Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 22:23:23 Player: mumblerit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1462 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 2/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Weapon Shielding Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Weapon Shielding Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 8 | 6 2 . . Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 90 82 55 Engine 12 | . 14 11 . Leg 22 | . 26 14 11 Storage 13 | . 14 14 11 Processor 13 | . 13 14 11 Ballistic Gun 13 | . 14 14 11 Launcher 8 | . 6 14 11 Naked Turns . | . . . . Heaviest Build 15 | 12 15 15 10 Greatest Support 20 | 20 20 10 10 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 4 5 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 1 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 152 | 152 . . . Remotely . | . . . . Salvage Created 261 | . 259 2 . Parts 15 | . 14 1 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 6 3 . Guns 2 | . 2 . . AOE 7 | . 4 3 . Classes Destroyed 4 | . 3 1 . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 6 | . 6 . . Best Kill Streak 5 | . 5 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 45 | . 31 6 8 Missed 17 | . 12 3 2 Damage Taken 363 | . 250 21 92 Core 93 | . 72 . 21 Absorbed by Shields . | . . . . Ignored by Resistances 114 | . 81 6 27 Core Remaining (%) 85 | 100 . 71 . Volleys Fired 26 | . 21 2 3 Largest 2 | . 2 2 2 Hottest 50 | . 50 50 50 Shots Fired 38 | . 30 4 4 Gun 26 | . 21 2 3 Cannon . | . . . . Launcher 12 | . 9 2 1 Special . | . . . . Kinetic 26 | . 21 2 3 Thermal . | . . . . Explosive 12 | . 9 2 1 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 10 5 Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 24 3 4 Core Hits 26 | . 19 3 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 990 | 1 667 244 78 Guns 242 | . 196 11 35 Cannons . | . . . . Explosions 732 | . 459 230 43 Melee . | . . . . Ramming 16 | 1 12 3 . Kinetic 242 | . 196 11 35 Thermal . | . . . . Explosive 732 | . 459 230 43 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . 12 42 . Projectiles . | . . . . Explosions 54 | . 12 42 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . 63 . 28 Shots 5 | . 4 . 1 Rammed . | . . . . Targets Rammed 7 | 1 5 1 . Kicked 7 | 1 5 1 . Crushed . | . . . . Highest Temperature 2 | . 2 . . Average Temperature 2 | . 2 . . Received Heat Transfer 186 | . 141 . 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 283 | . 283 172 74 Initial 92 | . . 92 56 Average 77 | . 80 111 65 Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 79 100 100 Level 1 13 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 11 3 2 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 12 | . 12 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 2 | . 2 . . Process 4 | . 4 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time 26 | . 26 . . Parts Recycled 2 | . 2 . . Recycled Matter 7 | . 7 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 563 | 52 360 105 46 Spaces Moved 363 | 41 238 57 27 Core 15 | 15 . . . Treads . | . . . . Legs 348 | 26 238 57 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 94 123 169 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 38 18 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 43 5 2 Melee . | . . . . Projectile . | . . . . AOE 50 | . 43 5 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 421 | 53 272 60 36 Wait 6 | . . . 6 Move 361 | 41 237 56 27 Hop . | . . . . Pick Up 14 | 6 7 1 . Fast Attach . | . . . . Attach 7 | 5 2 . . Detach . | . . . . Swap 1 | 1 . . . Drop . | . . . . Fire 26 | . 21 2 3 Melee . | . . . . Ram . | . . . . Kick 6 | . 5 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Entered Mines 497 | -10/Mines | Discovered new exit (range 12) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 564 | -9/Materials | Self-destructed Last Messages --------------- 00494_ S-10 Pest destroyed. 00497_ U-05 Engineer lays Concrete. 00497_ EXIT=FOUND 00499_ U-05 Engineer lays Concrete. 00508_ U-05 Engineer builds a Wall. 00510_ U-05 Engineer lays Concrete. 00511_ Acquired Lgt. Assault Rifle. 00511_ U-05 Engineer lays Concrete. 00511_ K-01 Serf collects debris. 00513_ U-05 Engineer lays Concrete. 00515_ U-05 Engineer builds a Wall. 00516_ U-05 Engineer lays Concrete. 00517_ K-01 Serf collects debris. 00517_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00536_ O-16 Technician distress signal alerts nearby ally. 00536_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00542_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????? ??????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ???????????########??# #?????????????? | | ???????????# = # #?????????????? | | ???????????# ! # #?????????????? | | ???????????# # #?????????????? | | ???????????# """"" # #?????????????? | | ???????????# """"" # #?????????????? | | ???????????# """"" # #?????????????? | | ???????????# # #?????????????? | | ???????????# @ # #????"????????? | | ??????????##### g #### #??""""???????? | | ??????????# # """""???????? | | ??????????# g / """""???????? | | ??????????# # """""???????? | | ??????????##### ########?? ??????? | | ??????????????# #??????????? #?????? | | ??????????????# #????????????? #?????? | | ??????????????+ #????????????????????? | | ??????????????# ????????????????????? | | ??????????????# ???????????????????? | | ??????????????# ??????????????????? | | ??????????????# ###+?????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ??????????????? ?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 195 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicElectronTrap Manual? 0 Play Time 00:07:34 Cumulative 5.5 hours Start 2024.04.04 @ 01:47:37 End 2024.04.04 @ 22:23:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 1 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e9e841-cd09-4b70-ba6f-5ae6d301e05e