Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 12:34:29

Player: RKyeun

Result: Destroyed by as-06736 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (375)      375
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 875

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
        ECM Suite
>       --- WEAPON (2) -------
  Heavy Hammer
  Heavy Hammer
>       --- INVENTORY (8) ----
        Ion Engine
        Flight Unit
        Structural Scanner
  Heavy Hammer

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
     Heavy Hammer
     Heavy Hammer
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
     Small Laser
           Assault Rifle
     Light Assault Rifle
     Heavy Hammer
     Heavy Hammer
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Heavy Hammer
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             15   | 7   7   1   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   4   .   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   4   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 2    | 1   1   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   2   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          3    | .   2   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   2   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  100 
  Engine                   14   | .   14  14  
  Leg                      27   | .   27  28  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Energy Gun               2    | .   2   .   
  Ballistic Gun            1    | .   1   .   
  Impact Weapon            23   | .   23  28  
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 14  18  18  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | 3   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 7   8   5   
  Average Carried          5    | 3   5   4   
  Final Capacity           8    | 8   8   8   
  Final Carried            6    | 6   5   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           373  | 285 88  .   
  Remotely                 .    | .   .   .   
Salvage Created            470  | 52  418 .   
  Parts                    15   | 3   12  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  12   | .   12  .   
  Melee                    4    | .   4   .   
Classes Destroyed          6    | 2   4   .   
  Worker                   3    | 1   2   .   
  Builder                  1    | .   1   .   
  Tunneler                 2    | 1   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  5    | .   5   .   
  Grunt                    7    | .   7   .   
Best Kill Streak           6    | 1   6   .   
  Combat Bots Only         4    | .   4   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        69   | .    46   23   
  Missed                   15   | .    12   3    
Damage Taken               869  | .    458  411  
  Core                     250  | .    120  130  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              11   | 6    5    .    
  Largest                  2    | 2    2    .    
  Hottest                  60   | 60   60   .    
Shots Fired                22   | 12   10   .    
  Gun                      22   | 12   10   .    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  11   | 6    5    .    
  Thermal                  11   | 6    5    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 9    2    .    
  Robot Miss Streak        2    | 2    1    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           41   | 9    31   1    
  Core Hits                11   | 3    8    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 3    | .    3    .    
  Critical Strikes         3    | .    3    .    
    Smash                  3    | .    3    .    
Melee Attacks              43   | .    37   6    
  Impact                   43   | .    37   6    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            4    | .    4    .    
    Combat Hostiles        1    | .    1    .    
  Follow-up Attacks        7    | .    7    .    
Damage Inflicted           1566 | 96   1433 37   
  Guns                     163  | 96   67   .    
  Cannons                  .    | .    .    .    
  Explosions               98   | .    98   .    
  Melee                    1305 | .    1268 37   
  Ramming                  .    | .    .    .    
  Kinetic                  66   | 43   23   .    
  Thermal                  195  | 53   142  .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   1305 | .    1268 37   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            560  | .    560  .    
  Projectiles              72   | .    72   .    
  Explosions               .    | .    .    .    
  Melee                    488  | .    488  .    
Knockbacks                 12   | .    12   .    
  Impact                   11   | .    11   .    
  Kinetic                  .    | .    .    .    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      87   | .    87   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        .    | .    .    .    
  Average Temperature      .    | .    .    .    
  Received Heat Transfer   114  | .    114  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              7    | .    7    .    
  Impact Corruptions       27   | .    27   .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         275  | 125  150  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             305  | 10  305 66  
  Initial                  51   | .   6   51  
  Average                  111  | 1   129 59  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | 100 90  100 
  Level 1                  8    | .   9   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   20  21  
  Peak Tracking Total      20   | .   3   20  
  Tactical Retreats        4    | .   3   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               2    | .   2   .   
  Failed                   5    | .   5   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Unreport Threat          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Refit                    1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               846  | 109 716 21  
Spaces Moved               419  | 61  355 3   
  Core                     7    | 7   .   .   
  Treads                   .    | .   .   .   
  Legs                     412  | 54  355 3   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            121  | 117 121 120 
  Slowest Speed            200  | 200 190 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 6   70  6   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          29   | .   29  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      29   | .   29  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      680  | 86  583 11  
  Wait                     173  | .   172 1   
  Move                     417  | 60  354 3   
  Hop                      .    | .   .   .   
  Pick Up                  23   | 13  10  .   
  Fast Attach              .    | .   .   .   
  Attach                   12   | 7   4   1   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     9    | .   9   .   
  Fire                     11   | 6   5   .   
  Melee                    32   | .   26  6   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
  110 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  354 | -10/Materials | Discovered new exit (range 16)
  490 | -10/Materials | Discovered new exit (range 15)
  805 | -10/Materials | Discovered new exit (range 13)
  826 | -10/Materials | Entered Mines
  827 | -10/Mines     | Assembled infested the area
  830 | -10/Mines     | Core integrity fell below 50%
  842 | -10/Mines     | Core integrity fell below 20%
  847 | -10/Mines     | Destroyed by as-06736 with Assembled Rifle

 Last Messages 
---------------
00791_ K-01 Serf suffers critical hit (Smash).
00791_ Destroyed Wheel.
00791_ Destroyed Sml. Matter Pod.
00791_ Destroyed Lgt. Ion Engine.
00791_ K-01 Serf system corrupted by crushing effect. <x3>
00791_ Fusion Modulator explodes.
00791_ K-01 Serf destroyed.
00791_ Recycling Unit disabled.
00791_ Tractor Beam tumbles out of recycling unit.
00797_ G-34 Mercenary destroyed.
00805_ EXIT=FOUND
00807_ U-05 Engineer lays Concrete. <x6>
LOCATION=UNKNOWN
GOAL=ESCAPE
Something is scanning the area.
00827_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
[Achievement: Hunted]
00838_ Hvy. Hammer destroyed.
00846_ Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted

 Challenges 
------------
None

 Game 
------
Seed              BladeNullDoomcannon
  Manual?         0
Play Time         00:13:25
  Cumulative      7.6 hours
  Start           2024.04.23 @ 12:20:24
  End             2024.04.23 @ 12:34:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          14
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 08d5f45d-a10e-460d-a775-43fd7e18434c