21    | .    .    .    .    2    .    .    .    .    1    1    .    2    .    .    .    1    2    2    2    .    2    1    .    .    .    1    3    .    1    .    .    .    .    .    .    
Spaces Dug                 699   | .    .    .    .    .    .    15   .    70   2    .    .    7    10   .    107  9    1    5    19   65   3    9    13   5    88   5    .    .    6    132  32   28   9    19   40   
Terrain Destroyed          1228  | .    .    .    .    .    .    35   .    70   2    .    .    7    10   .    145  9    1    5    47   65   3    9    125  20   129  44   .    .    6    195  32   28   9    120  112  
  Melee                    689   | .    .    .    .    .    .    15   .    70   2    .    .    7    10   .    103  9    1    5    19   65   3    9    13   5    88   5    .    .    6    132  32   28   9    19   34   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      539   | .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    42   .    .    .    28   .    .    .    112  15   41   39   .    .    .    63   .    .    .    101  78   

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  Com  
Total                      54251 | 46   219  95   835  454  1389 1315 307  2941 304  277  114  430  1018 95   6085 1611 317  687  671  2398 330  623  1852 208  7282 521  200  201  784  9095 1945 1746 1086 3058 3712 
  Wait                     13884 | 2    .    1    13   3    21   173  11   419  2    10   5    59   72   .    2190 1155 .    1    13   578  2    17   213  7    2503 24   .    .    259  4934 103  175  144  227  548  
  Move                     37420 | 36   196  91   666  426  1159 1022 289  2386 299  267  107  360  903  95   3577 443  313  677  633  1696 325  594  1535 193  4531 478  200  187  512  3838 1684 1382 815  2582 2923 
  Hop                      126   | .    .    .    .    .    .    12   .    12   1    .    .    .    3    .    21   .    .    .    .    11   .    .    5    .    12   .    .    .    .    20   1    11   4    3    10   
  Pick Up                  163   | 2    6    .    23   3    17   9    1    2    .    .    .    .    5    .    12   .    .    .    .    5    .    1    1    .    19   .    .    1    .    18   11   6    10   8    3    
  Fast Attach              225   | 6    1    .    13   .    7    2    1    .    .    .    .    .    1    .    10   .    2    .    .    5    .    1    12   .    22   .    .    6    .    21   19   21   23   41   11   
  Attach                   102   | .    .    .    8    1    3    13   1    .    .    .    1    2    2    .    8    .    .    2    1    4    .    .    4    1    6    .    .    1    .    5    6    9    6    9    9    
  Detach                   78    | .    .    .    4    .    .    9    .    .    .    .    .    .    1    .    6    .    .    2    1    3    .    .    6    1    3    .    .    1    .    1    3    11   5    14   7    
  Swap                     117   | .    3    .    8    2    8    6    1    5    .    .    .    .    3    .    13   2    .    .    .    2    .    .    6    .    14   4    .    .    .    19   3    .    4    12   2    
  Drop                     263   | .    4    .    17   2    16   20   3    3    .    .    .    .    1    .    11   .    1    .    .    7    .    1    13   .    21   .    .    5    .    23   19   16   27   38   15   
  Fire                     355   | .    9    3    83   17   158  10   .    .    .    .    .    .    1    .    35   .    .    .    4    2    .    .    11   1    4    3    .    .    .    6    .    .    .    6    2    
  Melee                    1274  | .    .    .    .    .    .    39   .    96   2    .    1    9    26   .    148  11   1    5    19   85   3    9    16   5    147  12   .    .    13   197  51   105  38   99   137  
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            214   | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   45   10   10   19   45   
  Rewire                   30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-10/Mines
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 4 exits: *Fac / Sto / *Low x2)
-7/Waste
-7/Factory (discovered 4 exits: *Fac / Sto / *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Fac x2)
