Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 20:05:20 Player: MarKhan Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (6407) 6407 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 12425 Bonus ------- High Alert Combat Kills 608 Cogmind --------- Core Integrity 0/1150 Matter 37/300 Energy 199/450 System Corruption 16% Temperature Warm (102) Movement Core (600) Ox11 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (15) --- Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Hacking Suite Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Reinforced Fission Core Armored Treads Improved Medium Treads Energy Well Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Improved Weapon Cycler Hacking Suite Long-range Proton Cannon Long-range Proton Cannon Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 Utility 7 | . . 2 1 1 1 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 174 | 7 3 20 11 19 20 38 56 Power 15 | 1 . 3 1 1 1 4 4 Engine 6 | 1 . 2 1 . 1 . 1 Core 9 | . . 1 . 1 . 4 3 Reactor . | . . . . . . . . Propulsion 36 | 2 . 5 2 2 3 10 12 Treads 33 | 2 . 5 2 2 3 10 9 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 73 | 2 1 9 5 14 8 15 19 Device 49 | 1 . 6 3 8 6 11 14 Storage 7 | 1 1 . . 2 2 . 1 Processor 6 | . . . 1 1 . 2 2 Hackware . | . . . . . . . . Protection 11 | . . 3 1 3 . 2 2 Artifact . | . . . . . . . . Weapon 50 | 2 2 3 3 2 8 9 21 Energy Gun 14 | . . . . . 1 7 6 Energy Cannon 27 | . 2 3 3 1 6 2 10 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 4 | . . . . 1 1 . 2 Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 6 | . . . . . . 6 . Parts Lost 44 | . . 2 3 . . 16 23 Power 3 | . . . . . . 2 1 Propulsion 10 | . . . . . . 4 6 Utility 15 | . . 1 1 . . 6 7 Weapon 16 | . . 1 2 . . 4 9 Highest Loss Streak 12 | . . 1 2 . . 12 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 94 98 99 100 90 92 Engine 5 | . 14 10 9 3 5 1 1 Core 2 | . . . . 3 . 4 7 Treads 20 | . 28 22 18 23 20 16 17 Device 19 | . 14 26 25 16 19 17 14 Storage 7 | . 14 11 9 8 6 5 5 Processor 10 | . . . . 13 13 16 20 Protection 4 | . . 1 8 5 6 3 4 Energy Gun 2 | . . . . . 1 9 5 Energy Cannon 18 | . 25 22 26 18 18 9 13 Ballistic Cannon 2 | . . . . 4 6 1 . Peak Build Rating 102 | 7 7 16 28 43 64 82 102 Average Rating 45 | 5 7 14 25 38 59 67 90 On Entrance 30 | . 7 7 16 28 43 64 75 Naked Turns . | . . . . . . . . Heaviest Build 96 | 14 22 31 36 45 79 84 96 Greatest Support 100 | 40 40 40 40 68 84 84 100 Greatest Overweight (x) 7 | 1 . . . . . 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 10 13 15 15 Most Carried 15 | 3 8 10 10 10 15 15 15 Average Carried 11 | 1 7 9 9 9 13 13 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 3 8 10 10 10 15 15 8 Class Distribution -------------------- 34% | Skirmisher 25% | Scavenger-Gunner 12% | Scavenger-Mutant 9% | Scavenger-Tank 9% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2295 | 235 93 190 114 426 407 457 373 Remotely . | . . . . . . . . Salvage Created 7744 | 65 110 1554 696 1321 1287 925 1786 Parts 404 | 12 9 100 29 76 47 40 91 Haulers Intercepted 13 | . 1 4 1 5 1 . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 122 | . 3 32 11 19 18 14 25 Melee 1 | . . . . . . 1 . Guns 6 | . . . . . . 2 4 Cannons 103 | . 3 31 10 18 18 8 15 AOE 4 | . . . . . . . 