Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 17:54:02 Player: Megaknight51 Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1459) 1459 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 2535 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/250 Matter 5/300 Energy 242/275 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (10) --- Cargo Legs Subdweller Optics Improved Terrain Scanner Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Slug Cannon > --- INVENTORY -------- Wheel Subdweller Monowheel Improved Terrain Scanner Scrap Shield Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Heavy Battle Rifle Mining Laser [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 8 7 23 1 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads 3 | . 1 2 . Leg . | . . . . Wheel 7 | 2 2 3 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 3 1 12 . Energy Gun 5 | 3 1 1 . Energy Cannon 5 | . . 5 . Ballistic Gun 3 | . . 3 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 14 . Power 3 | . . 3 . Propulsion 6 | . 1 5 . Utility 2 | . . 2 . Weapon 4 | . . 4 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Backups 7 | 3 8 7 8 Power . | . 1 . . Propulsion 1 | 1 3 1 1 Utility 2 | . 1 2 3 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 94 87 85 Engine 13 | . 14 13 14 Treads 11 | . 10 11 14 Wheel 11 | . 16 10 14 Device 1 | . 9 . . Storage 14 | . 14 14 14 Protection 6 | . . 7 . Energy Gun 5 | . 27 1 . Energy Cannon 16 | . . 19 14 Ballistic Gun 1 | . . 1 . Ballistic Cannon 4 | . . 4 . Peak Build Rating 17 | 9 8 17 13 Average Rating 11 | 4 7 12 12 On Entrance 6 | . 6 8 12 Avg Prop Armor Cover (%) 9 | . 13 7 4 Naked Turns . | . . . . Heaviest Build 32 | 13 19 32 30 Greatest Support 40 | 26 26 40 20 Greatest Overweight (x) 8 | . 1 8 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 3 8 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1154 | 115 266 743 30 Remotely . | . . . . Salvage Created 1701 | 116 496 721 368 Parts 109 | 7 39 39 24 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 40 | . 10 25 5 Guns 16 | . 10 6 . Cannons 13 | . . 13 . AOE 8 | . . 3 5 Classes Destroyed 12 | 2 4 3 3 Worker 2 | . 2 . . Tunneler 4 | 2 2 . . Hauler 3 | . 2 . 1 Recycler 3 | 1 . . 2 Turret 2 | . . 2 . Swarmer 9 | . 3 6 . Grunt 11 | . 7 3 1 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 2 | . . 1 1 Demolisher 1 | . . . 1 Subdweller 15 | . . 15 . Best Kill Streak 7 | 3 4 5 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | 1 2 2 4 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 175 | . 46 129 . Missed 44 | . 10 34 . Hits 131 | . 36 95 . Projectile 131 | . 36 95 . Critical Strikes 5 | . . 5 . Damage Taken 2308 | . 373 1911 24 Core 251 | . 50 189 12 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 170 | 8 46 112 4 Largest 2 | 2 2 2 2 Hottest 140 | 90 90 140 100 Shots Fired 335 | 16 93 216 10 Gun 150 | 16 93 41 . Cannon 171 | . . 167 4 Launcher 11 | . . 5 6 Special 3 | . . 3 . Kinetic 85 | . . 79 6 Thermal 250 | 16 93 137 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 7 11 20 3 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 188 | 10 63 113 2 Core Hits 84 | 4 27 34 19 Critical Kills 4 | . . 4 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | 1 2 5 . Burn 3 | 1 2 . . Meltdown 3 | . . 3 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4627 | 119 770 2833 905 Guns 1409 | 119 770 520 . Cannons 1848 | . . 1836 12 Explosions 1370 | . . 477 893 Melee . | . . . . Ramming . | . . . . Kinetic 2282 | . . 1389 893 Thermal 2345 | 119 770 1444 12 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 1 11 11 Average Corruption 6 | . 1 7 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 126 | . 9 112 5 Message Errors 39 | . . 39 . Matter Fused 31 | . 3 27 1 Heat Flow Errors 13 | . 1 12 . Energy Discharges 20 | . 2 17 1 Parts Rejected 1 | . 1 . . Data Loss (minor) 9 | . 1 8 . Data Loss (major) 1 | . . . 1 Misfires 7 | . 1 4 2 Alerts 2 | . . 2 . Misdirections 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 110 | . . 81 29 Projectiles 7 | . . 7 . Explosions 103 | . . 74 29 Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | 260 250 313 48 Average Temperature 86 | 141 127 63 22 Received Heat Transfer 776 | . 162 614 . Effects 6 | . 4 2 . Energy Bleed 1 | . 1 . . Interference 5 | . 3 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Melted 15 | . 4 11 . Heat Transferred 5075 | 384 2193 2471 27 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 . 26 Level 1 9 | . . . 73 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 277 | 10 97 . 277 Initial 67 | . . . 67 Average 50 | 1 28 . 