Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 00:35:36 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (4934) 4934 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 11558 Bonus ------- Follower Combat Kills 311 Met Data Miner 300 Friendly Fire -7 Cogmind --------- Core Integrity 464/850 Matter 268/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter Heart of Steel > --- WEAPON (5) ------- Tesla Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Compact Wheel Armored Huge Wheel Cooling System Coolant Injector Huge Storage Unit High-capacity Matter Pod (200) Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite Sensor Drone Bay (18/20) Heavy Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Signal Interpreter Heart of Steel > --- WEAPON ----------- Tesla Rifle Heavy Laser Improved Heavy Machine Gun Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Compact Wheel Compact Wheel Armored Huge Wheel Cooling System Coolant Injector Huge Storage Unit High-capacity Matter Pod Core Analyzer Improved Medium Armor Plating Advanced Shield Generator Sensor Drone Bay Heavy Laser Mini Grenade Launcher Improved Grenade Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Signal Interpreter Device Graphene Brace Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . . . . Weapon 3 | . . . 1 . . 1 . . . . 1 . . . . Parts Attached 95 | 7 8 1 11 2 12 17 1 . . 5 17 4 9 . 1 Power 11 | 2 . . 2 . 1 2 . . . 1 1 . 2 . . Engine 10 | 2 . . 2 . 1 2 . . . 1 . . 2 . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 28 | 2 2 . 1 1 7 4 1 . . . 6 3 1 . . Treads 22 | 2 2 . 1 1 7 4 . . . . 1 3 1 . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 1 . . . 5 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 18 | 1 3 . 4 . 2 2 . . . . 3 . 2 . 1 Device 5 | . . . . . 1 . . . . . 1 . 2 . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 6 | . 1 . 2 . . 1 . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . 1 . 1 . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 3 1 4 1 2 9 . . . 4 7 1 4 . . Energy Gun 4 | 1 . . . . . . . . . . . . 3 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 31 | 1 3 1 4 . 2 9 . . . 4 6 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . . . . . . . 3 . 1 . 1 Parts Lost 58 | . 2 . 3 1 5 13 . . . 7 10 10 . . 7 Power 6 | . 1 . 1 . . 2 . . . 1 . 1 . . . Propulsion 19 | . . . 1 1 4 3 . . . 2 4 2 . . 2 Utility 6 | . 1 . . . 1 1 . . . . 1 1 . . 1 Weapon 27 | . . . 1 . . 7 . . . 4 5 6 . . 4 Highest Loss Streak 10 | . 1 . 1 1 3 10 . . . 4 3 10 . . 4 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 17 | . 9 15 16 23 21 16 19 19 21 17 15 16 20 21 22 Power 1 | . . . . . . . 3 3 3 2 3 3 5 5 5 Propulsion 3 | . 1 4 5 7 5 1 2 2 2 1 . 3 5 5 5 Utility 5 | . 1 2 2 3 4 5 7 7 7 7 6 6 6 7 8 Weapon 7 | . 6 8 7 12 11 8 7 7 8 5 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 2 . . . . . 1 . 1 1 1 . 19 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 9 | . . . 2 . . . . . . . . . 1 . 6 Utility 10 | . . . . . . . . . . . 1 1 . . 8 Weapon 6 | . 4 . . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 99 100 98 96 92 92 92 87 89 67 75 62 70 Engine 7 | . 14 14 10 11 9 6 7 7 7 6 . 4 5 6 6 Treads 16 | . 28 28 22 22 26 22 7 7 7 3 3 14 20 20 20 Wheel 2 | . . . . . . . 6 7 7 7 8 4 . . . Device 3 | . . . . . 2 7 7 7 7 7 3 1 5 6 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 Processor 19 | . 6 14 16 22 18 19 23 23 23 23 25 21 20 20 10 Protection 1 | . 3 . 5 . 6 1 . . . . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . 9 1 13 Ballistic Gun 26 | . 26 28 32 32 26 29 30 30 30 29 32 11 6 . 3 Peak Build Rating 69 | 6 13 14 21 21 28 43 46 49 50 51 62 61 57 50 69 Average Rating 33 | 4 10 13 19 20 23 34 45 46 49 49 53 38 44 35 59 On Entrance 33 | . 6 13 14 20 20 28 43 46 49 50 49 61 34 54 50 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 7 7 7 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 34 29 97 97 105 105 105 105 105 105 122 112 123 113 122 Greatest Support 66 | 40 46 46 46 43 63 63 28 28 28 28 42 66 66 66 66 Greatest Overweight (x) 11 | . . . 2 2 1 1 3 3 3 3 11 5 1 1 1 Average Overweight (x) 2 | . . . . 2 1 1 3 3 3 3 6 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 23 24 25 19 21 23 25 25 25 24 25 25 25 Average Carried 19 | . 9 15 16 23 21 16 19 20 24 22 20 22 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 15 23 23 19 19 19 23 25 20 23 22 24 25 25 Class Distribution -------------------- 48% | Scavenger-Gunner 24% | Gunner 15% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 4961 | 207 500 71 620 147 469 868 35 79 20 371 985 271 224 . 94 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5968 | . 412 . 961 124 638 1045 . . . 591 1371 389 147 . 290 Parts 287 | . 28 . 60 4 34 44 . . . 22 70 10 6 . 9 Haulers Intercepted 12 | . 2 . 4 . 2 2 . . . . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 1 . 22 . 6 4 . 4 Prevented 16 | . . . . . . . . . . . . 8 6 . 2 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 111 | . 8 . 17 7 9 18 . . . 11 22 9 4 . 6 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 100 | . 8 . 17 4 9 16 . . . 11 22 9 1 . 3 AOE 9 | . . . . 3 . 2 . . . . . . 3 . 1 Classes Destroyed 16 | . 5 . 3 1 2 3 . . . . . 1 . . 1 Worker 6 | . . . 3 . . 1 . . . . 2 . . . . Builder 2 | . . . 1 . . 1 . . . . . . . . . Hauler 12 | . 2 . 4 . 2 2 . . . . 2 . . . . Recycler 2 | . . . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 3 | . 1 . 1 . . 1 . . . . . . . . . Swarmer 14 | . 2 . 5 . . . . . . . 6 1 . . . Grunt 55 | . 4 . 7 2 5 8 . . . 10 8 6 4 . 1 Brawler 4 | . . . . . . . . . . . . 1 . . 3 Duelist 2 | . . . . . . 1 . . . 1 . . . . . Sentry 16 | . . . 6 . 3 3 . . . . 3 1 . . . Hunter 7 | . . . . . . 5 . . . . 2 . . . . Programmer 4 | . . . . . . 1 . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 9 | . 2 . 4 5 4 6 . . . 4 9 9 4 . 3 Combat Bots Only 9 | . 2 . 4 5 4 5 . . . 4 9 9 4 . 3 Max Kills in Single Turn 2 | . 1 . 2 2 1 2 . . . 2 2 1 2 . 1 Gunslinging 1 | . . . 1 . . 1 . . . 1 1 . . . . Exploded 2 | . . . . 2 . 1 . . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 835 | . 55 11 96 18 75 242 . 12 . 76 135 66 22 . 27 Missed 241 | . 19 4 24 8 19 66 . 6 . 21 47 16 5 . 6 Hits 594 | . 36 7 72 10 56 176 . 6 . 55 88 50 17 . 21 Melee 18 | . . . . 1 . 7 . . . 1 . . 2 . 7 Projectile 576 | . 36 7 72 9 56 169 . 6 . 54 88 50 15 . 14 AOE 2 | . . . . . . 1 . . . . 1 . . . . Critical Strikes 20 | . . . 3 . 4 3 . . . 2 2 3 2 . 1 Actively Blocked 7 | . . . . . . 3 . . . 2 1 1 . . . Damage Taken 9697 | . 448 85 961 149 1149 2364 . 35 . 1070 1523 945 322 . 646 Core 889 | . 50 23 71 27 43 194 . . . 95 169 166 51 . . Absorbed by Shields 73 | . . . . . . . . . . . . . 73 . . Regen/Repaired (Parts) 72 | . . . . . 72 . . . . . . . . . . Core Remaining (%) 79 | 100 . 70 . 75 92 . . . . 58 . . . . . Volleys Fired 313 | . 31 6 55 10 44 54 . . 3 22 44 22 11 . 11 Largest 5 | . 2 2 3 3 3 4 . . 1 4 5 5 4 . 3 Hottest 218 | . 46 46 69 69 69 102 . . 28 107 130 109 218 . 149 Shots Fired 999 | . 62 12 164 22 132 206 . 2 3 88 210 55 21 . 