Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 15:12:05 Player: Uranium-235 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4725) 4725 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 12164 Bonus ------- High Alert Combat Kills 559 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Long-range Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Advanced Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Hacking Suite Advanced Trap Extractor > --- WEAPON ----------- Tesla Rifle Field Laser Matter Neutralizer Railgun > --- INVENTORY -------- Long-range Tractor Beam Improved Remote Datajack [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . 4 2 2 2 2 . 2 Power 2 | . . . . . . . . 1 . 1 Propulsion 4 | . . . . 1 2 1 . . . . Utility 6 | . . . . 2 . 1 2 . . 1 Weapon 2 | . . . . 1 . . . 1 . . Parts Attached 129 | 8 5 1 10 17 20 3 40 2 8 15 Power 13 | 1 . 1 1 2 . 1 4 . 1 2 Engine 7 | 1 . 1 1 2 . . 2 . . . Core 3 | . . . . . . 1 2 . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 35 | 2 1 . 3 6 8 . 11 . 2 2 Treads 9 | 2 1 . 1 2 . . 3 . . . Leg 10 | . . . . 2 . . 4 . 2 2 Wheel 2 | . . . 2 . . . . . . . Hover 4 | . . . . . . . 4 . . . Flight 10 | . . . . 2 8 . . . . . Utility 36 | 2 2 . 2 4 4 1 12 2 . 7 Device 22 | 1 . . 1 2 1 1 9 2 . 5 Storage 5 | 1 2 . . 1 . . . . . 1 Processor 2 | . . . . . 1 . 1 . . . Hackware 3 | . . . . . 2 . 1 . . . Protection 4 | . . . 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 45 | 3 2 . 4 5 8 1 13 . 5 4 Energy Gun 13 | 2 . . 3 2 . . 4 . . 2 Energy Cannon 3 | . . . 1 . . . 1 . . 1 Ballistic Gun 14 | 1 . . . 2 5 . 5 . . 1 Ballistic Cannon 5 | . 2 . . . . . . . 3 . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 1 2 . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . 2 . . . Parts Lost 67 | . . 1 6 5 1 1 20 . 7 26 Power 9 | . . 1 1 . . 1 2 . . 4 Propulsion 16 | . . . 1 2 1 . 7 . 1 4 Utility 21 | . . . 1 1 . . 6 . 3 10 Weapon 21 | . . . 3 2 . . 5 . 3 8 Highest Loss Streak 18 | . . 1 4 2 1 1 5 . 4 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 4 8 13 13 13 9 9 8 5 5 2 Power . | 1 1 . . 1 . 1 . . . . Propulsion 1 | 1 2 2 2 2 1 . . . . . Utility 4 | . 2 5 6 6 5 4 3 3 3 1 Weapon 2 | . 2 3 3 3 2 3 3 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 36 | 4 2 4 . 11 4 3 6 . . 2 Power 4 | . 1 . . 2 . 1 . . . . Propulsion 8 | 4 . 3 . 1 . . . . . . Utility 17 | . 1 1 . 4 3 1 6 . . 1 Weapon 5 | . . . . 3 1 1 . . . . Tool/Special 2 | . . . . 1 . . . . . 1 Average Slot Usage (%) 85 | . 100 99 94 83 85 85 80 54 55 50 Engine 6 | . 14 13 11 9 7 4 . . . . Core 1 | . . . . . . 1 4 5 5 . Treads 10 | . 28 28 11 5 . . 8 5 1 . Leg 2 | . . . . 4 . . 2 . 8 8 Wheel 2 | . . . 14 6 . . . . . . Flight 9 | . . . . 7 36 33 6 . . . Device 10 | . 14 14 9 16 4 6 9 17 12 10 Storage 8 | . 14 14 14 9 7 6 4 . . . Processor 2 | . . . . . 6 6 3 5 5 3 Hackware 5 | . . . . . 9 13 14 10 6 3 Protection 1 | . . . 3 7 . . 2 . . . Energy Gun 4 | . 3 . 19 6 . . 2 10 8 2 Ballistic Gun 4 | . 3 . . 6 4 6 8 . . 1 Ballistic Cannon 7 | . 21 28 7 . . . . . 2 9 Slashing Weapon 2 | . . . . 3 6 6 2 . 2 . Peak Build Rating 105 | 8 8 9 15 27 48 52 94 67 82 105 Average Rating 37 | 5 7 8 11 23 39 47 74 65 65 63 On Entrance 32 | . 8 8 9 15 27 44 47 58 67 72 Avg Prop Armor Cover (%) 6 | . . . 5 2 . . 8 . 13 . Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 79 | 12 30 30 35 41 30 27 52 31 55 79 Greatest Support 140 | 40 40 40 40 44 28 28 140 70 70 75 Greatest Overweight (x) 18 | 1 . . 