-6/Waste
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / *Qua x2)
-3/Quarantine
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command (discovered 2 exits: *Sur x2)

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 15)
    63 | -11/Scrapyard      | Entered Materials
   102 | -10/Materials      | Discovered new exit (range 15)
   176 | -10/Materials      | Discovered new exit (range 16)
   288 | -10/Materials      | Discovered new exit (range 15)
   325 | -10/Materials      | Build established: Mutant
   347 | -10/Materials      | Entered Mines
   394 | -10/Mines          | Assembled infested the area
   399 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   422 | -10/Mines          | Discovered new exit (range 7)
   467 | -10/Mines          | Entered Materials
   467 | -9/Materials       | Evolved 2 slots: Utility x2
   588 | -9/Materials       | Lost 3 parts (1p2w)
   691 | -9/Materials       | Discovered new exit (range 15)
  1051 | -9/Materials       | Identified exit to Mines
  1163 | -9/Materials       | Build established: Scavenger-Mutant
  1224 | -9/Materials       | Discovered new exit (range 16)
  1541 | -9/Materials       | Build established: Mutant
  1563 | -9/Materials       | Core integrity fell below 50%
  1788 | -9/Materials       | Entered Mines
  1822 | -9/Mines           | Discovered new exit (range 15)
  2024 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  2116 | -9/Mines           | Learned Materials terminal intel
  2152 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2419 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2635 | -9/Mines           | Discovered new exit (range 10)
  2659 | -9/Mines           | Entered Materials
  2659 | -8/Materials       | Accompanied by 3 allies
  2659 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2660 | -8/Materials       | Loaded intel: 12 terminal locations
  2734 | -8/Materials       | Build established: Hauler-Mutant
  2799 | -8/Materials       | Garrison activated, responded to threat
  2912 | -8/Materials       | Garrison activated, responded to threat
  4036 | -8/Materials       | Discovered new exit (range 7)
  4259 | -8/Materials       | First assault squad dispatched
  4623 | -8/Materials       | Discovered new exit (range 15)
  4709 | -8/Materials       | Garrison activated, responded to threat
  4713 | -8/Materials       | Core integrity fell below 50%
  4951 | -8/Materials       | Entered Factory
  4951 | -7/Factory         | Evolved 2 slots: Utility x2
  5010 | -7/Factory         | Central database locked down
  5010 | -7/Factory         | Identified exit to Storage
  5010 | -7/Factory         | Identified exit to Lower Caves
  5113 | -7/Factory         | Fabricated Lrn. Sensor Array?
  5167 | -7/Factory         | Discovered new exit (range 13)
  5238 | -7/Factory         | Build established: Hacker-Sprinter
  5239 | -7/Factory         | Fabricated Lrn. Sensor Array?
  5319 | -7/Factory         | Fabricated Mic. Nuclear Core?
  5602 | -7/Factory         | Manually triggered Chute Trap
  5602 | -7/Factory         | Sucked down chute
  5602 | -7/Factory         | Entered Waste
  5620 | -7/Waste           | Warlord forces began an assault
  5621 | -7/Waste           | Spotted C-40 Crusher
  5644 | -7/Waste           | Spotted C-40 Crusher
  5652 | -7/Waste           | Spotted C-40 Crusher
  5652 | -7/Waste           | Spotted C-40 Crusher
  5664 | -7/Waste           | Spotted C-40 Crusher
  5665 | -7/Waste           | Allies destroyed C-40 Crusher
  5678 | -7/Waste           | Allies destroyed C-40 Crusher
  5691 | -7/Waste           | Discovered new exit (range 11)
  5703 | -7/Waste           | Identified exit to Factory
  5703 | -7/Waste           | Entered Factory
  5724 | -7/Factory         | Discovered exit to Lower Caves (range 10)
  5948 | -7/Factory         | Discovered new exit (range 6)
  6041 | -7/Factory         | Discovered exit to Lower Caves (range 8)
  6340 | -7/Factory         | Identified exit to Factory
  6353 | -7/Factory         | Fabricated Exp. Cesium-ion Thruster?