4 Classes Destroyed 15 | 1 3 7 . 3 . . 1 Worker 12 | . 1 4 . 3 . . 4 Builder 9 | . . . . 2 . 2 5 Tunneler 4 | 3 . . . . . 1 . Hauler 13 | . 1 4 1 5 1 . 1 Recycler 9 | . . 3 1 3 . . 2 Mechanic 2 | . . 1 . . 1 . . Operator 3 | . . 1 1 . 1 . . Watcher 12 | . . 1 3 2 4 . 2 Swarmer 28 | . 3 11 3 7 . . 4 Grunt 62 | . . 17 6 6 13 8 12 Brawler 3 | . . 1 . . 1 1 . Duelist 1 | . . . . . . . 1 Sentry 9 | . . 3 2 1 1 1 1 Hunter 4 | . . . . 1 1 2 . Programmer 15 | . . . . 4 2 2 7 Best Kill Streak 8 | 3 3 7 4 8 5 5 7 Combat Bots Only 7 | . 3 5 3 4 5 4 7 Max Kills in Single Turn 4 | 1 1 2 1 2 2 2 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 903 | . 17 112 44 92 94 203 341 Missed 268 | . 7 33 12 34 28 55 99 Damage Taken 11091 | . 82 853 522 787 1192 2767 4888 Core 1768 | . 16 90 35 52 89 325 1161 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 93 77 93 92 89 67 . Volleys Fired 361 | 7 12 76 36 62 58 41 69 Largest 4 | 2 2 2 3 3 4 4 4 Hottest 405 | 40 120 136 204 204 318 318 405 Shots Fired 1002 | 14 24 152 108 184 189 114 217 Gun 113 | 14 . . . . 1 49 49 Cannon 886 | . 24 152 108 184 188 65 165 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 120 | 14 . . . 35 42 12 17 Thermal 861 | . 24 152 108 149 147 102 179 Explosive 3 | . . . . . . . 3 Electromagnetic 18 | . . . . . . . 18 Robot Hit Streak 17 | 5 6 10 11 17 11 12 11 Robot Miss Streak 6 | 2 4 3 6 6 3 6 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 588 | 8 14 82 56 113 99 77 139 Core Hits 277 | 5 5 46 24 49 45 33 70 Critical Kills 7 | . . 1 1 . . 1 4 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 24 | . . 1 1 1 4 6 11 Burn 9 | . . . . . . 5 4 Meltdown 5 | . . 1 1 . . 1 2 Destroy 3 | . . . . . . . 3 Blast 6 | . . . . 1 4 . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17633 | 93 247 2046 1217 2697 2944 2264 6125 Guns 1741 | 93 . . . . 18 712 918 Cannons 14542 | . 247 1825 1215 2625 2916 1530 4184 Explosions 1287 | . . 221 . 71 . . 995 Melee . | . . . . . . . . Ramming 63 | . . . 2 1 10 22 28 Kinetic 1816 | 93 . . . 552 556 184 431 Thermal 14942 | . 247 2046 1215 2073 2378 2058 4925 Explosive 432 | . . . . . . . 432 Electromagnetic 380 | . . . . 71 . . 309 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . 3 5 4 17 16 Average Corruption 6 | . . . 1 3 1 12 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 89 | . . . 4 21 4 22 38 Message Errors 24 | . . . 3 10 . 3 8 Matter Fused 16 | . . . 1 5 1 5 4 Heat Flow Errors 8 | . . . . 2 . 2 4 Energy Discharges 9 | . . . . 2 . 2 5 Parts Rejected 4 | . . . . . . . 4 Data Loss (minor) 11 | . . . . 2 1 5 3 Data Loss (major) 5 | . . . . . 2 1 2 Misfires 5 | . . . . . . 2 3 Alerts 3 | . . . . . . 2 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 435 | . . 62 12 29 30 57 245 Projectiles 313 | . . 2 12 29 30 57 183 Explosions 122 | . . 60 . . . . 62 Melee . | . . . . . . . . Knockbacks 16 | . . . . 6 3 2 5 Impact . | . . . . . . . . Kinetic 16 | . . . . 6 3 2 5 Secondary . | . . . . . . . . Self-Inflicted Damage 135 | . . 71 . . . . 64 Shots 3 | . . 1 . . . . 2 Rammed 20 | . . . 1 1 1 11 6 Targets Rammed 21 | . . . 1 1 1 12 6 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 440 | . 270 261 300 331 305 440 369 Average Temperature 82 | . 92 47 51 70 91 122 105 Received Heat Transfer 2797 | . . 