1 3 1 . 4 . 1 18 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 5 5 10 Average Capacity 11 | 7 10 15 15 14 10 10 9 5 5 6 Most Carried 15 | 8 11 15 15 15 10 10 10 5 5 5 Average Carried 10 | 4 8 13 13 13 9 9 8 5 4 2 Final Capacity 15 | 8 15 15 15 10 10 10 5 5 5 5 Final Carried 15 | 8 11 15 14 10 10 10 5 5 5 3 Class Distribution -------------------- 37% | Mutant 13% | Scavenger-Mutant 12% | Hacker-Sprinter 8% | Hacker-Tank 5% | Hacker-Mutant 3% | Sprinter 3% | Infiltrator-Gunner 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/DSF Infiltrator-Gunner | -3/Research Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Matter Collected 3051 | 293 158 291 95 363 301 44 911 . 100 495 Remotely . | . . . . . . . . . . . Salvage Created 5033 | 96 335 271 199 895 458 429 1850 . 100 400 Parts 285 | 11 15 24 15 40 44 25 100 . 1 10 Haulers Intercepted 6 | . 1 . . 2 2 1 . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 94 | . 9 10 5 16 7 1 41 . . 5 Melee 21 | . . . . 6 7 1 7 . . . Guns 30 | . . . 3 10 . . 15 . . 2 Cannons 23 | . 8 10 2 . . . . . . 3 AOE 19 | . . . . . . . 19 . . . Classes Destroyed 15 | 2 4 1 2 3 1 . 2 . . . Worker 5 | . . . . 1 . 1 3 . . . Builder 8 | . . 1 . . 1 . 6 . . . Tunneler 5 | 2 . 1 . . 2 . . . . . Hauler 6 | . 1 . . 2 2 1 . . . . Recycler 8 | 1 1 1 . 1 . 2 1 . . 1 Operator 4 | . . . . 1 1 1 1 . . . Watcher 6 | . 1 . . 1 1 1 2 . . . Swarmer 25 | . 3 6 . 3 4 . 9 . . . Grunt 41 | . 6 4 . 10 . . 16 . . 5 Duelist 1 | . . . . . . . 1 . . . Sentry 4 | . . . 1 2 1 . . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 4 | . . . . 1 . . 3 . . . Programmer 13 | . . . . . 2 1 10 . . . Subdweller 4 | . . . 4 . . . . . . . Best Kill Streak 14 | 2 3 3 3 5 4 2 14 . . 3 Combat Bots Only 10 | . 3 3 3 4 4 1 10 . . 2 Max Kills in Single Turn 5 | 1 1 1 1 1 1 1 5 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . Melee 1 | . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 833 | . 36 34 39 87 48 27 323 . 28 211 Missed 223 | . 9 10 9 23 22 13 79 . 9 49 Hits 610 | . 27 24 30 64 26 14 244 . 19 162 Melee 5 | . . . . . 1 . 4 . . . Projectile 605 | . 27 24 30 64 25 14 240 . 19 162 AOE 5 | . . . 4 . . . 1 . . . Critical Strikes 28 | . . . 1 . 2 1 11 . 2 11 Part Disruptions 4 | . . . . . . . 1 . 2 1 Damage Taken 12201 | . 309 225 839 925 317 175 4718 88 509 4096 Core 2865 | . 71 29 145 254 107 41 807 . 86 1325 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . 3 4 . . . Core Remaining (%) 63 | 100 . . 2 53 84 95 19 . 92 . Volleys Fired 216 | 5 29 22 12 42 2 . 64 . . 40 Largest 4 | 2 2 2 2 3 1 . 3 . . 4 Hottest 233 | 90 70 60 121 158 25 . 181 . . 233 Shots Fired 450 | 10 58 44 24 101 2 . 138 . . 73 Gun 283 | 10 4 . 15 101 2 . 119 . . 32 Cannon 149 | . 54 44 9 . . . 1 . . 41 Launcher 18 | . . . . . . . 18 . . . Special . | . . . . . . . . . . . Kinetic 310 | 3 56 44 5 47 2 . 98 . . 55 Thermal 92 | 5 2 . 19 54 . . . . . 12 Explosive 18 | . . . . . . . 18 . . . Electromagnetic 30 | 2 . . . . . . 22 . . 6 Robot Hit Streak 24 | 5 8 7 12 24 . . 7 . . 8 Robot Miss Streak 4 | 1 3 2 2 4 . . 3 . . 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . . . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . Shots Hit Robots 364 | 7 32 28 20 85 21 15 108 . 2 46 Core Hits 203 | 4 13 14 9 34 14 6 92 . 2 15 Critical Kills 7 | . . . . . . . 7 . . . Critical Parts Destroyed 9 | . . . . 1 . . 7 . . 