  6819 | -7/Factory         | Repaired Broken Exp. Cesium-ion Thruster
  6952 | -7/Factory         | Fabricated Lgt. Fission Core (x2)
  7060 | -7/Factory         | Entered Lower Caves
  7067 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  7070 | -7/Lower Caves     | Learned Factory stockpile data
  7071 | -7/Lower Caves     | Identified exit to Zion
  7105 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7140 | -7/Lower Caves     | Discovered new exit (range 9)
  7143 | -7/Lower Caves     | Identified exit to Lower Caves
  7143 | -7/Lower Caves     | Entered another Lower Caves area
  7143 | -7/Lower Caves     | Discovered exit to Factory (range 9)
  7144 | -7/Lower Caves     | Identified exit to Data Miner
  7188 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  7213 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7220 | -7/Lower Caves     | Entered Data Miner
  7220 | -7/Data Miner      | Discovered new exit (range 6)
  7225 | -7/Data Miner      | Met Data Miner
  7232 | -7/Data Miner      | Learned location of Section 7 (-2)
  7232 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  7235 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  7251 | -7/Data Miner      | Data Conduit disabled
  7254 | -7/Data Miner      | Core integrity fell below 50%
  7256 | -7/Data Miner      | Identified exit to Proximity Caves
  7257 | -7/Data Miner      | Entered Proximity Caves
  7286 | -6/Proximity Caves | Lost 3 parts (2n1u)
  7289 | -6/Proximity Caves | Learned location of 1 exit from Factory
  7419 | -6/Proximity Caves | Discovered exit to Factory (range 6)
  7420 | -6/Proximity Caves | Entered Factory
  7420 | -6/Factory         | Evolved 2 slots: Utility x2
  7421 | -6/Factory         | Identified exit to Factory
  7509 | -6/Factory         | Central database locked down
  7693 | -6/Factory         | Discovered exit to Factory (range 11)
  7773 | -6/Factory         | Sucked down chute
  7773 | -6/Factory         | Entered Waste
  7775 | -6/Waste           | Spotted C-40 Crusher
  7779 | -6/Waste           | Spotted C-40 Crusher
  7780 | -6/Waste           | Spotted C-40 Crusher
  7783 | -6/Waste           | Spotted C-40 Crusher
  7786 | -6/Waste           | Spotted C-40 Crusher
  7788 | -6/Waste           | EMP discharged
  7788 | -6/Waste           | Spotted C-40 Crusher
  7791 | -6/Waste           | Discovered new exit (range 14)
  7794 | -6/Waste           | Identified exit to Factory
  7794 | -6/Waste           | Entered Factory
  7842 | -6/Factory         | Identified exit to Lower Caves
  7879 | -6/Factory         | Discovered exit to Factory (range 15)
  8028 | -6/Factory         | Build established: Wizard-Sprinter
  8238 | -6/Factory         | Discovered exit to Factory (range 11)
  8334 | -6/Factory         | Fabricated Lgt. Regenerative Plating?
  8437 | -6/Factory         | Repaired Imp. VTOL Module?
  8524 | -6/Factory         | Repaired Spear
  8717 | -6/Factory         | Build established: Hacker-Sprinter
  8818 | -6/Factory         | Fabricated Imp. Hacking Suite?
  8924 | -6/Factory         | Repaired Broken Lgt. Fission Core
  9325 | -6/Factory         | Fabricated Imp. Hacking Suite (x1)
 10886 | -6/Factory         | Repaired Exp. Cesium-ion Thruster
 10913 | -6/Factory         | Repaired Lgt. Fission Core
 10947 | -6/Factory         | Repaired Spear
 11339 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
 11410 | -6/Factory         | Entered Lower Caves
 12679 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12683 | -6/Lower Caves     | Spotted B-75 Beast
 12694 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12698 | -6/Lower Caves     | Learned location of 1 exit from Factory
 12714 | -6/Lower Caves     | Discovered new exit (range 6)
 12715 | -6/Lower Caves     | Identified exit to Lower Caves
 12716 | -6/Lower Caves     | Entered another Lower Caves area
 12727 | -6/Lower Caves     | Learned Factory machine intel
 12733 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12793 | -6/Lower Caves     | Discovered exit to Zion (range 5)
 12800 | -6/Lower Caves     | Found Alien Artifact
 12800 | -6/Lower Caves     | Identified Core Expander
 12800 | -6/Lower Caves     | Installed Core Expander, added new Utility slot
 12807 | -6/Lower Caves     | Entered Zion
 12828 | -6/Zion            | Discovered new exit (range 13)
 12902 | -6/Zion            | Received a visual enhancement algorithm
 12916 | -6/Zion            | Learned location of Armory (-3)
 12937 | -6/Zion            | Build established: Wizard-Sprinter
 12946 | -6/Zion            | Visited the Megawrench Repair Shop
 12948 | -6/Zion            | Megawrench repaired 5 parts
 13007 | -6/Zion            | Identified exit to Proximity Caves
 13007 | -6/Zion            | Entered Proximity Caves
 13139 | -5/Proximity Caves | Learned Factory trap positions
 13151 | -5/Proximity Caves | Learned Factory stockpile data
 13245 | -5/Proximity Caves | Discovered exit to Factory (range 12)
 13248 | -5/Proximity Caves | Entered Factory
 13248 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13249 | -5/Factory         | Identified exit to Factory
 13250 | -5/Factory         | Loaded intel: 117 trap records
 13252 | -5/Factory         | Loaded intel: 326 machine locations
 13305 | -5/Factory         | Identified exit to Upper Caves
 13883 | -5/Factory         | Discovered exit to Factory (range 16)
 13904 | -5/Factory         | Fabricated Mni. Smartbomb Launcher?