288 234 99 345 921 910 Effects 9 | . . . 3 . . 6 . Shutdowns 2 | . . . . . . 2 . Interference 6 | . . . 3 . . 3 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 10 | . . 1 2 1 . 3 3 Combat Hostiles 8 | . . 1 1 1 . 3 2 Parts Melted 59 | . 2 5 9 10 8 14 11 Heat Transferred 21812 | . 518 3443 2183 3589 3714 3615 4750 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 735 | 15 121 735 641 568 452 326 715 Initial 310 | . 9 50 310 225 249 221 88 Average 327 | 5 36 337 461 362 293 195 395 Maximum Alert Level 3 | . . 3 2 2 2 1 3 Low Security (%) 17 | 100 100 36 . . 13 34 12 Level 1 54 | . . 22 18 75 81 65 48 Level 2 27 | . . 38 81 24 4 . 38 Level 3 . | . . 1 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 2 1 4 3 2 5 Investigation 3 | . . 2 . . . . 1 Extermination 8 | . . . . 3 2 1 2 Reinforcement 5 | . . . 1 1 1 1 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 14 | . . 3 4 2 . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 172 | . 5 37 22 29 22 17 40 Peak Tracking Total 9 | . 3 5 5 5 4 5 9 Tactical Retreats 12 | . 1 2 4 4 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . . 2 1 1 3 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 31 | . . 6 4 4 5 4 8 Max in Single Turn 6 | . . 4 1 1 1 3 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 18 | . . 6 3 3 4 . 2 Terminals 14 | . . 5 2 2 3 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 47 | . . 23 6 6 6 . 6 Successful 17 | . . 11 1 1 3 . 1 Failed 29 | . . 11 5 5 3 . 5 Catastrophic 8 | . . 3 2 1 1 . 1 Database Lockouts 1 | . . 1 . . . . . Manual 5 | . . 3 2 . . . . Terminals 40 | . . 20 5 4 5 . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 16 | . . 10 1 1 3 . 1 Record 1 | . . 1 . . . . . Part Schematic 1 | . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Recycling Unit Index 1 | . . 1 . . . . . Locate Traps 2 | . . . . . 2 . . Investigation Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 5 3 3 4 . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7385 | 113 207 1107 858 1989 1315 888 908 Spaces Moved 3438 | 50 98 509 419 1015 671 356 320 Core 10 | 8 . . . . . . 2 Treads 3428 | 42 98 509 419 1015 671 356 318 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 160 160 165 Average Speed 167 | 145 160 160 169 169 161 181 169 Slowest Speed 400 | 160 160 160 170 170 166 250 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 22 44 39 27 19 11 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . . 1 24 . . Terrain Destroyed 196 | . . 32 . 3 58 24 79 Melee . | . . . . . . . . Projectile 102 | . . . . 3 58 15 26 AOE 94 | . . 32 . . . 9 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4311 | 74 125 662 496 1145 777 511 521 Wait 150 | 8 1 24 10 29 5 37 36 Move 3431 | 49 97 508 418 1014 670 355 320 Hop . | . . . . . . . . Pick Up 74 | 3 8 13 9 7 10 13 11 Fast Attach 49 | 7 . 4 1 3 2 11 21 Attach 31 | . . 2 4 1 2 9 13 Detach 7 | . . . . . . 2 5 Swap 94 | . 3 14 6 15 16 18 22 Drop 93 | . 4 21 11 13 13 13 18 Fire 361 | 7 12 76 36 62 58 41 69 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 21 | . . . 