22 Gun 980 | . 62 12 164 18 132 204 . 2 3 88 210 52 16 . 17 Cannon . | . . . . . . . . . . . . . . . . Launcher 19 | . . . . 4 . 2 . . . . . 3 5 . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 958 | . 62 12 164 18 132 204 . 2 3 88 210 52 6 . 5 Thermal 13 | . . . . . . . . . . . . . 7 . 6 Explosive 19 | . . . . 4 . 2 . . . . . 3 5 . 5 Electromagnetic 9 | . . . . . . . . . . . . . 3 . 6 Robot Hit Streak 37 | . 9 6 20 10 37 35 . 5 . 10 13 8 4 . 3 Robot Miss Streak 8 | . 4 3 8 1 2 3 . . . 4 8 3 3 . 4 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . Secondary Targets 23 | . 1 . 3 1 . 4 . . . 6 3 5 . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . . 2 1 1 . . . Shots Hit Robots 720 | . 39 8 114 13 112 167 . 1 . 68 135 40 11 . 12 Core Hits 361 | . 18 . 40 16 31 59 . . . 48 95 24 11 . 19 Critical Kills 5 | . . . . . . 1 . . . 2 1 1 . . . Critical Parts Destroyed 9 | . . . 1 . 1 1 . . . 1 3 2 . . . Critical Strikes 14 | . . . 1 . 1 2 . . . 3 4 3 . . . Destroy 14 | . . . 1 . 1 2 . . . 3 4 3 . . . Melee Attacks 8 | . . . . . . . . . . . 2 . . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 2 . . . 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13546 | 4 632 161 1819 499 1717 2603 . . . 1317 2478 1043 564 . 709 Guns 11873 | . 628 134 1786 200 1711 2488 . . . 1317 2474 831 198 . 106 Cannons . | . . . . . . . . . . . . . . . . Explosions 1472 | . . . . 288 . 107 . . . . . 212 366 . 499 Melee 104 | . . . . . . . . . . . . . . . 104 Ramming 97 | 4 4 27 33 11 6 8 . . . . 4 . . . . Kinetic 11677 | . 628 134 1786 200 1711 2488 . . . 1317 2474 831 85 . 23 Thermal 116 | . . . . . . . . . . . . . 60 . 56 Explosive 1472 | . . . . 288 . 107 . . . . . 212 366 . 499 Electromagnetic 80 | . . . . . . . . . . . . . 53 . 27 Impact . | . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 2 2 2 2 2 . 1 1 1 1 4 Average Corruption 1 | . . . 1 1 2 1 2 2 2 . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 68 | . . . 8 12 2 10 8 8 . . . 4 9 1 6 Message Errors 18 | . . . 3 6 1 . 2 2 . . . 1 1 . 2 Matter Fused 23 | . . . 2 3 1 1 5 4 . . . 1 4 . 2 Heat Flow Errors 5 | . . . . 2 . . 1 . . . . 1 1 . . Energy Discharges 9 | . . . . . . 6 . . . . . 1 1 . 1 Data Loss (minor) 6 | . . . 3 1 . 1 . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . 1 . Misfires 4 | . . . . . . . . 2 . . . . 1 . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . . . . . . 41 Projectiles . | . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . . . . . 2 . 64 . 97 Shots 4 | . . . . . . . . . . . . . 2 . 2 Rammed 17 | 1 1 4 4 3 1 2 . . . . 1 . . . . Targets Rammed 18 | 1 1 4 5 3 1 2 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 420 | . 59 4 327 266 156 103 136 . . 228 53 261 420 . 237 Average Temperature 56 | . 28 4 56 80 61 22 68 . . 98 17 49 189 . 101 Received Heat Transfer 2837 | . 141 36 384 44 315 522 . . . 432 279 468 117 . 99 Effects 5 | . . . 1 1 . . . . . 1 . . . . 2 Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . . . 111 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 76 100 100 100 . . . . 82 . . . . Level 1 7 | . . . 23 . . . . . . . 17 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 239 | . 42 81 239 132 93 125 . . . . 234 . . . . Initial 82 | . . . 3 82 . 10 . . . . 35 . . . . Average 52 | . 5 17 148 18 20 40 . . . . 63 . . . . Influence Increases 3323 | . 172 139 811 142 286 531 . . . 250 632 180 90 . 90 Destroy 0b10 Robot/C 2380 | . 120 100 520 100 180 360 . . . 220 440 180 80 . 80 Destroy 0b10 Robot/NC 145 | . 15 . 55 . 