 14242 | -5/Factory         | Local fabrication network quarantined
 14387 | -5/Factory         | Fabricated Exp. Signal Interpreter?
 14526 | -5/Factory         | Entered Upper Caves
 14578 | -5/Upper Caves     | Identified exit to Upper Caves
 14614 | -5/Upper Caves     | Entered another Upper Caves area
 14618 | -5/Upper Caves     | Spotted B-75 Beast
 14620 | -5/Upper Caves     | Discovered exit to Factory (range 7)
 14669 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14797 | -5/Upper Caves     | Learned Factory terminal intel
 14798 | -5/Upper Caves     | Learned location of 1 exit from Proximity Caves
 14803 | -5/Upper Caves     | Discovered new exit (range 9)
 14804 | -5/Upper Caves     | Identified exit to Warlord
 14805 | -5/Upper Caves     | Entered Warlord
 14815 | -5/Warlord         | System corruption cleaned by Quarantine Array
 15063 | -5/Warlord         | Found Prototype Device
 15063 | -5/Warlord         | Identified Exp. Focal Shield
 15065 | -5/Warlord         | Found Prototype Processor
 15065 | -5/Warlord         | Identified Exp. Target Analyzer
 15070 | -5/Warlord         | Found Prototype Hackware
 15154 | -5/Warlord         | Visited the Vortex Lab
 15156 | -5/Warlord         | Found Prototype Energy Gun
 15156 | -5/Warlord         | Identified Vortex Shotgun
 15159 | -5/Warlord         | Found Prototype Energy Gun
 15159 | -5/Warlord         | Identified Vortex Rail
 15176 | -5/Warlord         | Warlord's base attacked by MAIN.C
 15198 | -5/Warlord         | Opened side exit
 15446 | -5/Warlord         | Warlord forces counterattacked
 15507 | -5/Warlord         | Spotted B-86 Titan
 15521 | -5/Warlord         | Spotted B-75 Beast
 15524 | -5/Warlord         | Discovered new exit (range 9)
 15526 | -5/Warlord         | Identified exit to Proximity Caves
 15526 | -5/Warlord         | Entered Proximity Caves
 15599 | -4/Proximity Caves | Entered Factory
 15599 | -4/Factory         | Evolved 2 slots: Utility x2
 15600 | -4/Factory         | Identified exit to Extension
 15601 | -4/Factory         | Loaded intel: 22 terminal locations
 15621 | -4/Factory         | Repaired Med. Storage Unit
 15641 | -4/Factory         | Identified Ghost Barrier
 15649 | -4/Factory         | Identified exit to Upper Caves
 15883 | -4/Factory         | Discovered new exit (range 11)
 15885 | -4/Factory         | Identified exit to Research
 15947 | -4/Factory         | Repaired Electron Diverter
 16141 | -4/Factory         | Repaired Mni. Fusion Reactor
 16186 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 16231 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 16269 | -4/Factory         | Fabricated Exp. Hacking Suite?