230 Influence Increases 817 | 15 295 260 247 Destroy 0b10 Robot/C 520 | . 200 240 80 Destroy 0b10 Robot/NC 90 | 15 30 . 45 Destroy Leader 64 | . 44 20 . Successful Hack 21 | . 21 . . Disable Machine 60 | . . . 60 Destroy Structure 62 | . . . 62 Influence Decreases 553 | 15 236 179 123 Entered New Map 102 | . . 29 73 Time Decay 415 | 15 226 124 50 Lost Part 36 | . 10 26 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 19 27 1 Peak Tracking Total 6 | . 5 6 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 8 | . . 4 4 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 4 2 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 11 5 . Successful 10 | . 5 5 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 10 | . 10 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 4 | . . 4 . Part Schematic 3 | . 3 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 6 | . . . 6 Highest-Rated Ally 6 | . . . 6 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2 | 2 . . . Terrain 2 | 2 . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5298 | 114 705 4364 115 Spaces Moved 2863 | 66 541 2215 41 Core 181 | 9 . 172 . Treads 1048 | . . 1007 41 Legs . | . . . . Wheels 1634 | 57 541 1036 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 240 Average Speed 158 | 83 93 175 240 Slowest Speed 450 | 90 95 450 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 37 | 3 62 76 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 8 | . . 8 . Spaces Dug 18 | . . 11 7 Terrain Destroyed 146 | . . 70 76 Melee . | . . . . Projectile 22 | . . 22 . AOE 124 | . . 48 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3271 | 106 645 2470 50 Wait 141 | 15 44 82 . Move 2860 | 65 540 2214 41 Hop . | . . . . Pick Up 26 | 7 4 15 . Fast Attach 11 | 7 1 3 . Attach 16 | 1 2 13 . Detach 4 | 2 . 2 . Swap 24 | . 5 18 1 Drop 16 | 1 3 11 1 Fire 170 | 8 46 112 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 10) 389 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Discovered new exit (range 14) 638 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Central database locked down 820 | -10/Materials | Entered Subcaves 941 | -10/Subcaves | Disturbed a concealed Subdweller 1464 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1480 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1802 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1809 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2329 | -10/Subcaves | Core integrity fell below 50% 2461 | -10/Subcaves | Crushed by falling debris 2461 | -10/Subcaves | System corruption reached 10% 2492 | -10/Subcaves | Lost 3 parts (1n1u1w) 2648 | -10/Subcaves | Learned Materials security intel 2669 | -10/Subcaves | Visited 4L-MR0's lab 2689 | -10/Subcaves | Found Cargo Legs 2893 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2913 | -10/Subcaves | Visited Clippyterm 2917 | -10/Subcaves | Identified exit to Materials 2917 | -10/Subcaves | Identified exit to Recycling 2917 | -10/Subcaves | Learned Factory emergency access door positions 3311 | -10/Subcaves | Core integrity fell below 20% 5184 | -10/Subcaves | Entered Recycling 5185 | -8/Recycling | Met a Zionite searching for Scraptown 5299 | -8/Recycling | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 05256_ The unstable cave ceiling collapses. 05256_ R-06 Scavenger collects Ion Engine. 05259_ Acquired 30 matter. 05259_ R-06 Scavenger collects Lgt. Treads. 05260_ R-06 Scavenger collects Med. Storage Unit. 05260_ U-05 Engineer lays Concrete. 05262_ U-05 Engineer builds a Wall. 05263_ System corrupted: Substantial component data lost. 05267_ U-05 Engineer builds a Wall. 05273_ Attempting to rewire K-01 Serf. 05275_ K-01 Serf rewired. 05279_ System corrupted: Matter fused (-7). 05286_ Dropped Broken Sub. Power Source. 05295_ R-06 Scavenger collects Broken Sub. Power Source. 05299_ System corrupted: FCS attempts to trigger Sub. Shrapnel Launcher. 05299_ System corrupted: Sub. Shrapnel Launcher misfires. 05299_ H-55 Commando destroyed. 05299_ Destroyed Shock Rifle. 05299_ Destroyed Remote Datajack. 05299_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????#?????????????????????? | | ?????????????????? ## ##???????????????????? | | ???????????????? # ??????????????????? | | ?????????????? " ????????????????? | | ??????????? 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Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonExpertUnit Manual? 0 Play Time 00:21:16 Cumulative 144.4 hours Start 2026.06.04 @ 17:33:23 End 2026.06.04 @ 17:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef1c0cf-d192-44b7-995e-31eba189315b