Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 23:35:55 Player: Rotpup_ Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (649) 649 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4139 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Target Analyzer Improved Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Light Treads [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 2 2 . Weapon . | . . . . . . . . Parts Attached 57 | 7 3 4 1 7 14 3 18 Power 10 | 1 1 . . 2 4 1 1 Engine 4 | 1 . . . 1 1 1 . Core 6 | . 1 . . 1 3 . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 2 . . 3 . 7 Treads 3 | 2 . . . . . . 1 Leg 5 | . . . . . . . 5 Wheel 3 | . . . . . 3 . . Hover . | . . . . . . . . Flight 5 | . 2 2 . . . . 1 Utility 18 | 2 . 1 . 3 6 2 4 Device 7 | 1 . . . 1 3 . 2 Storage 1 | 1 . . . . . . . Processor 8 | . . . . 2 3 2 1 Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 . 1 1 2 1 . 6 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 1 . 1 1 . 4 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . 1 . . 8 2 . 25 Power 5 | . . . . 2 1 . 2 Propulsion 11 | . . . . 3 1 . 7 Utility 12 | . 1 . . 2 . . 9 Weapon 8 | . . . . 1 . . 7 Highest Loss Streak 12 | . 1 . . 6 1 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 82 76 82 74 Engine 4 | . 13 . . 2 2 3 2 Core 3 | . . 11 11 5 3 2 3 Treads 3 | . 23 . . . . . . Leg 1 | . . . . . . . 8 Wheel 7 | . . . . . 15 13 3 Flight 7 | . 4 44 44 24 . . . Device 8 | . 12 . . 1 11 13 8 Storage 7 | . 14 11 11 9 7 6 1 Processor 13 | . . . . 14 10 22 27 Hackware 5 | . . 11 11 9 7 6 2 Ballistic Gun 10 | . 28 22 12 7 7 6 5 Slashing Weapon 5 | . . . 9 9 7 6 1 Peak Build Rating 55 | 7 9 13 13 19 36 43 55 Average Rating 24 | 5 7 12 13 15 29 39 37 On Entrance 16 | . 7 9 13 13 9 35 43 Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 14 14 14 23 23 26 29 Greatest Support 70 | 40 40 16 16 16 60 44 70 Greatest Overweight (x) 5 | 1 1 . . 5 3 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 6 8 7 7 8 7 7 8 Average Carried 5 | 2 5 5 6 6 5 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 6 7 7 6 6 1 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 873 | 282 133 40 10 133 87 . 188 Remotely 280 | 200 80 . . . . . . Salvage Created 822 | 82 228 . . 214 46 . 252 Parts 47 | 3 18 . . 15 3 . 8 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 14 | . 4 . . 4 1 . 5 Melee 1 | . . . . . . . 1 Guns 13 | . 4 . . 4 1 . 4 Classes Destroyed 8 | 1 4 . . 2 1 . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 2 | . 2 . . . . . . Grunt 4 | . 2 . . . . . 2 Sentry 5 | . . . . 3 . . 2 Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Thug 1 | . . . . . . . 1 Best Kill Streak 3 | 1 3 . . 1 1 . 2 Combat Bots Only 2 | . 2 . . 1 1 . 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 358 | . 36 . . 63 22 . 237 Missed 104 | . 16 . . 20 4 . 64 Damage Taken 4145 | . 238 . . 1040 353 . 2514 Core 1429 | . 21 . . 517 36 . 855 Absorbed by Shields 56 | . . . . 44 12 . . Core Remaining (%) 78 | 100 91 . 100 6 94 . . Volleys Fired 130 | 2 18 . . 34 21 . 55 Largest 2 | 2 2 . . 1 1 . 2 Hottest 53 | 40 40 . . 23 20 . 53 Shots Fired 156 | 4 36 . . 34 21 . 61 Gun 149 | 4 36 . . 34 21 . 54 Cannon . | . . . . . . . . Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 149 | 4 36 . . 34 21 . 54 Thermal . | . . . . . . . . Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 4 7 . . 11 3 . 15 Robot Miss Streak 3 | . 3 . . 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 120 | 4 20 . . 28 10 . 58 Core Hits 62 | 2 12 . . 11 4 . 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 4 | . . . . . . . 4 Destroy 2 | . . . . . . . 2 Sever 2 | . . . . . . . 2 Melee Attacks 6 | . . . . 1 . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . 1 . . 4 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1793 | 45 292 . . 395 148 . 913 Guns 1280 | 45 292 . . 349 148 . 446 Cannons . | . . . . . . . . Explosions 260 | . . . . . . . 260 Melee 187 | . . . . 46 . . 141 Ramming 66 | . . . . . . . 66 Kinetic 1280 | 45 292 . . 349 148 . 446 Thermal . | . . . . . . . . Explosive 260 | . . . . . . . 260 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 187 | . . . . 46 . . 141 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 . 2 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 7 . . Message Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . . . . . 29 Projectiles . | . . . . . . . . Explosions 29 | . . . . . . . 29 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . 141 Shots 4 | . . . . . . . 4 Rammed 17 | . . . . . . . 17 Targets Rammed 29 | . . . . . . . 29 Kicked 12 | . . . . . . . 12 Crushed . | . . . . . . . . Highest Temperature 16 | 6 10 . . 16 . . 8 Average Temperature 6 | 6 4 . . 10 . . 8 Received Heat Transfer 657 | . 96 . . 