 16286 | -4/Factory         | Repaired Electron Diverter
 16387 | -4/Factory         | Discovered exit to Research (range 12)
 16692 | -4/Factory         | Destroyed 9 combat bots
 16854 | -4/Factory         | Repaired Exp. Sensor Array
 16900 | -4/Factory         | Repaired Exp. Cesium-ion Thruster?
 17277 | -4/Factory         | Fabricated Exp. Hacking Suite?
 18137 | -4/Factory         | Fabricated Exp. Sensor Array?
 18241 | -4/Factory         | Fabricated Nanosword (x1)
 18343 | -4/Factory         | Fabricated Nanosword (x1)
 18708 | -4/Factory         | Fabricated Mni. Fusion Reactor?
 18819 | -4/Factory         | Fabricated Exp. Melee Analysis Suite (x1)
 19175 | -4/Factory         | Fabricated Impulse Thruster Array?
 19179 | -4/Factory         | Local fabrication network quarantined
 19209 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 19420 | -4/Factory         | Repaired Exp. Sensor Array
 19479 | -4/Factory         | Repaired Electron Diverter
 19489 | -4/Factory         | Discovered exit to Research (range 8)
 19631 | -4/Factory         | First assault squad dispatched
 19705 | -4/Factory         | Entered Upper Caves
 19757 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19786 | -4/Upper Caves     | Encountered a Warlord checkpoint
 19883 | -4/Upper Caves     | Discovered new exit (range 15)
 19887 | -4/Upper Caves     | Identified exit to Upper Caves
 19887 | -4/Upper Caves     | Entered another Upper Caves area
 19904 | -4/Upper Caves     | Learned Research terminal intel
 19931 | -4/Upper Caves     | Discovered new exit (range 14)
 19935 | -4/Upper Caves     | Identified exit to Zhirov
 19936 | -4/Upper Caves     | Entered Zhirov
 19936 | -4/Zhirov          | Discovered new exit (range 3)
 19941 | -4/Zhirov          | Met Zhirov
 19949 | -4/Zhirov          | Learned location of Quarantine (-3)
 19949 | -4/Zhirov          | Learned location of Testing (-2)
 19949 | -4/Zhirov          | Learned location of Command (-1)
 19951 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19959 | -4/Zhirov          | Found Alien Artifact
 19959 | -4/Zhirov          | Identified Integrated Dissipator
 19959 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 19986 | -4/Zhirov          | Found Alien Artifact
 19995 | -4/Zhirov          | Identified exit to Proximity Caves
 19995 | -4/Zhirov          | Entered Proximity Caves
 20407 | -3/Proximity Caves | Discovered exit to Research (range 12)
 20410 | -3/Proximity Caves | Entered Research
 20410 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20411 | -3/Research        | Identified exit to Armory
 20412 | -3/Research        | Loaded intel: 19 terminal locations
 20446 | -3/Research        | Identified exit to Quarantine
 20485 | -3/Research        | Exp. Hacking Suite fried by hacking feedback
 20727 | -3/Research        | Found Exp. Melee Analysis Suite
 20800 | -3/Research        | Identified Transdimensional Reconstructor
 20807 | -3/Research        | Discovered new exit (range 15)
 20871 | -3/Research        | Repaired Mni. Fusion Reactor
 21053 | -3/Research        | Repaired Broken Nanosword
 21101 | -3/Research        | Repaired Broken Imp. Diametric Drive
 21162 | -3/Research        | Repaired Exp. Sensor Array?
 21271 | -3/Research        | Spotted B-86 Titan
 21395 | -3/Research        | Spotted B-86 Titan
 21547 | -3/Research        | Fabricated Exp. Sensor Array?
 21558 | -3/Research        | Repaired Exp. Sensor Array
 21575 | -3/Research        | Repaired Lrg. Storage Unit
 21639 | -3/Research        | Repaired Imp. Diametric Drive
 21673 | -3/Research        | Repaired Adv. Transmission Jammer
 22572 | -3/Research        | Fabricated Exp. Hacking Suite?
 23079 | -3/Research        | Fabricated Exp. Hacking Suite?
 23585 | -3/Research        | Fabricated Exp. Hacking Suite?
 25081 | -3/Research        | Fabricated Exp. System Shield?