15 25 . . . . 25 . . . 10 Destroy Leader 554 | . 36 20 144 20 54 106 . . . 30 134 . 10 . . Allied During Kill 84 | . . 19 61 4 . . . . . . . . . . . Successful Hack 5 | . . . . . 5 . . . . . . . . . . Disable Machine 30 | . . . . . . . . . . . 30 . . . . Destroy Structure 35 | . 1 . 1 18 2 10 . . . . 3 . . . . Lose Combat Pursuer 90 | . . . 30 . 30 30 . . . . . . . . . Influence Decreases 3323 | . 172 130 607 355 262 464 91 . . 194 466 402 32 58 90 Entered New Map 348 | . . . 6 131 . 14 35 . . . 21 83 . 58 . Time Decay 2488 | . 162 130 541 209 214 346 56 . . 154 355 219 32 . 70 Lost Part 422 | . 10 . 20 . 48 104 . . . 40 80 100 . . 20 Lost Ally 65 | . . . 40 15 . . . . . . 10 . . . . Squads Dispatched 15 | . . . . . 1 5 . . . . 8 . . . 1 Investigation 2 | . . . . . . 2 . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 3 . . . . Reinforcement 6 | . . . . . 1 2 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 13 | . 2 . 4 . 2 1 . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 188 | . 21 5 36 16 14 29 . 1 . 11 30 9 7 . 9 Peak Tracking Total 15 | . 4 3 5 15 5 7 . 1 . 4 5 9 4 . 4 Tactical Retreats 7 | . 1 . 2 . 2 2 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . . . . . 2 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 17 | . . . 1 1 2 4 . 3 . . 2 . . 4 . Terminals 2 | . . . . . 1 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . Total Hacks 60 | . . . 2 1 7 8 . 8 . . 4 . . 30 . Successful 48 | . . . 2 1 3 1 . 8 . . 3 . . 30 . Failed 12 | . . . . . 4 7 . . . . 1 . . . . Catastrophic 4 | . . . . . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . . . 4 3 . . . . . . . . . Terminals 5 | . . . . . 4 1 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . 5 . . . . 1 . . . . Terminal Hacks 39 | . . . . 1 . . . 8 . . . . . 30 . Record 17 | . . . . . . . . 6 . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 3 | . . . . 1 . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . 2 . . . . Retrieve Study 4 | . . . 2 . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 3 . . . . . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 13 . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . 3 . 1 . . . . . . . 2 . . . Largest Group 3 | . . 3 3 1 . . . . . . . 2 . . . Highest-Rated Group 62 | . . 40 40 31 . . . . . . . 62 . . . Highest-Rated Ally 32 | . . 16 16 31 . . . . . . . 32 . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 82 | . . 17 52 11 . . . . . . . . 2 . . Total Damage 941 | . . 172 482 167 . . . . . . . . 120 . . Kills 21 | . . 5 11 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 3370 | . . . . . . . . . . . 1417 703 866 241 143 Optics 3370 | . . . . . . . . . . . 1417 703 866 241 143 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 1 . . . 1 . . 1 Drone Launches 20 | . . . . . . . . . . . 20 . . . . Drone Recoveries 18 | . . . . . . . . . . . 18 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 14463 | 122 1175 658 1713 1614 931 1218 581 625 1559 659 1496 703 866 241 302 Spaces Moved 6754 | 69 632 394 692 492 279 397 400 430 1066 390 666 305 341 98 103 Core 3 | 3 . . . . . . . . . . . . . . . Treads 3711 | 66 632 394 692 492 279 397 . . . . 7 210 341 98 103 Legs . | . . . . . . . . . . . . . . . . Wheels 3040 | . . . . . . . 400 430 1066 390 659 95 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 240 240 145 145 145 145 120 123 240 240 240 Average Speed 190 | 155 160 160 214 320 240 241 145 145 145 145 182 204 240 240 240 Slowest Speed 400 | 160 160 160 320 320 240 243 145 145 145 145 400 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 96 76 71 90 21 12 61 58 82 59 25 51 43 74 16 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . 2 . . . . 1 . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . 1 3 1 . 2 4 . 1 Spaces Dug 2 | . . . . . . . . . . . 2 . . . . Terrain Destroyed 145 | . . . . 23 . 5 . . . 1 4 12 55 . 45 Melee 2 | . . . . . . . . . . . 2 . . . . Projectile 5 | . . . . . . . . . . 1 2 . 1 . 1 AOE 138 | . . . . 23 . 5 . . . . . 12 54 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 7650 | 82 735 407 804 508 442 532 402 431 1077 431 835 351 376 105 132 Wait 286 | . 33 1 20 . 88 45 . . 5 13 79 . . . 2 Move 6740 | 68 631 394 691 491 278 396 399 429 1065 389 665 304 340 97 103 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 6 21 1 15 1 11 13 . 2 3 1 19 6 7 1 5 Fast Attach 20 | 1 2 . 4 . 1 3 . . . . 1 . 5 3 . Attach 64 | 5 1 . 4 1 9 12 1 . . 6 14 5 3 . 3 Detach 4 | . . . . . . . 2 . . . 1 . 1 . . Swap 29 | 1 6 1 3 2 3 5 . . . . 5 1 2 . . Drop 47 | . 9 1 7 . 7 2 . . 1 . 4 3 7 4 2 Fire 313 | . 31 6 55 10 44 54 . . 3 22 44 22 11 . 11 Melee 8 | . . . . . . . . . . . 2 . . . 6 Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 16 | 1 1 3 5 3 1 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Discovered new exit (range 4) 623 | -10/Materials | Derelicts attacked the area 853 | -10/Materials | Discovered new exit (range 13) 1151 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Discovered new exit (range 10) 1298 | -10/Materials | Entered Mines 1300 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -10/Mines | Learned Materials emergency access door positions 1481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1487 | -10/Mines | Found Prototype Device 1634 | -10/Mines | Discovered new exit (range 13) 1753 | -10/Mines | Discovered new exit (range 13) 1956 | -10/Mines | Entered Materials 1956 | -9/Materials | Accompanied by 3 allies 1956 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2246 | -9/Materials | Build established: Gunner 2433 | -9/Materials | Discovered new exit (range 11) 2762 | -9/Materials | Discovered new exit (range 3) 3666 | -9/Materials | Identified exit to Mines 3669 | -9/Materials | Entered Mines 3674 | -9/Mines | Escorted by a lone wolf Derelict 3676 | -9/Mines | Discovered new exit (range 13) 3688 | -9/Mines | Met a Derelict bent on vengeance 3694 | -9/Mines | Learned location of Storage (-8) 3737 | -9/Mines | Discovered new exit (range 12) 3815 | -9/Mines | Learned 2 Materials zone layouts 4015 | -9/Mines | Learned location of 1 exit from Materials 4490 | -9/Mines | Found the Drone Emporium 4514 | -9/Mines | Found Prototype Device 4670 | -9/Mines | Assembled infested the area 4716 | -9/Mines | Met 8R-AWN 5280 | -9/Mines | Identified exit to Materials 5283 | -9/Mines | Entered Materials 5283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5284 | -8/Materials | Identified exit to Storage 5285 | -8/Materials | Identified exit to Factory 5451 | -8/Materials | Repaired Hvy. Assault Rifle+ 5767 | -8/Materials | Build established: Scavenger-Gunner 5997 | -8/Materials | Lost 3 parts (2n1u) 6098 | -8/Materials | Discovered exit to Factory (range 9) 6214 | -8/Materials | Entered Factory 6214 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6743 | -7/Factory | Lost 10 parts (1p3n1u5w) 7317 | -7/Factory | Discovered new exit (range 12) 7323 | -7/Factory | Lost 3 parts (1p2w) 7417 | -7/Factory | Identified exit to Lower Caves 7432 | -7/Factory | Entered Lower