Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 00:47:33 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (536) 536 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3426 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 347/550 Matter 188/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (8) ---- 0b10 Alert Chip Core Shielding Light Armor Plating Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Titanium Leg 0b10 Alert Chip Core Shielding Light Armor Plating Medium Laser Small Laser Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 34 | 8 4 4 1 5 12 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 4 2 2 . . 3 Treads 2 | 2 . . . . . Leg 7 | . 2 2 . . 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 2 . . 2 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 15 | 2 1 . . 5 7 Energy Gun 6 | 2 1 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . 2 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 . . . 9 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 2 | . . . . . 2 Weapon 4 | . 1 . . . 3 Highest Loss Streak 9 | . 2 . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 100 100 100 80 Engine 13 | . 14 14 14 14 7 Leg 26 | . 17 28 28 28 26 Device 5 | . 9 12 . . 4 Storage 13 | . 14 14 14 14 9 Processor 8 | . . 1 14 14 9 Energy Gun 23 | . 27 28 28 16 8 Ballistic Gun 3 | . . . . 10 8 Naked Turns . | . . . . . . Heaviest Build 15 | 13 14 14 13 15 15 Greatest Support 47 | 40 32 20 20 20 47 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 Average Carried 7 | 2 4 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 6 8 8 8 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 557 | 245 65 40 . 152 55 Remotely . | . . . . . . Salvage Created 741 | . 90 319 . 172 160 Parts 57 | . 6 15 . 25 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 2 2 . 7 6 Guns 8 | . 2 2 . 3 1 Cannons 1 | . . . . . 1 AOE 8 | . . . . 4 4 Classes Destroyed 7 | . 1 2 . 3 1 Worker 4 | . . . . 3 1 Tunneler 3 | . . 2 . 1 . Recycler 2 | . . 2 . . . Swarmer 6 | . . . . 3 3 Grunt 9 | . 2 2 . 3 2 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 5 | . 1 2 . 4 5 Combat Bots Only 4 | . 1 2 . 3 4 Max Kills in Single Turn 4 | . 1 1 . 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 123 | . 19 9 . 12 83 Missed 23 | . 2 . . 2 19 Damage Taken 1482 | . 227 127 . 98 1030 Core 313 | . 66 38 . 6 203 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . . . . 43 Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 85 | . 16 16 1 24 28 Largest 2 | . 2 2 1 2 2 Hottest 90 | . 90 90 50 90 75 Shots Fired 145 | . 26 32 1 38 48 Gun 125 | . 26 32 1 28 38 Cannon 7 | . . . . . 7 Launcher 13 | . . . . 10 3 Special . | . . . . . . Kinetic 30 | . . . . 9 21 Thermal 93 | . 17 32 1 19 24 Explosive 13 | . . . . 10 3 Electromagnetic 9 | . 9 . . . . Robot Hit Streak 15 | . 10 6 . 10 15 Robot Miss Streak 3 | . 3 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 99 | . 16 23 . 24 36 Core Hits 50 | . 4 11 . 18 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Burn 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1861 | . 211 281 . 701 668 Guns 975 | . 191 281 . 199 304 Cannons 86 | . . . . . 86 Explosions 800 | . 20 . . 502 278 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 206 | . . . . 52 154 Thermal 795 | . 131 281 . 147 236 Explosive 780 | . . . . 502 278 Electromagnetic 80 | . 80 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 3 | . . . . . 3 Self-Inflicted Damage 40 | . 40 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 300 75 10 150 48 Average Temperature 70 | . 155 46 7 44 14 Received Heat Transfer 789 | . 102 75 . 18 594 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2197 | . 348 806 . 470 573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 220 | . 48 83 . 220 188 Initial 18 | . . 18 . . 9 Average 63 | . 33 46 . 110 77 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 . 79 100 Level 1 5 | . . . . 