 26589 | -3/Research        | Fabricated Exp. System Shield (x1)
 26655 | -3/Research        | Fabricated Adv. Powered Armor (x1)
 26680 | -3/Research        | Local fabrication network quarantined
 26722 | -3/Research        | Fabricated Adv. Powered Armor?
 26773 | -3/Research        | Spotted B-90 Cyclops
 26795 | -3/Research        | Crushed by falling debris
 26796 | -3/Research        | System corruption reached 10%
 26805 | -3/Research        | Entered Quarantine
 26811 | -3/Quarantine      | Identified exit to Research
 26812 | -3/Quarantine      | Cryocooling Duct disabled
 26823 | -3/Quarantine      | Found Alien Artifact
 26826 | -3/Quarantine      | Lost 3 parts (1n2u)
 26827 | -3/Quarantine      | Ambient heat levels rising (+20)
 26827 | -3/Quarantine      | Non-combat units ordered to evacuate
 26842 | -3/Quarantine      | Found Alien Artifact
 26924 | -3/Quarantine      | Identified Phase Armor
 26924 | -3/Quarantine      | Identified Core Reset Matrix
 26933 | -3/Quarantine      | Found Alien Artifact
 26936 | -3/Quarantine      | Identified Phase Redirector
 26995 | -3/Quarantine      | Found Alien Artifact
 27029 | -3/Quarantine      | Identified Matter Drive
 27062 | -3/Quarantine      | Found Alien Artifact
 27083 | -3/Quarantine      | Identified Subatomic Replicator
 27116 | -3/Quarantine      | Repaired Nanosword
 27198 | -3/Quarantine      | Found Sigix Corpse
 27282 | -3/Quarantine      | Used Core Reset Matrix
 27286 | -3/Quarantine      | Detected hypermatrix surge
 27286 | -3/Quarantine      | Sensed 14 artifacts in vicinity
 27470 | -3/Quarantine      | Met incapacitated Sigix Warrior
 27470 | -3/Quarantine      | Lockdown squad dispatched
 27519 | -3/Quarantine      | Warped through subspace
 27526 | -3/Quarantine      | Found Sigix Broadsword
 27548 | -3/Quarantine      | Entered Research
 27548 | -2/Research        | Evolved 2 slots: Power x1, Weapon x1
 27609 | -2/Research        | Identified exit to Testing
 27778 | -2/Research        | Repaired Exp. Sensor Array
 27829 | -2/Research        | Repaired Mni. Fusion Reactor?
 28131 | -2/Research        | Lost 3 parts (3u)
 28151 | -2/Research        | Found Unknown Device
 28151 | -2/Research        | Identified Quantum Capacitor
 28158 | -2/Research        | Repaired Mni. Fusion Reactor?
 28212 | -2/Research        | Repaired Impulse Thruster Array
 28298 | -2/Research        | First assault squad dispatched
 28328 | -2/Research        | Repaired Adv. Powered Armor
 28362 | -2/Research        | Found Prototype Device
 28362 | -2/Research        | Identified Exp. Transmission Jammer
 28523 | -2/Research        | Entered Testing
 28640 | -2/Testing         | Spotted Superbehemoth
 28692 | -2/Testing         | Repaired Mni. Fusion Reactor
 28698 | -2/Testing         | Found Prototype Slashing Weapon
 28698 | -2/Testing         | Identified Vibroblade
 28719 | -2/Testing         | Repaired Adv. Powered Armor
 28756 | -2/Testing         | Repaired Imp. Diametric Drive
 28814 | -2/Testing         | Found Prototype Energy Gun
 28814 | -2/Testing         | Identified Warp Gun
 28846 | -2/Testing         | Found Prototype Energy Gun
 28846 | -2/Testing         | Identified Hyp. EM Gauss Rifle
 28886 | -2/Testing         | Found Prototype Energy Cannon
 28886 | -2/Testing         | Identified Null Cannon
 28915 | -2/Testing         | Found Prototype Energy Gun
 28915 | -2/Testing         | Identified Tachyon Dispersion Ray
 28952 | -2/Testing         | Found Prototype Device
 28952 | -2/Testing         | Identified AEGIS Remote Shield
 29011 | -2/Testing         | Discovered new exit (range 10)
 29029 | -2/Testing         | Found Ghost Barrier
 29063 | -2/Testing         | Spotted Striker
 29065 | -2/Testing         | Spotted Striker
 29083 | -2/Testing         | Scanned by Researcher
 29103 | -2/Testing         | Identified exit to Access
 29103 | -2/Testing         | Entered Access
 29103 | -1/Access          | Evolved 2 slots: Propulsion x1, Weapon x1
 29391 | -1/Access          | Found Exp. Core Analyzer
 29460 | -1/Access          | Repaired Mni. Fusion Reactor
 29596 | -1/Access          | Fabricated Exp. Hacking Suite (x1)
 29660 | -1/Access          | Fabricated Exp. Hacking Suite (x1)
 29778 | -1/Access          | Destroyed 10 combat bots
 29948 | -1/Access          | Identified exit to Command
 30103 | -1/Access          | First assault squad dispatched
 30205 | -1/Access          | Fabricated Exp. Q-thruster?