Caves 7900 | -7/Lower Caves | Learned Factory trap positions 8001 | -7/Lower Caves | Discovered new exit (range 10) 8012 | -7/Lower Caves | Identified exit to Lower Caves 8013 | -7/Lower Caves | Entered another Lower Caves area 8014 | -7/Lower Caves | Encountered a Warlord checkpoint 8054 | -7/Lower Caves | Discovered new exit (range 15) 8077 | -7/Lower Caves | Identified exit to Factory 8217 | -7/Lower Caves | Entered an active Warlord outpost 8248 | -7/Lower Caves | Learned 8 Factory zone layouts 8464 | -7/Lower Caves | Learned Factory emergency access door positions 8538 | -7/Lower Caves | Found Prototype Device 8620 | -7/Lower Caves | Discovered new exit (range 13) 8636 | -7/Lower Caves | Identified exit to Zion 8638 | -7/Lower Caves | Entered Zion 8676 | -7/Zion | System corruption cleaned by Quarantine Array 8768 | -7/Zion | Learned Factory emergency access door positions 8798 | -7/Zion | Learned location of Warlord (-5) 9822 | -7/Zion | Discovered new exit (range 16) 10193 | -7/Zion | Identified exit to Proximity Caves 10197 | -7/Zion | Entered Proximity Caves 10459 | -6/Proximity Caves | Spotted B-75 Beast 10622 | -6/Proximity Caves | Lost 4 parts (1n3w) 10830 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10856 | -6/Proximity Caves | Entered Factory 10856 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10857 | -6/Factory | Identified exit to Factory 10857 | -6/Factory | Identified exit to Lower Caves 10858 | -6/Factory | Loaded intel: 117 trap records 10989 | -6/Factory | Identified Sensor Drone Bay 11232 | -6/Factory | Lost 3 parts (1n2w) 11979 | -6/Factory | Garrison activated, responded to threat 12068 | -6/Factory | Destroyed 9 combat bots 12352 | -6/Factory | Entered Lower Caves 12413 | -6/Lower Caves | Learned Factory security intel 12467 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12542 | -6/Lower Caves | Destroyed 9 combat bots 12546 | -6/Lower Caves | Lost 10 parts (1p2n1u6w) 12829 | -6/Lower Caves | Build established: Scavenger-Mutant 12871 | -6/Lower Caves | Encountered a Warlord checkpoint 13045 | -6/Lower Caves | Discovered new exit (range 4) 13052 | -6/Lower Caves | Identified exit to Lower Caves 13055 | -6/Lower Caves | Entered another Lower Caves area 13055 | -6/Lower Caves | Accompanied by 2 allies 13085 | -6/Lower Caves | Encountered a Warlord checkpoint 13803 | -6/Lower Caves | Discovered new exit (range 12) 13918 | -6/Lower Caves | Identified exit to Data Miner 13921 | -6/Lower Caves | Entered Data Miner 13923 | -6/Data Miner | Discovered new exit (range 6) 13955 | -6/Data Miner | Met Data Miner 14027 | -6/Data Miner | Learned location of Section 7 (-2) 14027 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14065 | -6/Data Miner | Received God Mode back door access code from Data Miner 14159 | -6/Data Miner | Identified exit to Proximity Caves 14162 | -6/Data Miner | Entered Proximity Caves 14165 | -5/Proximity Caves | Learned location of 1 exit from Factory 14174 | -5/Proximity Caves | Identified Heart of Steel 14269 | -5/Proximity Caves | Spotter reported a threat 14275 | -5/Proximity Caves | Spotter reported a threat 14360 | -5/Proximity Caves | Lost 3 parts (1u2w) 14455 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14464 | -5/Proximity Caves | Self-destructed Last Messages --------------- Searching scrap... Found Adv. Hacking Suite. Found Thermal Shield. Found 55 Matter. Acquired Adv. Hacking Suite. System corrupted: Matter fused (-10). Acquired 10 matter. # T>C9A/&NJVF3XJ:XTRQ ZY