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 6 3 . 7 17 Peak Tracking Total 9 | . 6 2 9 3 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . . . 1 1 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . 1 1 3 Successful 4 | . . . 1 1 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . 1 2 2 Terminals 4 | . . . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 1 1 Part Schematic 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Track 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2395 | 118 200 694 650 451 282 Spaces Moved 1745 | 95 128 526 538 316 142 Core 6 | 6 . . . . . Treads 13 | 13 . . . . . Legs 1621 | . 99 526 538 316 142 Wheels 105 | 76 29 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 Average Speed 119 | 105 116 120 120 120 120 Slowest Speed 190 | 160 190 120 120 120 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 6 32 88 90 76 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . 2 . . 60 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . 2 . . 60 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1916 | 110 152 558 542 349 205 Wait 24 | . . 1 1 4 18 Move 1740 | 94 127 525 537 315 142 Hop . | . . . . . . Pick Up 17 | 4 3 5 1 . 4 Fast Attach 15 | 8 3 2 . 1 1 Attach 8 | . 1 . 1 . 6 Detach 3 | 2 1 . . . . Swap 11 | . . 2 . 4 5 Drop 13 | 2 1 7 1 1 1 Fire 85 | . 16 16 1 24 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 353 | -10/Mines | Learned location of Storage (-9) 372 | -10/Mines | Learned 2 Materials zone layouts 423 | -10/Mines | Discovered new exit (range 15) 451 | -10/Mines | Discovered new exit (range 13) 471 | -10/Mines | Received a Mining Laser from a helpful Derelict 901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1013 | -10/Mines | Entered Exiles 1042 | -10/Exiles | Met 8R-AWN 1063 | -10/Exiles | Met EX-HEX 1097 | -10/Exiles | Met EX-BIN 1125 | -10/Exiles | Met EX-DEC 1192 | -10/Exiles | Visited The Gauntlet 1387 | -10/Exiles | Discovered new exit (range 10) 1494 | -10/Exiles | Aligned with FarCom system 1496 | -10/Exiles | Given EX-Vault access code 1529 | -10/Exiles | Opened EX-Vault 1540 | -10/Exiles | Found 0b10 Alert Chip 1567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -10/Exiles | Attacked by the Exiles 1663 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1663 | -10/Exiles | Entered Mines 1821 | -9/Mines | Learned Materials interactive machine intel 2093 | -9/Mines | Discovered new exit (range 16) 2114 | -9/Mines | Entered Materials 2114 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2115 | -8/Materials | Identified exit to Factory 2116 | -8/Materials | Loaded intel: 19 interactive machine locations 2396 | -8/Materials | Self-destructed Last Messages --------------- 02347_ U-05 Engineer lays Concrete. 02349_ U-05 Engineer builds a Wall. 02349_ Aluminum Leg destroyed. 02349_ K-01 Serf cleans the Purification Channel. 02349_ U-05 Engineer builds a Wall. 02357_ U-05 Engineer lays Concrete. 02359_ U-05 Engineer builds a Wall. 02360_ Purification Channel disabled. 02364_ Lgt. Assault Rifle destroyed. 02364_ Critical hit (Burn: +37). 02366_ Heat Sink destroyed. 02372_ U-05 Engineer builds a Wall. 02376_ G-50 Soldier knocked back. 02379_ G-47 Trooper knocked back. 02380_ U-05 Engineer lays Concrete. 02388_ G-47 Trooper destroyed. 02388_ M-28 Smith repairs G-50 Soldier. 02391_ G-47 Trooper knocked back. 02393_ Sml. Laser destroyed. 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"" """ """ #????????????? | | ?????????????????? #????????????? | | ???"??????????????! ??? ??? #????????????? | | ??"G"????????????? ????###"T"??? #????????????? | | ??"?"???????????? ????????##??????????????????? | | ??????????????????#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideRainbowSink Manual? 0 Play Time 00:16:28 Cumulative 415.3 hours Start 2024.05.29 @ 20:52:20 End 2024.05.30 @ 00:47:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e5e78c0-b0ae-4bda-8234-793af0a074cf