1 Critical Strikes 33 | 1 1 1 1 5 1 1 17 . . 5 Burn 3 | 1 . . 1 1 . . . . . . Destroy 16 | . . . . 1 . . 14 . . 1 Blast 6 | . 1 1 . . . . . . . 4 Sever 8 | . . . . 3 1 1 3 . . . Melee Attacks 163 | . . . . 31 53 33 44 . 2 . Impact . | . . . . . . . . . . . Slashing 163 | . . . . 31 53 33 44 . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . 4 6 6 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 13103 | 81 582 503 311 1794 1083 952 6289 . 74 1434 Guns 3340 | 81 32 . 226 1016 . . 1458 . . 527 Cannons 2005 | . 550 503 85 . . . . . . 867 Explosions 3729 | . . . . . . . 3729 . . . Melee 3989 | . . . . 778 1083 952 1102 . 74 . Ramming 40 | . . . . . . . . . . 40 Kinetic 3906 | 8 557 503 32 470 . . 1224 . . 1112 Thermal 1105 | 60 25 . 279 546 . . . . . 195 Explosive 3729 | . . . . . . . 3729 . . . Electromagnetic 334 | 13 . . . . . . 234 . . 87 Impact . | . . . . . . . . . . . Slashing 3989 | . . . . 778 1083 952 1102 . 74 . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . 1 . 1 22 . . 17 Average Corruption 7 | . . . . 1 . 1 10 . . 8 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . 3 . 1 49 . . 1 Message Errors 15 | . . . . . . . 15 . . . Matter Fused 18 | . . . . 1 . 1 15 . . 1 Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 4 | . . . . . . . 4 . . . Data Loss (minor) 7 | . . . . 2 . . 5 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 2 | . . . . . . . 2 . . . Misdirections 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 536 | . . . . 35 . 218 225 . . 58 Projectiles 58 | . . . . . . . . . . 58 Explosions 122 | . . . . . . . 122 . . . Melee 356 | . . . . 35 . 218 103 . . . Knockbacks 25 | . 11 3 . . . . . . . 11 Impact . | . . . . . . . . . . . Kinetic 23 | . 10 3 . . . . . . . 10 Secondary 2 | . 1 . . . . . . . . 1 Self-Inflicted Damage 125 | . . . . . . . 125 . . . Shots 4 | . . . . . . . 4 . . . Rammed . | . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . 7 Kicked 7 | . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . Highest Temperature 391 | 40 33 13 1 341 18 . 221 . . 391 Average Temperature 78 | 18 21 7 1 72 9 . 68 . . 142 Received Heat Transfer 1922 | . 129 45 114 432 90 27 612 . . 473 Effects 7 | . . . . . . . . . . 7 Energy Bleed 1 | . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . . . Impact Corruptions 1 | . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 2 . . . . . . Heat Transferred 2701 | 259 74 . 740 1369 . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 3 | . . . . . 1 . 3 2 1 . Low Security (%) 79 | 100 100 100 . 100 89 100 35 . . 100 Level 1 3 | . . . . . 10 . . . 100 . Level 2 10 | . . . . . . . 38 100 . . Level 3 6 | . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1058 | 10 162 90 . 170 246 146 1058 508 341 179 Initial 508 | . . 28 . . 65 120 53 508 341 171 Average 189 | . 73 25 . 92 78 120 504 504 311 99 Influence Increases 3720 | 15 280 270 20 547 505 170 1709 10 35 159 Destroy 0b10 Robot/C 1800 | . 180 200 20 320 140 20 820 . . 100 Destroy 0b10 Robot/NC 215 | 15 15 15 . 30 35 30 65 . 5 5 Destroy Leader 384 | . 44 40 . 76 46 14 154 . . 10 Successful Hack 138 | . 9 . . 29 16 20 40 10 . 14 Disable Machine 285 | . 30 . . 15 . . 240 . . . Destroy Structure 313 | . 2 . . 2 28 11 240 . . 30 Partial Spotted 60 | . . . . . 30 15 15 . . . Lose Combat Pursuer 525 | . . 15 . 75 210 60 135 . 30 . Influence Decreases 3720 | 15 205 345 20 401 405 306 781 560 217 465 Entered New Map 1123 | . . 