 30209 | -1/Access          | Fabricated Femtoactuators?
 30303 | -1/Access          | Local fabrication network quarantined
 30362 | -1/Access          | Found Adv. Powered Armor
 30483 | -1/Access          | Entered Command
 30549 | -1/Command         | Found Unknown Piercing Weapon
 30549 | -1/Command         | Identified Enh. Force Lance
 30616 | -1/Command         | Phase Generator disabled
 30778 | -1/Command         | Disengaged cave seal
 30957 | -1/Command         | Disengaged cave seal
 30957 | -1/Command         | Assembled emerged from the dark tunnel
 30980 | -1/Command         | Spotted B-99 Colossus
 31016 | -1/Command         | First assault squad dispatched
 31477 | -1/Command         | Spotted B-99 Colossus
 31478 | -1/Command         | Spotted B-99 Colossus
 31478 | -1/Command         | Spotted Executioner
 31478 | -1/Command         | Spotted Executioner
 31478 | -1/Command         | Spotted Striker
 31499 | -1/Command         | Allies destroyed Striker
 31504 | -1/Command         | Spotted Alpha 7
 31537 | -1/Command         | Destroyed Alpha 7
 31544 | -1/Command         | Spotted Executioner
 31545 | -1/Command         | Spotted Executioner
 31547 | -1/Command         | Spotted Striker
 31548 | -1/Command         | Spotted Alpha 7
 31551 | -1/Command         | Discovered new exit (range 4)
 31553 | -1/Command         | Identified exit to Surface
 31706 | -1/Command         | Found Prototype Ballistic Gun
 31706 | -1/Command         | Identified Multirail
 31713 | -1/Command         | Destroyed Alpha 7
 32040 | -1/Command         | Spotted M Guard
 32040 | -1/Command         | Spotted M Guard
 32040 | -1/Command         | Spotted Combat Programmer
 32054 | -1/Command         | Spotted Combat Programmer
 32062 | -1/Command         | Destroyed Combat Programmer
 32066 | -1/Command         | High security lockdown imminent
 32072 | -1/Command         | Destroyed Combat Programmer
 32088 | -1/Command         | Met MAIN.C
 32088 | -1/Command         | 0b10 Conduit disabled
 32103 | -1/Command         | System corruption reached 10%
 32146 | -1/Command         | High security lockdown engaged
 32146 | -1/Command         | Discovered exit to Surface (range 14)
 32184 | -1/Command         | Lost 15 parts (1p4n8u2w)
 32190 | -1/Command         | Spotted B-99 Colossus
 32191 | -1/Command         | Core integrity fell below 50%
 32215 | -1/Command         | Emitted hypermatrix ping
 32220 | -1/Command         | Assembled emerged from beneath the floor
 32230 | -1/Command         | Core integrity fell below 20%
 32233 | -1/Command         | Destroyed by B-99 Colossus with Multirail

 Last Messages 
---------------
32227_ Field strength at 33.
32228_ B-99 Colossus activates siege mode.
32228_ Field strength at 33.
32228_ K-01 Serf collects debris.
32228_ Field strength at 22.
32229_ Field strength at 25.
32229_ Field strength at 11.
32229_ as-78383 destroyed.