114 . . 447 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 175 | 5 149 62 24 175 146 21 56 Initial 62 | . 3 62 24 9 56 21 9 Average 50 | 3 55 62 24 96 52 21 26 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 . 1 2 . 1 Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 10 . . 6 11 . 12 Peak Tracking Total 5 | . 3 . . 4 3 . 5 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . 4 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 5 | . . 1 . 3 . 1 . Terminals 5 | . . 1 . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . 3 . 7 . 1 . Successful 6 | . . 1 . 4 . 1 . Failed 5 | . . 2 . 3 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 6 | . . 2 . 4 . . . Terminals 11 | . . 3 . 7 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . 3 . 1 . Record 1 | . . . . 1 . . . Open Door 1 | . . . . . . 1 . Disarm Traps 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . Terminals 2 | . . 1 . 1 . . . Operators 2 | . . 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 . 2 . 1 . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 2350 | 81 350 64 66 395 746 233 415 Spaces Moved 1963 | 51 184 183 204 315 595 226 205 Core 31 | 20 . . . . . . 11 Treads 203 | 31 157 . . . . . 15 Legs 73 | . . . . . . . 73 Wheels 905 | . . . . . 573 226 106 Hover . | . . . . . . . . Flight 751 | . 27 183 204 315 22 . . Fastest Speed 31 | 50 117 31 31 31 100 100 50 Average Speed 94 | 119 153 31 31 95 106 100 108 Slowest Speed 440 | 160 160 31 31 440 280 100 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 6 32 15 40 31 19 7 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . . . . . . 61 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 61 | . . . . . . . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 2297 | 67 214 188 205 372 685 232 334 Wait 53 | . . . . 7 40 . 6 Move 1954 | 50 183 180 203 314 594 225 205 Hop 1 | . . 1 . . . . . Pick Up 52 | 8 8 2 1 6 13 3 11 Fast Attach 2 | 1 . . . 1 . . . Attach 42 | 6 . 3 . 2 12 2 17 Detach 2 | . . . . . . . 2 Swap 13 | . 3 1 1 4 2 1 1 Drop 11 | . 2 1 . 3 3 1 1 Fire 130 | 2 18 . . 34 21 . 55 Melee 6 | . . . . 1 . . 5 Ram 17 | . . . . . . . 17 Kick 12 | . . . . . . . 12 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Met 8R-AWN 225 | -10/Materials | Discovered new exit (range 8) 299 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Discovered new exit (range 8) 496 | -9/Materials | Entered Mines 554 | -9/Mines | Discovered new exit (range 8) 562 | -9/Mines | Entered Materials 562 | -8/Materials | Evolved 2 slots: Utility x2 892 | -8/Materials | Core integrity fell below 50% 941 | -8/Materials | Core integrity fell below 20% 947 | -8/Materials | Lost 6 parts (1p2n2u1w) 948 | -8/Materials | Discovered new exit (range 7) 957 | -8/Materials | Entered Factory 957 | -7/Factory | Evolved 2 slots: Utility x2 958 | -7/Factory | Identified exit to Storage 1688 | -7/Factory | Discovered new exit (range 15) 1703 | -7/Factory | Entered another Factory area 1703 | -6/Factory | Evolved 2 slots: Utility x2 1919 | -6/Factory | Discovered new exit (range 12) 1927 | -6/Factory | Discovered new exit (range 6) 1935 | -6/Factory | Identified exit to Extension 1936 | -6/Factory | Entered Extension 2137 | -6/Extension | Lost 12 parts (1p2n4u5w) 2186 | -6/Extension | Disrupted transfer network 2331 | -6/Extension | Core integrity fell below 50% 2342 | -6/Extension | Core integrity fell below 20% 2351 | -6/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Imp. Actuator Array destroyed. Target Analyzer destroyed. Slammed into H-66 Slayer. Adv. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into H-66 Slayer. Destabilizing: System corrupted (+1). Slug penetrates Wall. Slammed into H-66 Slayer. Slug penetrates Wall. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Slammed into H-66 Slayer. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ############???????????????????##???????? | | ^ #??????????????? #???????? | | ########## ##?????????? #???????? | | ##########????????# ########sR #???????? | | ??????????????????#gh @hss % #???????? | | ??????????????????#h##### ##### #???????? | | ??????????????????# #???# #??????????????#???????? | | ??????????????????# #???# #??????????????????????? | | ????????????????###"##### #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# == ## ??????????????????????? | | ????????????????# ####??????????????????????? | | ????????????????#= = #?????????????????????????? | | ????????????????# ] #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Spy Challenges ------------ None Game ------ Seed ThrowingNodeStick Manual? 0 Play Time 00:25:14 Cumulative 2.1 hours Start 2025.05.04 @ 19:51:44 End 2025.05.04 @ 23:35:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5dc30fa9-6f86-44a0-b6a2-3e3fce1195a9