Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 14:08:02 Player: RB21 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 984 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Light Cannon Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 13 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads . | . . . Leg 4 | 2 2 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 11 | 1 6 4 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 1 | . . 1 Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 3 | . 2 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 90 Engine 13 | . 13 9 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 10 | . 10 14 Energy Gun 3 | . 2 14 Ballistic Gun 22 | . 22 9 Launcher 1 | . 1 . Peak Build Rating 10 | 5 10 10 Average Rating 7 | 4 7 9 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 29 | 9 29 29 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 12 | 3 12 12 Average Carried 7 | 1 8 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 3 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 482 | 204 278 . Remotely . | . . . Salvage Created 506 | . 506 . Parts 38 | . 38 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 17 . Guns 12 | . 12 . AOE 5 | . 5 . Classes Destroyed 3 | . 3 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 11 | . 11 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 110 | . 100 10 Missed 32 | . 32 . Damage Taken 1210 | . 863 347 Core 252 | . 147 105 Absorbed by Shields . | . . . Redirected to Shielding 36 | . 16 20 Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 44 3 Largest 2 | . 2 2 Hottest 70 | . 60 70 Shots Fired 89 | . 84 5 Gun 82 | . 80 2 Cannon 1 | . . 1 Launcher 6 | . 4 2 Special . | . . . Kinetic 76 | . 75 1 Thermal . | . . . Explosive 6 | . 4 2 Electromagnetic 7 | . 5 2 Robot Hit Streak 11 | . 11 3 Robot Miss Streak 8 | . 8 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 53 4 Core Hits 35 | . 33 2 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 827 | . 755 72 Guns 433 | . 422 11 Cannons 19 | . . 19 Explosions 375 | . 333 42 Melee . | . . . Ramming . | . . . Kinetic 419 | . 400 19 Thermal . | . . . Explosive 375 | . 333 42 Electromagnetic 33 | . 22 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles 8 | . . 8 Explosions 3 | . . 3 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 68 | . 49 19 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 27 | . 27 6 Average Temperature 10 | . 10 4 Received Heat Transfer 297 | . 297 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 368 | . 368 121 Initial 114 | . . 114 Average 166 | . 181 104 Maximum Alert Level 1 | . 1 . Low Security (%) 69 | 100 66 100 Level 1 30 | . 33 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 23 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 837 | 59 748 30 Spaces Moved 434 | 43 382 9 Core 4 | 4 . . Treads . | . . . Legs 415 | 24 382 9 Wheels 15 | 15 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 152 | 106 156 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 66 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 53 | . 41 12 Melee . | . . . Projectile . | . . . AOE 53 | . 41 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 531 | 54 461 16 Wait 1 | . 1 . Move 432 | 42 381 9 Hop . | . . . Pick Up 23 | 5 18 . Fast Attach 4 | 4 . . Attach 10 | 1 6 3 Detach . | . . . Swap 9 | 1 7 1 Drop 4 | 1 3 . Fire 47 | . 44 3 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Core integrity fell below 50% 808 | -10/Materials | Entered Mines 809 | -10/Mines | Assembled infested the area 838 | -10/Mines | Core integrity fell below 20% 838 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Infestation in the mines, dispatching Demolisher response squad. T-07 Excavator is excavating. Searching scrap... Found Lrg. Storage Unit. Found 66 Matter. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. The unstable cave ceiling collapses. Ion Engine destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. EM Pulse Gun destroyed. Imp. Aluminum Leg destroyed. EM Pulse Gun destroyed. Destroyed Shock Absorption System. D-53 Grenadier knocked back. The unstable cave ceiling collapses. 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