32230_ Stasis field depleted.
32230_ Slug penetrates Wall.
32230_ Exp. Hacking Suite destroyed.
32230_ Penetrated by Slug.
32230_ Slug penetrates Wall.
32231_ K-01 Serf collects debris.
32232_ K-01 Serf destroyed.
32233_ Penetrated by Slug.
32233_ Slug penetrates Wall.
32233_ Penetrated by Slug.
32233_ Exp. Core Analyzer destroyed.
[Achievement: 40k Club]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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|    #      g                              ????????? |
|    #     %g                              ????????? |
|   ?#      %    %   ^                    ?????????? |
|   ?##### ##### %%*       ###+#######+###?????????? |
|  ??????# #???#=^*%=      #???????????????????????? |
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| ?????#     * #    #?"??????????????????#           |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           91
Coolant Potential          120
Energy Generation          49
Energy Capacity            370
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           30
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              22
Armor Coverage             625
Core Shielding             30
Melee Speed Boost          50
Phase Shifting             5
Evasion (%)                69
Targeting Accuracy         6
Melee Accuracy             24
Target Analysis            12
Core Analysis              15
Armor Integrity Analysis   66
Recoil Reduction           3
Offensive Hacking          80
Defensive Hacking          58

 Item Schematics 
-----------------
        Exp. Hacking Suite | -2/Testing | Hacked
            Femtoactuators | -2/Testing | Hacked
 Exp. Melee Analysis Suite | -2/Testing | Hacked
           Exp. Q-thruster | -1/Access  | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
         Lrn. Sensor Array | x1 | -7/Factory  
         Lrn. Sensor Array | x1 | -7/Factory  
         Mic. Nuclear Core | x2 | -7/Factory  
  Exp. Cesium-ion Thruster | x1 | -7/Factory  
         Lgt. Fission Core | x2 | -7/Factory  
 Lgt. Regenerative Plating | x1 | -6/Factory  
        Imp. Hacking Suite | x1 | -6/Factory  | Preloaded
        Imp. Hacking Suite | x1 | -6/Factory  | Preloaded
         Exp. Sensor Array | x1 | -6/Factory  
   Mni. Smartbomb Launcher | x1 | -5/Factory  
   Exp. Signal Interpreter | x1 | -5/Factory  
        Exp. Hacking Suite | x1 | -4/Factory  
        Exp. Hacking Suite | x1 | -4/Factory  
         Exp. Sensor Array | x1 | -4/Factory  
                 Nanosword | x1 | -4/Factory  
                 Nanosword | x1 | -4/Factory  
       Mni. Fusion Reactor | x1 | -4/Factory  
 Exp. Melee Analysis Suite | x1 | -4/Factory  
    Impulse Thruster Array | x1 | -4/Factory  
        Exp. Hacking Suite | x1 | -4/Factory  
         Exp. Sensor Array | x1 | -3/Research 
        Exp. Hacking Suite | x1 | -3/Research 
        Exp. Hacking Suite | x1 | -3/Research 
        Exp. Hacking Suite | x1 | -3/Research 
        Exp. System Shield | x1 | -3/Research 
        Exp. System Shield | x1 | -3/Research 
        Adv. Powered Armor | x1 | -3/Research 
        Adv. Powered Armor | x1 | -3/Research 
        Exp. Hacking Suite | x1 | -1/Access   
        Exp. Hacking Suite | x1 | -1/Access   
           Exp. Q-thruster | x1 | -1/Access   
            Femtoactuators | x1 | -1/Access   

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Phase Redirector
Core Reset Matrix
Transdimensional Reconstructor
Sigix Broadsword

 Achievements 
--------------
40k Club
Beloved
Meet Your Maker

 Challenges 
------------
None

 Game 
------
Seed              SeismicIonicApparatus
  Manual?         0
Play Time         07:14:43
  Cumulative      272.0 hours
  Start           2020.06.29 @ 20:12:16
  End             2020.07.10 @ 17:38:39
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          412
  Rogue           412
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           3/0/1/1/0/0/0
Lore%             84
Gallery%          84
Achievement%      62
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a9f03e85-7b76-463a-b48b-b528880dce53