1 1 1 12 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Discovered new exit (range 8) 625 | -9/Materials | Discovered new exit (range 10) 866 | -9/Materials | Central database locked down 875 | -9/Materials | Build established: Scavenger-Mutant 877 | -9/Materials | Discovered new exit (range 13) 1397 | -9/Materials | Discovered new exit (range 11) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1848 | -8/Materials | Build established: Scavenger-Tank 2250 | -8/Materials | Discovered new exit (range 16) 2286 | -8/Materials | Entered Factory 2286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -7/Factory | Discovered new exit (range 14) 2632 | -7/Factory | Build established: Scavenger-Gunner 2669 | -7/Factory | Identified exit to Lower Caves 3715 | -7/Factory | Build established: Skirmisher 3716 | -7/Factory | Identified exit to Factory 4275 | -7/Factory | Entered another Factory area 4275 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4324 | -6/Factory | Identified exit to Lower Caves 5581 | -6/Factory | Discovered new exit (range 7) 5589 | -6/Factory | Identified exit to Factory 5590 | -6/Factory | Entered another Factory area 5590 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5847 | -5/Factory | Lost 3 parts (1p1n1u) 5933 | -5/Factory | System corruption reached 10% 5960 | -5/Factory | Lost 12 parts (1p3n4u4w) 6249 | -5/Factory | Build established: Scavenger-Gunner 6466 | -5/Factory | Discovered new exit (range 5) 6472 | -5/Factory | Identified exit to Factory 6478 | -5/Factory | Entered another Factory area 6478 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6564 | -4/Factory | System corruption reached 10% 7228 | -4/Factory | First assault squad dispatched 7313 | -4/Factory | Lost 10 parts (1p4n2u3w) 7317 | -4/Factory | Destroyed 7 combat bots 7346 | -4/Factory | Core integrity fell below 50% 7376 | -4/Factory | Core integrity fell below 20% 7386 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07376_ Matter Neutralizer destroyed. 07376_ U-05 Engineer lays Concrete. 07377_ Slug penetrates Wall. 07377_ U-05 Engineer builds a Door. 07378_ R-10 Processor collects Rnf. Fission Core. 07379_ U-05 Engineer lays Concrete. 07380_ Penetrated by Slug. 07380_ Slug penetrates Wall. 07380_ Penetrated by Slug. 07380_ Slug penetrates Wall. 07380_ U-05 Engineer lays Concrete. 07381_ U-05 Engineer builds a Door. 07381_ U-05 Engineer builds a Wall. 07383_ Penetrated by Slug. 07383_ U-05 Engineer destroyed. 07384_ G-67 Veteran destroyed. 07385_ U-05 Engineer lays Concrete. 07386_ Penetrated by Slug. 07386_ Slug penetrates Wall. 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R !%% | | ?# """ # % !=!!!=%%%%= %%! | | ?# # ! =!%|!= !=%[ | | ?# """ # """ g=####################### | | ?# """ # "" * ????????????? ??????? | | ?# """ # " % #?????????????? ?????? | | ?? # """""" h #??????????????? ????? | | ??######### % #???????????????? ??? | | ??????????# h #????????????????? ?? | | ??????????# ########;###?????????????????? ??? | | ?????????? #?????? ????????????????????????? | | ?????????####+###??????! ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????[! ????????????????????????? | | ???????????????????????! ????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegModifiedConstruct Manual? 0 Play Time 01:28:07 Cumulative 161.8 hours Start 2024.11.29 @ 18:35:37 End 2024.11.29 @ 20:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a4c6e3-b188-4e38-a5b0-f70aa167e035