47 . . 81 126 57 530 147 135 Time Decay 2141 | 15 205 288 20 361 314 170 532 30 . 206 Lost Part 456 | . . 10 . 40 10 10 192 . 70 124 Squads Dispatched 25 | . 1 . . 2 3 4 12 . 1 2 Investigation 4 | . . . . 1 . 1 2 . . . Extermination 8 | . . . . . 3 1 3 . . 1 Reinforcement 10 | . 1 . . 1 . 1 5 . 1 1 Assault 1 | . . . . . . . 1 . . . Garrison 2 | . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Distress Signals 6 | . . . . . 1 2 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 13 12 5 30 29 15 57 . 3 18 Peak Tracking Total 12 | . 3 3 3 4 4 7 6 . 3 12 Tactical Retreats 22 | . . 1 . 4 8 2 5 . 2 . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Traps Triggered 9 | . . . 2 2 . . 2 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Machines Disabled 19 | . 2 . . 1 . . 16 . . . Max in Single Turn 9 | . 1 . . 1 . . 9 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Machines Accessed 31 | . 4 . . 5 6 5 8 2 . 1 Terminals 18 | . 3 . . 3 4 3 2 2 . 1 Fabricators 4 | . . . . . . 1 3 . . . Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 5 | . . . . 2 1 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 77 | . 13 . . 14 13 8 18 3 . 8 Successful 44 | . 9 . . 8 3 4 13 2 . 5 Failed 33 | . 4 . . 6 10 4 5 1 . 3 Catastrophic 4 | . 1 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 36 | . 7 . . 6 7 8 4 2 . 2 Terminals 52 | . 11 . . 11 7 6 6 3 . 8 Fabricators 8 | . . . . . . 1 7 . . . Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 10 | . . . . 3 3 . 4 . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 12 | . 4 . . 2 . . 1 1 . 4 Part Schematic 1 | . . . . . . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 3 | . 1 . . 1 . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 4 . . . Network Status 3 | . . . . . . 1 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 7 | . . . . 2 1 . 4 . . . Insert Component 1 | . . . . 1 . . . . . . Retrieve Study 6 | . . . . 1 1 . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . . 4 2 3 4 1 . 1 Terminals 16 | . 3 . . 4 2 2 3 1 . 1 Track 1 | . . . . . . . 1 . . . Assimilate 2 | . . . . 1 . 1 . . . . Botnet 13 | . 3 . . 3 2 1 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . Patch 2 | . . . . . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 . . 5 6 2 4 2 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 4 | . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . Time 181 | . . . . . . . 181 . . . Total Part Build Rating 28 | . . . . . . . 28 . . . Part Studies Acquired 6 | . . . . 1 1 . 4 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) 5156 | 30 606 1070 478 692 913 353 1002 5 . 7 Optics 2483 | . . . 378 70 913 353 769 . . . IFF 961 | . . . . . . . 961 . . . Terrain 71 | . . . . 71 . . . . . . Seismic 2926 | 30 606 1070 100 690 426 4 . . . . Jamming 7 | . . . . . . . . . . 7 ECM 5 | . . . . . . . . 5 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Turns Passed 7139 | 141 606 1070 712 936 1017 353 1625 61 131 487 Spaces Moved 6364 | 63 275 607 489 367 1791 1000 1423 41 87 221 Core 9 | 2 . . . . . . 6 . . 1 Treads 1724 | 61 275 607 163 106 . . 466 41 5 . Legs 462 | . . . . 45 . . 115 . 82 220 Wheels 542 | . . . 326 216 . . . . . . Hover 81 | . . . . . . . 81 . . . Flight 3546 | . . . . . 1791 1000 755 . . . Fastest Speed 25 | 50 160 160 110 120 25 25 25 145 120 120 Average Speed 80 | 157 160 160 132 141 31 25 79 145 129 135 Slowest Speed 950 | 160 160 160 240 330 101 25 270 145 190 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . 7 3 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 56 96 33 37 38 42 22 2 85 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 49 | . . . . 1 28 11 9 . . . Terrain Destroyed 196 | . . . . 1 28 11 138 . . 18 Melee 48 | . . . . 1 28 11 8 . . . Projectile 23 | . . . . . . . 5 . . 18 AOE 125 | . . . . . . . 125 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac DSF Res Total 7736 | 94 387 665 525 660 2143 1052 1725 42 98 345 Wait 662 | . 68 19 13 146 237 8 110 . . 61 Move 6332 | 62 274 606 488 366 1776 993 1420 40 86 221 Hop 11 | . . . . . 7 3 1 . . . Pick Up 89 | 13 5 11 1 22 17 6 13 . 1 . Fast Attach 67 | 7 1 . 3 6 9 1 18 2 8 12 Attach 29 | . . 1 4 5 4 2 10 . . 3 Detach 12 | . . . 1 2 4 . 4 . . 1 Swap 55 | 2 4 . 3 14 12 1 19 . . . Drop 93 | 5 6 6 . 26 22 5 22 . 1 . Fire 216 | 5 29 22 12 42 2 . 64 . . 40 Melee 162 | . . . . 31 53 33 43 . 2 . Ram 1 | . . . . . . . 1 . . . Kick 7 | . . . . . . . . . . 7 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 3) 707 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Entered Mines 825 | -10/Mines | Discovered new exit (range 10) 939 | -10/Mines | Learned location of Zion (-7) 1499 | -10/Mines | Discovered new exit (range 8) 1700 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1708 | -10/Mines | Learned Materials interactive machine intel 1818 | -10/Mines | Entered Subcaves 1819 | -10/Subcaves | Approached by a straggling Scientist 1830 | -10/Subcaves | Learned location of Recycling (-7) 2088 | -10/Subcaves | Core integrity fell below 50% 2089 | -10/Subcaves | Ambushed by Subdweller buried in earth 2114 | -10/Subcaves | Core integrity fell below 20% 2155 | -10/Subcaves | Lost 4 parts (1n1u2w) 2336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2389 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2425 | -10/Subcaves | Build established: Scavenger-Mutant 2502 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2508 | -10/Subcaves | Discovered new exit (range 8) 2516 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2530 | -10/Subcaves | Entered Materials 2530 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2531 | -8/Materials | Loaded intel: 19 interactive machine locations 3353 | -8/Materials | Discovered new exit (range 14) 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Propulsion x2 3519 | -7/Factory | Build established: Mutant 4054 | -7/Factory | Discovered new exit (range 8) 4483 | -7/Factory | Entered another Factory area 4483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -6/Factory | Build established: Hacker-Sprinter 4546 | -6/Factory | Spotted B-75 Beast 4642 | -6/Factory | Garrison activated, responded to threat 4834 | -6/Factory | Discovered new exit (range 5) 4836 | -6/Factory | Entered another Factory area 4836 | -5/Factory | Evolved 2 slots: Utility x2 4966 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 5143 | -5/Factory | Fabricated Hyp. Railgun? 5232 | -5/Factory | Lost 5 parts (1p3n1u) 5397 | -5/Factory | Garrison activated, responded to threat 5419 | -5/Factory | Spotted B-75 Beast 5442 | -5/Factory | Destroyed 9 combat bots 5748 | -5/Factory | Core integrity fell below 50% 5859 | -5/Factory | Build established: Hacker-Tank 6117 | -5/Factory | System corruption reached 10% 6153 | -5/Factory | Crushed by falling debris 6311 | -5/Factory | Lost 3 parts (1p2u) 6334 | -5/Factory | Destroyed 10 combat bots 6336 | -5/Factory | First assault squad dispatched 6417 | -5/Factory | Discovered new exit (range 12) 6455 | -5/Factory | Core integrity fell below 20% 6461 | -5/Factory | Entered another Factory area 6461 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6522 | -4/Factory | Identified exit to DSF 6522 | -4/Factory | Entered DSF 6559 | -4/DSF | Additional patrols routed to DSF 6580 | -4/DSF | Lost 4 parts (1n3u) 6625 | -4/DSF | Discovered new exit (range 14) 6648 | -4/DSF | Lost 3 parts (3w) 6653 | -4/DSF | Entered Research 6653 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6780 | -3/Research | Lost 5 parts (1p1n2u1w) 7010 | -3/Research | Lost 3 parts (3w) 7111 | -3/Research | System corruption reached 10% 7113 | -3/Research | Core integrity fell below 50% 7132 | -3/Research | Core integrity fell below 20% 7140 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07107_ R-10 Processor collects Structural Scanner. 07108_ Adv. Trap Extractor destroyed. 07112_ Adv. Weapon Cycler destroyed. 07112_ Knocked back. 07114_ System corrupted: Matter fused (-6). 07115_ Imp. Transmission Jammer destroyed. 07117_ R-10 Processor collects Terrain Scan Processor. 07119_ Med. Storage Unit destroyed. 07120_ R-10 Processor collects Wheel. 07122_ U-05 Engineer builds a Wall. 07123_ R-10 Processor collects Corrupted Welding Torch. 07124_ Knocked back. 07125_ Acquired 3 matter. 07125_ Imp. Target Analyzer destroyed. 07128_ U-05 Engineer builds a Wall. 07131_ Knocked back. 07138_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????# """"""" # #????? | | ?????????????????????# ? """"""" # #????? | | ??????????????????????????"""""" # #????? | | ?????????????????????????? # #????? | | ??????????????????????????? # #????? | | ??????????????????????????######### #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ????????????????????##????????????# #????? | | ???????????????????# #????????????# #????? | | ????????????########"#????????????# #????? | | ????????????# #????????????# #????? | | ????????????# #????????????# #????? | | ????????????# #????????????# #????? | | ????????????# !#????????????# #????? | | ????????????# !! #????????????# #????? | | ????????????# !! #????????????# #????? | | ????????????# #????????????# #????? | | ????????????# ! = #????????????# #????? | | ????????????# #????????????# #????? | | ????????????#######+###???????????# #????? | | ???????????????# % #???####+#### ###### | | ???????????????# %##### " | | ??????????????## gpHgp g %" | | ??????????????#;u @ pg gg gg A " | | ??????????????## ##### | | ???????????????#u%% %##??# % ########### | | ?????????????# ########???# #?????????? | | ?????????????###??????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ?????????????????????????? #??????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 225 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 73 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Biometal Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Hyp. Railgun | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Scythe | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunMappingReconstructor Manual? 0 Play Time 02:05:15 Cumulative 84.5 hours Start 2026.07.24 @ 12:38:34 End 2026.07.24 @ 15:12:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 430f65b9-c6a1-40b0-88a8-5981a8c86aad